Merge pull request #11985 from Ghommie/Ghommie-cit701
Removal of backward 512 compatibility.
This commit is contained in:
+2
-2
@@ -192,7 +192,7 @@
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reagents = new()
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reagents.reagent_list.Add(A)
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reagents.conditional_update()
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else if(ismovableatom(A))
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else if(ismovable(A))
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var/atom/movable/M = A
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if(isliving(M.loc))
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var/mob/living/L = M.loc
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@@ -692,7 +692,7 @@
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/atom/vv_get_dropdown()
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. = ..()
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VV_DROPDOWN_OPTION("", "---------")
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if(!ismovableatom(src))
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if(!ismovable(src))
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var/turf/curturf = get_turf(src)
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if(curturf)
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. += "<option value='?_src_=holder;[HrefToken()];adminplayerobservecoodjump=1;X=[curturf.x];Y=[curturf.y];Z=[curturf.z]'>Jump To</option>"
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@@ -53,7 +53,7 @@
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restricted_jobs += "Assistant"
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// Set number of Vamps
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recommended_enemies = CLAMP(round(num_players()/10), 1, 6);
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recommended_enemies = clamp(round(num_players()/10), 1, 6);
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// Select Antags
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for(var/i = 0, i < recommended_enemies, i++)
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@@ -195,7 +195,7 @@
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return FALSE
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if(target.stat > UNCONSCIOUS)
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return FALSE
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// Check Overdose: Am I even addicted to blood? Do I even have any in me?
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//if (!target.reagents.addiction_list || !target.reagents.reagent_list)
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//message_admins("DEBUG2: can_make_vassal() Abort: No reagents")
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@@ -105,7 +105,7 @@
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if (M.mind && M.mind.assigned_role && (M.mind.assigned_role in enemy_roles) && (!(M in candidates) || (M.mind.assigned_role in restricted_roles)))
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job_check++ // Checking for "enemies" (such as sec officers). To be counters, they must either not be candidates to that rule, or have a job that restricts them from it
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var/threat = CLAMP(round(mode.threat_level/10),1,10)
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var/threat = clamp(round(mode.threat_level/10),1,10)
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if (job_check < required_enemies[threat])
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SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough enemy roles")
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return FALSE
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@@ -671,7 +671,7 @@
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message_admins("[ADMIN_LOOKUPFLW(Ninja)] has been made into a ninja by dynamic.")
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log_game("[key_name(Ninja)] was spawned as a ninja by dynamic.")
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return Ninja
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/datum/dynamic_ruleset/midround/from_ghosts/ninja/finish_setup(mob/new_character, index)
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return
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@@ -789,7 +789,7 @@
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if (prob(meteorminutes/2))
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wavetype = GLOB.meteors_catastrophic
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var/ramp_up_final = CLAMP(round(meteorminutes/rampupdelta), 1, 10)
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var/ramp_up_final = clamp(round(meteorminutes/rampupdelta), 1, 10)
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spawn_meteors(ramp_up_final, wavetype)
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@@ -11,7 +11,7 @@
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WAROPS_ALWAYS_ALLOWED: Can always do warops, regardless of threat level.
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USE_PREF_WEIGHTS: Will use peoples' preferences to change the threat centre.
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FORCE_IF_WON: If this mode won the vote, forces it
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USE_PREV_ROUND_WEIGHTS: Changes its threat centre based on the average chaos of previous rounds.
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USE_PREV_ROUND_WEIGHTS: Changes its threat centre based on the average chaos of previous rounds.
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*/
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var/flags = 0
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var/dead_player_weight = 1 // How much dead players matter for threat calculation
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@@ -22,11 +22,11 @@
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var/datum/game_mode/dynamic/mode = null // Cached as soon as it's made, by dynamic.
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/**
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Property weights are:
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Property weights are:
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"story_potential" -- essentially how many different ways the antag can be played.
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"trust" -- How much it makes the crew trust each other. Negative values means they're suspicious. Team antags are like this.
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"chaos" -- How chaotic it makes the round. Has some overlap with "valid" and somewhat contradicts "extended".
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"valid" -- How likely the non-antag-enemy crew are to get involved, e.g. nukies encouraging the warden to
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"valid" -- How likely the non-antag-enemy crew are to get involved, e.g. nukies encouraging the warden to
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let everyone into the armory, wizard moving around and being a nuisance, nightmare busting lights.
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"extended" -- How much the antag is conducive to a long round. Nukies and cults are bad for this; Wizard is less bad; and so on.
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"conversion" -- Basically a bool. Conversion antags, well, convert. It's its own class for a good reason.
