Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit698
This commit is contained in:
@@ -17,7 +17,7 @@
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target = get_turf(src)
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if(acid_amt)
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acid_level = min( (CLAMP(round(acid_amt, 1), 0, INFINITY)) *acid_pwr, 12000) //capped so the acid effect doesn't last a half hour on the floor.
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acid_level = min( (clamp(round(acid_amt, 1), 0, INFINITY)) *acid_pwr, 12000) //capped so the acid effect doesn't last a half hour on the floor.
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//handle APCs and newscasters and stuff nicely
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pixel_x = target.pixel_x + rand(-4,4)
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@@ -7,7 +7,7 @@
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move_resist = INFINITY
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obj_flags = 0
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vis_flags = NONE
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vis_flags = VIS_INHERIT_PLANE
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/obj/effect/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
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return
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@@ -170,7 +170,7 @@
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if(!victim.client || !istype(victim))
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return
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to_chat(victim, "<span class='notice'>You feel fast!</span>")
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victim.add_movespeed_modifier(MOVESPEED_ID_YELLOW_ORB, update=TRUE, priority=100, multiplicative_slowdown=-2, blacklisted_movetypes=(FLYING|FLOATING))
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victim.add_movespeed_modifier(/datum/movespeed_modifier/yellow_orb)
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sleep(duration)
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victim.remove_movespeed_modifier(MOVESPEED_ID_YELLOW_ORB)
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victim.remove_movespeed_modifier(/datum/movespeed_modifier/yellow_orb)
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to_chat(victim, "<span class='notice'>You slow down.</span>")
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@@ -49,5 +49,6 @@
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/obj/effect/overlay/vis
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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anchored = TRUE
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vis_flags = NONE
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var/unused = 0 //When detected to be unused it gets set to world.time, after a while it gets removed
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var/cache_expiration = 2 MINUTES // overlays which go unused for 2 minutes get cleaned up
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@@ -521,7 +521,7 @@
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/obj/item/gun/ballistic/automatic/toy/pistol = 5,
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/obj/item/firing_pin = 5,
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/obj/item/grenade/empgrenade = 15,
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/obj/item/clothing/gloves/combat = 10,
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/obj/item/clothing/gloves/tackler/combat/insulated = 10,
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/obj/item/clothing/shoes/sneakers/noslip = 10
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)
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@@ -52,7 +52,7 @@
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var/list/affecting = list()
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/obj/effect/step_trigger/thrower/Trigger(atom/A)
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if(!A || !ismovableatom(A))
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if(!A || !ismovable(A))
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return
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var/atom/movable/AM = A
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var/curtiles = 0
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@@ -392,7 +392,8 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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if(item_flags & DROPDEL)
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qdel(src)
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item_flags &= ~IN_INVENTORY
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SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user)
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if(SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user) & COMPONENT_DROPPED_RELOCATION)
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. = ITEM_RELOCATED_BY_DROPPED
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user.update_equipment_speed_mods()
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// called just as an item is picked up (loc is not yet changed)
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@@ -433,11 +434,12 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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// for items that can be placed in multiple slots
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// note this isn't called during the initial dressing of a player
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/obj/item/proc/equipped(mob/user, slot)
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SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot)
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for(var/X in actions)
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var/datum/action/A = X
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if(item_action_slot_check(slot, user, A)) //some items only give their actions buttons when in a specific slot.
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A.Grant(user)
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. = SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot)
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if(!(. & COMPONENT_NO_GRANT_ACTIONS))
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for(var/X in actions)
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var/datum/action/A = X
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if(item_action_slot_check(slot, user, A)) //some items only give their actions buttons when in a specific slot.
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A.Grant(user)
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item_flags |= IN_INVENTORY
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user.update_equipment_speed_mods()
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@@ -896,3 +898,11 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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. = ..()
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if(var_name == NAMEOF(src, slowdown))
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set_slowdown(var_value) //don't care if it's a duplicate edit as slowdown'll be set, do it anyways to force normal behavior.
