changes
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@@ -13,8 +13,8 @@
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var/mob/living/swirlie = null //the mob being given a swirlie
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var/buildstacktype = /obj/item/stack/sheet/metal //they're metal now, shut up
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var/buildstackamount = 1
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clickdelay_attack_hand_is_action = TRUE
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clickdelay_attack_hand_preattack_cooldown = CLICK_CD_MELEE
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attack_hand_speed = CLICK_CD_MELEE
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attack_hand_is_action = TRUE
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/obj/structure/toilet/Initialize()
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. = ..()
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