@@ -3,8 +3,15 @@
|
||||
help_text = "What are Citadel Station 13 players salting about today? Spin the wheel and find out!"
|
||||
|
||||
/datum/tgs_chat_command/wheelofsalt/Run(datum/tgs_chat_user/sender, params)
|
||||
var/saltresult = "The wheel of salt [pick("clatters","vibrates","clanks","groans","moans","squeaks","emits a[pick(" god-forsaken"," lewd"," creepy"," generic","n orgasmic")] [pick("airhorn","bike horn","trumpet","clown","latex","vore","dog")] noise")] as it spins violently... And it seems the salt of the day is the "
|
||||
var/saltprimarysubject = "[pick("combat","medical","grab","furry","wall","orgasm","cat","ERP","lizard","dog","latex","vision cone","atmospherics","table","chem","vore","dogborg","Skylar Lineman","Mekhi Anderson","Peppermint","rework","cum","dick","cockvore")]"
|
||||
var/saltsecondarysubject = "[pick("rework","changes","r34","ban","removal","addition","leak","proposal","fanart","introduction","tabling","ERP")]"
|
||||
var/saltresult = "The wheel of salt [pick("clatters","screams","vibrates","clanks","resonates","groans","moans","squeaks","emits a[pick(" god-forsaken"," lewd"," creepy"," generic","n orgasmic"," demonic")] [pick("airhorn","bike horn","trumpet","clown","latex","vore","dog","laughing")] noise")] as it spins violently... And it seems the salt of the day is the "
|
||||
var/saltprimarysubject = "[pick("combat","medical","grab","furry","wall","orgasm","cat","ERP","lizard","dog","latex","vision cone","atmospherics","table","chem","vore","dogborg","Skylar Lineman","Mekhi Anderson","Peppermint","rework","cum","dick","cockvore","Medihound","sleeper","belly sleeper","door wires","flightsuit","coder privilege","Developer abuse","ban reason","github self merge","red panda","beret","male catgirl","powergame","hexacrocin","Discord server","Clitadel","Cargonia","Solarian Republic","Main and RP merger","bluespace","salt","chem dispenser theft","Botany","moth","BWOINK","anal vore","stamina","Mason Jakops","mining","noodle","milf","Lavaland","Necropolis","Ashwalker","Chase Redtail","Drew Mint","Pavel Marsk","Jecca Qua","Joker Amari","Durgit","chaplain","Antag","nanite","Syndicate","Nar-Sie","Ratvar","Cult","maint","Foam-Force","AI","cyborg","ghost","clockwork","cyberpunk","vaporwave","Clown","Leon Beech","Mime","security","research","Megafauna","Bubblegum","Ash Drake","Legion","Colossus","White Shuttle","Changeling","Cowboy","Space Ninja","Poly","Revolutionary","Skyrim","forbidden fruits","xenomorph","blob","Nuclear Operative","crossdressing")]"
|
||||
var/saltsecondarysubject = "[pick("rework","changes","r34","ban","removal","addition","leak","proposal","fanart","introduction","tabling","ERP","bikeshedding","crossdressing","sprites","semen keg","argument","theft","nerf","screeching","salt","creampie","lewding","murder","kissing","marriage","replacement","fucking","ship","netflix adaptation","dance","remaster","system","voyeur","decoration","pre-order","bukkake","seduction","worship","gangbang","handholding")]"
|
||||
saltresult += "[saltprimarysubject] [saltsecondarysubject]"
|
||||
return "[saltresult]!"
|
||||
|
||||
/datum/tgs_chat_command/despacito
|
||||
name = "despacito" //someone please high effort this sometime and make it a full on ytdl search
|
||||
help_text = "This is so sad."