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@@ -34,13 +34,13 @@ Property weights are:
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/datum/dynamic_storyteller/proc/start_injection_cooldowns()
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var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_latejoin_delay_max + GLOB.dynamic_first_latejoin_delay_min)
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mode.latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_first_latejoin_delay_min, GLOB.dynamic_first_latejoin_delay_max)) + world.time
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mode.latejoin_injection_cooldown = round(clamp(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_first_latejoin_delay_min, GLOB.dynamic_first_latejoin_delay_max)) + world.time
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var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_midround_delay_min + GLOB.dynamic_first_midround_delay_max)
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mode.midround_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_first_midround_delay_min, GLOB.dynamic_first_midround_delay_max)) + world.time
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mode.midround_injection_cooldown = round(clamp(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_first_midround_delay_min, GLOB.dynamic_first_midround_delay_max)) + world.time
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var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min)
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mode.event_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + world.time)
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mode.event_injection_cooldown = (round(clamp(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + world.time)
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/datum/dynamic_storyteller/proc/calculate_threat()
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var/threat = 0
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@@ -99,15 +99,15 @@ Property weights are:
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/datum/dynamic_storyteller/proc/get_midround_cooldown()
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var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_midround_delay_max + GLOB.dynamic_midround_delay_min)
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return round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max))
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return round(clamp(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max))
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/datum/dynamic_storyteller/proc/get_event_cooldown()
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var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min)
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return round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max))
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return round(clamp(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max))
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/datum/dynamic_storyteller/proc/get_latejoin_cooldown()
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var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_latejoin_delay_max + GLOB.dynamic_latejoin_delay_min)
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return round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_latejoin_delay_min, GLOB.dynamic_latejoin_delay_max))
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return round(clamp(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_latejoin_delay_min, GLOB.dynamic_latejoin_delay_max))
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/datum/dynamic_storyteller/proc/get_injection_chance(dry_run = FALSE)
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if(mode.forced_injection)
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@@ -144,7 +144,7 @@ Property weights are:
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if(!(rule.flags & MINOR_RULESET)) // makes the traitor rulesets always possible anyway
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var/cost_difference = abs(rule.cost-(mode.threat_level-mode.threat))
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/* Basically, the closer the cost is to the current threat-level-away-from-threat, the more likely it is to
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pick this particular ruleset.
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pick this particular ruleset.
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Let's use a toy example: there's 60 threat level and 10 threat spent.
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We want to pick a ruleset that's close to that, so we run the below equation, on two rulesets.
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Ruleset 1 has 30 cost, ruleset 2 has 5 cost.
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@@ -212,7 +212,7 @@ Property weights are:
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flags = WAROPS_ALWAYS_ALLOWED
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min_players = 40
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var/refund_cooldown = 0
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/datum/dynamic_storyteller/chaotic/do_process()
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if(refund_cooldown < world.time)
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mode.create_threat(20)
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@@ -221,7 +221,7 @@ Property weights are:
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/datum/dynamic_storyteller/chaotic/get_midround_cooldown()
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return ..() / 4
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/datum/dynamic_storyteller/chaotic/get_latejoin_cooldown()
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return ..() / 4
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@@ -25,7 +25,7 @@
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if (prob(meteorminutes/2))
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wavetype = GLOB.meteors_catastrophic
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var/ramp_up_final = CLAMP(round(meteorminutes/rampupdelta), 1, 10)
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var/ramp_up_final = clamp(round(meteorminutes/rampupdelta), 1, 10)
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spawn_meteors(ramp_up_final, wavetype)
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@@ -70,7 +70,7 @@
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/datum/game_mode/revolution/post_setup()
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var/list/heads = SSjob.get_living_heads()
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var/list/sec = SSjob.get_living_sec()
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var/weighted_score = CLAMP(round(heads.len - ((3 - sec.len) / 3)), 1, max_headrevs)
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var/weighted_score = clamp(round(heads.len - ((3 - sec.len) / 3)), 1, max_headrevs)
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for(var/datum/mind/rev_mind in headrev_candidates) //People with return to lobby may still be in the lobby. Let's pick someone else in that case.
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if(isnewplayer(rev_mind.current))
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@@ -169,7 +169,7 @@
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var/multiplier = text2num(href_list["multiplier"])
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var/is_stack = ispath(being_built.build_path, /obj/item/stack)
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multiplier = CLAMP(multiplier,1,50)
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multiplier = clamp(multiplier,1,50)
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/////////////////
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@@ -69,7 +69,7 @@
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for(var/obj/item/stock_parts/manipulator/P in component_parts)
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speed_coeff += (P.rating / 2)
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speed_coeff = max(1, speed_coeff)
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heal_level = CLAMP((efficiency * 10) + 10, MINIMUM_HEAL_LEVEL, 100)
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heal_level = clamp((efficiency * 10) + 10, MINIMUM_HEAL_LEVEL, 100)
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//The return of data disks?? Just for transferring between genetics machine/cloning machine.
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//TO-DO: Make the genetics machine accept them.
