Merge remote-tracking branch 'citadel/master' into combat_v7
This commit is contained in:
@@ -210,7 +210,7 @@
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to_chat(usr, "<span class='warning'>ERROR: Cannot replicate virus strain.</span>")
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return
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A = A.Copy()
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var/list/data = list("viruses" = list(A))
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var/list/data = list("donor"=null,"viruses"=list(A),"blood_DNA"="REPLICATED", "bloodcolor" = BLOOD_COLOR_SYNTHETIC, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
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var/obj/item/reagent_containers/glass/bottle/B = new(drop_location())
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B.name = "[A.name] culture bottle"
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B.desc = "A small bottle. Contains [A.agent] culture in synthblood medium."
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@@ -360,6 +360,18 @@ All effects don't start immediately, but rather get worse over time; the rate is
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glass_desc = "A fine drink originally made to prevent waste by using the leftovers from winemaking."
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pH = 3.5
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/datum/reagent/consumable/ethanol/amaretto
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name = "Amaretto"
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description = "A gentle drink that carries a sweet aroma."
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color = "#E17600"
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boozepwr = 25
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taste_description = "fruity and nutty sweetness"
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glass_icon_state = "amarettoglass"
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shot_glass_icon_state = "shotglassgold"
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glass_name = "glass of amaretto"
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glass_desc = "A sweet and syrupy-looking drink."
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pH = 3.5
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/datum/reagent/consumable/ethanol/cognac
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name = "Cognac"
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description = "A sweet and strongly alcoholic drink, made after numerous distillations and years of maturing. Classy as fornication."
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@@ -1490,6 +1502,25 @@ All effects don't start immediately, but rather get worse over time; the rate is
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M.stuttering = min(M.stuttering + 3, 3)
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..()
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/datum/reagent/consumable/ethanol/pinotmort
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name = "Pinot Mort"
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description = "If you just can't get enough of lavaland."
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color = rgb(167, 36, 36)
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boozepwr = 20
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quality = DRINK_FANTASTIC
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taste_description = "death, ash and lizards"
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glass_icon_state = "pinotmort"
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glass_name = "Pinot Mort"
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glass_desc = "The taste of Lavaland served in a legion skull. You feel like you might regret drinking this."
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value = REAGENT_VALUE_UNCOMMON
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/datum/reagent/consumable/ethanol/pinotmort/on_mob_life(mob/living/carbon/M)
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if((islizard(M) && M.mind.assigned_role == "Ash Walker") || ispodperson(M) && M.mind.assigned_role == "Lifebringer" || isgolem(M))
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M.heal_bodypart_damage(1, 1)
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M.adjustBruteLoss(-2,0)
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. = 1
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return ..()
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/datum/reagent/consumable/ethanol/triple_sec
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name = "Triple Sec"
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description = "A sweet and vibrant orange liqueur."
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@@ -1771,6 +1802,50 @@ All effects don't start immediately, but rather get worse over time; the rate is
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to_chat(L,"<span class='notice'>You notice [mighty_shield] looks worn again. Weird.</span>")
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..()
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/datum/reagent/consumable/ethanol/amaretto_alexander
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name = "Amaretto Alexander"
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description = "A weaker version of the Alexander, what it lacks in strength it makes up for in flavor."
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color = "#DBD5AE"
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boozepwr = 35
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quality = DRINK_VERYGOOD
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taste_description = "sweet, creamy cacao"
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glass_icon_state = "alexanderam"
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glass_name = "Amaretto Alexander"
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glass_desc = "A creamy, indulgent delight that is in fact as gentle as it seems."
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/datum/reagent/consumable/ethanol/ginger_amaretto
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name = "Ginger Amaretto"
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description = "A delightfully simple cocktail that pleases the senses."
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boozepwr = 30
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color = "#EFB42A"
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quality = DRINK_GOOD
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taste_description = "sweetness followed by a soft sourness and warmth"
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glass_icon_state = "gingeramaretto"
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glass_name = "Ginger Amaretto"
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glass_desc = "The sprig of rosemary adds a nice aroma to the drink, and isn't just to be pretentious afterall!"
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/datum/reagent/consumable/ethanol/godfather
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name = "Godfather"
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description = "A rough cocktail with illegal connections."
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boozepwr = 50
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color = "#E68F00"
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quality = DRINK_GOOD
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taste_description = "a delightful softened punch"
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glass_icon_state = "godfather"
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glass_name = "Godfather"
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glass_desc = "A classic from old Italy and enjoyed by gangsters, pray the orange peel doesnt end up in your mouth."
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/datum/reagent/consumable/ethanol/godmother
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name = "Godmother"
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description = "A twist on a classic, liked more by mature women."
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boozepwr = 50
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color = "#E68F00"
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quality = DRINK_GOOD
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taste_description = "sweetness and a zesty twist"
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glass_icon_state = "godmother"
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glass_name = "Godmother"
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glass_desc = "A lovely fresh-smelling cocktail, a true Sicilian delight."
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/datum/reagent/consumable/ethanol/sidecar
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name = "Sidecar"
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description = "The one ride you'll gladly give up the wheel for."
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@@ -26,7 +26,7 @@
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create_reagents(volume, reagent_flags, reagent_value)
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if(spawned_disease)
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var/datum/disease/F = new spawned_disease()
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var/list/data = list("blood_DNA" = "UNKNOWN DNA", "blood_type" = "SY","viruses"= list(F))
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var/list/data = list("donor"=null,"viruses"=list(F),"blood_DNA"="REPLICATED", "bloodcolor" = BLOOD_COLOR_SYNTHETIC, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
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reagents.add_reagent(/datum/reagent/blood, disease_amount, data)
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add_initial_reagents()
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@@ -44,6 +44,26 @@
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desc = "A small bottle. Contains epinephrine - used to stabilize patients."
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list_reagents = list(/datum/reagent/medicine/epinephrine = 30)
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/obj/item/reagent_containers/glass/bottle/bicaridine
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name = "bicaridine bottle"
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desc = "A small bottle. Contains bicaridine - used to treat brute damage."
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list_reagents = list(/datum/reagent/medicine/bicaridine = 30)
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/obj/item/reagent_containers/glass/bottle/kelotane
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name = "kelotane bottle"
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desc = "A small bottle. Contains kelotane - used to treat burn damage."
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list_reagents = list(/datum/reagent/medicine/kelotane = 30)
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/obj/item/reagent_containers/glass/bottle/antitoxin
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name = "anti-toxin bottle"
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desc = "A small bottle. Contains anti-toxin - used to treat minor poisoning."
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list_reagents = list(/datum/reagent/medicine/antitoxin = 30)
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/obj/item/reagent_containers/glass/bottle/dexalin
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name = "dexalin bottle"
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desc = "A small bottle. Contains dexalin - used to treat minor suffocation."
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list_reagents = list(/datum/reagent/medicine/dexalin = 30)
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/obj/item/reagent_containers/glass/bottle/toxin
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name = "toxin bottle"
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desc = "A small bottle of toxins. Do not drink, it is poisonous."
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