|
||||
|
||||
/datum/tgs_chat_command/despacito/Run()
|
||||
return "https://www.youtube.com/watch?v=kJQP7kiw5Fk"
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
/datum/action/innate/cult/blood_spell/stun
|
||||
charges = 4
|
||||
health_cost = 3
|
||||
@@ -5,6 +5,7 @@
|
||||
icon = 'icons/obj/machines/sleeper.dmi'
|
||||
icon_state = "sleeper"
|
||||
roundstart = FALSE
|
||||
job_description = "Cydonian Knight"
|
||||
death = FALSE
|
||||
random = TRUE
|
||||
outfit = /datum/outfit/lavaknight
|
||||
|
||||
@@ -258,7 +258,7 @@ datum/gear/darksabresheath
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/reagent_containers/food/drinks/flask/steel
|
||||
cost = 2
|
||||
ckeywhitelist = list("johnnyvitrano")
|
||||
ckeywhitelist = list("nik707")
|
||||
|
||||
/datum/gear/paperhat
|
||||
name = "Paper Hat"
|
||||
@@ -331,4 +331,16 @@ datum/gear/darksabresheath
|
||||
name = "Divine robes"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/lunasune
|
||||
ckeywhitelist = list("invader4352")
|
||||
ckeywhitelist = list("invader4352")
|
||||
|
||||
/datum/gear/gothcoat
|
||||
name = "Goth Coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/gothcoat
|
||||
ckeywhitelist = list("norko")
|
||||
|
||||
/datum/gear/corgisuit
|
||||
name = "Corgi Suit"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/ian_costume
|
||||
ckeywhitelist = list("cathodetherobot")
|
||||
|
||||
@@ -18,6 +18,42 @@
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/cloak/david
|
||||
cost = 3
|
||||
|
||||
/datum/gear/creamsweater
|
||||
name = "Cream Commando Sweater"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/under/bb_sweater
|
||||
cost = 1
|
||||
|
||||
/datum/gear/blacksweater
|
||||
name = "Black Commando Sweater"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/under/bb_sweater/black
|
||||
cost = 1
|
||||
|
||||
/datum/gear/purpsweater
|
||||
name = "Purple Commando Sweater"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/under/bb_sweater/purple
|
||||
cost = 1
|
||||
|
||||
/datum/gear/greensweater
|
||||
name = "Green Commando Sweater"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/under/bb_sweater/green
|
||||
cost = 1
|
||||
|
||||
/datum/gear/redsweater
|
||||
name = "Red Commando Sweater"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/under/bb_sweater/red
|
||||
cost = 1
|
||||
|
||||
/datum/gear/bluesweater
|
||||
name = "Navy Commando Sweater"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/under/bb_sweater/blue
|
||||
cost = 1
|
||||
|
||||
/datum/gear/jacketbomber
|
||||
name = "Bomber jacket"
|
||||
|
||||
@@ -22,15 +22,15 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggledigestionnoise)()
|
||||
return C.prefs.cit_toggles & DIGESTION_NOISES
|
||||
|
||||
TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, togglehoundsleeper)()
|
||||
set name = "Allow/Deny Hound Sleeper"
|
||||
set name = "Toggle Voracious Hound Sleepers"
|
||||
set category = "Preferences"
|
||||
set desc = "Allow MediHound Sleepers"
|
||||
set desc = "Toggles Voracious MediHound Sleepers"
|
||||
usr.client.prefs.cit_toggles ^= MEDIHOUND_SLEEPER
|
||||
usr.client.prefs.save_preferences()
|
||||
if(usr.client.prefs.cit_toggles & MEDIHOUND_SLEEPER)
|
||||
to_chat(usr, "You will now allow MediHounds to place you in their sleeper.")
|
||||
to_chat(usr, "You have opted in for voracious medihound sleepers.")
|
||||
else
|
||||
to_chat(usr, "You will no longer allow MediHounds to place you in their sleeper.")
|
||||
to_chat(usr, "Medihound sleepers will no longer be voracious when you're involved.")
|
||||
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle MediHound Sleeper", "[usr.client.prefs.cit_toggles & MEDIHOUND_SLEEPER ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
/datum/verbs/menu/Settings/Sound/togglehoundsleeper/Get_checked(client/C)
|
||||
return C.prefs.cit_toggles & MEDIHOUND_SLEEPER
|
||||
return C.prefs.cit_toggles & MEDIHOUND_SLEEPER
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator)
|
||||
var/energy_color = "#35FFF0"
|
||||
var/obj/item/clothing/suit/space/hardsuit/lavaknight/linkedsuit = null
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/New()
|
||||
..()
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
icon_state = "hostrench"
|
||||
item_state = "hostrench"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/clothing/suit/hooded/cloak/david
|
||||
name = "red cloak"
|
||||
@@ -18,12 +19,14 @@
|
||||
desc = "Ever wanted to look like a badass without ANY effort? Try this nanotrasen brand red cloak, perfect for kids"
|
||||
hoodtype = /obj/item/clothing/head/hooded/cloakhood/david
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/clothing/head/hooded/cloakhood/david
|
||||
name = "red cloak hood"
|
||||
icon_state = "golhood"
|
||||
desc = "conceal your face in shame with this nanotrasen brand hood"
|
||||
flags_inv = HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/clothing/suit/flakjack
|
||||
name = "flak jacket"
|
||||
@@ -35,4 +38,5 @@
|
||||
blood_overlay_type = "armor"
|
||||
body_parts_covered = CHEST
|
||||
resistance_flags = NONE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 5, "bio" = 0, "rad" = 0, "fire" = -5, "acid" = -15) //nylon sucks against acid
|
||||
@@ -78,6 +78,7 @@
|
||||
icon_state = "labred"
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
item_state = "labred"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/labredblack
|
||||
name = "Black and Red Coat"
|
||||
@@ -86,6 +87,7 @@
|
||||
icon_state = "labredblack"
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
item_state = "labredblack"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/toy/plush/carrot
|
||||
name = "carrot plushie"
|
||||
@@ -191,6 +193,7 @@
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
item_state = "hos-g"
|
||||
body_parts_covered = CHEST|GROIN|ARMS|LEGS
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/flask/russian
|
||||
name = "russian flask"
|
||||
@@ -272,6 +275,7 @@
|
||||
|
||||
/obj/item/clothing/under/bb_sweater/black/naomi
|
||||
name = "worn black sweater"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
desc = "A well-loved sweater, showing signs of several cleanings and re-stitchings. And a few stains. Is that cat fur?"
