Backward 512 compatibility removal.
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@@ -88,7 +88,7 @@
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if(EFFECT_STUN)
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Stun(effect * hit_percent)
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if(EFFECT_KNOCKDOWN)
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DefaultCombatKnockdown(effect * hit_percent, override_stamdmg = knockdown_stammax ? CLAMP(knockdown_stamoverride, 0, knockdown_stammax-getStaminaLoss()) : knockdown_stamoverride)
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DefaultCombatKnockdown(effect * hit_percent, override_stamdmg = knockdown_stammax ? clamp(knockdown_stamoverride, 0, knockdown_stammax-getStaminaLoss()) : knockdown_stamoverride)
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if(EFFECT_UNCONSCIOUS)
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Unconscious(effect * hit_percent)
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if(EFFECT_IRRADIATE)
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@@ -140,7 +140,7 @@
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/mob/living/proc/adjustBruteLoss(amount, updating_health = TRUE, forced = FALSE)
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if(!forced && (status_flags & GODMODE))
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return FALSE
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bruteloss = CLAMP((bruteloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2)
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bruteloss = clamp((bruteloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2)
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if(updating_health)
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updatehealth()
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return amount
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@@ -151,7 +151,7 @@
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/mob/living/proc/adjustOxyLoss(amount, updating_health = TRUE, forced = FALSE)
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if(!forced && (status_flags & GODMODE))
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return FALSE
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oxyloss = CLAMP((oxyloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2)
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oxyloss = clamp((oxyloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2)
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if(updating_health)
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updatehealth()
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return amount
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@@ -170,7 +170,7 @@
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/mob/living/proc/adjustToxLoss(amount, updating_health = TRUE, forced = FALSE)
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if(!forced && (status_flags & GODMODE))
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return FALSE
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toxloss = CLAMP((toxloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2)
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toxloss = clamp((toxloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2)
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if(updating_health)
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updatehealth()
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return amount
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@@ -189,7 +189,7 @@
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/mob/living/proc/adjustFireLoss(amount, updating_health = TRUE, forced = FALSE)
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if(!forced && (status_flags & GODMODE))
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return FALSE
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fireloss = CLAMP((fireloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2)
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fireloss = clamp((fireloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2)
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if(updating_health)
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updatehealth()
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return amount
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@@ -200,7 +200,7 @@
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/mob/living/proc/adjustCloneLoss(amount, updating_health = TRUE, forced = FALSE)
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if(!forced && (status_flags & GODMODE))
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return FALSE
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cloneloss = CLAMP((cloneloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2)
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cloneloss = clamp((cloneloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2)
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if(updating_health)
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updatehealth()
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return amount
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