diff --git a/SQL/database_changelog.txt.rej b/SQL/database_changelog.txt.rej
deleted file mode 100644
index 1b201ec4aa..0000000000
--- a/SQL/database_changelog.txt.rej
+++ /dev/null
@@ -1,15 +0,0 @@
-diff a/SQL/database_changelog.txt b/SQL/database_changelog.txt (rejected hunks)
-@@ -1,10 +1,10 @@
- Any time you make a change to the schema files, remember to increment the database schema version. Generally increment the minor number, major should be reserved for significant changes to the schema. Both values go up to 255.
-
--The latest database version is 3.1; The query to update the schema revision table is:
-+The latest database version is 3.0; The query to update the schema revision table is:
-
--UPDATE `schema_revision` SET major = 3, minor = 1 LIMIT 1;
-+INSERT INTO `schema_revision` (`major`, `minor`) VALUES (3, 0);
- or
--UPDATE `SS13_schema_revision` SET major = 3, minor = 1 LIMIT 1;
-+INSERT INTO `SS13_schema_revision` (`major`, `minor`) VALUES (3, 0);
-
- ----------------------------------------------------
-
diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_xeno_nest.dmm.rej b/_maps/RandomRuins/LavaRuins/lavaland_surface_xeno_nest.dmm.rej
deleted file mode 100644
index 365cc7fdda..0000000000
--- a/_maps/RandomRuins/LavaRuins/lavaland_surface_xeno_nest.dmm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/_maps/RandomRuins/LavaRuins/lavaland_surface_xeno_nest.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_xeno_nest.dmm (rejected hunks)
-@@ -269,7 +269,7 @@
- "W" = (
- /obj/structure/alien/weeds,
- /obj/structure/alien/resin/wall,
--/obj/effect/baseturf_helper,
-+/obj/effect/baseturf_helper/lava_land/surface,
- /turf/open/floor/plating/asteroid/basalt/lava_land_surface,
- /area/ruin/unpowered/xenonest)
-
diff --git a/_maps/RandomZLevels/Cabin.dmm b/_maps/RandomZLevels/Cabin.dmm
index a0a4907b02..b4869790a8 100644
--- a/_maps/RandomZLevels/Cabin.dmm
+++ b/_maps/RandomZLevels/Cabin.dmm
@@ -975,6 +975,10 @@
},
/turf/open/floor/plating,
/area/awaymission/cabin)
+"dw" = (
+/obj/effect/mapping_helpers/planet_z,
+/turf/closed/indestructible/rock/snow,
+/area/space)
(1,1,1) = {"
aa
@@ -1231,7 +1235,7 @@ aa
aa
aa
aa
-aa
+dw
"}
(2,1,1) = {"
aa
diff --git a/_maps/RandomZLevels/caves.dmm b/_maps/RandomZLevels/caves.dmm
index 024abd1968..5c89b42453 100644
--- a/_maps/RandomZLevels/caves.dmm
+++ b/_maps/RandomZLevels/caves.dmm
@@ -2973,6 +2973,10 @@
initial_gas_mix = "n2=23;o2=14"
},
/area/awaymission/BMPship)
+"gW" = (
+/obj/effect/mapping_helpers/planet_z,
+/turf/closed/indestructible/rock,
+/area/space)
(1,1,1) = {"
aa
@@ -3229,7 +3233,7 @@ aa
aa
aa
aa
-aa
+gW
"}
(2,1,1) = {"
aa
diff --git a/_maps/RandomZLevels/moonoutpost19.dmm b/_maps/RandomZLevels/moonoutpost19.dmm
index 5daed4908c..22f0169437 100644
--- a/_maps/RandomZLevels/moonoutpost19.dmm
+++ b/_maps/RandomZLevels/moonoutpost19.dmm
@@ -10575,6 +10575,10 @@
has_gravity = 1;
name = "MO19 Research"
})
+"oV" = (
+/obj/effect/mapping_helpers/planet_z,
+/turf/open/space,
+/area/space)
(1,1,1) = {"
aa
@@ -10831,7 +10835,7 @@ aa
aa
aa
aa
-aa
+oV
"}
(2,1,1) = {"
aa
@@ -29943,10 +29947,10 @@ ac
ac
ac
ac
-af
-ae
ad
-ae
+ad
+ad
+ad
ac
ac
ac
@@ -30200,10 +30204,10 @@ ac
ac
ad
ad
-af
-hl
-ah
-af
+ad
+hk
+ag
+ad
ad
ad
ac
@@ -30455,14 +30459,14 @@ ac
ac
ac
ac
-ae
+ad
ai
-ah
-al
+ag
+ag
ai
hk
ai
-af
+ad
ad
ac
ac
@@ -30711,16 +30715,16 @@ ac
ac
ac
ac
-ae
-af
+ad
+ad
hk
-aq
+ai
ai
hk
-bb
-ar
-ah
-af
+aM
+ai
+ag
+ad
ac
ac
ac
@@ -30968,13 +30972,13 @@ ac
ac
ac
ac
-af
+ad
+ai
ai
-aq
aD
-an
-aq
-ar
+aj
+ai
+ai
aD
ai
ad
@@ -31227,14 +31231,14 @@ ac
ac
ad
ai
-ar
-an
-ar
+ai
+aj
+ai
aT
av
bj
bc
-ae
+ad
ac
ac
ac
@@ -31482,16 +31486,16 @@ ac
ac
ac
ac
-ae
-ah
+ad
+ag
au
ai
-aq
-ar
+ai
+ai
bc
av
-ar
-af
+ai
+ad
ac
ac
ac
@@ -31739,16 +31743,16 @@ ac
ac
ac
ac
-af
-ao
+ad
+aj
av
-aq
+ai
ai
am
-ar
-bk
-al
-ae
+ai
+au
+ag
+ad
ac
ac
ac
@@ -31999,13 +32003,13 @@ ac
ad
ap
aw
-ar
-aq
-aq
-ar
-al
-aq
-af
+ai
+ai
+ai
+ai
+ag
+ai
+ad
ac
ac
ac
@@ -32253,11 +32257,11 @@ ac
ac
ac
ac
-ae
-aq
-ax
-af
-aq
+ad
+ai
+av
+ad
+ai
ai
ai
aD
@@ -32511,31 +32515,31 @@ ac
ac
ac
ad
-af
-ar
-ai
-ar
-ai
-ar
-ar
-aq
-af
-ac
-ac
-ac
-ac
-ac
-ac
-ac
-ac
-ac
-ac
-ac
-ac
-af
-ae
ad
-ae
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+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ac
+ad
+ad
+ad
+ad
ac
ac
ac
@@ -32768,15 +32772,15 @@ ac
ac
ac
ac
-ae
+ad
ag
-aq
ai
-aq
ai
-ar
-aq
-ae
+ai
+ai
+ai
+ai
+ad
ac
ac
ac
@@ -32788,12 +32792,12 @@ ac
ac
ac
ac
-ae
+ad
ad
dO
aj
-af
-ae
+ad
+ad
ac
ac
ac
@@ -33025,15 +33029,15 @@ ac
ac
ac
ac
-af
-ae
-ar
-aq
-am
-ar
+ad
+ad
ai
-af
-af
+ai
+am
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+ai
+ad
+ad
ac
ac
ac
@@ -33045,12 +33049,12 @@ ac
ac
ac
ad
-ae
+ad
ag
-aL
+av
dS
-ar
-af
+ai
+ad
ac
ac
ac
@@ -33283,12 +33287,12 @@ ac
ac
ac
ac
-af
-ae
+ad
+ad
ai
-ar
-aq
-ae
+ai
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+ad
ad
ac
ac
@@ -33301,12 +33305,12 @@ ac
ac
ac
ac
-af
+ad
aj
-ar
+ai
am
ai
-ah
+ag
ad
ac
ac
@@ -33541,11 +33545,11 @@ ac
ac
ac
ac
-af
-af
ad
-af
-af
+ad
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ac
ac
ac
@@ -33557,13 +33561,13 @@ ac
ac
ac
ad
-ae
-af
-aq
+ad
+ad
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+ai
ai
-ar
aj
-ae
+ad
ad
ac
ac
@@ -33798,10 +33802,10 @@ ac
ac
ac
ac
-ae
+ad
am
am
-ae
+ad
ac
ac
ac
@@ -33812,14 +33816,14 @@ ac
ac
ac
ac
-ae
-ae
-ar
+ad
+ad
+ai
ak
ai
-ah
-ae
-af
+ag
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+ad
ad
ac
ac
@@ -34055,27 +34059,27 @@ ac
ac
ac
ac
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-aq
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ac
ad
-ae
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-ae
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ad
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ai
-aq
-ae
-af
ad
-ae
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ac
ac
ac
@@ -34313,23 +34317,23 @@ ac
ac
ac
ad
-ar
-ar
-ai
-af
-af
-ae
-ar
-ai
-ar
-aq
ai
ai
-af
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ad
ai
-af
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ac
ac
ac
@@ -34569,22 +34573,22 @@ ac
ac
ac
ac
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ai
ai
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-af
ai
-ar
-aq
ai
-ar
-aq
am
-ar
ai
-aq
+ai
+ai
ad
ac
ac
@@ -34821,27 +34825,27 @@ ab
ab
ac
ad
-af
-ae
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ad
ac
ac
ac
ad
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ad
ac
ac
@@ -35077,28 +35081,28 @@ ab
ab
ab
ad
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aj
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-af
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ad
-ae
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-ar
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ai
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-ae
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ad
bl
bl
ad
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ai
-aq
-af
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ac
ac
ac
@@ -35333,29 +35337,29 @@ ab
ab
ab
ab
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ag
ai
ak
ai
ad
-af
-ar
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ai
-aq
ai
-ar
-ar
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ad
bl
bl
bl
-ae
-ar
-ar
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ai
-ae
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ac
ac
ac
@@ -35591,27 +35595,27 @@ ab
ab
ab
ad
-ah
+ag
ai
-al
+ag
am
-ar
ai
-aq
-af
-ae
-aq
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-ae
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ai
-aq
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ad
ac
ac
@@ -35847,14 +35851,14 @@ ab
ab
ab
ab
-ae
-af
-af
+ad
+ad
+ad
+aj
aj
-an
ad
-af
-ae
+ad
+ad
ad
ad
ai
@@ -35865,10 +35869,10 @@ bl
bl
bl
bl
-af
-aq
+ad
ai
-af
+ai
+ad
ac
ac
ac
@@ -36106,17 +36110,17 @@ ab
ab
ac
ac
-ae
-af
-af
-ae
+ad
+ad
+ad
+ad
ac
ac
ac
-af
+ad
aM
-af
-ae
+ad
+ad
bl
bl
bl
@@ -36126,7 +36130,7 @@ ad
ai
dd
ad
-af
+ad
ad
ac
ac
@@ -36134,8 +36138,8 @@ ac
dA
dA
dA
-dR
-dU
+dP
+dT
ba
ba
ba
@@ -36370,27 +36374,27 @@ ac
ac
ac
ac
-af
-aq
+ad
ai
-ae
-bl
-bl
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-bl
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ai
-af
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+ai
+ad
+ad
+ad
ac
dA
dA
-dW
+dP
dP
dT
ba
@@ -36626,30 +36630,30 @@ ac
ac
ac
ad
-af
-ae
-ar
-ar
-af
+ad
+ad
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ad
bl
bl
bl
bl
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-aq
-aq
-ai
-ar
ad
-af
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+ai
+ai
+ad
+ad
+dP
dP
-dR
dV
dT
-dU
+dT
ba
ba
ba
@@ -36882,31 +36886,31 @@ ac
ac
ac
ad
-ae
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aJ
ai
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am
ag
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bl
bl
bl
ad
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ai
-ar
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ai
-aq
-ar
ad
dQ
dT
-dX
-dU
-dX
+dT
+dT
+dT
ba
ba
ba
@@ -37138,32 +37142,32 @@ ac
ac
ac
ac
-af
+ad
aE
aK
ak
ai
ag
-an
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-bl
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-ae
-ai
-aq
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ad
-af
ai
am
ad
dQ
-dU
-dX
dT
-dU
+dT
+dT
+dT
ba
ba
ba
@@ -37395,32 +37399,32 @@ ac
ac
ac
ac
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aj
-aL
-aq
-ao
-an
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ad
bl
bl
bl
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-af
-dR
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+dP
dV
-dU
-dX
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ba
ba
ba
@@ -37652,20 +37656,20 @@ ac
ac
ac
ac
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ai
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bl
bl
bl
bl
ad
-aq
-af
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ad
ac
ac
@@ -37674,9 +37678,9 @@ ac
ac
dA
dA
-dR
+dP
+dT
dT
-dU
ba
ba
ba
@@ -37911,19 +37915,19 @@ ac
ac
ac
ac
-ae
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-ae
+ad
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+ad
bl
bl
bl
bl
bl
bl
-ae
+ad
ai
ai
-ae
+ad
ac
ac
ac
@@ -37932,7 +37936,7 @@ ac
dA
dA
dP
-dX
+dT
dT
ba
ba
@@ -38169,27 +38173,27 @@ ac
ac
ac
ad
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bl
bl
bl
bl
bl
bl
-ae
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am
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ac
ac
ac
ac
dA
dA
-dR
-dR
-dU
+dP
+dP
+dT
ba
ba
ba
@@ -38425,7 +38429,7 @@ ac
ac
ac
ac
-ae
+ad
am
ad
bl
@@ -38436,15 +38440,15 @@ bl
bl
bl
ad
-aq
-ae
+ai
+ad
ac
ac
ac
ac
dA
dA
-dR
+dP
ba
ba
ba
@@ -38682,9 +38686,9 @@ ac
ac
ac
ac
-af
-aq
-ae
+ad
+ai
+ad
bl
bl
bl
@@ -38692,9 +38696,9 @@ bl
bl
bl
bl
-af
-ar
-af
+ad
+ai
+ad
ac
ac
ac
@@ -38939,19 +38943,19 @@ ac
ac
ac
ac
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ai
-af
+ad
bl
bl
bl
bl
bl
bl
-af
-ae
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+ad
ai
-ae
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ac
ac
ac
@@ -39196,18 +39200,18 @@ ac
ac
ac
ac
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+ad
bl
bl
bl
bl
bl
ad
-ae
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+ai
ai
-aq
ad
ac
ac
@@ -39453,19 +39457,19 @@ ac
ac
ac
ad
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-af
ad
-ae
-af
-af
+ai
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+ad
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+ai
+ad
ad
-af
-aq
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-ae
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ac
ac
ac
@@ -39709,18 +39713,18 @@ ac
ac
ac
ad
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-ar
+ad
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+ag
+ad
+ad
ai
-al
-ae
-af
ai
-ar
bW
ai
-ar
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ad
ac
ac
@@ -39965,19 +39969,19 @@ ac
ac
ac
ac
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-aM
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-ar
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-aq
ad
-af
-ae
-af
-ae
+aj
+aM
+ai
+ai
+ai
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ac
ac
ac
@@ -40221,16 +40225,16 @@ ac
ac
ac
ac
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-ah
-ar
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+ag
+ai
am
ai
ag
-af
-ae
-af
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ac
ac
ac
@@ -40478,13 +40482,13 @@ ac
ac
ac
ac
-ae
+ad
ag
-ar
ai
-ao
-an
-af
+ai
+aj
+aj
+ad
ad
ac
ac
@@ -40736,12 +40740,12 @@ ac
ac
ac
as
-af
-ae
-af
ad
-ae
-af
+ad
+ad
+ad
+ad
+ad
ac
ac
ac
@@ -41800,7 +41804,7 @@ ba
ba
ea
eg
-ew
+eg
eI
fj
fA
@@ -43087,7 +43091,7 @@ ea
ea
eA
eq
-eD
+eq
fF
gc
gu
@@ -43343,10 +43347,10 @@ ba
ea
el
er
-eE
+eq
en
fG
-eG
+em
gv
gM
ha
@@ -43600,13 +43604,13 @@ ba
ea
em
eB
-eG
-eR
+em
+en
fH
-gd
-eC
+el
+en
eB
-eE
+eq
ea
ba
ba
@@ -43856,13 +43860,13 @@ ba
ba
ea
en
-eC
-eP
-eE
-fI
-eE
-eD
-eC
+en
+eH
+eq
+fH
+eq
+eq
+en
eq
ea
ba
@@ -44113,11 +44117,11 @@ ba
ba
ec
eo
-eD
+eq
eq
eq
fJ
-eE
+eq
eq
en
hb
@@ -44370,11 +44374,11 @@ ba
ba
ea
ep
-eE
-eP
-eD
-eD
-eE
+eq
+eH
+eq
+eq
+eq
eq
eQ
hc
@@ -44629,9 +44633,9 @@ ea
eq
eF
eQ
-fo
-eC
-ge
+eH
+en
+fp
eq
en
eq
@@ -44884,12 +44888,12 @@ ba
ba
ea
er
-eG
-eR
+em
+en
en
eQ
-eC
-eR
+en
+en
eB
eq
ea
@@ -45140,14 +45144,14 @@ ba
ba
ba
ea
-es
+el
eH
eB
fp
fK
eH
-fo
-eD
+eH
+eq
eq
ea
ba
diff --git a/_maps/RandomZLevels/snowdin.dmm b/_maps/RandomZLevels/snowdin.dmm
index 7acf9a7b3a..a18c9f18c8 100644
--- a/_maps/RandomZLevels/snowdin.dmm
+++ b/_maps/RandomZLevels/snowdin.dmm
@@ -5278,6 +5278,10 @@
},
/turf/open/floor/plating/asteroid/snow,
/area/awaymission/snowdin)
+"nR" = (
+/obj/effect/mapping_helpers/planet_z,
+/turf/closed/indestructible/rock/snow,
+/area/awaymission/snowdin)
(1,1,1) = {"
aa
@@ -5534,7 +5538,7 @@ aa
aa
aa
aa
-aa
+nR
"}
(2,1,1) = {"
aa
diff --git a/_maps/RandomZLevels/spacebattle.dmm b/_maps/RandomZLevels/spacebattle.dmm
index c554618c9a..1b803966d3 100644
--- a/_maps/RandomZLevels/spacebattle.dmm
+++ b/_maps/RandomZLevels/spacebattle.dmm
@@ -3065,6 +3065,10 @@
/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,
/turf/open/floor/plating,
/area/awaymission/spacebattle/cruiser)
+"kM" = (
+/obj/effect/mapping_helpers/planet_z,
+/turf/closed/mineral/random,
+/area/space)
(1,1,1) = {"
aa
@@ -3321,7 +3325,7 @@ aa
aa
aa
aa
-aa
+kM
"}
(2,1,1) = {"
aa
@@ -38141,17 +38145,17 @@ bT
cd
bT
bT
-eF
-eQ
-eQ
-eQ
-eQ
-eQ
-eQ
-eQ
-eQ
-eQ
-eQ
+cY
+eb
+eb
+eb
+eb
+eb
+eb
+eb
+eb
+eb
+eb
ha
bT
bT
@@ -48177,7 +48181,7 @@ jS
jS
bT
kd
-ko
+ki
ix
ab
ab
@@ -48691,7 +48695,7 @@ jS
jS
bT
kd
-ko
+ki
kr
kx
ab
@@ -49205,7 +49209,7 @@ jS
jS
bT
kd
-ko
+ki
kr
kx
ab
@@ -49719,7 +49723,7 @@ jS
jS
bT
kd
-ko
+ki
kr
kz
ab
diff --git a/_maps/RandomZLevels/undergroundoutpost45.dmm b/_maps/RandomZLevels/undergroundoutpost45.dmm
index 575af3c075..a22555c6c8 100644
--- a/_maps/RandomZLevels/undergroundoutpost45.dmm
+++ b/_maps/RandomZLevels/undergroundoutpost45.dmm
@@ -17834,6 +17834,10 @@
power_light = 0;
poweralm = 0
})
+"zi" = (
+/obj/effect/mapping_helpers/planet_z,
+/turf/open/space,
+/area/space)
(1,1,1) = {"
aa
@@ -18090,7 +18094,7 @@ aa
aa
aa
aa
-aa
+zi
"}
(2,1,1) = {"
aa
@@ -36521,9 +36525,9 @@ ad
ad
ad
ad
-ys
+yk
yw
-yx
+yn
ad
ad
ad
@@ -37036,7 +37040,7 @@ ad
ad
ad
ad
-yx
+yn
eJ
yB
ad
@@ -37298,8 +37302,8 @@ eJ
eJ
yr
ad
-yF
-yG
+yA
+yj
ad
ad
ad
@@ -37554,8 +37558,8 @@ ad
ad
yC
eJ
-yE
-yv
+yw
+ym
yH
ad
ad
@@ -37811,7 +37815,7 @@ ad
ad
ad
eJ
-yx
+yn
eJ
yz
ad
@@ -38320,7 +38324,7 @@ ad
yl
eJ
yq
-yv
+ym
ad
ad
yz
@@ -38578,7 +38582,7 @@ ad
eJ
eJ
eJ
-yy
+yn
ad
yD
eJ
@@ -38588,8 +38592,8 @@ ad
ad
ad
ad
-yG
-yy
+yj
+yn
ad
ad
ad
@@ -38835,17 +38839,17 @@ ad
ad
yr
yn
-yy
yn
-yx
+yn
+yn
eJ
eJ
ad
ad
ad
ad
-yI
-yv
+yp
+ym
yA
ad
ad
@@ -39092,7 +39096,7 @@ ad
ad
ad
ad
-yx
+yn
eJ
eJ
eJ
@@ -39353,7 +39357,7 @@ yz
eJ
eJ
eJ
-yy
+yn
eJ
eJ
eJ
@@ -39609,12 +39613,12 @@ ad
yp
yq
eJ
-yy
yn
-yv
+yn
+ym
eJ
-yy
-yy
+yn
+yn
ad
ad
ad
@@ -39864,14 +39868,14 @@ ad
ad
ad
yA
-yx
+yn
eJ
yn
ad
ad
yw
-yG
-ys
+yj
+yk
ad
ad
ad
diff --git a/_maps/basemap.dm b/_maps/basemap.dm
index db5a71afb2..d11b527aa3 100644
--- a/_maps/basemap.dm
+++ b/_maps/basemap.dm
@@ -11,7 +11,6 @@
#include "map_files\OmegaStation\OmegaStation.dmm"
#include "map_files\PubbyStation\PubbyStation.dmm"
#include "map_files\BoxStation\BoxStation.dmm"
-#include "map_files\Cerestation\cerestation.dmm"
#ifdef TRAVISBUILDING
#include "templates.dm"
diff --git a/_maps/boxstation.json b/_maps/boxstation.json
index d07f9f3493..65689d946c 100644
--- a/_maps/boxstation.json
+++ b/_maps/boxstation.json
@@ -1,8 +1,8 @@
-{
- "map_name": "Box Station",
- "map_path": "map_files/BoxStation",
- "map_file": "BoxStation.dmm",
- "minetype": "lavaland",
+{
+ "map_name": "Box Station",
+ "map_path": "map_files/BoxStation",
+ "map_file": "BoxStation.dmm",
+ "minetype": "lavaland",
"transition_config": "default",
- "allow_custom_shuttles": "yes"
-}
+ "allow_custom_shuttles": "yes"
+}
diff --git a/_maps/cerestation.dm b/_maps/cerestation.dm
deleted file mode 100644
index 9345072d05..0000000000
--- a/_maps/cerestation.dm
+++ /dev/null
@@ -1 +0,0 @@
-#define FORCE_MAP "_maps/cerestation.json"
\ No newline at end of file
diff --git a/_maps/cerestation.json b/_maps/cerestation.json
deleted file mode 100644
index 625fe282a9..0000000000
--- a/_maps/cerestation.json
+++ /dev/null
@@ -1,8 +0,0 @@
-{
- "map_name": "CereStation",
- "map_path": "map_files/Cerestation",
- "map_file": "cerestation.dmm",
- "minetype": "lavaland",
- "transition_config": "default",
- "allow_custom_shuttles": "yes"
-}
\ No newline at end of file
diff --git a/_maps/deltastation.json b/_maps/deltastation.json
index 43126821da..3cfd2d5290 100644
--- a/_maps/deltastation.json
+++ b/_maps/deltastation.json
@@ -4,5 +4,5 @@
"map_file": "DeltaStation2.dmm",
"minetype": "lavaland",
"transition_config": "default",
- "allow_custom_shuttles": "yes"
+ "allow_custom_shuttles": "yes"
}
diff --git a/_maps/map_files/Cerestation/cerestation.dmm b/_maps/map_files/Cerestation/cerestation.dmm
deleted file mode 100644
index f9f808e392..0000000000
--- a/_maps/map_files/Cerestation/cerestation.dmm
+++ /dev/null
@@ -1,142082 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aaa" = (
-/turf/open/space,
-/area/space)
-"aab" = (
-/turf/open/floor/plating/asteroid/airless,
-/area/space)
-"aac" = (
-/turf/closed/mineral/random/low_chance,
-/area/space)
-"aad" = (
-/turf/closed/mineral,
-/area/space)
-"aae" = (
-/turf/closed/mineral/random/labormineral,
-/area/mine/unexplored{
- name = "AI Asteroid"
- })
-"aaf" = (
-/turf/closed/mineral,
-/area/mine/unexplored{
- name = "AI Asteroid"
- })
-"aag" = (
-/obj/effect/landmark/carpspawn,
-/turf/open/space,
-/area/space)
-"aai" = (
-/turf/closed/wall/mineral/plastitanium,
-/area/shuttle/syndicate)
-"aaj" = (
-/obj/machinery/door/poddoor/shutters{
- id = "syndieshutters";
- name = "blast shutters"
- },
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/shuttle/syndicate)
-"aal" = (
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/ai)
-"aan" = (
-/turf/open/floor/plasteel/black,
-/area/shuttle/syndicate)
-"aau" = (
-/obj/machinery/porta_turret/ai{
- dir = 4
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"aav" = (
-/obj/machinery/camera/motion{
- c_tag = "AI Core North-West"
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"aaw" = (
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"aax" = (
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai)
-"aay" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/porta_turret/ai{
- dir = 4
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"aaz" = (
-/obj/machinery/camera/motion{
- c_tag = "AI Core North-East"
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"aaE" = (
-/obj/item/twohanded/required/kirbyplants{
- icon_state = "plant-09"
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai)
-"aaF" = (
-/obj/machinery/ai_slipper{
- uses = 10
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai)
-"aaG" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"aaH" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"aaI" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/airalarm{
- dir = 1;
- pixel_y = -22
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"aaJ" = (
-/obj/machinery/power/terminal,
-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"aaK" = (
-/obj/machinery/power/apc{
- dir = 2;
- name = "AI Core APC";
- areastring = "/area/ai_monitored/turret_protected/ai";
- pixel_y = -24
- },
-/obj/structure/cable{
- icon_state = "0-2";
- d2 = 2
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"aaL" = (
-/obj/machinery/ai_status_display{
- pixel_x = 32
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai)
-"aaM" = (
-/turf/open/space,
-/turf/closed/wall/mineral/plastitanium{
- icon_state = "diagonalWall3"
- },
-/area/shuttle/syndicate)
-"aaO" = (
-/turf/open/space,
-/turf/closed/wall/mineral/plastitanium{
- dir = 4;
- icon_state = "diagonalWall3"
- },
-/area/shuttle/syndicate)
-"aaP" = (
-/turf/closed/wall,
-/area/space)
-"aaQ" = (
-/turf/closed/wall,
-/area/maintenance/asteroid/disposal/external/north)
-"aaR" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/disposal/external/north)
-"aaS" = (
-/turf/closed/wall,
-/area/ai_monitored/turret_protected/ai)
-"aaT" = (
-/obj/machinery/door/window/southright{
- req_access_txt = "65"
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai)
-"aaU" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor,
-/turf/open/floor/plating,
-/area/ai_monitored/turret_protected/ai)
-"aaV" = (
-/obj/machinery/power/smes{
- charge = 5e+006
- },
-/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"aaW" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/closed/wall,
-/area/ai_monitored/turret_protected/ai)
-"aaX" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/firedoor,
-/turf/open/floor/plating,
-/area/ai_monitored/turret_protected/ai)
-"aba" = (
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/open/floor/plating,
-/area/space)
-"abb" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/space)
-"abc" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/closed/wall,
-/area/space)
-"abd" = (
-/obj/machinery/disposal/deliveryChute{
- dir = 4
- },
-/obj/structure/disposalpipe/trunk{
- dir = 8
- },
-/turf/open/floor/plating/airless,
-/area/space)
-"abe" = (
-/obj/structure/disposaloutlet{
- dir = 8
- },
-/obj/structure/disposalpipe/trunk{
- dir = 4
- },
-/turf/open/floor/plating/airless,
-/area/maintenance/asteroid/disposal/external/north)
-"abf" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/closed/wall,
-/area/maintenance/asteroid/disposal/external/north)
-"abg" = (
-/obj/structure/disposalpipe/trunk{
- dir = 8
- },
-/obj/machinery/disposal/deliveryChute{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/disposal/external/north)
-"abh" = (
-/obj/machinery/conveyor/auto{
- dir = 8
- },
-/obj/structure/sign/poster/random{
- name = "random contraband poster";
- pixel_y = 32;
- random_basetype = /obj/structure/sign/poster/contraband
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/disposal/external/north)
-"abi" = (
-/obj/machinery/conveyor/auto{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/disposal/external/north)
-"abj" = (
-/obj/machinery/conveyor/auto{
- dir = 8
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/disposal/external/north)
-"abk" = (
-/obj/effect/decal/cleanable/cobweb/cobweb2,
-/obj/machinery/conveyor/auto{
- dir = 6;
- verted = -1
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/disposal/external/north)
-"abl" = (
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai)
-"abm" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"abn" = (
-/obj/effect/landmark/tripai,
-/obj/item/device/radio/intercom{
- anyai = 1;
- broadcasting = 0;
- freerange = 1;
- frequency = 1447;
- name = "Private Channel";
- pixel_y = -25
- },
-/obj/item/device/radio/intercom{
- anyai = 1;
- freerange = 1;
- listening = 0;
- name = "Custom Channel";
- pixel_y = 28
- },
-/obj/item/device/radio/intercom{
- broadcasting = 0;
- freerange = 1;
- listening = 1;
- name = "Common Channel";
- pixel_x = 27;
- pixel_y = 5
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"abo" = (
-/obj/effect/landmark/tripai,
-/obj/item/device/radio/intercom{
- anyai = 1;
- broadcasting = 0;
- freerange = 1;
- frequency = 1447;
- name = "Private Channel";
- pixel_y = -25
- },
-/obj/item/device/radio/intercom{
- broadcasting = 0;
- freerange = 1;
- listening = 1;
- name = "Common Channel";
- pixel_x = -27;
- pixel_y = 5
- },
-/obj/item/device/radio/intercom{
- anyai = 1;
- freerange = 1;
- listening = 0;
- name = "Custom Channel";
- pixel_y = 28
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"abp" = (
-/obj/machinery/light{
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai)
-"abr" = (
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plating,
-/area/space)
-"abs" = (
-/turf/open/floor/plating,
-/area/space)
-"abt" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/disposal/external/north)
-"abu" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/maintenance/asteroid/disposal/external/north)
-"abv" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 5
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/disposal/external/north)
-"abw" = (
-/obj/machinery/conveyor/auto{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/disposal/external/north)
-"abx" = (
-/obj/structure/showcase{
- density = 0;
- desc = "An old, deactivated cyborg. Whilst once actively used to guard against intruders, it now simply intimidates them with its cold, steely gaze.";
- dir = 8;
- icon = 'icons/mob/robots.dmi';
- icon_state = "robot_old";
- name = "Cyborg Statue";
- pixel_x = 9;
- pixel_y = 2
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"aby" = (
-/obj/machinery/holopad,
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai)
-"abz" = (
-/obj/item/device/radio/intercom{
- anyai = 1;
- broadcasting = 0;
- freerange = 1;
- frequency = 1447;
- name = "Private Channel";
- pixel_x = 27;
- pixel_y = -9
- },
-/obj/item/device/radio/intercom{
- broadcasting = 0;
- freerange = 1;
- listening = 1;
- name = "Common Channel";
- pixel_x = -27;
- pixel_y = -9
- },
-/obj/item/device/radio/intercom{
- anyai = 1;
- freerange = 1;
- listening = 0;
- name = "Custom Channel";
- pixel_y = 25
- },
-/obj/machinery/turretid{
- name = "AI Chamber turret control";
- pixel_x = 24;
- pixel_y = 5
- },
-/obj/machinery/flasher{
- id = "AI";
- pixel_x = -11;
- pixel_y = 24
- },
-/obj/machinery/requests_console{
- department = "AI";
- departmentType = 5;
- pixel_x = -28;
- pixel_y = 28
- },
-/obj/effect/landmark/start/ai,
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"abA" = (
-/obj/structure/showcase{
- density = 0;
- desc = "An old, deactivated cyborg. Whilst once actively used to guard against intruders, it now simply intimidates them with its cold, steely gaze.";
- dir = 4;
- icon = 'icons/mob/robots.dmi';
- icon_state = "robot_old";
- name = "Cyborg Statue";
- pixel_x = -9;
- pixel_y = 2
- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
-"abB" = (
-/obj/machinery/porta_turret/syndicate{
- dir = 4
- },
-/turf/closed/wall/mineral/plastitanium,
-/area/shuttle/syndicate)
-"abC" = (
-/obj/structure/lattice,
-/turf/open/space,
-/area/space)
-"abE" = (
-/turf/open/floor/plating/asteroid/airless,
-/area/mine/unexplored{
- name = "Command Asteroid"
- })
-"abF" = (
-/turf/closed/wall/rust,
-/area/maintenance/asteroid/disposal/external/north)
-"abG" = (
-/obj/machinery/light/small,
-/obj/structure/table,
-/obj/item/storage/toolbox/emergency,
-/turf/open/floor/plasteel/floorgrime,
-/area/maintenance/asteroid/disposal/external/north)
-"abH" = (
-/obj/structure/rack,
-/obj/item/clothing/mask/breath,
-/obj/item/tank/internals/emergency_oxygen,
-/turf/open/floor/plasteel/floorgrime,
-/area/maintenance/asteroid/disposal/external/north)
-"abI" = (
-/obj/structure/cable/orange{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/apc{
- dir = 2;
- name = "Northern External Waste Belt APC";
- areastring = "/area/maintenance/asteroid/disposal/external/north";
- pixel_y = -24
- },
-/obj/effect/turf_decal/stripes/end{
- icon_state = "warn_end";
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/disposal/external/north)
-"abJ" = (
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/maintenance/asteroid/disposal/external/north)
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- },
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-/area/maintenance/asteroid/disposal/external/north)
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- },
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- },
-/turf/open/floor/plasteel/black,
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-/turf/open/floor/plasteel/black,
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-/area/ai_monitored/turret_protected/ai)
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- },
-/obj/structure/cable{
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- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
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-/obj/machinery/ai_slipper{
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- },
-/turf/open/floor/circuit,
-/area/ai_monitored/turret_protected/ai)
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- },
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-/turf/closed/wall,
-/area/space)
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-/turf/closed/mineral,
-/area/mine/unexplored{
- name = "Command Asteroid"
- })
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- },
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- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/disposal/external/north)
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-/turf/closed/wall,
-/area/maintenance/asteroid/disposal/external/north)
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-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai)
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- },
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-/area/ai_monitored/turret_protected/ai)
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- },
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- icon_state = "space";
- layer = 4;
- name = "EXTERNAL AIRLOCK"
- },
-/turf/closed/wall/mineral/plastitanium,
-/area/shuttle/syndicate)
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- },
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- },
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- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/disposal/external/north)
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-/obj/machinery/disposal/deliveryChute,
-/obj/structure/disposalpipe/trunk{
- dir = 1
- },
-/turf/open/floor/plating/airless,
-/area/maintenance/asteroid/disposal/external/north)
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- id = "syndicate_n";
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- turf_type = /turf/open/space;
- width = 18
- },
-/turf/open/space,
-/area/space)
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- d2 = 2;
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- },
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-/turf/open/floor/plating,
-/area/shuttle/syndicate)
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- },
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- },
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- },
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-/area/ai_monitored/turret_protected/ai)
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- },
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- desc = "An old, deactivated cyborg. Whilst once actively used to guard against intruders, it now simply intimidates them with its cold, steely gaze.";
- dir = 2;
- icon = 'icons/mob/robots.dmi';
- icon_state = "robot_old";
- name = "Cyborg Statue"
- },
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-/area/ai_monitored/turret_protected/ai)
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- },
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- },
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- },
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- },
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- dir = 2;
- icon = 'icons/mob/robots.dmi';
- icon_state = "robot_old";
- name = "Cyborg Statue"
- },
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- },
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- },
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- },
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- })
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- },
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- },
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- },
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-/obj/machinery/door/firedoor,
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- name = "Command Asteroid"
- })
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-/area/tcommsat/server)
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- },
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-/obj/effect/landmark/revenantspawn,
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- installation = /obj/item/gun/energy/e_gun
- },
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- },
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- name = "Prisoner Transfer Center";
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- d2 = 2;
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-/turf/open/floor/plating,
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- cell_type = 5000;
- dir = 1;
- name = "Telecomms Server APC";
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- },
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- d2 = 2
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-/turf/open/floor/plating,
-/area/tcommsat/computer)
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-/obj/machinery/camera{
- c_tag = "Telecomms Control Room 2";
- dir = 6
- },
-/turf/open/floor/plasteel,
-/area/tcommsat/computer)
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-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/tcommsat/computer)
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- c_tag = "AI Hallway";
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- },
-/turf/open/floor/circuit,
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-/area/maintenance/asteroid/fore/com_north)
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-/turf/open/floor/plating/asteroid,
-/area/security/execution/transfer)
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- brightness = 3;
- dir = 8
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/security/execution/transfer)
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-/area/mine/unexplored{
- name = "AI Asteroid"
- })
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-/area/tcommsat/server)
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-/turf/open/floor/circuit,
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-/turf/open/floor/circuit,
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
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- },
-/turf/open/floor/plasteel,
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- network = "tcommsat"
- },
-/turf/open/floor/plasteel,
-/area/tcommsat/computer)
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- d1 = 1;
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- },
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-/area/maintenance/asteroid/fore/com_west)
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-/obj/machinery/camera{
- c_tag = "Brig Cell 5";
- dir = 6;
- network = list("SS13","Security","PrisonCell")
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"aes" = (
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- c_tag = "Brig Cell 6";
- dir = 6;
- network = list("SS13","Security","PrisonCell")
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
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- id = "Cell 6";
- pixel_y = 32
- },
-/obj/machinery/holopad,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"aew" = (
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-/turf/open/floor/circuit,
-/area/tcommsat/server)
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-/turf/open/floor/circuit,
-/area/tcommsat/server)
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- d2 = 4;
- icon_state = "2-4"
- },
-/turf/open/floor/circuit,
-/area/tcommsat/server)
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
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-/area/tcommsat/server)
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- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
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-/area/tcommsat/server)
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-/area/tcommsat/computer)
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- },
-/obj/machinery/door/firedoor,
-/turf/open/floor/plating,
-/area/ai_monitored/turret_protected/ai)
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- },
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-/area/maintenance/asteroid/fore/com_north)
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-/turf/open/floor/plating,
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- req_access_txt = "20"
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- },
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-/area/crew_quarters/heads/captain)
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- },
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- },
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- },
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- },
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- },
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-/area/maintenance/asteroid/fore/cargo_west)
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-/area/maintenance/asteroid/fore/cargo_west)
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-/area/shuttle/supply)
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-/turf/open/floor/plasteel,
-/area/quartermaster/office)
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-/obj/effect/turf_decal/stripes/line{
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- },
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-/area/quartermaster/miningdock)
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- },
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-/area/quartermaster/miningdock)
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- },
-/obj/structure/ore_box,
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- pixel_x = -32
- },
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-/obj/machinery/light/small{
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- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
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- name = "Cell Door 2"
- },
-/turf/open/floor/plasteel/red,
-/area/security/prison)
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- },
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- d2 = 8;
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- },
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- d2 = 4;
- icon_state = "2-4"
- },
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- },
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-/area/security/prison)
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- },
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- name = "Cell Door 9"
- },
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-/area/security/prison)
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- },
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- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
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- name = "Dorm APC";
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- },
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- icon_state = "warn_end";
- dir = 1
- },
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-/area/maintenance/asteroid/fore/com_north)
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-/obj/structure/closet/crate,
-/turf/open/floor/plating/astplate,
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- },
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- },
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- },
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-/obj/effect/landmark/start/assistant,
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-/area/crew_quarters/dorms/female)
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- dir = 8
- },
-/obj/structure/closet,
-/obj/effect/spawner/lootdrop/maintenance,
-/obj/effect/spawner/lootdrop/maintenance,
-/turf/open/floor/plating/asteroid,
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- },
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- },
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-/obj/structure/window/reinforced,
-/obj/item/hand_tele,
-/turf/open/floor/wood,
-/area/crew_quarters/heads/captain)
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-/obj/machinery/computer/card,
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-/turf/open/floor/wood,
-/area/crew_quarters/heads/captain)
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-/obj/machinery/computer/communications,
-/turf/open/floor/wood,
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- },
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-/obj/machinery/recharger,
-/turf/open/floor/wood,
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- },
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-/obj/item/storage/photo_album,
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- },
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- },
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- dir = 5
- },
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-/obj/effect/decal/cleanable/cobweb/cobweb2,
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- },
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-/area/crew_quarters/heads/captain)
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- },
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-/area/crew_quarters/heads/captain)
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- },
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- pixel_y = 6
- },
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-/area/shuttle/pod_1)
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- },
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- id = "pod1";
- name = "escape pod 1";
- port_angle = 90
- },
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-/area/shuttle/pod_1)
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-/obj/item/pickaxe/mini,
-/obj/effect/spawner/lootdrop/maintenance,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/com_east)
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-/area/space)
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- dir = 8;
- network = list("SS13")
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-/turf/open/floor/engine,
-/area/hallway/secondary/bridges/cargo_ai)
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- name = "Cargo RC";
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-/obj/effect/turf_decal/delivery,
-/turf/open/floor/plasteel,
-/area/quartermaster/office)
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- id = "QMLoad"
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-/turf/open/floor/plating,
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- id = "QMLoad"
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- name = "supply dock loading door"
- },
-/turf/open/floor/plating,
-/area/shuttle/supply)
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- name = "Supply Shuttle Airlock";
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-/area/bridge)
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-/area/quartermaster/office)
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- },
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- },
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- },
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-/area/quartermaster/office)
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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-/obj/effect/spawner/lootdrop/maintenance,
-/obj/effect/spawner/lootdrop/maintenance,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/fore/cargo_south)
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-/obj/machinery/computer/med_data/laptop,
-/turf/open/floor/carpet,
-/area/security/detectives_office)
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- pixel_y = 2
- },
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- },
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-/area/security/detectives_office)
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- },
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-/area/lawoffice)
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- },
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- name = "emergency blast door"
- },
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-/area/security/brig)
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- name = "Emergency Blast Door"
- },
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-/turf/open/floor/plasteel,
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- },
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-/turf/open/floor/wood,
-/area/lawoffice)
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- id = "lawyer";
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- },
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-/area/lawoffice)
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- name = "Station Intercom (General)";
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- },
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- },
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- network = list("SS13")
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-/turf/open/floor/wood,
-/area/crew_quarters/heads/hop)
-"aKW" = (
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-/turf/open/floor/wood,
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- },
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- pixel_y = 8;
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-/turf/open/floor/wood,
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- },
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- },
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- name = "Kitchen Access";
- req_access_txt = "28"
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- },
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-/area/crew_quarters/kitchen)
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- },
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-/turf/open/floor/plating,
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- name = "Mix Output";
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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- name = "Cooling Loop To Gas";
- on = 1
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- },
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- filter_type = "n2"
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- },
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-/area/engine/engineering)
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- },
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-/area/hallway/primary/central)
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- pixel_y = 32
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- pixel_y = 40
- },
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-/area/hallway/primary/central)
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- c_tag = "Engineering Asteroid Hallway 6"
- },
-/obj/structure/disposalpipe/segment,
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- },
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- },
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- },
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- },
-/area/hallway/primary/central)
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- },
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- },
-/area/hallway/primary/starboard)
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- },
-/area/hallway/primary/starboard)
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- },
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-/obj/structure/cable{
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-/obj/machinery/camera{
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- network = list("SS13","QM")
- },
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-/area/hallway/primary/starboard)
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- desc = "A chute for big and small criminals alike!";
- name = "Criminal Delivery Chute"
- },
-/obj/machinery/door/window/brigdoor{
- name = "Criminal Deposit";
- req_access_txt = "2"
- },
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- },
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- pixel_y = 7
- },
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- },
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-/obj/structure/table,
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- c_tag = "Medbay Security Checkpoint";
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-/turf/open/floor/plating,
-/area/security/checkpoint/medical)
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-/obj/item/twohanded/required/kirbyplants/random,
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- },
-/area/medical/medbay/central)
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- },
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- pixel_y = 32
- },
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-/area/medical/medbay/central)
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-/turf/open/floor/plasteel/neutral,
-/area/medical/medbay/central)
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- },
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-/area/medical/medbay/central)
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- },
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- },
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-/area/medical/medbay/central)
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- },
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- pixel_y = 24
- },
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- },
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- },
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- },
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- },
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- dir = 1
- },
-/area/medical/medbay/central)
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- dir = 4
- },
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- pixel_y = 32
- },
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- dir = 1
- },
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- dir = 9
- },
-/obj/item/stack/packageWrap,
-/obj/structure/table/glass,
-/turf/open/floor/plasteel/whiteblue/corner{
- dir = 4
- },
-/area/medical/medbay/central)
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-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel/whiteblue/corner,
-/area/medical/medbay/central)
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-/obj/machinery/vending/medical,
-/turf/open/floor/plasteel/whiteblue/side{
- dir = 1
- },
-/area/medical/medbay/central)
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-/turf/closed/wall/r_wall,
-/area/medical/medbay/central)
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-/obj/structure/table/glass,
-/obj/item/clothing/gloves/color/latex,
-/obj/item/device/healthanalyzer,
-/obj/item/clothing/glasses/hud/health,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/camera{
- c_tag = "Virology";
- dir = 5;
- network = list("SS13","CMO")
- },
-/obj/machinery/requests_console{
- department = "Virology";
- name = "Virology Requests Console";
- pixel_x = -32
- },
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- dir = 1
- },
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-/obj/effect/landmark/event_spawn,
-/turf/open/floor/plasteel/green,
-/area/medical/virology)
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-/obj/machinery/smartfridge/chemistry/virology/preloaded,
-/turf/open/floor/plasteel/whitegreen/corner{
- dir = 4
- },
-/area/medical/virology)
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- dir = 5
- },
-/area/medical/virology)
-"bpV" = (
-/obj/structure/closet/emcloset,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/starboard)
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-/obj/structure/shuttle/engine/propulsion/burst{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/shuttle/pod_3)
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-/turf/closed/wall/mineral/titanium,
-/area/shuttle/pod_3)
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-/turf/closed/wall,
-/area/awaymission/research/interior/gateway)
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-/turf/closed/wall/rust,
-/area/awaymission/research/interior/gateway)
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- dir = 4
- },
-/obj/structure/cable/orange{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/west)
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-/obj/structure/table,
-/obj/item/storage/toolbox/mechanical,
-/obj/structure/sign/poster/random{
- name = "random official poster";
- pixel_x = -32;
- random_basetype = /obj/structure/sign/poster/official
- },
-/turf/open/floor/plasteel,
-/area/storage/primary)
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-/obj/structure/table,
-/obj/item/clothing/gloves/color/yellow,
-/turf/open/floor/plasteel,
-/area/storage/primary)
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-/obj/item/device/radio/intercom{
- broadcasting = 0;
- name = "Station Intercom (General)";
- pixel_x = -28
- },
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- dir = 8
- },
-/area/hallway/primary/port)
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-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/port)
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-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable{
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- d2 = 2;
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- },
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j1";
- dir = 1
- },
-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/port)
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- dir = 4
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/machinery/door/airlock/glass,
-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/port)
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-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/port)
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-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j2";
- dir = 8
- },
-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/port)
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- },
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- name = "Medbay Monitor";
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- },
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-/area/medical/virology)
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- name = "Medical Escape Pod"
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-/turf/open/floor/plating/astplate,
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-/turf/open/floor/plating,
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- name = "Escape Pod Airlock"
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- id = "pod3";
- name = "escape pod 3";
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- id = "pod_lavaland3";
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-/turf/open/floor/plating,
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- pixel_x = -32
- },
-/turf/open/floor/plasteel,
-/area/storage/primary)
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-/obj/structure/table,
-/obj/item/wrench,
-/obj/item/screwdriver,
-/turf/open/floor/plasteel,
-/area/storage/primary)
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-/obj/effect/spawner/structure/window,
-/obj/machinery/door/firedoor,
-/turf/open/floor/plating,
-/area/storage/primary)
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- dir = 8
- },
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- dir = 8
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-/area/hallway/primary/port)
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- pixel_x = 32;
- pixel_y = -40
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-/turf/open/floor/plasteel,
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- dir = 8
- },
-/area/hallway/primary/port)
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- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port)
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-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel,
-/area/hallway/primary/port)
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- pixel_y = -32
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-/turf/open/floor/plasteel,
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-/turf/closed/wall,
-/area/chapel/main)
-"bZo" = (
-/obj/machinery/computer/arcade,
-/turf/open/floor/wood{
- icon_state = "wood-broken"
- },
-/area/crew_quarters/abandoned_gambling_den)
-"bZp" = (
-/turf/open/floor/wood{
- icon_state = "wood-broken"
- },
-/area/crew_quarters/abandoned_gambling_den)
-"bZq" = (
-/obj/item/chair/stool,
-/obj/structure/sign/poster/random{
- name = "random contraband poster";
- pixel_y = 32;
- random_basetype = /obj/structure/sign/poster/contraband
- },
-/turf/open/floor/wood,
-/area/crew_quarters/abandoned_gambling_den)
-"bZr" = (
-/obj/structure/table/wood/poker,
-/obj/item/toy/cards/deck,
-/turf/open/floor/wood{
- icon_state = "wood-broken"
- },
-/area/crew_quarters/abandoned_gambling_den)
-"bZs" = (
-/turf/open/floor/wood,
-/area/crew_quarters/abandoned_gambling_den)
-"bZt" = (
-/obj/machinery/vending/boozeomat{
- req_access_txt = "0"
- },
-/obj/effect/decal/cleanable/cobweb/cobweb2,
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
-"bZu" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
-"bZv" = (
-/obj/structure/sign/mining{
- pixel_y = -32
- },
-/obj/structure/closet/crate{
- icon_state = "crateopen";
- opened = 1
- },
-/obj/effect/spawner/lootdrop/maintenance,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/central)
-"bZy" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/closed/wall,
-/area/maintenance/asteroid/port/east)
-"bZz" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/decal/cleanable/cobweb,
-/obj/structure/closet/wardrobe/black,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/west)
-"bZA" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/reagent_dispensers/fueltank,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/west)
-"bZB" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/girder,
-/obj/structure/grille,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/west)
-"bZC" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/obj/effect/turf_decal/stripes/line,
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel/neutral/corner,
-/area/hallway/primary/port)
-"bZD" = (
-/turf/closed/wall,
-/area/chapel/office)
-"bZE" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/camera{
- c_tag = "Chapel Office";
- dir = 5
- },
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"bZF" = (
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"bZG" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
- },
-/obj/structure/chair/wood/wings,
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"bZH" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"bZI" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"bZJ" = (
-/obj/structure/closet/coffin,
-/turf/open/floor/plasteel/black,
-/area/chapel/main)
-"bZK" = (
-/obj/structure/chair/stool,
-/turf/open/floor/wood,
-/area/crew_quarters/abandoned_gambling_den)
-"bZL" = (
-/obj/structure/table/wood/poker,
-/obj/item/gun/ballistic/revolver/russian,
-/turf/open/floor/wood{
- icon_state = "wood-broken"
- },
-/area/crew_quarters/abandoned_gambling_den)
-"bZM" = (
-/obj/structure/light_construct{
- dir = 4
- },
-/obj/item/reagent_containers/food/drinks/shaker,
-/obj/structure/table/wood,
-/turf/open/floor/wood,
-/area/crew_quarters/abandoned_gambling_den)
-"bZN" = (
-/obj/machinery/door/airlock/glass_external{
- cyclelinkeddir = 8
- },
-/obj/structure/barricade/wooden,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/central)
-"bZS" = (
-/obj/structure/closet/emcloset,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/port/east)
-"bZT" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/light{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"bZU" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/neutral/corner,
-/area/hallway/primary/port)
-"bZV" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/airlock/maintenance/external{
- name = "External Airlock Access";
- req_access_txt = "12"
- },
-/turf/open/floor/plating,
-/area/hallway/primary/port)
-"bZW" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/hallway/primary/port)
-"bZX" = (
-/obj/structure/tank_dispenser/oxygen,
-/obj/effect/decal/cleanable/cobweb/cobweb2,
-/turf/open/floor/plating,
-/area/hallway/primary/port)
-"bZY" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"bZZ" = (
-/obj/structure/table/wood,
-/obj/item/reagent_containers/food/drinks/bottle/holywater,
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"caa" = (
-/obj/structure/table/wood,
-/obj/item/device/flashlight/lamp,
-/obj/item/stack/packageWrap,
-/obj/item/device/destTagger,
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"cab" = (
-/obj/structure/table/wood,
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"cac" = (
-/obj/structure/table/wood,
-/obj/item/paper_bin{
- pixel_x = -3;
- pixel_y = 7
- },
-/obj/item/pen,
-/obj/item/storage/crayons,
-/obj/item/storage/fancy/candle_box{
- pixel_x = 1
- },
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"cad" = (
-/obj/machinery/light{
- dir = 8
- },
-/obj/structure/sign/poster/random{
- name = "random contraband poster";
- pixel_x = -32;
- random_basetype = /obj/structure/sign/poster/contraband
- },
-/turf/open/floor/wood,
-/area/crew_quarters/abandoned_gambling_den)
-"cae" = (
-/obj/structure/table/wood/poker,
-/obj/item/toy/cards/deck,
-/turf/open/floor/wood,
-/area/crew_quarters/abandoned_gambling_den)
-"cak" = (
-/obj/effect/landmark/event_spawn,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
-"cal" = (
-/turf/closed/mineral,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
-"cam" = (
-/turf/closed/wall,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
-"can" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/hallway/primary/port)
-"cao" = (
-/obj/structure/closet/emcloset,
-/turf/open/floor/plating,
-/area/hallway/primary/port)
-"cap" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/machinery/airalarm{
- dir = 4;
- pixel_x = -22
- },
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"caq" = (
-/obj/structure/table/wood,
-/obj/item/nullrod,
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"cas" = (
-/obj/structure/chair/wood/wings{
- icon_state = "wooden_chair_wings";
- dir = 1
- },
-/obj/effect/landmark/start/chaplain,
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"cat" = (
-/obj/machinery/newscaster{
- pixel_x = 32
- },
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"cau" = (
-/obj/structure/closet/coffin,
-/obj/machinery/camera{
- c_tag = "Chapel Coffins";
- dir = 9
- },
-/turf/open/floor/plasteel/black,
-/area/chapel/main)
-"cav" = (
-/obj/item/chair/stool,
-/turf/open/floor/wood,
-/area/crew_quarters/abandoned_gambling_den)
-"caw" = (
-/obj/structure/sign/poster/random{
- name = "random contraband poster";
- pixel_y = -32;
- random_basetype = /obj/structure/sign/poster/contraband
- },
-/turf/open/floor/wood{
- icon_state = "wood-broken"
- },
-/area/crew_quarters/abandoned_gambling_den)
-"caF" = (
-/obj/structure/glowshroom/single,
-/obj/effect/decal/cleanable/cobweb,
-/turf/open/floor/plating/asteroid,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
-"caG" = (
-/turf/open/floor/plating/asteroid,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
-"caH" = (
-/turf/open/floor/plating/astplate,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
-"caI" = (
-/obj/structure/falsewall{
- desc = "A huge chunk of metal used to separate rooms. Nothing odd here, sir.";
- name = "inconspicuous wall"
- },
-/turf/open/floor/plating/astplate,
-/area/crew_quarters/fitness)
-"caJ" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 9
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"caK" = (
-/obj/machinery/light,
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"caL" = (
-/obj/structure/closet/wardrobe/chaplain_black,
-/turf/open/floor/plasteel/grimy,
-/area/chapel/office)
-"caM" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/east)
-"caN" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/barricade/wooden,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/east)
-"caO" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/girder,
-/obj/structure/grille,
-/obj/structure/barricade/wooden,
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
-"caP" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/grille,
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
-"caQ" = (
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/open/floor/wood,
-/area/crew_quarters/abandoned_gambling_den)
-"caS" = (
-/obj/item/chair,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/port/west)
-"caV" = (
-/obj/structure/table/reinforced,
-/obj/item/stack/cable_coil/white,
-/obj/item/stack/cable_coil/white,
-/obj/item/crowbar/red,
-/turf/open/floor/plasteel/vault{
- dir = 5
- },
-/area/shuttle/syndicate)
-"caW" = (
-/obj/structure/barricade/wooden,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/west)
-"caX" = (
-/obj/structure/glowshroom/single,
-/turf/open/floor/plating/asteroid,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
-"caY" = (
-/obj/machinery/disposal/bin,
-/obj/structure/disposalpipe/trunk{
- dir = 4
- },
-/obj/machinery/newscaster{
- pixel_x = -28;
- pixel_y = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"caZ" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/camera{
- c_tag = "Holodeck South";
- dir = 1;
- network = list("SS13")
- },
-/obj/structure/closet/lasertag/blue,
-/obj/structure/sign/poster/random{
- name = "random official poster";
- pixel_y = -32;
- random_basetype = /obj/structure/sign/poster/official
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"cba" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/machinery/light,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/closet/lasertag/blue,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"cbb" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/closet/lasertag/red,
-/obj/item/device/radio/intercom{
- broadcasting = 0;
- name = "Station Intercom (General)";
- pixel_y = -28
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"cbc" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/closet/lasertag/red,
-/obj/structure/sign/poster/random{
- name = "random official poster";
- pixel_y = -32;
- random_basetype = /obj/structure/sign/poster/official
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"cbd" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/structure/sign/securearea{
- desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
- icon_state = "space";
- layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_y = -32
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"cbe" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"cbf" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 5
- },
-/obj/machinery/camera{
- c_tag = "Service Asteroid Hallway 6";
- dir = 4
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = -24
- },
-/turf/open/floor/plasteel/neutral/corner{
- dir = 8
- },
-/area/hallway/primary/port)
-"cbg" = (
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/neutral/corner,
-/area/hallway/primary/port)
-"cbh" = (
-/obj/structure/rack,
-/obj/item/clothing/suit/space/fragile,
-/obj/item/clothing/head/helmet/space/fragile,
-/obj/structure/sign/securearea{
- desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
- icon_state = "space";
- layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_y = -32
- },
-/turf/open/floor/plating,
-/area/hallway/primary/port)
-"cbi" = (
-/obj/machinery/door/window/northleft{
- name = "Chapel Mail";
- req_access_txt = "22"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/chapel/office)
-"cbj" = (
-/obj/structure/disposalpipe/segment,
-/turf/closed/wall,
-/area/chapel/office)
-"cbk" = (
-/obj/machinery/door/airlock{
- name = "Crematorium";
- req_access_txt = "22"
- },
-/turf/open/floor/plasteel/black,
-/area/chapel/office)
-"cbl" = (
-/obj/structure/cable/orange,
-/obj/machinery/power/apc{
- dir = 2;
- name = "Gambler Den APC";
- areastring = "/area/crew_quarters/abandoned_gambling_den";
- pixel_y = -24
- },
-/turf/open/floor/wood{
- icon_state = "wood-broken"
- },
-/area/crew_quarters/abandoned_gambling_den)
-"cbm" = (
-/obj/machinery/computer/slot_machine,
-/turf/open/floor/wood,
-/area/crew_quarters/abandoned_gambling_den)
-"cbn" = (
-/obj/machinery/computer/slot_machine,
-/obj/structure/sign/poster/random{
- name = "random contraband poster";
- pixel_y = -32;
- random_basetype = /obj/structure/sign/poster/contraband
- },
-/turf/open/floor/wood,
-/area/crew_quarters/abandoned_gambling_den)
-"cbs" = (
-/obj/structure/closet,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/port/west)
-"cbt" = (
-/obj/machinery/door/airlock/glass_external{
- cyclelinkeddir = 2
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plating,
-/area/crew_quarters/fitness)
-"cbu" = (
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel/neutral/corner{
- dir = 8
- },
-/area/hallway/primary/port)
-"cbv" = (
-/obj/machinery/door/airlock/glass_external{
- cyclelinkeddir = 2
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/hallway/primary/port)
-"cbw" = (
-/obj/structure/disposalpipe/trunk{
- dir = 4
- },
-/obj/structure/disposaloutlet{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/chapel/office)
-"cbx" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/closed/wall,
-/area/chapel/office)
-"cby" = (
-/obj/structure/bodycontainer/crematorium{
- id = "creamed"
- },
-/turf/open/floor/plasteel/black,
-/area/chapel/office)
-"cbz" = (
-/turf/open/floor/plasteel/black,
-/area/chapel/office)
-"cbA" = (
-/obj/machinery/camera{
- c_tag = "Crematorium";
- dir = 9
- },
-/obj/item/device/radio/intercom{
- broadcasting = 0;
- name = "Station Intercom (General)";
- pixel_y = 20
- },
-/turf/open/floor/plasteel/black,
-/area/chapel/office)
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-/obj/structure/plasticflaps,
-/obj/machinery/navbeacon{
- codes_txt = "delivery;dir=8";
- dir = 8;
- freq = 1400;
- location = "Chapel"
- },
-/turf/open/floor/plating,
-/area/chapel/office)
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-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
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-/obj/item/device/assembly/mousetrap/armed,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/east)
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-/turf/open/floor/plating/astplate,
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-/obj/structure/bed,
-/obj/item/bedsheet/clown,
-/turf/open/floor/plating,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
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-/obj/structure/table/wood,
-/obj/item/device/flashlight/lamp/bananalamp,
-/obj/item/device/instrument/violin,
-/obj/effect/decal/cleanable/cobweb/cobweb2,
-/obj/structure/sign/poster/contraband/clown{
- pixel_y = 32
- },
-/turf/open/floor/plating,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
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- name = "Secret Clown HQ"
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-/turf/open/floor/plating/astplate,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/fans/tiny,
-/turf/open/floor/plating,
-/area/crew_quarters/fitness)
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- dir = 8
- },
-/area/hallway/primary/port)
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- },
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- d2 = 2;
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- },
-/obj/structure/fans/tiny,
-/turf/open/floor/plating,
-/area/hallway/primary/port)
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- id = "creamed";
- pixel_x = -24
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-/area/chapel/office)
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-/turf/open/floor/plasteel/black,
-/area/chapel/office)
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-/obj/structure/table/wood,
-/obj/item/storage/book/bible,
-/turf/open/floor/plasteel/black,
-/area/chapel/office)
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-/obj/structure/closet/crate{
- name = "top secret clown supplies"
- },
-/obj/item/reagent_containers/food/snacks/pie/cream,
-/obj/item/reagent_containers/food/snacks/pie/cream,
-/obj/item/reagent_containers/food/snacks/pie/cream,
-/obj/item/reagent_containers/food/snacks/pie/cream,
-/obj/item/reagent_containers/food/snacks/pie/cream,
-/obj/item/storage/box/mousetraps,
-/obj/item/storage/crayons,
-/obj/item/clothing/mask/joy,
-/turf/open/floor/plating,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
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-/turf/open/floor/plating,
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- name = "Top Secret Clown HQ"
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-/mob/living/carbon/monkey{
- name = "Mr.Teeny"
- },
-/turf/open/floor/plating,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
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-/obj/effect/landmark/blobstart,
-/turf/open/floor/plating/astplate,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
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- cyclelinkeddir = 1
- },
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-/turf/open/floor/plating,
-/area/crew_quarters/fitness)
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-/turf/open/floor/plating/asteroid/airless,
-/area/mine/unexplored{
- name = "Docking Asteroid"
- })
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-/turf/closed/mineral,
-/area/mine/unexplored{
- name = "Docking Asteroid"
- })
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-/turf/closed/wall,
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- name = "Docking Asteroid"
- })
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- dir = 5
- },
-/turf/open/floor/plating/airless/astplate,
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- name = "Civilian Asteroid"
- })
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- dir = 10
- },
-/obj/effect/spawner/structure/window/hollow/reinforced/middle/vertical,
-/turf/open/floor/plating,
-/area/hallway/secondary/bridges/serv_sci)
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- name = "reinforced floor"
- },
-/area/hallway/secondary/bridges/serv_sci)
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-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
- d1 = 1;
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- },
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- name = "reinforced floor"
- },
-/area/hallway/secondary/bridges/serv_sci)
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- dir = 6
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- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
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-/turf/open/floor/plating,
-/area/hallway/secondary/bridges/serv_sci)
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-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 9
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/open/floor/plating/airless/astplate,
-/area/mine/unexplored{
- name = "Civilian Asteroid"
- })
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- dir = 6
- },
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- dir = 4;
- icon_state = "pipe-c"
- },
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-/turf/open/space,
-/area/space)
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- dir = 9
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- dir = 8;
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- },
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-/turf/open/floor/plating,
-/area/hallway/secondary/bridges/dock_med)
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-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
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- dir = 5
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-/obj/effect/spawner/structure/window/hollow/reinforced/middle/vertical,
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-/area/hallway/secondary/bridges/dock_med)
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-/obj/structure/table,
-/obj/item/toy/figure/clown,
-/turf/open/floor/plating,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
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-/obj/item/grown/bananapeel{
- name = "state-of-the-art clown home defense peel"
- },
-/obj/structure/table,
-/obj/item/grown/bananapeel{
- name = "state-of-the-art clown home defense peel"
- },
-/obj/item/coin/clown,
-/turf/open/floor/plating,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
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-/obj/structure/closet/crate/bin,
-/obj/item/clothing/mask/gas/mime,
-/turf/open/floor/plating,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
-"cck" = (
-/obj/machinery/vending/autodrobe{
- desc = "A vending machine for costumes. The machine seems blessed by some higher power, allowing it to function without power. HONK!";
- use_power = 0
- },
-/turf/open/floor/plating,
-/area/crew_quarters/theatre{
- name = "Top Secret Clown HQ"
- })
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-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/effect/spawner/structure/window/hollow/reinforced/middle/vertical,
-/turf/open/floor/plating,