|
||||
|
||||
/obj/item/clothing/neck/petcollar/naomi
|
||||
@@ -344,6 +348,7 @@
|
||||
item_state = "darkcarapace"
|
||||
blood_overlay_type = "armor"
|
||||
dog_fashion = /datum/dog_fashion/back
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
|
||||
@@ -370,6 +375,7 @@
|
||||
icon_state = "rdcoat"
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
item_state = "rdcoat"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/custom/leechjar
|
||||
name = "Jar of Leeches"
|
||||
|
||||
@@ -2,9 +2,7 @@
|
||||
minimal_player_age = 30
|
||||
|
||||
/datum/outfit/job/doctor
|
||||
..()
|
||||
backpack_contents = list(/obj/item/storage/hypospraykit/regular)
|
||||
|
||||
/datum/outfit/job/chemist
|
||||
..()
|
||||
backpack_contents = list(/obj/item/storage/hypospraykit/regular)
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
GLOBAL_LIST_INIT(command_positions, list(
|
||||
"Captain",
|
||||
"Head of Personnel",
|
||||
"Head of Security",
|
||||
"Chief Engineer",
|
||||
"Research Director",
|
||||
"Chief Medical Officer",
|
||||
"Quartermaster"))
|
||||
|
||||
GLOBAL_LIST_INIT(supply_positions, list(
|
||||
"Quartermaster",
|
||||
"Cargo Technician",
|
||||
"Shaft Miner"))
|
||||
|
||||
GLOBAL_LIST_INIT(civilian_positions, list(
|
||||
"Head of Personnel",
|
||||
"Bartender",
|
||||
"Botanist",
|
||||
"Cook",
|
||||
"Janitor",
|
||||
"Curator",
|
||||
"Lawyer",
|
||||
"Chaplain",
|
||||
"Clown",
|
||||
"Mime",
|
||||
"Assistant"))
|
||||
|
||||
|
||||
@@ -160,3 +160,38 @@
|
||||
user.nextsoundemote = world.time + 7
|
||||
playsound(user, 'modular_citadel/sound/voice/weh.ogg', 50, 1, -1)
|
||||
. = ..()
|
||||
|
||||
/datum/emote/living/peep
|
||||
key = "peep"
|
||||
key_third_person = "peeps like a bird"
|
||||
message = "peeps like a bird!"
|
||||
emote_type = EMOTE_AUDIBLE
|
||||
|
||||
/datum/emote/living/peep/run_emote(mob/living/user, params)
|
||||
if(ishuman(user))
|
||||
if(user.nextsoundemote >= world.time)
|
||||
return
|
||||
user.nextsoundemote = world.time + 7
|
||||
playsound(user, 'modular_citadel/sound/voice/peep.ogg', 50, 1, -1)
|
||||
. = ..()
|
||||
|
||||
/datum/emote/living/dab
|
||||
key = "dab"
|
||||
key_third_person = "suddenly hits a dab"
|
||||
message = "suddenly hits a dab!"
|
||||
emote_type = EMOTE_AUDIBLE
|
||||
|
||||
|
||||
|
||||
/datum/emote/living/dab/run_emote(mob/living/user, params)
|
||||
if (ishuman(user))
|
||||
var/def_zone = BODY_ZONE_CHEST
|
||||
var/luck = (rand(1,100))
|
||||
if(luck >= 65)
|
||||
user.adjustStaminaLoss(70)
|
||||
if(luck >= 80)
|
||||
def_zone = pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM)
|
||||
user.apply_damage(20, BRUTE, def_zone)
|
||||
if(luck >= 95)
|
||||
user.adjustBrainLoss(100)
|
||||
. = ..()
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,8 @@
|
||||
/mob/living/carbon/adjustStaminaLossBuffered(amount, updating_stamina = 1)
|
||||
if(status_flags & GODMODE)
|
||||
return 0
|
||||
if(CONFIG_GET(flag/disable_stambuffer))
|
||||
return
|
||||
var/directstamloss = (bufferedstam + amount) - stambuffer
|
||||
if(directstamloss > 0)
|
||||
adjustStaminaLoss(directstamloss)
|
||||
@@ -12,5 +14,7 @@
|
||||
/mob/living/carbon/adjustStaminaLoss(amount, updating_health = TRUE, forced = FALSE, affected_zone = BODY_ZONE_CHEST)
|
||||
if(!forced && (status_flags & GODMODE))
|
||||
return FALSE
|
||||
apply_damage(amount, STAMINA, affected_zone)
|
||||
apply_damage(amount > 0 ? amount*incomingstammult : amount, STAMINA, affected_zone)
|
||||
if(recoveringstam && amount > 20)
|
||||
incomingstammult = max(0.01, incomingstammult/(amount*0.05))
|
||||
return amount
|
||||
|
||||
@@ -37,24 +37,22 @@
|
||||
var/randomized_zone = ran_zone(user.zone_selected)
|
||||
SEND_SIGNAL(target, COMSIG_HUMAN_DISARM_HIT, user, user.zone_selected)
|
||||
var/obj/item/bodypart/affecting = target.get_bodypart(randomized_zone)
|
||||
var/randn = rand(1, 100)
|
||||
if(user.resting)
|
||||
randn += 20 //Makes it plausible, but unlikely, to push someone over while resting
|
||||
if(!user.combatmode)
|
||||
randn += 25 //Makes it impossible to push actually push someone outside of combat mode
|
||||
|
||||
if(randn <= 25)
|
||||
if((!target.combatmode && user.combatmode || prob(target.getStaminaLoss()*(user.resting ? 0.25 : 1)*(user.combatmode ? 1 : 0.05))) && !target.resting) //probability depends on staminaloss. it's plausible, but unlikely that you'll be able to push someone over while resting, and pretty rare to successfully push someone outside of combat mode. The few people that even know how to right-click outside of combat mode are a rarity but let's take that into account regardless.