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@@ -150,7 +150,7 @@
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return
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log_activity("changed greater than charge filter to \"[new_filter]\"")
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if(new_filter)
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new_filter = CLAMP(new_filter, 0, 100)
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new_filter = clamp(new_filter, 0, 100)
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playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
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result_filters["Charge Above"] = new_filter
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if(href_list["below_filter"])
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@@ -160,7 +160,7 @@
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return
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log_activity("changed lesser than charge filter to \"[new_filter]\"")
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if(new_filter)
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new_filter = CLAMP(new_filter, 0, 100)
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new_filter = clamp(new_filter, 0, 100)
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playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
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result_filters["Charge Below"] = new_filter
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if(href_list["access_filter"])
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@@ -308,12 +308,12 @@
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var/new_rows = input(user, "How many rows do you want? (Minimum: 4, Maximum: 30)", "Minesweeper Rows") as null|num
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if(!new_rows || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
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return FALSE
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new_rows = CLAMP(new_rows + 1, 4, 30)
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new_rows = clamp(new_rows + 1, 4, 30)
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playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10)
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var/new_columns = input(user, "How many columns do you want? (Minimum: 4, Maximum: 50)", "Minesweeper Squares") as null|num
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if(!new_columns || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
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return FALSE
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new_columns = CLAMP(new_columns + 1, 4, 50)
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new_columns = clamp(new_columns + 1, 4, 50)
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playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10)
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var/grid_area = (new_rows - 1) * (new_columns - 1)
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var/lower_limit = round(grid_area*0.156)
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@@ -324,7 +324,7 @@
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playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10)
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rows = new_rows
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columns = new_columns
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mine_limit = CLAMP(new_mine_limit, lower_limit, upper_limit)
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mine_limit = clamp(new_mine_limit, lower_limit, upper_limit)
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return TRUE
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/obj/machinery/computer/arcade/minesweeper/proc/make_mines(var/reset_everything)
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@@ -296,7 +296,7 @@ GLOBAL_LIST_EMPTY(atmos_air_controllers)
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if("rate")
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var/target = text2num(params["rate"])
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if(!isnull(target))
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target = CLAMP(target, 0, MAX_TRANSFER_RATE)
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target = clamp(target, 0, MAX_TRANSFER_RATE)
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signal.data += list("tag" = input_tag, "set_volume_rate" = target)
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. = TRUE
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if("output")
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@@ -305,7 +305,7 @@ GLOBAL_LIST_EMPTY(atmos_air_controllers)
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if("pressure")
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var/target = text2num(params["pressure"])
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if(!isnull(target))
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target = CLAMP(target, 0, MAX_OUTPUT_PRESSURE)
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target = clamp(target, 0, MAX_OUTPUT_PRESSURE)
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signal.data += list("tag" = output_tag, "set_internal_pressure" = target)
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. = TRUE
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radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
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@@ -604,13 +604,13 @@
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if("setbufferlabel")
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var/text = sanitize(input(usr, "Input a new label:", "Input a Text", null) as text|null)
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if(num && text)
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num = CLAMP(num, 1, NUMBER_OF_BUFFERS)
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num = clamp(num, 1, NUMBER_OF_BUFFERS)
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var/list/buffer_slot = buffer[num]
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if(istype(buffer_slot))
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buffer_slot["label"] = text
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if("setbuffer")
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if(num && viable_occupant)
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num = CLAMP(num, 1, NUMBER_OF_BUFFERS)
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num = clamp(num, 1, NUMBER_OF_BUFFERS)
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buffer[num] = list(
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"label"="Buffer[num]:[viable_occupant.real_name]",
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"UI"=viable_occupant.dna.uni_identity,
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@@ -620,7 +620,7 @@
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)
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if("clearbuffer")
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if(num)
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num = CLAMP(num, 1, NUMBER_OF_BUFFERS)
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num = clamp(num, 1, NUMBER_OF_BUFFERS)
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var/list/buffer_slot = buffer[num]
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if(istype(buffer_slot))
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buffer_slot.Cut()
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@@ -635,7 +635,7 @@
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apply_buffer(SCANNER_ACTION_MIXED,num)
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if("injector")
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if(num && injectorready < world.time)
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num = CLAMP(num, 1, NUMBER_OF_BUFFERS)
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num = clamp(num, 1, NUMBER_OF_BUFFERS)
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var/list/buffer_slot = buffer[num]
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if(istype(buffer_slot))
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var/obj/item/dnainjector/timed/I
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@@ -662,11 +662,11 @@
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injectorready = world.time + INJECTOR_TIMEOUT