-/area/hallway/secondary/bridges/serv_sci)
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-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/spawner/structure/window/hollow/reinforced/middle/vertical,
-/turf/open/floor/plating,
-/area/hallway/secondary/bridges/serv_sci)
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-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/disposalpipe/segment,
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- cyclelinkeddir = 2;
- name = "Arrivals Atmospherics Checkpoint";
- req_access_txt = "24"
- },
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
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-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/space)
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-/obj/item/stack/sheet/mineral/wood,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
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-/obj/machinery/light/small{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/disposalpipe/segment,
-/obj/structure/fans/tiny,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"ccr" = (
-/obj/machinery/door/airlock/glass_external{
- cyclelinkeddir = 2
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"ccs" = (
-/turf/closed/mineral/random/labormineral,
-/area/mine/unexplored{
- name = "Docking Asteroid"
- })
-"cct" = (
-/turf/closed/mineral/random/low_chance,
-/area/maintenance/asteroid/port/west)
-"ccu" = (
-/obj/effect/landmark/event_spawn,
-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/starboard/aft)
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-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
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- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/fans/tiny,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"ccw" = (
-/obj/effect/decal/cleanable/cobweb/cobweb2,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
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-/obj/item/ore/iron,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
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-/obj/effect/decal/cleanable/cobweb/cobweb2,
-/obj/structure/closet/crate{
- icon_state = "crateopen";
- opened = 1
- },
-/obj/item/ore/iron,
-/obj/item/ore/iron,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
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-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/engine{
- name = "reinforced floor"
- },
-/area/hallway/secondary/bridges/serv_sci)
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-/obj/effect/turf_decal/stripes/line{
- dir = 9
- },
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
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-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
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-/obj/machinery/atmospherics/components/binary/pump{
- dir = 2;
- name = "Mix Input";
- on = 1
- },
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- dir = 5
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
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-/obj/machinery/door/airlock/glass_external{
- cyclelinkeddir = 1
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"ccE" = (
-/turf/closed/mineral/random/labormineral,
-/area/maintenance/asteroid/aft/arrivals)
-"ccF" = (
-/turf/closed/mineral/random/low_chance,
-/area/mine/unexplored{
- name = "Civilian Asteroid"
- })
-"ccG" = (
-/obj/item/ore/iron,
-/obj/item/ore/iron,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
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-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 4
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/machinery/camera{
- c_tag = "Docking Atmospherics Checkpoint";
- dir = 5
- },
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
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- dir = 9
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- dir = 4
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
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-/obj/machinery/light{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/neutral/corner,
-/area/hallway/primary/starboard/aft)
-"ccK" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"ccL" = (
-/obj/structure/ore_box,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/aft/arrivals)
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-/obj/item/ore/iron,
-/obj/item/ore/iron,
-/obj/item/ore/iron,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/aft/arrivals)
-"ccN" = (
-/obj/item/storage/bag/ore,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
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-/obj/structure/ore_box,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
-"ccP" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 4
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
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-/obj/machinery/light/small{
- dir = 8
- },
-/obj/machinery/portable_atmospherics/canister/air,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"ccQ" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"ccR" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"ccS" = (
-/obj/item/device/radio/intercom{
- broadcasting = 0;
- name = "Station Intercom (General)";
- pixel_x = 28
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/neutral/corner,
-/area/hallway/primary/starboard/aft)
-"ccT" = (
-/obj/item/storage/bag/ore,
-/obj/item/pickaxe/mini,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/aft/arrivals)
-"ccU" = (
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/aft/arrivals)
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-/obj/item/device/flashlight/lantern,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/aft/arrivals)
-"ccW" = (
-/turf/closed/mineral,
-/area/mine/unexplored{
- name = "Research Asteroid"
- })
-"ccX" = (
-/turf/closed/mineral/random/low_chance,
-/area/mine/unexplored{
- name = "Research Asteroid"
- })
-"ccY" = (
-/obj/item/device/flashlight/lantern,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
-"ccZ" = (
-/obj/item/pickaxe/mini,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
-"cda" = (
-/turf/closed/mineral/random/labormineral,
-/area/mine/unexplored{
- name = "Research Asteroid"
- })
-"cdb" = (
-/turf/open/floor/plating/asteroid/airless,
-/area/mine/unexplored{
- name = "Research Asteroid"
- })
-"cdc" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/engine{
- name = "reinforced floor"
- },
-/area/hallway/secondary/bridges/serv_sci)
-"cdd" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/camera{
- c_tag = "Service-Research Bridge";
- dir = 9
- },
-/turf/open/floor/engine{
- name = "reinforced floor"
- },
-/area/hallway/secondary/bridges/serv_sci)
-"cde" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 4
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/machinery/portable_atmospherics/canister/air,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"cdf" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"cdg" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"cdh" = (
-/obj/effect/spawner/lootdrop/grille_or_trash,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/aft/arrivals)
-"cdi" = (
-/turf/closed/mineral,
-/area/maintenance/asteroid/aft/arrivals)
-"cdj" = (
-/obj/machinery/power/solar{
- id = "portsolar";
- name = "Port Solar Array"
- },
-/turf/open/floor/plasteel/airless/solarpanel,
-/area/solar/asteroid/aft)
-"cdk" = (
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"cdl" = (
-/obj/machinery/atmospherics/components/binary/pump{
- dir = 2;
- name = "Mix Output";
- on = 1
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"cdm" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/turf_decal/stripes/line,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel/neutral/corner{
- dir = 8
- },
-/area/hallway/primary/starboard/aft)
-"cdn" = (
-/turf/open/floor/plasteel/airless/solarpanel,
-/area/solar/asteroid/aft)
-"cdo" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"cdp" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
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- },
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- },
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-/obj/machinery/camera{
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- },
-/turf/open/floor/plasteel/darkgreen,
-/area/hydroponics)
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-/obj/machinery/light,
-/turf/open/floor/plasteel/black,
-/area/hydroponics)
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- name = "Bee-keeping suits"
- },
-/obj/item/clothing/head/beekeeper_head,
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-/obj/item/clothing/suit/beekeeper_suit,
-/obj/item/clothing/suit/beekeeper_suit,
-/obj/item/melee/flyswatter,
-/obj/item/melee/flyswatter,
-/obj/machinery/camera{
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- network = list("SS13");
- start_active = 1
- },
-/turf/open/floor/plasteel/darkgreen,
-/area/hydroponics)
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- name = "Hydroponics APC";
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- pixel_x = -23;
- pixel_y = 2
- },
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- },
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-/obj/structure/cable/orange{
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- d2 = 2;
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- },
-/turf/open/floor/plating/astplate,
-/area/hydroponics)
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- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/east)
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- },
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- },
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-/turf/open/floor/plasteel,
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- d2 = 2;
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- },
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-/area/engine/atmos)
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- id = "n2_in"
- },
-/obj/structure/lattice/catwalk,
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- },
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- },
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- },
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- name = "Waste Release"
- },
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-/area/engine/atmos)
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- },
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- },
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- },
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-/area/engine/atmos)
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- name = "Nitrogen Supply Control";
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- },
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- name = "N2 to Pure"
- },
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- layer = 2.9
- },
-/obj/structure/window/reinforced,
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- req_access_txt = "24"
- },
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- },
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-/area/crew_quarters/heads/chief)
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- filter_type = "o2";
- name = "oxygen filter";
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- },
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- dir = 8
- },
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-/area/engine/atmos)
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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- target_pressure = 101
- },
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- },
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- },
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- sensors = list("air_sensor" = "Tank")
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- },
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- name = "Interior Pipe Access";
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- name = "Air to South Canister";
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- },
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- name = "Plasma Supply Control";
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- sensors = list("tox_sensor" = "Tank")
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- input_tag = "n2o_in";
- name = "Nitrous Oxide Supply Control";
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- sensors = list("n2o_sensor" = "Tank")
- },
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- },
-/area/engine/atmos)
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-/area/maintenance/asteroid/fore/com_east)
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-"deO" = (
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-/area/maintenance/asteroid/fore/com_north)
-"deP" = (
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-"deQ" = (
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-"deS" = (
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-/area/maintenance/asteroid/fore/cargo_west)
-"deU" = (
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-/area/maintenance/asteroid/fore/com_east)
-"deV" = (
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-/obj/item/stack/sheet/metal,
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-/area/maintenance/asteroid/fore/cargo_west)
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- id = "armoryaccess";
- name = "Armory Shutters"
- },
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-/turf/open/floor/plasteel/black,
-/area/security/armory)
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- },
-/obj/machinery/button/door{
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- name = "Armory Shutter Access";
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-/area/security/armory)
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-/obj/item/device/radio/intercom{
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- name = "Station Intercom (General)";
- pixel_x = 28
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-/turf/open/floor/plating/asteroid,
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- },
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- name = "Fore Asteroid Maintenance Access";
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- },
-/turf/open/floor/plating,
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-/area/maintenance/asteroid/fore/com_east)
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-/turf/open/floor/plating,
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-/turf/open/floor/plating,
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- dir = 4
- },
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-/turf/open/floor/plating,
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- d2 = 2;
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- },
-/obj/item/device/assembly/mousetrap/armed,
-/turf/open/floor/plating/astplate,
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-/obj/item/stack/sheet/metal,
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-/area/maintenance/asteroid/fore/cargo_south)
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-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/com_north)
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-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_west)
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- d2 = 2;
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- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_west)
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- d2 = 4;
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- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/cargo_south)
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- },
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- icon_state = "1-2"
- },
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- icon_state = "4-8"
- },
-/turf/open/floor/plating/astplate,
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- icon_state = "1-2"
- },
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-/area/maintenance/asteroid/fore/cargo_south)
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-/area/maintenance/asteroid/fore/cargo_south)
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-/turf/open/floor/plating/asteroid,
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- },
-/turf/open/floor/plating,
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-/obj/effect/spawner/lootdrop/maintenance,
-/obj/effect/spawner/lootdrop/maintenance,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/com_north)
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- d2 = 2;
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- },
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-/area/maintenance/asteroid/fore/cargo_south)
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-/turf/open/floor/plating/asteroid,
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-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_west)
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-/obj/item/stack/sheet/metal,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/fore/com_west)
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- d2 = 2;
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-/turf/open/floor/plating,
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- layer = 4
- },
-/turf/closed/wall,
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- name = "Fore Asteroid Maintenance Access";
- req_access_txt = "12"
- },
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-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
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- },
-/turf/open/floor/plating/asteroid,
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-/area/maintenance/asteroid/fore/com_west)
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- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
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- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
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- },
-/obj/structure/disposalpipe/segment{
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- d2 = 8;
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- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
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- },
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/open/floor/plating,
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- },
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-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/starboard/fore)
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-/area/hallway/primary/starboard/fore)
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-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/starboard/fore)
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- },
-/obj/effect/turf_decal/stripes/line{
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- },
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/starboard/fore)
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- },
-/turf/open/floor/plating/astplate,
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- name = "Fore Asteroid Maintenance Access";
- req_access_txt = "12"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
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-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
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-/obj/structure/grille,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/maintenance{
- name = "Fore Asteroid Maintenance Access";
- req_access_txt = "12"
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
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- name = "Fore Asteroid Maintenance Access";
- req_access_txt = "12"
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
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-/obj/structure/closet/crate,
-/obj/effect/spawner/lootdrop/maintenance,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
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- },
-/turf/open/floor/plating,
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- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_south)
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- icon_state = "ast_warn";
- dir = 1
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/cargo_south)
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-/turf/closed/wall,
-/area/maintenance/asteroid/fore/com_south)
-"dhw" = (
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/fore/com_south)
-"dhx" = (
-/obj/structure/grille,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/fore/com_south)
-"dhy" = (
-/obj/structure/rack,
-/obj/effect/spawner/lootdrop/maintenance,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/fore/com_south)
-"dhz" = (
-/obj/structure/girder,
-/obj/item/stack/sheet/metal,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/fore/com_south)
-"dhA" = (
-/obj/structure/closet/firecloset/full,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/fore/com_south)
-"dhB" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_south)
-"dhC" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/fore)
-"dhD" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/fore)
-"dhE" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/fore/com_south)
-"dhF" = (
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_south)
-"dhG" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_south)
-"dhH" = (
-/turf/closed/wall/rust,
-/area/maintenance/asteroid/fore/com_south)
-"dhI" = (
-/obj/structure/table,
-/obj/machinery/cell_charger,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
-"dhJ" = (
-/obj/structure/grille,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/cargo_south)
-"dhK" = (
-/obj/effect/turf_decal/stripes/asteroid/line,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/cargo_south)
-"dhL" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/cargo_south)
-"dhM" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/maintenance/asteroid/fore/cargo_south)
-"dhN" = (
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
-"dhO" = (
-/obj/effect/turf_decal/stripes/line,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/starboard/fore)
-"dhP" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
-"dhQ" = (
-/obj/structure/chair/stool,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
-"dhR" = (
-/obj/structure/closet,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
-"dhS" = (
-/obj/structure/closet/emcloset,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/fore)
-"dhT" = (
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/fore)
-"dhU" = (
-/turf/open/floor/plasteel/neutral/corner{
- dir = 4
- },
-/area/hallway/primary/starboard/fore)
-"dhV" = (
-/obj/machinery/power/smes/engineering,
-/obj/structure/cable/orange,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
-"dhW" = (
-/obj/structure/table,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/fore)
-"dhX" = (
-/obj/structure/chair{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
-"dhY" = (
-/obj/structure/table,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
-"dhZ" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/cargo_south)
-"dia" = (
-/obj/machinery/door/airlock/glass,
-/turf/open/floor/plasteel/neutral/corner{
- dir = 4
- },
-/area/hallway/primary/starboard/fore)
-"dib" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solar/asteroid/fore)
-"dic" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solar/asteroid/command)
-"did" = (
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solar/asteroid/command)
-"die" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solar/asteroid/fore)
-"dif" = (
-/turf/closed/mineral,
-/area/maintenance/asteroid/port/neast)
-"dig" = (
-/turf/closed/wall/rust,
-/area/maintenance/asteroid/port/neast)
-"dih" = (
-/turf/closed/wall,
-/area/maintenance/asteroid/port/neast)
-"dii" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/neast)
-"dij" = (
-/turf/closed/mineral/random/labormineral,
-/area/maintenance/asteroid/port/west)
-"dik" = (
-/obj/effect/turf_decal/stripes/asteroid/line{
- icon_state = "ast_warn";
- dir = 8
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/neast)
-"dil" = (
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/neast)
-"dim" = (
-/obj/structure/girder,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
-"din" = (
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
-"dio" = (
-/obj/effect/spawner/lootdrop/grille_or_trash,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
-"dip" = (
-/obj/structure/closet/crate,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
-"diq" = (
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/west)
-"dir" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
- dir = 5
- },
-/turf/closed/wall/r_wall,
-/area/engine/engineering)
-"dis" = (
-/turf/closed/wall,
-/area/maintenance/asteroid/port/east)
-"dit" = (
-/turf/open/floor/plating,
-/area/maintenance/asteroid/port/east)
-"diu" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/port/east)
-"div" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/east)
-"diw" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/east)
-"dix" = (
-/turf/closed/mineral/random/labormineral,
-/area/maintenance/asteroid/port/east)
-"diy" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/east)
-"diz" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/east)
-"diA" = (
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/east)
-"diB" = (
-/turf/closed/mineral,
-/area/maintenance/asteroid/port/east)
-"diC" = (
-/obj/effect/turf_decal/stripes/asteroid/line,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/west)
-"diD" = (
-/obj/structure/girder,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/east)
-"diE" = (
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/east)
-"diF" = (
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/east)
-"diG" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/east)
-"diH" = (
-/obj/structure/closet/firecloset/full,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/east)
-"diI" = (
-/turf/closed/wall/rust,
-/area/maintenance/asteroid/port/east)
-"diJ" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
-"diK" = (
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/port/east)
-"diL" = (
-/obj/structure/grille,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/west)
-"diM" = (
-/obj/structure/closet/crate,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/east)
-"diO" = (
-/obj/structure/closet/crate,
-/obj/effect/spawner/lootdrop/maintenance,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/east)
-"diS" = (
-/obj/machinery/light/small,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/port/east)
-"diT" = (
-/turf/closed/wall,
-/area/hallway/primary/starboard/aft)
-"diU" = (
-/obj/machinery/door/airlock/glass,
-/turf/open/floor/plasteel/neutral/corner{
- dir = 8
- },
-/area/hallway/primary/starboard/aft)
-"diV" = (
-/obj/machinery/door/airlock/glass,
-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/starboard/aft)
-"diW" = (
-/obj/structure/sign/map/left/ceres{
- pixel_x = -32
- },
-/turf/open/floor/plasteel/neutral/corner{
- dir = 8
- },
-/area/hallway/primary/starboard/aft)
-"diX" = (
-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/starboard/aft)
-"diY" = (
-/obj/machinery/door/airlock/glass_external{
- cyclelinkeddir = 2
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"diZ" = (
-/turf/open/floor/plasteel/neutral/corner{
- dir = 8
- },
-/area/hallway/primary/starboard/aft)
-"dja" = (
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24
- },
-/turf/open/floor/plasteel/neutral/corner{
- dir = 8
- },
-/area/hallway/primary/starboard/aft)
-"djb" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"djc" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 6
- },
-/turf/open/floor/plasteel/neutral/corner{
- dir = 8
- },
-/area/hallway/primary/starboard/aft)
-"djd" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/starboard/aft)
-"dje" = (
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"djf" = (
-/obj/structure/closet/emcloset,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"djg" = (
-/obj/machinery/status_display{
- density = 0;
- layer = 4
- },
-/turf/closed/wall,
-/area/hallway/primary/starboard/aft)
-"djh" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel/neutral/corner{
- dir = 8
- },
-/area/hallway/primary/starboard/aft)
-"dji" = (
-/obj/structure/table,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"djj" = (
-/obj/structure/rack,
-/obj/item/clothing/suit/space/fragile,
-/obj/item/clothing/head/helmet/space/fragile,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"djk" = (
-/turf/open/space,
-/area/solar/asteroid/aft)
-"djl" = (
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solar/asteroid/aft)
-"djm" = (
-/obj/structure/table,
-/obj/item/wrench,
-/obj/item/clothing/glasses/meson,
-/obj/effect/turf_decal/stripes/line{
- dir = 10
- },
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"djn" = (
-/obj/effect/turf_decal/stripes/line,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/starboard/aft)
-"djo" = (
-/obj/structure/tank_dispenser/oxygen,
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"djp" = (
-/obj/structure/lattice,
-/turf/open/space,
-/area/solar/asteroid/aft)
-"djq" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solar/asteroid/aft)
-"djr" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/neutral/corner,
-/area/hallway/primary/starboard/aft)
-"djs" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solar/asteroid/aft)
-"djt" = (
-/obj/item/stack/cable_coil{
- amount = 2
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solar/asteroid/aft)
-"dju" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solar/asteroid/aft)
-"djv" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/hallway/primary/starboard/aft)
-"djw" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/neutral,
-/area/hallway/primary/starboard/aft)
-"djx" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel/neutral/corner{
- dir = 8
- },
-/area/hallway/primary/starboard/aft)
-"djy" = (
-/obj/structure/table,
-/obj/machinery/cell_charger,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/aft/science)
-"djz" = (
-/turf/closed/wall,
-/area/maintenance/asteroid/aft/science)
-"djA" = (
-/turf/open/floor/plating,
-/area/maintenance/asteroid/aft/science)
-"djB" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/aft/science)
-"djC" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/aft/science)
-"djD" = (
-/obj/effect/spawner/lootdrop/grille_or_trash,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/aft/science)
-"djE" = (
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/aft/science)
-"djF" = (
-/obj/structure/girder,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/aft/science)
-"djG" = (
-/turf/closed/mineral,
-/area/maintenance/asteroid/aft/science)
-"djH" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/aft/science)
-"djI" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/aft/science)
-"djJ" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/spawner/lootdrop/grille_or_trash,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/aft/science)
-"djK" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/item/device/assembly/mousetrap/armed,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/aft/science)
-"djL" = (
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/aft/science)
-"djM" = (
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/aft/science)
-"djN" = (
-/obj/machinery/computer/station_alert,
-/obj/structure/cable/orange{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/aft/science)
-"djO" = (
-/obj/structure/grille,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/aft/science)
-"djP" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/aft/science)
-"djQ" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/aft/science)
-"djR" = (
-/turf/closed/wall/rust,
-/area/maintenance/asteroid/aft/science)
-"djS" = (
-/obj/machinery/power/smes/engineering,
-/obj/structure/cable/orange,
-/turf/open/floor/plasteel/floorgrime,
-/area/maintenance/asteroid/aft/science)
-"djT" = (
-/obj/structure/closet/crate,
-/obj/effect/spawner/lootdrop/maintenance,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/aft/science)
-"djU" = (
-/obj/effect/turf_decal/stripes/asteroid/line,
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-/obj/machinery/camera{
- c_tag = "Brig Perma North";
- dir = 6;
- network = list("SS13","Security","PrisonCell")
- },
-/turf/open/floor/plating/asteroid,
-/area/security/prison)
-"dmy" = (
-/obj/machinery/computer/shuttle/labor,
-/obj/effect/turf_decal/stripes/line{
- dir = 10
- },
-/turf/open/floor/plasteel,
-/area/security/processing)
-"dmA" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/security/processing)
-"dmB" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel,
-/area/security/processing)
-"dmC" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/item/device/radio/intercom{
- broadcasting = 0;
- name = "Station Intercom (General)";
- pixel_x = 28
- },
-/turf/open/floor/plasteel,
-/area/security/processing)
-"dmD" = (
-/obj/structure/closet/secure_closet/brig{
- id = "Cell 4";
- name = "Cell 4 Locker"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dmE" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel/red/side{
- dir = 9
- },
-/area/security/prison)
-"dmF" = (
-/obj/structure/closet/secure_closet/brig{
- id = "Cell 7";
- name = "Cell 7 Locker"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dmG" = (
-/obj/machinery/camera{
- c_tag = "Brig Cell 7";
- dir = 9;
- network = list("SS13","Security","PrisonCell")
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dmH" = (
-/obj/machinery/camera{
- c_tag = "Brig Perma Wing 3";
- dir = 4;
- network = list("SS13","Security")
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/red/side{
- dir = 8
- },
-/area/security/prison)
-"dmJ" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Perma Cell 1";
- req_access_txt = "2"
- },
-/obj/machinery/atmospherics/pipe/simple/general/hidden,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dmK" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/item/device/radio/intercom{
- desc = "Talk through this. It looks like it has been modified to not broadcast.";
- dir = 2;
- name = "Prison Intercom (General)";
- pixel_y = 24;
- prison_radio = 1
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dmL" = (
-/obj/machinery/flasher{
- id = "PCell 1";
- pixel_y = 32
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dmM" = (
-/obj/machinery/door/airlock/glass{
- id_tag = "permabolt1";
- name = "Cell 1"
- },
-/obj/machinery/door/poddoor/preopen{
- id = "isolation1";
- name = "cell isolation blast door"
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dmO" = (
-/obj/structure/holohoop,
-/turf/open/floor/plating/astplate,
-/area/security/prison)
-"dmV" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/shuttle/labor)
-"dmW" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Prisoner Processing";
- req_access_txt = "2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel,
-/area/security/processing)
-"dmY" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/security/processing)
-"dmZ" = (
-/obj/machinery/navbeacon{
- codes_txt = "patrol;next_patrol=CellBlockUpRight";
- location = "CellBlockUpLeft";
- name = "navigation beacon (CellBlockUpLeft)"
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"dna" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"dnb" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"dnc" = (
-/obj/machinery/door/window/brigdoor/security/cell/eastleft{
- id = "Cell 7";
- name = "Cell Door 7"
- },
-/turf/open/floor/plasteel/red,
-/area/security/prison)
-"dnd" = (
-/obj/machinery/flasher{
- id = "Cell 7";
- pixel_x = 32
- },
-/obj/machinery/holopad,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dne" = (
-/obj/structure/table,
-/obj/item/paper_bin,
-/obj/item/pen,
-/obj/machinery/light/small,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/button/door{
- id = "permabolt1";
- name = "Cell 1 Lockdown";
- pixel_x = 24;
- pixel_y = 8;
- req_access_txt = "0";
- specialfunctions = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dnu" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 9
- },
-/obj/machinery/camera{
- c_tag = "Brig Labor Shuttle Dock main";
- dir = 4;
- network = list("SS13","Security")
- },
-/turf/open/floor/plasteel,
-/area/security/processing)
-"dnz" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/firedoor,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable/orange{
- d2 = 4;
- icon_state = "0-4"
- },
-/turf/open/floor/plating,
-/area/security/prison)
-"dnA" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"dnB" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"dnC" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/firedoor,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable/orange{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/open/floor/plating,
-/area/security/prison)
-"dnO" = (
-/obj/machinery/door/airlock/external{
- cyclelinkeddir = 4;
- name = "Labor Camp Shuttle Airlock";
- shuttledocked = 1
- },
-/turf/open/floor/plating,
-/area/security/processing)
-"dnS" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/security/processing)
-"dnT" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"dnU" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Perma Cell 2";
- req_access_txt = "2"
- },
-/obj/machinery/atmospherics/pipe/simple/general/hidden,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dnW" = (
-/obj/machinery/flasher{
- id = "PCell 2";
- pixel_y = 32
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dnX" = (
-/obj/machinery/door/airlock/glass{
- id_tag = "permabolt2";
- name = "Cell 2"
- },
-/obj/machinery/door/poddoor/preopen{
- id = "isolation2";
- name = "cell isolation blast door"
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dnY" = (
-/obj/item/toy/beach_ball/holoball,
-/turf/open/floor/plating/astplate,
-/area/security/prison)
-"doa" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/security/processing)
-"dob" = (
-/obj/effect/turf_decal/stripes/line,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/security/processing)
-"doc" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/firedoor,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/security/processing)
-"dod" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/security/processing)
-"doe" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"dof" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/red/side{
- dir = 4
- },
-/area/security/prison)
-"dog" = (
-/obj/machinery/camera{
- c_tag = "Brig Cell 8";
- dir = 9;
- network = list("SS13","Security","PrisonCell")
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"doh" = (
-/obj/structure/table,
-/obj/item/paper_bin,
-/obj/item/pen,
-/obj/machinery/light/small,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/button/door{
- id = "permabolt2";
- name = "Cell 2 Lockdown";
- pixel_x = 24;
- pixel_y = 8;
- req_access_txt = "0";
- specialfunctions = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dol" = (
-/obj/structure/closet/emcloset,
-/obj/machinery/light,
-/turf/open/floor/plating,
-/area/security/processing)
-"dom" = (
-/obj/machinery/disposal/deliveryChute{
- desc = "A chute for the reformed crewmember to re-enter the station population.";
- dir = 1;
- name = "Gulag Exit Chute"
- },
-/obj/machinery/door/window/northright,
-/obj/structure/disposalpipe/trunk,
-/turf/open/floor/plating,
-/area/security/processing)
-"don" = (
-/obj/machinery/airalarm{
- dir = 4;
- pixel_x = -23
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel,
-/area/security/processing)
-"doo" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/security/processing)
-"dop" = (
-/obj/machinery/flasher{
- id = "Cell 3";
- pixel_x = -32
- },
-/obj/machinery/holopad,
-/obj/machinery/light/small{
- brightness = 3;
- dir = 8
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dor" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/camera{
- c_tag = "Brig Cellblock North";
- dir = 10;
- network = list("SS13","Security")
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"dot" = (
-/obj/machinery/flasher{
- id = "Cell 8";
- pixel_x = 32
- },
-/obj/machinery/holopad,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dou" = (
-/obj/structure/sign/poster/official/obey{
- pixel_x = -32
- },
-/obj/machinery/camera{
- c_tag = "Brig Perma Middle 1";
- dir = 4;
- network = list("SS13","Security","PrisonCell")
- },
-/turf/open/floor/plating/astplate,
-/area/security/prison)
-"dox" = (
-/obj/structure/table,
-/obj/item/cultivator,
-/obj/machinery/light{
- dir = 4
- },
-/turf/open/floor/plating/asteroid,
-/area/security/prison)
-"doz" = (
-/obj/structure/disposalpipe/segment,
-/obj/effect/turf_decal/stripes/asteroid/line{
- icon_state = "ast_warn";
- dir = 1
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_north)
-"doB" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/camera{
- c_tag = "Brig Labor Shuttle Dock South";
- dir = 4;
- network = list("SS13","Security")
- },
-/turf/open/floor/plasteel,
-/area/security/processing)
-"doD" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/closed/wall,
-/area/security/prison)
-"doE" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"doG" = (
-/obj/machinery/flasher{
- id = "PCell 3";
- pixel_y = 32
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"doH" = (
-/obj/machinery/door/airlock/glass{
- id_tag = "permabolt3";
- name = "Cell 3"
- },
-/obj/machinery/door/poddoor/preopen{
- id = "isolation3";
- name = "cell isolation blast door"
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"doK" = (
-/obj/machinery/seed_extractor,
-/turf/open/floor/plating/asteroid,
-/area/security/prison)
-"doL" = (
-/obj/structure/disposalpipe/segment,
-/turf/closed/wall,
-/area/security/processing)
-"doM" = (
-/obj/machinery/flasher/portable,
-/obj/effect/turf_decal/delivery,
-/turf/open/floor/plating,
-/area/security/processing)
-"doO" = (
-/obj/machinery/flasher/portable,
-/obj/effect/turf_decal/delivery,
-/obj/effect/decal/cleanable/cobweb{
- icon_state = "cobweb2"
- },
-/turf/open/floor/plating,
-/area/security/processing)
-"doP" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/security/processing)
-"doR" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"doT" = (
-/obj/machinery/door_timer{
- id = "Cell 8";
- name = "Cell 8";
- pixel_x = 32
- },
-/turf/open/floor/plasteel/red/side{
- dir = 4
- },
-/area/security/prison)
-"doU" = (
-/obj/machinery/airalarm{
- dir = 4;
- pixel_x = -23
- },
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 8
- },
-/obj/machinery/camera{
- c_tag = "Brig Perma Wing 2";
- dir = 4;
- network = list("SS13","Security")
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/red/side{
- dir = 8
- },
-/area/security/prison)
-"doV" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/machinery/button/flasher{
- id = "PCell 3";
- name = "Cell 3 Flash";
- pixel_x = 24;
- req_access_txt = "2"
- },
-/obj/machinery/button/door{
- id = "isolation3";
- name = "Cell 3 Isolation";
- pixel_x = 24;
- pixel_y = 8;
- req_access_txt = "2";
- specialfunctions = 1
- },
-/turf/open/floor/plasteel/red/side{
- dir = 4
- },
-/area/security/prison)
-"doW" = (
-/obj/structure/table,
-/obj/item/paper_bin,
-/obj/item/pen,
-/obj/machinery/light/small,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/button/door{
- id = "permabolt3";
- name = "Cell 3 Lockdown";
- pixel_x = 24;
- pixel_y = 8;
- req_access_txt = "0";
- specialfunctions = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"doX" = (
-/obj/machinery/atmospherics/pipe/simple/general/hidden{
- dir = 6
- },
-/turf/closed/wall,
-/area/security/prison)
-"doY" = (
-/obj/structure/table,
-/obj/structure/bedsheetbin,
-/obj/machinery/atmospherics/components/unary/outlet_injector/on{
- dir = 8;
- frequency = 1441;
- id = null;
- pixel_y = 1
- },
-/turf/open/floor/plating,
-/area/security/prison)
-"dpa" = (
-/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/security/processing)
-"dpb" = (
-/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
-/turf/open/floor/plating,
-/area/security/processing)
-"dpd" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Riot Control Storage";
- req_access_txt = "0";
- req_one_access_txt = "38;2"
- },
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-/area/security/processing)
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- },
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- dir = 4
- },
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- d2 = 2;
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- },
-/turf/open/floor/plasteel,
-/area/security/processing)
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- },
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- },
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- },
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- },
-/turf/open/floor/plating,
-/area/security/prison)
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-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 4
- },
-/obj/machinery/computer/security/telescreen{
- desc = "Used to watch the various criminals inside their cells.";
- name = "Cell Monitor";
- network = list("PrisonCell");
- pixel_x = 32
- },
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- },
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- },
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- },
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-/area/security/prison)
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-/turf/open/floor/plating,
-/area/security/prison)
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-/obj/item/seeds/ambrosia,
-/turf/open/floor/plating/asteroid,
-/area/security/prison)
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- },
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-/area/security/armory)
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- },
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-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel,
-/area/security/processing)
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- },
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/light,
-/turf/open/floor/plasteel/red/side,
-/area/security/prison)
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- dir = 4
- },
-/turf/open/floor/plating,
-/area/security/prison)
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- },
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-/area/security/prison)
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-/obj/item/storage/pill_bottle/dice,
-/turf/open/floor/plating/astplate,
-/area/security/prison)
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-/obj/item/reagent_containers/glass/bucket,
-/turf/open/floor/plating/asteroid,
-/area/security/prison)
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-/obj/structure/disposalpipe/segment,
-/turf/closed/wall/r_wall,
-/area/security/armory)
-"dpJ" = (
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- id = "armoryaccess";
- name = "Armory Shutters"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/black,
-/area/security/armory)
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- id = "PCell 4";
- pixel_y = 32
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
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- id_tag = "permabolt4";
- name = "Cell 4"
- },
-/obj/machinery/door/poddoor/preopen{
- id = "isolation4";
- name = "cell isolation blast door"
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
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-/obj/structure/table,
-/obj/item/paper_bin,
-/obj/item/pen,
-/turf/open/floor/plating/astplate,
-/area/security/prison)
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-/obj/machinery/hydroponics/soil,
-/obj/item/seeds/potato,
-/turf/open/floor/plating/asteroid,
-/area/security/prison)
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- dir = 1;
- icon_state = "pipe-c"
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/com_north)
-"dpT" = (
-/obj/machinery/suit_storage_unit/security,
-/turf/open/floor/plasteel,
-/area/security/armory)
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-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/security/armory)
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-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/item/device/radio/intercom{
- broadcasting = 0;
- listening = 1;
- name = "Station Intercom (General)";
- pixel_y = 20
- },
-/turf/open/floor/plasteel/darkred/side{
- dir = 1
- },
-/area/security/armory)
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-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/machinery/camera/motion{
- c_tag = "Armory North";
- network = list("SS13","Security")
- },
-/turf/open/floor/plasteel/darkred/side{
- dir = 1
- },
-/area/security/armory)
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- name = "Armory Shutter Access";
- pixel_y = 28;
- req_access_txt = "3"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
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- dir = 1
- },
-/area/security/armory)
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- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 9
- },
-/turf/open/floor/plasteel/darkred/side{
- dir = 1
- },
-/area/security/armory)
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- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/darkred/side{
- dir = 5
- },
-/area/security/armory)
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-/obj/machinery/camera{
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- dir = 4;
- network = list("SS13","Security","PrisonCell")
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
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-/obj/structure/closet/secure_closet/brig{
- id = "Cell 2";
- name = "Cell 2 Locker"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
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- id = "Cell 9";
- name = "Cell 9 Locker"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
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-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/machinery/button/flasher{
- id = "PCell 4";
- name = "Cell 4 Flash";
- pixel_x = 24;
- req_access_txt = "2"
- },
-/obj/machinery/button/door{
- id = "isolation4";
- name = "Cell 4 Isolation";
- pixel_x = 24;
- pixel_y = 8;
- req_access_txt = "2";
- specialfunctions = 1
- },
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- dir = 4
- },
-/area/security/prison)
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-/obj/item/bedsheet,
-/obj/machinery/camera{
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- dir = 10;
- network = list("SS13","Security","PrisonCell")
- },
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- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
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-/obj/item/paper_bin,
-/obj/item/pen,
-/obj/machinery/light/small,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/button/door{
- id = "permabolt4";
- name = "Cell 4 Lockdown";
- pixel_x = 24;
- pixel_y = 8;
- req_access_txt = "0";
- specialfunctions = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
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- dir = 4;
- network = list("SS13","Security","PrisonCell")
- },
-/turf/open/floor/plating,
-/area/security/prison)
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-/obj/machinery/vending/sovietsoda,
-/turf/open/floor/plating/asteroid,
-/area/security/prison)
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/com_north)
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-/obj/effect/decal/cleanable/cobweb{
- icon_state = "cobweb2"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_west)
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-/turf/open/floor/plasteel,
-/area/security/armory)
-"dqu" = (
-/obj/structure/rack,
-/obj/item/gun/energy/ionrifle,
-/obj/item/gun/energy/temperature/security,
-/obj/item/clothing/suit/armor/laserproof,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/open/floor/plasteel/black,
-/area/security/armory)
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-/obj/item/storage/lockbox/loyalty,
-/obj/item/storage/box/trackimp,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/darkred/side{
- dir = 4
- },
-/area/security/armory)
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-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
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- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"dqy" = (
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- id = "Cell 9";
- pixel_x = 32
- },
-/obj/machinery/holopad,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dqz" = (
-/obj/machinery/vending/sustenance,
-/obj/machinery/light{
- dir = 4
- },
-/turf/open/floor/plating/asteroid,
-/area/security/prison)
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- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/grille,
-/obj/structure/cable/orange{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_west)
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- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- dir = 4;
- name = "Armory APC";
- areastring = "/area/security/armory";
- pixel_x = 24
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_west)
-"dqI" = (
-/obj/structure/closet/secure_closet{
- name = "contraband locker";
- req_access_txt = "3"
- },
-/obj/effect/spawner/lootdrop/armory_contraband{
- loot = list(/obj/item/gun/ballistic/automatic/pistol = 5, /obj/item/gun/ballistic/shotgun/automatic/combat = 5, /obj/item/gun/ballistic/revolver/mateba, /obj/item/gun/ballistic/automatic/pistol/deagle, /obj/item/storage/box/syndie_kit/throwing_weapons = 3)
- },
-/turf/open/floor/plasteel,
-/area/security/armory)
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-/obj/item/clothing/suit/armor/riot{
- pixel_x = -3;
- pixel_y = 3
- },
-/obj/item/clothing/suit/armor/riot,
-/obj/item/clothing/suit/armor/riot{
- pixel_x = 3;
- pixel_y = -3
- },
-/obj/item/clothing/head/helmet/riot{
- pixel_x = -3;
- pixel_y = 3
- },
-/obj/item/clothing/head/helmet/riot,
-/obj/item/clothing/head/helmet/riot{
- pixel_x = 3;
- pixel_y = -3
- },
-/obj/item/shield/riot{
- pixel_x = -3;
- pixel_y = 3
- },
-/obj/item/shield/riot,
-/obj/item/shield/riot{
- pixel_x = 3;
- pixel_y = -3
- },
-/turf/open/floor/plasteel/black,
-/area/security/armory)
-"dqL" = (
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-/obj/item/storage/box/firingpins{
- pixel_x = 1;
- pixel_y = 5
- },
-/obj/item/storage/box/firingpins{
- pixel_x = 1;
- pixel_y = 5
- },
-/obj/item/key/security,
-/obj/item/key/security,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/darkred/side{
- dir = 4
- },
-/area/security/armory)
-"dqM" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Perma Cell 5";
- req_access_txt = "2"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
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- id = "PCell 5";
- pixel_y = 32
- },
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- dir = 8
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dqO" = (
-/obj/machinery/door/airlock/glass{
- id_tag = "permabolt5";
- name = "Cell 5"
- },
-/obj/machinery/door/poddoor/preopen{
- id = "isolation5";
- name = "cell isolation blast door"
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dqU" = (
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- d2 = 2;
- icon_state = "1-2"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_west)
-"dqV" = (
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- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/closed/wall,
-/area/security/main)
-"dqX" = (
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- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/closed/wall,
-/area/security/main)
-"dra" = (
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-/obj/item/gun/energy/e_gun/advtaser{
- pixel_x = -3;
- pixel_y = 3
- },
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- pixel_x = 3;
- pixel_y = -3
- },
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-/area/security/armory)
-"drb" = (
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-/obj/item/clothing/suit/armor/bulletproof{
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- },
-/obj/item/clothing/suit/armor/bulletproof,
-/obj/item/clothing/suit/armor/bulletproof{
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- pixel_y = -3
- },
-/obj/item/clothing/head/helmet/alt{
- layer = 3.00001;
- pixel_x = -3;
- pixel_y = 3
- },
-/obj/item/clothing/head/helmet/alt{
- layer = 3.00001
- },
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- layer = 3.00001;
- pixel_x = 3;
- pixel_y = -3
- },
-/turf/open/floor/plasteel/black,
-/area/security/armory)
-"drc" = (
-/obj/structure/closet/secure_closet/lethalshots,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/darkred/side{
- dir = 4
- },
-/area/security/armory)
-"drf" = (
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-/turf/open/floor/plating/astplate,
-/area/security/prison)
-"dro" = (
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- dir = 4;
- icon_state = "pipe-c"
- },
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_west)
-"drp" = (
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- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_west)
-"drq" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/closed/wall,
-/area/security/main)
-"drr" = (
-/obj/structure/disposaloutlet,
-/obj/structure/disposalpipe/trunk{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/security/main)
-"drt" = (
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-/turf/open/floor/plasteel,
-/area/security/armory)
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- },
-/obj/item/grenade/barrier,
-/obj/item/grenade/barrier{
- pixel_x = -4
- },
-/obj/structure/table,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/darkred/side{
- dir = 4
- },
-/area/security/armory)
-"drv" = (
-/obj/machinery/camera{
- c_tag = "Brig Cell 1";
- dir = 4;
- network = list("SS13","Security","PrisonCell")
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"drw" = (
-/obj/structure/closet/secure_closet/brig{
- id = "Cell 1";
- name = "Cell 1 Locker"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"drz" = (
-/obj/machinery/camera{
- c_tag = "Brig Cell 10";
- dir = 9;
- network = list("SS13","Security","PrisonCell")
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"drA" = (
-/obj/machinery/camera{
- c_tag = "Brig Perma Wing 1";
- dir = 4;
- network = list("SS13","Security")
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/red/side{
- dir = 8
- },
-/area/security/prison)
-"drB" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 8
- },
-/obj/machinery/light{
- dir = 4
- },
-/turf/open/floor/plasteel/red/side{
- dir = 4
- },
-/area/security/prison)
-"drG" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
- },
-/turf/open/floor/plating/astplate,
-/area/security/prison)
-"drL" = (
-/obj/structure/closet/crate,
-/obj/effect/spawner/lootdrop/maintenance,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/fore/com_west)
-"drN" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/effect/spawner/lootdrop/grille_or_trash,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_west)
-"drQ" = (
-/obj/effect/turf_decal/stripes/line,
-/obj/machinery/door/window/brigdoor/southleft{
- name = "Security Mail Chute";
- req_one_access_txt = "38;63"
- },
-/turf/open/floor/plating,
-/area/security/main)
-"drR" = (
-/obj/machinery/door/poddoor/shutters{
- id = "armoryaccess2";
- name = "Armory Shutters"
- },
-/turf/open/floor/plating,
-/area/security/main)
-"drS" = (
-/obj/structure/rack,
-/obj/item/storage/box/chemimp{
- pixel_x = 4;
- pixel_y = 3
- },
-/obj/item/reagent_containers/glass/bottle/morphine,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/darkred/side{
- dir = 4
- },
-/area/security/armory)
-"drT" = (
-/obj/machinery/door/window/brigdoor/security/cell/westleft{
- id = "Cell 1";
- name = "Cell Door 1"
- },
-/turf/open/floor/plasteel/red,
-/area/security/prison)
-"drU" = (
-/obj/machinery/navbeacon{
- codes_txt = "patrol;next_patrol=CellBlockMidLeft";
- location = "CellBlockLowRight";
- name = "navigation beacon (CellBlockLowRight)"
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"drV" = (
-/obj/machinery/door/window/brigdoor/security/cell/eastleft{
- id = "Cell 10";
- name = "Cell Door 10"
- },
-/turf/open/floor/plasteel/red,
-/area/security/prison)
-"drW" = (
-/obj/machinery/flasher{
- id = "Cell 10";
- pixel_x = 32
- },
-/obj/machinery/holopad,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"drY" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
-/turf/open/floor/plasteel/red/side{
- dir = 4
- },
-/area/security/prison)
-"drZ" = (
-/obj/machinery/flasher{
- id = "PCell 6";
- pixel_y = 32
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dsa" = (
-/obj/machinery/door/airlock/glass{
- id_tag = "permabolt6";
- name = "Cell 6"
- },
-/obj/machinery/door/poddoor/preopen{
- id = "isolation6";
- name = "cell isolation blast door"
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dsb" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
- },
-/turf/open/floor/plating/astplate,
-/area/security/prison)
-"dsc" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plating/astplate,
-/area/security/prison)
-"dsd" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/turf/open/floor/plating/astplate,
-/area/security/prison)
-"dsi" = (
-/obj/structure/girder,
-/obj/structure/grille,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/fore/com_west)
-"dsm" = (
-/obj/structure/closet/secure_closet/security/sec,
-/obj/item/device/radio,
-/turf/open/floor/plasteel/red/side{
- dir = 9
- },
-/area/security/main)
-"dsn" = (
-/turf/open/floor/plasteel/red/side{
- dir = 1
- },
-/area/security/main)
-"dso" = (
-/obj/structure/closet/secure_closet/security/sec,
-/obj/item/device/radio,
-/obj/item/device/radio/intercom{
- broadcasting = 0;
- listening = 1;
- name = "Station Intercom (General)";
- pixel_y = 20
- },
-/turf/open/floor/plasteel/red/side{
- dir = 1
- },
-/area/security/main)
-"dsp" = (
-/turf/open/floor/plasteel/darkred/side{
- dir = 10
- },
-/area/security/armory)
-"dsq" = (
-/turf/open/floor/plasteel/darkred/side,
-/area/security/armory)
-"dsr" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/open/floor/plasteel/darkred/side,
-/area/security/armory)
-"dss" = (
-/obj/machinery/light,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/darkred/side,
-/area/security/armory)
-"dst" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 9
- },
-/turf/open/floor/plasteel/darkred/side{
- dir = 6
- },
-/area/security/armory)
-"dsu" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/red/side{
- dir = 10
- },
-/area/security/prison)
-"dsv" = (
-/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/red/side,
-/area/security/prison)
-"dsw" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel/red/side,
-/area/security/prison)
-"dsx" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/red/side{
- dir = 6
- },
-/area/security/prison)
-"dsy" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 5
- },
-/turf/open/floor/plasteel/red/side{
- dir = 10
- },
-/area/security/prison)
-"dsz" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/machinery/button/flasher{
- id = "PCell 6";
- name = "Cell 6 Flash";
- pixel_x = 24;
- req_access_txt = "2"
- },
-/obj/machinery/button/door{
- id = "isolation6";
- name = "Cell 6 Isolation";
- pixel_x = 24;
- pixel_y = 8;
- req_access_txt = "2";
- specialfunctions = 1
- },
-/turf/open/floor/plasteel/red/side{
- dir = 6
- },
-/area/security/prison)
-"dsB" = (
-/obj/structure/bed,
-/obj/item/bedsheet,
-/obj/machinery/camera{
- c_tag = "Brig Perma Cell 6";
- dir = 10;
- network = list("SS13","Security","PrisonCell")
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dsC" = (
-/obj/structure/table,
-/obj/item/paper_bin,
-/obj/item/pen,
-/obj/machinery/light/small,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/button/door{
- id = "permabolt6";
- name = "Cell 6 Lockdown";
- pixel_x = 24;
- pixel_y = 8;
- req_access_txt = "0";
- specialfunctions = 4
- },
-/turf/open/floor/plasteel/floorgrime,
-/area/security/prison)
-"dsD" = (
-/obj/structure/grille/broken,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/fore/com_west)
-"dsF" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_west)
-"dsJ" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/girder,
-/obj/structure/grille,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_west)
-"dsL" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_west)
-"dsM" = (
-/obj/structure/disposalpipe/segment,
-/turf/closed/wall,
-/area/security/main)
-"dsN" = (
-/obj/machinery/vending/security,
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel/red,
-/area/security/main)
-"dsO" = (
-/turf/open/floor/plasteel/red/side{
- dir = 8
- },
-/area/security/main)
-"dsP" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/turf/open/floor/plasteel,
-/area/security/main)
-"dsQ" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Armory";
- req_access_txt = "3"
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/armory)
-"dsT" = (
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "wardencell"
- },
-/obj/machinery/door/airlock/glass_security{
- name = "Brig Cell Access";
- req_access_txt = "3"
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"dsV" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Cell Block";
- req_access_txt = "0";
- req_one_access_txt = "38;2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/red,
-/area/security/brig)
-"dsW" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
- },
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"dsX" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 6
- },
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"dtf" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel,
-/area/security/main)
-"dtg" = (
-/obj/structure/closet{
- name = "evidence closet"
- },
-/obj/machinery/camera{
- c_tag = "Brig Evidence Room";
- dir = 6;
- network = list("SS13","Security")
- },
-/turf/open/floor/plasteel/red/side{
- dir = 5
- },
-/area/security/brig)
-"dth" = (
-/obj/machinery/airalarm{
- dir = 4;
- pixel_x = -23
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"dti" = (
-/obj/structure/filingcabinet/chestdrawer/wheeled,
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"dtj" = (
-/obj/machinery/computer/crew,
-/obj/machinery/newscaster/security_unit{
- pixel_y = 32
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"dtk" = (
-/obj/machinery/computer/prisoner,
-/obj/machinery/camera{
- c_tag = "Brig Control Room";
- dir = 6;
- network = list("SS13","Security")
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"dtl" = (
-/obj/structure/table,
-/obj/machinery/recharger,
-/obj/machinery/computer/security/telescreen{
- desc = "Used to watch the various criminals inside their cells.";
- name = "Cell Monitor";
- network = list("PrisonCell");
- pixel_y = 32
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"dtn" = (
-/obj/structure/table,
-/obj/item/clothing/neck/stethoscope,
-/turf/open/floor/plasteel/whiteblue/side{
- dir = 1
- },
-/area/security/brig)
-"dto" = (
-/obj/structure/table,
-/obj/item/storage/firstaid/toxin,
-/obj/machinery/camera{
- c_tag = "Brig Medbay";
- dir = 6;
- network = list("SS13","Security")
- },
-/turf/open/floor/plasteel/whiteblue/side{
- dir = 1
- },
-/area/security/brig)
-"dtp" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 1
- },
-/turf/open/floor/plasteel/black,
-/area/security/brig)
-"dtq" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/machinery/airalarm{
- pixel_y = 23
- },
-/obj/machinery/camera{
- c_tag = "Brig Interrogation";
- dir = 6;
- network = list("SS13","Security")
- },
-/turf/open/floor/plasteel/black,
-/area/security/brig)
-"dtr" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/closed/wall,
-/area/security/brig)
-"dts" = (
-/obj/structure/table/wood,
-/obj/item/paper_bin,
-/obj/item/pen,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/machinery/light/small{
- brightness = 3;
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/security/brig)
-"dtt" = (
-/obj/structure/table/wood,
-/obj/item/clipboard,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/security/brig)
-"dtu" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/airalarm{
- pixel_y = 23
- },
-/turf/open/floor/plasteel/black,
-/area/security/brig)
-"dtv" = (
-/obj/structure/reagent_dispensers/water_cooler,
-/obj/machinery/camera{
- c_tag = "Brig Interrogation 2";
- dir = 6;
- network = list("SS13","Security")
- },
-/turf/open/floor/plasteel/black,
-/area/security/brig)
-"dtx" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"dtz" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/newscaster/security_unit{
- pixel_x = 32
- },
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"dtA" = (
-/obj/structure/closet,
-/turf/open/floor/plating/asteroid,
-/area/maintenance/asteroid/fore/com_west)
-"dtC" = (
-/obj/structure/reagent_dispensers/peppertank{
- pixel_x = -32
- },
-/obj/structure/closet/secure_closet/hos,
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/heads/hos)
-"dtD" = (
-/obj/structure/table/wood,
-/obj/item/storage/box/deputy,
-/obj/item/storage/box/seccarts{
- pixel_x = 3;
- pixel_y = 2
- },
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/heads/hos)
-"dtE" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/obj/item/device/radio/intercom{
- broadcasting = 0;
- listening = 1;
- name = "Station Intercom (General)";
- pixel_y = 20
- },
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/heads/hos)
-"dtF" = (
-/obj/structure/table/wood,
-/obj/item/device/taperecorder,
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/heads/hos)
-"dtG" = (
-/obj/machinery/suit_storage_unit/hos,
-/obj/machinery/light{
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/heads/hos)
-"dtH" = (
-/obj/effect/landmark/start/security_officer,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel,
-/area/security/main)
-"dtK" = (
-/turf/open/floor/plasteel/red/side{
- dir = 4
- },
-/area/security/brig)
-"dtL" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/red/side{
- dir = 8
- },
-/area/security/brig)
-"dtM" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/red/side{
- dir = 4
- },
-/area/security/brig)
-"dtN" = (
-/obj/structure/table,
-/obj/item/storage/firstaid/regular,
-/turf/open/floor/plasteel/white,
-/area/security/brig)
-"dtO" = (
-/obj/structure/chair{
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/security/brig)
-"dtP" = (
-/obj/structure/table/wood,
-/obj/item/book/manual/wiki/security_space_law,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/black,
-/area/security/brig)
-"dtR" = (
-/turf/open/floor/plasteel/black,
-/area/security/brig)
-"dtT" = (
-/obj/structure/table/wood,
-/obj/item/storage/box/cups,
-/turf/open/floor/plasteel/black,
-/area/security/brig)
-"dtU" = (
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/grille/broken,
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/com_north)
-"dtV" = (
-/obj/structure/girder,
-/obj/structure/grille,
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/asteroid/fore/com_north)
-"dtW" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"dtX" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"dtY" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/girder,
-/turf/open/floor/plating/astplate,
-/area/maintenance/asteroid/fore/com_west)
-"dtZ" = (
-/obj/machinery/requests_console{
- announcementConsole = 1;
- department = "Head of Security's Desk";
- departmentType = 5;
- name = "Head of Security RC";
- pixel_x = -30
- },
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/heads/hos)
-"dua" = (
-/mob/living/simple_animal/hostile/retaliate/bat{
- desc = "A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine.";
- emote_hear = list("chitters");
- faction = list("spiders");
- harm_intent_damage = 3;
- health = 200;
- icon_dead = "guard_dead";
- icon_gib = "guard_dead";
- icon_living = "guard";
- icon_state = "guard";
- max_co2 = 5;
- max_tox = 2;
- maxHealth = 250;
- melee_damage_lower = 15;
- melee_damage_upper = 20;
- min_oxy = 5;
- name = "Sergeant Araneus";
- real_name = "Sergeant Araneus";
- response_help = "pets";
- turns_per_move = 10;
- voice_name = "unidentifiable voice"
- },
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/heads/hos)
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- },
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-/obj/effect/baseturf_helper/asteroid,
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- },
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- },
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- },
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- },
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- },
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- },
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-/turf/open/floor/carpet,
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- },
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- },
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- },
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- },
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- },
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-/obj/structure/girder,
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- },
-/obj/structure/grille/broken,
-/turf/open/floor/plasteel/floorgrime,
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- },
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- },
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- },
-/obj/effect/baseturf_helper/asteroid,
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- },
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- },
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-/obj/item/clothing/suit/space/syndicate/black/red,
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-/obj/effect/spawner/lootdrop/maintenance,
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- },
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- name = "Civilian Asteroid"
- })
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-cFp
-cFp
-cFp
-cFp
-cFp
-cFp
-cFp
-cFp
-cFp
-cFp
-cFp
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-cFp
-cFp
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-cFp
-cFp
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-cFp
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-aaa
-aaa
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-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-"}
-(255,1,1) = {"
-aaa
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-"}
diff --git a/_maps/map_files/Mining/Lavaland.dmm b/_maps/map_files/Mining/Lavaland.dmm
index 9a982211b4..3e53168c2e 100644
--- a/_maps/map_files/Mining/Lavaland.dmm
+++ b/_maps/map_files/Mining/Lavaland.dmm
@@ -3420,6 +3420,10 @@
/obj/effect/baseturf_helper/lava_land/surface,
/turf/open/floor/plasteel,
/area/mine/production)
+"Wz" = (
+/obj/effect/mapping_helpers/planet_z,
+/turf/open/lava/smooth/lava_land_surface,
+/area/lavaland/surface/outdoors)
(1,1,1) = {"
aa
@@ -3676,7 +3680,7 @@ aj
aj
aj
aj
-aj
+Wz
"}
(2,1,1) = {"
aa
diff --git a/_maps/metastation.json b/_maps/metastation.json
index 27ec0cb1db..aeed03a353 100644
--- a/_maps/metastation.json
+++ b/_maps/metastation.json
@@ -3,6 +3,6 @@
"map_path": "map_files/MetaStation",
"map_file": "MetaStation.dmm",
"minetype": "lavaland",
- "transition_config": "default"
+ "transition_config": "default",
"allow_custom_shuttles": "yes"
}
\ No newline at end of file
diff --git a/_maps/omegastation.json b/_maps/omegastation.json
index 808b9bc7eb..0040eac01e 100644
--- a/_maps/omegastation.json
+++ b/_maps/omegastation.json
@@ -4,5 +4,5 @@
"map_file": "OmegaStation.dmm",
"minetype": "lavaland",
"transition_config": "default",
- "allow_custom_shuttles": "yes"
+ "allow_custom_shuttles": "yes"
}
\ No newline at end of file
diff --git a/_maps/pubbystation.json b/_maps/pubbystation.json
index 8781588624..ddfe706280 100644
--- a/_maps/pubbystation.json
+++ b/_maps/pubbystation.json
@@ -4,5 +4,5 @@
"map_file": "PubbyStation.dmm",
"minetype": "lavaland",
"transition_config": "default",
- "allow_custom_shuttles": "yes"
+ "allow_custom_shuttles": "yes"
}
\ No newline at end of file
diff --git a/_maps/runtimestation.json b/_maps/runtimestation.json
index a979e09f79..7462ee5b73 100644
--- a/_maps/runtimestation.json
+++ b/_maps/runtimestation.json
@@ -1,8 +1,8 @@
-{
- "map_name": "Runtime Station",
- "map_path": "map_files/debug",
- "map_file": "runtimestation.dmm",
- "minetype": "lavaland",
+{
+ "map_name": "Runtime Station",
+ "map_path": "map_files/debug",
+ "map_file": "runtimestation.dmm",
+ "minetype": "lavaland",
"transition_config": "default",
- "allow_custom_shuttles": "no"
-}
+ "allow_custom_shuttles": "no"
+}
diff --git a/code/__DEFINES/MC.dm b/code/__DEFINES/MC.dm
index 846599534d..cbcf2c1dd9 100644
--- a/code/__DEFINES/MC.dm
+++ b/code/__DEFINES/MC.dm
@@ -1,9 +1,9 @@
-#define MC_TICK_CHECK ( ( world.tick_usage > Master.current_ticklimit || src.state != SS_RUNNING ) ? pause() : 0 )
+#define MC_TICK_CHECK ( ( TICK_USAGE > Master.current_ticklimit || src.state != SS_RUNNING ) ? pause() : 0 )
#define MC_SPLIT_TICK_INIT(phase_count) var/original_tick_limit = Master.current_ticklimit; var/split_tick_phases = ##phase_count
#define MC_SPLIT_TICK \
if(split_tick_phases > 1){\
- Master.current_ticklimit = ((original_tick_limit - world.tick_usage) / split_tick_phases) + world.tick_usage;\
+ Master.current_ticklimit = ((original_tick_limit - TICK_USAGE) / split_tick_phases) + TICK_USAGE;\
--split_tick_phases;\
} else {\
Master.current_ticklimit = original_tick_limit;\
@@ -22,7 +22,7 @@
#define START_PROCESSING(Processor, Datum) if (!Datum.isprocessing) {Datum.isprocessing = TRUE;Processor.processing += Datum}
#define STOP_PROCESSING(Processor, Datum) Datum.isprocessing = FALSE;Processor.processing -= Datum
-//SubSystem flags_1 (Please design any new flags_1 so that the default is off, to make adding flags_1 to subsystems easier)
+//SubSystem flags (Please design any new flags so that the default is off, to make adding flags to subsystems easier)
//subsystem does not initialize.