|
||||
playsound(target, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
|
||||
target.visible_message("<span class='danger'>[user] has pushed [target]!</span>",
|
||||
target.visible_message("<span class='danger'>[user] [user.combatmode ? "has" : "gently"] pushed [target]!</span>",
|
||||
"<span class='userdanger'>[user] has pushed [target]!</span>", null, COMBAT_MESSAGE_RANGE)
|
||||
target.apply_effect(40, EFFECT_KNOCKDOWN, target.run_armor_check(affecting, "melee", "Your armor prevents your fall!", "Your armor softens your fall!"))
|
||||
target.forcesay(GLOB.hit_appends)
|
||||
log_combat(user, target, "disarmed", " pushing them to the ground")
|
||||
return
|
||||
|
||||
playsound(target, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
|
||||
target.visible_message("<span class='danger'>[user] attempted to push [target]!</span>", \
|
||||
"<span class='userdanger'>[user] attemped to push [target]!</span>", null, COMBAT_MESSAGE_RANGE)
|
||||
playsound(target, 'sound/weapons/thudswoosh.ogg', 25, 1, -1)
|
||||
target.visible_message("<span class='danger'>[user] [user.combatmode ? "attempted to push" : "tries to gently push"] [target] over!</span>", \
|
||||
"<span class='userdanger'>[user] [user.combatmode ? "attempted to push" : "tries to gently push"] [target] over!</span>", null, COMBAT_MESSAGE_RANGE)
|
||||
if(!target.resting && !user.resting && user.combatmode)
|
||||
target.adjustStaminaLoss(rand(1,5)) //This is the absolute most inefficient way to get someone into soft stamcrit, but if you've got a crowd trying to shove you over, you've no option but to get knocked down and accept fate
|
||||
log_combat(user, target, "attempted to disarm push")
|
||||
|
||||
////////////////////
|
||||
/////BODYPARTS/////
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
/mob/living
|
||||
var/recoveringstam = FALSE
|
||||
var/incomingstammult = 1
|
||||
var/bufferedstam = 0
|
||||
var/stambuffer = 20
|
||||
var/stambufferregentime
|
||||
|
||||
@@ -3,31 +3,31 @@ DOG BORG EQUIPMENT HERE
|
||||
SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
*/
|
||||
|
||||
/obj/item/dogborg/jaws
|
||||
name = "Dogborg jaws"
|
||||
desc = "The jaws of the debug errors oh god."
|
||||
icon = 'icons/mob/dogborg.dmi'
|
||||
flags_1 = CONDUCT_1
|
||||
force = 1
|
||||
throwforce = 0
|
||||
w_class = 3
|
||||
hitsound = 'sound/weapons/bite.ogg'
|
||||
sharpness = IS_SHARP
|
||||
|
||||
/obj/item/dogborg/jaws/big
|
||||
name = "combat jaws"
|
||||
icon = 'icons/mob/dogborg.dmi'
|
||||
desc = "The jaws of the law. Very sharp."
|
||||
icon_state = "jaws"
|
||||
desc = "The jaws of the law."
|
||||
flags_1 = CONDUCT_1
|
||||
force = 12
|
||||
throwforce = 0
|
||||
hitsound = 'sound/weapons/bite.ogg'
|
||||
attack_verb = list("chomped", "bit", "ripped", "mauled", "enforced")
|
||||
w_class = 3
|
||||
sharpness = IS_SHARP
|
||||
|
||||
/obj/item/dogborg/jaws/small
|
||||
name = "puppy jaws"
|
||||
icon = 'icons/mob/dogborg.dmi'
|
||||
desc = "Rubberized teeth designed to protect accidental harm. Sharp enough for specialized tasks however."
|
||||
icon_state = "smalljaws"
|
||||
desc = "The jaws of a small dog."