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if("loaddisk")
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if(num && diskette && diskette.fields)
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num = CLAMP(num, 1, NUMBER_OF_BUFFERS)
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num = clamp(num, 1, NUMBER_OF_BUFFERS)
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buffer[num] = diskette.fields.Copy()
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if("savedisk")
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if(num && diskette && !diskette.read_only)
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num = CLAMP(num, 1, NUMBER_OF_BUFFERS)
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num = clamp(num, 1, NUMBER_OF_BUFFERS)
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var/list/buffer_slot = buffer[num]
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if(istype(buffer_slot))
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diskette.name = "data disk \[[buffer_slot["label"]]\]"
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@@ -953,7 +953,7 @@
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return viable_occupant
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/obj/machinery/computer/scan_consolenew/proc/apply_buffer(action,buffer_num)
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buffer_num = CLAMP(buffer_num, 1, NUMBER_OF_BUFFERS)
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buffer_num = clamp(buffer_num, 1, NUMBER_OF_BUFFERS)
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var/list/buffer_slot = buffer[buffer_num]
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var/mob/living/carbon/viable_occupant = get_viable_occupant()
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if(istype(buffer_slot))
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@@ -97,7 +97,7 @@
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return
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if(!new_goal)
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new_goal = default_goal
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contained_id.goal = CLAMP(new_goal, 0, 1000) //maximum 1000 points
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contained_id.goal = clamp(new_goal, 0, 1000) //maximum 1000 points
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return TRUE
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if("toggle_open")
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if(teleporter.locked)
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@@ -33,7 +33,7 @@
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to_chat(user, "<span class='notice'>You begin repairing [src]...</span>")
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if(I.use_tool(src, user, 40, volume=40))
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obj_integrity = CLAMP(obj_integrity + 20, 0, max_integrity)
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obj_integrity = clamp(obj_integrity + 20, 0, max_integrity)
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else
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return ..()
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@@ -135,7 +135,7 @@
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. /= 10
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/obj/machinery/door_timer/proc/set_timer(value)
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var/new_time = CLAMP(value,0,MAX_TIMER)
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var/new_time = clamp(value,0,MAX_TIMER)
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. = new_time == timer_duration //return 1 on no change
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timer_duration = new_time
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@@ -68,9 +68,9 @@
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if(teleporting)
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return
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if(!isnull(x))
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x_offset = CLAMP(x, -range, range)
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x_offset = clamp(x, -range, range)
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if(!isnull(y))
|
||||
y_offset = CLAMP(y, -range, range)
|
||||
y_offset = clamp(y, -range, range)
|
||||
|
||||
/obj/machinery/launchpad/proc/doteleport(mob/user, sending)
|
||||
if(teleporting)
|
||||
|
||||
@@ -55,9 +55,9 @@
|
||||
new /obj/item/pipe_meter(loc)
|
||||
wait = world.time + 15
|
||||
if(href_list["layer_up"])
|
||||
piping_layer = CLAMP(++piping_layer, PIPING_LAYER_MIN, PIPING_LAYER_MAX)
|
||||
piping_layer = clamp(++piping_layer, PIPING_LAYER_MIN, PIPING_LAYER_MAX)
|
||||
if(href_list["layer_down"])
|
||||
piping_layer = CLAMP(--piping_layer, PIPING_LAYER_MIN, PIPING_LAYER_MAX)
|
||||
piping_layer = clamp(--piping_layer, PIPING_LAYER_MIN, PIPING_LAYER_MAX)
|
||||
return
|
||||
|
||||
/obj/machinery/pipedispenser/attackby(obj/item/W, mob/user, params)
|
||||
|
||||
@@ -270,7 +270,7 @@
|
||||
use_stored_power(50)
|
||||
|
||||
/obj/machinery/shieldwallgen/proc/use_stored_power(amount)
|
||||
power = CLAMP(power - amount, 0, maximum_stored_power)
|
||||
power = clamp(power - amount, 0, maximum_stored_power)
|
||||
update_activity()
|
||||
|
||||
/obj/machinery/shieldwallgen/proc/update_activity()
|
||||
|
||||
@@ -127,7 +127,7 @@
|
||||
settableTemperatureRange = cap * 30
|
||||
efficiency = (cap + 1) * 10000
|
||||
|
||||
targetTemperature = CLAMP(targetTemperature,
|
||||
targetTemperature = clamp(targetTemperature,
|
||||
max(settableTemperatureMedian - settableTemperatureRange, TCMB),
|
||||
settableTemperatureMedian + settableTemperatureRange)
|
||||
|
||||
@@ -230,7 +230,7 @@
|
||||
target= text2num(target) + T0C
|
||||
. = TRUE
|
||||
if(.)
|
||||
targetTemperature = CLAMP(round(target),
|
||||
targetTemperature = clamp(round(target),
|
||||
max(settableTemperatureMedian - settableTemperatureRange, TCMB),
|
||||
settableTemperatureMedian + settableTemperatureRange)
|
||||
if("eject")
|
||||
|
||||
@@ -195,7 +195,7 @@
|
||||
/obj/machinery/syndicatebomb/proc/settings(mob/user)
|
||||
var/new_timer = input(user, "Please set the timer.", "Timer", "[timer_set]") as num
|
||||
if(in_range(src, user) && isliving(user)) //No running off and setting bombs from across the station
|
||||
timer_set = CLAMP(new_timer, minimum_timer, maximum_timer)
|
||||
timer_set = clamp(new_timer, minimum_timer, maximum_timer)
|
||||
loc.visible_message("<span class='notice'>[icon2html(src, viewers(src))] timer set for [timer_set] seconds.</span>")
|
||||
if(alert(user,"Would you like to start the countdown now?",,"Yes","No") == "Yes" && in_range(src, user) && isliving(user))
|
||||
if(defused || active)
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
com.target = null
|
||||
visible_message("<span class='alert'>Cannot authenticate locked on coordinates. Please reinstate coordinate matrix.</span>")
|
||||
return
|
||||
if (ismovableatom(M))
|
||||
if (ismovable(M))
|
||||
if(do_teleport(M, com.target, channel = TELEPORT_CHANNEL_BLUESPACE))
|
||||
use_power(5000)
|
||||
|
||||
|
||||
@@ -156,7 +156,7 @@
|
||||
|
||||
var/multiplier = text2num(href_list["multiplier"])
|
||||
var/is_stack = ispath(being_built.build_path, /obj/item/stack)
|
||||
multiplier = CLAMP(multiplier,1,50)
|
||||
multiplier = clamp(multiplier,1,50)
|
||||
|
||||
/////////////////
|
||||
|
||||
@@ -240,7 +240,7 @@
|
||||
T=1.2
|
||||
for(var/obj/item/stock_parts/manipulator/M in component_parts)
|
||||
T -= M.rating*0.2
|
||||
prod_coeff = CLAMP(T,1,0) // Coeff going 1 -> 0,8 -> 0,6 -> 0,4
|
||||
prod_coeff = clamp(T,1,0) // Coeff going 1 -> 0,8 -> 0,6 -> 0,4
|
||||
|
||||
/obj/machinery/autoylathe/proc/main_win(mob/user)
|
||||
var/dat = "<div class='statusDisplay'><h3>Autoylathe Menu:</h3><br>"
|
||||
|
||||
@@ -484,7 +484,7 @@
|
||||
|
||||
/obj/item/punching_glove/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(!..())
|
||||
if(ismovableatom(hit_atom))
|
||||
if(ismovable(hit_atom))
|
||||
var/atom/movable/AM = hit_atom
|
||||
AM.safe_throw_at(get_edge_target_turf(AM,get_dir(src, AM)), 7, 2)
|
||||
qdel(src)
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
target = get_turf(src)
|
||||
|
||||
if(acid_amt)
|
||||
acid_level = min( (CLAMP(round(acid_amt, 1), 0, INFINITY)) *acid_pwr, 12000) //capped so the acid effect doesn't last a half hour on the floor.