#define SS_NO_INIT 1
diff --git a/code/__DEFINES/_tick.dm b/code/__DEFINES/_tick.dm
new file mode 100644
index 0000000000..93ac8ed70d
--- /dev/null
+++ b/code/__DEFINES/_tick.dm
@@ -0,0 +1,10 @@
+#define TICK_LIMIT_RUNNING 80
+#define TICK_LIMIT_TO_RUN 78
+#define TICK_LIMIT_MC 70
+#define TICK_LIMIT_MC_INIT_DEFAULT 98
+
+#define TICK_USAGE world.tick_usage //for general usage
+#define TICK_USAGE_REAL world.tick_usage //to be used where the result isn't checked
+
+#define TICK_CHECK ( TICK_USAGE > Master.current_ticklimit )
+#define CHECK_TICK if TICK_CHECK stoplag()
diff --git a/code/__DEFINES/logging.dm.rej b/code/__DEFINES/logging.dm.rej
deleted file mode 100644
index 6a7a358a9c..0000000000
--- a/code/__DEFINES/logging.dm.rej
+++ /dev/null
@@ -1,9 +0,0 @@
-diff a/code/__DEFINES/logging.dm b/code/__DEFINES/logging.dm (rejected hunks)
-@@ -9,6 +9,7 @@
- #define INVESTIGATE_SUPERMATTER "supermatter"
- #define INVESTIGATE_TELESCI "telesci"
- #define INVESTIGATE_WIRES "wires"
-+#define INVESTIGATE_HALLUCINATIONS "hallucinations"
-
- //Individual logging defines
- #define INDIVIDUAL_ATTACK_LOG "Attack log"
diff --git a/code/__DEFINES/math.dm b/code/__DEFINES/math.dm
index 3e781da6cd..534e0d3608 100644
--- a/code/__DEFINES/math.dm
+++ b/code/__DEFINES/math.dm
@@ -1,25 +1,25 @@
-#define PI 3.1415
-#define SPEED_OF_LIGHT 3e8 //not exact but hey!
-#define SPEED_OF_LIGHT_SQ 9e+16
-#define INFINITY 1e31 //closer then enough
-
-//atmos
-#define R_IDEAL_GAS_EQUATION 8.31 //kPa*L/(K*mol)
-#define ONE_ATMOSPHERE 101.325 //kPa
-#define T0C 273.15 // 0degC
-#define T20C 293.15 // 20degC
-#define TCMB 2.7 // -270.3degC
-
-//"fancy" math for calculating time in ms from tick_usage percentage and the length of ticks
-//percent_of_tick_used * (ticklag * 100(to convert to ms)) / 100(percent ratio)
-//collapsed to percent_of_tick_used * tick_lag
-#define TICK_DELTA_TO_MS(percent_of_tick_used) ((percent_of_tick_used) * world.tick_lag)
-#define TICK_USAGE_TO_MS(starting_tickusage) (TICK_DELTA_TO_MS(world.tick_usage-starting_tickusage))
-
-#define PERCENT(val) (round(val*100, 0.1))
-#define CLAMP01(x) (Clamp(x, 0, 1))
-
-//time of day but automatically adjusts to the server going into the next day within the same round.
-//for when you need a reliable time number that doesn't depend on byond time.
-#define REALTIMEOFDAY (world.timeofday + (MIDNIGHT_ROLLOVER * MIDNIGHT_ROLLOVER_CHECK))
-#define MIDNIGHT_ROLLOVER_CHECK ( GLOB.rollovercheck_last_timeofday != world.timeofday ? update_midnight_rollover() : GLOB.midnight_rollovers )
+#define PI 3.1415
+#define SPEED_OF_LIGHT 3e8 //not exact but hey!
+#define SPEED_OF_LIGHT_SQ 9e+16
+#define INFINITY 1e31 //closer then enough
+
+//atmos
+#define R_IDEAL_GAS_EQUATION 8.31 //kPa*L/(K*mol)
+#define ONE_ATMOSPHERE 101.325 //kPa
+#define T0C 273.15 // 0degC
+#define T20C 293.15 // 20degC
+#define TCMB 2.7 // -270.3degC
+
+//"fancy" math for calculating time in ms from tick_usage percentage and the length of ticks
+//percent_of_tick_used * (ticklag * 100(to convert to ms)) / 100(percent ratio)
+//collapsed to percent_of_tick_used * tick_lag
+#define TICK_DELTA_TO_MS(percent_of_tick_used) ((percent_of_tick_used) * world.tick_lag)
+#define TICK_USAGE_TO_MS(starting_tickusage) (TICK_DELTA_TO_MS(TICK_USAGE_REAL - starting_tickusage))
+
+#define PERCENT(val) (round(val*100, 0.1))
+#define CLAMP01(x) (Clamp(x, 0, 1))
+
+//time of day but automatically adjusts to the server going into the next day within the same round.
+//for when you need a reliable time number that doesn't depend on byond time.
+#define REALTIMEOFDAY (world.timeofday + (MIDNIGHT_ROLLOVER * MIDNIGHT_ROLLOVER_CHECK))
+#define MIDNIGHT_ROLLOVER_CHECK ( GLOB.rollovercheck_last_timeofday != world.timeofday ? update_midnight_rollover() : GLOB.midnight_rollovers )
diff --git a/code/__DEFINES/tick.dm b/code/__DEFINES/tick.dm
deleted file mode 100644
index 4c88fd643e..0000000000
--- a/code/__DEFINES/tick.dm
+++ /dev/null
@@ -1,7 +0,0 @@
-#define TICK_LIMIT_RUNNING 80
-#define TICK_LIMIT_TO_RUN 78
-#define TICK_LIMIT_MC 70
-#define TICK_LIMIT_MC_INIT_DEFAULT 98
-
-#define TICK_CHECK ( world.tick_usage > Master.current_ticklimit )
-#define CHECK_TICK if TICK_CHECK stoplag()
diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm
index 918fd0b28c..a05d52087f 100644
--- a/code/__HELPERS/unsorted.dm
+++ b/code/__HELPERS/unsorted.dm
@@ -357,6 +357,17 @@ Turf and target are separate in case you want to teleport some distance from a t
var/M = E/(SPEED_OF_LIGHT_SQ)
return M
+//Takes the value of energy used/produced/ect.
+//Returns a text value of that number in W, kW, MW, or GW.
+/proc/DisplayPower(var/powerused)
+ if(powerused < 1000) //Less than a kW
+ return "[powerused] W"
+ else if(powerused < 1000000) //Less than a MW
+ return "[round((powerused * 0.001),0.01)] kW"
+ else if(powerused < 1000000000) //Less than a GW
+ return "[round((powerused * 0.000001),0.001)] MW"
+ return "[round((powerused * 0.000000001),0.0001)] GW"
+
/proc/key_name(whom, include_link = null, include_name = 1)
var/mob/M
var/client/C
@@ -1230,7 +1241,7 @@ proc/pick_closest_path(value, list/matches = get_fancy_list_of_atom_types())
//Increases delay as the server gets more overloaded,
//as sleeps aren't cheap and sleeping only to wake up and sleep again is wasteful
-#define DELTA_CALC max(((max(world.tick_usage, world.cpu) / 100) * max(Master.sleep_delta,1)), 1)
+#define DELTA_CALC max(((max(TICK_USAGE, world.cpu) / 100) * max(Master.sleep_delta,1)), 1)
/proc/stoplag()
if (!Master || !(Master.current_runlevel & RUNLEVELS_DEFAULT))
@@ -1242,7 +1253,7 @@ proc/pick_closest_path(value, list/matches = get_fancy_list_of_atom_types())
. += round(i*DELTA_CALC)
sleep(i*world.tick_lag*DELTA_CALC)
i *= 2
- while (world.tick_usage > min(TICK_LIMIT_TO_RUN, Master.current_ticklimit))
+ while (TICK_USAGE > min(TICK_LIMIT_TO_RUN, Master.current_ticklimit))
#undef DELTA_CALC
@@ -1266,6 +1277,7 @@ proc/pick_closest_path(value, list/matches = get_fancy_list_of_atom_types())
#define RANDOM_COLOUR (rgb(rand(0,255),rand(0,255),rand(0,255)))
#define QDEL_IN(item, time) addtimer(CALLBACK(GLOBAL_PROC, .proc/qdel, item), time, TIMER_STOPPABLE)
+#define QDEL_IN_CLIENT_TIME(item, time) addtimer(CALLBACK(GLOBAL_PROC, .proc/qdel, item), time, TIMER_STOPPABLE | TIMER_CLIENT_TIME)
#define QDEL_NULL(item) qdel(item); item = null
#define QDEL_LIST(L) if(L) { for(var/I in L) qdel(I); L.Cut(); }
#define QDEL_LIST_IN(L, time) addtimer(CALLBACK(GLOBAL_PROC, .proc/______qdel_list_wrapper, L), time, TIMER_STOPPABLE)
@@ -1453,3 +1465,7 @@ GLOBAL_PROTECT(valid_HTTPSGet)
var/temp = bitfield - ((bitfield>>1)&46811) - ((bitfield>>2)&37449) //0133333 and 0111111 respectively
temp = ((temp + (temp>>3))&29127) % 63 //070707
return temp
+
+//checks if a turf is in the planet z list.
+/proc/turf_z_is_planet(turf/T)
+ return GLOB.z_is_planet["[T.z]"]
diff --git a/code/_globalvars/lists/objects.dm b/code/_globalvars/lists/objects.dm
index 9ad2d6c969..5defb16551 100644
--- a/code/_globalvars/lists/objects.dm
+++ b/code/_globalvars/lists/objects.dm
@@ -35,3 +35,5 @@ GLOBAL_LIST_EMPTY(wire_color_directory)
GLOBAL_LIST_EMPTY(wire_name_directory)
GLOBAL_LIST_EMPTY(ai_status_displays)
+
+GLOBAL_LIST_EMPTY(mob_spawners) // All mob_spawn objects
\ No newline at end of file
diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm
index 4688e348b8..0eeca2eaf7 100644
--- a/code/_onclick/click.dm
+++ b/code/_onclick/click.dm
@@ -355,7 +355,7 @@
else
user.listed_turf = T
user.client.statpanel = T.name
- return
+ user.Stat() //responsive ui pls
/mob/proc/TurfAdjacent(turf/T)
return T.Adjacent(src)
diff --git a/code/_onclick/drag_drop.dm b/code/_onclick/drag_drop.dm
index 777d52f9ef..e7d5755962 100644
--- a/code/_onclick/drag_drop.dm
+++ b/code/_onclick/drag_drop.dm
@@ -1,19 +1,20 @@
-/*
- MouseDrop:
-
- Called on the atom you're dragging. In a lot of circumstances we want to use the
- recieving object instead, so that's the default action. This allows you to drag
- almost anything into a trash can.
-*/
-/atom/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params)
- if(!usr || !over) return
- if(over == src)
- return usr.client.Click(src, src_location, src_control, params)
- if(!Adjacent(usr) || !over.Adjacent(usr)) return // should stop you from dragging through windows
-
- over.MouseDrop_T(src,usr)
- return
-
-// recieve a mousedrop
-/atom/proc/MouseDrop_T(atom/dropping, mob/user)
- return
+/*
+ MouseDrop:
+
+ Called on the atom you're dragging. In a lot of circumstances we want to use the
+ recieving object instead, so that's the default action. This allows you to drag
+ almost anything into a trash can.
+*/
+/atom/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params)
+ if(!usr || !over)
+ return
+ if(over == src)
+ return usr.client.Click(src, src_location, src_control, params)
+ if(!Adjacent(usr) || !over.Adjacent(usr)) return // should stop you from dragging through windows
+
+ over.MouseDrop_T(src,usr)
+ return
+
+// recieve a mousedrop
+/atom/proc/MouseDrop_T(atom/dropping, mob/user)
+ return
diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm
index 16e9f18e28..43b523fcd1 100644
--- a/code/controllers/configuration.dm
+++ b/code/controllers/configuration.dm
@@ -288,6 +288,7 @@
/datum/configuration/proc/Reload()
load("config/config.txt")
+ load("config/comms.txt", "comms")
load("config/game_options.txt","game_options")
load("config/policies.txt", "policies")
loadsql("config/dbconfig.txt")
@@ -444,27 +445,12 @@
fps = text2num(value)
if("automute_on")
automute_on = 1
- if("comms_key")
- global.comms_key = value
- if(value != "default_pwd" && length(value) > 6) //It's the default value or less than 6 characters long, warn badmins
- global.comms_allowed = 1
- if("cross_server_address")
- cross_address = value
- if(value != "byond:\\address:port")
- cross_allowed = 1
- if("cross_comms_name")
- cross_name = value
if("panic_server_name")
if (value != "\[Put the name here\]")
panic_server_name = value
if("panic_server_address")
if(value != "byond://address:port")
panic_address = value
-
- if("medal_hub_address")
- global.medal_hub = value
- if("medal_hub_password")
- global.medal_pass = value
if("show_irc_name")
showircname = 1
if("see_own_notes")
@@ -549,8 +535,12 @@
if("irc_announce_new_game")
irc_announce_new_game = TRUE
else
- WRITE_FILE(GLOB.config_error_log, "Unknown setting in configuration: '[name]'")
-
+#if DM_VERSION > 511
+#error Replace the line below with WRITE_FILE(GLOB.config_error_log, "Unknown setting in configuration: '[name]'")
+#endif
+ HandleCommsConfig(name, value) //TODO: Deprecate this eventually
+ else if(type == "comms")
+ HandleCommsConfig(name, value)
else if(type == "game_options")
switch(name)
if("damage_multiplier")
@@ -790,6 +780,24 @@
if(fps <= 0)
fps = initial(fps)
+/datum/configuration/proc/HandleCommsConfig(name, value)
+ switch(name)
+ if("comms_key")
+ global.comms_key = value
+ if(value != "default_pwd" && length(value) > 6) //It's the default value or less than 6 characters long, warn badmins
+ global.comms_allowed = TRUE
+ if("cross_server_address")
+ cross_address = value
+ if(value != "byond:\\address:port")
+ cross_allowed = TRUE
+ if("cross_comms_name")
+ cross_name = value
+ if("medal_hub_address")
+ global.medal_hub = value
+ if("medal_hub_password")
+ global.medal_pass = value
+ else
+ WRITE_FILE(GLOB.config_error_log, "Unknown setting in configuration: '[name]'")
/datum/configuration/proc/loadmaplist(filename)
var/list/Lines = world.file2list(filename)
diff --git a/code/controllers/master.dm b/code/controllers/master.dm
index 3625e3e0df..6981748198 100644
--- a/code/controllers/master.dm
+++ b/code/controllers/master.dm
@@ -53,20 +53,24 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
var/static/restart_clear = 0
var/static/restart_timeout = 0
var/static/restart_count = 0
-
+
//current tick limit, assigned before running a subsystem.
//used by CHECK_TICK as well so that the procs subsystems call can obey that SS's tick limits
var/static/current_ticklimit = TICK_LIMIT_RUNNING
/datum/controller/master/New()
// Highlander-style: there can only be one! Kill off the old and replace it with the new.
- subsystems = list()
+ var/list/_subsystems = list()
+ subsystems = _subsystems
if (Master != src)
if (istype(Master))
Recover()
qdel(Master)
else
- init_subtypes(/datum/controller/subsystem, subsystems)
+ var/list/subsytem_types = subtypesof(/datum/controller/subsystem)
+ sortTim(subsytem_types, /proc/cmp_subsystem_init)
+ for(var/I in subsytem_types)
+ _subsystems += new I
Master = src
if(!GLOB)
@@ -131,7 +135,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
FireHim = TRUE
if(3)
msg = "The [BadBoy.name] subsystem seems to be destabilizing the MC and will be offlined."
- BadBoy.flags_1 |= SS_NO_FIRE
+ BadBoy.flags |= SS_NO_FIRE
if(msg)
to_chat(GLOB.admins, "[msg]")
log_world(msg)
@@ -167,7 +171,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
// Initialize subsystems.
current_ticklimit = config.tick_limit_mc_init
for (var/datum/controller/subsystem/SS in subsystems)
- if (SS.flags_1 & SS_NO_INIT)
+ if (SS.flags & SS_NO_INIT)
continue
SS.Initialize(REALTIMEOFDAY)
CHECK_TICK
@@ -232,13 +236,13 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
var/timer = world.time
for (var/thing in subsystems)
var/datum/controller/subsystem/SS = thing
- if (SS.flags_1 & SS_NO_FIRE)
+ if (SS.flags & SS_NO_FIRE)
continue
SS.queued_time = 0
SS.queue_next = null
SS.queue_prev = null
SS.state = SS_IDLE
- if (SS.flags_1 & SS_TICKER)
+ if (SS.flags & SS_TICKER)
tickersubsystems += SS
timer += world.tick_lag * rand(1, 5)
SS.next_fire = timer
@@ -284,7 +288,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
//if there are mutiple sleeping procs running before us hogging the cpu, we have to run later
// because sleeps are processed in the order received, so longer sleeps are more likely to run first
- if (world.tick_usage > TICK_LIMIT_MC)
+ if (TICK_USAGE > TICK_LIMIT_MC)
sleep_delta += 2
current_ticklimit = TICK_LIMIT_RUNNING * 0.5
sleep(world.tick_lag * (processing + sleep_delta))
@@ -293,7 +297,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
sleep_delta = MC_AVERAGE_FAST(sleep_delta, 0)
if (last_run + (world.tick_lag * processing) > world.time)
sleep_delta += 1
- if (world.tick_usage > (TICK_LIMIT_MC*0.5))
+ if (TICK_USAGE > (TICK_LIMIT_MC*0.5))
sleep_delta += 1
if (make_runtime)
@@ -371,7 +375,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
continue
if (SS.next_fire > world.time)
continue
- SS_flags = SS.flags_1
+ SS_flags = SS.flags
if (SS_flags & SS_NO_FIRE)
subsystemstocheck -= SS
continue
@@ -399,16 +403,16 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
//keep running while we have stuff to run and we haven't gone over a tick
// this is so subsystems paused eariler can use tick time that later subsystems never used
- while (ran && queue_head && world.tick_usage < TICK_LIMIT_MC)
+ while (ran && queue_head && TICK_USAGE < TICK_LIMIT_MC)
ran = FALSE
bg_calc = FALSE
current_tick_budget = queue_priority_count
queue_node = queue_head
while (queue_node)
- if (ran && world.tick_usage > TICK_LIMIT_RUNNING)
+ if (ran && TICK_USAGE > TICK_LIMIT_RUNNING)
break
- queue_node_flags = queue_node.flags_1
+ queue_node_flags = queue_node.flags
queue_node_priority = queue_node.queued_priority
//super special case, subsystems where we can't make them pause mid way through
@@ -417,7 +421,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
//(unless we haven't even ran anything this tick, since its unlikely they will ever be able run
// in those cases, so we just let them run)
if (queue_node_flags & SS_NO_TICK_CHECK)
- if (queue_node.tick_usage > TICK_LIMIT_RUNNING - world.tick_usage && ran_non_ticker)
+ if (queue_node.tick_usage > TICK_LIMIT_RUNNING - TICK_USAGE && ran_non_ticker)
queue_node.queued_priority += queue_priority_count * 0.10
queue_priority_count -= queue_node_priority
queue_priority_count += queue_node.queued_priority
@@ -429,7 +433,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
current_tick_budget = queue_priority_count_bg
bg_calc = TRUE
- tick_remaining = TICK_LIMIT_RUNNING - world.tick_usage
+ tick_remaining = TICK_LIMIT_RUNNING - TICK_USAGE
if (current_tick_budget > 0 && queue_node_priority > 0)
tick_precentage = tick_remaining / (current_tick_budget / queue_node_priority)
@@ -438,7 +442,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
tick_precentage = max(tick_precentage*0.5, tick_precentage-queue_node.tick_overrun)
- current_ticklimit = round(world.tick_usage + tick_precentage)
+ current_ticklimit = round(TICK_USAGE + tick_precentage)
if (!(queue_node_flags & SS_TICKER))
ran_non_ticker = TRUE
@@ -449,9 +453,9 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
queue_node.state = SS_RUNNING
- tick_usage = world.tick_usage
+ tick_usage = TICK_USAGE
var/state = queue_node.ignite(queue_node_paused)
- tick_usage = world.tick_usage - tick_usage
+ tick_usage = TICK_USAGE - tick_usage
if (state == SS_RUNNING)
state = SS_IDLE
diff --git a/code/controllers/subsystem.dm b/code/controllers/subsystem.dm
index 0c1f8411fc..eee6945c41 100644
--- a/code/controllers/subsystem.dm
+++ b/code/controllers/subsystem.dm
@@ -6,7 +6,7 @@
var/wait = 20 //time to wait (in deciseconds) between each call to fire(). Must be a positive integer.
var/priority = 50 //When mutiple subsystems need to run in the same tick, higher priority subsystems will run first and be given a higher share of the tick before MC_TICK_CHECK triggers a sleep
- var/flags_1 = 0 //see MC.dm in __DEFINES Most flags_1 must be set on world start to take full effect. (You can also restart the mc to force them to process again)
+ var/flags = 0 //see MC.dm in __DEFINES Most flags must be set on world start to take full effect. (You can also restart the mc to force them to process again)
//set to 0 to prevent fire() calls, mostly for admin use or subsystems that may be resumed later
// use the SS_NO_FIRE flag instead for systems that never fire to keep it from even being added to the list
@@ -61,13 +61,13 @@
//fire() seems more suitable. This is the procedure that gets called every 'wait' deciseconds.
//Sleeping in here prevents future fires until returned.
/datum/controller/subsystem/proc/fire(resumed = 0)
- flags_1 |= SS_NO_FIRE
+ flags |= SS_NO_FIRE
throw EXCEPTION("Subsystem [src]([type]) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu.")
/datum/controller/subsystem/Destroy()
dequeue()
can_fire = 0
- flags_1 |= SS_NO_FIRE
+ flags |= SS_NO_FIRE
Master.subsystems -= src
@@ -76,14 +76,14 @@
// (this lets us sort our run order correctly without having to re-sort the entire already sorted list)
/datum/controller/subsystem/proc/enqueue()
var/SS_priority = priority
- var/SS_flags = flags_1
+ var/SS_flags = flags
var/datum/controller/subsystem/queue_node
var/queue_node_priority
var/queue_node_flags
for (queue_node = Master.queue_head; queue_node; queue_node = queue_node.queue_next)
queue_node_priority = queue_node.queued_priority
- queue_node_flags = queue_node.flags_1
+ queue_node_flags = queue_node.flags
if (queue_node_flags & SS_TICKER)
if (!(SS_flags & SS_TICKER))
@@ -170,7 +170,7 @@
- if(can_fire && !(SS_NO_FIRE in flags_1))
+ if(can_fire && !(SS_NO_FIRE in flags))
msg = "[round(cost,1)]ms|[round(tick_usage,1)]%([round(tick_overrun,1)]%)|[round(ticks,0.1)]\t[msg]"
else
msg = "OFFLINE\t[msg]"
diff --git a/code/controllers/subsystem/acid.dm b/code/controllers/subsystem/acid.dm
index e1528f458d..a83afb3923 100644
--- a/code/controllers/subsystem/acid.dm
+++ b/code/controllers/subsystem/acid.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(acid)
name = "Acid"
priority = 40
- flags_1 = SS_NO_INIT|SS_BACKGROUND
+ flags = SS_NO_INIT|SS_BACKGROUND
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
var/list/currentrun = list()
diff --git a/code/controllers/subsystem/air.dm b/code/controllers/subsystem/air.dm
index 48a8d74616..8eb7392db8 100644
--- a/code/controllers/subsystem/air.dm
+++ b/code/controllers/subsystem/air.dm
@@ -11,7 +11,7 @@ SUBSYSTEM_DEF(air)
init_order = INIT_ORDER_AIR
priority = 20
wait = 5
- flags_1 = SS_BACKGROUND
+ flags = SS_BACKGROUND
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
var/cost_turfs = 0
@@ -71,65 +71,65 @@ SUBSYSTEM_DEF(air)
/datum/controller/subsystem/air/fire(resumed = 0)
- var/timer = world.tick_usage
+ var/timer = TICK_USAGE_REAL
if(currentpart == SSAIR_PIPENETS || !resumed)
process_pipenets(resumed)
- cost_pipenets = MC_AVERAGE(cost_pipenets, TICK_DELTA_TO_MS(world.tick_usage - timer))
+ cost_pipenets = MC_AVERAGE(cost_pipenets, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_ATMOSMACHINERY
if(currentpart == SSAIR_ATMOSMACHINERY)
- timer = world.tick_usage
+ timer = TICK_USAGE_REAL
process_atmos_machinery(resumed)
- cost_atmos_machinery = MC_AVERAGE(cost_atmos_machinery, TICK_DELTA_TO_MS(world.tick_usage - timer))
+ cost_atmos_machinery = MC_AVERAGE(cost_atmos_machinery, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_ACTIVETURFS
if(currentpart == SSAIR_ACTIVETURFS)
- timer = world.tick_usage
+ timer = TICK_USAGE_REAL
process_active_turfs(resumed)
- cost_turfs = MC_AVERAGE(cost_turfs, TICK_DELTA_TO_MS(world.tick_usage - timer))
+ cost_turfs = MC_AVERAGE(cost_turfs, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_EXCITEDGROUPS
if(currentpart == SSAIR_EXCITEDGROUPS)
- timer = world.tick_usage
+ timer = TICK_USAGE_REAL
process_excited_groups(resumed)
- cost_groups = MC_AVERAGE(cost_groups, TICK_DELTA_TO_MS(world.tick_usage - timer))
+ cost_groups = MC_AVERAGE(cost_groups, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_HIGHPRESSURE
if(currentpart == SSAIR_HIGHPRESSURE)
- timer = world.tick_usage
+ timer = TICK_USAGE_REAL
process_high_pressure_delta(resumed)
- cost_highpressure = MC_AVERAGE(cost_highpressure, TICK_DELTA_TO_MS(world.tick_usage - timer))
+ cost_highpressure = MC_AVERAGE(cost_highpressure, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_HOTSPOTS
if(currentpart == SSAIR_HOTSPOTS)
- timer = world.tick_usage
+ timer = TICK_USAGE_REAL
process_hotspots(resumed)
- cost_hotspots = MC_AVERAGE(cost_hotspots, TICK_DELTA_TO_MS(world.tick_usage - timer))
+ cost_hotspots = MC_AVERAGE(cost_hotspots, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_SUPERCONDUCTIVITY
if(currentpart == SSAIR_SUPERCONDUCTIVITY)
- timer = world.tick_usage
+ timer = TICK_USAGE_REAL
process_super_conductivity(resumed)
- cost_superconductivity = MC_AVERAGE(cost_superconductivity, TICK_DELTA_TO_MS(world.tick_usage - timer))
+ cost_superconductivity = MC_AVERAGE(cost_superconductivity, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
diff --git a/code/controllers/subsystem/assets.dm b/code/controllers/subsystem/assets.dm
index d4a2407309..fd27c9424f 100644
--- a/code/controllers/subsystem/assets.dm
+++ b/code/controllers/subsystem/assets.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(assets)
name = "Assets"
init_order = INIT_ORDER_ASSETS
- flags_1 = SS_NO_FIRE
+ flags = SS_NO_FIRE
var/list/cache = list()
var/list/preload = list()
diff --git a/code/controllers/subsystem/atoms.dm b/code/controllers/subsystem/atoms.dm
index b7ac19ad1f..aeadfcf94e 100644
--- a/code/controllers/subsystem/atoms.dm
+++ b/code/controllers/subsystem/atoms.dm
@@ -6,7 +6,7 @@
SUBSYSTEM_DEF(atoms)
name = "Atoms"
init_order = INIT_ORDER_ATOMS
- flags_1 = SS_NO_FIRE
+ flags = SS_NO_FIRE
var/initialized = INITIALIZATION_INSSATOMS
var/old_initialized
diff --git a/code/controllers/subsystem/augury.dm b/code/controllers/subsystem/augury.dm
index 386345a728..32086f52ed 100644
--- a/code/controllers/subsystem/augury.dm
+++ b/code/controllers/subsystem/augury.dm
@@ -1,6 +1,6 @@
SUBSYSTEM_DEF(augury)
name = "Augury"
- flags_1 = SS_NO_INIT
+ flags = SS_NO_INIT
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
var/list/watchers = list()
diff --git a/code/controllers/subsystem/blackbox.dm b/code/controllers/subsystem/blackbox.dm
index 7fbbaa8795..74536c7f0f 100644
--- a/code/controllers/subsystem/blackbox.dm
+++ b/code/controllers/subsystem/blackbox.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(blackbox)
name = "Blackbox"
wait = 6000
- flags_1 = SS_NO_TICK_CHECK | SS_NO_INIT
+ flags = SS_NO_TICK_CHECK | SS_NO_INIT
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
init_order = INIT_ORDER_BLACKBOX
diff --git a/code/controllers/subsystem/communications.dm b/code/controllers/subsystem/communications.dm
index d3ad7d1c96..7a8748c20f 100644
--- a/code/controllers/subsystem/communications.dm
+++ b/code/controllers/subsystem/communications.dm
@@ -3,7 +3,7 @@
SUBSYSTEM_DEF(communications)
name = "Communications"
- flags_1 = SS_NO_INIT | SS_NO_FIRE
+ flags = SS_NO_INIT | SS_NO_FIRE
var/silicon_message_cooldown
var/nonsilicon_message_cooldown
diff --git a/code/controllers/subsystem/dbcore.dm b/code/controllers/subsystem/dbcore.dm
index 35f3d39cd4..864274b8fb 100644
--- a/code/controllers/subsystem/dbcore.dm
+++ b/code/controllers/subsystem/dbcore.dm
@@ -1,6 +1,6 @@
SUBSYSTEM_DEF(dbcore)
name = "Database"
- flags_1 = SS_NO_INIT|SS_NO_FIRE
+ flags = SS_NO_INIT|SS_NO_FIRE
init_order = INIT_ORDER_DBCORE
var/const/FAILED_DB_CONNECTION_CUTOFF = 5
@@ -251,7 +251,7 @@ Delayed insert mode was removed in mysql 7 and only works with MyISAM type table
var/table
var/position //1-based index into item data
var/sql_type
- var/flags_1
+ var/flags
var/length
var/max_length
//types
@@ -275,7 +275,7 @@ Delayed insert mode was removed in mysql 7 and only works with MyISAM type table
table = table_handler
position = position_handler
sql_type = type_handler
- flags_1 = flag_handler
+ flags = flag_handler
length = length_handler
max_length = max_length_handler
diff --git a/code/controllers/subsystem/disease.dm b/code/controllers/subsystem/disease.dm
index 75ff3af534..c75063c256 100644
--- a/code/controllers/subsystem/disease.dm
+++ b/code/controllers/subsystem/disease.dm
@@ -1,6 +1,6 @@
SUBSYSTEM_DEF(disease)
name = "Disease"
- flags_1 = SS_NO_FIRE | SS_NO_INIT
+ flags = SS_NO_FIRE | SS_NO_INIT
var/list/active_diseases = list() //List of Active disease in all mobs; purely for quick referencing.
var/list/diseases
diff --git a/code/controllers/subsystem/explosion.dm b/code/controllers/subsystem/explosion.dm
index fcacba2519..1e3a6f8a6e 100644
--- a/code/controllers/subsystem/explosion.dm
+++ b/code/controllers/subsystem/explosion.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(explosion)
priority = 99
wait = 1
- flags_1 = SS_TICKER|SS_NO_INIT
+ flags = SS_TICKER|SS_NO_INIT
var/list/explosions
diff --git a/code/controllers/subsystem/fire_burning.dm b/code/controllers/subsystem/fire_burning.dm
index 2caa2fd89c..73358000f1 100644
--- a/code/controllers/subsystem/fire_burning.dm
+++ b/code/controllers/subsystem/fire_burning.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(fire_burning)
name = "Fire Burning"
priority = 40
- flags_1 = SS_NO_INIT|SS_BACKGROUND
+ flags = SS_NO_INIT|SS_BACKGROUND
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
var/list/currentrun = list()
diff --git a/code/controllers/subsystem/garbage.dm b/code/controllers/subsystem/garbage.dm
index 57760071d5..8502280aaf 100644
--- a/code/controllers/subsystem/garbage.dm
+++ b/code/controllers/subsystem/garbage.dm
@@ -2,7 +2,7 @@ SUBSYSTEM_DEF(garbage)
name = "Garbage"
priority = 15
wait = 20
- flags_1 = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
+ flags = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
var/collection_timeout = 3000// deciseconds to wait to let running procs finish before we just say fuck it and force del() the object
@@ -67,9 +67,9 @@ SUBSYSTEM_DEF(garbage)
HandleToBeQueued()
if(state == SS_RUNNING)
HandleQueue()
-
+
if (state == SS_PAUSED) //make us wait again before the next run.
- state = SS_RUNNING
+ state = SS_RUNNING
//If you see this proc high on the profile, what you are really seeing is the garbage collection/soft delete overhead in byond.
//Don't attempt to optimize, not worth the effort.
@@ -114,7 +114,7 @@ SUBSYSTEM_DEF(garbage)
var/type = A.type
testing("GC: -- \ref[A] | [type] was unable to be GC'd and was deleted --")
didntgc["[type]"]++
-
+
HardDelete(A)
++delslasttick
@@ -147,15 +147,15 @@ SUBSYSTEM_DEF(garbage)
//this is purely to separate things profile wise.
/datum/controller/subsystem/garbage/proc/HardDelete(datum/A)
var/time = world.timeofday
- var/tick = world.tick_usage
+ var/tick = TICK_USAGE
var/ticktime = world.time
-
+
var/type = A.type
var/refID = "\ref[A]"
-
+
del(A)
-
- tick = (world.tick_usage-tick+((world.time-ticktime)/world.tick_lag*100))
+
+ tick = (TICK_USAGE-tick+((world.time-ticktime)/world.tick_lag*100))
if (tick > highest_del_tickusage)
highest_del_tickusage = tick
time = world.timeofday - time
@@ -167,7 +167,7 @@ SUBSYSTEM_DEF(garbage)
log_game("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete)")
message_admins("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete).")