|
||||
flags_1 = CONDUCT_1
|
||||
force = 6
|
||||
throwforce = 0
|
||||
hitsound = 'sound/weapons/bite.ogg'
|
||||
attack_verb = list("nibbled", "bit", "gnawed", "chomped", "nommed")
|
||||
w_class = 3
|
||||
sharpness = IS_SHARP
|
||||
var/status = 0
|
||||
|
||||
/obj/item/dogborg/jaws/attack(atom/A, mob/living/silicon/robot/user)
|
||||
..()
|
||||
@@ -36,50 +36,25 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
|
||||
/obj/item/dogborg/jaws/small/attack_self(mob/user)
|
||||
var/mob/living/silicon/robot.R = user
|
||||
if(R.emagged)
|
||||
name = "combat jaws"
|
||||
icon = 'icons/mob/dogborg.dmi'
|
||||
icon_state = "jaws"
|
||||
desc = "The jaws of the law."
|
||||
flags_1 = CONDUCT_1
|
||||
force = 12
|
||||
throwforce = 0
|
||||
hitsound = 'sound/weapons/bite.ogg'
|
||||
attack_verb = list("chomped", "bit", "ripped", "mauled", "enforced")
|
||||
w_class = 3
|
||||
sharpness = IS_SHARP
|
||||
else
|
||||
name = "puppy jaws"
|
||||
icon = 'icons/mob/dogborg.dmi'
|
||||
icon_state = "smalljaws"
|
||||
desc = "The jaws of a small dog."
|
||||
flags_1 = CONDUCT_1
|
||||
force = 5
|
||||
throwforce = 0
|
||||
hitsound = 'sound/weapons/bite.ogg'
|
||||
attack_verb = list("nibbled", "bit", "gnawed", "chomped", "nommed")
|
||||
w_class = 3
|
||||
sharpness = IS_SHARP
|
||||
update_icon()
|
||||
|
||||
|
||||
//Cuffs
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/zipties/cyborg/dog/attack(mob/living/carbon/C, mob/user)
|
||||
if(!C.handcuffed)
|
||||
playsound(loc, 'sound/weapons/cablecuff.ogg', 60, 1, -2)
|
||||
C.visible_message("<span class='danger'>[user] is trying to put zipties on [C]!</span>", \
|
||||
"<span class='userdanger'>[user] is trying to put zipties on [C]!</span>")
|
||||
if(do_mob(user, C, 60))
|
||||
if(!C.handcuffed)
|
||||
C.handcuffed = new /obj/item/restraints/handcuffs/cable/zipties/used(C)
|
||||
C.update_inv_handcuffed(0)
|
||||
to_chat(user,"<span class='notice'>You handcuff [C].</span>")
|
||||
playsound(loc, pick('sound/voice/beepsky/criminal.ogg', 'sound/voice/beepsky/justice.ogg', 'sound/voice/beepsky/freeze.ogg'), 50, FALSE)
|
||||
log_combat(user, C, "handcuffed")
|
||||
if(R.cell && R.cell.charge > 100)
|
||||
if(R.emagged && status == 0)
|
||||
name = "combat jaws"
|
||||
icon_state = "jaws"
|
||||
desc = "The jaws of the law."
|
||||
force = 12
|
||||
attack_verb = list("chomped", "bit", "ripped", "mauled", "enforced")
|
||||
status = 1
|
||||
to_chat(user, "<span class='notice'>Your jaws are now [status ? "Combat" : "Pup'd"].</span>")
|
||||
else
|
||||
to_chat(user,"<span class='warning'>You fail to handcuff [C]!</span>")
|
||||
|
||||
name = "puppy jaws"
|
||||
icon_state = "smalljaws"
|
||||
desc = "The jaws of a small dog."
|
||||
force = 5
|
||||
attack_verb = list("nibbled", "bit", "gnawed", "chomped", "nommed")
|
||||
status = 0
|
||||
if(R.emagged)
|
||||
to_chat(user, "<span class='notice'>Your jaws are now [status ? "Combat" : "Pup'd"].</span>")
|
||||
update_icon()
|
||||
|
||||
//Boop
|
||||
|
||||
@@ -152,8 +127,10 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
/obj/item/analyzer/nose/AltClick(mob/user) //Barometer output for measuring when the next storm happens
|
||||
. = ..()
|
||||
|
||||
/obj/item/analyzer/nose/afterattack(atom/target, mob/user)
|
||||
/obj/item/analyzer/nose/afterattack(atom/target, mob/user, proximity)
|
||||
. = ..()
|
||||
if(!proximity)
|
||||
return
|
||||
do_attack_animation(target, null, src)
|
||||
user.visible_message("<span class='notice'>[user] [pick(attack_verb)] \the [target.name] with their nose!</span>")
|
||||
|
||||
@@ -172,8 +149,8 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
STR.max_combined_w_class = 5
|
||||
STR.max_items = 1
|
||||
STR.cant_hold = typecacheof(list(/obj/item/disk/nuclear, /obj/item/radio/intercom))
|
||||
//Tongue stuff
|
||||
|
||||
//Tongue stuff
|
||||
/obj/item/soap/tongue
|
||||
name = "synthetic tongue"
|
||||
desc = "Useful for slurping mess off the floor before affectionally licking the crew members in the face."