|
||||
acid_level = min( (clamp(round(acid_amt, 1), 0, INFINITY)) *acid_pwr, 12000) //capped so the acid effect doesn't last a half hour on the floor.
|
||||
|
||||
//handle APCs and newscasters and stuff nicely
|
||||
pixel_x = target.pixel_x + rand(-4,4)
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
var/list/affecting = list()
|
||||
|
||||
/obj/effect/step_trigger/thrower/Trigger(atom/A)
|
||||
if(!A || !ismovableatom(A))
|
||||
if(!A || !ismovable(A))
|
||||
return
|
||||
var/atom/movable/AM = A
|
||||
var/curtiles = 0
|
||||
|
||||
@@ -193,7 +193,7 @@
|
||||
|
||||
/obj/effect/chrono_field/update_icon()
|
||||
var/ttk_frame = 1 - (tickstokill / initial(tickstokill))
|
||||
ttk_frame = CLAMP(CEILING(ttk_frame * CHRONO_FRAME_COUNT, 1), 1, CHRONO_FRAME_COUNT)
|
||||
ttk_frame = clamp(CEILING(ttk_frame * CHRONO_FRAME_COUNT, 1), 1, CHRONO_FRAME_COUNT)
|
||||
if(ttk_frame != RPpos)
|
||||
RPpos = ttk_frame
|
||||
mob_underlay.icon_state = "frame[RPpos]"
|
||||
|
||||
@@ -804,7 +804,7 @@
|
||||
var/new_cloud = input("Set the public nanite chamber's Cloud ID (1-100).", "Cloud ID", cloud_id) as num|null
|
||||
if(new_cloud == null)
|
||||
return
|
||||
cloud_id = CLAMP(round(new_cloud, 1), 1, 100)
|
||||
cloud_id = clamp(round(new_cloud, 1), 1, 100)
|
||||
|
||||
/obj/item/circuitboard/machine/public_nanite_chamber/examine(mob/user)
|
||||
. = ..()
|
||||
|
||||
@@ -346,8 +346,8 @@
|
||||
var/clicky
|
||||
|
||||
if(click_params && click_params["icon-x"] && click_params["icon-y"])
|
||||
clickx = CLAMP(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
clicky = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
clickx = clamp(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
clicky = clamp(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
|
||||
if(!instant)
|
||||
to_chat(user, "<span class='notice'>You start drawing a [temp] on the [target.name]...</span>")
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
var/new_duration = input(user, "Set the duration (5-300):", "Desynchronizer", duration / 10) as null|num
|
||||
if(new_duration)
|
||||
new_duration = new_duration SECONDS
|
||||
new_duration = CLAMP(new_duration, 50, max_duration)
|
||||
new_duration = clamp(new_duration, 50, max_duration)
|
||||
duration = new_duration
|
||||
to_chat(user, "<span class='notice'>You set the duration to [DisplayTimeText(duration)].</span>")
|
||||
return TRUE
|
||||
|
||||
@@ -75,7 +75,7 @@ GLOBAL_LIST_EMPTY(GPS_list)
|
||||
if(!ui)
|
||||
// Variable window height, depending on how many GPS units there are
|
||||
// to show, clamped to relatively safe range.
|
||||
var/gps_window_height = CLAMP(325 + GLOB.GPS_list.len * 14, 325, 700)
|
||||
var/gps_window_height = clamp(325 + GLOB.GPS_list.len * 14, 325, 700)
|
||||
ui = new(user, src, ui_key, "gps", "Global Positioning System", 470, gps_window_height, master_ui, state) //width, height
|
||||
ui.open()
|
||||
|
||||
|
||||
@@ -171,7 +171,7 @@
|
||||
|
||||
// Negative numbers will subtract
|
||||
/obj/item/lightreplacer/proc/AddUses(amount = 1)
|
||||
uses = CLAMP(uses + amount, 0, max_uses)
|
||||
uses = clamp(uses + amount, 0, max_uses)
|
||||
|
||||
/obj/item/lightreplacer/proc/AddShards(amount = 1, user)
|
||||
bulb_shards += amount
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
if(!usr.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
new_code = round(new_code)
|
||||
new_code = CLAMP(new_code, 1, 100)
|
||||
new_code = clamp(new_code, 1, 100)
|
||||
code = new_code
|
||||
|
||||
if(href_list["set"] == "power")
|
||||
|
||||
@@ -232,7 +232,7 @@ effective or pretty fucking useless.
|
||||
charge = max(0,charge - 25)//Quick decrease in light
|
||||
else
|
||||
charge = min(max_charge,charge + 50) //Charge in the dark
|
||||
animate(user,alpha = CLAMP(255 - charge,0,255),time = 10)
|
||||
animate(user,alpha = clamp(255 - charge,0,255),time = 10)
|
||||
|
||||
|
||||
/obj/item/jammer
|
||||
|
||||
@@ -170,7 +170,7 @@
|
||||
/obj/item/dice/proc/diceroll(mob/user)
|
||||
result = roll(sides)
|
||||
if(rigged && result != rigged)
|
||||
if(prob(CLAMP(1/(sides - 1) * 100, 25, 80)))
|
||||
if(prob(clamp(1/(sides - 1) * 100, 25, 80)))
|
||||
result = rigged
|
||||
var/fake_result = roll(sides)//Daredevil isn't as good as he used to be
|
||||
var/comment = ""
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
return
|
||||
var/newtime = input(usr, "Please set the timer.", "Timer", 10) as num
|
||||
if(user.get_active_held_item() == src)
|
||||
newtime = CLAMP(newtime, 10, 60000)
|
||||
newtime = clamp(newtime, 10, 60000)
|
||||
det_time = newtime
|
||||
to_chat(user, "Timer set for [det_time] seconds.")