postpone(time/5)
-
+
/datum/controller/subsystem/garbage/proc/HardQueue(datum/A)
if (istype(A) && A.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
tobequeued += A
diff --git a/code/controllers/subsystem/icon_smooth.dm b/code/controllers/subsystem/icon_smooth.dm
index 11657c76dc..84df089973 100644
--- a/code/controllers/subsystem/icon_smooth.dm
+++ b/code/controllers/subsystem/icon_smooth.dm
@@ -3,7 +3,7 @@ SUBSYSTEM_DEF(icon_smooth)
init_order = INIT_ORDER_ICON_SMOOTHING
wait = 1
priority = 35
- flags_1 = SS_TICKER
+ flags = SS_TICKER
var/list/smooth_queue = list()
diff --git a/code/controllers/subsystem/inbounds.dm b/code/controllers/subsystem/inbounds.dm
index ab736ac2d1..16e0f53028 100644
--- a/code/controllers/subsystem/inbounds.dm
+++ b/code/controllers/subsystem/inbounds.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(inbounds)
name = "Inbounds"
priority = 40
- flags_1 = SS_NO_INIT
+ flags = SS_NO_INIT
runlevels = RUNLEVEL_GAME
var/list/processing = list()
diff --git a/code/controllers/subsystem/ipintel.dm b/code/controllers/subsystem/ipintel.dm
index afde42c7d8..fca394924d 100644
--- a/code/controllers/subsystem/ipintel.dm
+++ b/code/controllers/subsystem/ipintel.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(ipintel)
name = "XKeyScore"
init_order = INIT_ORDER_XKEYSCORE
- flags_1 = SS_NO_FIRE
+ flags = SS_NO_FIRE
var/enabled = 0 //disable at round start to avoid checking reconnects
var/throttle = 0
var/errors = 0
diff --git a/code/controllers/subsystem/job.dm b/code/controllers/subsystem/job.dm
index 5f50b3dfcf..f28373ef22 100644
--- a/code/controllers/subsystem/job.dm
+++ b/code/controllers/subsystem/job.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(job)
name = "Jobs"
init_order = INIT_ORDER_JOBS
- flags_1 = SS_NO_FIRE
+ flags = SS_NO_FIRE
var/list/occupations = list() //List of all jobs
var/list/name_occupations = list() //Dict of all jobs, keys are titles
diff --git a/code/controllers/subsystem/language.dm b/code/controllers/subsystem/language.dm
index 6d87b0ad9e..e80a7096d8 100644
--- a/code/controllers/subsystem/language.dm
+++ b/code/controllers/subsystem/language.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(language)
name = "Language"
init_order = INIT_ORDER_LANGUAGE
- flags_1 = SS_NO_FIRE
+ flags = SS_NO_FIRE
/datum/controller/subsystem/language/Initialize(timeofday)
for(var/L in subtypesof(/datum/language))
diff --git a/code/controllers/subsystem/lighting.dm b/code/controllers/subsystem/lighting.dm
index 3de7b92cad..78e8b150c3 100644
--- a/code/controllers/subsystem/lighting.dm
+++ b/code/controllers/subsystem/lighting.dm
@@ -6,7 +6,7 @@ SUBSYSTEM_DEF(lighting)
name = "Lighting"
wait = 2
init_order = INIT_ORDER_LIGHTING
- flags_1 = SS_TICKER
+ flags = SS_TICKER
var/initialized = FALSE
diff --git a/code/controllers/subsystem/machines.dm b/code/controllers/subsystem/machines.dm
index d6c6e8662d..eab61d4ef9 100644
--- a/code/controllers/subsystem/machines.dm
+++ b/code/controllers/subsystem/machines.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(machines)
name = "Machines"
init_order = INIT_ORDER_MACHINES
- flags_1 = SS_KEEP_TIMING
+ flags = SS_KEEP_TIMING
var/list/processing = list()
var/list/currentrun = list()
var/list/powernets = list()
diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm
index df13c57078..2c36e10d31 100644
--- a/code/controllers/subsystem/mapping.dm
+++ b/code/controllers/subsystem/mapping.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(mapping)
name = "Mapping"
init_order = INIT_ORDER_MAPPING
- flags_1 = SS_NO_FIRE
+ flags = SS_NO_FIRE
var/list/nuke_tiles = list()
var/list/nuke_threats = list()
@@ -84,7 +84,7 @@ SUBSYSTEM_DEF(mapping)
C.update_icon()
/datum/controller/subsystem/mapping/Recover()
- flags_1 |= SS_NO_INIT
+ flags |= SS_NO_INIT
map_templates = SSmapping.map_templates
ruins_templates = SSmapping.ruins_templates
space_ruins_templates = SSmapping.space_ruins_templates
diff --git a/code/controllers/subsystem/minimap.dm b/code/controllers/subsystem/minimap.dm
index ef15d49ad7..10c6f8e5c4 100644
--- a/code/controllers/subsystem/minimap.dm
+++ b/code/controllers/subsystem/minimap.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(minimap)
name = "Minimap"
init_order = INIT_ORDER_MINIMAP
- flags_1 = SS_NO_FIRE
+ flags = SS_NO_FIRE
var/const/MINIMAP_SIZE = 2048
var/const/TILE_SIZE = 8
diff --git a/code/controllers/subsystem/mobs.dm b/code/controllers/subsystem/mobs.dm
index 8999f420b5..cbe9d5c245 100644
--- a/code/controllers/subsystem/mobs.dm
+++ b/code/controllers/subsystem/mobs.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(mobs)
name = "Mobs"
priority = 100
- flags_1 = SS_KEEP_TIMING|SS_NO_INIT
+ flags = SS_KEEP_TIMING|SS_NO_INIT
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
var/list/currentrun = list()
diff --git a/code/controllers/subsystem/npcpool.dm b/code/controllers/subsystem/npcpool.dm
index 4491cb14ce..4f875721e8 100644
--- a/code/controllers/subsystem/npcpool.dm
+++ b/code/controllers/subsystem/npcpool.dm
@@ -5,7 +5,7 @@
SUBSYSTEM_DEF(npcpool)
name = "NPC Pool"
- flags_1 = SS_POST_FIRE_TIMING|SS_NO_INIT|SS_BACKGROUND
+ flags = SS_POST_FIRE_TIMING|SS_NO_INIT|SS_BACKGROUND
priority = 20
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
diff --git a/code/controllers/subsystem/orbit.dm b/code/controllers/subsystem/orbit.dm
index 421a312e4f..6184bb005b 100644
--- a/code/controllers/subsystem/orbit.dm
+++ b/code/controllers/subsystem/orbit.dm
@@ -2,7 +2,7 @@ SUBSYSTEM_DEF(orbit)
name = "Orbits"
priority = 35
wait = 2
- flags_1 = SS_NO_INIT|SS_TICKER
+ flags = SS_NO_INIT|SS_TICKER
var/list/currentrun = list()
var/list/processing = list()
diff --git a/code/controllers/subsystem/pai.dm b/code/controllers/subsystem/pai.dm
index acdd2ff6ac..2a1a04e21d 100644
--- a/code/controllers/subsystem/pai.dm
+++ b/code/controllers/subsystem/pai.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(pai)
name = "pAI"
- flags_1 = SS_NO_INIT|SS_NO_FIRE
+ flags = SS_NO_INIT|SS_NO_FIRE
var/list/candidates = list()
var/ghost_spam = FALSE
diff --git a/code/controllers/subsystem/parallax.dm b/code/controllers/subsystem/parallax.dm
index 678b96adaf..39d07ee676 100644
--- a/code/controllers/subsystem/parallax.dm
+++ b/code/controllers/subsystem/parallax.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(parallax)
name = "Parallax"
wait = 2
- flags_1 = SS_POST_FIRE_TIMING | SS_BACKGROUND | SS_NO_INIT
+ flags = SS_POST_FIRE_TIMING | SS_BACKGROUND | SS_NO_INIT
priority = 65
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
var/list/currentrun
diff --git a/code/controllers/subsystem/persistence.dm b/code/controllers/subsystem/persistence.dm
index 5dd47ca999..05062a6314 100644
--- a/code/controllers/subsystem/persistence.dm
+++ b/code/controllers/subsystem/persistence.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(persistence)
name = "Persistence"
init_order = INIT_ORDER_PERSISTENCE
- flags_1 = SS_NO_FIRE
+ flags = SS_NO_FIRE
var/savefile/secret_satchels
var/list/satchel_blacklist = list() //this is a typecache
var/list/new_secret_satchels = list() //these are objects
diff --git a/code/controllers/subsystem/ping.dm b/code/controllers/subsystem/ping.dm
index 01576084bc..a6b444c4e7 100644
--- a/code/controllers/subsystem/ping.dm
+++ b/code/controllers/subsystem/ping.dm
@@ -3,7 +3,7 @@
SUBSYSTEM_DEF(ping)
name = "Ping"
wait = 6
- flags_1 = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY
+ flags = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY
priority = 10
var/list/currentrun
diff --git a/code/controllers/subsystem/processing/fields.dm b/code/controllers/subsystem/processing/fields.dm
index eb839619ad..6a878fa142 100644
--- a/code/controllers/subsystem/processing/fields.dm
+++ b/code/controllers/subsystem/processing/fields.dm
@@ -2,5 +2,5 @@ PROCESSING_SUBSYSTEM_DEF(fields)
name = "Fields"
wait = 2
priority = 40
- flags_1 = SS_KEEP_TIMING | SS_NO_INIT
+ flags = SS_KEEP_TIMING | SS_NO_INIT
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
diff --git a/code/controllers/subsystem/processing/flightpacks.dm b/code/controllers/subsystem/processing/flightpacks.dm
index 253ee294a9..1d85811878 100644
--- a/code/controllers/subsystem/processing/flightpacks.dm
+++ b/code/controllers/subsystem/processing/flightpacks.dm
@@ -3,7 +3,7 @@ PROCESSING_SUBSYSTEM_DEF(flightpacks)
priority = 30
wait = 2
stat_tag = "FM"
- flags_1 = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING
+ flags = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING
var/flightsuit_processing = FLIGHTSUIT_PROCESSING_FULL
diff --git a/code/controllers/subsystem/processing/obj.dm b/code/controllers/subsystem/processing/obj.dm
index 3f602dc32c..29fe277232 100644
--- a/code/controllers/subsystem/processing/obj.dm
+++ b/code/controllers/subsystem/processing/obj.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(obj)
name = "Objects"
priority = 40
- flags_1 = SS_NO_INIT
+ flags = SS_NO_INIT
var/list/processing = list()
var/list/currentrun = list()
diff --git a/code/controllers/subsystem/processing/overlays.dm b/code/controllers/subsystem/processing/overlays.dm
index ad84295b52..fba4ebcaf0 100644
--- a/code/controllers/subsystem/processing/overlays.dm
+++ b/code/controllers/subsystem/processing/overlays.dm
@@ -1,6 +1,6 @@
PROCESSING_SUBSYSTEM_DEF(overlays)
name = "Overlay"
- flags_1 = SS_TICKER
+ flags = SS_TICKER
wait = 1
priority = 500
init_order = INIT_ORDER_OVERLAY
diff --git a/code/controllers/subsystem/processing/processing.dm b/code/controllers/subsystem/processing/processing.dm
index 4c77cfb2e0..0586975866 100644
--- a/code/controllers/subsystem/processing/processing.dm
+++ b/code/controllers/subsystem/processing/processing.dm
@@ -3,7 +3,7 @@
SUBSYSTEM_DEF(processing)
name = "Processing"
priority = 25
- flags_1 = SS_BACKGROUND|SS_POST_FIRE_TIMING|SS_NO_INIT
+ flags = SS_BACKGROUND|SS_POST_FIRE_TIMING|SS_NO_INIT
wait = 10
var/stat_tag = "P" //Used for logging
diff --git a/code/controllers/subsystem/radio.dm b/code/controllers/subsystem/radio.dm
index 57b34dae33..de605cb554 100644
--- a/code/controllers/subsystem/radio.dm
+++ b/code/controllers/subsystem/radio.dm
@@ -1,6 +1,6 @@
SUBSYSTEM_DEF(radio)
name = "Radio"
- flags_1 = SS_NO_FIRE|SS_NO_INIT
+ flags = SS_NO_FIRE|SS_NO_INIT
var/list/datum/radio_frequency/frequencies = list()
diff --git a/code/controllers/subsystem/religion.dm b/code/controllers/subsystem/religion.dm
index 477f7411f2..bba7dd082e 100644
--- a/code/controllers/subsystem/religion.dm
+++ b/code/controllers/subsystem/religion.dm
@@ -1,6 +1,6 @@
SUBSYSTEM_DEF(religion)
name = "Religion"
- flags_1 = SS_NO_FIRE|SS_NO_INIT
+ flags = SS_NO_FIRE|SS_NO_INIT
var/religion
var/deity
diff --git a/code/controllers/subsystem/server_maint.dm b/code/controllers/subsystem/server_maint.dm
index b1a115954a..ec34cfb8ed 100644
--- a/code/controllers/subsystem/server_maint.dm
+++ b/code/controllers/subsystem/server_maint.dm
@@ -3,7 +3,7 @@
SUBSYSTEM_DEF(server_maint)
name = "Server Tasks"
wait = 6
- flags_1 = SS_POST_FIRE_TIMING
+ flags = SS_POST_FIRE_TIMING
priority = 10
init_order = INIT_ORDER_SERVER_MAINT
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
@@ -33,7 +33,7 @@ SUBSYSTEM_DEF(server_maint)
qdel(C)
if (!(!C || world.time - C.connection_time < PING_BUFFER_TIME || C.inactivity >= (wait-1)))
- winset(C, null, "command=.update_ping+[world.time+world.tick_lag*world.tick_usage/100]")
+ winset(C, null, "command=.update_ping+[world.time+world.tick_lag*TICK_USAGE_REAL/100]")
if (MC_TICK_CHECK) //one day, when ss13 has 1000 people per server, you guys are gonna be glad I added this tick check
return
diff --git a/code/controllers/subsystem/shuttle.dm b/code/controllers/subsystem/shuttle.dm
index 412af41381..ea91e8a688 100644
--- a/code/controllers/subsystem/shuttle.dm
+++ b/code/controllers/subsystem/shuttle.dm
@@ -5,7 +5,7 @@ SUBSYSTEM_DEF(shuttle)
name = "Shuttle"
wait = 10
init_order = INIT_ORDER_SHUTTLE
- flags_1 = SS_KEEP_TIMING|SS_NO_TICK_CHECK
+ flags = SS_KEEP_TIMING|SS_NO_TICK_CHECK
runlevels = RUNLEVEL_SETUP | RUNLEVEL_GAME
var/list/mobile = list()
diff --git a/code/controllers/subsystem/spacedrift.dm b/code/controllers/subsystem/spacedrift.dm
index 1944c3f279..8fe7cbe048 100644
--- a/code/controllers/subsystem/spacedrift.dm
+++ b/code/controllers/subsystem/spacedrift.dm
@@ -2,7 +2,7 @@ SUBSYSTEM_DEF(spacedrift)
name = "Space Drift"
priority = 30
wait = 5
- flags_1 = SS_NO_INIT|SS_KEEP_TIMING
+ flags = SS_NO_INIT|SS_KEEP_TIMING
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
var/list/currentrun = list()
diff --git a/code/controllers/subsystem/squeak.dm b/code/controllers/subsystem/squeak.dm
index f9a291129a..d94efd0a4a 100644
--- a/code/controllers/subsystem/squeak.dm
+++ b/code/controllers/subsystem/squeak.dm
@@ -5,7 +5,7 @@
SUBSYSTEM_DEF(squeak)
name = "Squeak"
init_order = INIT_ORDER_SQUEAK
- flags_1 = SS_NO_FIRE
+ flags = SS_NO_FIRE
var/list/exposed_wires = list()
diff --git a/code/controllers/subsystem/stickyban.dm b/code/controllers/subsystem/stickyban.dm
index 4136f731df..8251df0039 100644
--- a/code/controllers/subsystem/stickyban.dm
+++ b/code/controllers/subsystem/stickyban.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(stickyban)
name = "Sticky Ban"
init_order = INIT_ORDER_STICKY_BAN
- flags_1 = SS_NO_FIRE
+ flags = SS_NO_FIRE
var/list/cache = list()
diff --git a/code/controllers/subsystem/sun.dm b/code/controllers/subsystem/sun.dm
index ba71d86e1a..7a3528cc3d 100644
--- a/code/controllers/subsystem/sun.dm
+++ b/code/controllers/subsystem/sun.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(sun)
name = "Sun"
wait = 600
- flags_1 = SS_NO_TICK_CHECK|SS_NO_INIT
+ flags = SS_NO_TICK_CHECK|SS_NO_INIT
var/angle
var/dx
var/dy
diff --git a/code/controllers/subsystem/tgui.dm b/code/controllers/subsystem/tgui.dm
index 11dbb6d081..52fd286eed 100644
--- a/code/controllers/subsystem/tgui.dm
+++ b/code/controllers/subsystem/tgui.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(tgui)
name = "tgui"
wait = 9
- flags_1 = SS_NO_INIT
+ flags = SS_NO_INIT
priority = 110
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
diff --git a/code/controllers/subsystem/throwing.dm b/code/controllers/subsystem/throwing.dm
index f1d4b88f77..f245b0766c 100644
--- a/code/controllers/subsystem/throwing.dm
+++ b/code/controllers/subsystem/throwing.dm
@@ -5,7 +5,7 @@ SUBSYSTEM_DEF(throwing)
name = "Throwing"
priority = 25
wait = 1
- flags_1 = SS_NO_INIT|SS_KEEP_TIMING|SS_TICKER
+ flags = SS_NO_INIT|SS_KEEP_TIMING|SS_TICKER
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
var/list/currentrun
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index e9a356ef86..d196c9cb10 100755
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -5,7 +5,7 @@ SUBSYSTEM_DEF(ticker)
init_order = INIT_ORDER_TICKER
priority = 200
- flags_1 = SS_KEEP_TIMING
+ flags = SS_KEEP_TIMING
runlevels = RUNLEVEL_LOBBY | RUNLEVEL_SETUP | RUNLEVEL_GAME
var/current_state = GAME_STATE_STARTUP //state of current round (used by process()) Use the defines GAME_STATE_* !
diff --git a/code/controllers/subsystem/time_track.dm b/code/controllers/subsystem/time_track.dm
index 0e5a473611..cb190206b7 100644
--- a/code/controllers/subsystem/time_track.dm
+++ b/code/controllers/subsystem/time_track.dm
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(time_track)
name = "Time Tracking"
wait = 600
- flags_1 = SS_NO_INIT|SS_NO_TICK_CHECK
+ flags = SS_NO_INIT|SS_NO_TICK_CHECK
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
var/time_dilation_current = 0
diff --git a/code/controllers/subsystem/timer.dm b/code/controllers/subsystem/timer.dm
index 8a0dfe1f0d..c8d5b69e61 100644
--- a/code/controllers/subsystem/timer.dm
+++ b/code/controllers/subsystem/timer.dm
@@ -7,7 +7,7 @@ SUBSYSTEM_DEF(timer)
wait = 1 //SS_TICKER subsystem, so wait is in ticks
init_order = INIT_ORDER_TIMER
- flags_1 = SS_TICKER|SS_NO_INIT
+ flags = SS_TICKER|SS_NO_INIT
var/list/datum/timedevent/processing = list()
var/list/hashes = list()
@@ -215,7 +215,7 @@ SUBSYSTEM_DEF(timer)
var/datum/callback/callBack
var/timeToRun
var/hash
- var/list/flags_1
+ var/list/flags
var/spent = FALSE //set to true right before running.
var/name //for easy debugging.
//cicular doublely linked list
@@ -224,16 +224,16 @@ SUBSYSTEM_DEF(timer)
var/static/nextid = 1
-/datum/timedevent/New(datum/callback/callBack, timeToRun, flags_1, hash)
+/datum/timedevent/New(datum/callback/callBack, timeToRun, flags, hash)
id = TIMER_ID_NULL
src.callBack = callBack
src.timeToRun = timeToRun
- src.flags_1 = flags_1
+ src.flags = flags
src.hash = hash
- if (flags_1 & TIMER_UNIQUE)
+ if (flags & TIMER_UNIQUE)
SStimer.hashes[hash] = src
- if (flags_1 & TIMER_STOPPABLE)
+ if (flags & TIMER_STOPPABLE)
do
if (nextid >= TIMER_ID_MAX)
nextid = 1
@@ -241,12 +241,12 @@ SUBSYSTEM_DEF(timer)
while(SStimer.timer_id_dict["timerid" + num2text(id, 8)])
SStimer.timer_id_dict["timerid" + num2text(id, 8)] = src
- name = "Timer: " + num2text(id, 8) + ", TTR: [timeToRun], Flags: [jointext(bitfield2list(flags_1, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: \ref[callBack], callBack.object: [callBack.object]\ref[callBack.object]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
+ name = "Timer: " + num2text(id, 8) + ", TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: \ref[callBack], callBack.object: [callBack.object]\ref[callBack.object]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
if (callBack.object != GLOBAL_PROC)
LAZYADD(callBack.object.active_timers, src)
- if (flags_1 & TIMER_CLIENT_TIME)
+ if (flags & TIMER_CLIENT_TIME)
//sorted insert
var/list/ctts = SStimer.clienttime_timers
var/cttl = length(ctts)
@@ -291,7 +291,7 @@ SUBSYSTEM_DEF(timer)
/datum/timedevent/Destroy()
..()
- if (flags_1 & TIMER_UNIQUE)
+ if (flags & TIMER_UNIQUE)
SStimer.hashes -= hash
@@ -301,10 +301,10 @@ SUBSYSTEM_DEF(timer)
callBack = null
- if (flags_1 & TIMER_STOPPABLE)
+ if (flags & TIMER_STOPPABLE)
SStimer.timer_id_dict -= "timerid" + num2text(id, 8)
- if (flags_1 & TIMER_CLIENT_TIME)
+ if (flags & TIMER_CLIENT_TIME)
SStimer.clienttime_timers -= src
return QDEL_HINT_IWILLGC
@@ -346,7 +346,7 @@ SUBSYSTEM_DEF(timer)
else
. = "[callBack.object.type]"
-/proc/addtimer(datum/callback/callback, wait, flags_1)
+/proc/addtimer(datum/callback/callback, wait, flags)
if (!callback)
return
@@ -354,12 +354,12 @@ SUBSYSTEM_DEF(timer)
var/hash
- if (flags_1 & TIMER_UNIQUE)
+ if (flags & TIMER_UNIQUE)
var/list/hashlist
- if(flags_1 & TIMER_NO_HASH_WAIT)
- hashlist = list(callback.object, "(\ref[callback.object])", callback.delegate, flags_1 & TIMER_CLIENT_TIME)
+ if(flags & TIMER_NO_HASH_WAIT)
+ hashlist = list(callback.object, "(\ref[callback.object])", callback.delegate, flags & TIMER_CLIENT_TIME)
else
- hashlist = list(callback.object, "(\ref[callback.object])", callback.delegate, wait, flags_1 & TIMER_CLIENT_TIME)
+ hashlist = list(callback.object, "(\ref[callback.object])", callback.delegate, wait, flags & TIMER_CLIENT_TIME)
hashlist += callback.arguments
hash = hashlist.Join("|||||||")
@@ -370,19 +370,19 @@ SUBSYSTEM_DEF(timer)
SStimer.hashes -= hash
else
- if (flags_1 & TIMER_OVERRIDE)
+ if (flags & TIMER_OVERRIDE)
qdel(hash_timer)
else
- if (hash_timer.flags_1 & TIMER_STOPPABLE)
+ if (hash_timer.flags & TIMER_STOPPABLE)
. = hash_timer.id
return
var/timeToRun = world.time + wait
- if (flags_1 & TIMER_CLIENT_TIME)
+ if (flags & TIMER_CLIENT_TIME)
timeToRun = REALTIMEOFDAY + wait
- var/datum/timedevent/timer = new(callback, timeToRun, flags_1, hash)
+ var/datum/timedevent/timer = new(callback, timeToRun, flags, hash)
return timer.id
/proc/deltimer(id)
diff --git a/code/controllers/subsystem/title.dm b/code/controllers/subsystem/title.dm
index 11511608cd..4f1dbc37c7 100644
--- a/code/controllers/subsystem/title.dm
+++ b/code/controllers/subsystem/title.dm
@@ -1,6 +1,6 @@
SUBSYSTEM_DEF(title)
name = "Title Screen"
- flags_1 = SS_NO_FIRE|SS_NO_INIT
+ flags = SS_NO_FIRE|SS_NO_INIT
var/file_path
var/icon/icon
diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm
index 7126d93a47..0dbc7c5d3a 100644
--- a/code/controllers/subsystem/vote.dm
+++ b/code/controllers/subsystem/vote.dm
@@ -2,7 +2,7 @@ SUBSYSTEM_DEF(vote)
name = "Vote"
wait = 10
- flags_1 = SS_KEEP_TIMING|SS_NO_INIT
+ flags = SS_KEEP_TIMING|SS_NO_INIT
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
diff --git a/code/controllers/subsystem/weather.dm b/code/controllers/subsystem/weather.dm
index eb49568810..88102e260c 100644
--- a/code/controllers/subsystem/weather.dm
+++ b/code/controllers/subsystem/weather.dm
@@ -1,7 +1,7 @@
//Used for all kinds of weather, ex. lavaland ash storms.
SUBSYSTEM_DEF(weather)
name = "Weather"
- flags_1 = SS_BACKGROUND
+ flags = SS_BACKGROUND
wait = 10
runlevels = RUNLEVEL_GAME
var/list/processing = list()
diff --git a/code/datums/callback.dm.rej b/code/datums/callback.dm.rej
deleted file mode 100644
index 14faac8412..0000000000
--- a/code/datums/callback.dm.rej
+++ /dev/null
@@ -1,62 +0,0 @@
-diff a/code/datums/callback.dm b/code/datums/callback.dm (rejected hunks)
-@@ -100,60 +100,3 @@
- if (object == GLOBAL_PROC)
- return call(delegate)(arglist(calling_arguments))
- return call(object, delegate)(arglist(calling_arguments))
--
--
--/datum/callback_select
-- var/list/finished
-- var/pendingcount
-- var/total
--
--/datum/callback_select/New(count, savereturns)
-- total = count
-- if (savereturns)
-- finished = new(count)
--
--
--/datum/callback_select/proc/invoke_callback(index, datum/callback/callback, list/callback_args, savereturn = TRUE)
-- set waitfor = FALSE
-- if (!callback || !istype(callback))
-- //This check only exists because the alternative is callback_select would block forever if given invalid data
-- CRASH("invalid callback passed to invoke_callback")
-- if (!length(callback_args))
-- callback_args = list()
-- pendingcount++
-- debug_usr("calling callback")
-- var/rtn = callback.Invoke(arglist(callback_args))
-- debug_usr("callback returned")
-- pendingcount--
-- if (savereturn)
-- finished[index] = rtn
--
--
--
--
--//runs a list of callbacks asynchronously, returning once all of them return.
--//callbacks can be repeated.
--//callbacks-args is a optional list of argument lists, in the same order as the callbacks,
--// the inner lists will be sent to the callbacks when invoked() as additional args.
--//can optionly save and return a list of return values, in the same order as the original list of callbacks
--//resolution is the number of byond ticks between checks.
--/proc/callback_select(list/callbacks, list/callback_args, savereturns = TRUE, resolution = 1)
-- if (!callbacks)
-- return
-- var/count = length(callbacks)
-- if (!count)
-- return
-- if (!callback_args)
-- callback_args = list()
--
-- callback_args.len = count
--
-- var/datum/callback_select/CS = new(count, savereturns)
-- for (var/i in 1 to count)
-- CS.invoke_callback(i, callbacks[i], callback_args[i], savereturns)
-- debug_usr("starting callbacks: [CS.pendingcount]")
-- while(CS.pendingcount)
-- debug_usr("callbacks: [CS.pendingcount]")
-- sleep(resolution*world.tick_lag)
-- return CS.finished
--
diff --git a/code/datums/components/README.md b/code/datums/components/README.md
index 15001bbfd7..93a846035f 100644
--- a/code/datums/components/README.md
+++ b/code/datums/components/README.md
@@ -56,7 +56,7 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
1. `GET_COMPONENT(varname, component_type)` OR `GET_COMPONENT_FROM(varname, component_type, src)`
* Shorthand for `var/component_type/varname = src.GetComponent(component_type)`
1. `/datum/proc/AddComponent(component_type(type), ...) -> datum/component` (public, final)
- * Creates an instance of `component_type` in the datum and passes `...` to it's `New()` call
+ * Creates an instance of `component_type` in the datum and passes `...` to its `Initialize()` call
* Sends the `COMSIG_COMPONENT_ADDED` signal to the datum
* All components a datum owns are deleted with the datum
* Returns the component that was created. Or the old component in a dupe situation where `COMPONENT_DUPE_UNIQUE` was set
diff --git a/code/datums/components/component.dm.rej b/code/datums/components/component.dm.rej
deleted file mode 100644
index 3cf20d57b0..0000000000
--- a/code/datums/components/component.dm.rej
+++ /dev/null
@@ -1 +0,0 @@
--
\ No newline at end of file
diff --git a/code/datums/riding.dm.rej b/code/datums/riding.dm.rej
deleted file mode 100644
index 8fe1b7d2d9..0000000000
--- a/code/datums/riding.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/datums/riding.dm b/code/datums/riding.dm (rejected hunks)
-@@ -419,7 +419,7 @@
- icon = 'icons/obj/items_and_weapons.dmi.dmi'
- icon_state = "offhand"
- w_class = WEIGHT_CLASS_HUGE
-- flags = ABSTRACT | DROPDEL | NOBLUDGEON
-+ flags_1 = ABSTRACT_1 | DROPDEL_1 | NOBLUDGEON_1
- resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
- var/mob/living/carbon/rider
- var/mob/living/ridden
diff --git a/code/datums/spawners_menu.dm b/code/datums/spawners_menu.dm
new file mode 100644
index 0000000000..cc031d70bb
--- /dev/null
+++ b/code/datums/spawners_menu.dm
@@ -0,0 +1,48 @@
+/datum/spawners_menu
+ var/mob/dead/observer/owner
+
+/datum/spawners_menu/New(mob/dead/observer/new_owner)
+ if(!istype(new_owner))
+ qdel(src)
+ owner = new_owner
+
+/datum/spawners_menu/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.observer_state)
+ ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
+ if(!ui)
+ ui = new(user, src, ui_key, "spawners_menu", "Spawners Menu", 700, 600, master_ui, state)
+ ui.open()
+
+/datum/spawners_menu/ui_data(mob/user)
+ var/list/data = list()
+ data["spawners"] = list()
+ for(var/spawner in GLOB.mob_spawners)
+ var/list/this = list()
+ this["name"] = spawner
+ this["desc"] = ""
+ this["refs"] = list()
+ for(var/spawner_obj in GLOB.mob_spawners[spawner])
+ this["refs"] += "\ref[spawner_obj]"
+ if(!this["desc"])
+ var/obj/effect/mob_spawn/MS = spawner_obj
+ this["desc"] = MS.flavour_text
+ this["amount_left"] = LAZYLEN(GLOB.mob_spawners[spawner])
+ data["spawners"] += list(this)
+
+ return data
+
+/datum/spawners_menu/ui_act(action, params)
+ if(..())
+ return
+
+ var/spawner_ref = pick(GLOB.mob_spawners[params["name"]])
+ var/obj/effect/mob_spawn/MS = locate(spawner_ref) in GLOB.poi_list
+
+ switch(action)
+ if("jump")
+ if(MS)
+ owner.forceMove(get_turf(MS))
+ . = TRUE
+ if("spawn")
+ if(MS)
+ MS.attack_ghost(owner)
+ . = TRUE
\ No newline at end of file
diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm
index 02e7d0f515..9ca564cd2d 100644
--- a/code/datums/status_effects/debuffs.dm
+++ b/code/datums/status_effects/debuffs.dm
@@ -251,6 +251,10 @@
duration = -1
alert_type = null
+/datum/status_effect/cultghost/tick()
+ if(owner.reagents)
+ owner.reagents.del_reagent("holywater") //can't be deconverted
+
/datum/status_effect/crusher_mark
id = "crusher_mark"
duration = 300 //if you leave for 30 seconds you lose the mark, deal with it
diff --git a/code/game/area/Space_Station_13_areas.dm.rej b/code/game/area/Space_Station_13_areas.dm.rej
deleted file mode 100644
index 841a8a2b0a..0000000000
--- a/code/game/area/Space_Station_13_areas.dm.rej
+++ /dev/null
@@ -1,29 +0,0 @@
-diff a/code/game/area/Space_Station_13_areas.dm b/code/game/area/Space_Station_13_areas.dm (rejected hunks)
-@@ -535,15 +535,15 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
- /area/crew_quarters/toilet/fitness
- name = "Fitness Toilets"
- icon_state = "toilet"
--
-+
- /area/crew_quarters/toilet/female
- name = "Female Toilets"
- icon_state = "toilet"
--
-+
- /area/crew_quarters/toilet/male
- name = "Male Toilets"
- icon_state = "toilet"
--
-+
- /area/crew_quarters/toilet/restrooms
- name = "Restrooms"
- icon_state = "toilet"
-@@ -1009,7 +1009,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
-
- /area/security/execution/transfer
- name = "Transfer Centre"
--
-+
- /area/security/execution/education
- name = "Prisoner Education Chamber"
-
diff --git a/code/game/area/areas.dm.rej b/code/game/area/areas.dm.rej
deleted file mode 100644
index 3c097d1229..0000000000
--- a/code/game/area/areas.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/area/areas.dm b/code/game/area/areas.dm (rejected hunks)
-@@ -432,7 +432,7 @@ GLOBAL_LIST_EMPTY(teleportlocs)
- // Ambience goes down here -- make sure to list each area seperately for ease of adding things in later, thanks! Note: areas adjacent to each other should have the same sounds to prevent cutoff when possible.- LastyScratch
- if(L.client && !L.client.ambience_playing && L.client.prefs.toggles & SOUND_SHIP_AMBIENCE)
- L.client.ambience_playing = 1
-- L << sound('sound/ambience/shipambience.ogg', repeat = 1, wait = 0, volume = 35, channel = CHANNEL_BUZZ)
-+ SEND_SOUND(L, sound('sound/ambience/shipambience.ogg', repeat = 1, wait = 0, volume = 35, channel = CHANNEL_BUZZ))
-
- if(!(L.client && (L.client.prefs.toggles & SOUND_AMBIENCE)))
- return //General ambience check is below the ship ambience so one can play without the other
diff --git a/code/game/gamemodes/blob/powers.dm.rej b/code/game/gamemodes/blob/powers.dm.rej
deleted file mode 100644
index 27dc764a75..0000000000
--- a/code/game/gamemodes/blob/powers.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/gamemodes/blob/powers.dm b/code/game/gamemodes/blob/powers.dm (rejected hunks)
-@@ -175,7 +175,7 @@
- SEND_SOUND(blobber, sound('sound/effects/attackblob.ogg'))
- to_chat(blobber, "You are a blobbernaut!")
- to_chat(blobber, "You are powerful, hard to kill, and slowly regenerate near nodes and cores, but will slowly die if not near the blob or if the factory that made you is killed.")
-- to_chat(blobber, "You can communicate with other blobbernauts and GLOB.overminds via :b")
-+ to_chat(blobber, "You can communicate with other blobbernauts and overminds via :b")
- to_chat(blobber, "Your overmind's blob reagent is: [blob_reagent_datum.name]!")
- to_chat(blobber, "The [blob_reagent_datum.name] reagent [blob_reagent_datum.shortdesc ? "[blob_reagent_datum.shortdesc]" : "[blob_reagent_datum.description]"]")
- if(blobber)
diff --git a/code/game/gamemodes/changeling/powers/mutations.dm.rej b/code/game/gamemodes/changeling/powers/mutations.dm.rej
deleted file mode 100644
index 57ff20a0b4..0000000000
--- a/code/game/gamemodes/changeling/powers/mutations.dm.rej
+++ /dev/null
@@ -1,19 +0,0 @@
-diff a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm (rejected hunks)
-@@ -395,7 +395,7 @@
- /obj/item/shield/changeling
- name = "shield-like mass"
- desc = "A mass of tough, boney tissue. You can still see the fingers as a twisted pattern in the shield."
-- flags = ABSTRACT | NODROP | DROPDEL
-+ flags_1 = ABSTRACT_1 | NODROP_1 | DROPDEL_1
- icon = 'icons/obj/items_and_weapons.dmi'
- icon_state = "ling_shield"
- lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
-@@ -443,7 +443,7 @@
- name = "flesh mass"
- icon_state = "lingspacesuit"
- desc = "A huge, bulky mass of pressure and temperature-resistant organic tissue, evolved to facilitate space travel."
-- flags = STOPSPRESSUREDMAGE | NODROP | DROPDEL //Not THICKMATERIAL because it's organic tissue, so if somebody tries to inject something into it, it still ends up in your blood. (also balance but muh fluff)
-+ flags_1 = STOPSPRESSUREDMAGE_1 | NODROP_1 | DROPDEL_1 //Not THICKMATERIAL_1 because it's organic tissue, so if somebody tries to inject something into it, it still ends up in your blood. (also balance but muh fluff)
- allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/oxygen)
- armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 90, acid = 90) //No armor at all.
-
diff --git a/code/game/gamemodes/clock_cult/clock_helpers/slab_abilities.dm b/code/game/gamemodes/clock_cult/clock_helpers/slab_abilities.dm
index fb3a0c3de2..802cfa5078 100644
--- a/code/game/gamemodes/clock_cult/clock_helpers/slab_abilities.dm
+++ b/code/game/gamemodes/clock_cult/clock_helpers/slab_abilities.dm
@@ -140,7 +140,7 @@
playsound(targetturf, 'sound/magic/staff_healing.ogg', 50, 1)
if(has_holy_water)
- L.reagents.remove_reagent("holywater", 1000)
+ L.reagents.del_reagent("holywater")
remove_ranged_ability()
diff --git a/code/game/gamemodes/clock_cult/clock_items/ratvarian_spear.dm.rej b/code/game/gamemodes/clock_cult/clock_items/ratvarian_spear.dm.rej
deleted file mode 100644
index f97e3c8c1f..0000000000
--- a/code/game/gamemodes/clock_cult/clock_items/ratvarian_spear.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/gamemodes/clock_cult/clock_items/ratvarian_spear.dm b/code/game/gamemodes/clock_cult/clock_items/ratvarian_spear.dm (rejected hunks)
-@@ -6,6 +6,8 @@
- icon = 'icons/obj/clockwork_objects.dmi'
- icon_state = "ratvarian_spear"
- item_state = "ratvarian_spear"
-+ lefthand_file = 'icons/mob/inhands/antag/clockwork_lefthand.dmi'
-+ righthand_file = 'icons/mob/inhands/antag/clockwork_righthand.dmi'
- force = 15 //Extra damage is dealt to targets in attack()
- throwforce = 25
- armour_penetration = 10
diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm
index 54536db73c..55f8ece5e6 100644
--- a/code/game/gamemodes/cult/cult_items.dm
+++ b/code/game/gamemodes/cult/cult_items.dm
@@ -3,8 +3,10 @@
desc = "A sword humming with unholy energy. It glows with a dim red light."
icon_state = "cultblade"
item_state = "cultblade"
- lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
+ lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
+ inhand_x_dimension = 64
+ inhand_y_dimension = 64
flags_1 = CONDUCT_1
sharpness = IS_SHARP
w_class = WEIGHT_CLASS_BULKY
@@ -52,6 +54,11 @@
desc = "A strange dagger said to be used by sinister groups for \"preparing\" a corpse before sacrificing it to their dark gods."
icon = 'icons/obj/wizard.dmi'
icon_state = "render"
+ item_state = "knife"
+ lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi'
+ inhand_x_dimension = 32
+ inhand_y_dimension = 32
w_class = WEIGHT_CLASS_SMALL
force = 15
throwforce = 25
diff --git a/code/game/gamemodes/cult/cult_items.dm.rej b/code/game/gamemodes/cult/cult_items.dm.rej
deleted file mode 100644
index cb9c6324c1..0000000000
--- a/code/game/gamemodes/cult/cult_items.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm (rejected hunks)
-@@ -31,7 +31,7 @@
- /obj/item/melee/cultblade/ghost
- name = "eldritch sword"
- force = 19 //can't break normal airlocks
-- flags = NODROP|DROPDEL
-+ flags_1 = NODROP_1|DROPDEL_1
-
- /obj/item/melee/cultblade/pickup(mob/living/user)
- ..()
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index fb6d47f55c..936afe9090 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -913,7 +913,7 @@ structure_check() searches for nearby cultist structures required for the invoca
var/list/ghosts_on_rune = list()
for(var/mob/dead/observer/O in get_turf(src))
if(O.client && !jobban_isbanned(O, ROLE_CULTIST))
- ghosts_on_rune |= O
+ ghosts_on_rune += O
if(!ghosts_on_rune.len)
to_chat(user, "There are no spirits near [src]!")
fail_invoke()
@@ -926,9 +926,9 @@ structure_check() searches for nearby cultist structures required for the invoca
var/list/ghosts_on_rune = list()
for(var/mob/dead/observer/O in get_turf(src))
if(O.client && !jobban_isbanned(O, ROLE_CULTIST))
- ghosts_on_rune |= O
+ ghosts_on_rune += O
var/mob/dead/observer/ghost_to_spawn = pick(ghosts_on_rune)
- var/mob/living/carbon/human/new_human = new(get_turf(src))
+ var/mob/living/carbon/human/cult_ghost/new_human = new(get_turf(src))
new_human.real_name = ghost_to_spawn.real_name
new_human.alpha = 150 //Makes them translucent
new_human.equipOutfit(/datum/outfit/ghost_cultist) //give them armor
@@ -959,3 +959,12 @@ structure_check() searches for nearby cultist structures required for the invoca
for(var/obj/I in new_human)
new_human.dropItemToGround(I, TRUE)
new_human.dust()
+
+/mob/living/carbon/human/cult_ghost/spill_organs(no_brain, no_organs, no_bodyparts) //cult ghosts never drop a brain
+ no_brain = TRUE
+ . = ..()
+
+/mob/living/carbon/human/cult_ghost/getorganszone(zone, subzones = 0)
+ . = ..()
+ for(var/obj/item/organ/brain/B in .) //they're not that smart, really
+ . -= B
diff --git a/code/game/gamemodes/cult/talisman.dm.rej b/code/game/gamemodes/cult/talisman.dm.rej
deleted file mode 100644
index b4f739b6fc..0000000000
--- a/code/game/gamemodes/cult/talisman.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/gamemodes/cult/talisman.dm b/code/game/gamemodes/cult/talisman.dm (rejected hunks)
-@@ -343,7 +343,7 @@
- desc = "Shackles that bind the wrists with sinister magic."
- trashtype = /obj/item/restraints/handcuffs/energy/used
- origin_tech = "materials=2;magnets=5"
-- flags = DROPDEL
-+ flags_1 = DROPDEL_1
-
- /obj/item/restraints/handcuffs/energy/cult/used/dropped(mob/user)
- user.visible_message("[user]'s shackles shatter in a discharge of dark magic!", \
diff --git a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm.rej b/code/game/gamemodes/miniantags/abduction/abduction_gear.dm.rej
deleted file mode 100644
index 7e66243e36..0000000000
--- a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm b/code/game/gamemodes/miniantags/abduction/abduction_gear.dm (rejected hunks)
-@@ -499,7 +499,7 @@ Congratulations! You are now trained for invasive xenobiology research!"}
-
- /obj/item/restraints/handcuffs/energy/used
- desc = "energy discharge"
-- flags = DROPDEL
-+ flags_1 = DROPDEL_1
-
- /obj/item/restraints/handcuffs/energy/used/dropped(mob/user)
- user.visible_message("[user]'s [src] break in a discharge of energy!", \
diff --git a/code/game/gamemodes/miniantags/abduction/abduction_outfits.dm.rej b/code/game/gamemodes/miniantags/abduction/abduction_outfits.dm.rej
deleted file mode 100644
index 3e8b7d8f67..0000000000
--- a/code/game/gamemodes/miniantags/abduction/abduction_outfits.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/gamemodes/miniantags/abduction/abduction_outfits.dm b/code/game/gamemodes/miniantags/abduction/abduction_outfits.dm (rejected hunks)
-@@ -23,7 +23,7 @@
- var/obj/item/clothing/suit/armor/abductor/vest/V = locate() in H
- if(V)
- console.AddVest(V)
-- V.flags |= NODROP
-+ V.flags_1 |= NODROP_1
-
- var/obj/item/storage/backpack/B = locate() in H
- if(B)
diff --git a/code/game/gamemodes/miniantags/morph/morph.dm b/code/game/gamemodes/miniantags/morph/morph.dm
index 0eb0882332..f763f742f7 100644
--- a/code/game/gamemodes/miniantags/morph/morph.dm
+++ b/code/game/gamemodes/miniantags/morph/morph.dm
@@ -32,7 +32,7 @@
attack_sound = 'sound/effects/blobattack.ogg'
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 2)
- var/morphed = 0
+ var/morphed = FALSE
var/atom/movable/form = null
var/morph_time = 0
var/static/list/blacklist_typecache = typecacheof(list(
@@ -93,7 +93,10 @@
..()
/mob/living/simple_animal/hostile/morph/proc/assume(atom/movable/target)
- morphed = 1
+ if(morphed)
+ to_chat(src, "You must restore to your original form first!")
+ return
+ morphed = TRUE
form = target
visible_message("[src] suddenly twists and changes shape, becoming a copy of [target]!", \
@@ -117,8 +120,9 @@
/mob/living/simple_animal/hostile/morph/proc/restore()
if(!morphed)
+ to_chat(src, "You're already in your normal form!")
return
- morphed = 0
+ morphed = FALSE
form = null
alpha = initial(alpha)
color = initial(color)
diff --git a/code/game/machinery/camera/tracking.dm b/code/game/machinery/camera/tracking.dm
index 7b8007755b..1df8fc11e6 100644
--- a/code/game/machinery/camera/tracking.dm
+++ b/code/game/machinery/camera/tracking.dm
@@ -58,12 +58,12 @@
human = 1
var/name = M.name
- if (name in track.names)
+ while(name in track.names)
track.namecounts[name]++
name = text("[] ([])", name, track.namecounts[name])
- else
- track.names.Add(name)
- track.namecounts[name] = 1
+ track.names.Add(name)
+ track.namecounts[name] = 1
+
if(human)
track.humans[name] = M
else
diff --git a/code/game/machinery/computer/buildandrepair.dm.rej b/code/game/machinery/computer/buildandrepair.dm.rej
deleted file mode 100644
index f58657eeda..0000000000
--- a/code/game/machinery/computer/buildandrepair.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm (rejected hunks)
-@@ -136,7 +136,7 @@
-
-
- /obj/structure/frame/computer/deconstruct(disassembled = TRUE)
-- if(!(flags & NODECONSTRUCT))
-+ if(!(flags_1 & NODECONSTRUCT_1))
- if(state == 4)
- new /obj/item/shard(loc)
- new /obj/item/shard(loc)
diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm
index f12341d669..65a92c0b1a 100644
--- a/code/game/machinery/doors/door.dm
+++ b/code/game/machinery/doors/door.dm
@@ -1,352 +1,352 @@
-/obj/machinery/door
- name = "door"
- desc = "It opens and closes."
- icon = 'icons/obj/doors/Doorint.dmi'
- icon_state = "door1"
- anchored = TRUE
- opacity = 1
- density = TRUE
- layer = OPEN_DOOR_LAYER
- power_channel = ENVIRON
- max_integrity = 350
- armor = list(melee = 30, bullet = 30, laser = 20, energy = 20, bomb = 10, bio = 100, rad = 100, fire = 80, acid = 70)
- CanAtmosPass = ATMOS_PASS_DENSITY
- flags_1 = PREVENT_CLICK_UNDER_1
-
- var/secondsElectrified = 0
- var/shockedby = list()
- var/visible = TRUE
- var/operating = FALSE
- var/glass = FALSE
- var/welded = FALSE
- var/normalspeed = 1
- var/heat_proof = FALSE // For rglass-windowed airlocks and firedoors
- var/emergency = FALSE // Emergency access override
- var/sub_door = FALSE // true if it's meant to go under another door.
- var/closingLayer = CLOSED_DOOR_LAYER
- var/autoclose = FALSE //does it automatically close after some time
- var/safe = TRUE //whether the door detects things and mobs in its way and reopen or crushes them.
- var/locked = FALSE //whether the door is bolted or not.
- var/assemblytype //the type of door frame to drop during deconstruction
- var/auto_close //TO BE REMOVED, no longer used, it's just preventing a runtime with a map var edit.
- var/datum/effect_system/spark_spread/spark_system
- var/damage_deflection = 10
- var/real_explosion_block //ignore this, just use explosion_block
-
-/obj/machinery/door/New()
- ..()
- if(density)
- layer = CLOSED_DOOR_LAYER //Above most items if closed
- else
- layer = OPEN_DOOR_LAYER //Under all objects if opened. 2.7 due to tables being at 2.6
- update_freelook_sight()
- air_update_turf(1)
- GLOB.airlocks += src
- spark_system = new /datum/effect_system/spark_spread
- spark_system.set_up(2, 1, src)
-
- //doors only block while dense though so we have to use the proc
- real_explosion_block = explosion_block
- explosion_block = EXPLOSION_BLOCK_PROC
-
-/obj/machinery/door/Destroy()
- density = FALSE
- air_update_turf(1)
- update_freelook_sight()
- GLOB.airlocks -= src
- if(spark_system)
- qdel(spark_system)
- spark_system = null
- return ..()
-
-//process()
- //return
-
-/obj/machinery/door/CollidedWith(atom/movable/AM)
- if(operating || emagged)
- return
- if(ismob(AM))
- var/mob/B = AM
- if((isdrone(B) || iscyborg(B)) && B.stat)
- return
- if(isliving(AM))
- var/mob/living/M = AM
- if(world.time - M.last_bumped <= 10)
- return //Can bump-open one airlock per second. This is to prevent shock spam.
- M.last_bumped = world.time
- if(M.restrained() && !check_access(null))
- return
- bumpopen(M)
- return
-
- if(istype(AM, /obj/mecha))
- var/obj/mecha/mecha = AM
- if(density)
- if(mecha.occupant)
- if(world.time - mecha.occupant.last_bumped <= 10)
- return
- mecha.occupant.last_bumped = world.time
- if(mecha.occupant && (src.allowed(mecha.occupant) || src.check_access_list(mecha.operation_req_access)))
- open()
- else
- do_animate("deny")
- return
- return
-
-/obj/machinery/door/Move()
- var/turf/T = loc
- ..()
- move_update_air(T)
-
-/obj/machinery/door/CanPass(atom/movable/mover, turf/target)
- if(istype(mover) && mover.checkpass(PASSGLASS))
- return !opacity
- return !density
-
-/obj/machinery/door/proc/bumpopen(mob/user)
- if(operating)
- return
- src.add_fingerprint(user)
- if(!src.requiresID())
- user = null
-
- if(density && !emagged)
- if(allowed(user))
- open()
- else
- do_animate("deny")
- return
-
-
-/obj/machinery/door/attack_ai(mob/user)
- return src.attack_hand(user)
-
-/obj/machinery/door/attack_hand(mob/user)
- return try_to_activate_door(user)
-
-
-/obj/machinery/door/attack_tk(mob/user)
- if(requiresID() && !allowed(null))
- return
- ..()
-
-/obj/machinery/door/proc/try_to_activate_door(mob/user)
- add_fingerprint(user)
- if(operating || emagged)
- return
- if(!requiresID())
- user = null //so allowed(user) always succeeds
- if(allowed(user))
- if(density)
- open()
- else
- close()
- return
- if(density)
- do_animate("deny")
-
-/obj/machinery/door/allowed(mob/M)
- if(emergency)
- return TRUE
- return ..()
-
-/obj/machinery/door/proc/try_to_weld(obj/item/weldingtool/W, mob/user)
- return
-
-/obj/machinery/door/proc/try_to_crowbar(obj/item/I, mob/user)
- return
-
-/obj/machinery/door/attackby(obj/item/I, mob/user, params)
- if(user.a_intent != INTENT_HARM && (istype(I, /obj/item/crowbar) || istype(I, /obj/item/twohanded/fireaxe)))
- try_to_crowbar(I, user)
- return 1
- else if(istype(I, /obj/item/weldingtool))
- try_to_weld(I, user)
- return 1
- else if(!(I.flags_1 & NOBLUDGEON_1) && user.a_intent != INTENT_HARM)
- try_to_activate_door(user)
- return 1
- return ..()
-
-/obj/machinery/door/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
- if(damage_flag == "melee" && damage_amount < damage_deflection)
- return 0
- . = ..()
-
-/obj/machinery/door/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
- . = ..()
- if(. && obj_integrity > 0)
- if(damage_amount >= 10 && prob(30))
- spark_system.start()
-
-/obj/machinery/door/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
- switch(damage_type)
- if(BRUTE)
- if(glass)
- playsound(loc, 'sound/effects/glasshit.ogg', 90, 1)
- else if(damage_amount)
- playsound(loc, 'sound/weapons/smash.ogg', 50, 1)
- else
- playsound(src, 'sound/weapons/tap.ogg', 50, 1)
- if(BURN)
- playsound(src.loc, 'sound/items/welder.ogg', 100, 1)
-
-/obj/machinery/door/emp_act(severity)
- if(prob(20/severity) && (istype(src, /obj/machinery/door/airlock) || istype(src, /obj/machinery/door/window)) )
- INVOKE_ASYNC(src, .proc/open)
- if(prob(40/severity))
- if(secondsElectrified == 0)
- secondsElectrified = -1
- shockedby += "\[[time_stamp()]\]EM Pulse"
- addtimer(CALLBACK(src, .proc/unelectrify), 300)
- ..()
-
-/obj/machinery/door/proc/unelectrify()
- secondsElectrified = 0
-
-/obj/machinery/door/update_icon()
- if(density)
- icon_state = "door1"
- else
- icon_state = "door0"
-
-/obj/machinery/door/proc/do_animate(animation)
- switch(animation)
- if("opening")
- if(panel_open)
- flick("o_doorc0", src)
- else
- flick("doorc0", src)
- if("closing")
- if(panel_open)
- flick("o_doorc1", src)
- else
- flick("doorc1", src)
- if("deny")
- if(!stat)
- flick("door_deny", src)
-
-
-/obj/machinery/door/proc/open()
- if(!density)
- return 1
- if(operating)
- return
- operating = TRUE
- do_animate("opening")
- set_opacity(0)
- sleep(5)
- density = FALSE
- sleep(5)
- layer = OPEN_DOOR_LAYER
- update_icon()
- set_opacity(0)
- operating = FALSE
- air_update_turf(1)
- update_freelook_sight()
- if(autoclose)
- spawn(autoclose)
- close()
- return 1
-
-/obj/machinery/door/proc/close()
- if(density)
- return 1
- if(operating)
- return
- if(safe)
- for(var/atom/movable/M in get_turf(src))
- if(M.density && M != src) //something is blocking the door
- if(autoclose)
- addtimer(CALLBACK(src, .proc/autoclose), 60)
- return
- operating = TRUE
-
- do_animate("closing")
- layer = closingLayer
- sleep(5)
- density = TRUE
- sleep(5)
- update_icon()
- if(visible && !glass)
- set_opacity(1)
- operating = FALSE
- air_update_turf(1)
- update_freelook_sight()
- if(safe)
- CheckForMobs()
- else
- crush()
- return 1
-
-/obj/machinery/door/proc/CheckForMobs()
- if(locate(/mob/living) in get_turf(src))
- sleep(1)
- open()
-
-/obj/machinery/door/proc/crush()
- for(var/mob/living/L in get_turf(src))
- L.visible_message("[src] closes on [L], crushing them!", "[src] closes on you and crushes you!")
- if(isalien(L)) //For xenos
- L.adjustBruteLoss(DOOR_CRUSH_DAMAGE * 1.5) //Xenos go into crit after aproximately the same amount of crushes as humans.
- L.emote("roar")
- else if(ishuman(L)) //For humans
- L.adjustBruteLoss(DOOR_CRUSH_DAMAGE)
- L.emote("scream")
- L.Knockdown(100)
- else if(ismonkey(L)) //For monkeys
- L.adjustBruteLoss(DOOR_CRUSH_DAMAGE)
- L.Knockdown(100)
- else //for simple_animals & borgs
- L.adjustBruteLoss(DOOR_CRUSH_DAMAGE)
- var/turf/location = get_turf(src)
- //add_blood doesn't work for borgs/xenos, but add_blood_floor does.
- L.add_splatter_floor(location)
- for(var/obj/mecha/M in get_turf(src))
- M.take_damage(DOOR_CRUSH_DAMAGE)
-
-/obj/machinery/door/proc/autoclose()
- if(!QDELETED(src) && !density && !operating && !locked && !welded && autoclose)
- close()
-
-/obj/machinery/door/proc/requiresID()
- return 1
-
-/obj/machinery/door/proc/hasPower()
- return !(stat & NOPOWER)
-
-/obj/machinery/door/proc/update_freelook_sight()
- if(!glass && GLOB.cameranet)
- GLOB.cameranet.updateVisibility(src, 0)
-
-/obj/machinery/door/BlockSuperconductivity() // All non-glass airlocks block heat, this is intended.
- if(opacity || heat_proof)
- return 1
- return 0
-
-/obj/machinery/door/morgue
- icon = 'icons/obj/doors/doormorgue.dmi'
-
-/obj/machinery/door/storage_contents_dump_act(obj/item/storage/src_object, mob/user)
- return 0
-
-/obj/machinery/door/proc/lock()
- return
-
-/obj/machinery/door/proc/unlock()
- return
-
-/obj/machinery/door/proc/hostile_lockdown(mob/origin)
- if(!stat) //So that only powered doors are closed.
- close() //Close ALL the doors!
-
-/obj/machinery/door/proc/disable_lockdown()
- if(!stat) //Opens only powered doors.
- open() //Open everything!
-
-/obj/machinery/door/ex_act(severity, target)
- //if it blows up a wall it should blow up a door
- ..(severity ? max(1, severity - 1) : 0, target)
-
-/obj/machinery/door/GetExplosionBlock()
- return density ? real_explosion_block : 0
+/obj/machinery/door
+ name = "door"
+ desc = "It opens and closes."
+ icon = 'icons/obj/doors/Doorint.dmi'
+ icon_state = "door1"
+ anchored = TRUE
+ opacity = 1
+ density = TRUE
+ layer = OPEN_DOOR_LAYER
+ power_channel = ENVIRON
+ max_integrity = 350
+ armor = list(melee = 30, bullet = 30, laser = 20, energy = 20, bomb = 10, bio = 100, rad = 100, fire = 80, acid = 70)
+ CanAtmosPass = ATMOS_PASS_DENSITY
+ flags_1 = PREVENT_CLICK_UNDER_1
+
+ var/secondsElectrified = 0
+ var/shockedby = list()
+ var/visible = TRUE
+ var/operating = FALSE
+ var/glass = FALSE
+ var/welded = FALSE
+ var/normalspeed = 1
+ var/heat_proof = FALSE // For rglass-windowed airlocks and firedoors
+ var/emergency = FALSE // Emergency access override
+ var/sub_door = FALSE // true if it's meant to go under another door.
+ var/closingLayer = CLOSED_DOOR_LAYER
+ var/autoclose = FALSE //does it automatically close after some time
+ var/safe = TRUE //whether the door detects things and mobs in its way and reopen or crushes them.
+ var/locked = FALSE //whether the door is bolted or not.
+ var/assemblytype //the type of door frame to drop during deconstruction
+ var/auto_close //TO BE REMOVED, no longer used, it's just preventing a runtime with a map var edit.
+ var/datum/effect_system/spark_spread/spark_system
+ var/damage_deflection = 10
+ var/real_explosion_block //ignore this, just use explosion_block
+
+/obj/machinery/door/New()
+ ..()
+ if(density)
+ layer = CLOSED_DOOR_LAYER //Above most items if closed
+ else
+ layer = OPEN_DOOR_LAYER //Under all objects if opened. 2.7 due to tables being at 2.6
+ update_freelook_sight()
+ air_update_turf(1)
+ GLOB.airlocks += src
+ spark_system = new /datum/effect_system/spark_spread
+ spark_system.set_up(2, 1, src)
+
+ //doors only block while dense though so we have to use the proc
+ real_explosion_block = explosion_block
+ explosion_block = EXPLOSION_BLOCK_PROC
+
+/obj/machinery/door/Destroy()
+ density = FALSE
+ air_update_turf(1)
+ update_freelook_sight()
+ GLOB.airlocks -= src
+ if(spark_system)
+ qdel(spark_system)
+ spark_system = null
+ return ..()
+
+//process()
+ //return
+
+/obj/machinery/door/CollidedWith(atom/movable/AM)
+ if(operating || emagged)
+ return
+ if(ismob(AM))
+ var/mob/B = AM
+ if((isdrone(B) || iscyborg(B)) && B.stat)
+ return
+ if(isliving(AM))
+ var/mob/living/M = AM
+ if(world.time - M.last_bumped <= 10)
+ return //Can bump-open one airlock per second. This is to prevent shock spam.
