diff --git a/code/game/objects/items/melee/energy.dm b/code/game/objects/items/melee/energy.dm index 275536d370..dd176f6d54 100644 --- a/code/game/objects/items/melee/energy.dm +++ b/code/game/objects/items/melee/energy.dm @@ -193,7 +193,7 @@ /obj/item/melee/transforming/energy/sword/saber possible_colors = list("red" = LIGHT_COLOR_RED, "blue" = LIGHT_COLOR_LIGHT_CYAN, "green" = LIGHT_COLOR_GREEN, "purple" = LIGHT_COLOR_LAVENDER) - unique_reskin = list("Sword" = "sword0", "saber" = "esaber0") + unique_reskin = list("Sword" = "sword0", "Saber" = "esaber0") var/hacked = FALSE var/saber = FALSE diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm index 6858de59df..8978ad7307 100644 --- a/code/modules/clothing/shoes/miscellaneous.dm +++ b/code/modules/clothing/shoes/miscellaneous.dm @@ -267,9 +267,15 @@ desc = "A specialized pair of combat boots with a built-in propulsion system for rapid foward movement." icon_state = "jetboots" resistance_flags = FIRE_PROOF + cold_protection = FEET|LEGS + min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT + heat_protection = FEET|LEGS + max_heat_protection_temperature = SHOES_MAX_TEMP_PROTECT pocket_storage_component_path = /datum/component/storage/concrete/pockets/shoes actions_types = list(/datum/action/item_action/bhop) permeability_coefficient = 0.05 + unique_reskin = list("Explorer" = "miningjet", + "Jackboot" = "jetboots") var/jumpdistance = 5 //-1 from to see the actual distance, e.g 4 goes over 3 tiles var/jumpspeed = 3 var/recharging_rate = 60 //default 6 seconds between each dash diff --git a/icons/mob/clothing/feet.dmi b/icons/mob/clothing/feet.dmi index 4b732f13fe..42faf6cf98 100644 Binary files a/icons/mob/clothing/feet.dmi and b/icons/mob/clothing/feet.dmi differ diff --git a/icons/obj/clothing/shoes.dmi b/icons/obj/clothing/shoes.dmi index bde07bd54d..f87eaefa98 100644 Binary files a/icons/obj/clothing/shoes.dmi and b/icons/obj/clothing/shoes.dmi differ