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//Called when the object is constructed by an autolathe
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//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes
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/obj/item/proc/autolathe_crafted(obj/machinery/autolathe/A)
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return
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/obj/item/proc/rnd_crafted(obj/machinery/rnd/production/P)
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return
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@@ -258,6 +258,8 @@ update_label("John Doe", "Clowny")
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chameleon_action.chameleon_type = /obj/item/card/id
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chameleon_action.chameleon_name = "ID Card"
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chameleon_action.initialize_disguises()
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if(!anyone)
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AddComponent(/datum/component/identification/syndicate, ID_COMPONENT_DEL_ON_IDENTIFY, ID_COMPONENT_EFFECT_NO_ACTIONS, NONE) //no deconstructive analyzer usage.
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/obj/item/card/id/syndicate/afterattack(obj/item/O, mob/user, proximity)
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if(!proximity)
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@@ -193,7 +193,7 @@
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/obj/effect/chrono_field/update_icon()
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var/ttk_frame = 1 - (tickstokill / initial(tickstokill))
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ttk_frame = CLAMP(CEILING(ttk_frame * CHRONO_FRAME_COUNT, 1), 1, CHRONO_FRAME_COUNT)
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ttk_frame = clamp(CEILING(ttk_frame * CHRONO_FRAME_COUNT, 1), 1, CHRONO_FRAME_COUNT)
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if(ttk_frame != RPpos)
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RPpos = ttk_frame
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mob_underlay.icon_state = "frame[RPpos]"
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@@ -308,6 +308,13 @@
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/obj/item/stock_parts/manipulator = 1,
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/obj/item/stock_parts/micro_laser = 1,
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/obj/item/stack/sheet/glass = 1)
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var/offstation_security_levels = TRUE
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/obj/item/circuitboard/machine/mechfab/offstation
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offstation_security_levels = FALSE
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/obj/item/circuitboard/machine/mechfab/rnd_crafted(obj/machinery/rnd/production/P)
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offstation_security_levels = P.offstation_security_levels
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/obj/item/circuitboard/machine/cryo_tube
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name = "Cryotube (Machine Board)"
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@@ -759,6 +766,13 @@
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/obj/item/stock_parts/matter_bin = 1,
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/obj/item/stock_parts/manipulator = 1,
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/obj/item/reagent_containers/glass/beaker = 2)
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var/offstation_security_levels = TRUE
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/obj/item/circuitboard/machine/circuit_imprinter/offstation
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offstation_security_levels = FALSE
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/obj/item/circuitboard/machine/mechfab/rnd_crafted(obj/machinery/rnd/production/P)
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offstation_security_levels = P.offstation_security_levels
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/obj/item/circuitboard/machine/circuit_imprinter/department
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name = "Departmental Circuit Imprinter (Machine Board)"
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@@ -804,7 +818,7 @@
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var/new_cloud = input("Set the public nanite chamber's Cloud ID (1-100).", "Cloud ID", cloud_id) as num|null
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if(new_cloud == null)
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return
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cloud_id = CLAMP(round(new_cloud, 1), 1, 100)
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cloud_id = clamp(round(new_cloud, 1), 1, 100)
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/obj/item/circuitboard/machine/public_nanite_chamber/examine(mob/user)
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. = ..()
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@@ -832,6 +846,13 @@
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/obj/item/stock_parts/matter_bin = 2,
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/obj/item/stock_parts/manipulator = 2,
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/obj/item/reagent_containers/glass/beaker = 2)
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var/offstation_security_levels = TRUE
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/obj/item/circuitboard/machine/protolathe/offstation
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offstation_security_levels = FALSE
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/obj/item/circuitboard/machine/protolathe/rnd_crafted(obj/machinery/rnd/production/P)
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offstation_security_levels = P.offstation_security_levels
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/obj/item/circuitboard/machine/protolathe/department
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name = "Departmental Protolathe (Machine Board)"
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@@ -1033,9 +1054,9 @@