+ M.last_bumped = world.time
+ if(M.restrained() && !check_access(null))
+ return
+ bumpopen(M)
+ return
+
+ if(istype(AM, /obj/mecha))
+ var/obj/mecha/mecha = AM
+ if(density)
+ if(mecha.occupant)
+ if(world.time - mecha.occupant.last_bumped <= 10)
+ return
+ mecha.occupant.last_bumped = world.time
+ if(mecha.occupant && (src.allowed(mecha.occupant) || src.check_access_list(mecha.operation_req_access)))
+ open()
+ else
+ do_animate("deny")
+ return
+ return
+
+/obj/machinery/door/Move()
+ var/turf/T = loc
+ ..()
+ move_update_air(T)
+
+/obj/machinery/door/CanPass(atom/movable/mover, turf/target)
+ if(istype(mover) && mover.checkpass(PASSGLASS))
+ return !opacity
+ return !density
+
+/obj/machinery/door/proc/bumpopen(mob/user)
+ if(operating)
+ return
+ src.add_fingerprint(user)
+ if(!src.requiresID())
+ user = null
+
+ if(density && !emagged)
+ if(allowed(user))
+ open()
+ else
+ do_animate("deny")
+ return
+
+
+/obj/machinery/door/attack_ai(mob/user)
+ return src.attack_hand(user)
+
+/obj/machinery/door/attack_hand(mob/user)
+ return try_to_activate_door(user)
+
+
+/obj/machinery/door/attack_tk(mob/user)
+ if(requiresID() && !allowed(null))
+ return
+ ..()
+
+/obj/machinery/door/proc/try_to_activate_door(mob/user)
+ add_fingerprint(user)
+ if(operating || emagged)
+ return
+ if(!requiresID())
+ user = null //so allowed(user) always succeeds
+ if(allowed(user))
+ if(density)
+ open()
+ else
+ close()
+ return
+ if(density)
+ do_animate("deny")
+
+/obj/machinery/door/allowed(mob/M)
+ if(emergency)
+ return TRUE
+ return ..()
+
+/obj/machinery/door/proc/try_to_weld(obj/item/weldingtool/W, mob/user)
+ return
+
+/obj/machinery/door/proc/try_to_crowbar(obj/item/I, mob/user)
+ return
+
+/obj/machinery/door/attackby(obj/item/I, mob/user, params)
+ if(user.a_intent != INTENT_HARM && (istype(I, /obj/item/crowbar) || istype(I, /obj/item/twohanded/fireaxe)))
+ try_to_crowbar(I, user)
+ return 1
+ else if(istype(I, /obj/item/weldingtool))
+ try_to_weld(I, user)
+ return 1
+ else if(!(I.flags_1 & NOBLUDGEON_1) && user.a_intent != INTENT_HARM)
+ try_to_activate_door(user)
+ return 1
+ return ..()
+
+/obj/machinery/door/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
+ if(damage_flag == "melee" && damage_amount < damage_deflection)
+ return 0
+ . = ..()
+
+/obj/machinery/door/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
+ . = ..()
+ if(. && obj_integrity > 0)
+ if(damage_amount >= 10 && prob(30))
+ spark_system.start()
+
+/obj/machinery/door/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
+ switch(damage_type)
+ if(BRUTE)
+ if(glass)
+ playsound(loc, 'sound/effects/glasshit.ogg', 90, 1)
+ else if(damage_amount)
+ playsound(loc, 'sound/weapons/smash.ogg', 50, 1)
+ else
+ playsound(src, 'sound/weapons/tap.ogg', 50, 1)
+ if(BURN)
+ playsound(src.loc, 'sound/items/welder.ogg', 100, 1)
+
+/obj/machinery/door/emp_act(severity)
+ if(prob(20/severity) && (istype(src, /obj/machinery/door/airlock) || istype(src, /obj/machinery/door/window)) )
+ INVOKE_ASYNC(src, .proc/open)
+ if(prob(40/severity))
+ if(secondsElectrified == 0)
+ secondsElectrified = -1
+ shockedby += "\[[time_stamp()]\]EM Pulse"
+ addtimer(CALLBACK(src, .proc/unelectrify), 300)
+ ..()
+
+/obj/machinery/door/proc/unelectrify()
+ secondsElectrified = 0
+
+/obj/machinery/door/update_icon()
+ if(density)
+ icon_state = "door1"
+ else
+ icon_state = "door0"
+
+/obj/machinery/door/proc/do_animate(animation)
+ switch(animation)
+ if("opening")
+ if(panel_open)
+ flick("o_doorc0", src)
+ else
+ flick("doorc0", src)
+ if("closing")
+ if(panel_open)
+ flick("o_doorc1", src)
+ else
+ flick("doorc1", src)
+ if("deny")
+ if(!stat)
+ flick("door_deny", src)
+
+
+/obj/machinery/door/proc/open()
+ if(!density)
+ return 1
+ if(operating)
+ return
+ operating = TRUE
+ do_animate("opening")
+ set_opacity(0)
+ sleep(5)
+ density = FALSE
+ sleep(5)
+ layer = OPEN_DOOR_LAYER
+ update_icon()
+ set_opacity(0)
+ operating = FALSE
+ air_update_turf(1)
+ update_freelook_sight()
+ if(autoclose)
+ spawn(autoclose)
+ close()
+ return 1
+
+/obj/machinery/door/proc/close()
+ if(density)
+ return 1
+ if(operating)
+ return
+ if(safe)
+ for(var/atom/movable/M in get_turf(src))
+ if(M.density && M != src) //something is blocking the door
+ if(autoclose)
+ addtimer(CALLBACK(src, .proc/autoclose), 60)
+ return
+ operating = TRUE
+
+ do_animate("closing")
+ layer = closingLayer
+ sleep(5)
+ density = TRUE
+ sleep(5)
+ update_icon()
+ if(visible && !glass)
+ set_opacity(1)
+ operating = FALSE
+ air_update_turf(1)
+ update_freelook_sight()
+ if(safe)
+ CheckForMobs()
+ else
+ crush()
+ return 1
+
+/obj/machinery/door/proc/CheckForMobs()
+ if(locate(/mob/living) in get_turf(src))
+ sleep(1)
+ open()
+
+/obj/machinery/door/proc/crush()
+ for(var/mob/living/L in get_turf(src))
+ L.visible_message("[src] closes on [L], crushing them!", "[src] closes on you and crushes you!")
+ if(isalien(L)) //For xenos
+ L.adjustBruteLoss(DOOR_CRUSH_DAMAGE * 1.5) //Xenos go into crit after aproximately the same amount of crushes as humans.
+ L.emote("roar")
+ else if(ishuman(L)) //For humans
+ L.adjustBruteLoss(DOOR_CRUSH_DAMAGE)
+ L.emote("scream")
+ L.Knockdown(100)
+ else if(ismonkey(L)) //For monkeys
+ L.adjustBruteLoss(DOOR_CRUSH_DAMAGE)
+ L.Knockdown(100)
+ else //for simple_animals & borgs
+ L.adjustBruteLoss(DOOR_CRUSH_DAMAGE)
+ var/turf/location = get_turf(src)
+ //add_blood doesn't work for borgs/xenos, but add_blood_floor does.
+ L.add_splatter_floor(location)
+ for(var/obj/mecha/M in get_turf(src))
+ M.take_damage(DOOR_CRUSH_DAMAGE)
+
+/obj/machinery/door/proc/autoclose()
+ if(!QDELETED(src) && !density && !operating && !locked && !welded && autoclose)
+ close()
+
+/obj/machinery/door/proc/requiresID()
+ return 1
+
+/obj/machinery/door/proc/hasPower()
+ return !(stat & NOPOWER)
+
+/obj/machinery/door/proc/update_freelook_sight()
+ if(!glass && GLOB.cameranet)
+ GLOB.cameranet.updateVisibility(src, 0)
+
+/obj/machinery/door/BlockSuperconductivity() // All non-glass airlocks block heat, this is intended.
+ if(opacity || heat_proof)
+ return 1
+ return 0
+
+/obj/machinery/door/morgue
+ icon = 'icons/obj/doors/doormorgue.dmi'
+
+/obj/machinery/door/get_dumping_location(obj/item/storage/source,mob/user)
+ return null
+
+/obj/machinery/door/proc/lock()
+ return
+
+/obj/machinery/door/proc/unlock()
+ return
+
+/obj/machinery/door/proc/hostile_lockdown(mob/origin)
+ if(!stat) //So that only powered doors are closed.
+ close() //Close ALL the doors!
+
+/obj/machinery/door/proc/disable_lockdown()
+ if(!stat) //Opens only powered doors.
+ open() //Open everything!
+
+/obj/machinery/door/ex_act(severity, target)
+ //if it blows up a wall it should blow up a door
+ ..(severity ? max(1, severity - 1) : 0, target)
+
+/obj/machinery/door/GetExplosionBlock()
+ return density ? real_explosion_block : 0
diff --git a/code/game/machinery/doors/door.dm.rej b/code/game/machinery/doors/door.dm.rej
deleted file mode 100644
index 7d3066935d..0000000000
--- a/code/game/machinery/doors/door.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm (rejected hunks)
-@@ -163,7 +163,7 @@
- else if(istype(I, /obj/item/weldingtool))
- try_to_weld(I, user)
- return 1
-- else if(!(I.flags & NOBLUDGEON) && user.a_intent != INTENT_HARM)
-+ else if(!(I.flags_1 & NOBLUDGEON_1) && user.a_intent != INTENT_HARM)
- try_to_activate_door(user)
- return 1
- return ..()
diff --git a/code/game/machinery/doors/windowdoor.dm.rej b/code/game/machinery/doors/windowdoor.dm.rej
deleted file mode 100644
index 675a389de8..0000000000
--- a/code/game/machinery/doors/windowdoor.dm.rej
+++ /dev/null
@@ -1,19 +0,0 @@
-diff a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm (rejected hunks)
-@@ -11,7 +11,7 @@
- integrity_failure = 0
- armor = list(melee = 20, bullet = 50, laser = 50, energy = 50, bomb = 10, bio = 100, rad = 100, fire = 70, acid = 100)
- visible = FALSE
-- flags = ON_BORDER
-+ flags_1 = ON_BORDER_1
- opacity = 0
- CanAtmosPass = ATMOS_PASS_PROC
- var/obj/item/electronics/airlock/electronics = null
-@@ -221,7 +221,7 @@
- return
-
- add_fingerprint(user)
-- if(!(flags&NODECONSTRUCT))
-+ if(!(flags_1&NODECONSTRUCT_1))
- if(istype(I, /obj/item/screwdriver))
- if(density || operating)
- to_chat(user, "You need to open the door to access the maintenance panel!")
diff --git a/code/game/machinery/firealarm.dm.rej b/code/game/machinery/firealarm.dm.rej
deleted file mode 100644
index 3b656ac7fa..0000000000
--- a/code/game/machinery/firealarm.dm.rej
+++ /dev/null
@@ -1,16 +0,0 @@
-diff a/code/game/machinery/firealarm.dm b/code/game/machinery/firealarm.dm (rejected hunks)
-@@ -239,12 +239,12 @@
- alarm()
-
- /obj/machinery/firealarm/obj_break(damage_flag)
-- if(!(stat & BROKEN) && !(flags & NODECONSTRUCT) && buildstage != 0) //can't break the electronics if there isn't any inside.
-+ if(!(stat & BROKEN) && !(flags_1 & NODECONSTRUCT_1) && buildstage != 0) //can't break the electronics if there isn't any inside.
- stat |= BROKEN
- update_icon()
-
- /obj/machinery/firealarm/deconstruct(disassembled = TRUE)
-- if(!(flags & NODECONSTRUCT))
-+ if(!(flags_1 & NODECONSTRUCT_1))
- new /obj/item/stack/sheet/metal(loc, 1)
- if(!(stat & BROKEN))
- var/obj/item/I = new /obj/item/electronics/firealarm(loc)
diff --git a/code/game/machinery/iv_drip.dm.rej b/code/game/machinery/iv_drip.dm.rej
deleted file mode 100644
index 490beb519f..0000000000
--- a/code/game/machinery/iv_drip.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm (rejected hunks)
-@@ -15,7 +15,7 @@
- /obj/item/reagent_containers/glass)
-
- /obj/machinery/iv_drip/Initialize()
-- ..()
-+ . = ..()
- update_icon()
- drip_containers = typecacheof(drip_containers)
-
diff --git a/code/game/machinery/limbgrower.dm.rej b/code/game/machinery/limbgrower.dm.rej
deleted file mode 100644
index 6605f2e3da..0000000000
--- a/code/game/machinery/limbgrower.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/machinery/limbgrower.dm b/code/game/machinery/limbgrower.dm (rejected hunks)
-@@ -10,7 +10,7 @@
- icon = 'icons/obj/machines/limbgrower.dmi'
- icon_state = "limbgrower_idleoff"
- density = TRUE
-- container_type = OPENCONTAINER
-+ container_type = OPENCONTAINER_1
- anchored = TRUE
- use_power = IDLE_POWER_USE
- idle_power_usage = 10
diff --git a/code/game/machinery/newscaster.dm.rej b/code/game/machinery/newscaster.dm.rej
deleted file mode 100644
index 72b1edc08c..0000000000
--- a/code/game/machinery/newscaster.dm.rej
+++ /dev/null
@@ -1,18 +0,0 @@
-diff a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm (rejected hunks)
-@@ -758,14 +758,14 @@ GLOBAL_LIST_EMPTY(allCasters)
-
-
- /obj/machinery/newscaster/deconstruct(disassembled = TRUE)
-- if(!(flags & NODECONSTRUCT))
-+ if(!(flags_1 & NODECONSTRUCT_1))
- new /obj/item/stack/sheet/metal(loc, 2)
- new /obj/item/shard(loc)
- new /obj/item/shard(loc)
- qdel(src)
-
- /obj/machinery/newscaster/obj_break()
-- if(!(stat & BROKEN) && !(flags & NODECONSTRUCT))
-+ if(!(stat & BROKEN) && !(flags_1 & NODECONSTRUCT_1))
- stat |= BROKEN
- playsound(loc, 'sound/effects/glassbr3.ogg', 100, 1)
- update_icon()
diff --git a/code/game/machinery/porta_turret/portable_turret.dm.rej b/code/game/machinery/porta_turret/portable_turret.dm.rej
deleted file mode 100644
index 0f16ca5ef3..0000000000
--- a/code/game/machinery/porta_turret/portable_turret.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/machinery/porta_turret/portable_turret.dm b/code/game/machinery/porta_turret/portable_turret.dm (rejected hunks)
-@@ -664,7 +659,7 @@
- return ..()
-
- /obj/machinery/turretid/Initialize(mapload) //map-placed turrets autolink turrets
-- ..()
-+ . = ..()
- if(!mapload)
- return
-
diff --git a/code/game/machinery/recycler.dm.rej b/code/game/machinery/recycler.dm.rej
deleted file mode 100644
index 2903c4ce1d..0000000000
--- a/code/game/machinery/recycler.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/machinery/recycler.dm b/code/game/machinery/recycler.dm (rejected hunks)
-@@ -187,7 +187,7 @@
- name = "dangerous old crusher"
- emagged = TRUE
- crush_damage = 120
-- flags = NODECONSTRUCT
-+ flags_1 = NODECONSTRUCT_1
-
- /obj/item/paper/guides/recycler
- name = "paper - 'garbage duty instructions'"
diff --git a/code/game/machinery/shieldgen.dm.rej b/code/game/machinery/shieldgen.dm.rej
deleted file mode 100644
index 12ce2d21dc..0000000000
--- a/code/game/machinery/shieldgen.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm (rejected hunks)
-@@ -12,7 +12,7 @@
-
- /obj/structure/emergency_shield/Initialize()
- . = ..()
-- setDir(pick(1,2,3,4))
-+ setDir(pick(GLOB.cardinals))
- air_update_turf(1)
-
- /obj/structure/emergency_shield/Destroy()
diff --git a/code/game/machinery/telecomms/machines/allinone.dm b/code/game/machinery/telecomms/machines/allinone.dm
index 639b6355b8..f881e18d35 100644
--- a/code/game/machinery/telecomms/machines/allinone.dm
+++ b/code/game/machinery/telecomms/machines/allinone.dm
@@ -12,7 +12,7 @@
use_power = NO_POWER_USE
idle_power_usage = 0
machinetype = 6
- var/intercept = FALSE // if TRUE, broadcasts all (non-syndie) messages to syndicate channel
+ var/intercept = FALSE // if TRUE, broadcasts all syndie messages to syndicate channel
/obj/machinery/telecomms/allinone/receive_signal(datum/signal/signal)
@@ -32,17 +32,11 @@
if(signal.data["slow"] > 0)
sleep(signal.data["slow"]) // simulate the network lag if necessary
- /* ###### Broadcast a message using signal.data ###### */
- Broadcast_Message(signal.data["mob"],
- signal.data["vmask"],
- signal.data["radio"], signal.data["message"],
- signal.data["name"], signal.data["job"],
- signal.data["realname"],, signal.data["compression"], list(0, z), signal.frequency, signal.data["spans"],
- signal.data["verb_say"], signal.data["verb_ask"], signal.data["verb_exclaim"], signal.data["verb_yell"],
- signal.data["language"])
-
- /* ###### Copy all non-syndie communications to the Syndicate Frequency ###### */
- if(intercept && signal.frequency != GLOB.SYND_FREQ)
+
+
+
+ /* ###### Copy all syndie communications to the Syndicate Frequency ###### */
+ if(intercept && signal.frequency == GLOB.SYND_FREQ)
Broadcast_Message(signal.data["mob"],
signal.data["vmask"],
signal.data["radio"], signal.data["message"],
@@ -50,6 +44,15 @@
signal.data["realname"],, signal.data["compression"], list(0, z), GLOB.SYND_FREQ, signal.data["spans"],
signal.data["verb_say"], signal.data["verb_ask"], signal.data["verb_exclaim"], signal.data["verb_yell"],
signal.data["language"])
+ /* ###### Broadcast a message using signal.data ###### */
+ else if(!intercept)
+ Broadcast_Message(signal.data["mob"],
+ signal.data["vmask"],
+ signal.data["radio"], signal.data["message"],
+ signal.data["name"], signal.data["job"],
+ signal.data["realname"],, signal.data["compression"], list(0, z), signal.frequency, signal.data["spans"],
+ signal.data["verb_say"], signal.data["verb_ask"], signal.data["verb_exclaim"], signal.data["verb_yell"],
+ signal.data["language"])
/obj/machinery/telecomms/allinone/attackby(obj/item/P, mob/user, params)
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index 6b3be49653..427bc95253 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -1067,9 +1067,9 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
icon_state = "engivend"
icon_deny = "engivend-deny"
req_access_txt = "11" //Engineering Equipment access
- products = list(/obj/item/clothing/glasses/meson/engine = 2, /obj/item/device/multitool = 4, /obj/item/electronics/airlock = 10, /obj/item/electronics/apc = 10, /obj/item/electronics/airalarm = 10, /obj/item/stock_parts/cell/high = 10, /obj/item/construction/rcd/loaded = 3, /obj/item/device/geiger_counter = 5)
+ products = list(/obj/item/clothing/glasses/meson/engine = 2, /obj/item/device/multitool = 4, /obj/item/electronics/airlock = 10, /obj/item/electronics/apc = 10, /obj/item/electronics/airalarm = 10, /obj/item/stock_parts/cell/high = 10, /obj/item/construction/rcd/loaded = 3, /obj/item/device/geiger_counter = 5, /obj/item/grenade/chem_grenade/smart_metal_foam = 10)
contraband = list(/obj/item/stock_parts/cell/potato = 3)
- premium = list(/obj/item/storage/belt/utility = 3)
+ premium = list(/obj/item/storage/belt/utility = 3, /obj/item/storage/box/smart_metal_foam = 1)
armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
resistance_flags = FIRE_PROOF
diff --git a/code/game/objects/effects/mines.dm.rej b/code/game/objects/effects/mines.dm.rej
deleted file mode 100644
index d1d152fd06..0000000000
--- a/code/game/objects/effects/mines.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/objects/effects/mines.dm b/code/game/objects/effects/mines.dm (rejected hunks)
-@@ -130,7 +130,7 @@
- new /datum/hallucination/delusion(victim, TRUE, "demon",duration,0)
-
- var/obj/item/twohanded/required/chainsaw/doomslayer/chainsaw = new(victim.loc)
-- chainsaw.flags |= NODROP
-+ chainsaw.flags_1 |= NODROP_1
- victim.drop_all_held_items()
- victim.put_in_hands(chainsaw)
- chainsaw.attack_self(victim)
diff --git a/code/game/objects/items.dm.rej b/code/game/objects/items.dm.rej
deleted file mode 100644
index 546d2c394c..0000000000
--- a/code/game/objects/items.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/objects/items.dm b/code/game/objects/items.dm (rejected hunks)
-@@ -135,7 +135,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
- hitsound = "swing_hit"
-
- /obj/item/Destroy()
-- flags &= ~DROPDEL //prevent reqdels
-+ flags_1 &= ~DROPDEL_1 //prevent reqdels
- if(ismob(loc))
- var/mob/m = loc
- m.temporarilyRemoveItemFromInventory(src, TRUE)
diff --git a/code/game/objects/items/RCL.dm b/code/game/objects/items/RCL.dm
index d1a0d611eb..176b9d19f9 100644
--- a/code/game/objects/items/RCL.dm
+++ b/code/game/objects/items/RCL.dm
@@ -19,11 +19,13 @@
var/list/colors = list("red", "yellow", "green", "blue", "pink", "orange", "cyan", "white")
var/current_color_index = 1
var/ghetto = FALSE
+ lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
/obj/item/twohanded/rcl/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/C = W
-
+
if(!loaded)
if(!user.transferItemToLoc(W, src))
to_chat(user, "[src] is stuck to your hand!")
diff --git a/code/game/objects/items/devices/traitordevices.dm b/code/game/objects/items/devices/traitordevices.dm
index 8de8bcd772..a74ea61e06 100644
--- a/code/game/objects/items/devices/traitordevices.dm
+++ b/code/game/objects/items/devices/traitordevices.dm
@@ -75,14 +75,16 @@ effective or pretty fucking useless.
var/intensity = 10 // how much damage the radiation does
var/wavelength = 10 // time it takes for the radiation to kick in, in seconds
var/used = 0 // is it cooling down?
+ var/stealth = FALSE
/obj/item/device/healthanalyzer/rad_laser/attack(mob/living/M, mob/living/user)
- ..()
+ if(!stealth || !irradiate)
+ ..()
if(!irradiate)
return
if(!used)
add_logs(user, M, "irradiated", src)
- var/cooldown = round(max(10, (intensity*5 - wavelength/4))) * 10
+ var/cooldown = GetCooldown()
used = 1
icon_state = "health1"
handle_cooldown(cooldown) // splits off to handle the cooldown while handling wavelength
@@ -103,11 +105,15 @@ effective or pretty fucking useless.
/obj/item/device/healthanalyzer/rad_laser/attack_self(mob/user)
interact(user)
+/obj/item/device/healthanalyzer/rad_laser/proc/GetCooldown()
+ return round(max(10, (stealth*30 + intensity*5 - wavelength/4)))
+
/obj/item/device/healthanalyzer/rad_laser/interact(mob/user)
user.set_machine(src)
- var/cooldown = round(max(10, (intensity*5 - wavelength/4)))
+ var/cooldown = GetCooldown()
var/dat = "Irradiation: [irradiate ? "On" : "Off"]
"
+ dat += "Stealth Mode (NOTE: Deactivates automatically while Irradiation is off): [stealth ? "On" : "Off"]
"
dat += "Scan Mode: "
if(!scanmode)
dat += "Scan Health"
@@ -141,6 +147,9 @@ effective or pretty fucking useless.
usr.set_machine(src)
if(href_list["rad"])
irradiate = !irradiate
+
+ else if(href_list["stealthy"])
+ stealth = !stealth
else if(href_list["mode"])
scanmode += 1
diff --git a/code/game/objects/items/grenades/chem_grenade.dm b/code/game/objects/items/grenades/chem_grenade.dm
index 07da20f615..b352596e2f 100644
--- a/code/game/objects/items/grenades/chem_grenade.dm
+++ b/code/game/objects/items/grenades/chem_grenade.dm
@@ -1,549 +1,567 @@
-#define EMPTY 1
-#define WIRED 2
-#define READY 3
-
-/obj/item/grenade/chem_grenade
- name = "chemical grenade"
- desc = "A custom made grenade."
- icon_state = "chemg"
- item_state = "flashbang"
- w_class = WEIGHT_CLASS_SMALL
- force = 2
- var/stage = EMPTY
- var/list/beakers = list()
- var/list/allowed_containers = list(/obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle)
- var/affected_area = 3
- var/obj/item/device/assembly_holder/nadeassembly = null
- var/assemblyattacher
- var/ignition_temp = 10 // The amount of heat added to the reagents when this grenade goes off.
- var/threatscale = 1 // Used by advanced grenades to make them slightly more worthy.
- var/no_splash = FALSE //If the grenade deletes even if it has no reagents to splash with. Used for slime core reactions.
-
-/obj/item/grenade/chem_grenade/Initialize()
- . = ..()
- create_reagents(1000)
- stage_change() // If no argument is set, it will change the stage to the current stage, useful for stock grenades that start READY.
-
-/obj/item/grenade/chem_grenade/examine(mob/user)
- display_timer = (stage == READY && !nadeassembly) //show/hide the timer based on assembly state
- ..()
-
-
-/obj/item/grenade/chem_grenade/attack_self(mob/user)
- if(stage == READY && !active)
- if(nadeassembly)
- nadeassembly.attack_self(user)
- else if(clown_check(user))
- var/turf/bombturf = get_turf(src)
- var/area/A = get_area(bombturf)
- message_admins("[ADMIN_LOOKUPFLW(usr)] has primed a [name] for detonation at [A.name][ADMIN_JMP(bombturf)].")
- log_game("[key_name(usr)] has primed a [name] for detonation at [A.name] [COORD(bombturf)].")
- to_chat(user, "You prime the [name]! [det_time / 10] second\s!")
- playsound(user.loc, 'sound/weapons/armbomb.ogg', 60, 1)
- active = 1
- icon_state = initial(icon_state) + "_active"
- if(iscarbon(user))
- var/mob/living/carbon/C = user
- C.throw_mode_on()
-
- addtimer(CALLBACK(src, .proc/prime), det_time)
-
-
-/obj/item/grenade/chem_grenade/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/screwdriver))
- if(stage == WIRED)
- if(beakers.len)
- stage_change(READY)
- to_chat(user, "You lock the [initial(name)] assembly.")
- playsound(loc, I.usesound, 25, -3)
- else
- to_chat(user, "You need to add at least one beaker before locking the [initial(name)] assembly!")
- else if(stage == READY && !nadeassembly)
- det_time = det_time == 50 ? 30 : 50 //toggle between 30 and 50
- to_chat(user, "You modify the time delay. It's set for [det_time / 10] second\s.")
- else if(stage == EMPTY)
- to_chat(user, "You need to add an activation mechanism!")
-
- else if(stage == WIRED && is_type_in_list(I, allowed_containers))
- . = 1 //no afterattack
- if(beakers.len == 2)
- to_chat(user, "[src] can not hold more containers!")
- return
- else
- if(I.reagents.total_volume)
- if(!user.transferItemToLoc(I, src))
- return
- to_chat(user, "You add [I] to the [initial(name)] assembly.")
- beakers += I
- else
- to_chat(user, "[I] is empty!")
-
- else if(stage == EMPTY && istype(I, /obj/item/device/assembly_holder))
- . = 1 // no afterattack
- var/obj/item/device/assembly_holder/A = I
- if(isigniter(A.a_left) == isigniter(A.a_right)) //Check if either part of the assembly has an igniter, but if both parts are igniters, then fuck it
- return
- if(!user.transferItemToLoc(I, src))
- return
-
- nadeassembly = A
- A.master = src
- assemblyattacher = user.ckey
-
- stage_change(WIRED)
- to_chat(user, "You add [A] to the [initial(name)] assembly.")
-
- else if(stage == EMPTY && istype(I, /obj/item/stack/cable_coil))
- var/obj/item/stack/cable_coil/C = I
- if (C.use(1))
- det_time = 50 // In case the cable_coil was removed and readded.
- stage_change(WIRED)
- to_chat(user, "You rig the [initial(name)] assembly.")
- else
- to_chat(user, "You need one length of coil to wire the assembly!")
- return
-
- else if(stage == READY && istype(I, /obj/item/wirecutters) && !active)
- stage_change(WIRED)
- to_chat(user, "You unlock the [initial(name)] assembly.")
-
- else if(stage == WIRED && istype(I, /obj/item/wrench))
- if(beakers.len)
- for(var/obj/O in beakers)
- O.loc = get_turf(src)
- beakers = list()
- to_chat(user, "You open the [initial(name)] assembly and remove the payload.")
- return // First use of the wrench remove beakers, then use the wrench to remove the activation mechanism.
- if(nadeassembly)
- nadeassembly.loc = get_turf(src)
- nadeassembly.master = null
- nadeassembly = null
- else // If "nadeassembly = null && stage == WIRED", then it most have been cable_coil that was used.
- new /obj/item/stack/cable_coil(get_turf(src),1)
- stage_change(EMPTY)
- to_chat(user, "You remove the activation mechanism from the [initial(name)] assembly.")
- else
- return ..()
-
-/obj/item/grenade/chem_grenade/proc/stage_change(N)
- if(N)
- stage = N
- if(stage == EMPTY)
- name = "[initial(name)] casing"
- desc = "A do it yourself [initial(name)]!"
- icon_state = initial(icon_state)
- else if(stage == WIRED)
- name = "unsecured [initial(name)]"
- desc = "An unsecured [initial(name)] assembly."
- icon_state = "[initial(icon_state)]_ass"
- else if(stage == READY)
- name = initial(name)
- desc = initial(desc)
- icon_state = "[initial(icon_state)]_locked"
-
-
-//assembly stuff
-/obj/item/grenade/chem_grenade/receive_signal()
- prime()
-
-
-/obj/item/grenade/chem_grenade/Crossed(atom/movable/AM)
- if(nadeassembly)
- nadeassembly.Crossed(AM)
-
-/obj/item/grenade/chem_grenade/on_found(mob/finder)
- if(nadeassembly)
- nadeassembly.on_found(finder)
-
-/obj/item/grenade/chem_grenade/prime()
- if(stage != READY)
- return
-
- var/list/datum/reagents/reactants = list()
- for(var/obj/item/reagent_containers/glass/G in beakers)
- reactants += G.reagents
-
- if(!chem_splash(get_turf(src), affected_area, reactants, ignition_temp, threatscale) && !no_splash)
- playsound(loc, 'sound/items/screwdriver2.ogg', 50, 1)
- if(beakers.len)
- for(var/obj/O in beakers)
- O.loc = get_turf(src)
- beakers = list()
- stage_change(EMPTY)
- return
-
- if(nadeassembly)
- var/mob/M = get_mob_by_ckey(assemblyattacher)
- var/mob/last = get_mob_by_ckey(nadeassembly.fingerprintslast)
- var/turf/T = get_turf(src)
- var/area/A = get_area(T)
- message_admins("grenade primed by an assembly, attached by [ADMIN_LOOKUPFLW(M)] and last touched by [ADMIN_LOOKUPFLW(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] [ADMIN_JMP(T)].")
- log_game("grenade primed by an assembly, attached by [key_name(M)] and last touched by [key_name(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] [COORD(T)]")
-
- var/turf/DT = get_turf(src)
- var/area/DA = get_area(DT)
- log_game("A grenade detonated at [DA.name] [COORD(DT)]")
-
- update_mob()
-
- qdel(src)
-
-//Large chem grenades accept slime cores and use the appropriately.
-/obj/item/grenade/chem_grenade/large
- name = "large grenade"
- desc = "A custom made large grenade. It affects a larger area."
- icon_state = "large_grenade"
- allowed_containers = list(/obj/item/reagent_containers/glass, /obj/item/reagent_containers/food/condiment,
- /obj/item/reagent_containers/food/drinks)
- origin_tech = "combat=3;engineering=3"
- affected_area = 5
- ignition_temp = 25 // Large grenades are slightly more effective at setting off heat-sensitive mixtures than smaller grenades.
- threatscale = 1.1 // 10% more effective.
-
-/obj/item/grenade/chem_grenade/large/prime()
- if(stage != READY)
- return
-
- for(var/obj/item/slime_extract/S in beakers)
- if(S.Uses)
- for(var/obj/item/reagent_containers/glass/G in beakers)
- G.reagents.trans_to(S, G.reagents.total_volume)
-
- //If there is still a core (sometimes it's used up)
- //and there are reagents left, behave normally,
- //otherwise drop it on the ground for timed reactions like gold.
-
- if(S)
- if(S.reagents && S.reagents.total_volume)
- for(var/obj/item/reagent_containers/glass/G in beakers)
- S.reagents.trans_to(G, S.reagents.total_volume)
- else
- S.forceMove(get_turf(src))
- no_splash = TRUE
- ..()
-
- //I tried to just put it in the allowed_containers list but
- //if you do that it must have reagents. If you're going to
- //make a special case you might as well do it explicitly. -Sayu
-/obj/item/grenade/chem_grenade/large/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/slime_extract) && stage == WIRED)
- if(!user.transferItemToLoc(I, src))
- return
- to_chat(user, "You add [I] to the [initial(name)] assembly.")
- beakers += I
- else
- return ..()
-
-/obj/item/grenade/chem_grenade/cryo // Intended for rare cryogenic mixes. Cools the area moderately upon detonation.
- name = "cryo grenade"
- desc = "A custom made cryogenic grenade. It rapidly cools its contents upon detonation."
- icon_state = "cryog"
- affected_area = 2
- ignition_temp = -100
-
-/obj/item/grenade/chem_grenade/pyro // Intended for pyrotechnical mixes. Produces a small fire upon detonation, igniting potentially flammable mixtures.
- name = "pyro grenade"
- desc = "A custom made pyrotechnical grenade. It heats up and ignites its contents upon detonation."
- icon_state = "pyrog"
- origin_tech = "combat=4;engineering=4"
- affected_area = 3
- ignition_temp = 500 // This is enough to expose a hotspot.
-
-/obj/item/grenade/chem_grenade/adv_release // Intended for weaker, but longer lasting effects. Could have some interesting uses.
- name = "advanced release grenade"
- desc = "A custom made advanced release grenade. It is able to be detonated more than once. Can be configured using a multitool."
- icon_state = "timeg"
- origin_tech = "combat=3;engineering=4"
- var/unit_spread = 10 // Amount of units per repeat. Can be altered with a multitool.
-
-/obj/item/grenade/chem_grenade/adv_release/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/device/multitool))
- switch(unit_spread)
- if(0 to 24)
- unit_spread += 5
- if(25 to 99)
- unit_spread += 25
- else
- unit_spread = 5
- to_chat(user, " You set the time release to [unit_spread] units per detonation.")
- return
- ..()
-
-/obj/item/grenade/chem_grenade/adv_release/prime()
- if(stage != READY)
- return
-
- var/total_volume = 0
- for(var/obj/item/reagent_containers/RC in beakers)
- total_volume += RC.reagents.total_volume
- if(!total_volume)
- qdel(src)
- qdel(nadeassembly)
- return
- var/fraction = unit_spread/total_volume
- var/datum/reagents/reactants = new(unit_spread)
- reactants.my_atom = src
- for(var/obj/item/reagent_containers/RC in beakers)
- RC.reagents.trans_to(reactants, RC.reagents.total_volume*fraction, threatscale, 1, 1)
- chem_splash(get_turf(src), affected_area, list(reactants), ignition_temp, threatscale)
-
- if(nadeassembly)
- var/mob/M = get_mob_by_ckey(assemblyattacher)
- var/mob/last = get_mob_by_ckey(nadeassembly.fingerprintslast)
- var/turf/T = get_turf(src)
- var/area/A = get_area(T)
- message_admins("grenade primed by an assembly, attached by [key_name_admin(M)](?) (FLW) and last touched by [key_name_admin(last)](?) (FLW) ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] (JMP).")
- log_game("grenade primed by an assembly, attached by [key_name(M)] and last touched by [key_name(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] ([T.x], [T.y], [T.z])")
- else
- addtimer(CALLBACK(src, .proc/prime), det_time)
- var/turf/DT = get_turf(src)
- var/area/DA = get_area(DT)
- log_game("A grenade detonated at [DA.name] ([DT.x], [DT.y], [DT.z])")
-
-
-
-
-
-//////////////////////////////
-////// PREMADE GRENADES //////
-//////////////////////////////
-
-/obj/item/grenade/chem_grenade/metalfoam
- name = "metal foam grenade"
- desc = "Used for emergency sealing of air breaches."
- stage = READY
-
-/obj/item/grenade/chem_grenade/metalfoam/Initialize()
- . = ..()
- var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
- var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
-
- B1.reagents.add_reagent("aluminium", 30)
- B2.reagents.add_reagent("foaming_agent", 10)
- B2.reagents.add_reagent("facid", 10)
-
- beakers += B1
- beakers += B2
-
-
-/obj/item/grenade/chem_grenade/incendiary
- name = "incendiary grenade"
- desc = "Used for clearing rooms of living things."
- stage = READY
-
-/obj/item/grenade/chem_grenade/incendiary/Initialize()
- . = ..()
- var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
- var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
-
- B1.reagents.add_reagent("phosphorus", 25)
- B2.reagents.add_reagent("stable_plasma", 25)
- B2.reagents.add_reagent("sacid", 25)
-
- beakers += B1
- beakers += B2
-
-
-/obj/item/grenade/chem_grenade/antiweed
- name = "weedkiller grenade"
- desc = "Used for purging large areas of invasive plant species. Contents under pressure. Do not directly inhale contents."
- stage = READY
-
-/obj/item/grenade/chem_grenade/antiweed/Initialize()
- . = ..()
- var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
- var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
-
- B1.reagents.add_reagent("plantbgone", 25)
- B1.reagents.add_reagent("potassium", 25)
- B2.reagents.add_reagent("phosphorus", 25)
- B2.reagents.add_reagent("sugar", 25)
-
- beakers += B1
- beakers += B2
-
-
-/obj/item/grenade/chem_grenade/cleaner
- name = "cleaner grenade"
- desc = "BLAM!-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas."
- stage = READY
-
-/obj/item/grenade/chem_grenade/cleaner/Initialize()
- . = ..()
- var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
- var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
-
- B1.reagents.add_reagent("fluorosurfactant", 40)
- B2.reagents.add_reagent("water", 40)
- B2.reagents.add_reagent("cleaner", 10)
-
- beakers += B1
- beakers += B2
-
-
-/obj/item/grenade/chem_grenade/ez_clean
- name = "cleaner grenade"
- desc = "Waffle Co.-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas."
- stage = READY
-
-/obj/item/grenade/chem_grenade/ez_clean/Initialize()
- . = ..()
- var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src)
- var/obj/item/reagent_containers/glass/beaker/large/B2 = new(src)
-
- B1.reagents.add_reagent("fluorosurfactant", 40)
- B2.reagents.add_reagent("water", 40)
- B2.reagents.add_reagent("ez_clean", 60) //ensures a t h i c c distribution
-
- beakers += B1
- beakers += B2
-
-
-
-/obj/item/grenade/chem_grenade/teargas
- name = "teargas grenade"
- desc = "Used for nonlethal riot control. Contents under pressure. Do not directly inhale contents."
- stage = READY
-
-/obj/item/grenade/chem_grenade/teargas/Initialize()
- . = ..()
- var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src)
- var/obj/item/reagent_containers/glass/beaker/large/B2 = new(src)
-
- B1.reagents.add_reagent("condensedcapsaicin", 60)
- B1.reagents.add_reagent("potassium", 40)
- B2.reagents.add_reagent("phosphorus", 40)
- B2.reagents.add_reagent("sugar", 40)
-
- beakers += B1
- beakers += B2
-
-
-/obj/item/grenade/chem_grenade/facid
- name = "acid grenade"
- desc = "Used for melting armoured opponents."
- stage = READY
-
-/obj/item/grenade/chem_grenade/facid/Initialize()
- . = ..()
- var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
- var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
-
- B1.reagents.add_reagent("facid", 290)
- B1.reagents.add_reagent("potassium", 10)
- B2.reagents.add_reagent("phosphorus", 10)
- B2.reagents.add_reagent("sugar", 10)
- B2.reagents.add_reagent("facid", 280)
-
- beakers += B1
- beakers += B2
-
-
-/obj/item/grenade/chem_grenade/colorful
- name = "colorful grenade"
- desc = "Used for wide scale painting projects."
- stage = READY
-
-/obj/item/grenade/chem_grenade/colorful/Initialize()
- . = ..()
- var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
- var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
-
- B1.reagents.add_reagent("colorful_reagent", 25)
- B1.reagents.add_reagent("potassium", 25)
- B2.reagents.add_reagent("phosphorus", 25)
- B2.reagents.add_reagent("sugar", 25)
-
- beakers += B1
- beakers += B2
-
-/obj/item/grenade/chem_grenade/glitter
- name = "generic glitter grenade"
- desc = "You shouldn't see this description."
- stage = READY
- var/glitter_type = "glitter"
-
-/obj/item/grenade/chem_grenade/glitter/Initialize()
- . = ..()
- var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
- var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
-
- B1.reagents.add_reagent(glitter_type, 25)
- B1.reagents.add_reagent("potassium", 25)
- B2.reagents.add_reagent("phosphorus", 25)
- B2.reagents.add_reagent("sugar", 25)
-
- beakers += B1
- beakers += B2
-
-/obj/item/grenade/chem_grenade/glitter/pink
- name = "pink glitter bomb"
- desc = "For that HOT glittery look."
- glitter_type = "pink_glitter"
-
-/obj/item/grenade/chem_grenade/glitter/blue
- name = "blue glitter bomb"
- desc = "For that COOL glittery look."
- glitter_type = "blue_glitter"
-
-/obj/item/grenade/chem_grenade/glitter/white
- name = "white glitter bomb"
- desc = "For that somnolent glittery look."
- glitter_type = "white_glitter"
-
-/obj/item/grenade/chem_grenade/clf3
- name = "clf3 grenade"
- desc = "BURN!-brand foaming clf3. In a special applicator for rapid purging of wide areas."
- stage = READY
-
-/obj/item/grenade/chem_grenade/clf3/Initialize()
- . = ..()
- var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
- var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
-
- B1.reagents.add_reagent("fluorosurfactant", 250)
- B1.reagents.add_reagent("clf3", 50)
- B2.reagents.add_reagent("water", 250)
- B2.reagents.add_reagent("clf3", 50)
-
- beakers += B1
- beakers += B2
-
-/obj/item/grenade/chem_grenade/bioterrorfoam
- name = "Bio terror foam grenade"
- desc = "Tiger Cooperative chemical foam grenade. Causes temporary irration, blindness, confusion, mutism, and mutations to carbon based life forms. Contains additional spore toxin"
- stage = READY
-
-/obj/item/grenade/chem_grenade/bioterrorfoam/Initialize()
- . = ..()
- var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
- var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
-
- B1.reagents.add_reagent("cryptobiolin", 75)
- B1.reagents.add_reagent("water", 50)
- B1.reagents.add_reagent("mutetoxin", 50)
- B1.reagents.add_reagent("spore", 75)
- B1.reagents.add_reagent("itching_powder", 50)
- B2.reagents.add_reagent("fluorosurfactant", 150)
- B2.reagents.add_reagent("mutagen", 150)
- beakers += B1
- beakers += B2
-
-/obj/item/grenade/chem_grenade/tuberculosis
- name = "Fungal tuberculosis grenade"
- desc = "WARNING: GRENADE WILL RELEASE DEADLY SPORES CONTAINING ACTIVE AGENTS. SEAL SUIT AND AIRFLOW BEFORE USE."
- stage = READY
-
-/obj/item/grenade/chem_grenade/tuberculosis/Initialize()
- . = ..()
- var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
- var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
-
- B1.reagents.add_reagent("potassium", 50)
- B1.reagents.add_reagent("phosphorus", 50)
- B1.reagents.add_reagent("fungalspores", 200)
- B2.reagents.add_reagent("blood", 250)
- B2.reagents.add_reagent("sugar", 50)
-
- beakers += B1
- beakers += B2
+#define EMPTY 1
+#define WIRED 2
+#define READY 3
+
+/obj/item/grenade/chem_grenade
+ name = "chemical grenade"
+ desc = "A custom made grenade."
+ icon_state = "chemg"
+ item_state = "flashbang"
+ w_class = WEIGHT_CLASS_SMALL
+ force = 2
+ var/stage = EMPTY
+ var/list/beakers = list()
+ var/list/allowed_containers = list(/obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle)
+ var/affected_area = 3
+ var/obj/item/device/assembly_holder/nadeassembly = null
+ var/assemblyattacher
+ var/ignition_temp = 10 // The amount of heat added to the reagents when this grenade goes off.
+ var/threatscale = 1 // Used by advanced grenades to make them slightly more worthy.
+ var/no_splash = FALSE //If the grenade deletes even if it has no reagents to splash with. Used for slime core reactions.
+
+/obj/item/grenade/chem_grenade/Initialize()
+ . = ..()
+ create_reagents(1000)
+ stage_change() // If no argument is set, it will change the stage to the current stage, useful for stock grenades that start READY.
+
+/obj/item/grenade/chem_grenade/examine(mob/user)
+ display_timer = (stage == READY && !nadeassembly) //show/hide the timer based on assembly state
+ ..()
+
+
+/obj/item/grenade/chem_grenade/attack_self(mob/user)
+ if(stage == READY && !active)
+ if(nadeassembly)
+ nadeassembly.attack_self(user)
+ else if(clown_check(user))
+ var/turf/bombturf = get_turf(src)
+ var/area/A = get_area(bombturf)
+ message_admins("[ADMIN_LOOKUPFLW(usr)] has primed a [name] for detonation at [A.name][ADMIN_JMP(bombturf)].")
+ log_game("[key_name(usr)] has primed a [name] for detonation at [A.name] [COORD(bombturf)].")
+ to_chat(user, "You prime the [name]! [det_time / 10] second\s!")
+ playsound(user.loc, 'sound/weapons/armbomb.ogg', 60, 1)
+ active = 1
+ icon_state = initial(icon_state) + "_active"
+ if(iscarbon(user))
+ var/mob/living/carbon/C = user
+ C.throw_mode_on()
+
+ addtimer(CALLBACK(src, .proc/prime), det_time)
+
+
+/obj/item/grenade/chem_grenade/attackby(obj/item/I, mob/user, params)
+ if(istype(I, /obj/item/screwdriver))
+ if(stage == WIRED)
+ if(beakers.len)
+ stage_change(READY)
+ to_chat(user, "You lock the [initial(name)] assembly.")
+ playsound(loc, I.usesound, 25, -3)
+ else
+ to_chat(user, "You need to add at least one beaker before locking the [initial(name)] assembly!")
+ else if(stage == READY && !nadeassembly)
+ det_time = det_time == 50 ? 30 : 50 //toggle between 30 and 50
+ to_chat(user, "You modify the time delay. It's set for [det_time / 10] second\s.")
+ else if(stage == EMPTY)
+ to_chat(user, "You need to add an activation mechanism!")
+
+ else if(stage == WIRED && is_type_in_list(I, allowed_containers))
+ . = 1 //no afterattack
+ if(beakers.len == 2)
+ to_chat(user, "[src] can not hold more containers!")
+ return
+ else
+ if(I.reagents.total_volume)
+ if(!user.transferItemToLoc(I, src))
+ return
+ to_chat(user, "You add [I] to the [initial(name)] assembly.")
+ beakers += I
+ else
+ to_chat(user, "[I] is empty!")
+
+ else if(stage == EMPTY && istype(I, /obj/item/device/assembly_holder))
+ . = 1 // no afterattack
+ var/obj/item/device/assembly_holder/A = I
+ if(isigniter(A.a_left) == isigniter(A.a_right)) //Check if either part of the assembly has an igniter, but if both parts are igniters, then fuck it
+ return
+ if(!user.transferItemToLoc(I, src))
+ return
+
+ nadeassembly = A
+ A.master = src
+ assemblyattacher = user.ckey
+
+ stage_change(WIRED)
+ to_chat(user, "You add [A] to the [initial(name)] assembly.")
+
+ else if(stage == EMPTY && istype(I, /obj/item/stack/cable_coil))
+ var/obj/item/stack/cable_coil/C = I
+ if (C.use(1))
+ det_time = 50 // In case the cable_coil was removed and readded.
+ stage_change(WIRED)
+ to_chat(user, "You rig the [initial(name)] assembly.")
+ else
+ to_chat(user, "You need one length of coil to wire the assembly!")
+ return
+
+ else if(stage == READY && istype(I, /obj/item/wirecutters) && !active)
+ stage_change(WIRED)
+ to_chat(user, "You unlock the [initial(name)] assembly.")
+
+ else if(stage == WIRED && istype(I, /obj/item/wrench))
+ if(beakers.len)
+ for(var/obj/O in beakers)
+ O.loc = get_turf(src)
+ beakers = list()
+ to_chat(user, "You open the [initial(name)] assembly and remove the payload.")
+ return // First use of the wrench remove beakers, then use the wrench to remove the activation mechanism.
+ if(nadeassembly)
+ nadeassembly.loc = get_turf(src)
+ nadeassembly.master = null
+ nadeassembly = null
+ else // If "nadeassembly = null && stage == WIRED", then it most have been cable_coil that was used.
+ new /obj/item/stack/cable_coil(get_turf(src),1)
+ stage_change(EMPTY)
+ to_chat(user, "You remove the activation mechanism from the [initial(name)] assembly.")
+ else
+ return ..()
+
+/obj/item/grenade/chem_grenade/proc/stage_change(N)
+ if(N)
+ stage = N
+ if(stage == EMPTY)
+ name = "[initial(name)] casing"
+ desc = "A do it yourself [initial(name)]!"
+ icon_state = initial(icon_state)
+ else if(stage == WIRED)
+ name = "unsecured [initial(name)]"
+ desc = "An unsecured [initial(name)] assembly."
+ icon_state = "[initial(icon_state)]_ass"
+ else if(stage == READY)
+ name = initial(name)
+ desc = initial(desc)
+ icon_state = "[initial(icon_state)]_locked"
+
+
+//assembly stuff
+/obj/item/grenade/chem_grenade/receive_signal()
+ prime()
+
+
+/obj/item/grenade/chem_grenade/Crossed(atom/movable/AM)
+ if(nadeassembly)
+ nadeassembly.Crossed(AM)
+
+/obj/item/grenade/chem_grenade/on_found(mob/finder)
+ if(nadeassembly)
+ nadeassembly.on_found(finder)
+
+/obj/item/grenade/chem_grenade/prime()
+ if(stage != READY)
+ return
+
+ var/list/datum/reagents/reactants = list()
+ for(var/obj/item/reagent_containers/glass/G in beakers)
+ reactants += G.reagents
+
+ if(!chem_splash(get_turf(src), affected_area, reactants, ignition_temp, threatscale) && !no_splash)
+ playsound(loc, 'sound/items/screwdriver2.ogg', 50, 1)
+ if(beakers.len)
+ for(var/obj/O in beakers)
+ O.loc = get_turf(src)
+ beakers = list()
+ stage_change(EMPTY)
+ return
+
+ if(nadeassembly)
+ var/mob/M = get_mob_by_ckey(assemblyattacher)
+ var/mob/last = get_mob_by_ckey(nadeassembly.fingerprintslast)
+ var/turf/T = get_turf(src)
+ var/area/A = get_area(T)
+ message_admins("grenade primed by an assembly, attached by [ADMIN_LOOKUPFLW(M)] and last touched by [ADMIN_LOOKUPFLW(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] [ADMIN_JMP(T)].")
+ log_game("grenade primed by an assembly, attached by [key_name(M)] and last touched by [key_name(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] [COORD(T)]")
+
+ var/turf/DT = get_turf(src)
+ var/area/DA = get_area(DT)
+ log_game("A grenade detonated at [DA.name] [COORD(DT)]")
+
+ update_mob()
+
+ qdel(src)
+
+//Large chem grenades accept slime cores and use the appropriately.
+/obj/item/grenade/chem_grenade/large
+ name = "large grenade"
+ desc = "A custom made large grenade. It affects a larger area."
+ icon_state = "large_grenade"
+ allowed_containers = list(/obj/item/reagent_containers/glass, /obj/item/reagent_containers/food/condiment,
+ /obj/item/reagent_containers/food/drinks)
+ origin_tech = "combat=3;engineering=3"
+ affected_area = 5
+ ignition_temp = 25 // Large grenades are slightly more effective at setting off heat-sensitive mixtures than smaller grenades.
+ threatscale = 1.1 // 10% more effective.
+
+/obj/item/grenade/chem_grenade/large/prime()
+ if(stage != READY)
+ return
+
+ for(var/obj/item/slime_extract/S in beakers)
+ if(S.Uses)
+ for(var/obj/item/reagent_containers/glass/G in beakers)
+ G.reagents.trans_to(S, G.reagents.total_volume)
+
+ //If there is still a core (sometimes it's used up)
+ //and there are reagents left, behave normally,
+ //otherwise drop it on the ground for timed reactions like gold.
+
+ if(S)
+ if(S.reagents && S.reagents.total_volume)
+ for(var/obj/item/reagent_containers/glass/G in beakers)
+ S.reagents.trans_to(G, S.reagents.total_volume)
+ else
+ S.forceMove(get_turf(src))
+ no_splash = TRUE
+ ..()
+
+ //I tried to just put it in the allowed_containers list but
+ //if you do that it must have reagents. If you're going to
+ //make a special case you might as well do it explicitly. -Sayu
+/obj/item/grenade/chem_grenade/large/attackby(obj/item/I, mob/user, params)
+ if(istype(I, /obj/item/slime_extract) && stage == WIRED)
+ if(!user.transferItemToLoc(I, src))
+ return
+ to_chat(user, "You add [I] to the [initial(name)] assembly.")
+ beakers += I
+ else
+ return ..()
+
+/obj/item/grenade/chem_grenade/cryo // Intended for rare cryogenic mixes. Cools the area moderately upon detonation.
+ name = "cryo grenade"
+ desc = "A custom made cryogenic grenade. It rapidly cools its contents upon detonation."
+ icon_state = "cryog"
+ affected_area = 2
+ ignition_temp = -100
+
+/obj/item/grenade/chem_grenade/pyro // Intended for pyrotechnical mixes. Produces a small fire upon detonation, igniting potentially flammable mixtures.
+ name = "pyro grenade"
+ desc = "A custom made pyrotechnical grenade. It heats up and ignites its contents upon detonation."
+ icon_state = "pyrog"
+ origin_tech = "combat=4;engineering=4"
+ affected_area = 3
+ ignition_temp = 500 // This is enough to expose a hotspot.
+
+/obj/item/grenade/chem_grenade/adv_release // Intended for weaker, but longer lasting effects. Could have some interesting uses.
+ name = "advanced release grenade"
+ desc = "A custom made advanced release grenade. It is able to be detonated more than once. Can be configured using a multitool."
+ icon_state = "timeg"
+ origin_tech = "combat=3;engineering=4"
+ var/unit_spread = 10 // Amount of units per repeat. Can be altered with a multitool.
+
+/obj/item/grenade/chem_grenade/adv_release/attackby(obj/item/I, mob/user, params)
+ if(istype(I, /obj/item/device/multitool))
+ switch(unit_spread)
+ if(0 to 24)
+ unit_spread += 5
+ if(25 to 99)
+ unit_spread += 25
+ else
+ unit_spread = 5
+ to_chat(user, " You set the time release to [unit_spread] units per detonation.")
+ return
+ ..()
+
+/obj/item/grenade/chem_grenade/adv_release/prime()
+ if(stage != READY)
+ return
+
+ var/total_volume = 0
+ for(var/obj/item/reagent_containers/RC in beakers)
+ total_volume += RC.reagents.total_volume
+ if(!total_volume)
+ qdel(src)
+ qdel(nadeassembly)
+ return
+ var/fraction = unit_spread/total_volume
+ var/datum/reagents/reactants = new(unit_spread)
+ reactants.my_atom = src
+ for(var/obj/item/reagent_containers/RC in beakers)
+ RC.reagents.trans_to(reactants, RC.reagents.total_volume*fraction, threatscale, 1, 1)
+ chem_splash(get_turf(src), affected_area, list(reactants), ignition_temp, threatscale)
+
+ if(nadeassembly)
+ var/mob/M = get_mob_by_ckey(assemblyattacher)
+ var/mob/last = get_mob_by_ckey(nadeassembly.fingerprintslast)
+ var/turf/T = get_turf(src)
+ var/area/A = get_area(T)
+ message_admins("grenade primed by an assembly, attached by [key_name_admin(M)](?) (FLW) and last touched by [key_name_admin(last)](?) (FLW) ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] (JMP).")
+ log_game("grenade primed by an assembly, attached by [key_name(M)] and last touched by [key_name(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] ([T.x], [T.y], [T.z])")
+ else
+ addtimer(CALLBACK(src, .proc/prime), det_time)
+ var/turf/DT = get_turf(src)
+ var/area/DA = get_area(DT)
+ log_game("A grenade detonated at [DA.name] ([DT.x], [DT.y], [DT.z])")
+
+
+
+
+
+//////////////////////////////
+////// PREMADE GRENADES //////
+//////////////////////////////
+
+/obj/item/grenade/chem_grenade/metalfoam
+ name = "metal foam grenade"
+ desc = "Used for emergency sealing of air breaches."
+ stage = READY
+
+/obj/item/grenade/chem_grenade/metalfoam/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
+
+ B1.reagents.add_reagent("aluminium", 30)
+ B2.reagents.add_reagent("foaming_agent", 10)
+ B2.reagents.add_reagent("facid", 10)
+
+ beakers += B1
+ beakers += B2
+
+
+/obj/item/grenade/chem_grenade/smart_metal_foam
+ name = "smart metal foam grenade"
+ desc = "Used for sealing and reconstruction of air breaches."
+ stage = READY
+
+/obj/item/grenade/chem_grenade/smart_metal_foam/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
+
+ B1.reagents.add_reagent("aluminium", 75)
+ B2.reagents.add_reagent("smart_foaming_agent", 25)
+ B2.reagents.add_reagent("facid", 25)
+
+ beakers += B1
+ beakers += B2
+
+
+/obj/item/grenade/chem_grenade/incendiary
+ name = "incendiary grenade"
+ desc = "Used for clearing rooms of living things."
+ stage = READY
+
+/obj/item/grenade/chem_grenade/incendiary/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
+
+ B1.reagents.add_reagent("phosphorus", 25)
+ B2.reagents.add_reagent("stable_plasma", 25)
+ B2.reagents.add_reagent("sacid", 25)
+
+ beakers += B1
+ beakers += B2
+
+
+/obj/item/grenade/chem_grenade/antiweed
+ name = "weedkiller grenade"
+ desc = "Used for purging large areas of invasive plant species. Contents under pressure. Do not directly inhale contents."