|
||||
|
||||
|
||||
@@ -197,9 +197,9 @@
|
||||
/obj/item/his_grace/proc/adjust_bloodthirst(amt)
|
||||
prev_bloodthirst = bloodthirst
|
||||
if(prev_bloodthirst < HIS_GRACE_CONSUME_OWNER && !ascended)
|
||||
bloodthirst = CLAMP(bloodthirst + amt, HIS_GRACE_SATIATED, HIS_GRACE_CONSUME_OWNER)
|
||||
bloodthirst = clamp(bloodthirst + amt, HIS_GRACE_SATIATED, HIS_GRACE_CONSUME_OWNER)
|
||||
else if(!ascended)
|
||||
bloodthirst = CLAMP(bloodthirst + amt, HIS_GRACE_CONSUME_OWNER, HIS_GRACE_FALL_ASLEEP)
|
||||
bloodthirst = clamp(bloodthirst + amt, HIS_GRACE_CONSUME_OWNER, HIS_GRACE_FALL_ASLEEP)
|
||||
update_stats()
|
||||
|
||||
/obj/item/his_grace/proc/update_stats()
|
||||
|
||||
@@ -74,7 +74,7 @@
|
||||
L.SetAllImmobility(0)
|
||||
L.SetSleeping(0)
|
||||
L.SetUnconscious(0)
|
||||
L.reagents.add_reagent(/datum/reagent/medicine/muscle_stimulant, CLAMP(5 - L.reagents.get_reagent_amount(/datum/reagent/medicine/muscle_stimulant), 0, 5)) //If you don't have legs or get bola'd, tough luck!
|
||||
L.reagents.add_reagent(/datum/reagent/medicine/muscle_stimulant, clamp(5 - L.reagents.get_reagent_amount(/datum/reagent/medicine/muscle_stimulant), 0, 5)) //If you don't have legs or get bola'd, tough luck!
|
||||
colorize(L)
|
||||
|
||||
/obj/item/hot_potato/examine(mob/user)
|
||||
|
||||
@@ -201,8 +201,8 @@
|
||||
return target
|
||||
var/x_o = (target.x - starting.x)
|
||||
var/y_o = (target.y - starting.y)
|
||||
var/new_x = CLAMP((starting.x + (x_o * range_multiplier)), 0, world.maxx)
|
||||
var/new_y = CLAMP((starting.y + (y_o * range_multiplier)), 0, world.maxy)
|
||||
var/new_x = clamp((starting.x + (x_o * range_multiplier)), 0, world.maxx)
|
||||
var/new_y = clamp((starting.y + (y_o * range_multiplier)), 0, world.maxy)
|
||||
var/turf/newtarget = locate(new_x, new_y, starting.z)
|
||||
return newtarget
|
||||
|
||||
|
||||
@@ -649,7 +649,7 @@
|
||||
continue
|
||||
usage += projectile_tick_speed_ecost
|
||||
usage += (tracked[I] * projectile_damage_tick_ecost_coefficient)
|
||||
energy = CLAMP(energy - usage, 0, maxenergy)
|
||||
energy = clamp(energy - usage, 0, maxenergy)
|
||||
if(energy <= 0)
|
||||
deactivate_field()
|
||||
visible_message("<span class='warning'>[src] blinks \"ENERGY DEPLETED\".</span>")
|
||||
@@ -659,7 +659,7 @@
|
||||
if(iscyborg(host.loc))
|
||||
host = host.loc
|
||||
else
|
||||
energy = CLAMP(energy + energy_recharge, 0, maxenergy)
|
||||
energy = clamp(energy + energy_recharge, 0, maxenergy)
|
||||
return
|
||||
if(host.cell && (host.cell.charge >= (host.cell.maxcharge * cyborg_cell_critical_percentage)) && (energy < maxenergy))
|
||||
host.cell.use(energy_recharge*energy_recharge_cyborg_drain_coefficient)
|
||||
|
||||
@@ -35,14 +35,14 @@
|
||||
if(TH.force_wielded > initial(TH.force_wielded))
|
||||
to_chat(user, "<span class='warning'>[TH] has already been refined before. It cannot be sharpened further!</span>")
|
||||
return
|
||||
TH.force_wielded = CLAMP(TH.force_wielded + increment, 0, max)//wieldforce is increased since normal force wont stay
|
||||
TH.force_wielded = clamp(TH.force_wielded + increment, 0, max)//wieldforce is increased since normal force wont stay
|
||||
if(I.force > initial(I.force))
|
||||
to_chat(user, "<span class='warning'>[I] has already been refined before. It cannot be sharpened further!</span>")
|
||||
return
|
||||
user.visible_message("<span class='notice'>[user] sharpens [I] with [src]!</span>", "<span class='notice'>You sharpen [I], making it much more deadly than before.</span>")
|
||||
I.sharpness = IS_SHARP_ACCURATE
|
||||
I.force = CLAMP(I.force + increment, 0, max)
|
||||
I.throwforce = CLAMP(I.throwforce + increment, 0, max)
|
||||
I.force = clamp(I.force + increment, 0, max)
|
||||
I.throwforce = clamp(I.throwforce + increment, 0, max)
|
||||
I.name = "[prefix] [I.name]"
|
||||
name = "worn out [name]"
|
||||
desc = "[desc] At least, it used to."