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build_path = /obj/machinery/vending/kink
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req_components = list(/obj/item/vending_refill/kink = 1)
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/obj/item/circuitboard/machine/autoylathe
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/obj/item/circuitboard/machine/autolathe/toy
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name = "Autoylathe (Machine Board)"
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build_path = /obj/machinery/autoylathe
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build_path = /obj/machinery/autolathe/toy
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req_components = list(
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/obj/item/stock_parts/matter_bin = 3,
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/obj/item/stock_parts/manipulator = 1,
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@@ -59,7 +59,7 @@
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var/edible = TRUE // That doesn't mean eating it is a good idea
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var/list/reagent_contents = list(/datum/reagent/consumable/nutriment = 1)
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var/list/reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1)
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// If the user can toggle the colour, a la vanilla spraycan
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var/can_change_colour = FALSE
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@@ -346,8 +346,8 @@
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var/clicky
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if(click_params && click_params["icon-x"] && click_params["icon-y"])
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clickx = CLAMP(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2)
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clicky = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
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clickx = clamp(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2)
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clicky = clamp(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
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if(!instant)
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to_chat(user, "<span class='notice'>You start drawing a [temp] on the [target.name]...</span>")
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@@ -487,56 +487,56 @@
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icon_state = "crayonred"
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paint_color = "#DA0000"
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crayon_color = "red"
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||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/red = 1)
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reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/red = 0.9)
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dye_color = DYE_RED
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/obj/item/toy/crayon/orange
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icon_state = "crayonorange"
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paint_color = "#FF9300"
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||||
crayon_color = "orange"
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||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/orange = 1)
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/orange = 0.9)
|
||||
dye_color = DYE_ORANGE
|
||||
|
||||
/obj/item/toy/crayon/yellow
|
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icon_state = "crayonyellow"
|
||||
paint_color = "#FFF200"
|
||||
crayon_color = "yellow"
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/yellow = 1)
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/yellow = 0.9)
|
||||
dye_color = DYE_YELLOW
|
||||
|
||||
/obj/item/toy/crayon/green
|
||||
icon_state = "crayongreen"
|
||||
paint_color = "#A8E61D"
|
||||
crayon_color = "green"
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/green = 1)
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/green = 0.9)
|
||||
dye_color = DYE_GREEN
|
||||
|
||||
/obj/item/toy/crayon/blue
|
||||
icon_state = "crayonblue"
|
||||
paint_color = "#00B7EF"
|
||||
crayon_color = "blue"
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/blue = 1)
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/blue = 0.9)
|
||||
dye_color = DYE_BLUE
|
||||
|
||||
/obj/item/toy/crayon/purple
|
||||
icon_state = "crayonpurple"
|
||||
paint_color = "#DA00FF"
|
||||
crayon_color = "purple"
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/purple = 1)
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/purple = 0.9)
|
||||
dye_color = DYE_PURPLE
|
||||
|
||||
/obj/item/toy/crayon/black
|
||||
icon_state = "crayonblack"
|
||||
paint_color = "#1C1C1C" //Not completely black because total black looks bad. So Mostly Black.
|
||||
crayon_color = "black"
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/black = 1)
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/black = 0.9)
|
||||
dye_color = DYE_BLACK
|
||||
|
||||
/obj/item/toy/crayon/white
|
||||
icon_state = "crayonwhite"
|
||||
paint_color = "#FFFFFF"
|
||||
crayon_color = "white"
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/white = 1)
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/white = 0.9)
|
||||
dye_color = DYE_WHITE
|
||||
|
||||
/obj/item/toy/crayon/mime
|
||||
@@ -544,7 +544,7 @@
|
||||
desc = "A very sad-looking crayon."
|
||||
paint_color = "#FFFFFF"
|
||||
crayon_color = "mime"
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/invisible = 1)
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/invisible = 0.9)
|
||||
charges = -1
|
||||
dye_color = DYE_MIME
|
||||
|
||||
@@ -552,10 +552,9 @@
|
||||
icon_state = "crayonrainbow"
|
||||
paint_color = "#FFF000"
|
||||
crayon_color = "rainbow"
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent = 1)
|
||||
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent = 0.9)
|
||||
drawtype = RANDOM_ANY // just the default starter.