+ stage = READY
+
+/obj/item/grenade/chem_grenade/antiweed/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
+
+ B1.reagents.add_reagent("plantbgone", 25)
+ B1.reagents.add_reagent("potassium", 25)
+ B2.reagents.add_reagent("phosphorus", 25)
+ B2.reagents.add_reagent("sugar", 25)
+
+ beakers += B1
+ beakers += B2
+
+
+/obj/item/grenade/chem_grenade/cleaner
+ name = "cleaner grenade"
+ desc = "BLAM!-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas."
+ stage = READY
+
+/obj/item/grenade/chem_grenade/cleaner/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
+
+ B1.reagents.add_reagent("fluorosurfactant", 40)
+ B2.reagents.add_reagent("water", 40)
+ B2.reagents.add_reagent("cleaner", 10)
+
+ beakers += B1
+ beakers += B2
+
+
+/obj/item/grenade/chem_grenade/ez_clean
+ name = "cleaner grenade"
+ desc = "Waffle Co.-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas."
+ stage = READY
+
+/obj/item/grenade/chem_grenade/ez_clean/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/large/B2 = new(src)
+
+ B1.reagents.add_reagent("fluorosurfactant", 40)
+ B2.reagents.add_reagent("water", 40)
+ B2.reagents.add_reagent("ez_clean", 60) //ensures a t h i c c distribution
+
+ beakers += B1
+ beakers += B2
+
+
+
+/obj/item/grenade/chem_grenade/teargas
+ name = "teargas grenade"
+ desc = "Used for nonlethal riot control. Contents under pressure. Do not directly inhale contents."
+ stage = READY
+
+/obj/item/grenade/chem_grenade/teargas/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/large/B2 = new(src)
+
+ B1.reagents.add_reagent("condensedcapsaicin", 60)
+ B1.reagents.add_reagent("potassium", 40)
+ B2.reagents.add_reagent("phosphorus", 40)
+ B2.reagents.add_reagent("sugar", 40)
+
+ beakers += B1
+ beakers += B2
+
+
+/obj/item/grenade/chem_grenade/facid
+ name = "acid grenade"
+ desc = "Used for melting armoured opponents."
+ stage = READY
+
+/obj/item/grenade/chem_grenade/facid/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
+
+ B1.reagents.add_reagent("facid", 290)
+ B1.reagents.add_reagent("potassium", 10)
+ B2.reagents.add_reagent("phosphorus", 10)
+ B2.reagents.add_reagent("sugar", 10)
+ B2.reagents.add_reagent("facid", 280)
+
+ beakers += B1
+ beakers += B2
+
+
+/obj/item/grenade/chem_grenade/colorful
+ name = "colorful grenade"
+ desc = "Used for wide scale painting projects."
+ stage = READY
+
+/obj/item/grenade/chem_grenade/colorful/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
+
+ B1.reagents.add_reagent("colorful_reagent", 25)
+ B1.reagents.add_reagent("potassium", 25)
+ B2.reagents.add_reagent("phosphorus", 25)
+ B2.reagents.add_reagent("sugar", 25)
+
+ beakers += B1
+ beakers += B2
+
+/obj/item/grenade/chem_grenade/glitter
+ name = "generic glitter grenade"
+ desc = "You shouldn't see this description."
+ stage = READY
+ var/glitter_type = "glitter"
+
+/obj/item/grenade/chem_grenade/glitter/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
+
+ B1.reagents.add_reagent(glitter_type, 25)
+ B1.reagents.add_reagent("potassium", 25)
+ B2.reagents.add_reagent("phosphorus", 25)
+ B2.reagents.add_reagent("sugar", 25)
+
+ beakers += B1
+ beakers += B2
+
+/obj/item/grenade/chem_grenade/glitter/pink
+ name = "pink glitter bomb"
+ desc = "For that HOT glittery look."
+ glitter_type = "pink_glitter"
+
+/obj/item/grenade/chem_grenade/glitter/blue
+ name = "blue glitter bomb"
+ desc = "For that COOL glittery look."
+ glitter_type = "blue_glitter"
+
+/obj/item/grenade/chem_grenade/glitter/white
+ name = "white glitter bomb"
+ desc = "For that somnolent glittery look."
+ glitter_type = "white_glitter"
+
+/obj/item/grenade/chem_grenade/clf3
+ name = "clf3 grenade"
+ desc = "BURN!-brand foaming clf3. In a special applicator for rapid purging of wide areas."
+ stage = READY
+
+/obj/item/grenade/chem_grenade/clf3/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
+
+ B1.reagents.add_reagent("fluorosurfactant", 250)
+ B1.reagents.add_reagent("clf3", 50)
+ B2.reagents.add_reagent("water", 250)
+ B2.reagents.add_reagent("clf3", 50)
+
+ beakers += B1
+ beakers += B2
+
+/obj/item/grenade/chem_grenade/bioterrorfoam
+ name = "Bio terror foam grenade"
+ desc = "Tiger Cooperative chemical foam grenade. Causes temporary irration, blindness, confusion, mutism, and mutations to carbon based life forms. Contains additional spore toxin"
+ stage = READY
+
+/obj/item/grenade/chem_grenade/bioterrorfoam/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
+
+ B1.reagents.add_reagent("cryptobiolin", 75)
+ B1.reagents.add_reagent("water", 50)
+ B1.reagents.add_reagent("mutetoxin", 50)
+ B1.reagents.add_reagent("spore", 75)
+ B1.reagents.add_reagent("itching_powder", 50)
+ B2.reagents.add_reagent("fluorosurfactant", 150)
+ B2.reagents.add_reagent("mutagen", 150)
+ beakers += B1
+ beakers += B2
+
+/obj/item/grenade/chem_grenade/tuberculosis
+ name = "Fungal tuberculosis grenade"
+ desc = "WARNING: GRENADE WILL RELEASE DEADLY SPORES CONTAINING ACTIVE AGENTS. SEAL SUIT AND AIRFLOW BEFORE USE."
+ stage = READY
+
+/obj/item/grenade/chem_grenade/tuberculosis/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
+
+ B1.reagents.add_reagent("potassium", 50)
+ B1.reagents.add_reagent("phosphorus", 50)
+ B1.reagents.add_reagent("fungalspores", 200)
+ B2.reagents.add_reagent("blood", 250)
+ B2.reagents.add_reagent("sugar", 50)
+
+ beakers += B1
+ beakers += B2
diff --git a/code/game/objects/items/grenades/ghettobomb.dm b/code/game/objects/items/grenades/ghettobomb.dm
index 40aba31413..fadf9d34de 100644
--- a/code/game/objects/items/grenades/ghettobomb.dm
+++ b/code/game/objects/items/grenades/ghettobomb.dm
@@ -47,19 +47,8 @@
if(!active)
if(clown_check(user))
to_chat(user, "You light the [name]!")
- active = TRUE
cut_overlay("improvised_grenade_filled")
- icon_state = initial(icon_state) + "_active"
- add_fingerprint(user)
- var/turf/bombturf = get_turf(src)
- var/area/A = get_area(bombturf)
-
- message_admins("[ADMIN_LOOKUPFLW(user)] has primed a [name] for detonation at [ADMIN_COORDJMP(bombturf)].")
- log_game("[key_name(usr)] has primed a [name] for detonation at [A.name] [COORD(bombturf)].")
- if(iscarbon(user))
- var/mob/living/carbon/C = user
- C.throw_mode_on()
- addtimer(CALLBACK(src, .proc/prime), det_time)
+ preprime(user, null, FALSE)
/obj/item/grenade/iedcasing/prime() //Blowing that can up
update_mob()
diff --git a/code/game/objects/items/grenades/grenade.dm b/code/game/objects/items/grenades/grenade.dm
index fceb859ceb..bf2f6dd4bb 100644
--- a/code/game/objects/items/grenades/grenade.dm
+++ b/code/game/objects/items/grenades/grenade.dm
@@ -26,15 +26,9 @@
/obj/item/grenade/proc/clown_check(mob/living/carbon/human/user)
if(user.disabilities & CLUMSY && prob(50))
to_chat(user, "Huh? How does this thing work?")
- active = 1
- icon_state = initial(icon_state) + "_active"
- playsound(loc, 'sound/weapons/armbomb.ogg', 75, 1, -3)
- spawn(5)
- if(user)
- user.drop_item()
- prime()
- return 0
- return 1
+ preprime(user, 5, FALSE)
+ return FALSE
+ return TRUE
/obj/item/grenade/examine(mob/user)
@@ -50,26 +44,27 @@
if(!active)
if(clown_check(user))
preprime(user)
- if(iscarbon(user))
- var/mob/living/carbon/C = user
- C.throw_mode_on()
-/obj/item/grenade/proc/preprime(mob/user)
- if(user)
- to_chat(user, "You prime the [name]! [det_time/10] seconds!")
+/obj/item/grenade/proc/log_grenade(mob/user, turf/T)
+ var/area/A = get_area(T)
+ var/message = "[ADMIN_LOOKUPFLW(user)]) has primed \a [src] for detonation at [ADMIN_COORDJMP(T)]"
+ GLOB.bombers += message
+ message_admins(message)
+ log_game("[key_name(user)] has primed \a [src] for detonation at [A.name] [COORD(T)].")
+
+/obj/item/grenade/proc/preprime(mob/user, delayoverride, msg = TRUE)
+ var/turf/T = get_turf(src)
+ log_grenade(user, T)
+ if(iscarbon(user))
+ var/mob/living/carbon/C = user
+ C.throw_mode_on()
+ if(msg)
+ to_chat(user, "You prime \the [src]! [det_time/10] seconds!")
playsound(loc, 'sound/weapons/armbomb.ogg', 60, 1)
active = TRUE
icon_state = initial(icon_state) + "_active"
add_fingerprint(user)
- var/turf/bombturf = get_turf(src)
- var/area/A = get_area(bombturf)
- if(user)
- var/message = "[ADMIN_LOOKUPFLW(user)]) has primed a [name] for detonation at [ADMIN_COORDJMP(bombturf)]"
- GLOB.bombers += message
- message_admins(message)
- log_game("[key_name(usr)] has primed a [name] for detonation at [A.name] [COORD(bombturf)].")
-
- addtimer(CALLBACK(src, .proc/prime), det_time)
+ addtimer(CALLBACK(src, .proc/prime), isnull(delayoverride)? det_time : delayoverride)
/obj/item/grenade/proc/prime()
@@ -110,4 +105,4 @@
if(damage && attack_type == PROJECTILE_ATTACK && P.damage_type != STAMINA && prob(15))
owner.visible_message("[attack_text] hits [owner]'s [src], setting it off! What a shot!")
prime()
- return 1 //It hit the grenade, not them
+ return TRUE //It hit the grenade, not them
diff --git a/code/game/objects/items/holy_weapons.dm b/code/game/objects/items/holy_weapons.dm
index 6d377cdcc5..5a5d9dd2e6 100644
--- a/code/game/objects/items/holy_weapons.dm
+++ b/code/game/objects/items/holy_weapons.dm
@@ -105,6 +105,10 @@
/obj/item/nullrod/claymore/darkblade
icon_state = "cultblade"
item_state = "cultblade"
+ lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
+ inhand_x_dimension = 64
+ inhand_y_dimension = 64
name = "dark blade"
desc = "Spread the glory of the dark gods!"
slot_flags = SLOT_BELT
diff --git a/code/game/objects/items/robot/robot_items.dm.rej b/code/game/objects/items/robot/robot_items.dm.rej
deleted file mode 100644
index cfcbd37d1c..0000000000
--- a/code/game/objects/items/robot/robot_items.dm.rej
+++ /dev/null
@@ -1,10 +0,0 @@
-diff a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm (rejected hunks)
-@@ -151,7 +151,7 @@
- /obj/item/borg/charger
- name = "power connector"
- icon_state = "charger_draw"
-- flags = NOBLUDGEON
-+ flags_1 = NOBLUDGEON_1
- var/mode = "draw"
- var/static/list/charge_machines = typecacheof(list(/obj/machinery/cell_charger, /obj/machinery/recharger, /obj/machinery/recharge_station, /obj/machinery/mech_bay_recharge_port))
- var/static/list/charge_items = typecacheof(list(/obj/item/stock_parts/cell, /obj/item/gun/energy))
diff --git a/code/game/objects/items/stacks/wrap.dm.rej b/code/game/objects/items/stacks/wrap.dm.rej
deleted file mode 100644
index c8433b06fe..0000000000
--- a/code/game/objects/items/stacks/wrap.dm.rej
+++ /dev/null
@@ -1,19 +0,0 @@
-diff a/code/game/objects/items/stacks/wrap.dm b/code/game/objects/items/stacks/wrap.dm (rejected hunks)
-@@ -9,7 +9,7 @@
- desc = "Wrap packages with this festive paper to make gifts."
- icon = 'icons/obj/items_and_weapons.dmi'
- icon_state = "wrap_paper"
-- flags = NOBLUDGEON
-+ flags_1 = NOBLUDGEON_1
- amount = 25
- max_amount = 25
- resistance_flags = FLAMMABLE
-@@ -30,7 +30,7 @@
- desc = "You can use this to wrap items in."
- icon = 'icons/obj/items_and_weapons.dmi'
- icon_state = "deliveryPaper"
-- flags = NOBLUDGEON
-+ flags_1 = NOBLUDGEON_1
- amount = 25
- max_amount = 25
- resistance_flags = FLAMMABLE
diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm
index 2446c73cbd..fe89f42338 100644
--- a/code/game/objects/items/storage/backpack.dm
+++ b/code/game/objects/items/storage/backpack.dm
@@ -1,550 +1,551 @@
-/* Backpacks
- * Contains:
- * Backpack
- * Backpack Types
- * Satchel Types
- */
-
-/*
- * Backpack
- */
-
-/obj/item/storage/backpack
- name = "backpack"
- desc = "You wear this on your back and put items into it."
- icon_state = "backpack"
- item_state = "backpack"
- lefthand_file = 'icons/mob/inhands/equipment/backpack_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/backpack_righthand.dmi'
- w_class = WEIGHT_CLASS_BULKY
- slot_flags = SLOT_BACK //ERROOOOO
- max_w_class = WEIGHT_CLASS_NORMAL
- max_combined_w_class = 21
- storage_slots = 21
- resistance_flags = 0
- max_integrity = 300
-
-/*
- * Backpack Types
- */
-
-/obj/item/storage/backpack/old
- max_combined_w_class = 12
-
-/obj/item/storage/backpack/holding
- name = "bag of holding"
- desc = "A backpack that opens into a localized pocket of Blue Space."
- origin_tech = "bluespace=5;materials=4;engineering=4;plasmatech=5"
- icon_state = "holdingpack"
- item_state = "holdingpack"
- max_w_class = WEIGHT_CLASS_GIGANTIC
- max_combined_w_class = 35
- resistance_flags = FIRE_PROOF
- var/pshoom = 'sound/items/pshoom.ogg'
- var/alt_sound = 'sound/items/pshoom_2.ogg'
- armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 60, acid = 50)
-
-
-/obj/item/storage/backpack/holding/suicide_act(mob/living/user)
- user.visible_message("[user] is jumping into [src]! It looks like [user.p_theyre()] trying to commit suicide.")
- user.drop_item()
- user.Stun(100, ignore_canstun = TRUE)
- sleep(20)
- playsound(src, "rustle", 50, 1, -5)
- qdel(user)
- return
-
-/obj/item/storage/backpack/holding/content_can_dump(atom/dest_object, mob/user)
- if(Adjacent(user))
- if(get_dist(user, dest_object) < 8)
- if(dest_object.storage_contents_dump_act(src, user))
- if(alt_sound && prob(1))
- playsound(src, alt_sound, 40, 1)
- else
- playsound(src, pshoom, 40, 1)
- user.Beam(dest_object,icon_state="rped_upgrade",time=5)
- return 1
- to_chat(user, "The [src.name] buzzes.")
- playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
- return 0
-
-/obj/item/storage/backpack/holding/handle_item_insertion(obj/item/W, prevent_warning = 0, mob/user)
- if((istype(W, /obj/item/storage/backpack/holding) || count_by_type(W.GetAllContents(), /obj/item/storage/backpack/holding)))
- var/safety = alert(user, "Doing this will have extremely dire consequences for the station and its crew. Be sure you know what you're doing.", "Put in [name]?", "Proceed", "Abort")
- if(safety == "Abort" || !in_range(src, user) || !src || !W || user.incapacitated())
- return
- investigate_log("has become a singularity. Caused by [user.key]", INVESTIGATE_SINGULO)
- to_chat(user, "The Bluespace interfaces of the two devices catastrophically malfunction!")
- qdel(W)
- var/obj/singularity/singulo = new /obj/singularity (get_turf(src))
- singulo.energy = 300 //should make it a bit bigger~
- message_admins("[key_name_admin(user)] detonated a bag of holding")
- log_game("[key_name(user)] detonated a bag of holding")
- qdel(src)
- singulo.process()
- return
- . = ..()
-
-/obj/item/storage/backpack/holding/singularity_act(current_size)
- var/dist = max((current_size - 2),1)
- explosion(src.loc,(dist),(dist*2),(dist*4))
- return
-
-
-/obj/item/storage/backpack/santabag
- name = "Santa's Gift Bag"
- desc = "Space Santa uses this to deliver toys to all the nice children in space in Christmas! Wow, it's pretty big!"
- icon_state = "giftbag0"
- item_state = "giftbag"
- w_class = WEIGHT_CLASS_BULKY
- max_w_class = WEIGHT_CLASS_NORMAL
- max_combined_w_class = 60
-
-/obj/item/storage/backpack/santabag/suicide_act(mob/user)
- user.visible_message("[user] places [src] over their head and pulls it tight! It looks like they aren't in the Christmas spirit...")
- return (OXYLOSS)
-
-/obj/item/storage/backpack/cultpack
- name = "trophy rack"
- desc = "It's useful for both carrying extra gear and proudly declaring your insanity."
- icon_state = "cultpack"
- item_state = "backpack"
-
-/obj/item/storage/backpack/clown
- name = "Giggles von Honkerton"
- desc = "It's a backpack made by Honk! Co."
- icon_state = "clownpack"
- item_state = "clownpack"
-
-/obj/item/storage/backpack/explorer
- name = "explorer bag"
- desc = "A robust backpack for stashing your loot."
- icon_state = "explorerpack"
- item_state = "explorerpack"
-
-/obj/item/storage/backpack/mime
- name = "Parcel Parceaux"
- desc = "A silent backpack made for those silent workers. Silence Co."
- icon_state = "mimepack"
- item_state = "mimepack"
-
-/obj/item/storage/backpack/medic
- name = "medical backpack"
- desc = "It's a backpack especially designed for use in a sterile environment."
- icon_state = "medicalpack"
- item_state = "medicalpack"
-
-/obj/item/storage/backpack/security
- name = "security backpack"
- desc = "It's a very robust backpack."
- icon_state = "securitypack"
- item_state = "securitypack"
-
-/obj/item/storage/backpack/captain
- name = "captain's backpack"
- desc = "It's a special backpack made exclusively for Nanotrasen officers."
- icon_state = "captainpack"
- item_state = "captainpack"
- resistance_flags = 0
-
-/obj/item/storage/backpack/industrial
- name = "industrial backpack"
- desc = "It's a tough backpack for the daily grind of station life."
- icon_state = "engiepack"
- item_state = "engiepack"
- resistance_flags = FIRE_PROOF
-
-/obj/item/storage/backpack/botany
- name = "botany backpack"
- desc = "It's a backpack made of all-natural fibers."
- icon_state = "botpack"
- item_state = "botpack"
-
-/obj/item/storage/backpack/chemistry
- name = "chemistry backpack"
- desc = "A backpack specially designed to repel stains and hazardous liquids."
- icon_state = "chempack"
- item_state = "chempack"
-
-/obj/item/storage/backpack/genetics
- name = "genetics backpack"
- desc = "A bag designed to be super tough, just in case someone hulks out on you."
- icon_state = "genepack"
- item_state = "genepack"
-
-/obj/item/storage/backpack/science
- name = "science backpack"
- desc = "A specially designed backpack. It's fire resistant and smells vaguely of plasma."
- icon_state = "toxpack"
- item_state = "toxpack"
- resistance_flags = 0
-
-/obj/item/storage/backpack/virology
- name = "virology backpack"
- desc = "A backpack made of hypo-allergenic fibers. It's designed to help prevent the spread of disease. Smells like monkey."
- icon_state = "viropack"
- item_state = "viropack"
-
-
-/*
- * Satchel Types
- */
-
-/obj/item/storage/backpack/satchel
- name = "satchel"
- desc = "A trendy looking satchel."
- icon_state = "satchel-norm"
- species_exception = list(/datum/species/angel) //satchels can be equipped since they are on the side, not back
-
-/obj/item/storage/backpack/satchel/leather
- name = "leather satchel"
- desc = "It's a very fancy satchel made with fine leather."
- icon_state = "satchel"
- resistance_flags = 0
-
-/obj/item/storage/backpack/satchel/leather/withwallet/PopulateContents()
- new /obj/item/storage/wallet/random(src)
-
-/obj/item/storage/backpack/satchel/eng
- name = "industrial satchel"
- desc = "A tough satchel with extra pockets."
- icon_state = "satchel-eng"
- item_state = "engiepack"
- resistance_flags = 0
-
-/obj/item/storage/backpack/satchel/med
- name = "medical satchel"
- desc = "A sterile satchel used in medical departments."
- icon_state = "satchel-med"
- item_state = "medicalpack"
-
-/obj/item/storage/backpack/satchel/vir
- name = "virologist satchel"
- desc = "A sterile satchel with virologist colours."
- icon_state = "satchel-vir"
- item_state = "satchel-vir"
-
-/obj/item/storage/backpack/satchel/chem
- name = "chemist satchel"
- desc = "A sterile satchel with chemist colours."
- icon_state = "satchel-chem"
- item_state = "satchel-chem"
-
-/obj/item/storage/backpack/satchel/gen
- name = "geneticist satchel"
- desc = "A sterile satchel with geneticist colours."
- icon_state = "satchel-gen"
- item_state = "satchel-gen"
-
-/obj/item/storage/backpack/satchel/tox
- name = "scientist satchel"
- desc = "Useful for holding research materials."
- icon_state = "satchel-tox"
- item_state = "satchel-tox"
- resistance_flags = 0
-
-/obj/item/storage/backpack/satchel/hyd
- name = "botanist satchel"
- desc = "A satchel made of all natural fibers."
- icon_state = "satchel-hyd"
- item_state = "satchel-hyd"
-
-/obj/item/storage/backpack/satchel/sec
- name = "security satchel"
- desc = "A robust satchel for security related needs."
- icon_state = "satchel-sec"
- item_state = "securitypack"
-
-/obj/item/storage/backpack/satchel/explorer
- name = "explorer satchel"
- desc = "A robust satchel for stashing your loot."
- icon_state = "satchel-explorer"
- item_state = "securitypack"
-
-/obj/item/storage/backpack/satchel/cap
- name = "captain's satchel"
- desc = "An exclusive satchel for Nanotrasen officers."
- icon_state = "satchel-cap"
- item_state = "captainpack"
- resistance_flags = 0
-
-/obj/item/storage/backpack/satchel/flat
- name = "smuggler's satchel"
- desc = "A very slim satchel that can easily fit into tight spaces."
- icon_state = "satchel-flat"
- w_class = WEIGHT_CLASS_NORMAL //Can fit in backpacks itself.
- max_combined_w_class = 15
- level = 1
- cant_hold = list(/obj/item/storage/backpack/satchel/flat) //muh recursive backpacks
-
-/obj/item/storage/backpack/satchel/flat/hide(var/intact)
- if(intact)
- invisibility = INVISIBILITY_MAXIMUM
- anchored = TRUE //otherwise you can start pulling, cover it, and drag around an invisible backpack.
- icon_state = "[initial(icon_state)]2"
- else
- invisibility = initial(invisibility)
- anchored = FALSE
- icon_state = initial(icon_state)
-
-/obj/item/storage/backpack/satchel/flat/Initialize(mapload)
- ..()
- SSpersistence.new_secret_satchels += src
-
-/obj/item/storage/backpack/satchel/flat/PopulateContents()
- new /obj/item/stack/tile/plasteel(src)
- new /obj/item/crowbar(src)
-
-/obj/item/storage/backpack/satchel/flat/Destroy()
- SSpersistence.new_secret_satchels -= src
- return ..()
-
-/obj/item/storage/backpack/satchel/flat/secret
- var/list/reward_one_of_these = list() //Intended for map editing
- var/list/reward_all_of_these = list() //use paths!
- var/revealed = 0
-
-/obj/item/storage/backpack/satchel/flat/secret/Initialize()
- ..()
-
- if(isfloorturf(loc) && !istype(loc, /turf/open/floor/plating/))
- hide(1)
-
-/obj/item/storage/backpack/satchel/flat/secret/hide(intact)
- ..()
- if(!intact && !revealed)
- if(reward_one_of_these.len > 0)
- var/reward = pick(reward_one_of_these)
- new reward(src)
- for(var/R in reward_all_of_these)
- new R(src)
- revealed = 1
-
-/obj/item/storage/backpack/duffelbag
- name = "duffel bag"
- desc = "A large duffel bag for holding extra things."
- icon_state = "duffel"
- item_state = "duffel"
- slowdown = 1
- max_combined_w_class = 30
-
-/obj/item/storage/backpack/duffelbag/captain
- name = "captain's duffel bag"
- desc = "A large duffel bag for holding extra captainly goods."
- icon_state = "duffel-captain"
- item_state = "duffel-captain"
- resistance_flags = 0
-
-/obj/item/storage/backpack/duffelbag/med
- name = "medical duffel bag"
- desc = "A large duffel bag for holding extra medical supplies."
- icon_state = "duffel-med"
- item_state = "duffel-med"
-
-/obj/item/storage/backpack/duffelbag/med/surgery
- name = "surgical duffel bag"
- desc = "A large duffel bag for holding extra medical supplies - this one seems to be designed for holding surgical tools."
-
-/obj/item/storage/backpack/duffelbag/med/surgery/PopulateContents()
- new /obj/item/scalpel(src)
- new /obj/item/hemostat(src)
- new /obj/item/retractor(src)
- new /obj/item/circular_saw(src)
- new /obj/item/surgicaldrill(src)
- new /obj/item/cautery(src)
- new /obj/item/surgical_drapes(src)
- new /obj/item/clothing/mask/surgical(src)
- new /obj/item/razor(src)
-
-/obj/item/storage/backpack/duffelbag/sec
- name = "security duffel bag"
- desc = "A large duffel bag for holding extra security supplies and ammunition."
- icon_state = "duffel-sec"
- item_state = "duffel-sec"
-
-/obj/item/storage/backpack/duffelbag/sec/surgery
- name = "surgical duffel bag"
- desc = "A large duffel bag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools."
-
-/obj/item/storage/backpack/duffelbag/sec/surgery/PopulateContents()
- new /obj/item/scalpel(src)
- new /obj/item/hemostat(src)
- new /obj/item/retractor(src)
- new /obj/item/circular_saw(src)
- new /obj/item/surgicaldrill(src)
- new /obj/item/cautery(src)
- new /obj/item/surgical_drapes(src)
- new /obj/item/clothing/mask/surgical(src)
-
-/obj/item/storage/backpack/duffelbag/engineering
- name = "industrial duffel bag"
- desc = "A large duffel bag for holding extra tools and supplies."
- icon_state = "duffel-eng"
- item_state = "duffel-eng"
- resistance_flags = 0
-
-/obj/item/storage/backpack/duffelbag/drone
- name = "drone duffel bag"
- desc = "A large duffel bag for holding tools and hats."
- icon_state = "duffel-drone"
- item_state = "duffel-drone"
- resistance_flags = FIRE_PROOF
-
-/obj/item/storage/backpack/duffelbag/drone/PopulateContents()
- new /obj/item/screwdriver(src)
- new /obj/item/wrench(src)
- new /obj/item/weldingtool(src)
- new /obj/item/crowbar(src)
- new /obj/item/stack/cable_coil/random(src)
- new /obj/item/wirecutters(src)
- new /obj/item/device/multitool(src)
-
-/obj/item/storage/backpack/duffelbag/clown
- name = "clown's duffel bag"
- desc = "A large duffel bag for holding lots of funny gags!"
- icon_state = "duffel-clown"
- item_state = "duffel-clown"
-
-/obj/item/storage/backpack/duffelbag/clown/cream_pie/PopulateContents()
- for(var/i in 1 to 10)
- new /obj/item/reagent_containers/food/snacks/pie/cream(src)
-
-/obj/item/storage/backpack/duffelbag/syndie
- name = "suspicious looking duffel bag"
- desc = "A large duffel bag for holding extra tactical supplies."
- icon_state = "duffel-syndie"
- item_state = "duffel-syndie"
- origin_tech = "syndicate=1"
- silent = 1
- slowdown = 0
-
-/obj/item/storage/backpack/duffelbag/syndie/hitman
- desc = "A large duffel bag for holding extra things. There is a NanoTrasen logo on the back."
- icon_state = "duffel-syndieammo"
- item_state = "duffel-syndieammo"
-
-/obj/item/storage/backpack/duffelbag/syndie/hitman/PopulateContents()
- new /obj/item/clothing/under/lawyer/blacksuit(src)
- new /obj/item/clothing/accessory/waistcoat(src)
- new /obj/item/clothing/suit/toggle/lawyer/black(src)
- new /obj/item/clothing/shoes/laceup(src)
- new /obj/item/clothing/gloves/color/black(src)
- new /obj/item/clothing/glasses/sunglasses(src)
- new /obj/item/clothing/head/fedora(src)
-
-/obj/item/storage/backpack/duffelbag/syndie/med
- name = "medical duffel bag"
- desc = "A large duffel bag for holding extra tactical medical supplies."
- icon_state = "duffel-syndiemed"
- item_state = "duffel-syndiemed"
-
-/obj/item/storage/backpack/duffelbag/syndie/surgery
- name = "surgery duffel bag"
- desc = "A suspicious looking duffel bag for holding surgery tools."
- icon_state = "duffel-syndiemed"
- item_state = "duffel-syndiemed"
-
-/obj/item/storage/backpack/duffelbag/syndie/surgery/PopulateContents()
- new /obj/item/scalpel(src)
- new /obj/item/hemostat(src)
- new /obj/item/retractor(src)
- new /obj/item/circular_saw(src)
- new /obj/item/surgicaldrill(src)
- new /obj/item/cautery(src)
- new /obj/item/surgical_drapes(src)
- new /obj/item/clothing/suit/straight_jacket(src)
- new /obj/item/clothing/mask/muzzle(src)
- new /obj/item/device/mmi/syndie(src)
-
-/obj/item/storage/backpack/duffelbag/syndie/ammo
- name = "ammunition duffel bag"
- desc = "A large duffel bag for holding extra weapons ammunition and supplies."
- icon_state = "duffel-syndieammo"
- item_state = "duffel-syndieammo"
-
-/obj/item/storage/backpack/duffelbag/syndie/ammo/shotgun
- desc = "A large duffel bag, packed to the brim with Bulldog shotgun ammo."
-
-/obj/item/storage/backpack/duffelbag/syndie/ammo/shotgun/PopulateContents()
- for(var/i in 1 to 6)
- new /obj/item/ammo_box/magazine/m12g(src)
- new /obj/item/ammo_box/magazine/m12g/buckshot(src)
- new /obj/item/ammo_box/magazine/m12g/slug(src)
- new /obj/item/ammo_box/magazine/m12g/dragon(src)
-
-/obj/item/storage/backpack/duffelbag/syndie/ammo/smg
- desc = "A large duffel bag, packed to the brim with C20r magazines."
-
-/obj/item/storage/backpack/duffelbag/syndie/ammo/smg/PopulateContents()
- for(var/i in 1 to 9)
- new /obj/item/ammo_box/magazine/smgm45(src)
-
-/obj/item/storage/backpack/duffelbag/syndie/c20rbundle
- desc = "A large duffel bag containing a C20r, some magazines, and a cheap looking suppressor."
-
-/obj/item/storage/backpack/duffelbag/syndie/c20rbundle/PopulateContents()
- new /obj/item/ammo_box/magazine/smgm45(src)
- new /obj/item/ammo_box/magazine/smgm45(src)
- new /obj/item/gun/ballistic/automatic/c20r(src)
- new /obj/item/suppressor/specialoffer(src)
-
-/obj/item/storage/backpack/duffelbag/syndie/bulldogbundle
- desc = "A large duffel bag containing a Bulldog, several drums, and a collapsed hardsuit."
-
-/obj/item/storage/backpack/duffelbag/syndie/bulldogbundle/PopulateContents()
- new /obj/item/ammo_box/magazine/m12g(src)
- new /obj/item/gun/ballistic/automatic/shotgun/bulldog(src)
- new /obj/item/ammo_box/magazine/m12g/buckshot(src)
- new /obj/item/clothing/glasses/thermal/syndi(src)
-
-/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle
- desc = "A large duffel bag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
-
-/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
- new /obj/item/clothing/shoes/magboots/syndie(src)
- new /obj/item/storage/firstaid/tactical(src)
- new /obj/item/gun/ballistic/automatic/l6_saw/toy(src)
- new /obj/item/ammo_box/foambox/riot(src)
-
-/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle
- desc = "A large duffel bag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
-
-/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
- new /obj/item/clothing/shoes/magboots/syndie(src)
- new /obj/item/storage/firstaid/tactical(src)
- new /obj/item/gun/ballistic/automatic/l6_saw/toy(src)
- new /obj/item/ammo_box/foambox/riot(src)
-
-/obj/item/storage/backpack/duffelbag/syndie/med/bioterrorbundle
- desc = "A large duffel bag containing a deadly chemicals, a chemical spray, chemical grenade, a Donksoft assault rifle, riot grade darts, a minature syringe gun, and a box of syringes"
-
-/obj/item/storage/backpack/duffelbag/syndie/med/bioterrorbundle/PopulateContents()
- new /obj/item/reagent_containers/spray/chemsprayer/bioterror(src)
- new /obj/item/storage/box/syndie_kit/chemical(src)
- new /obj/item/gun/syringe/syndicate(src)
- new /obj/item/gun/ballistic/automatic/c20r/toy(src)
- new /obj/item/storage/box/syringes(src)
- new /obj/item/ammo_box/foambox/riot(src)
- new /obj/item/grenade/chem_grenade/bioterrorfoam(src)
-
-/obj/item/storage/backpack/duffelbag/syndie/c4/PopulateContents()
- for(var/i in 1 to 10)
- new /obj/item/grenade/plastic/c4(src)
-
-/obj/item/storage/backpack/duffelbag/syndie/x4/PopulateContents()
- for(var/i in 1 to 3)
- new /obj/item/grenade/plastic/x4(src)
-
-/obj/item/storage/backpack/duffelbag/syndie/firestarter
- desc = "A large duffel bag containing New Russian pyro backpack sprayer, a pistol, a pipebomb, fireproof hardsuit, ammo, and other equipment."
-
-/obj/item/storage/backpack/duffelbag/syndie/firestarter/PopulateContents()
- new /obj/item/clothing/under/syndicate/soviet(src)
- new /obj/item/watertank/operator(src)
- new /obj/item/clothing/suit/space/hardsuit/syndi/elite(src)
- new /obj/item/gun/ballistic/automatic/pistol/APS(src)
- new /obj/item/ammo_box/magazine/pistolm9mm(src)
- new /obj/item/ammo_box/magazine/pistolm9mm(src)
- new /obj/item/reagent_containers/food/drinks/bottle/vodka/badminka(src)
- new /obj/item/reagent_containers/syringe/stimulants(src)
- new /obj/item/grenade/syndieminibomb(src)
+/* Backpacks
+ * Contains:
+ * Backpack
+ * Backpack Types
+ * Satchel Types
+ */
+
+/*
+ * Backpack
+ */
+
+/obj/item/storage/backpack
+ name = "backpack"
+ desc = "You wear this on your back and put items into it."
+ icon_state = "backpack"
+ item_state = "backpack"
+ lefthand_file = 'icons/mob/inhands/equipment/backpack_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/equipment/backpack_righthand.dmi'
+ w_class = WEIGHT_CLASS_BULKY
+ slot_flags = SLOT_BACK //ERROOOOO
+ max_w_class = WEIGHT_CLASS_NORMAL
+ max_combined_w_class = 21
+ storage_slots = 21
+ resistance_flags = 0
+ max_integrity = 300
+
+/*
+ * Backpack Types
+ */
+
+/obj/item/storage/backpack/old
+ max_combined_w_class = 12
+
+/obj/item/storage/backpack/holding
+ name = "bag of holding"
+ desc = "A backpack that opens into a localized pocket of Blue Space."
+ origin_tech = "bluespace=5;materials=4;engineering=4;plasmatech=5"
+ icon_state = "holdingpack"
+ item_state = "holdingpack"
+ max_w_class = WEIGHT_CLASS_GIGANTIC
+ max_combined_w_class = 35
+ resistance_flags = FIRE_PROOF
+ var/pshoom = 'sound/items/pshoom.ogg'
+ var/alt_sound = 'sound/items/pshoom_2.ogg'
+ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 60, acid = 50)
+
+
+/obj/item/storage/backpack/holding/suicide_act(mob/living/user)
+ user.visible_message("[user] is jumping into [src]! It looks like [user.p_theyre()] trying to commit suicide.")
+ user.drop_item()
+ user.Stun(100, ignore_canstun = TRUE)
+ sleep(20)
+ playsound(src, "rustle", 50, 1, -5)
+ qdel(user)
+ return
+
+/obj/item/storage/backpack/holding/dump_content_at(atom/dest_object, mob/user)
+ if(Adjacent(user))
+ var/atom/dumping_location = dest_object.get_dumping_location()
+ if(get_dist(user, dumping_location) < 8)
+ if(dumping_location.storage_contents_dump_act(src, user))
+ if(alt_sound && prob(1))
+ playsound(src, alt_sound, 40, 1)
+ else
+ playsound(src, pshoom, 40, 1)
+ user.Beam(dumping_location,icon_state="rped_upgrade",time=5)
+ return 1
+ to_chat(user, "The [src.name] buzzes.")
+ playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
+ return 0
+
+/obj/item/storage/backpack/holding/handle_item_insertion(obj/item/W, prevent_warning = 0, mob/user)
+ if((istype(W, /obj/item/storage/backpack/holding) || count_by_type(W.GetAllContents(), /obj/item/storage/backpack/holding)))
+ var/safety = alert(user, "Doing this will have extremely dire consequences for the station and its crew. Be sure you know what you're doing.", "Put in [name]?", "Proceed", "Abort")
+ if(safety == "Abort" || !in_range(src, user) || !src || !W || user.incapacitated())
+ return
+ investigate_log("has become a singularity. Caused by [user.key]", INVESTIGATE_SINGULO)
+ to_chat(user, "The Bluespace interfaces of the two devices catastrophically malfunction!")
+ qdel(W)
+ var/obj/singularity/singulo = new /obj/singularity (get_turf(src))
+ singulo.energy = 300 //should make it a bit bigger~
+ message_admins("[key_name_admin(user)] detonated a bag of holding")
+ log_game("[key_name(user)] detonated a bag of holding")
+ qdel(src)
+ singulo.process()
+ return
+ . = ..()
+
+/obj/item/storage/backpack/holding/singularity_act(current_size)
+ var/dist = max((current_size - 2),1)
+ explosion(src.loc,(dist),(dist*2),(dist*4))
+ return
+
+
+/obj/item/storage/backpack/santabag
+ name = "Santa's Gift Bag"
+ desc = "Space Santa uses this to deliver toys to all the nice children in space in Christmas! Wow, it's pretty big!"
+ icon_state = "giftbag0"
+ item_state = "giftbag"
+ w_class = WEIGHT_CLASS_BULKY
+ max_w_class = WEIGHT_CLASS_NORMAL
+ max_combined_w_class = 60
+
+/obj/item/storage/backpack/santabag/suicide_act(mob/user)
+ user.visible_message("[user] places [src] over their head and pulls it tight! It looks like they aren't in the Christmas spirit...")
+ return (OXYLOSS)
+
+/obj/item/storage/backpack/cultpack
+ name = "trophy rack"
+ desc = "It's useful for both carrying extra gear and proudly declaring your insanity."
+ icon_state = "cultpack"
+ item_state = "backpack"
+
+/obj/item/storage/backpack/clown
+ name = "Giggles von Honkerton"
+ desc = "It's a backpack made by Honk! Co."
+ icon_state = "clownpack"
+ item_state = "clownpack"
+
+/obj/item/storage/backpack/explorer
+ name = "explorer bag"
+ desc = "A robust backpack for stashing your loot."
+ icon_state = "explorerpack"
+ item_state = "explorerpack"
+
+/obj/item/storage/backpack/mime
+ name = "Parcel Parceaux"
+ desc = "A silent backpack made for those silent workers. Silence Co."
+ icon_state = "mimepack"
+ item_state = "mimepack"
+
+/obj/item/storage/backpack/medic
+ name = "medical backpack"
+ desc = "It's a backpack especially designed for use in a sterile environment."
+ icon_state = "medicalpack"
+ item_state = "medicalpack"
+
+/obj/item/storage/backpack/security
+ name = "security backpack"
+ desc = "It's a very robust backpack."
+ icon_state = "securitypack"
+ item_state = "securitypack"
+
+/obj/item/storage/backpack/captain
+ name = "captain's backpack"
+ desc = "It's a special backpack made exclusively for Nanotrasen officers."
+ icon_state = "captainpack"
+ item_state = "captainpack"
+ resistance_flags = 0
+
+/obj/item/storage/backpack/industrial
+ name = "industrial backpack"
+ desc = "It's a tough backpack for the daily grind of station life."
+ icon_state = "engiepack"
+ item_state = "engiepack"
+ resistance_flags = FIRE_PROOF
+
+/obj/item/storage/backpack/botany
+ name = "botany backpack"
+ desc = "It's a backpack made of all-natural fibers."
+ icon_state = "botpack"
+ item_state = "botpack"
+
+/obj/item/storage/backpack/chemistry
+ name = "chemistry backpack"
+ desc = "A backpack specially designed to repel stains and hazardous liquids."
+ icon_state = "chempack"
+ item_state = "chempack"
+
+/obj/item/storage/backpack/genetics
+ name = "genetics backpack"
+ desc = "A bag designed to be super tough, just in case someone hulks out on you."
+ icon_state = "genepack"
+ item_state = "genepack"
+
+/obj/item/storage/backpack/science
+ name = "science backpack"
+ desc = "A specially designed backpack. It's fire resistant and smells vaguely of plasma."
+ icon_state = "toxpack"
+ item_state = "toxpack"
+ resistance_flags = 0
+
+/obj/item/storage/backpack/virology
+ name = "virology backpack"
+ desc = "A backpack made of hypo-allergenic fibers. It's designed to help prevent the spread of disease. Smells like monkey."
+ icon_state = "viropack"
+ item_state = "viropack"
+
+
+/*
+ * Satchel Types
+ */
+
+/obj/item/storage/backpack/satchel
+ name = "satchel"
+ desc = "A trendy looking satchel."
+ icon_state = "satchel-norm"
+ species_exception = list(/datum/species/angel) //satchels can be equipped since they are on the side, not back
+
+/obj/item/storage/backpack/satchel/leather
+ name = "leather satchel"
+ desc = "It's a very fancy satchel made with fine leather."
+ icon_state = "satchel"
+ resistance_flags = 0
+
+/obj/item/storage/backpack/satchel/leather/withwallet/PopulateContents()
+ new /obj/item/storage/wallet/random(src)
+
+/obj/item/storage/backpack/satchel/eng
+ name = "industrial satchel"
+ desc = "A tough satchel with extra pockets."
+ icon_state = "satchel-eng"
+ item_state = "engiepack"
+ resistance_flags = 0
+
+/obj/item/storage/backpack/satchel/med
+ name = "medical satchel"
+ desc = "A sterile satchel used in medical departments."
+ icon_state = "satchel-med"
+ item_state = "medicalpack"
+
+/obj/item/storage/backpack/satchel/vir
+ name = "virologist satchel"
+ desc = "A sterile satchel with virologist colours."
+ icon_state = "satchel-vir"
+ item_state = "satchel-vir"
+
+/obj/item/storage/backpack/satchel/chem
+ name = "chemist satchel"
+ desc = "A sterile satchel with chemist colours."
+ icon_state = "satchel-chem"
+ item_state = "satchel-chem"
+
+/obj/item/storage/backpack/satchel/gen
+ name = "geneticist satchel"
+ desc = "A sterile satchel with geneticist colours."
+ icon_state = "satchel-gen"
+ item_state = "satchel-gen"
+
+/obj/item/storage/backpack/satchel/tox
+ name = "scientist satchel"
+ desc = "Useful for holding research materials."
+ icon_state = "satchel-tox"
+ item_state = "satchel-tox"
+ resistance_flags = 0
+
+/obj/item/storage/backpack/satchel/hyd
+ name = "botanist satchel"
+ desc = "A satchel made of all natural fibers."
+ icon_state = "satchel-hyd"
+ item_state = "satchel-hyd"
+
+/obj/item/storage/backpack/satchel/sec
+ name = "security satchel"
+ desc = "A robust satchel for security related needs."
+ icon_state = "satchel-sec"
+ item_state = "securitypack"
+
+/obj/item/storage/backpack/satchel/explorer
+ name = "explorer satchel"
+ desc = "A robust satchel for stashing your loot."
+ icon_state = "satchel-explorer"
+ item_state = "securitypack"
+
+/obj/item/storage/backpack/satchel/cap
+ name = "captain's satchel"
+ desc = "An exclusive satchel for Nanotrasen officers."
+ icon_state = "satchel-cap"
+ item_state = "captainpack"
+ resistance_flags = 0
+
+/obj/item/storage/backpack/satchel/flat
+ name = "smuggler's satchel"
+ desc = "A very slim satchel that can easily fit into tight spaces."
+ icon_state = "satchel-flat"
+ w_class = WEIGHT_CLASS_NORMAL //Can fit in backpacks itself.
+ max_combined_w_class = 15
+ level = 1
+ cant_hold = list(/obj/item/storage/backpack/satchel/flat) //muh recursive backpacks
+
+/obj/item/storage/backpack/satchel/flat/hide(var/intact)
+ if(intact)
+ invisibility = INVISIBILITY_MAXIMUM
+ anchored = TRUE //otherwise you can start pulling, cover it, and drag around an invisible backpack.
+ icon_state = "[initial(icon_state)]2"
+ else
+ invisibility = initial(invisibility)
+ anchored = FALSE
+ icon_state = initial(icon_state)
+
+/obj/item/storage/backpack/satchel/flat/Initialize(mapload)
+ ..()
+ SSpersistence.new_secret_satchels += src
+
+/obj/item/storage/backpack/satchel/flat/PopulateContents()
+ new /obj/item/stack/tile/plasteel(src)
+ new /obj/item/crowbar(src)
+
+/obj/item/storage/backpack/satchel/flat/Destroy()
+ SSpersistence.new_secret_satchels -= src
+ return ..()
+
+/obj/item/storage/backpack/satchel/flat/secret
+ var/list/reward_one_of_these = list() //Intended for map editing
+ var/list/reward_all_of_these = list() //use paths!
+ var/revealed = 0
+
+/obj/item/storage/backpack/satchel/flat/secret/Initialize()
+ ..()
+
+ if(isfloorturf(loc) && !istype(loc, /turf/open/floor/plating/))
+ hide(1)
+
+/obj/item/storage/backpack/satchel/flat/secret/hide(intact)
+ ..()
+ if(!intact && !revealed)
+ if(reward_one_of_these.len > 0)
+ var/reward = pick(reward_one_of_these)
+ new reward(src)
+ for(var/R in reward_all_of_these)
+ new R(src)
+ revealed = 1
+
+/obj/item/storage/backpack/duffelbag
+ name = "duffel bag"
+ desc = "A large duffel bag for holding extra things."
+ icon_state = "duffel"
+ item_state = "duffel"
+ slowdown = 1
+ max_combined_w_class = 30
+
+/obj/item/storage/backpack/duffelbag/captain
+ name = "captain's duffel bag"
+ desc = "A large duffel bag for holding extra captainly goods."
+ icon_state = "duffel-captain"
+ item_state = "duffel-captain"
+ resistance_flags = 0
+
+/obj/item/storage/backpack/duffelbag/med
+ name = "medical duffel bag"
+ desc = "A large duffel bag for holding extra medical supplies."
+ icon_state = "duffel-med"
+ item_state = "duffel-med"
+
+/obj/item/storage/backpack/duffelbag/med/surgery
+ name = "surgical duffel bag"
+ desc = "A large duffel bag for holding extra medical supplies - this one seems to be designed for holding surgical tools."
+
+/obj/item/storage/backpack/duffelbag/med/surgery/PopulateContents()
+ new /obj/item/scalpel(src)
+ new /obj/item/hemostat(src)
+ new /obj/item/retractor(src)
+ new /obj/item/circular_saw(src)
+ new /obj/item/surgicaldrill(src)
+ new /obj/item/cautery(src)
+ new /obj/item/surgical_drapes(src)
+ new /obj/item/clothing/mask/surgical(src)
+ new /obj/item/razor(src)
+
+/obj/item/storage/backpack/duffelbag/sec
+ name = "security duffel bag"
+ desc = "A large duffel bag for holding extra security supplies and ammunition."
+ icon_state = "duffel-sec"
+ item_state = "duffel-sec"
+
+/obj/item/storage/backpack/duffelbag/sec/surgery
+ name = "surgical duffel bag"
+ desc = "A large duffel bag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools."
+
+/obj/item/storage/backpack/duffelbag/sec/surgery/PopulateContents()
+ new /obj/item/scalpel(src)
+ new /obj/item/hemostat(src)
+ new /obj/item/retractor(src)
+ new /obj/item/circular_saw(src)
+ new /obj/item/surgicaldrill(src)
+ new /obj/item/cautery(src)
+ new /obj/item/surgical_drapes(src)
+ new /obj/item/clothing/mask/surgical(src)
+
+/obj/item/storage/backpack/duffelbag/engineering
+ name = "industrial duffel bag"
+ desc = "A large duffel bag for holding extra tools and supplies."
+ icon_state = "duffel-eng"
+ item_state = "duffel-eng"
+ resistance_flags = 0
+
+/obj/item/storage/backpack/duffelbag/drone
+ name = "drone duffel bag"
+ desc = "A large duffel bag for holding tools and hats."
+ icon_state = "duffel-drone"
+ item_state = "duffel-drone"
+ resistance_flags = FIRE_PROOF
+
+/obj/item/storage/backpack/duffelbag/drone/PopulateContents()
+ new /obj/item/screwdriver(src)
+ new /obj/item/wrench(src)
+ new /obj/item/weldingtool(src)
+ new /obj/item/crowbar(src)
+ new /obj/item/stack/cable_coil/random(src)
+ new /obj/item/wirecutters(src)
+ new /obj/item/device/multitool(src)
+
+/obj/item/storage/backpack/duffelbag/clown
+ name = "clown's duffel bag"
+ desc = "A large duffel bag for holding lots of funny gags!"
+ icon_state = "duffel-clown"
+ item_state = "duffel-clown"
+
+/obj/item/storage/backpack/duffelbag/clown/cream_pie/PopulateContents()
+ for(var/i in 1 to 10)
+ new /obj/item/reagent_containers/food/snacks/pie/cream(src)
+
+/obj/item/storage/backpack/duffelbag/syndie
+ name = "suspicious looking duffel bag"
+ desc = "A large duffel bag for holding extra tactical supplies."
+ icon_state = "duffel-syndie"
+ item_state = "duffel-syndie"
+ origin_tech = "syndicate=1"
+ silent = 1
+ slowdown = 0
+
+/obj/item/storage/backpack/duffelbag/syndie/hitman
+ desc = "A large duffel bag for holding extra things. There is a Nanotrasen logo on the back."
+ icon_state = "duffel-syndieammo"
+ item_state = "duffel-syndieammo"
+
+/obj/item/storage/backpack/duffelbag/syndie/hitman/PopulateContents()
+ new /obj/item/clothing/under/lawyer/blacksuit(src)
+ new /obj/item/clothing/accessory/waistcoat(src)
+ new /obj/item/clothing/suit/toggle/lawyer/black(src)
+ new /obj/item/clothing/shoes/laceup(src)
+ new /obj/item/clothing/gloves/color/black(src)
+ new /obj/item/clothing/glasses/sunglasses(src)
+ new /obj/item/clothing/head/fedora(src)
+
+/obj/item/storage/backpack/duffelbag/syndie/med
+ name = "medical duffel bag"
+ desc = "A large duffel bag for holding extra tactical medical supplies."
+ icon_state = "duffel-syndiemed"
+ item_state = "duffel-syndiemed"
+
+/obj/item/storage/backpack/duffelbag/syndie/surgery
+ name = "surgery duffel bag"
+ desc = "A suspicious looking duffel bag for holding surgery tools."
+ icon_state = "duffel-syndiemed"
+ item_state = "duffel-syndiemed"
+
+/obj/item/storage/backpack/duffelbag/syndie/surgery/PopulateContents()
+ new /obj/item/scalpel(src)
+ new /obj/item/hemostat(src)
+ new /obj/item/retractor(src)
+ new /obj/item/circular_saw(src)
+ new /obj/item/surgicaldrill(src)
+ new /obj/item/cautery(src)
+ new /obj/item/surgical_drapes(src)
+ new /obj/item/clothing/suit/straight_jacket(src)
+ new /obj/item/clothing/mask/muzzle(src)
+ new /obj/item/device/mmi/syndie(src)
+
+/obj/item/storage/backpack/duffelbag/syndie/ammo
+ name = "ammunition duffel bag"
+ desc = "A large duffel bag for holding extra weapons ammunition and supplies."
+ icon_state = "duffel-syndieammo"
+ item_state = "duffel-syndieammo"
+
+/obj/item/storage/backpack/duffelbag/syndie/ammo/shotgun
+ desc = "A large duffel bag, packed to the brim with Bulldog shotgun ammo."
+
+/obj/item/storage/backpack/duffelbag/syndie/ammo/shotgun/PopulateContents()
+ for(var/i in 1 to 6)
+ new /obj/item/ammo_box/magazine/m12g(src)
+ new /obj/item/ammo_box/magazine/m12g/buckshot(src)
+ new /obj/item/ammo_box/magazine/m12g/slug(src)
+ new /obj/item/ammo_box/magazine/m12g/dragon(src)
+
+/obj/item/storage/backpack/duffelbag/syndie/ammo/smg
+ desc = "A large duffel bag, packed to the brim with C20r magazines."
+
+/obj/item/storage/backpack/duffelbag/syndie/ammo/smg/PopulateContents()
+ for(var/i in 1 to 9)
+ new /obj/item/ammo_box/magazine/smgm45(src)
+
+/obj/item/storage/backpack/duffelbag/syndie/c20rbundle
+ desc = "A large duffel bag containing a C20r, some magazines, and a cheap looking suppressor."
+
+/obj/item/storage/backpack/duffelbag/syndie/c20rbundle/PopulateContents()
+ new /obj/item/ammo_box/magazine/smgm45(src)
+ new /obj/item/ammo_box/magazine/smgm45(src)
+ new /obj/item/gun/ballistic/automatic/c20r(src)
+ new /obj/item/suppressor/specialoffer(src)
+
+/obj/item/storage/backpack/duffelbag/syndie/bulldogbundle
+ desc = "A large duffel bag containing a Bulldog, several drums, and a collapsed hardsuit."
