Backward 512 compatibility removal.
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@@ -20,7 +20,7 @@
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dizziness = max(amount, 0)
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/**
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* Sets a mob's blindness to an amount if it was not above it already, similar to how status effects work
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* Sets a mob's blindness to an amount if it was not above it already, similar to how status effects work
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*/
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/mob/proc/blind_eyes(amount)
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var/old_blind = eye_blind || HAS_TRAIT(src, TRAIT_BLIND)
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@@ -90,8 +90,8 @@
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return
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var/obj/screen/plane_master/game_world/GW = locate(/obj/screen/plane_master/game_world) in client.screen
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var/obj/screen/plane_master/floor/F = locate(/obj/screen/plane_master/floor) in client.screen
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GW.add_filter("blurry_eyes", 2, EYE_BLUR(CLAMP(eye_blurry*0.1,0.6,3)))
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F.add_filter("blurry_eyes", 2, EYE_BLUR(CLAMP(eye_blurry*0.1,0.6,3)))
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GW.add_filter("blurry_eyes", 2, EYE_BLUR(clamp(eye_blurry*0.1,0.6,3)))
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F.add_filter("blurry_eyes", 2, EYE_BLUR(clamp(eye_blurry*0.1,0.6,3)))
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/mob/proc/remove_eyeblur()
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if(!client)
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@@ -120,4 +120,4 @@
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///Adjust the body temperature of a mob, with min/max settings
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/mob/proc/adjust_bodytemperature(amount,min_temp=0,max_temp=INFINITY)
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if(bodytemperature >= min_temp && bodytemperature <= max_temp)
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bodytemperature = CLAMP(bodytemperature + amount,min_temp,max_temp)
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bodytemperature = clamp(bodytemperature + amount,min_temp,max_temp)
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