diff --git a/code/game/objects/items/tools/crowbar.dm b/code/game/objects/items/tools/crowbar.dm index 70bfebb799..f891a48df6 100644 --- a/code/game/objects/items/tools/crowbar.dm +++ b/code/game/objects/items/tools/crowbar.dm @@ -31,7 +31,7 @@ name = "brass crowbar" desc = "A brass crowbar. It feels faintly warm to the touch." resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "crowbar_brass" + icon_state = "crowbar_clock" toolspeed = 0.5 /obj/item/crowbar/bronze diff --git a/code/game/objects/items/tools/screwdriver.dm b/code/game/objects/items/tools/screwdriver.dm index 68946f73cd..6cbede78a8 100644 --- a/code/game/objects/items/tools/screwdriver.dm +++ b/code/game/objects/items/tools/screwdriver.dm @@ -81,7 +81,7 @@ name = "brass screwdriver" desc = "A screwdriver made of brass. The handle feels freezing cold." resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "screwdriver_brass" + icon_state = "screwdriver_clock" item_state = "screwdriver_brass" toolspeed = 0.5 random_color = FALSE diff --git a/code/game/objects/items/tools/weldingtool.dm b/code/game/objects/items/tools/weldingtool.dm index 9b622a14c4..fb38e4335e 100644 --- a/code/game/objects/items/tools/weldingtool.dm +++ b/code/game/objects/items/tools/weldingtool.dm @@ -360,7 +360,7 @@ name = "brass welding tool" desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch." resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "brasswelder" + icon_state = "clockwelder" item_state = "brasswelder" /obj/item/weldingtool/bronze diff --git a/code/game/objects/items/tools/wirecutters.dm b/code/game/objects/items/tools/wirecutters.dm index 527891afdb..e40ae8bdc1 100644 --- a/code/game/objects/items/tools/wirecutters.dm +++ b/code/game/objects/items/tools/wirecutters.dm @@ -63,9 +63,9 @@ /obj/item/wirecutters/brass name = "brass wirecutters" - desc = "A pair of wirecutters made of brass. The handle feels freezing cold to the touch." + desc = "A pair of eloquent wirecutters made of brass. The handle feels freezing cold to the touch." resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "cutters_brass" + icon_state = "cutters_clock" random_color = FALSE toolspeed = 0.5 diff --git a/code/game/objects/items/tools/wrench.dm b/code/game/objects/items/tools/wrench.dm index 8ff960825a..462eb22aaa 100644 --- a/code/game/objects/items/tools/wrench.dm +++ b/code/game/objects/items/tools/wrench.dm @@ -32,7 +32,7 @@ name = "brass wrench" desc = "A brass wrench. It's faintly warm to the touch." resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "wrench_brass" + icon_state = "wrench_clock" toolspeed = 0.5 /obj/item/wrench/bronze diff --git a/icons/obj/clothing/belt_overlays.dmi b/icons/obj/clothing/belt_overlays.dmi index 717937c034..da8ff0a20b 100644 Binary files a/icons/obj/clothing/belt_overlays.dmi and b/icons/obj/clothing/belt_overlays.dmi differ diff --git a/icons/obj/tools.dmi b/icons/obj/tools.dmi index c983201d5f..79edf43e8b 100644 Binary files a/icons/obj/tools.dmi and b/icons/obj/tools.dmi differ diff --git a/modular_citadel/icons/obj/tools.dmi b/modular_citadel/icons/obj/tools.dmi index 5d5a0d8abd..d62489aa41 100644 Binary files a/modular_citadel/icons/obj/tools.dmi and b/modular_citadel/icons/obj/tools.dmi differ