+
+/obj/item/storage/backpack/duffelbag/syndie/bulldogbundle/PopulateContents()
+ new /obj/item/ammo_box/magazine/m12g(src)
+ new /obj/item/gun/ballistic/automatic/shotgun/bulldog(src)
+ new /obj/item/ammo_box/magazine/m12g/buckshot(src)
+ new /obj/item/clothing/glasses/thermal/syndi(src)
+
+/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle
+ desc = "A large duffel bag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
+
+/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
+ new /obj/item/clothing/shoes/magboots/syndie(src)
+ new /obj/item/storage/firstaid/tactical(src)
+ new /obj/item/gun/ballistic/automatic/l6_saw/toy(src)
+ new /obj/item/ammo_box/foambox/riot(src)
+
+/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle
+ desc = "A large duffel bag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
+
+/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
+ new /obj/item/clothing/shoes/magboots/syndie(src)
+ new /obj/item/storage/firstaid/tactical(src)
+ new /obj/item/gun/ballistic/automatic/l6_saw/toy(src)
+ new /obj/item/ammo_box/foambox/riot(src)
+
+/obj/item/storage/backpack/duffelbag/syndie/med/bioterrorbundle
+ desc = "A large duffel bag containing a deadly chemicals, a chemical spray, chemical grenade, a Donksoft assault rifle, riot grade darts, a minature syringe gun, and a box of syringes"
+
+/obj/item/storage/backpack/duffelbag/syndie/med/bioterrorbundle/PopulateContents()
+ new /obj/item/reagent_containers/spray/chemsprayer/bioterror(src)
+ new /obj/item/storage/box/syndie_kit/chemical(src)
+ new /obj/item/gun/syringe/syndicate(src)
+ new /obj/item/gun/ballistic/automatic/c20r/toy(src)
+ new /obj/item/storage/box/syringes(src)
+ new /obj/item/ammo_box/foambox/riot(src)
+ new /obj/item/grenade/chem_grenade/bioterrorfoam(src)
+
+/obj/item/storage/backpack/duffelbag/syndie/c4/PopulateContents()
+ for(var/i in 1 to 10)
+ new /obj/item/grenade/plastic/c4(src)
+
+/obj/item/storage/backpack/duffelbag/syndie/x4/PopulateContents()
+ for(var/i in 1 to 3)
+ new /obj/item/grenade/plastic/x4(src)
+
+/obj/item/storage/backpack/duffelbag/syndie/firestarter
+ desc = "A large duffel bag containing New Russian pyro backpack sprayer, a pistol, a pipebomb, fireproof hardsuit, ammo, and other equipment."
+
+/obj/item/storage/backpack/duffelbag/syndie/firestarter/PopulateContents()
+ new /obj/item/clothing/under/syndicate/soviet(src)
+ new /obj/item/watertank/operator(src)
+ new /obj/item/clothing/suit/space/hardsuit/syndi/elite(src)
+ new /obj/item/gun/ballistic/automatic/pistol/APS(src)
+ new /obj/item/ammo_box/magazine/pistolm9mm(src)
+ new /obj/item/ammo_box/magazine/pistolm9mm(src)
+ new /obj/item/reagent_containers/food/drinks/bottle/vodka/badminka(src)
+ new /obj/item/reagent_containers/syringe/stimulants(src)
+ new /obj/item/grenade/syndieminibomb(src)
diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm
index ae45b724b4..cc60c9ba9c 100644
--- a/code/game/objects/items/storage/boxes.dm
+++ b/code/game/objects/items/storage/boxes.dm
@@ -1,893 +1,902 @@
-/*
- * Everything derived from the common cardboard box.
- * Basically everything except the original is a kit (starts full).
- *
- * Contains:
- * Empty box, starter boxes (survival/engineer),
- * Latex glove and sterile mask boxes,
- * Syringe, beaker, dna injector boxes,
- * Blanks, flashbangs, and EMP grenade boxes,
- * Tracking and chemical implant boxes,
- * Prescription glasses and drinking glass boxes,
- * Condiment bottle and silly cup boxes,
- * Donkpocket and monkeycube boxes,
- * ID and security PDA cart boxes,
- * Handcuff, mousetrap, and pillbottle boxes,
- * Snap-pops and matchboxes,
- * Replacement light boxes.
- * Action Figure Boxes
- * Various paper bags.
- *
- * For syndicate call-ins see uplink_kits.dm
- */
-
-/obj/item/storage/box
- name = "box"
- desc = "It's just an ordinary box."
- icon_state = "box"
- item_state = "syringe_kit"
- lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
- resistance_flags = FLAMMABLE
- var/foldable = /obj/item/stack/sheet/cardboard
- var/illustration = "writing"
-
-/obj/item/storage/box/Initialize(mapload)
- . = ..()
- update_icon()
-
-/obj/item/storage/box/update_icon()
- . = ..()
- if(illustration)
- cut_overlays()
- add_overlay(illustration)
-
-/obj/item/storage/box/attack_self(mob/user)
- ..()
-
- if(!foldable)
- return
- if(contents.len)
- to_chat(user, "You can't fold this box with items still inside!")
- return
- if(!ispath(foldable))
- return
-
- //Close any open UI windows first
- close_all()
-
- to_chat(user, "You fold [src] flat.")
- var/obj/item/I = new foldable(get_turf(src))
- user.drop_item()
- user.put_in_hands(I)
- user.update_inv_hands()
- qdel(src)
-
-/obj/item/storage/box/attackby(obj/item/W, mob/user, params)
- if(istype(W, /obj/item/stack/packageWrap))
- return 0
- return ..()
-
-
-//Disk boxes
-/obj/item/storage/box/disks
- name = "diskette box"
- illustration = "disk_kit"
-
-/obj/item/storage/box/disks/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/disk/data(src)
-
-
-/obj/item/storage/box/disks_plantgene
- name = "plant data disks box"
- illustration = "disk_kit"
-
-/obj/item/storage/box/disks_plantgene/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/disk/plantgene(src)
-
-// Ordinary survival box
-/obj/item/storage/box/survival/PopulateContents()
- new /obj/item/clothing/mask/breath(src)
- new /obj/item/tank/internals/emergency_oxygen(src)
- new /obj/item/reagent_containers/hypospray/medipen(src)
-
-/obj/item/storage/box/survival/radio/PopulateContents()
- ..() // we want the survival stuff too.
- new /obj/item/device/radio/off(src)
-
-/obj/item/storage/box/survival_mining/PopulateContents()
- new /obj/item/clothing/mask/gas/explorer(src)
- new /obj/item/tank/internals/emergency_oxygen/engi(src)
- new /obj/item/crowbar/red(src)
- new /obj/item/reagent_containers/hypospray/medipen(src)
-
-
-// Engineer survival box
-/obj/item/storage/box/engineer/PopulateContents()
- new /obj/item/clothing/mask/breath(src)
- new /obj/item/tank/internals/emergency_oxygen/engi(src)
- new /obj/item/reagent_containers/hypospray/medipen(src)
-
-/obj/item/storage/box/engineer/radio/PopulateContents()
- ..() // we want the regular items too.
- new /obj/item/device/radio/off(src)
-
-// Syndie survival box
-/obj/item/storage/box/syndie/PopulateContents()
- new /obj/item/clothing/mask/gas/syndicate(src)
- new /obj/item/tank/internals/emergency_oxygen/engi(src)
-
-// Security survival box
-/obj/item/storage/box/security/PopulateContents()
- new /obj/item/clothing/mask/gas/sechailer(src)
- new /obj/item/tank/internals/emergency_oxygen(src)
- new /obj/item/reagent_containers/hypospray/medipen(src)
-
-/obj/item/storage/box/security/radio/PopulateContents()
- ..() // we want the regular stuff too
- new /obj/item/device/radio/off(src)
-
-/obj/item/storage/box/gloves
- name = "box of latex gloves"
- desc = "Contains sterile latex gloves."
- illustration = "latex"
-
-/obj/item/storage/box/gloves/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/clothing/gloves/color/latex(src)
-
-/obj/item/storage/box/masks
- name = "box of sterile masks"
- desc = "This box contains sterile medical masks."
- illustration = "sterile"
-
-/obj/item/storage/box/masks/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/clothing/mask/surgical(src)
-
-/obj/item/storage/box/syringes
- name = "box of syringes"
- desc = "A box full of syringes."
- illustration = "syringe"
-
-/obj/item/storage/box/syringes/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/reagent_containers/syringe(src)
-
-/obj/item/storage/box/medipens
- name = "box of medipens"
- desc = "A box full of epinephrine MediPens."
- illustration = "syringe"
-
-/obj/item/storage/box/medipens/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/reagent_containers/hypospray/medipen(src)
-
-/obj/item/storage/box/medipens/utility
- name = "stimpack value kit"
- desc = "A box with several stimpack medipens for the economical miner."
- illustration = "syringe"
-
-/obj/item/storage/box/medipens/utility/PopulateContents()
- ..() // includes regular medipens.
- for(var/i in 1 to 5)
- new /obj/item/reagent_containers/hypospray/medipen/stimpack(src)
-
-/obj/item/storage/box/beakers
- name = "box of beakers"
- illustration = "beaker"
-
-/obj/item/storage/box/beakers/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/reagent_containers/glass/beaker( src )
-
-/obj/item/storage/box/injectors
- name = "box of DNA injectors"
- desc = "This box contains injectors, it seems."
-
-/obj/item/storage/box/injectors/PopulateContents()
- for(var/i in 1 to 3)
- new /obj/item/dnainjector/h2m(src)
- for(var/i in 1 to 3)
- new /obj/item/dnainjector/m2h(src)
-
-/obj/item/storage/box/flashbangs
- name = "box of flashbangs (WARNING)"
- desc = "WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use."
- icon_state = "secbox"
- illustration = "flashbang"
-
-/obj/item/storage/box/flashbangs/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/grenade/flashbang(src)
-
-/obj/item/storage/box/flashes
- name = "box of flashbulbs"
- desc = "WARNING: Flashes can cause serious eye damage, protective eyewear is required."
- icon_state = "secbox"
- illustration = "flashbang"
-
-/obj/item/storage/box/flashes/PopulateContents()
- for(var/i in 1 to 6)
- new /obj/item/device/assembly/flash/handheld(src)
-
-/obj/item/storage/box/wall_flash
- name = "wall-mounted flash kit"
- desc = "This box contains everything necessary to build a wall-mounted flash. WARNING: Flashes can cause serious eye damage, protective eyewear is required."
- illustration = "flashbang"
-
-/obj/item/storage/box/wall_flash/PopulateContents()
- var/id = rand(1000, 9999)
- // FIXME what if this conflicts with an existing one?
-
- new /obj/item/wallframe/button(src)
- new /obj/item/electronics/airlock(src)
- var/obj/item/device/assembly/control/flasher/remote = new(src)
- remote.id = id
- var/obj/item/wallframe/flasher/frame = new(src)
- frame.id = id
- new /obj/item/device/assembly/flash/handheld(src)
- new /obj/item/screwdriver(src)
-
-
-/obj/item/storage/box/teargas
- name = "box of tear gas grenades (WARNING)"
- desc = "WARNING: These devices are extremely dangerous and can cause blindness and skin irritation."
- illustration = "flashbang"
-
-/obj/item/storage/box/teargas/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/grenade/chem_grenade/teargas(src)
-
-/obj/item/storage/box/emps
- name = "box of emp grenades"
- desc = "A box with 5 emp grenades."
- illustration = "flashbang"
-
-/obj/item/storage/box/emps/PopulateContents()
- for(var/i in 1 to 5)
- new /obj/item/grenade/empgrenade(src)
-
-/obj/item/storage/box/trackimp
- name = "boxed tracking implant kit"
- desc = "Box full of scum-bag tracking utensils."
- illustration = "implant"
-
-/obj/item/storage/box/trackimp/PopulateContents()
- for(var/i in 1 to 4)
- new /obj/item/implantcase/tracking(src)
- new /obj/item/implanter(src)
- new /obj/item/implantpad(src)
- new /obj/item/locator(src)
-
-/obj/item/storage/box/minertracker
- name = "boxed tracking implant kit"
- desc = "For finding those who have died on the accursed lavaworld."
- illustration = "implant"
-
-/obj/item/storage/box/minertracker/PopulateContents()
- for(var/i in 1 to 3)
- new /obj/item/implantcase/tracking(src)
- new /obj/item/implanter(src)
- new /obj/item/implantpad(src)
- new /obj/item/locator(src)
-
-/obj/item/storage/box/chemimp
- name = "boxed chemical implant kit"
- desc = "Box of stuff used to implant chemicals."
- illustration = "implant"
-
-/obj/item/storage/box/chemimp/PopulateContents()
- for(var/i in 1 to 5)
- new /obj/item/implantcase/chem(src)
- new /obj/item/implanter(src)
- new /obj/item/implantpad(src)
-
-/obj/item/storage/box/exileimp
- name = "boxed exile implant kit"
- desc = "Box of exile implants. It has a picture of a clown being booted through the Gateway."
- illustration = "implant"
-
-/obj/item/storage/box/exileimp/PopulateContents()
- for(var/i in 1 to 5)
- new /obj/item/implantcase/exile(src)
- new /obj/item/implanter(src)
-
-/obj/item/storage/box/bodybags
- name = "body bags"
- desc = "The label indicates that it contains body bags."
- illustration = "bodybags"
-
-/obj/item/storage/box/bodybags/PopulateContents()
- ..()
- for(var/i in 1 to 7)
- new /obj/item/bodybag(src)
-
-/obj/item/storage/box/rxglasses
- name = "box of prescription glasses"
- desc = "This box contains nerd glasses."
- illustration = "glasses"
-
-/obj/item/storage/box/rxglasses/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/clothing/glasses/regular(src)
-
-/obj/item/storage/box/drinkingglasses
- name = "box of drinking glasses"
- desc = "It has a picture of drinking glasses on it."
-
-/obj/item/storage/box/drinkingglasses/PopulateContents()
- for(var/i in 1 to 6)
- new /obj/item/reagent_containers/food/drinks/drinkingglass(src)
-
-/obj/item/storage/box/condimentbottles
- name = "box of condiment bottles"
- desc = "It has a large ketchup smear on it."
-
-/obj/item/storage/box/condimentbottles/PopulateContents()
- for(var/i in 1 to 6)
- new /obj/item/reagent_containers/food/condiment(src)
-
-/obj/item/storage/box/cups
- name = "box of paper cups"
- desc = "It has pictures of paper cups on the front."
-
-/obj/item/storage/box/cups/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/reagent_containers/food/drinks/sillycup( src )
-
-/obj/item/storage/box/donkpockets
- name = "box of donk-pockets"
- desc = "Instructions: Heat in microwave. Product will cool if not eaten within seven minutes."
- illustration = "donk_kit"
-
-/obj/item/storage/box/donkpockets/PopulateContents()
- for(var/i in 1 to 6)
- new /obj/item/reagent_containers/food/snacks/donkpocket(src)
-
-/obj/item/storage/box/monkeycubes
- name = "monkey cube box"
- desc = "Drymate brand monkey cubes. Just add water!"
- icon_state = "monkeycubebox"
- storage_slots = 7
- can_hold = list(/obj/item/reagent_containers/food/snacks/monkeycube)
- illustration = null
-
-/obj/item/storage/box/monkeycubes/PopulateContents()
- for(var/i in 1 to 5)
- new /obj/item/reagent_containers/food/snacks/monkeycube(src)
-
-/obj/item/storage/box/ids
- name = "box of spare IDs"
- desc = "Has so many empty IDs."
- illustration = "id"
-
-/obj/item/storage/box/ids/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/card/id(src)
-
-//Some spare PDAs in a box
-/obj/item/storage/box/PDAs
- name = "spare PDAs"
- desc = "A box of spare PDA microcomputers."
- illustration = "pda"
-
-/obj/item/storage/box/PDAs/PopulateContents()
- new /obj/item/device/pda(src)
- new /obj/item/device/pda(src)
- new /obj/item/device/pda(src)
- new /obj/item/device/pda(src)
- new /obj/item/cartridge/head(src)
-
- var/newcart = pick( /obj/item/cartridge/engineering,
- /obj/item/cartridge/security,
- /obj/item/cartridge/medical,
- /obj/item/cartridge/signal/toxins,
- /obj/item/cartridge/quartermaster)
- new newcart(src)
-
-/obj/item/storage/box/silver_ids
- name = "box of spare silver IDs"
- desc = "Shiny IDs for important people."
- illustration = "id"
-
-/obj/item/storage/box/silver_ids/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/card/id/silver(src)
-
-/obj/item/storage/box/prisoner
- name = "box of prisoner IDs"
- desc = "Take away their last shred of dignity, their name."
- illustration = "id"
-
-/obj/item/storage/box/prisoner/PopulateContents()
- ..()
- new /obj/item/card/id/prisoner/one(src)
- new /obj/item/card/id/prisoner/two(src)
- new /obj/item/card/id/prisoner/three(src)
- new /obj/item/card/id/prisoner/four(src)
- new /obj/item/card/id/prisoner/five(src)
- new /obj/item/card/id/prisoner/six(src)
- new /obj/item/card/id/prisoner/seven(src)
-
-/obj/item/storage/box/seccarts
- name = "box of PDA security cartridges"
- desc = "A box full of PDA cartridges used by Security."
- illustration = "pda"
-
-/obj/item/storage/box/seccarts/PopulateContents()
- new /obj/item/cartridge/detective(src)
- for(var/i in 1 to 6)
- new /obj/item/cartridge/security(src)
-
-/obj/item/storage/box/firingpins
- name = "box of standard firing pins"
- desc = "A box full of standard firing pins, to allow newly-developed firearms to operate."
- illustration = "id"
-
-/obj/item/storage/box/firingpins/PopulateContents()
- for(var/i in 1 to 5)
- new /obj/item/device/firing_pin(src)
-
-/obj/item/storage/box/lasertagpins
- name = "box of laser tag firing pins"
- desc = "A box full of laser tag firing pins, to allow newly-developed firearms to require wearing brightly coloured plastic armor before being able to be used."
- illustration = "id"
-
-/obj/item/storage/box/lasertagpins/PopulateContents()
- for(var/i in 1 to 3)
- new /obj/item/device/firing_pin/tag/red(src)
- new /obj/item/device/firing_pin/tag/blue(src)
-
-/obj/item/storage/box/handcuffs
- name = "box of spare handcuffs"
- desc = "A box full of handcuffs."
- icon_state = "secbox"
- illustration = "handcuff"
-
-/obj/item/storage/box/handcuffs/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/restraints/handcuffs(src)
-
-/obj/item/storage/box/zipties
- name = "box of spare zipties"
- desc = "A box full of zipties."
- icon_state = "secbox"
- illustration = "handcuff"
-
-/obj/item/storage/box/zipties/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/restraints/handcuffs/cable/zipties(src)
-
-/obj/item/storage/box/alienhandcuffs
- name = "box of spare handcuffs"
- desc = "A box full of handcuffs."
- icon_state = "alienbox"
- illustration = "handcuff"
-
-/obj/item/storage/box/alienhandcuffs/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/restraints/handcuffs/alien(src)
-
-/obj/item/storage/box/fakesyndiesuit
- name = "boxed space suit and helmet"
- desc = "A sleek, sturdy box used to hold replica spacesuits."
- icon_state = "syndiebox"
-
-/obj/item/storage/box/fakesyndiesuit/PopulateContents()
- new /obj/item/clothing/head/syndicatefake(src)
- new /obj/item/clothing/suit/syndicatefake(src)
-
-/obj/item/storage/box/mousetraps
- name = "box of Pest-B-Gon mousetraps"
- desc = "Keep out of reach of children."
- illustration = "mousetraps"
-
-/obj/item/storage/box/mousetraps/PopulateContents()
- for(var/i in 1 to 6)
- new /obj/item/device/assembly/mousetrap(src)
-
-/obj/item/storage/box/pillbottles
- name = "box of pill bottles"
- desc = "It has pictures of pill bottles on its front."
- illustration = "pillbox"
-
-/obj/item/storage/box/pillbottles/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/storage/pill_bottle(src)
-
-/obj/item/storage/box/snappops
- name = "snap pop box"
- desc = "Eight wrappers of fun! Ages 8 and up. Not suitable for children."
- icon = 'icons/obj/toy.dmi'
- icon_state = "spbox"
- storage_slots = 8
- can_hold = list(/obj/item/toy/snappop)
-
-/obj/item/storage/box/snappops/PopulateContents()
- for(var/i in 1 to storage_slots)
- new /obj/item/toy/snappop(src)
-
-/obj/item/storage/box/matches
- name = "matchbox"
- desc = "A small box of Almost But Not Quite Plasma Premium Matches."
- icon = 'icons/obj/cigarettes.dmi'
- icon_state = "matchbox"
- item_state = "zippo"
- storage_slots = 10
- w_class = WEIGHT_CLASS_TINY
- slot_flags = SLOT_BELT
- can_hold = list(/obj/item/match)
-
-/obj/item/storage/box/matches/PopulateContents()
- for(var/i in 1 to storage_slots)
- new /obj/item/match(src)
-
-/obj/item/storage/box/matches/attackby(obj/item/match/W as obj, mob/user as mob, params)
- if(istype(W, /obj/item/match))
- W.matchignite()
-
-/obj/item/storage/box/lights
- name = "box of replacement bulbs"
- icon = 'icons/obj/storage.dmi'
- illustration = "light"
- desc = "This box is shaped on the inside so that only light tubes and bulbs fit."
- item_state = "syringe_kit"
- lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
- foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
- storage_slots=21
- can_hold = list(/obj/item/light/tube, /obj/item/light/bulb)
- max_combined_w_class = 21
- use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
-
-/obj/item/storage/box/lights/bulbs/PopulateContents()
- for(var/i in 1 to 21)
- new /obj/item/light/bulb(src)
-
-/obj/item/storage/box/lights/tubes
- name = "box of replacement tubes"
- illustration = "lighttube"
-
-/obj/item/storage/box/lights/tubes/PopulateContents()
- for(var/i in 1 to 21)
- new /obj/item/light/tube(src)
-
-/obj/item/storage/box/lights/mixed
- name = "box of replacement lights"
- illustration = "lightmixed"
-
-/obj/item/storage/box/lights/mixed/PopulateContents()
- for(var/i in 1 to 14)
- new /obj/item/light/tube(src)
- for(var/i in 1 to 7)
- new /obj/item/light/bulb(src)
-
-
-/obj/item/storage/box/deputy
- name = "box of deputy armbands"
- desc = "To be issued to those authorized to act as deputy of security."
-
-/obj/item/storage/box/deputy/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/clothing/accessory/armband/deputy(src)
-
-/obj/item/storage/box/metalfoam
- name = "box of metal foam grenades"
- desc = "To be used to rapidly seal hull breaches."
- illustration = "flashbang"
-
-/obj/item/storage/box/metalfoam/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/grenade/chem_grenade/metalfoam(src)
-
-/obj/item/storage/box/hug
- name = "box of hugs"
- desc = "A special box for sensitive people."
- icon_state = "hugbox"
- illustration = "heart"
- foldable = null
-
-/obj/item/storage/box/hug/suicide_act(mob/user)
- user.visible_message("[user] clamps the box of hugs on [user.p_their()] jugular! Guess it wasn't such a hugbox after all..")
- return (BRUTELOSS)
-
-/obj/item/storage/box/hug/attack_self(mob/user)
- ..()
- user.changeNext_move(CLICK_CD_MELEE)
- playsound(loc, "rustle", 50, 1, -5)
- user.visible_message("[user] hugs \the [src].","You hug \the [src].")
-
-/obj/item/storage/box/hug/medical/PopulateContents()
- new /obj/item/stack/medical/bruise_pack(src)
- new /obj/item/stack/medical/ointment(src)
- new /obj/item/reagent_containers/hypospray/medipen(src)
-
-/obj/item/storage/box/hug/survival/PopulateContents()
- new /obj/item/clothing/mask/breath(src)
- new /obj/item/tank/internals/emergency_oxygen(src)
- new /obj/item/reagent_containers/hypospray/medipen(src)
-
-/obj/item/storage/box/rubbershot
- name = "box of rubber shots"
- desc = "A box full of rubber shots, designed for riot shotguns."
- icon_state = "rubbershot_box"
- illustration = null
-
-/obj/item/storage/box/rubbershot/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/ammo_casing/shotgun/rubbershot(src)
-
-/obj/item/storage/box/lethalshot
- name = "box of lethal shotgun shots"
- desc = "A box full of lethal shots, designed for riot shotguns."
- icon_state = "lethalshot_box"
- illustration = null
-
-/obj/item/storage/box/lethalshot/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/ammo_casing/shotgun/buckshot(src)
-
-/obj/item/storage/box/beanbag
- name = "box of beanbags"
- desc = "A box full of beanbag shells."
- icon_state = "rubbershot_box"
- illustration = null
-
-/obj/item/storage/box/beanbag/PopulateContents()
- for(var/i in 1 to 6)
- new /obj/item/ammo_casing/shotgun/beanbag(src)
-
-/obj/item/storage/box/actionfigure
- name = "box of action figures"
- desc = "The latest set of collectable action figures."
- icon_state = "box"
-
-/obj/item/storage/box/actionfigure/PopulateContents()
- for(var/i in 1 to 4)
- var/randomFigure = pick(subtypesof(/obj/item/toy/figure))
- new randomFigure(src)
-
-#define NODESIGN "None"
-#define NANOTRASEN "NanotrasenStandard"
-#define SYNDI "SyndiSnacks"
-#define HEART "Heart"
-#define SMILE "SmileyFace"
-
-/obj/item/storage/box/papersack
- name = "paper sack"
- desc = "A sack neatly crafted out of paper."
- icon_state = "paperbag_None"
- item_state = "paperbag_None"
- resistance_flags = FLAMMABLE
- foldable = null
- var/design = NODESIGN
-
-/obj/item/storage/box/papersack/update_icon()
- if(contents.len == 0)
- icon_state = "[item_state]"
- else icon_state = "[item_state]_closed"
-
-/obj/item/storage/box/papersack/attackby(obj/item/W, mob/user, params)
- if(istype(W, /obj/item/pen))
- //if a pen is used on the sack, dialogue to change its design appears
- if(contents.len)
- to_chat(user, "You can't modify this [src] with items still inside!")
- return
- var/list/designs = list(NODESIGN, NANOTRASEN, SYNDI, HEART, SMILE, "Cancel")
- var/switchDesign = input("Select a Design:", "Paper Sack Design", designs[1]) in designs
- if(get_dist(usr, src) > 1)
- to_chat(usr, "You have moved too far away!")
- return
- var/choice = designs.Find(switchDesign)
- if(design == designs[choice] || designs[choice] == "Cancel")
- return 0
- to_chat(usr, "You make some modifications to the [src] using your pen.")
- design = designs[choice]
- icon_state = "paperbag_[design]"
- item_state = "paperbag_[design]"
- switch(designs[choice])
- if(NODESIGN)
- desc = "A sack neatly crafted out of paper."
- if(NANOTRASEN)
- desc = "A standard Nanotrasen paper lunch sack for loyal employees on the go."
- if(SYNDI)
- desc = "The design on this paper sack is a remnant of the notorious 'SyndieSnacks' program."
- if(HEART)
- desc = "A paper sack with a heart etched onto the side."
- if(SMILE)
- desc = "A paper sack with a crude smile etched onto the side."
- return 0
- else if(W.is_sharp())
- if(!contents.len)
- if(item_state == "paperbag_None")
- user.show_message("You cut eyeholes into the [src].", 1)
- new /obj/item/clothing/head/papersack(user.loc)
- qdel(src)
- return 0
- else if(item_state == "paperbag_SmileyFace")
- user.show_message("You cut eyeholes into the [src] and modify the design.", 1)
- new /obj/item/clothing/head/papersack/smiley(user.loc)
- qdel(src)
- return 0
- return ..()
-
-#undef NODESIGN
-#undef NANOTRASEN
-#undef SYNDI
-#undef HEART
-#undef SMILE
-
-/obj/item/storage/box/ingredients //This box is for the randomely chosen version the chef spawns with, it shouldn't actually exist.
- name = "ingredients box"
- illustration = "donk_kit"
- item_state = null
-
-/obj/item/storage/box/ingredients/Initialize()
- ..()
- if(item_state)
- name = "[name] ([item_state])"
- desc = "A box containing supplementary ingredients for the aspiring chef. This box's theme is '[item_state]'."
-
-/obj/item/storage/box/ingredients/wildcard
- item_state = "wildcard"
-
-/obj/item/storage/box/ingredients/wildcard/PopulateContents()
- for(var/i in 1 to 7)
- var/randomFood = pick(/obj/item/reagent_containers/food/snacks/grown/chili,
- /obj/item/reagent_containers/food/snacks/grown/tomato,
- /obj/item/reagent_containers/food/snacks/grown/carrot,
- /obj/item/reagent_containers/food/snacks/grown/potato,
- /obj/item/reagent_containers/food/snacks/grown/potato/sweet,
- /obj/item/reagent_containers/food/snacks/grown/apple,
- /obj/item/reagent_containers/food/snacks/chocolatebar,
- /obj/item/reagent_containers/food/snacks/grown/cherries,
- /obj/item/reagent_containers/food/snacks/grown/banana,
- /obj/item/reagent_containers/food/snacks/grown/cabbage,
- /obj/item/reagent_containers/food/snacks/grown/soybeans,
- /obj/item/reagent_containers/food/snacks/grown/corn,
- /obj/item/reagent_containers/food/snacks/grown/mushroom/plumphelmet,
- /obj/item/reagent_containers/food/snacks/grown/mushroom/chanterelle)
- new randomFood(src)
-
-/obj/item/storage/box/ingredients/fiesta
- item_state = "fiesta"
-
-/obj/item/storage/box/ingredients/fiesta/PopulateContents()
- new /obj/item/reagent_containers/food/snacks/tortilla(src)
- for(var/i in 1 to 2)
- new /obj/item/reagent_containers/food/snacks/grown/corn(src)
- new /obj/item/reagent_containers/food/snacks/grown/soybeans(src)
- new /obj/item/reagent_containers/food/snacks/grown/chili(src)
-
-/obj/item/storage/box/ingredients/italian
- item_state = "italian"
-
-/obj/item/storage/box/ingredients/italian/PopulateContents()
- for(var/i in 1 to 3)
- new /obj/item/reagent_containers/food/snacks/grown/tomato(src)
- new /obj/item/reagent_containers/food/snacks/faggot(src)
- new /obj/item/reagent_containers/food/drinks/bottle/wine(src)
-
-/obj/item/storage/box/ingredients/vegetarian
- item_state = "vegetarian"
-
-/obj/item/storage/box/ingredients/vegetarian/PopulateContents()
- for(var/i in 1 to 2)
- new /obj/item/reagent_containers/food/snacks/grown/carrot(src)
- new /obj/item/reagent_containers/food/snacks/grown/eggplant(src)
- new /obj/item/reagent_containers/food/snacks/grown/potato(src)
- new /obj/item/reagent_containers/food/snacks/grown/apple(src)
- new /obj/item/reagent_containers/food/snacks/grown/corn(src)
- new /obj/item/reagent_containers/food/snacks/grown/tomato(src)
-
-/obj/item/storage/box/ingredients/american
- item_state = "american"
-
-/obj/item/storage/box/ingredients/american/PopulateContents()
- for(var/i in 1 to 2)
- new /obj/item/reagent_containers/food/snacks/grown/potato(src)
- new /obj/item/reagent_containers/food/snacks/grown/tomato(src)
- new /obj/item/reagent_containers/food/snacks/grown/corn(src)
- new /obj/item/reagent_containers/food/snacks/faggot(src)
-
-/obj/item/storage/box/ingredients/fruity
- item_state = "fruity"
-
-/obj/item/storage/box/ingredients/fruity/PopulateContents()
- for(var/i in 1 to 2)
- new /obj/item/reagent_containers/food/snacks/grown/apple(src)
- new /obj/item/reagent_containers/food/snacks/grown/citrus/orange(src)
- new /obj/item/reagent_containers/food/snacks/grown/citrus/lemon(src)
- new /obj/item/reagent_containers/food/snacks/grown/citrus/lime(src)
- new /obj/item/reagent_containers/food/snacks/grown/watermelon(src)
-
-/obj/item/storage/box/ingredients/sweets
- item_state = "sweets"
-
-/obj/item/storage/box/ingredients/sweets/PopulateContents()
- for(var/i in 1 to 2)
- new /obj/item/reagent_containers/food/snacks/grown/cherries(src)
- new /obj/item/reagent_containers/food/snacks/grown/banana(src)
- new /obj/item/reagent_containers/food/snacks/chocolatebar(src)
- new /obj/item/reagent_containers/food/snacks/grown/cocoapod(src)
- new /obj/item/reagent_containers/food/snacks/grown/apple(src)
-
-/obj/item/storage/box/ingredients/delights
- item_state = "delights"
-
-/obj/item/storage/box/ingredients/delights/PopulateContents()
- for(var/i in 1 to 2)
- new /obj/item/reagent_containers/food/snacks/grown/potato/sweet(src)
- new /obj/item/reagent_containers/food/snacks/grown/bluecherries(src)
- new /obj/item/reagent_containers/food/snacks/grown/vanillapod(src)
- new /obj/item/reagent_containers/food/snacks/grown/cocoapod(src)
- new /obj/item/reagent_containers/food/snacks/grown/berries(src)
-
-/obj/item/storage/box/ingredients/grains
- item_state = "grains"
-
-/obj/item/storage/box/ingredients/grains/PopulateContents()
- for(var/i in 1 to 3)
- new /obj/item/reagent_containers/food/snacks/grown/oat(src)
- new /obj/item/reagent_containers/food/snacks/grown/wheat(src)
- new /obj/item/reagent_containers/food/snacks/grown/cocoapod(src)
- new /obj/item/reagent_containers/honeycomb(src)
- new /obj/item/seeds/poppy(src)
-
-/obj/item/storage/box/ingredients/carnivore
- item_state = "carnivore"
-
-/obj/item/storage/box/ingredients/carnivore/PopulateContents()
- new /obj/item/reagent_containers/food/snacks/meat/slab/bear(src)
- new /obj/item/reagent_containers/food/snacks/meat/slab/spider(src)
- new /obj/item/reagent_containers/food/snacks/spidereggs(src)
- new /obj/item/reagent_containers/food/snacks/carpmeat(src)
- new /obj/item/reagent_containers/food/snacks/meat/slab/xeno(src)
- new /obj/item/reagent_containers/food/snacks/meat/slab/corgi(src)
- new /obj/item/reagent_containers/food/snacks/faggot(src)
-
-/obj/item/storage/box/ingredients/exotic
- item_state = "exotic"
-
-/obj/item/storage/box/ingredients/exotic/PopulateContents()
- for(var/i in 1 to 2)
- new /obj/item/reagent_containers/food/snacks/carpmeat(src)
- new /obj/item/reagent_containers/food/snacks/grown/soybeans(src)
- new /obj/item/reagent_containers/food/snacks/grown/cabbage(src)
- new /obj/item/reagent_containers/food/snacks/grown/chili(src)
-
-/obj/item/storage/box/emptysandbags
- name = "box of empty sandbags"
-
-/obj/item/storage/box/emptysandbags/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/emptysandbag(src)
-
-/obj/item/storage/box/rndboards
- name = "\proper the liberator's legacy"
- desc = "A box containing a gift for worthy golems."
-
-/obj/item/storage/box/rndboards/PopulateContents()
- new /obj/item/circuitboard/machine/protolathe(src)
- new /obj/item/circuitboard/machine/destructive_analyzer(src)
- new /obj/item/circuitboard/machine/circuit_imprinter(src)
- new /obj/item/circuitboard/computer/rdconsole(src)
-
-/obj/item/storage/box/silver_sulf
- name = "box of silver sulfadiazine patches"
- desc = "Contains patches used to treat burns."
-
-/obj/item/storage/box/silver_sulf/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/reagent_containers/pill/patch/silver_sulf(src)
-
-
-/obj/item/storage/box/fountainpens
- name = "box of fountain pens"
-
-/obj/item/storage/box/fountainpens/PopulateContents()
- for(var/i in 1 to 7)
- new /obj/item/pen/fountain(src)
\ No newline at end of file
+/*
+ * Everything derived from the common cardboard box.
+ * Basically everything except the original is a kit (starts full).
+ *
+ * Contains:
+ * Empty box, starter boxes (survival/engineer),
+ * Latex glove and sterile mask boxes,
+ * Syringe, beaker, dna injector boxes,
+ * Blanks, flashbangs, and EMP grenade boxes,
+ * Tracking and chemical implant boxes,
+ * Prescription glasses and drinking glass boxes,
+ * Condiment bottle and silly cup boxes,
+ * Donkpocket and monkeycube boxes,
+ * ID and security PDA cart boxes,
+ * Handcuff, mousetrap, and pillbottle boxes,
+ * Snap-pops and matchboxes,
+ * Replacement light boxes.
+ * Action Figure Boxes
+ * Various paper bags.
+ *
+ * For syndicate call-ins see uplink_kits.dm
+ */
+
+/obj/item/storage/box
+ name = "box"
+ desc = "It's just an ordinary box."
+ icon_state = "box"
+ item_state = "syringe_kit"
+ lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
+ resistance_flags = FLAMMABLE
+ var/foldable = /obj/item/stack/sheet/cardboard
+ var/illustration = "writing"
+
+/obj/item/storage/box/Initialize(mapload)
+ . = ..()
+ update_icon()
+
+/obj/item/storage/box/update_icon()
+ . = ..()
+ if(illustration)
+ cut_overlays()
+ add_overlay(illustration)
+
+/obj/item/storage/box/attack_self(mob/user)
+ ..()
+
+ if(!foldable)
+ return
+ if(contents.len)
+ to_chat(user, "You can't fold this box with items still inside!")
+ return
+ if(!ispath(foldable))
+ return
+
+ //Close any open UI windows first
+ close_all()
+
+ to_chat(user, "You fold [src] flat.")
+ var/obj/item/I = new foldable(get_turf(src))
+ user.drop_item()
+ user.put_in_hands(I)
+ user.update_inv_hands()
+ qdel(src)
+
+/obj/item/storage/box/attackby(obj/item/W, mob/user, params)
+ if(istype(W, /obj/item/stack/packageWrap))
+ return 0
+ return ..()
+
+
+//Disk boxes
+/obj/item/storage/box/disks
+ name = "diskette box"
+ illustration = "disk_kit"
+
+/obj/item/storage/box/disks/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/disk/data(src)
+
+
+/obj/item/storage/box/disks_plantgene
+ name = "plant data disks box"
+ illustration = "disk_kit"
+
+/obj/item/storage/box/disks_plantgene/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/disk/plantgene(src)
+
+// Ordinary survival box
+/obj/item/storage/box/survival/PopulateContents()
+ new /obj/item/clothing/mask/breath(src)
+ new /obj/item/tank/internals/emergency_oxygen(src)
+ new /obj/item/reagent_containers/hypospray/medipen(src)
+
+/obj/item/storage/box/survival/radio/PopulateContents()
+ ..() // we want the survival stuff too.
+ new /obj/item/device/radio/off(src)
+
+/obj/item/storage/box/survival_mining/PopulateContents()
+ new /obj/item/clothing/mask/gas/explorer(src)
+ new /obj/item/tank/internals/emergency_oxygen/engi(src)
+ new /obj/item/crowbar/red(src)
+ new /obj/item/reagent_containers/hypospray/medipen(src)
+
+
+// Engineer survival box
+/obj/item/storage/box/engineer/PopulateContents()
+ new /obj/item/clothing/mask/breath(src)
+ new /obj/item/tank/internals/emergency_oxygen/engi(src)
+ new /obj/item/reagent_containers/hypospray/medipen(src)
+
+/obj/item/storage/box/engineer/radio/PopulateContents()
+ ..() // we want the regular items too.
+ new /obj/item/device/radio/off(src)
+
+// Syndie survival box
+/obj/item/storage/box/syndie/PopulateContents()
+ new /obj/item/clothing/mask/gas/syndicate(src)
+ new /obj/item/tank/internals/emergency_oxygen/engi(src)
+
+// Security survival box
+/obj/item/storage/box/security/PopulateContents()
+ new /obj/item/clothing/mask/gas/sechailer(src)
+ new /obj/item/tank/internals/emergency_oxygen(src)
+ new /obj/item/reagent_containers/hypospray/medipen(src)
+
+/obj/item/storage/box/security/radio/PopulateContents()
+ ..() // we want the regular stuff too
+ new /obj/item/device/radio/off(src)
+
+/obj/item/storage/box/gloves
+ name = "box of latex gloves"
+ desc = "Contains sterile latex gloves."
+ illustration = "latex"
+
+/obj/item/storage/box/gloves/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/clothing/gloves/color/latex(src)
+
+/obj/item/storage/box/masks
+ name = "box of sterile masks"
+ desc = "This box contains sterile medical masks."
+ illustration = "sterile"
+
+/obj/item/storage/box/masks/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/clothing/mask/surgical(src)
+
+/obj/item/storage/box/syringes
+ name = "box of syringes"
+ desc = "A box full of syringes."
+ illustration = "syringe"
+
+/obj/item/storage/box/syringes/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/reagent_containers/syringe(src)
+
+/obj/item/storage/box/medipens
+ name = "box of medipens"
+ desc = "A box full of epinephrine MediPens."
+ illustration = "syringe"
+
+/obj/item/storage/box/medipens/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/reagent_containers/hypospray/medipen(src)
+
+/obj/item/storage/box/medipens/utility
+ name = "stimpack value kit"
+ desc = "A box with several stimpack medipens for the economical miner."
+ illustration = "syringe"
+
+/obj/item/storage/box/medipens/utility/PopulateContents()
+ ..() // includes regular medipens.
+ for(var/i in 1 to 5)
+ new /obj/item/reagent_containers/hypospray/medipen/stimpack(src)
+
+/obj/item/storage/box/beakers
+ name = "box of beakers"
+ illustration = "beaker"
+
+/obj/item/storage/box/beakers/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/reagent_containers/glass/beaker( src )
+
+/obj/item/storage/box/injectors
+ name = "box of DNA injectors"
+ desc = "This box contains injectors, it seems."
+
+/obj/item/storage/box/injectors/PopulateContents()
+ for(var/i in 1 to 3)
+ new /obj/item/dnainjector/h2m(src)
+ for(var/i in 1 to 3)
+ new /obj/item/dnainjector/m2h(src)
+
+/obj/item/storage/box/flashbangs
+ name = "box of flashbangs (WARNING)"
+ desc = "WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use."
+ icon_state = "secbox"
+ illustration = "flashbang"
+
+/obj/item/storage/box/flashbangs/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/grenade/flashbang(src)
+
+/obj/item/storage/box/flashes
+ name = "box of flashbulbs"
+ desc = "WARNING: Flashes can cause serious eye damage, protective eyewear is required."
+ icon_state = "secbox"
+ illustration = "flashbang"
+
+/obj/item/storage/box/flashes/PopulateContents()
+ for(var/i in 1 to 6)
+ new /obj/item/device/assembly/flash/handheld(src)
+
+/obj/item/storage/box/wall_flash
+ name = "wall-mounted flash kit"
+ desc = "This box contains everything necessary to build a wall-mounted flash. WARNING: Flashes can cause serious eye damage, protective eyewear is required."
+ illustration = "flashbang"
+
+/obj/item/storage/box/wall_flash/PopulateContents()
+ var/id = rand(1000, 9999)
+ // FIXME what if this conflicts with an existing one?
+
+ new /obj/item/wallframe/button(src)
+ new /obj/item/electronics/airlock(src)
+ var/obj/item/device/assembly/control/flasher/remote = new(src)
+ remote.id = id
+ var/obj/item/wallframe/flasher/frame = new(src)
+ frame.id = id
+ new /obj/item/device/assembly/flash/handheld(src)
+ new /obj/item/screwdriver(src)
+
+
+/obj/item/storage/box/teargas
+ name = "box of tear gas grenades (WARNING)"
+ desc = "WARNING: These devices are extremely dangerous and can cause blindness and skin irritation."
+ illustration = "flashbang"
+
+/obj/item/storage/box/teargas/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/grenade/chem_grenade/teargas(src)
+
+/obj/item/storage/box/emps
+ name = "box of emp grenades"
+ desc = "A box with 5 emp grenades."
+ illustration = "flashbang"
+
+/obj/item/storage/box/emps/PopulateContents()
+ for(var/i in 1 to 5)
+ new /obj/item/grenade/empgrenade(src)
+
+/obj/item/storage/box/trackimp
+ name = "boxed tracking implant kit"
+ desc = "Box full of scum-bag tracking utensils."
+ illustration = "implant"
+
+/obj/item/storage/box/trackimp/PopulateContents()
+ for(var/i in 1 to 4)
+ new /obj/item/implantcase/tracking(src)
+ new /obj/item/implanter(src)
+ new /obj/item/implantpad(src)
+ new /obj/item/locator(src)
+
+/obj/item/storage/box/minertracker
+ name = "boxed tracking implant kit"
+ desc = "For finding those who have died on the accursed lavaworld."
+ illustration = "implant"
+
+/obj/item/storage/box/minertracker/PopulateContents()
+ for(var/i in 1 to 3)
+ new /obj/item/implantcase/tracking(src)
+ new /obj/item/implanter(src)
+ new /obj/item/implantpad(src)
+ new /obj/item/locator(src)
+
+/obj/item/storage/box/chemimp
+ name = "boxed chemical implant kit"
+ desc = "Box of stuff used to implant chemicals."
+ illustration = "implant"
+
+/obj/item/storage/box/chemimp/PopulateContents()
+ for(var/i in 1 to 5)
+ new /obj/item/implantcase/chem(src)
+ new /obj/item/implanter(src)
+ new /obj/item/implantpad(src)
+
+/obj/item/storage/box/exileimp
+ name = "boxed exile implant kit"
+ desc = "Box of exile implants. It has a picture of a clown being booted through the Gateway."
+ illustration = "implant"
+
+/obj/item/storage/box/exileimp/PopulateContents()
+ for(var/i in 1 to 5)
+ new /obj/item/implantcase/exile(src)
+ new /obj/item/implanter(src)
+
+/obj/item/storage/box/bodybags
+ name = "body bags"
+ desc = "The label indicates that it contains body bags."
+ illustration = "bodybags"
+
+/obj/item/storage/box/bodybags/PopulateContents()
+ ..()
+ for(var/i in 1 to 7)
+ new /obj/item/bodybag(src)
+
+/obj/item/storage/box/rxglasses
+ name = "box of prescription glasses"
+ desc = "This box contains nerd glasses."
+ illustration = "glasses"
+
+/obj/item/storage/box/rxglasses/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/clothing/glasses/regular(src)
+
+/obj/item/storage/box/drinkingglasses
+ name = "box of drinking glasses"
+ desc = "It has a picture of drinking glasses on it."
+
+/obj/item/storage/box/drinkingglasses/PopulateContents()
+ for(var/i in 1 to 6)
+ new /obj/item/reagent_containers/food/drinks/drinkingglass(src)
+
+/obj/item/storage/box/condimentbottles
+ name = "box of condiment bottles"
+ desc = "It has a large ketchup smear on it."
+
+/obj/item/storage/box/condimentbottles/PopulateContents()
+ for(var/i in 1 to 6)
+ new /obj/item/reagent_containers/food/condiment(src)
+
+/obj/item/storage/box/cups
+ name = "box of paper cups"
+ desc = "It has pictures of paper cups on the front."
+
+/obj/item/storage/box/cups/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/reagent_containers/food/drinks/sillycup( src )
+
+/obj/item/storage/box/donkpockets
+ name = "box of donk-pockets"
+ desc = "Instructions: Heat in microwave. Product will cool if not eaten within seven minutes."
+ illustration = "donk_kit"
+
+/obj/item/storage/box/donkpockets/PopulateContents()
+ for(var/i in 1 to 6)
+ new /obj/item/reagent_containers/food/snacks/donkpocket(src)
+
+/obj/item/storage/box/monkeycubes
+ name = "monkey cube box"
+ desc = "Drymate brand monkey cubes. Just add water!"
+ icon_state = "monkeycubebox"
+ storage_slots = 7
+ can_hold = list(/obj/item/reagent_containers/food/snacks/monkeycube)
+ illustration = null
+
+/obj/item/storage/box/monkeycubes/PopulateContents()
+ for(var/i in 1 to 5)
+ new /obj/item/reagent_containers/food/snacks/monkeycube(src)
+
+/obj/item/storage/box/ids
+ name = "box of spare IDs"
+ desc = "Has so many empty IDs."
+ illustration = "id"
+
+/obj/item/storage/box/ids/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/card/id(src)
+
+//Some spare PDAs in a box
+/obj/item/storage/box/PDAs
+ name = "spare PDAs"
+ desc = "A box of spare PDA microcomputers."
+ illustration = "pda"
+
+/obj/item/storage/box/PDAs/PopulateContents()
+ new /obj/item/device/pda(src)
+ new /obj/item/device/pda(src)
+ new /obj/item/device/pda(src)
+ new /obj/item/device/pda(src)
+ new /obj/item/cartridge/head(src)
+
+ var/newcart = pick( /obj/item/cartridge/engineering,
+ /obj/item/cartridge/security,
+ /obj/item/cartridge/medical,
+ /obj/item/cartridge/signal/toxins,
+ /obj/item/cartridge/quartermaster)
+ new newcart(src)
+
+/obj/item/storage/box/silver_ids
+ name = "box of spare silver IDs"
+ desc = "Shiny IDs for important people."
+ illustration = "id"
+
+/obj/item/storage/box/silver_ids/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/card/id/silver(src)
+
+/obj/item/storage/box/prisoner
+ name = "box of prisoner IDs"
+ desc = "Take away their last shred of dignity, their name."
+ illustration = "id"
+
+/obj/item/storage/box/prisoner/PopulateContents()
+ ..()
+ new /obj/item/card/id/prisoner/one(src)
+ new /obj/item/card/id/prisoner/two(src)
+ new /obj/item/card/id/prisoner/three(src)
+ new /obj/item/card/id/prisoner/four(src)
+ new /obj/item/card/id/prisoner/five(src)
+ new /obj/item/card/id/prisoner/six(src)
+ new /obj/item/card/id/prisoner/seven(src)
+
+/obj/item/storage/box/seccarts
+ name = "box of PDA security cartridges"
+ desc = "A box full of PDA cartridges used by Security."
+ illustration = "pda"
+
+/obj/item/storage/box/seccarts/PopulateContents()
+ new /obj/item/cartridge/detective(src)
+ for(var/i in 1 to 6)
+ new /obj/item/cartridge/security(src)
+
+/obj/item/storage/box/firingpins
+ name = "box of standard firing pins"
+ desc = "A box full of standard firing pins, to allow newly-developed firearms to operate."
+ illustration = "id"
+
+/obj/item/storage/box/firingpins/PopulateContents()
+ for(var/i in 1 to 5)
+ new /obj/item/device/firing_pin(src)
+
+/obj/item/storage/box/lasertagpins
+ name = "box of laser tag firing pins"
+ desc = "A box full of laser tag firing pins, to allow newly-developed firearms to require wearing brightly coloured plastic armor before being able to be used."
+ illustration = "id"
+
+/obj/item/storage/box/lasertagpins/PopulateContents()
+ for(var/i in 1 to 3)
+ new /obj/item/device/firing_pin/tag/red(src)
+ new /obj/item/device/firing_pin/tag/blue(src)
+
+/obj/item/storage/box/handcuffs
+ name = "box of spare handcuffs"
+ desc = "A box full of handcuffs."
+ icon_state = "secbox"
+ illustration = "handcuff"
+
+/obj/item/storage/box/handcuffs/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/restraints/handcuffs(src)
+
+/obj/item/storage/box/zipties
+ name = "box of spare zipties"
+ desc = "A box full of zipties."
+ icon_state = "secbox"
+ illustration = "handcuff"
+
+/obj/item/storage/box/zipties/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/restraints/handcuffs/cable/zipties(src)
+
+/obj/item/storage/box/alienhandcuffs
+ name = "box of spare handcuffs"
+ desc = "A box full of handcuffs."
+ icon_state = "alienbox"
+ illustration = "handcuff"
+
+/obj/item/storage/box/alienhandcuffs/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/restraints/handcuffs/alien(src)
+
+/obj/item/storage/box/fakesyndiesuit
+ name = "boxed space suit and helmet"
+ desc = "A sleek, sturdy box used to hold replica spacesuits."
+ icon_state = "syndiebox"
+
+/obj/item/storage/box/fakesyndiesuit/PopulateContents()
+ new /obj/item/clothing/head/syndicatefake(src)
+ new /obj/item/clothing/suit/syndicatefake(src)
+
+/obj/item/storage/box/mousetraps
+ name = "box of Pest-B-Gon mousetraps"
+ desc = "Keep out of reach of children."
+ illustration = "mousetraps"
+
+/obj/item/storage/box/mousetraps/PopulateContents()
+ for(var/i in 1 to 6)
+ new /obj/item/device/assembly/mousetrap(src)
+
+/obj/item/storage/box/pillbottles
+ name = "box of pill bottles"
+ desc = "It has pictures of pill bottles on its front."
+ illustration = "pillbox"
+
+/obj/item/storage/box/pillbottles/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/storage/pill_bottle(src)
+
+/obj/item/storage/box/snappops
+ name = "snap pop box"
+ desc = "Eight wrappers of fun! Ages 8 and up. Not suitable for children."
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "spbox"
+ storage_slots = 8
+ can_hold = list(/obj/item/toy/snappop)
+
+/obj/item/storage/box/snappops/PopulateContents()
+ for(var/i in 1 to storage_slots)
+ new /obj/item/toy/snappop(src)
+
+/obj/item/storage/box/matches
+ name = "matchbox"
+ desc = "A small box of Almost But Not Quite Plasma Premium Matches."
+ icon = 'icons/obj/cigarettes.dmi'
+ icon_state = "matchbox"
+ item_state = "zippo"
+ storage_slots = 10
+ w_class = WEIGHT_CLASS_TINY
+ slot_flags = SLOT_BELT
+ can_hold = list(/obj/item/match)
+
+/obj/item/storage/box/matches/PopulateContents()
+ for(var/i in 1 to storage_slots)
+ new /obj/item/match(src)
+
+/obj/item/storage/box/matches/attackby(obj/item/match/W as obj, mob/user as mob, params)
+ if(istype(W, /obj/item/match))
+ W.matchignite()
+
+/obj/item/storage/box/lights
+ name = "box of replacement bulbs"
+ icon = 'icons/obj/storage.dmi'
+ illustration = "light"
+ desc = "This box is shaped on the inside so that only light tubes and bulbs fit."
+ item_state = "syringe_kit"
+ lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
+ foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
+ storage_slots=21
+ can_hold = list(/obj/item/light/tube, /obj/item/light/bulb)
+ max_combined_w_class = 21
+ use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
+
+/obj/item/storage/box/lights/bulbs/PopulateContents()
+ for(var/i in 1 to 21)
+ new /obj/item/light/bulb(src)
+
+/obj/item/storage/box/lights/tubes
+ name = "box of replacement tubes"
+ illustration = "lighttube"
+
+/obj/item/storage/box/lights/tubes/PopulateContents()
+ for(var/i in 1 to 21)
+ new /obj/item/light/tube(src)
+
+/obj/item/storage/box/lights/mixed
+ name = "box of replacement lights"
+ illustration = "lightmixed"
+
+/obj/item/storage/box/lights/mixed/PopulateContents()
+ for(var/i in 1 to 14)
+ new /obj/item/light/tube(src)
+ for(var/i in 1 to 7)
+ new /obj/item/light/bulb(src)
+
+
+/obj/item/storage/box/deputy
+ name = "box of deputy armbands"
+ desc = "To be issued to those authorized to act as deputy of security."
+
+/obj/item/storage/box/deputy/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/clothing/accessory/armband/deputy(src)
+
+/obj/item/storage/box/metalfoam
+ name = "box of metal foam grenades"
+ desc = "To be used to rapidly seal hull breaches."
+ illustration = "flashbang"
+
+/obj/item/storage/box/metalfoam/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/grenade/chem_grenade/metalfoam(src)
+
+/obj/item/storage/box/smart_metal_foam
+ name = "box of smart metal foam grenades"
+ desc = "Used to rapidly seal hull breaches. This variety conforms to the walls of its area."
+ illustration = "flashbang"
+
+/obj/item/storage/box/smart_metal_foam/PopulateContents()
+ for(var/i in 1 to 7)
+ new/obj/item/grenade/chem_grenade/smart_metal_foam(src)
+
+/obj/item/storage/box/hug
+ name = "box of hugs"
+ desc = "A special box for sensitive people."
+ icon_state = "hugbox"
+ illustration = "heart"
+ foldable = null
+
+/obj/item/storage/box/hug/suicide_act(mob/user)
+ user.visible_message("[user] clamps the box of hugs on [user.p_their()] jugular! Guess it wasn't such a hugbox after all..")