|
||||
|
||||
@@ -169,7 +169,7 @@
|
||||
max_integrity = 75
|
||||
|
||||
/obj/item/shield/run_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
|
||||
if(ismovableatom(object))
|
||||
if(ismovable(object))
|
||||
var/atom/movable/AM = object
|
||||
if(CHECK_BITFIELD(shield_flags, SHIELD_TRANSPARENT) && (AM.pass_flags & PASSGLASS))
|
||||
return BLOCK_NONE
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
|
||||
/obj/item/twohanded/singularityhammer/proc/vortex(turf/pull, mob/wielder)
|
||||
for(var/atom/X in orange(5,pull))
|
||||
if(ismovableatom(X))
|
||||
if(ismovable(X))
|
||||
var/atom/movable/A = X
|
||||
if(A == wielder)
|
||||
continue
|
||||
|
||||
@@ -71,9 +71,9 @@
|
||||
|
||||
/obj/item/stack/proc/update_weight()
|
||||
if(amount <= (max_amount * (1/3)))
|
||||
w_class = CLAMP(full_w_class-2, WEIGHT_CLASS_TINY, full_w_class)
|
||||
w_class = clamp(full_w_class-2, WEIGHT_CLASS_TINY, full_w_class)
|
||||
else if (amount <= (max_amount * (2/3)))
|
||||
w_class = CLAMP(full_w_class-1, WEIGHT_CLASS_TINY, full_w_class)
|
||||
w_class = clamp(full_w_class-1, WEIGHT_CLASS_TINY, full_w_class)
|
||||
else
|
||||
w_class = full_w_class
|
||||
|
||||
|
||||
@@ -204,7 +204,7 @@
|
||||
pressure = text2num(pressure)
|
||||
. = TRUE
|
||||
if(.)
|
||||
distribute_pressure = CLAMP(round(pressure), TANK_MIN_RELEASE_PRESSURE, TANK_MAX_RELEASE_PRESSURE)
|
||||
distribute_pressure = clamp(round(pressure), TANK_MIN_RELEASE_PRESSURE, TANK_MAX_RELEASE_PRESSURE)
|
||||
|
||||
/obj/item/tank/remove_air(amount)
|
||||
return air_contents.remove(amount)
|
||||
|
||||
@@ -256,7 +256,7 @@
|
||||
. = ..()
|
||||
if(!sliver)
|
||||
return
|
||||
if(proximity && ismovableatom(O) && O != sliver)
|
||||
if(proximity && ismovable(O) && O != sliver)
|
||||
Consume(O, user)
|
||||
|
||||
/obj/item/hemostat/supermatter/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum) // no instakill supermatter javelins
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
if(damage_flag)
|
||||
armor_protection = armor.getRating(damage_flag)
|
||||
if(armor_protection) //Only apply weak-against-armor/hollowpoint effects if there actually IS armor.
|
||||
armor_protection = CLAMP(armor_protection - armour_penetration, 0, 100)
|
||||
armor_protection = clamp(armor_protection - armour_penetration, 0, 100)
|
||||
return round(damage_amount * (100 - armor_protection)*0.01, DAMAGE_PRECISION)
|
||||
|
||||
//the sound played when the obj is damaged.
|
||||
@@ -213,7 +213,7 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e
|
||||
if(T.intact && level == 1) //fire can't damage things hidden below the floor.
|
||||
return
|
||||
if(exposed_temperature && !(resistance_flags & FIRE_PROOF))
|
||||
take_damage(CLAMP(0.02 * exposed_temperature, 0, 20), BURN, "fire", 0)
|
||||
take_damage(clamp(0.02 * exposed_temperature, 0, 20), BURN, "fire", 0)
|
||||
if(!(resistance_flags & ON_FIRE) && (resistance_flags & FLAMMABLE))
|
||||
resistance_flags |= ON_FIRE
|
||||
SSfire_burning.processing[src] = src
|
||||
@@ -244,7 +244,7 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e
|
||||
if(has_buckled_mobs())
|
||||
for(var/m in buckled_mobs)
|
||||
var/mob/living/buckled_mob = m
|
||||
buckled_mob.electrocute_act((CLAMP(round(strength/400), 10, 90) + rand(-5, 5)), src, flags = SHOCK_TESLA)
|
||||
buckled_mob.electrocute_act((clamp(round(strength/400), 10, 90) + rand(-5, 5)), src, flags = SHOCK_TESLA)
|
||||
|
||||
/obj/proc/reset_shocked()
|
||||
obj_flags &= ~BEING_SHOCKED
|
||||
|
||||
@@ -505,7 +505,7 @@
|
||||
/obj/structure/closet/container_resist(mob/living/user)
|
||||
if(opened)
|
||||
return
|
||||
if(ismovableatom(loc))
|
||||
if(ismovable(loc))
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
var/atom/movable/AM = loc
|
||||
|
||||
@@ -130,7 +130,7 @@
|
||||
if(burn_time_remaining() < MAXIMUM_BURN_TIMER)
|
||||
flame_expiry_timer = world.time + MAXIMUM_BURN_TIMER
|
||||
else
|
||||
fuel_added = CLAMP(fuel_added + amount, 0, MAXIMUM_BURN_TIMER)
|
||||
fuel_added = clamp(fuel_added + amount, 0, MAXIMUM_BURN_TIMER)
