Porting more legcuffs / bola fixes etcetera
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@@ -397,6 +397,7 @@
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W.layer = initial(W.layer)
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W.plane = initial(W.plane)
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changeNext_move(0)
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update_equipment_speed_mods() // In case cuffs ever change speed
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/mob/living/carbon/proc/clear_cuffs(obj/item/I, cuff_break)
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if(!I.loc || buckled)
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@@ -147,7 +147,7 @@
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/mob/living/carbon/human/equipped_speed_mods()
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. = ..()
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for(var/sloties in get_all_slots())
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for(var/sloties in get_all_slots() - list(l_store, r_store, s_store))
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var/obj/item/thing = sloties
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. += thing?.slowdown
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