|
||||
@@ -190,12 +167,6 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
..()
|
||||
item_flags |= NOBLUDGEON //No more attack messages
|
||||
|
||||
/obj/item/trash/rkibble
|
||||
name = "robo kibble"
|
||||
desc = "A novelty bowl of assorted mech fabricator byproducts. Mockingly feed this to the sec-dog to help it recharge."
|
||||
icon = 'icons/mob/dogborg.dmi'
|
||||
icon_state= "kibble"
|
||||
|
||||
/obj/item/soap/tongue/attack_self(mob/user)
|
||||
var/mob/living/silicon/robot.R = user
|
||||
if(R.cell && R.cell.charge > 100)
|
||||
@@ -303,6 +274,13 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
target.wash_cream()
|
||||
return
|
||||
|
||||
//Dogfood
|
||||
|
||||
/obj/item/trash/rkibble
|
||||
name = "robo kibble"
|
||||
desc = "A novelty bowl of assorted mech fabricator byproducts. Mockingly feed this to the sec-dog to help it recharge."
|
||||
icon = 'icons/mob/dogborg.dmi'
|
||||
icon_state= "kibble"
|
||||
|
||||
//Defibs
|
||||
|
||||
@@ -337,6 +315,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
var/laser
|
||||
var/sleeper_g
|
||||
var/sleeper_r
|
||||
var/sleeper_nv
|
||||
|
||||
#define MAX_K9_LEAP_DIST 4 //because something's definitely borked the pounce functioning from a distance.
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
/obj/item/robot_module/k9
|
||||
name = "Security K-9 Unit"
|
||||
basic_modules = list(
|
||||
/obj/item/restraints/handcuffs/cable/zipties/cyborg/dog,
|
||||
/obj/item/restraints/handcuffs/cable/zipties,
|
||||
/obj/item/storage/bag/borgdelivery,
|
||||
/obj/item/dogborg/jaws/big,
|
||||
/obj/item/dogborg/pounce,
|
||||
@@ -69,6 +69,7 @@
|
||||
/obj/item/extinguisher/mini,
|
||||
/obj/item/healthanalyzer,
|
||||
/obj/item/dogborg/sleeper/medihound,
|
||||
/obj/item/roller/robo,
|
||||
/obj/item/reagent_containers/borghypo,
|
||||
/obj/item/twohanded/shockpaddles/cyborg/hound,
|
||||
/obj/item/stack/medical/gauze/cyborg,
|
||||
@@ -222,7 +223,7 @@
|
||||
|
||||
/obj/item/robot_module/engineering/be_transformed_to(obj/item/robot_module/old_module)
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Default - Treads","Handy")
|
||||
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Default - Treads","Loader","Handy")
|
||||
if(!borg_icon)
|
||||
return FALSE
|
||||
switch(borg_icon)
|
||||
@@ -233,7 +234,7 @@
|
||||
special_light_key = "engineer"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
|
||||
if("Loader")
|
||||
cyborg_base_icon = "loader"
|
||||
cyborg_base_icon = "loaderborg"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
if("Handy")
|
||||
|
||||
@@ -2,4 +2,4 @@
|
||||
/obj/item/ammo_casing/c46x30mm/tx
|
||||
name = "Toxin Tipped 4.6x30mm bullet casing."
|
||||
desc = "A Toxin Tipped 4.6x30mm bullet casing."
|
||||
projectile_type = /obj/item/projectile/bullet/c46x30mm
|
||||
projectile_type = /obj/item/projectile/bullet/c46x30mm_tx
|
||||
|
||||
@@ -48,6 +48,8 @@
|
||||
var/tmp/list/items_preserved = list() // Stuff that wont digest so we shouldn't process it again.
|
||||
var/tmp/next_emote = 0 // When we're supposed to print our next emote, as a belly controller tick #
|
||||
var/tmp/recent_sound = FALSE // Prevent audio spam
|
||||
var/tmp/last_hearcheck = 0
|
||||
var/tmp/list/hearing_mobs
|
||||
|
||||
// Don't forget to watch your commas at the end of each line if you change these.
|
||||
var/list/struggle_messages_outside = list(
|
||||
@@ -167,7 +169,7 @@
|
||||
//Sound w/ antispam flag setting
|
||||
if(!silent && !recent_sound)
|
||||
for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
|
||||
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
|
||||
playsound(get_turf(owner),"[src.vore_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
|
||||
recent_sound = TRUE
|
||||
|
||||
@@ -200,7 +202,7 @@
|
||||
AM.forceMove(destination) // Move the belly contents into the same location as belly's owner.
