Adv illegal ballistic Third times the charm? (#7426)
* Adds in a new tec node * Fixes it maybe hopefully? * MESSES WITH E-SHOTGUNS If the blaster shotgun is broke then blame me for this * Perhaps properly adds in the node! * Meh * .dm remove * boop * NULL * Readds the files missed re-adding them on my fork * " " * Wait maybe if I try this it all works It has nothing to do with anything and dose not even show me deleting * Back to square one ... * X to doubt [X] * huh * Look back at the past Look were the error is * Maybe that bolt action gun is messing with things * hmm * I know these two ammos are ok * m45? * m45? * I must be doing this .45 ammo wrong * Update pistol.dm * Lets see * Update all_nodes.dm * Maybe? * m9mm * Lets try that * so its linked correctly * Update pistol.dm * removes some spaces * Revert "Testing code"
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kevinz000
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/datum/design/m10mm/fire
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name = "pistol magazine (10mm incendiary)"
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desc = "A gun magazine. Loaded with rounds which ignite the target.."
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id = "10mminc"
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build_type = PROTOLATHE
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materials = list(MAT_PLASMA = 50000, MAT_METAL = 18000)
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reagents_list = list("plasma" = 120, "napalm" = 240)
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build_path = /obj/item/ammo_box/magazine/m10mm/fire
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category = list("Weapons")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/m10mm
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name = "pistol magazine (10mm)"
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desc = "A gun magazine."
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id = "10mm"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 18000)
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build_path = /obj/item/ammo_box/magazine/m10mm
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category = list("Weapons")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/m10mm/hp
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name = "pistol magazine (10mm HP)"
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desc = "A gun magazine. Loaded with hollow-point rounds, extremely effective against unarmored targets, but nearly useless against protective clothing."
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id = "10mmhp"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 18000, MAT_GLASS = 25000)
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reagents_list = list("sonic_powder" = 280)
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build_path = /obj/item/ammo_box/magazine/m10mm/hp
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category = list("Weapons")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/m10mm/ap
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name = "pistol magazine (10mm AP)"
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desc = "A gun magazine. Loaded with rounds which penetrate armour, but are less effective against normal targets."
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id = "10mmap"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 18000, MAT_TITANIUM = 22000)
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build_path = /obj/item/ammo_box/magazine/m10mm/ap
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category = list("Weapons")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/bolt_clip
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name = "Surplus Rifle Clip"
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desc = "A stripper clip used to quickly load bolt action rifles. Contains 5 rounds."
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id = "bolt_clip"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 8000)
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build_path = /obj/item/ammo_box/a762
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category = list("Weapons")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/m45 //Kinda NT in throey
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name = "handgun magazine (.45)"
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id = "m45"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 8000)
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build_path = /obj/item/ammo_box/magazine/m45
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category = list("Weapons")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/pistolm9mm
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name = "pistol magazine (9mm)"
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desc = "A gun magazine."
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id = "pistolm9mm"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 16000)
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build_path = /obj/item/ammo_box/magazine/pistolm9mm
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category = list("Weapons")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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