|
||||
|
||||
/obj/structure/fireplace/proc/burn_time_remaining()
|
||||
if(lit)
|
||||
|
||||
@@ -294,7 +294,7 @@
|
||||
|
||||
/obj/structure/girder/CanAStarPass(ID, dir, caller)
|
||||
. = !density
|
||||
if(ismovableatom(caller))
|
||||
if(ismovable(caller))
|
||||
var/atom/movable/mover = caller
|
||||
. = . || (mover.pass_flags & PASSGRILLE)
|
||||
|
||||
|
||||
@@ -129,7 +129,7 @@
|
||||
|
||||
/obj/structure/grille/CanAStarPass(ID, dir, caller)
|
||||
. = !density
|
||||
if(ismovableatom(caller))
|
||||
if(ismovable(caller))
|
||||
var/atom/movable/mover = caller
|
||||
. = . || (mover.pass_flags & PASSGRILLE)
|
||||
|
||||
|
||||
@@ -333,7 +333,7 @@ GLOBAL_LIST_EMPTY(crematoriums)
|
||||
to_chat(user, "<span class='warning'>That's not connected to anything!</span>")
|
||||
|
||||
/obj/structure/tray/MouseDrop_T(atom/movable/O as mob|obj, mob/user)
|
||||
if(!ismovableatom(O) || O.anchored || !Adjacent(user) || !user.Adjacent(O) || O.loc == user)
|
||||
if(!ismovable(O) || O.anchored || !Adjacent(user) || !user.Adjacent(O) || O.loc == user)
|
||||
return
|
||||
if(!ismob(O))
|
||||
if(!istype(O, /obj/structure/closet/body_bag))
|
||||
@@ -375,6 +375,6 @@ GLOBAL_LIST_EMPTY(crematoriums)
|
||||
|
||||
/obj/structure/tray/m_tray/CanAStarPass(ID, dir, caller)
|
||||
. = !density
|
||||
if(ismovableatom(caller))
|
||||
if(ismovable(caller))
|
||||
var/atom/movable/mover = caller
|
||||
. = . || (mover.pass_flags & PASSTABLE)
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
|
||||
/obj/structure/table/CanAStarPass(ID, dir, caller)
|
||||
. = !density
|
||||
if(ismovableatom(caller))
|
||||
if(ismovable(caller))
|
||||
var/atom/movable/mover = caller
|
||||
. = . || (mover.pass_flags & PASSTABLE)
|
||||
|
||||
@@ -175,8 +175,8 @@
|
||||
if(!click_params || !click_params["icon-x"] || !click_params["icon-y"])
|
||||
return
|
||||
//Clamp it so that the icon never moves more than 16 pixels in either direction (thus leaving the table turf)
|
||||
I.pixel_x = CLAMP(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
I.pixel_y = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
I.pixel_x = clamp(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
I.pixel_y = clamp(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
return 1
|
||||
else
|
||||
return ..()
|
||||
@@ -610,7 +610,7 @@
|
||||
|
||||
/obj/structure/rack/CanAStarPass(ID, dir, caller)
|
||||
. = !density
|
||||
if(ismovableatom(caller))
|
||||
if(ismovable(caller))
|
||||
var/atom/movable/mover = caller
|
||||
. = . || (mover.pass_flags & PASSTABLE)
|
||||
|
||||
|
||||
@@ -256,9 +256,9 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
|
||||
if(depth)
|
||||
var/list/target_baseturfs
|
||||
if(length(copytarget.baseturfs))
|
||||
// with default inputs this would be Copy(CLAMP(2, -INFINITY, baseturfs.len))
|
||||
// with default inputs this would be Copy(clamp(2, -INFINITY, baseturfs.len))
|
||||
// Don't forget a lower index is lower in the baseturfs stack, the bottom is baseturfs[1]
|
||||
target_baseturfs = copytarget.baseturfs.Copy(CLAMP(1 + ignore_bottom, 1 + copytarget.baseturfs.len - depth, copytarget.baseturfs.len))
|
||||
target_baseturfs = copytarget.baseturfs.Copy(clamp(1 + ignore_bottom, 1 + copytarget.baseturfs.len - depth, copytarget.baseturfs.len))
|
||||
else if(!ignore_bottom)
|
||||
target_baseturfs = list(copytarget.baseturfs)
|
||||
if(target_baseturfs)
|
||||
|
||||
@@ -441,7 +441,7 @@
|
||||
for(var/V in contents)
|
||||
var/atom/A = V
|
||||
if(!QDELETED(A) && A.level >= affecting_level)
|
||||
if(ismovableatom(A))
|
||||
if(ismovable(A))
|
||||
var/atom/movable/AM = A
|
||||
if(!AM.ex_check(explosion_id))
|
||||
continue
|
||||
|
||||
@@ -10,9 +10,7 @@ GLOBAL_LIST(topic_status_cache)
|
||||
/world/New()
|
||||
enable_debugger()
|
||||
|
||||
#if DM_VERSION >= 513 && DM_BUILD >= 1506
|
||||
world.Profile(PROFILE_START)
|
||||
#endif
|
||||
|
||||
log_world("World loaded at [TIME_STAMP("hh:mm:ss", FALSE)]!")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user