|
||||
dye_color = DYE_RAINBOW
|
||||
|
||||
charges = -1
|
||||
|
||||
/obj/item/toy/crayon/rainbow/afterattack(atom/target, mob/user, proximity, params)
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
var/new_duration = input(user, "Set the duration (5-300):", "Desynchronizer", duration / 10) as null|num
|
||||
if(new_duration)
|
||||
new_duration = new_duration SECONDS
|
||||
new_duration = CLAMP(new_duration, 50, max_duration)
|
||||
new_duration = clamp(new_duration, 50, max_duration)
|
||||
duration = new_duration
|
||||
to_chat(user, "<span class='notice'>You set the duration to [DisplayTimeText(duration)].</span>")
|
||||
return TRUE
|
||||
|
||||
@@ -75,7 +75,7 @@ GLOBAL_LIST_EMPTY(GPS_list)
|
||||
if(!ui)
|
||||
// Variable window height, depending on how many GPS units there are
|
||||
// to show, clamped to relatively safe range.
|
||||
var/gps_window_height = CLAMP(325 + GLOB.GPS_list.len * 14, 325, 700)
|
||||
var/gps_window_height = clamp(325 + GLOB.GPS_list.len * 14, 325, 700)
|
||||
ui = new(user, src, ui_key, "gps", "Global Positioning System", 470, gps_window_height, master_ui, state) //width, height
|
||||
ui.open()
|
||||
|
||||
|
||||
@@ -171,7 +171,7 @@
|
||||
|
||||
// Negative numbers will subtract
|
||||
/obj/item/lightreplacer/proc/AddUses(amount = 1)
|
||||
uses = CLAMP(uses + amount, 0, max_uses)
|
||||
uses = clamp(uses + amount, 0, max_uses)
|
||||
|
||||
/obj/item/lightreplacer/proc/AddShards(amount = 1, user)
|
||||
bulb_shards += amount
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
if(!usr.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
new_code = round(new_code)
|
||||
new_code = CLAMP(new_code, 1, 100)
|
||||
new_code = clamp(new_code, 1, 100)
|
||||
code = new_code
|
||||
|
||||
if(href_list["set"] == "power")
|
||||
|
||||
@@ -232,7 +232,7 @@ effective or pretty fucking useless.
|
||||
charge = max(0,charge - 25)//Quick decrease in light
|
||||
else
|
||||
charge = min(max_charge,charge + 50) //Charge in the dark
|
||||
animate(user,alpha = CLAMP(255 - charge,0,255),time = 10)
|
||||
animate(user,alpha = clamp(255 - charge,0,255),time = 10)
|
||||
|
||||
|
||||
/obj/item/jammer
|
||||
|
||||
@@ -170,7 +170,7 @@
|
||||
/obj/item/dice/proc/diceroll(mob/user)
|
||||
result = roll(sides)
|
||||
if(rigged && result != rigged)
|
||||
if(prob(CLAMP(1/(sides - 1) * 100, 25, 80)))
|
||||
if(prob(clamp(1/(sides - 1) * 100, 25, 80)))
|
||||
result = rigged
|
||||
var/fake_result = roll(sides)//Daredevil isn't as good as he used to be
|
||||
var/comment = ""
|
||||
|
||||
@@ -57,6 +57,35 @@
|
||||
on_reading_finished(user)
|
||||
reading = FALSE
|
||||
return TRUE
|
||||
///TRAITS///
|
||||
|
||||
/obj/item/book/granter/trait
|
||||
var/granted_trait
|
||||
var/traitname = "being cool"
|
||||
|
||||
/obj/item/book/granter/trait/already_known(mob/user)
|
||||
if(!granted_trait)
|
||||
return TRUE
|
||||
if(HAS_TRAIT(user, granted_trait))
|
||||
to_chat(user, "<span class ='notice'>You already have all the insight you need about [traitname].")
