From 41f96c0dc9196e4c5af91a25397dd5b220ac4612 Mon Sep 17 00:00:00 2001 From: Artur Date: Mon, 6 Jan 2020 20:31:55 +0100 Subject: [PATCH] Whoopsie --- code/modules/antagonists/bloodsucker/bloodsucker_life.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_life.dm b/code/modules/antagonists/bloodsucker/bloodsucker_life.dm index 7487d3c0b9..62f529d4cd 100644 --- a/code/modules/antagonists/bloodsucker/bloodsucker_life.dm +++ b/code/modules/antagonists/bloodsucker/bloodsucker_life.dm @@ -118,7 +118,7 @@ if(bruteheal + fireheal + toxinheal > 0) // Just a check? Don't heal/spend, and return. if(mult == 0) return TRUE - if(stat >= UNCONSCIOUS) //Faster regeneration while unconcious, so you dont have to wait all day + if(stat) //Faster regeneration while unconcious, so you dont have to wait all day mult *= 2 // We have damage. Let's heal (one time) C.adjustBruteLoss(-bruteheal * mult, forced = TRUE)// Heal BRUTE / BURN in random portions throughout the body.