Backward 512 compatibility removal.
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@@ -17,7 +17,7 @@
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target = get_turf(src)
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if(acid_amt)
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acid_level = min( (CLAMP(round(acid_amt, 1), 0, INFINITY)) *acid_pwr, 12000) //capped so the acid effect doesn't last a half hour on the floor.
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acid_level = min( (clamp(round(acid_amt, 1), 0, INFINITY)) *acid_pwr, 12000) //capped so the acid effect doesn't last a half hour on the floor.
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//handle APCs and newscasters and stuff nicely
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pixel_x = target.pixel_x + rand(-4,4)
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@@ -52,7 +52,7 @@
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var/list/affecting = list()
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/obj/effect/step_trigger/thrower/Trigger(atom/A)
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if(!A || !ismovableatom(A))
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if(!A || !ismovable(A))
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return
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var/atom/movable/AM = A
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var/curtiles = 0
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