+ return (BRUTELOSS)
+
+/obj/item/storage/box/hug/attack_self(mob/user)
+ ..()
+ user.changeNext_move(CLICK_CD_MELEE)
+ playsound(loc, "rustle", 50, 1, -5)
+ user.visible_message("[user] hugs \the [src].","You hug \the [src].")
+
+/obj/item/storage/box/hug/medical/PopulateContents()
+ new /obj/item/stack/medical/bruise_pack(src)
+ new /obj/item/stack/medical/ointment(src)
+ new /obj/item/reagent_containers/hypospray/medipen(src)
+
+/obj/item/storage/box/hug/survival/PopulateContents()
+ new /obj/item/clothing/mask/breath(src)
+ new /obj/item/tank/internals/emergency_oxygen(src)
+ new /obj/item/reagent_containers/hypospray/medipen(src)
+
+/obj/item/storage/box/rubbershot
+ name = "box of rubber shots"
+ desc = "A box full of rubber shots, designed for riot shotguns."
+ icon_state = "rubbershot_box"
+ illustration = null
+
+/obj/item/storage/box/rubbershot/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/ammo_casing/shotgun/rubbershot(src)
+
+/obj/item/storage/box/lethalshot
+ name = "box of lethal shotgun shots"
+ desc = "A box full of lethal shots, designed for riot shotguns."
+ icon_state = "lethalshot_box"
+ illustration = null
+
+/obj/item/storage/box/lethalshot/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/ammo_casing/shotgun/buckshot(src)
+
+/obj/item/storage/box/beanbag
+ name = "box of beanbags"
+ desc = "A box full of beanbag shells."
+ icon_state = "rubbershot_box"
+ illustration = null
+
+/obj/item/storage/box/beanbag/PopulateContents()
+ for(var/i in 1 to 6)
+ new /obj/item/ammo_casing/shotgun/beanbag(src)
+
+/obj/item/storage/box/actionfigure
+ name = "box of action figures"
+ desc = "The latest set of collectable action figures."
+ icon_state = "box"
+
+/obj/item/storage/box/actionfigure/PopulateContents()
+ for(var/i in 1 to 4)
+ var/randomFigure = pick(subtypesof(/obj/item/toy/figure))
+ new randomFigure(src)
+
+#define NODESIGN "None"
+#define NANOTRASEN "NanotrasenStandard"
+#define SYNDI "SyndiSnacks"
+#define HEART "Heart"
+#define SMILE "SmileyFace"
+
+/obj/item/storage/box/papersack
+ name = "paper sack"
+ desc = "A sack neatly crafted out of paper."
+ icon_state = "paperbag_None"
+ item_state = "paperbag_None"
+ resistance_flags = FLAMMABLE
+ foldable = null
+ var/design = NODESIGN
+
+/obj/item/storage/box/papersack/update_icon()
+ if(contents.len == 0)
+ icon_state = "[item_state]"
+ else icon_state = "[item_state]_closed"
+
+/obj/item/storage/box/papersack/attackby(obj/item/W, mob/user, params)
+ if(istype(W, /obj/item/pen))
+ //if a pen is used on the sack, dialogue to change its design appears
+ if(contents.len)
+ to_chat(user, "You can't modify this [src] with items still inside!")
+ return
+ var/list/designs = list(NODESIGN, NANOTRASEN, SYNDI, HEART, SMILE, "Cancel")
+ var/switchDesign = input("Select a Design:", "Paper Sack Design", designs[1]) in designs
+ if(get_dist(usr, src) > 1)
+ to_chat(usr, "You have moved too far away!")
+ return
+ var/choice = designs.Find(switchDesign)
+ if(design == designs[choice] || designs[choice] == "Cancel")
+ return 0
+ to_chat(usr, "You make some modifications to the [src] using your pen.")
+ design = designs[choice]
+ icon_state = "paperbag_[design]"
+ item_state = "paperbag_[design]"
+ switch(designs[choice])
+ if(NODESIGN)
+ desc = "A sack neatly crafted out of paper."
+ if(NANOTRASEN)
+ desc = "A standard Nanotrasen paper lunch sack for loyal employees on the go."
+ if(SYNDI)
+ desc = "The design on this paper sack is a remnant of the notorious 'SyndieSnacks' program."
+ if(HEART)
+ desc = "A paper sack with a heart etched onto the side."
+ if(SMILE)
+ desc = "A paper sack with a crude smile etched onto the side."
+ return 0
+ else if(W.is_sharp())
+ if(!contents.len)
+ if(item_state == "paperbag_None")
+ user.show_message("You cut eyeholes into the [src].", 1)
+ new /obj/item/clothing/head/papersack(user.loc)
+ qdel(src)
+ return 0
+ else if(item_state == "paperbag_SmileyFace")
+ user.show_message("You cut eyeholes into the [src] and modify the design.", 1)
+ new /obj/item/clothing/head/papersack/smiley(user.loc)
+ qdel(src)
+ return 0
+ return ..()
+
+#undef NODESIGN
+#undef NANOTRASEN
+#undef SYNDI
+#undef HEART
+#undef SMILE
+
+/obj/item/storage/box/ingredients //This box is for the randomely chosen version the chef spawns with, it shouldn't actually exist.
+ name = "ingredients box"
+ illustration = "donk_kit"
+
+/obj/item/storage/box/ingredients/Initialize()
+ ..()
+ if(icon_state)
+ name = "[name] ([icon_state])"
+ desc = "A box containing supplementary ingredients for the aspiring chef. This box's theme is '[icon_state]'."
+ item_state = "syringe_kit"
+
+/obj/item/storage/box/ingredients/wildcard
+ icon_state = "wildcard"
+
+/obj/item/storage/box/ingredients/wildcard/PopulateContents()
+ for(var/i in 1 to 7)
+ var/randomFood = pick(/obj/item/reagent_containers/food/snacks/grown/chili,
+ /obj/item/reagent_containers/food/snacks/grown/tomato,
+ /obj/item/reagent_containers/food/snacks/grown/carrot,
+ /obj/item/reagent_containers/food/snacks/grown/potato,
+ /obj/item/reagent_containers/food/snacks/grown/potato/sweet,
+ /obj/item/reagent_containers/food/snacks/grown/apple,
+ /obj/item/reagent_containers/food/snacks/chocolatebar,
+ /obj/item/reagent_containers/food/snacks/grown/cherries,
+ /obj/item/reagent_containers/food/snacks/grown/banana,
+ /obj/item/reagent_containers/food/snacks/grown/cabbage,
+ /obj/item/reagent_containers/food/snacks/grown/soybeans,
+ /obj/item/reagent_containers/food/snacks/grown/corn,
+ /obj/item/reagent_containers/food/snacks/grown/mushroom/plumphelmet,
+ /obj/item/reagent_containers/food/snacks/grown/mushroom/chanterelle)
+ new randomFood(src)
+
+/obj/item/storage/box/ingredients/fiesta
+ icon_state = "fiesta"
+
+/obj/item/storage/box/ingredients/fiesta/PopulateContents()
+ new /obj/item/reagent_containers/food/snacks/tortilla(src)
+ for(var/i in 1 to 2)
+ new /obj/item/reagent_containers/food/snacks/grown/corn(src)
+ new /obj/item/reagent_containers/food/snacks/grown/soybeans(src)
+ new /obj/item/reagent_containers/food/snacks/grown/chili(src)
+
+/obj/item/storage/box/ingredients/italian
+ icon_state = "italian"
+
+/obj/item/storage/box/ingredients/italian/PopulateContents()
+ for(var/i in 1 to 3)
+ new /obj/item/reagent_containers/food/snacks/grown/tomato(src)
+ new /obj/item/reagent_containers/food/snacks/faggot(src)
+ new /obj/item/reagent_containers/food/drinks/bottle/wine(src)
+
+/obj/item/storage/box/ingredients/vegetarian
+ icon_state = "vegetarian"
+
+/obj/item/storage/box/ingredients/vegetarian/PopulateContents()
+ for(var/i in 1 to 2)
+ new /obj/item/reagent_containers/food/snacks/grown/carrot(src)
+ new /obj/item/reagent_containers/food/snacks/grown/eggplant(src)
+ new /obj/item/reagent_containers/food/snacks/grown/potato(src)
+ new /obj/item/reagent_containers/food/snacks/grown/apple(src)
+ new /obj/item/reagent_containers/food/snacks/grown/corn(src)
+ new /obj/item/reagent_containers/food/snacks/grown/tomato(src)
+
+/obj/item/storage/box/ingredients/american
+ icon_state = "american"
+
+/obj/item/storage/box/ingredients/american/PopulateContents()
+ for(var/i in 1 to 2)
+ new /obj/item/reagent_containers/food/snacks/grown/potato(src)
+ new /obj/item/reagent_containers/food/snacks/grown/tomato(src)
+ new /obj/item/reagent_containers/food/snacks/grown/corn(src)
+ new /obj/item/reagent_containers/food/snacks/faggot(src)
+
+/obj/item/storage/box/ingredients/fruity
+ icon_state = "fruity"
+
+/obj/item/storage/box/ingredients/fruity/PopulateContents()
+ for(var/i in 1 to 2)
+ new /obj/item/reagent_containers/food/snacks/grown/apple(src)
+ new /obj/item/reagent_containers/food/snacks/grown/citrus/orange(src)
+ new /obj/item/reagent_containers/food/snacks/grown/citrus/lemon(src)
+ new /obj/item/reagent_containers/food/snacks/grown/citrus/lime(src)
+ new /obj/item/reagent_containers/food/snacks/grown/watermelon(src)
+
+/obj/item/storage/box/ingredients/sweets
+ icon_state = "sweets"
+
+/obj/item/storage/box/ingredients/sweets/PopulateContents()
+ for(var/i in 1 to 2)
+ new /obj/item/reagent_containers/food/snacks/grown/cherries(src)
+ new /obj/item/reagent_containers/food/snacks/grown/banana(src)
+ new /obj/item/reagent_containers/food/snacks/chocolatebar(src)
+ new /obj/item/reagent_containers/food/snacks/grown/cocoapod(src)
+ new /obj/item/reagent_containers/food/snacks/grown/apple(src)
+
+/obj/item/storage/box/ingredients/delights
+ icon_state = "delights"
+
+/obj/item/storage/box/ingredients/delights/PopulateContents()
+ for(var/i in 1 to 2)
+ new /obj/item/reagent_containers/food/snacks/grown/potato/sweet(src)
+ new /obj/item/reagent_containers/food/snacks/grown/bluecherries(src)
+ new /obj/item/reagent_containers/food/snacks/grown/vanillapod(src)
+ new /obj/item/reagent_containers/food/snacks/grown/cocoapod(src)
+ new /obj/item/reagent_containers/food/snacks/grown/berries(src)
+
+/obj/item/storage/box/ingredients/grains
+ icon_state = "grains"
+
+/obj/item/storage/box/ingredients/grains/PopulateContents()
+ for(var/i in 1 to 3)
+ new /obj/item/reagent_containers/food/snacks/grown/oat(src)
+ new /obj/item/reagent_containers/food/snacks/grown/wheat(src)
+ new /obj/item/reagent_containers/food/snacks/grown/cocoapod(src)
+ new /obj/item/reagent_containers/honeycomb(src)
+ new /obj/item/seeds/poppy(src)
+
+/obj/item/storage/box/ingredients/carnivore
+ icon_state = "carnivore"
+
+/obj/item/storage/box/ingredients/carnivore/PopulateContents()
+ new /obj/item/reagent_containers/food/snacks/meat/slab/bear(src)
+ new /obj/item/reagent_containers/food/snacks/meat/slab/spider(src)
+ new /obj/item/reagent_containers/food/snacks/spidereggs(src)
+ new /obj/item/reagent_containers/food/snacks/carpmeat(src)
+ new /obj/item/reagent_containers/food/snacks/meat/slab/xeno(src)
+ new /obj/item/reagent_containers/food/snacks/meat/slab/corgi(src)
+ new /obj/item/reagent_containers/food/snacks/faggot(src)
+
+/obj/item/storage/box/ingredients/exotic
+ icon_state = "exotic"
+
+/obj/item/storage/box/ingredients/exotic/PopulateContents()
+ for(var/i in 1 to 2)
+ new /obj/item/reagent_containers/food/snacks/carpmeat(src)
+ new /obj/item/reagent_containers/food/snacks/grown/soybeans(src)
+ new /obj/item/reagent_containers/food/snacks/grown/cabbage(src)
+ new /obj/item/reagent_containers/food/snacks/grown/chili(src)
+
+/obj/item/storage/box/emptysandbags
+ name = "box of empty sandbags"
+
+/obj/item/storage/box/emptysandbags/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/emptysandbag(src)
+
+/obj/item/storage/box/rndboards
+ name = "\proper the liberator's legacy"
+ desc = "A box containing a gift for worthy golems."
+
+/obj/item/storage/box/rndboards/PopulateContents()
+ new /obj/item/circuitboard/machine/protolathe(src)
+ new /obj/item/circuitboard/machine/destructive_analyzer(src)
+ new /obj/item/circuitboard/machine/circuit_imprinter(src)
+ new /obj/item/circuitboard/computer/rdconsole(src)
+
+/obj/item/storage/box/silver_sulf
+ name = "box of silver sulfadiazine patches"
+ desc = "Contains patches used to treat burns."
+
+/obj/item/storage/box/silver_sulf/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/reagent_containers/pill/patch/silver_sulf(src)
+
+
+/obj/item/storage/box/fountainpens
+ name = "box of fountain pens"
+
+/obj/item/storage/box/fountainpens/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/pen/fountain(src)
diff --git a/code/game/objects/items/storage/boxes.dm.rej b/code/game/objects/items/storage/boxes.dm.rej
new file mode 100644
index 0000000000..c7e13676db
--- /dev/null
+++ b/code/game/objects/items/storage/boxes.dm.rej
@@ -0,0 +1,9 @@
+diff a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm (rejected hunks)
+@@ -732,7 +732,6 @@
+ /obj/item/storage/box/ingredients //This box is for the randomely chosen version the chef spawns with, it shouldn't actually exist.
+ name = "ingredients box"
+ illustration = "donk_kit"
+- icon_state = null
+
+ /obj/item/storage/box/ingredients/Initialize()
+ ..()
diff --git a/code/game/objects/items/storage/fancy.dm b/code/game/objects/items/storage/fancy.dm
index 0cae6f9320..883641d43b 100644
--- a/code/game/objects/items/storage/fancy.dm
+++ b/code/game/objects/items/storage/fancy.dm
@@ -1,273 +1,273 @@
-/*
- * The 'fancy' path is for objects like donut boxes that show how many items are in the storage item on the sprite itself
- * .. Sorry for the shitty path name, I couldnt think of a better one.
- *
- * WARNING: var/icon_type is used for both examine text and sprite name. Please look at the procs below and adjust your sprite names accordingly
- * TODO: Cigarette boxes should be ported to this standard
- *
- * Contains:
- * Donut Box
- * Egg Box
- * Candle Box
- * Cigarette Box
- * Cigar Case
- */
-
-/obj/item/storage/fancy
- icon = 'icons/obj/food/containers.dmi'
- icon_state = "donutbox6"
- name = "donut box"
- resistance_flags = FLAMMABLE
- var/icon_type = "donut"
- var/spawn_type = null
- var/fancy_open = FALSE
-
-/obj/item/storage/fancy/PopulateContents()
- for(var/i = 1 to storage_slots)
- new spawn_type(src)
-
-/obj/item/storage/fancy/update_icon(itemremoved = 0)
- if(fancy_open)
- var/total_contents = src.contents.len - itemremoved
- icon_state = "[icon_type]box[total_contents]"
- else
- icon_state = "[icon_type]box"
-
-/obj/item/storage/fancy/examine(mob/user)
- ..()
- if(fancy_open)
- if(contents.len == 1)
- to_chat(user, "There is one [src.icon_type] left.")
- else
- to_chat(user, "There are [contents.len <= 0 ? "no" : "[src.contents.len]"] [src.icon_type]s left.")
-
-/obj/item/storage/fancy/attack_self(mob/user)
- fancy_open = !fancy_open
- update_icon()
-
-/obj/item/storage/fancy/content_can_dump(atom/dest_object, mob/user)
- . = ..()
- if(.)
- fancy_open = TRUE
- update_icon()
-
-/obj/item/storage/fancy/handle_item_insertion(obj/item/W, prevent_warning = 0, mob/user)
- fancy_open = TRUE
- return ..()
-
-/obj/item/storage/fancy/remove_from_storage(obj/item/W, atom/new_location, burn = 0)
- fancy_open = TRUE
- return ..()
-
-/*
- * Donut Box
- */
-
-/obj/item/storage/fancy/donut_box
- icon = 'icons/obj/food/containers.dmi'
- icon_state = "donutbox6"
- icon_type = "donut"
- name = "donut box"
- storage_slots = 6
- can_hold = list(/obj/item/reagent_containers/food/snacks/donut)
- spawn_type = /obj/item/reagent_containers/food/snacks/donut
- fancy_open = TRUE
-
-/*
- * Egg Box
- */
-
-/obj/item/storage/fancy/egg_box
- icon = 'icons/obj/food/containers.dmi'
- icon_state = "eggbox"
- icon_type = "egg"
- lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
- name = "egg box"
- storage_slots = 12
- can_hold = list(/obj/item/reagent_containers/food/snacks/egg)
- spawn_type = /obj/item/reagent_containers/food/snacks/egg
-
-/*
- * Candle Box
- */
-
-/obj/item/storage/fancy/candle_box
- name = "candle pack"
- desc = "A pack of red candles."
- icon = 'icons/obj/candle.dmi'
- icon_state = "candlebox5"
- icon_type = "candle"
- item_state = "candlebox5"
- storage_slots = 5
- throwforce = 2
- slot_flags = SLOT_BELT
- spawn_type = /obj/item/candle
- fancy_open = TRUE
-
-/obj/item/storage/fancy/candle_box/attack_self(mob_user)
- return
-
-////////////
-//CIG PACK//
-////////////
-/obj/item/storage/fancy/cigarettes
- name = "\improper Space Cigarettes packet"
- desc = "The most popular brand of cigarettes, sponsors of the Space Olympics."
- icon = 'icons/obj/cigarettes.dmi'
- icon_state = "cig"
- item_state = "cigpacket"
- w_class = WEIGHT_CLASS_TINY
- throwforce = 0
- slot_flags = SLOT_BELT
- storage_slots = 6
- can_hold = list(/obj/item/clothing/mask/cigarette, /obj/item/lighter)
- icon_type = "cigarette"
- spawn_type = /obj/item/clothing/mask/cigarette/space_cigarette
-
-/obj/item/storage/fancy/cigarettes/AltClick(mob/user)
- if(user.get_active_held_item())
- return
- for(var/obj/item/lighter/lighter in src)
- remove_from_storage(lighter, user.loc)
- user.put_in_active_hand(lighter)
- break
-
-/obj/item/storage/fancy/cigarettes/update_icon()
- if(fancy_open || !contents.len)
- cut_overlays()
- if(!contents.len)
- icon_state = "[initial(icon_state)]_empty"
- else
- icon_state = initial(icon_state)
- add_overlay("[icon_state]_open")
- var/i = contents.len
- for(var/C in contents)
- var/mutable_appearance/inserted_overlay = mutable_appearance(icon)
- inserted_overlay.pixel_x = 1 * (i - 1)
- if(istype(C, /obj/item/lighter/greyscale))
- inserted_overlay.icon_state = "lighter_in"
- else if(istype(C, /obj/item/lighter))
- inserted_overlay.icon_state = "zippo_in"
- else
- inserted_overlay.icon_state = "cigarette"
- add_overlay(inserted_overlay)
- i--
- else
- cut_overlays()
-
-/obj/item/storage/fancy/cigarettes/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
- if(!ismob(M))
- return
- var/obj/item/clothing/mask/cigarette/cig = locate(/obj/item/clothing/mask/cigarette) in contents
- if(cig)
- if(M == user && contents.len > 0 && !user.wear_mask)
- var/obj/item/clothing/mask/cigarette/W = cig
- remove_from_storage(W, M)
- M.equip_to_slot_if_possible(W, slot_wear_mask)
- contents -= W
- to_chat(user, "You take a [icon_type] out of the pack.")
- else
- ..()
- else
- to_chat(user, "There are no [icon_type]s left in the pack.")
-
-/obj/item/storage/fancy/cigarettes/dromedaryco
- name = "\improper DromedaryCo packet"
- desc = "A packet of six imported DromedaryCo cancer sticks. A label on the packaging reads, \"Wouldn't a slow death make a change?\""
- icon_state = "dromedary"
- spawn_type = /obj/item/clothing/mask/cigarette/dromedary
-
-/obj/item/storage/fancy/cigarettes/cigpack_uplift
- name = "\improper Uplift Smooth packet"
- desc = "Your favorite brand, now menthol flavored."
- icon_state = "uplift"
- spawn_type = /obj/item/clothing/mask/cigarette/uplift
-
-/obj/item/storage/fancy/cigarettes/cigpack_robust
- name = "\improper Robust packet"
- desc = "Smoked by the robust."
- icon_state = "robust"
- spawn_type = /obj/item/clothing/mask/cigarette/robust
-
-/obj/item/storage/fancy/cigarettes/cigpack_robustgold
- name = "\improper Robust Gold packet"
- desc = "Smoked by the truly robust."
- icon_state = "robustg"
- spawn_type = /obj/item/clothing/mask/cigarette/robustgold
-
-/obj/item/storage/fancy/cigarettes/cigpack_carp
- name = "\improper Carp Classic packet"
- desc = "Since 2313."
- icon_state = "carp"
- spawn_type = /obj/item/clothing/mask/cigarette/carp
-
-/obj/item/storage/fancy/cigarettes/cigpack_syndicate
- name = "cigarette packet"
- desc = "An obscure brand of cigarettes."
- icon_state = "syndie"
- spawn_type = /obj/item/clothing/mask/cigarette/syndicate
-
-/obj/item/storage/fancy/cigarettes/cigpack_midori
- name = "\improper Midori Tabako packet"
- desc = "You can't understand the runes, but the packet smells funny."
- icon_state = "midori"
- spawn_type = /obj/item/clothing/mask/cigarette/rollie
-
-/obj/item/storage/fancy/cigarettes/cigpack_shadyjims
- name = "\improper Shady Jim's Super Slims packet"
- desc = "Is your weight slowing you down? Having trouble running away from gravitational singularities? Can't stop stuffing your mouth? Smoke Shady Jim's Super Slims and watch all that fat burn away. Guaranteed results!"
- icon_state = "shadyjim"
- spawn_type = /obj/item/clothing/mask/cigarette/shadyjims
-
-/obj/item/storage/fancy/rollingpapers
- name = "rolling paper pack"
- desc = "A pack of NanoTrasen brand rolling papers."
- w_class = WEIGHT_CLASS_TINY
- icon = 'icons/obj/cigarettes.dmi'
- icon_state = "cig_paper_pack"
- storage_slots = 10
- icon_type = "rolling paper"
- can_hold = list(/obj/item/rollingpaper)
- spawn_type = /obj/item/rollingpaper
-
-/obj/item/storage/fancy/rollingpapers/update_icon()
- cut_overlays()
- if(!contents.len)
- add_overlay("[icon_state]_empty")
-
-/////////////
-//CIGAR BOX//
-/////////////
-
-/obj/item/storage/fancy/cigarettes/cigars
- name = "\improper premium cigar case"
- desc = "A case of premium cigars. Very expensive."
- icon = 'icons/obj/cigarettes.dmi'
- icon_state = "cigarcase"
- w_class = WEIGHT_CLASS_NORMAL
- storage_slots = 5
- can_hold = list(/obj/item/clothing/mask/cigarette/cigar)
- icon_type = "premium cigar"
- spawn_type = /obj/item/clothing/mask/cigarette/cigar
-
-/obj/item/storage/fancy/cigarettes/cigars/update_icon()
- cut_overlays()
- if(fancy_open)
- add_overlay("[icon_state]_open")
- var/mutable_appearance/cigar_overlay = mutable_appearance(icon, icon_type)
- for(var/c = contents.len, c >= 1, c--)
- cigar_overlay.pixel_x = 4 * (c - 1)
- add_overlay(cigar_overlay)
- else
- icon_state = "cigarcase"
-
-/obj/item/storage/fancy/cigarettes/cigars/cohiba
- name = "\improper cohiba robusto cigar case"
- desc = "A case of imported Cohiba cigars, renowned for their strong flavor."
- spawn_type = /obj/item/clothing/mask/cigarette/cigar/cohiba
-
-/obj/item/storage/fancy/cigarettes/cigars/havana
- name = "\improper premium havanian cigar case"
- desc = "A case of classy Havanian cigars."
- spawn_type = /obj/item/clothing/mask/cigarette/cigar/havana
+/*
+ * The 'fancy' path is for objects like donut boxes that show how many items are in the storage item on the sprite itself
+ * .. Sorry for the shitty path name, I couldnt think of a better one.
+ *
+ * WARNING: var/icon_type is used for both examine text and sprite name. Please look at the procs below and adjust your sprite names accordingly
+ * TODO: Cigarette boxes should be ported to this standard
+ *
+ * Contains:
+ * Donut Box
+ * Egg Box
+ * Candle Box
+ * Cigarette Box
+ * Cigar Case
+ */
+
+/obj/item/storage/fancy
+ icon = 'icons/obj/food/containers.dmi'
+ icon_state = "donutbox6"
+ name = "donut box"
+ resistance_flags = FLAMMABLE
+ var/icon_type = "donut"
+ var/spawn_type = null
+ var/fancy_open = FALSE
+
+/obj/item/storage/fancy/PopulateContents()
+ for(var/i = 1 to storage_slots)
+ new spawn_type(src)
+
+/obj/item/storage/fancy/update_icon(itemremoved = 0)
+ if(fancy_open)
+ var/total_contents = src.contents.len - itemremoved
+ icon_state = "[icon_type]box[total_contents]"
+ else
+ icon_state = "[icon_type]box"
+
+/obj/item/storage/fancy/examine(mob/user)
+ ..()
+ if(fancy_open)
+ if(contents.len == 1)
+ to_chat(user, "There is one [src.icon_type] left.")
+ else
+ to_chat(user, "There are [contents.len <= 0 ? "no" : "[src.contents.len]"] [src.icon_type]s left.")
+
+/obj/item/storage/fancy/attack_self(mob/user)
+ fancy_open = !fancy_open
+ update_icon()
+
+/obj/item/storage/fancy/dump_content_at(atom/dest_object, mob/user)
+ . = ..()
+ if(.)
+ fancy_open = TRUE
+ update_icon()
+
+/obj/item/storage/fancy/handle_item_insertion(obj/item/W, prevent_warning = 0, mob/user)
+ fancy_open = TRUE
+ return ..()
+
+/obj/item/storage/fancy/remove_from_storage(obj/item/W, atom/new_location, burn = 0)
+ fancy_open = TRUE
+ return ..()
+
+/*
+ * Donut Box
+ */
+
+/obj/item/storage/fancy/donut_box
+ icon = 'icons/obj/food/containers.dmi'
+ icon_state = "donutbox6"
+ icon_type = "donut"
+ name = "donut box"
+ storage_slots = 6
+ can_hold = list(/obj/item/reagent_containers/food/snacks/donut)
+ spawn_type = /obj/item/reagent_containers/food/snacks/donut
+ fancy_open = TRUE
+
+/*
+ * Egg Box
+ */
+
+/obj/item/storage/fancy/egg_box
+ icon = 'icons/obj/food/containers.dmi'
+ icon_state = "eggbox"
+ icon_type = "egg"
+ lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
+ name = "egg box"
+ storage_slots = 12
+ can_hold = list(/obj/item/reagent_containers/food/snacks/egg)
+ spawn_type = /obj/item/reagent_containers/food/snacks/egg
+
+/*
+ * Candle Box
+ */
+
+/obj/item/storage/fancy/candle_box
+ name = "candle pack"
+ desc = "A pack of red candles."
+ icon = 'icons/obj/candle.dmi'
+ icon_state = "candlebox5"
+ icon_type = "candle"
+ item_state = "candlebox5"
+ storage_slots = 5
+ throwforce = 2
+ slot_flags = SLOT_BELT
+ spawn_type = /obj/item/candle
+ fancy_open = TRUE
+
+/obj/item/storage/fancy/candle_box/attack_self(mob_user)
+ return
+
+////////////
+//CIG PACK//
+////////////
+/obj/item/storage/fancy/cigarettes
+ name = "\improper Space Cigarettes packet"
+ desc = "The most popular brand of cigarettes, sponsors of the Space Olympics."
+ icon = 'icons/obj/cigarettes.dmi'
+ icon_state = "cig"
+ item_state = "cigpacket"
+ w_class = WEIGHT_CLASS_TINY
+ throwforce = 0
+ slot_flags = SLOT_BELT
+ storage_slots = 6
+ can_hold = list(/obj/item/clothing/mask/cigarette, /obj/item/lighter)
+ icon_type = "cigarette"
+ spawn_type = /obj/item/clothing/mask/cigarette/space_cigarette
+
+/obj/item/storage/fancy/cigarettes/AltClick(mob/user)
+ if(user.get_active_held_item())
+ return
+ for(var/obj/item/lighter/lighter in src)
+ remove_from_storage(lighter, user.loc)
+ user.put_in_active_hand(lighter)
+ break
+
+/obj/item/storage/fancy/cigarettes/update_icon()
+ if(fancy_open || !contents.len)
+ cut_overlays()
+ if(!contents.len)
+ icon_state = "[initial(icon_state)]_empty"
+ else
+ icon_state = initial(icon_state)
+ add_overlay("[icon_state]_open")
+ var/i = contents.len
+ for(var/C in contents)
+ var/mutable_appearance/inserted_overlay = mutable_appearance(icon)
+ inserted_overlay.pixel_x = 1 * (i - 1)
+ if(istype(C, /obj/item/lighter/greyscale))
+ inserted_overlay.icon_state = "lighter_in"
+ else if(istype(C, /obj/item/lighter))
+ inserted_overlay.icon_state = "zippo_in"
+ else
+ inserted_overlay.icon_state = "cigarette"
+ add_overlay(inserted_overlay)
+ i--
+ else
+ cut_overlays()
+
+/obj/item/storage/fancy/cigarettes/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
+ if(!ismob(M))
+ return
+ var/obj/item/clothing/mask/cigarette/cig = locate(/obj/item/clothing/mask/cigarette) in contents
+ if(cig)
+ if(M == user && contents.len > 0 && !user.wear_mask)
+ var/obj/item/clothing/mask/cigarette/W = cig
+ remove_from_storage(W, M)
+ M.equip_to_slot_if_possible(W, slot_wear_mask)
+ contents -= W
+ to_chat(user, "You take a [icon_type] out of the pack.")
+ else
+ ..()
+ else
+ to_chat(user, "There are no [icon_type]s left in the pack.")
+
+/obj/item/storage/fancy/cigarettes/dromedaryco
+ name = "\improper DromedaryCo packet"
+ desc = "A packet of six imported DromedaryCo cancer sticks. A label on the packaging reads, \"Wouldn't a slow death make a change?\""
+ icon_state = "dromedary"
+ spawn_type = /obj/item/clothing/mask/cigarette/dromedary
+
+/obj/item/storage/fancy/cigarettes/cigpack_uplift
+ name = "\improper Uplift Smooth packet"
+ desc = "Your favorite brand, now menthol flavored."
+ icon_state = "uplift"
+ spawn_type = /obj/item/clothing/mask/cigarette/uplift
+
+/obj/item/storage/fancy/cigarettes/cigpack_robust
+ name = "\improper Robust packet"
+ desc = "Smoked by the robust."
+ icon_state = "robust"
+ spawn_type = /obj/item/clothing/mask/cigarette/robust
+
+/obj/item/storage/fancy/cigarettes/cigpack_robustgold
+ name = "\improper Robust Gold packet"
+ desc = "Smoked by the truly robust."
+ icon_state = "robustg"
+ spawn_type = /obj/item/clothing/mask/cigarette/robustgold
+
+/obj/item/storage/fancy/cigarettes/cigpack_carp
+ name = "\improper Carp Classic packet"
+ desc = "Since 2313."
+ icon_state = "carp"
+ spawn_type = /obj/item/clothing/mask/cigarette/carp
+
+/obj/item/storage/fancy/cigarettes/cigpack_syndicate
+ name = "cigarette packet"
+ desc = "An obscure brand of cigarettes."
+ icon_state = "syndie"
+ spawn_type = /obj/item/clothing/mask/cigarette/syndicate
+
+/obj/item/storage/fancy/cigarettes/cigpack_midori
+ name = "\improper Midori Tabako packet"
+ desc = "You can't understand the runes, but the packet smells funny."
+ icon_state = "midori"
+ spawn_type = /obj/item/clothing/mask/cigarette/rollie
+
+/obj/item/storage/fancy/cigarettes/cigpack_shadyjims
+ name = "\improper Shady Jim's Super Slims packet"
+ desc = "Is your weight slowing you down? Having trouble running away from gravitational singularities? Can't stop stuffing your mouth? Smoke Shady Jim's Super Slims and watch all that fat burn away. Guaranteed results!"
+ icon_state = "shadyjim"
+ spawn_type = /obj/item/clothing/mask/cigarette/shadyjims
+
+/obj/item/storage/fancy/rollingpapers
+ name = "rolling paper pack"
+ desc = "A pack of Nanotrasen brand rolling papers."
+ w_class = WEIGHT_CLASS_TINY
+ icon = 'icons/obj/cigarettes.dmi'
+ icon_state = "cig_paper_pack"
+ storage_slots = 10
+ icon_type = "rolling paper"
+ can_hold = list(/obj/item/rollingpaper)
+ spawn_type = /obj/item/rollingpaper
+
+/obj/item/storage/fancy/rollingpapers/update_icon()
+ cut_overlays()
+ if(!contents.len)
+ add_overlay("[icon_state]_empty")
+
+/////////////
+//CIGAR BOX//
+/////////////
+
+/obj/item/storage/fancy/cigarettes/cigars
+ name = "\improper premium cigar case"
+ desc = "A case of premium cigars. Very expensive."
+ icon = 'icons/obj/cigarettes.dmi'
+ icon_state = "cigarcase"
+ w_class = WEIGHT_CLASS_NORMAL
+ storage_slots = 5
+ can_hold = list(/obj/item/clothing/mask/cigarette/cigar)
+ icon_type = "premium cigar"
+ spawn_type = /obj/item/clothing/mask/cigarette/cigar
+
+/obj/item/storage/fancy/cigarettes/cigars/update_icon()
+ cut_overlays()
+ if(fancy_open)
+ add_overlay("[icon_state]_open")
+ var/mutable_appearance/cigar_overlay = mutable_appearance(icon, icon_type)
+ for(var/c = contents.len, c >= 1, c--)
+ cigar_overlay.pixel_x = 4 * (c - 1)
+ add_overlay(cigar_overlay)
+ else
+ icon_state = "cigarcase"
+
+/obj/item/storage/fancy/cigarettes/cigars/cohiba
+ name = "\improper cohiba robusto cigar case"
+ desc = "A case of imported Cohiba cigars, renowned for their strong flavor."
+ spawn_type = /obj/item/clothing/mask/cigarette/cigar/cohiba
+
+/obj/item/storage/fancy/cigarettes/cigars/havana
+ name = "\improper premium havanian cigar case"
+ desc = "A case of classy Havanian cigars."
+ spawn_type = /obj/item/clothing/mask/cigarette/cigar/havana
diff --git a/code/game/objects/items/storage/lockbox.dm b/code/game/objects/items/storage/lockbox.dm
index c2d73ebc13..346e9ba409 100644
--- a/code/game/objects/items/storage/lockbox.dm
+++ b/code/game/objects/items/storage/lockbox.dm
@@ -1,182 +1,182 @@
-/obj/item/storage/lockbox
- name = "lockbox"
- desc = "A locked box."
- icon_state = "lockbox+l"
- item_state = "syringe_kit"
- lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
- w_class = WEIGHT_CLASS_BULKY
- max_w_class = WEIGHT_CLASS_NORMAL
- max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
- storage_slots = 4
- req_access = list(ACCESS_ARMORY)
- var/locked = TRUE
- var/broken = FALSE
- var/open = FALSE
- var/icon_locked = "lockbox+l"
- var/icon_closed = "lockbox"
- var/icon_broken = "lockbox+b"
-
-
-/obj/item/storage/lockbox/attackby(obj/item/W, mob/user, params)
- if(W.GetID())
- if(broken)
- to_chat(user, "It appears to be broken.")
- return
- if(allowed(user))
- locked = !locked
- if(locked)
- icon_state = icon_locked
- to_chat(user, "You lock the [src.name]!")
- close_all()
- return
- else
- icon_state = icon_closed
- to_chat(user, "You unlock the [src.name]!")
- return
- else
- to_chat(user, "Access Denied.")
- return
- if(!locked)
- return ..()
- else
- to_chat(user, "It's locked!")
-
-/obj/item/storage/lockbox/MouseDrop(over_object, src_location, over_location)
- if (locked)
- src.add_fingerprint(usr)
- to_chat(usr, "It's locked!")
- return 0
- ..()
-
-/obj/item/storage/lockbox/emag_act(mob/user)
- if(!broken)
- broken = TRUE
- locked = FALSE
- desc += "It appears to be broken."
- icon_state = src.icon_broken
- if(user)
- visible_message("\The [src] has been broken by [user] with an electromagnetic card!")
- return
-
-/obj/item/storage/lockbox/show_to(mob/user)
- if(locked)
- to_chat(user, "It's locked!")
- else
- ..()
- return
-
-//Check the destination item type for contentto.
-/obj/item/storage/lockbox/storage_contents_dump_act(obj/item/storage/src_object, mob/user)
- if(locked)
- to_chat(user, "It's locked!")
- return 0
- open = TRUE
- return ..()
-
-/obj/item/storage/lockbox/can_be_inserted(obj/item/W, stop_messages = 0)
- if(locked)
- return 0
- return ..()
-
-/obj/item/storage/lockbox/handle_item_insertion(obj/item/W, prevent_warning = 0, mob/user)
- open = TRUE
- update_icon()
- return ..()
-/obj/item/storage/lockbox/remove_from_storage(obj/item/W, atom/new_location, burn = 0)
- open = TRUE
- update_icon()
- return ..()
-
-/obj/item/storage/lockbox/loyalty
- name = "lockbox of mindshield implants"
- req_access = list(ACCESS_SECURITY)
-
-/obj/item/storage/lockbox/loyalty/PopulateContents()
- for(var/i in 1 to 3)
- new /obj/item/implantcase/mindshield(src)
- new /obj/item/implanter/mindshield(src)
-
-
-/obj/item/storage/lockbox/clusterbang
- name = "lockbox of clusterbangs"
- desc = "You have a bad feeling about opening this."
- req_access = list(ACCESS_SECURITY)
-
-/obj/item/storage/lockbox/clusterbang/PopulateContents()
- new /obj/item/grenade/clusterbuster(src)
-
-/obj/item/storage/lockbox/medal
- name = "medal box"
- desc = "A locked box used to store medals of honor."
- icon_state = "medalbox+l"
- item_state = "syringe_kit"
- lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
- w_class = WEIGHT_CLASS_NORMAL
- max_w_class = WEIGHT_CLASS_SMALL
- storage_slots = 10
- max_combined_w_class = 20
- req_access = list(ACCESS_CAPTAIN)
- icon_locked = "medalbox+l"
- icon_closed = "medalbox"
- icon_broken = "medalbox+b"
- can_hold = list(/obj/item/clothing/accessory/medal)
-
-/obj/item/storage/lockbox/medal/AltClick()
- if(!locked)
- open = (open ? FALSE : TRUE)
- update_icon()
- ..()
-
-/obj/item/storage/lockbox/medal/PopulateContents()
- new /obj/item/clothing/accessory/medal/gold/captain(src)
- new /obj/item/clothing/accessory/medal/silver/valor(src)
- new /obj/item/clothing/accessory/medal/silver/valor(src)
- new /obj/item/clothing/accessory/medal/silver/security(src)
- new /obj/item/clothing/accessory/medal/bronze_heart(src)
- new /obj/item/clothing/accessory/medal/plasma/nobel_science(src)
- new /obj/item/clothing/accessory/medal/plasma/nobel_science(src)
- for(var/i in 1 to 3)
- new /obj/item/clothing/accessory/medal/conduct(src)
-
-/obj/item/storage/lockbox/medal/update_icon()
- cut_overlays()
- if(locked)
- icon_state = "medalbox+l"
- open = FALSE
- else
- icon_state = "medalbox"
- if(open)
- icon_state += "open"
- if(broken)
- icon_state += "+b"
- if(contents && open)
- for (var/i in 1 to contents.len)
- var/obj/item/clothing/accessory/medal/M = contents[i]
- var/mutable_appearance/medalicon = mutable_appearance(initial(icon), M.medaltype)
- if(i > 1 && i <= 5)
- medalicon.pixel_x += ((i-1)*3)
- else if(i > 5)
- medalicon.pixel_y -= 7
- medalicon.pixel_x -= 2
- medalicon.pixel_x += ((i-6)*3)
- add_overlay(medalicon)
-
-/obj/item/storage/lockbox/medal/sec
- name = "security medal box"
- desc = "A locked box used to store medals to be given to members of the security department."
- req_access = list(ACCESS_HOS)
-
-/obj/item/storage/lockbox/medal/sec/PopulateContents()
- for(var/i in 1 to 3)
- new /obj/item/clothing/accessory/medal/silver/security(src)
-
-/obj/item/storage/lockbox/medal/sci
- name = "science medal box"
- desc = "A locked box used to store medals to be given to members of the science department."
- req_access = list(ACCESS_RD)
-
-/obj/item/storage/lockbox/medal/sci/PopulateContents()
- for(var/i in 1 to 3)
+/obj/item/storage/lockbox
+ name = "lockbox"
+ desc = "A locked box."
+ icon_state = "lockbox+l"
+ item_state = "syringe_kit"
+ lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
+ w_class = WEIGHT_CLASS_BULKY
+ max_w_class = WEIGHT_CLASS_NORMAL
+ max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
+ storage_slots = 4
+ req_access = list(ACCESS_ARMORY)
+ var/locked = TRUE
+ var/broken = FALSE
+ var/open = FALSE
+ var/icon_locked = "lockbox+l"
+ var/icon_closed = "lockbox"
+ var/icon_broken = "lockbox+b"
+
+
+/obj/item/storage/lockbox/attackby(obj/item/W, mob/user, params)
+ if(W.GetID())
+ if(broken)
+ to_chat(user, "It appears to be broken.")
+ return
+ if(allowed(user))
+ locked = !locked
+ if(locked)
+ icon_state = icon_locked
+ to_chat(user, "You lock the [src.name]!")
+ close_all()
+ return
+ else
+ icon_state = icon_closed
+ to_chat(user, "You unlock the [src.name]!")
+ return
+ else
+ to_chat(user, "Access Denied.")
+ return
+ if(!locked)
+ return ..()
+ else
+ to_chat(user, "It's locked!")
+
+/obj/item/storage/lockbox/MouseDrop(over_object, src_location, over_location)
+ if (locked)
+ src.add_fingerprint(usr)
+ to_chat(usr, "It's locked!")
+ return 0
+ ..()
+
+/obj/item/storage/lockbox/emag_act(mob/user)
+ if(!broken)
+ broken = TRUE
+ locked = FALSE
+ desc += "It appears to be broken."
+ icon_state = src.icon_broken
+ if(user)
+ visible_message("\The [src] has been broken by [user] with an electromagnetic card!")
+ return
+
+/obj/item/storage/lockbox/show_to(mob/user)
+ if(locked)
+ to_chat(user, "It's locked!")
+ else
+ ..()
+ return
+
+//Check the destination item type for contentto.
+/obj/item/storage/lockbox/storage_contents_dump_act(obj/item/storage/src_object, mob/user)
+ if(locked)
+ to_chat(user, "It's locked!")
+ return null
+ open = TRUE
+ return ..()
+
+/obj/item/storage/lockbox/can_be_inserted(obj/item/W, stop_messages = 0)
+ if(locked)
+ return 0
+ return ..()
+
+/obj/item/storage/lockbox/handle_item_insertion(obj/item/W, prevent_warning = 0, mob/user)
+ open = TRUE
+ update_icon()
+ return ..()
+/obj/item/storage/lockbox/remove_from_storage(obj/item/W, atom/new_location, burn = 0)
+ open = TRUE
+ update_icon()
+ return ..()
+
+/obj/item/storage/lockbox/loyalty
+ name = "lockbox of mindshield implants"
+ req_access = list(ACCESS_SECURITY)
+
+/obj/item/storage/lockbox/loyalty/PopulateContents()
+ for(var/i in 1 to 3)
+ new /obj/item/implantcase/mindshield(src)
+ new /obj/item/implanter/mindshield(src)
+
+
+/obj/item/storage/lockbox/clusterbang
+ name = "lockbox of clusterbangs"
+ desc = "You have a bad feeling about opening this."
+ req_access = list(ACCESS_SECURITY)
+
+/obj/item/storage/lockbox/clusterbang/PopulateContents()
+ new /obj/item/grenade/clusterbuster(src)
+
+/obj/item/storage/lockbox/medal
+ name = "medal box"
+ desc = "A locked box used to store medals of honor."
+ icon_state = "medalbox+l"
+ item_state = "syringe_kit"
+ lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
+ w_class = WEIGHT_CLASS_NORMAL
+ max_w_class = WEIGHT_CLASS_SMALL
+ storage_slots = 10
+ max_combined_w_class = 20
+ req_access = list(ACCESS_CAPTAIN)
+ icon_locked = "medalbox+l"
+ icon_closed = "medalbox"
+ icon_broken = "medalbox+b"
+ can_hold = list(/obj/item/clothing/accessory/medal)
+
+/obj/item/storage/lockbox/medal/AltClick()
+ if(!locked)
+ open = (open ? FALSE : TRUE)
+ update_icon()
+ ..()
+
+/obj/item/storage/lockbox/medal/PopulateContents()
+ new /obj/item/clothing/accessory/medal/gold/captain(src)
+ new /obj/item/clothing/accessory/medal/silver/valor(src)
+ new /obj/item/clothing/accessory/medal/silver/valor(src)
+ new /obj/item/clothing/accessory/medal/silver/security(src)
+ new /obj/item/clothing/accessory/medal/bronze_heart(src)
+ new /obj/item/clothing/accessory/medal/plasma/nobel_science(src)
+ new /obj/item/clothing/accessory/medal/plasma/nobel_science(src)
+ for(var/i in 1 to 3)
+ new /obj/item/clothing/accessory/medal/conduct(src)
+
+/obj/item/storage/lockbox/medal/update_icon()
+ cut_overlays()
+ if(locked)
+ icon_state = "medalbox+l"
+ open = FALSE
+ else
+ icon_state = "medalbox"
+ if(open)
+ icon_state += "open"
+ if(broken)
+ icon_state += "+b"
+ if(contents && open)
+ for (var/i in 1 to contents.len)
+ var/obj/item/clothing/accessory/medal/M = contents[i]
+ var/mutable_appearance/medalicon = mutable_appearance(initial(icon), M.medaltype)
+ if(i > 1 && i <= 5)
+ medalicon.pixel_x += ((i-1)*3)
+ else if(i > 5)
+ medalicon.pixel_y -= 7
+ medalicon.pixel_x -= 2
+ medalicon.pixel_x += ((i-6)*3)
+ add_overlay(medalicon)
+
+/obj/item/storage/lockbox/medal/sec
+ name = "security medal box"
+ desc = "A locked box used to store medals to be given to members of the security department."
+ req_access = list(ACCESS_HOS)
+
+/obj/item/storage/lockbox/medal/sec/PopulateContents()
+ for(var/i in 1 to 3)
+ new /obj/item/clothing/accessory/medal/silver/security(src)
+
+/obj/item/storage/lockbox/medal/sci
+ name = "science medal box"
+ desc = "A locked box used to store medals to be given to members of the science department."
+ req_access = list(ACCESS_RD)
+
+/obj/item/storage/lockbox/medal/sci/PopulateContents()
+ for(var/i in 1 to 3)
new /obj/item/clothing/accessory/medal/plasma/nobel_science(src)
\ No newline at end of file
diff --git a/code/game/objects/items/storage/secure.dm b/code/game/objects/items/storage/secure.dm
index c9bbfdd308..6620ec5265 100644
--- a/code/game/objects/items/storage/secure.dm
+++ b/code/game/objects/items/storage/secure.dm
@@ -1,197 +1,197 @@
-/*
- * Absorbs /obj/item/secstorage.
- * Reimplements it only slightly to use existing storage functionality.
- *
- * Contains:
- * Secure Briefcase
- * Wall Safe
- */
-
-// -----------------------------
-// Generic Item
-// -----------------------------
-/obj/item/storage/secure
- name = "secstorage"
- var/icon_locking = "secureb"
- var/icon_sparking = "securespark"
- var/icon_opened = "secure0"
- var/locked = TRUE
- var/code = ""
- var/l_code = null
- var/l_set = 0
- var/l_setshort = 0
- var/l_hacking = 0
- var/open = FALSE
- w_class = WEIGHT_CLASS_NORMAL
- max_w_class = WEIGHT_CLASS_SMALL
- max_combined_w_class = 14
-
-/obj/item/storage/secure/examine(mob/user)
- ..()
- to_chat(user, text("The service panel is [src.open ? "open" : "closed"]."))
-
-/obj/item/storage/secure/attackby(obj/item/W, mob/user, params)
- if(locked)
- if (istype(W, /obj/item/screwdriver))
- if (do_after(user, 20*W.toolspeed, target = src))
- src.open =! src.open
- user.show_message("You [open ? "open" : "close"] the service panel.", 1)
- return
- if ((istype(W, /obj/item/device/multitool)) && (src.open == 1)&& (!src.l_hacking))
- user.show_message("Now attempting to reset internal memory, please hold.", 1)
- src.l_hacking = 1
- if (do_after(usr, 100*W.toolspeed, target = src))
- if (prob(33))
- src.l_setshort = 1
- src.l_set = 0
- user.show_message("Internal memory reset. Please give it a few seconds to reinitialize.", 1)
- sleep(80)
- src.l_setshort = 0
- src.l_hacking = 0
- else
- user.show_message("Unable to reset internal memory.", 1)
- src.l_hacking = 0
- else
- src.l_hacking = 0
- return
- //At this point you have exhausted all the special things to do when locked
- // ... but it's still locked.
- return
-
- // -> storage/attackby() what with handle insertion, etc
- return ..()
-
-/obj/item/storage/secure/MouseDrop(over_object, src_location, over_location)
- if (locked)
- src.add_fingerprint(usr)
- to_chat(usr, "It's locked!")
- return 0
- ..()
-
-/obj/item/storage/secure/attack_self(mob/user)
- user.set_machine(src)
- var/dat = text("[]
\n\nLock Status: []",src, (src.locked ? "LOCKED" : "UNLOCKED"))
- var/message = "Code"
- if ((src.l_set == 0) && (!src.l_setshort))
- dat += text("
\n5-DIGIT PASSCODE NOT SET.
ENTER NEW PASSCODE.")
- if (src.l_setshort)
- dat += text("
\nALERT: MEMORY SYSTEM ERROR - 6040 201") - message = text("[]", src.code) - if (!src.locked) - message = "*****" - dat += text("
\n5-DIGIT PASSCODE NOT SET.
ENTER NEW PASSCODE.")
+ if (src.l_setshort)
+ dat += text("
\nALERT: MEMORY SYSTEM ERROR - 6040 201") + message = text("[]", src.code) + if (!src.locked) + message = "*****" + dat += text("
| [get_held_index_name(i)]: | [(I && !(I.flags & ABSTRACT)) ? I : "Empty"] |
| [get_held_index_name(i)]: | [(I && !(I.flags_1 & ABSTRACT_1)) ? I : "Empty"] |
| Back: | [(back && !(back.flags&ABSTRACT)) ? back : "Empty"]" -+ dat += " |
| Back: | [(back && !(back.flags_1&ABSTRACT_1)) ? back : "Empty"]" - if(has_breathable_mask && istype(back, /obj/item/tank)) - dat += " [internal ? "Disable Internals" : "Set Internals"]" - - dat += " |
| Head: | [(head && !(head.flags&ABSTRACT)) ? head : "Empty"] |
| Head: | [(head && !(head.flags_1&ABSTRACT_1)) ? head : "Empty"] |
| Mask: | Obscured |
| Mask: | [(wear_mask && !(wear_mask.flags&ABSTRACT)) ? wear_mask : "Empty"] |
| Mask: | [(wear_mask && !(wear_mask.flags_1&ABSTRACT_1)) ? wear_mask : "Empty"] |
| Neck: | Obscured |
| Neck: | [(wear_neck && !(wear_neck.flags&ABSTRACT)) ? wear_neck : "Empty"] |
| Neck: | [(wear_neck && !(wear_neck.flags_1&ABSTRACT_1)) ? wear_neck : "Empty"] |
| Eyes: | Obscured |
| Eyes: | [(glasses && !(glasses.flags&ABSTRACT)) ? glasses : "Empty"] |
| Eyes: | [(glasses && !(glasses.flags_1&ABSTRACT_1)) ? glasses : "Empty"] |
| Ears: | Obscured |
| Ears: | [(ears && !(ears.flags&ABSTRACT)) ? ears : "Empty"] |
| Ears: | [(ears && !(ears.flags_1&ABSTRACT_1)) ? ears : "Empty"] |
| Exosuit: | [(wear_suit && !(wear_suit.flags&ABSTRACT)) ? wear_suit : "Empty"] |
| Exosuit: | [(wear_suit && !(wear_suit.flags_1&ABSTRACT_1)) ? wear_suit : "Empty"] |
| ↳Suit Storage: | [(s_store && !(s_store.flags&ABSTRACT)) ? s_store : "Empty"]" -+ dat += " |
| ↳Suit Storage: | [(s_store && !(s_store.flags_1&ABSTRACT_1)) ? s_store : "Empty"]" - if(has_breathable_mask && istype(s_store, /obj/item/tank)) - dat += " [internal ? "Disable Internals" : "Set Internals"]" - dat += " |
| Shoes: | Obscured |
| Shoes: | [(shoes && !(shoes.flags&ABSTRACT)) ? shoes : "Empty"] |
| Shoes: | [(shoes && !(shoes.flags_1&ABSTRACT_1)) ? shoes : "Empty"] |
| Gloves: | Obscured |
| Gloves: | [(gloves && !(gloves.flags&ABSTRACT)) ? gloves : "Empty"] |
| Gloves: | [(gloves && !(gloves.flags_1&ABSTRACT_1)) ? gloves : "Empty"] |
| Uniform: | Obscured |
| Uniform: | [(w_uniform && !(w_uniform.flags&ABSTRACT)) ? w_uniform : "Empty"] |
| Uniform: | [(w_uniform && !(w_uniform.flags_1&ABSTRACT_1)) ? w_uniform : "Empty"] |
| ↳Pockets: | |
| ↳ID: | |
| ↳Belt: | |
| ↳Belt: | [(belt && !(belt.flags&ABSTRACT)) ? belt : "Empty"]" -+ dat += " |
| ↳Belt: | [(belt && !(belt.flags_1&ABSTRACT_1)) ? belt : "Empty"]" - if(has_breathable_mask && istype(belt, /obj/item/tank)) - dat += " [internal ? "Disable Internals" : "Set Internals"]" - dat += " |
| ↳Pockets: | [(l_store && !(l_store.flags&ABSTRACT)) ? "Left (Full)" : "Left (Empty)"]" -- dat += " [(r_store && !(r_store.flags&ABSTRACT)) ? "Right (Full)" : "Right (Empty)"] |
| ↳ID: | [(wear_id && !(wear_id.flags&ABSTRACT)) ? wear_id : "Empty"] |
| ↳Pockets: | [(l_store && !(l_store.flags_1&ABSTRACT_1)) ? "Left (Full)" : "Left (Empty)"]" -+ dat += " [(r_store && !(r_store.flags_1&ABSTRACT_1)) ? "Right (Full)" : "Right (Empty)"] |
| ↳ID: | [(wear_id && !(wear_id.flags_1&ABSTRACT_1)) ? wear_id : "Empty"] |
| Handcuffed: Remove |