|
||||
count++
|
||||
for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
|
||||
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
|
||||
playsound(get_turf(owner),"[src.release_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
|
||||
if(!silent)
|
||||
owner.visible_message("<font color='green'><b>[owner] expels everything from their [lowertext(name)]!</b></font>")
|
||||
@@ -220,7 +222,7 @@
|
||||
items_preserved -= M
|
||||
if(release_sound)
|
||||
for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(H.client && H.client.prefs.cit_toggles & EATING_NOISES)
|
||||
if(H.client && (H.client.prefs.cit_toggles & EATING_NOISES))
|
||||
playsound(get_turf(owner),"[src.release_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
|
||||
|
||||
if(istype(M,/mob/living))
|
||||
@@ -296,7 +298,7 @@
|
||||
target.nom_mob(content, target.owner)
|
||||
if(!silent)
|
||||
for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
|
||||
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
|
||||
playsound(get_turf(owner),"[src.vore_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
|
||||
owner.updateVRPanel()
|
||||
for(var/mob/living/M in contents)
|
||||
@@ -510,7 +512,7 @@
|
||||
|
||||
if(!silent)
|
||||
for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
|
||||
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
|
||||
playsound(get_turf(owner),"struggle_sound",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
|
||||
R.stop_sound_channel(CHANNEL_PRED)
|
||||
var/sound/prey_struggle = sound(get_sfx("prey_struggle"))
|
||||
|
||||
@@ -45,6 +45,9 @@
|
||||
////////////////////////// Sound vars /////////////////////////////
|
||||
var/sound/prey_digest = sound(get_sfx("digest_prey"))
|
||||
var/sound/prey_death = sound(get_sfx("death_prey"))
|
||||
var/sound/pred_digest = sound(get_sfx("digest_pred"))
|
||||
var/sound/pred_death = sound(get_sfx("death_pred"))
|
||||
var/turf/source = get_turf(owner)
|
||||
|
||||
|
||||
///////////////////////////// DM_HOLD /////////////////////////////
|
||||
@@ -55,12 +58,18 @@
|
||||
else if(digest_mode == DM_DIGEST)
|
||||
for (var/mob/living/M in contents)
|
||||
if(prob(25))
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(H.client && H.client.prefs.cit_toggles & DIGESTION_NOISES)
|
||||
playsound(get_turf(owner),"digest_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
M.playsound_local(get_turf(M), prey_digest, 45)
|
||||
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
|
||||
LAZYCLEARLIST(hearing_mobs)
|
||||
for(var/mob/H in get_hearers_in_view(3, source))
|
||||
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
|
||||
continue
|
||||
LAZYADD(hearing_mobs, H)
|
||||
last_hearcheck = world.time
|
||||
for(var/mob/H in hearing_mobs)
|
||||
if(!isbelly(H.loc))
|
||||
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
|
||||
else if(H in contents)
|
||||
H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
|
||||
|
||||
//Pref protection!
|
||||
if (!M.digestable || M.absorbed)
|
||||
@@ -86,13 +95,19 @@
|
||||
M.visible_message("<span class='notice'>You watch as [owner]'s form loses its additions.</span>")
|
||||
|
||||
owner.nutrition += 400 // so eating dead mobs gives you *something*.
|
||||
M.stop_sound_channel(DIGESTION_NOISES)
|
||||
for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(H.client && H.client.prefs.cit_toggles & DIGESTION_NOISES)
|
||||
playsound(get_turf(owner),"death_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
|
||||
M.stop_sound_channel(DIGESTION_NOISES)
|
||||
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
|
||||
LAZYCLEARLIST(hearing_mobs)
|
||||
for(var/mob/H in get_hearers_in_view(3, source))
|
||||
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
|
||||
continue
|
||||
LAZYADD(hearing_mobs, H)
|
||||
last_hearcheck = world.time
|
||||
for(var/mob/H in hearing_mobs)
|
||||
if(!isbelly(H.loc))
|
||||
H.playsound_local(source, null, 45, falloff = 0, S = pred_death)
|
||||
else if(H in contents)
|
||||
H.playsound_local(source, null, 65, falloff = 0, S = prey_death)
|
||||
M.stop_sound_channel(CHANNEL_PREYLOOP)
|
||||
M.playsound_local(get_turf(M), prey_death, 65)
|
||||
digestion_death(M)
|
||||
owner.update_icons()
|
||||
continue
|
||||
@@ -115,12 +130,18 @@
|
||||
if(digest_mode == DM_HEAL)
|
||||
for (var/mob/living/M in contents)
|
||||
if(prob(25))
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(H.client && H.client.prefs.cit_toggles & DIGESTION_NOISES)
|
||||
playsound(get_turf(owner),"digest_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
M.playsound_local(get_turf(M), prey_digest, 65)
|
||||
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
|
||||
LAZYCLEARLIST(hearing_mobs)
|
||||
for(var/mob/H in get_hearers_in_view(3, source))
|
||||
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
|
||||
continue
|
||||
LAZYADD(hearing_mobs, H)
|
||||
last_hearcheck = world.time