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/item/book/granter/trait/on_reading_start(mob/user)
|
||||
to_chat(user, "<span class='notice'>You start reading about [traitname]...</span>")
|
||||
|
||||
/obj/item/book/granter/trait/on_reading_finished(mob/user)
|
||||
to_chat(user, "<span class='notice'>You feel like you've got a good handle on [traitname]!</span>")
|
||||
ADD_TRAIT(user, granted_trait, BOOK_TRAIT)
|
||||
|
||||
/obj/item/book/granter/trait/rifleman
|
||||
name = "\proper the Neo-Russian Rifleman\'s Primer"
|
||||
desc = "A book with stains of vodka and...blood? The back is hard to read, but says something about bolt-actions. Or pump-actions. Both, maybe."
|
||||
oneuse = FALSE
|
||||
granted_trait = TRAIT_FAST_PUMP
|
||||
traitname = "riflery"
|
||||
icon_state = "book1"
|
||||
remarks = list("One smooth motion...", "Palm the bolt...", "Push up, rotate back, push forward, down...", "Don't slap yourself with the bolt...", "Wait, what's this about pumping?", "Who just scribbled \"Z\" and \"LMB\" on this page?")
|
||||
|
||||
///ACTION BUTTONS///
|
||||
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
return
|
||||
var/newtime = input(usr, "Please set the timer.", "Timer", 10) as num
|
||||
if(user.get_active_held_item() == src)
|
||||
newtime = CLAMP(newtime, 10, 60000)
|
||||
newtime = clamp(newtime, 10, 60000)
|
||||
det_time = newtime
|
||||
to_chat(user, "Timer set for [det_time] seconds.")
|
||||
|
||||
|
||||
@@ -197,9 +197,9 @@
|
||||
/obj/item/his_grace/proc/adjust_bloodthirst(amt)
|
||||
prev_bloodthirst = bloodthirst
|
||||
if(prev_bloodthirst < HIS_GRACE_CONSUME_OWNER && !ascended)
|
||||
bloodthirst = CLAMP(bloodthirst + amt, HIS_GRACE_SATIATED, HIS_GRACE_CONSUME_OWNER)
|
||||
bloodthirst = clamp(bloodthirst + amt, HIS_GRACE_SATIATED, HIS_GRACE_CONSUME_OWNER)
|
||||
else if(!ascended)
|
||||
bloodthirst = CLAMP(bloodthirst + amt, HIS_GRACE_CONSUME_OWNER, HIS_GRACE_FALL_ASLEEP)
|
||||
bloodthirst = clamp(bloodthirst + amt, HIS_GRACE_CONSUME_OWNER, HIS_GRACE_FALL_ASLEEP)
|
||||
update_stats()
|
||||
|
||||
/obj/item/his_grace/proc/update_stats()
|
||||
|
||||
@@ -239,19 +239,29 @@
|
||||
if(user.mind && (user.mind.isholy) && !reskinned)
|
||||
reskin_holy_weapon(user)
|
||||
|
||||
/**
|
||||
* reskin_holy_weapon: Shows a user a list of all available nullrod reskins and based on his choice replaces the nullrod with the reskinned version
|
||||
*
|
||||
* Arguments:
|
||||
* * M The mob choosing a nullrod reskin
|
||||
*/
|
||||
/obj/item/nullrod/proc/reskin_holy_weapon(mob/living/L)
|
||||
if(GLOB.holy_weapon_type)
|
||||
return
|
||||
var/obj/item/holy_weapon
|
||||
var/list/holy_weapons_list = subtypesof(/obj/item/nullrod) + list(HOLY_WEAPONS)
|
||||
var/list/display_names = list()
|
||||
var/list/nullrod_icons = list()
|
||||
for(var/V in holy_weapons_list)
|
||||
var/obj/item/nullrod/rodtype = V
|
||||
if (initial(rodtype.chaplain_spawnable))
|
||||
display_names[initial(rodtype.name)] = rodtype
