i forgot about this component. Lavaland should have sounds now
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///This element just handles creating and destroying an area sound manager that's hooked into weather stuff
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/datum/element/weather_listener
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element_flags = ELEMENT_BESPOKE
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id_arg_index = 2
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var/weather_type
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//What events to change the track on
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var/list/sound_change_signals
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//The weather type we're working with
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var/weather_trait
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//The playlist of sounds to draw from. Pass by ref
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var/list/playlist
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/datum/element/weather_listener/Attach(datum/target, w_type, trait, weather_playlist)
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. = ..()
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if(!weather_type)
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weather_type = w_type
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sound_change_signals = list(
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COMSIG_WEATHER_TELEGRAPH(weather_type),
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COMSIG_WEATHER_START(weather_type),
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COMSIG_WEATHER_WINDDOWN(weather_type),
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COMSIG_WEATHER_END(weather_type)
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)
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weather_trait = trait
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playlist = weather_playlist
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RegisterSignal(target, COMSIG_MOVABLE_Z_CHANGED, .proc/handle_z_level_change, override = TRUE)
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RegisterSignal(target, COMSIG_MOB_CLIENT_LOGOUT, .proc/handle_logout, override = TRUE)
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/datum/element/weather_listener/Detach(datum/source)
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. = ..()
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UnregisterSignal(source, COMSIG_MOVABLE_Z_CHANGED, COMSIG_MOB_CLIENT_LOGOUT)
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/datum/element/weather_listener/proc/handle_z_level_change(datum/source, old_z, new_z)
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SIGNAL_HANDLER
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var/list/fitting_z_levels = SSmapping.levels_by_trait(weather_trait)
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if(!(new_z in fitting_z_levels))
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return
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var/datum/component/our_comp = source.AddComponent(/datum/component/area_sound_manager, playlist, list(), COMSIG_MOB_CLIENT_LOGOUT, fitting_z_levels)
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our_comp.RegisterSignal(SSdcs, sound_change_signals, /datum/component/area_sound_manager/proc/handle_change)
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/datum/element/weather_listener/proc/handle_logout(datum/source, client/this_is_a_null_ref)
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SIGNAL_HANDLER
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source.RemoveElement(/datum/element/weather_listener, weather_type, weather_trait, playlist)
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