|
||||
for(var/mob/H in hearing_mobs)
|
||||
if(!isbelly(H.loc))
|
||||
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
|
||||
else if(H in contents)
|
||||
H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
|
||||
|
||||
if(M.stat != DEAD)
|
||||
if(owner.nutrition >= NUTRITION_LEVEL_STARVING && (M.health < M.maxHealth))
|
||||
@@ -132,14 +153,19 @@
|
||||
////////////////////////// DM_NOISY /////////////////////////////////
|
||||
//for when you just want people to squelch around
|
||||
if(digest_mode == DM_NOISY)
|
||||
for (var/mob/living/M in contents)
|
||||
if(prob(35))
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(H.client && H.client.prefs.cit_toggles & DIGESTION_NOISES)
|
||||
playsound(get_turf(owner),"digest_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
|
||||
M.stop_sound_channel(CHANNEL_PRED)
|
||||
M.playsound_local(get_turf(M), prey_digest, 65)
|
||||
if(prob(35))
|
||||
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
|
||||
LAZYCLEARLIST(hearing_mobs)
|
||||
for(var/mob/H in get_hearers_in_view(3, source))
|
||||
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
|
||||
continue
|
||||
LAZYADD(hearing_mobs, H)
|
||||
last_hearcheck = world.time
|
||||
for(var/mob/H in hearing_mobs)
|
||||
if(!isbelly(H.loc))
|
||||
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
|
||||
else if(H in contents)
|
||||
H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
|
||||
|
||||
|
||||
//////////////////////////// DM_ABSORB ////////////////////////////
|
||||
@@ -147,13 +173,19 @@
|
||||
|
||||
for (var/mob/living/M in contents)
|
||||
|
||||
if(prob(10)) //Less often than gurgles. People might leave this on forever.
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(H.client && H.client.prefs.toggles & DIGESTION_NOISES)
|
||||
playsound(get_turf(owner),"digest_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
|
||||
M.stop_sound_channel(CHANNEL_PRED)
|
||||
M.playsound_local(get_turf(M), prey_digest, 65)
|
||||
if(prob(10))//Less often than gurgles. People might leave this on forever.
|
||||
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
|
||||
LAZYCLEARLIST(hearing_mobs)
|
||||
for(var/mob/H in get_hearers_in_view(3, source))
|
||||
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
|
||||
continue
|
||||
LAZYADD(hearing_mobs, H)
|
||||
last_hearcheck = world.time
|
||||
for(var/mob/H in hearing_mobs)
|
||||
if(!isbelly(H.loc))
|
||||
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
|
||||
else if(H in contents)
|
||||
H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
|
||||
|
||||
if(M.absorbed)
|
||||
continue
|
||||
@@ -180,12 +212,18 @@
|
||||
if(digest_mode == DM_DRAGON)
|
||||
for (var/mob/living/M in contents)
|
||||
if(prob(55)) //if you're hearing this, you're a vore ho anyway.
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(H.client && H.client.prefs.cit_toggles & DIGESTION_NOISES)
|
||||
playsound(get_turf(owner),"digest_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
M.playsound_local(get_turf(M), prey_digest, 65)
|
||||
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
|
||||
LAZYCLEARLIST(hearing_mobs)
|
||||
for(var/mob/H in get_hearers_in_view(3, source))
|
||||
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
|
||||
continue
|
||||
LAZYADD(hearing_mobs, H)
|
||||
last_hearcheck = world.time
|
||||
for(var/mob/H in hearing_mobs)
|
||||
if(!isbelly(H.loc))
|
||||
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
|
||||
else if(H in contents)
|
||||
H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
|
||||
|
||||
//No digestion protection for megafauna.
|
||||
|
||||
@@ -207,13 +245,18 @@
|
||||
to_chat(owner, "<span class='warning'>[digest_alert_owner]</span>")
|
||||
to_chat(M, "<span class='warning'>[digest_alert_prey]</span>")
|
||||
M.visible_message("<span class='notice'>You watch as [owner]'s guts loudly rumble as it finishes off a meal.</span>")
|
||||
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(H.client && H.client.prefs.cit_toggles & DIGESTION_NOISES)
|
||||
playsound(get_turf(owner),"death_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
M.playsound_local(get_turf(M), prey_death, 65)
|
||||
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
|
||||
LAZYCLEARLIST(hearing_mobs)
|
||||
for(var/mob/H in get_hearers_in_view(3, source))
|
||||
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
|
||||
continue
|
||||
LAZYADD(hearing_mobs, H)
|
||||
last_hearcheck = world.time
|
||||
for(var/mob/H in hearing_mobs)
|
||||
if(!isbelly(H.loc))
|
||||
H.playsound_local(source, null, 45, falloff = 0, S = pred_death)
|
||||
else if(H in contents)
|
||||
H.playsound_local(source, null, 65, falloff = 0, S = prey_death)
|
||||
M.spill_organs(FALSE,TRUE,TRUE)
|
||||
M.stop_sound_channel(CHANNEL_PREYLOOP)
|
||||
digestion_death(M)
|
||||
|
||||
Reference in New Issue
Block a user