|
||||
nullrod_icons += list(initial(rodtype.name) = image(icon = initial(rodtype.icon), icon_state = initial(rodtype.icon_state)))
|
||||
|
||||
var/choice = input(L, "What theme would you like for your holy weapon?","Holy Weapon Theme") as null|anything in display_names
|
||||
if(QDELETED(src) || !choice || !in_range(L, src) || !CHECK_MOBILITY(L, MOBILITY_USE) || reskinned)
|
||||
nullrod_icons = sortList(nullrod_icons)
|
||||
|
||||
var/choice = show_radial_menu(L, src , nullrod_icons, custom_check = CALLBACK(src, .proc/check_menu, L), radius = 42, require_near = TRUE)
|
||||
if(!choice || !check_menu(L))
|
||||
return
|
||||
|
||||
var/A = display_names[choice] // This needs to be on a separate var as list member access is not allowed for new
|
||||
@@ -266,6 +276,21 @@
|
||||
qdel(src)
|
||||
L.put_in_active_hand(holy_weapon)
|
||||
|
||||
/**
|
||||
* check_menu: Checks if we are allowed to interact with a radial menu
|
||||
*
|
||||
* Arguments:
|
||||
* * user The mob interacting with a menu
|
||||
*/
|
||||
/obj/item/nullrod/proc/check_menu(mob/user)
|
||||
if(!istype(user))
|
||||
return FALSE
|
||||
if(QDELETED(src) || reskinned)
|
||||
return FALSE
|
||||
if(user.incapacitated() || !user.is_holding(src))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/item/nullrod/proc/jedi_spin(mob/living/user)
|
||||
for(var/i in list(NORTH,SOUTH,EAST,WEST,EAST,SOUTH,NORTH,SOUTH,EAST,WEST,EAST,SOUTH))
|
||||
user.setDir(i)
|
||||
|
||||
@@ -74,7 +74,7 @@
|
||||
L.SetAllImmobility(0)
|
||||
L.SetSleeping(0)
|
||||
L.SetUnconscious(0)
|
||||
L.reagents.add_reagent(/datum/reagent/medicine/muscle_stimulant, CLAMP(5 - L.reagents.get_reagent_amount(/datum/reagent/medicine/muscle_stimulant), 0, 5)) //If you don't have legs or get bola'd, tough luck!
|
||||
L.reagents.add_reagent(/datum/reagent/medicine/muscle_stimulant, clamp(5 - L.reagents.get_reagent_amount(/datum/reagent/medicine/muscle_stimulant), 0, 5)) //If you don't have legs or get bola'd, tough luck!
|
||||
colorize(L)
|
||||
|
||||
/obj/item/hot_potato/examine(mob/user)
|
||||
|
||||
@@ -201,8 +201,8 @@
|
||||
return target
|
||||
var/x_o = (target.x - starting.x)
|
||||
var/y_o = (target.y - starting.y)
|
||||
var/new_x = CLAMP((starting.x + (x_o * range_multiplier)), 0, world.maxx)
|
||||
var/new_y = CLAMP((starting.y + (y_o * range_multiplier)), 0, world.maxy)
|
||||
var/new_x = clamp((starting.x + (x_o * range_multiplier)), 0, world.maxx)
|
||||
var/new_y = clamp((starting.y + (y_o * range_multiplier)), 0, world.maxy)
|
||||
var/turf/newtarget = locate(new_x, new_y, starting.z)
|
||||
return newtarget
|
||||
|
||||
|
||||
@@ -649,7 +649,7 @@
|
||||
continue
|
||||
usage += projectile_tick_speed_ecost
|
||||
usage += (tracked[I] * projectile_damage_tick_ecost_coefficient)
|
||||
energy = CLAMP(energy - usage, 0, maxenergy)
|
||||
energy = clamp(energy - usage, 0, maxenergy)
|
||||
if(energy <= 0)
|
||||
deactivate_field()
|
||||
visible_message("<span class='warning'>[src] blinks \"ENERGY DEPLETED\".</span>")
|
||||
@@ -659,7 +659,7 @@
|
||||
if(iscyborg(host.loc))
|
||||
host = host.loc
|
||||
else
|
||||
energy = CLAMP(energy + energy_recharge, 0, maxenergy)
|
||||
energy = clamp(energy + energy_recharge, 0, maxenergy)
|
||||
return
|
||||
if(host.cell && (host.cell.charge >= (host.cell.maxcharge * cyborg_cell_critical_percentage)) && (energy < maxenergy))
|
||||
host.cell.use(energy_recharge*energy_recharge_cyborg_drain_coefficient)
|
||||
|
||||
@@ -35,14 +35,14 @@
|
||||
if(TH.force_wielded > initial(TH.force_wielded))
|
||||
to_chat(user, "<span class='warning'>[TH] has already been refined before. It cannot be sharpened further!</span>")
|
||||
return
|
||||
TH.force_wielded = CLAMP(TH.force_wielded + increment, 0, max)//wieldforce is increased since normal force wont stay
|
||||
TH.force_wielded = clamp(TH.force_wielded + increment, 0, max)//wieldforce is increased since normal force wont stay
|
||||
if(I.force > initial(I.force))
|
||||
to_chat(user, "<span class='warning'>[I] has already been refined before. It cannot be sharpened further!</span>")
|
||||
return
|
||||
user.visible_message("<span class='notice'>[user] sharpens [I] with [src]!</span>", "<span class='notice'>You sharpen [I], making it much more deadly than before.</span>")
|
||||
I.sharpness = IS_SHARP_ACCURATE
|
||||
I.force = CLAMP(I.force + increment, 0, max)
|
||||
I.throwforce = CLAMP(I.throwforce + increment, 0, max)
|
||||
I.force = clamp(I.force + increment, 0, max)
|
||||
I.throwforce = clamp(I.throwforce + increment, 0, max)
|
||||
I.name = "[prefix] [I.name]"
|
||||
name = "worn out [name]"
|
||||
desc = "[desc] At least, it used to."
|
||||
|
||||
@@ -33,11 +33,11 @@
|
||||
return TRUE
|
||||
|
||||
/obj/item/shield/alt_pre_attack(atom/A, mob/living/user, params)
|
||||
user_shieldbash(user, A, user.a_intent != INTENT_HARM)
|
||||
user_shieldbash(user, A, user.a_intent == INTENT_HARM)
|
||||
return TRUE
|
||||
|
||||
/obj/item/shield/altafterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
user_shieldbash(user, target, user.a_intent != INTENT_HARM)
|
||||
user_shieldbash(user, target, user.a_intent == INTENT_HARM)
|
||||
return TRUE
|
||||
|
||||
/obj/item/shield/proc/do_shieldbash_effect(mob/living/user, dir, harmful)
|
||||
@@ -52,13 +52,13 @@
|
||||
px = 12
|
||||
if(WEST)
|
||||
px = -12
|
||||
var/oldpx = user.pixel_x
|
||||
var/oldpy = user.pixel_y
|
||||
animate(user, pixel_x = px, pixel_y = py, time = 3, easing = SINE_EASING | EASE_OUT, flags = ANIMATION_END_NOW)
|
||||
animate(user, pixel_x = oldpx, pixel_y = oldpy, time = 3)
|
||||
user.visible_message("<span class='warning'>[user] [harmful? "charges forwards with" : "sweeps"] [src]!</span>")
|
||||
var/obj/effect/temp_visual/dir_setting/shield_bash/effect = new(user.loc, dir)
|
||||
animate(effect, alpha = 0, pixel_x = px + 4, pixel_y = py + 4, time = 3)
|
||||
effect.pixel_x = user.pixel_x - 32 //96x96 effect, -32.
|
||||
effect.pixel_y = user.pixel_y - 32
|
||||
user.visible_message("<span class='warning'>[user] [harmful? "charges forwards with" : "sweeps"] [src]!</span>")
|
||||
animate(user, pixel_x = px, pixel_y = py, time = 3, easing = SINE_EASING | EASE_OUT, flags = ANIMATION_PARALLEL | ANIMATION_RELATIVE)
|
||||
animate(user, pixel_x = -px, pixel_y = -py, time = 3, flags = ANIMATION_RELATIVE)
|
||||
animate(effect, alpha = 0, pixel_x = px * 1.5, pixel_y = py * 1.5, time = 3, flags = ANIMATION_PARALLEL | ANIMATION_RELATIVE)
|
||||
|
||||
/obj/item/shield/proc/bash_target(mob/living/user, mob/living/target, bashdir, harmful)
|
||||
if(!(target.status_flags & CANKNOCKDOWN) || HAS_TRAIT(src, TRAIT_STUNIMMUNE)) // should probably add stun absorption check at some point I guess..
|
||||
@@ -76,7 +76,7 @@
|
||||
"<span class='warning'>[user] shoves you with [src]!</span>")
|
||||
for(var/i in 1 to harmful? shieldbash_knockback : shieldbash_push_distance)
|
||||
var/turf/new_turf = get_step(target, bashdir)
|
||||
var/mob/living/carbon/human/H = locate() in new_turf
|
||||
var/mob/living/carbon/human/H = locate() in (new_turf.contents - target)
|
||||
if(H && harmful)
|
||||
H.visible_message("<span class='warning'>[target] is sent crashing into [H]!</span>",
|
||||
"<span class='userdanger'>[target] is sent crashing into you!</span>")
|
||||
@@ -110,10 +110,14 @@
|
||||
if(!(shield_flags & SHIELD_CAN_BASH))
|
||||
to_chat(user, "<span class='warning'>[src] can't be used to shield bash!</span>")
|
||||
return FALSE
|
||||
if(!CHECK_MOBILITY(user, MOBILITY_STAND))
|
||||
to_chat(user, "<span class='warning'>You can't bash with [src] while on the ground!</span>")
|
||||
return FALSE
|
||||
if(world.time < last_shieldbash + shieldbash_cooldown)
|
||||
to_chat(user, "<span class='warning'>You can't bash with [src] again so soon!</span>")
|
||||
return FALSE
|
||||
if(isliving(target)) //GROUND SLAAAM
|
||||
var/mob/living/livingtarget = target //only access after an isliving check!
|
||||
if(isliving(target) && !CHECK_MOBILITY(livingtarget, MOBILITY_STAND)) //GROUND SLAAAM
|
||||
if(!(shield_flags & SHIELD_BASH_GROUND_SLAM))
|
||||
to_chat(user, "<span class='warning'>You can't ground slam with [src]!</span>")
|
||||
return FALSE
|
||||
@@ -122,7 +126,7 @@
|
||||
playsound(src, harmful? "swing_hit" : 'sound/weapons/thudswoosh.ogg', 75, 1)
|
||||
last_shieldbash = world.time
|
||||
user.adjustStaminaLossBuffered(shieldbash_stamcost)
|
||||
return 1
|
||||
return TRUE
|
||||
// Directional sweep!
|
||||
last_shieldbash = world.time
|
||||
user.adjustStaminaLossBuffered(shieldbash_stamcost)
|
||||
@@ -164,11 +168,12 @@
|
||||
attack_verb = list("shoved", "bashed")
|
||||
var/cooldown = 0 //shield bash cooldown. based on world.time
|
||||
var/repair_material = /obj/item/stack/sheet/mineral/titanium
|
||||
var/can_shatter = TRUE
|
||||
shield_flags = SHIELD_FLAGS_DEFAULT | SHIELD_TRANSPARENT
|
||||
max_integrity = 75
|
||||
|
||||
/obj/item/shield/run_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
|
||||
if(ismovableatom(object))
|
||||
if(ismovable(object))
|
||||
var/atom/movable/AM = object
|
||||
if(CHECK_BITFIELD(shield_flags, SHIELD_TRANSPARENT) && (AM.pass_flags & PASSGLASS))
|
||||
return BLOCK_NONE
|
||||
@@ -213,7 +218,7 @@
|
||||
new /obj/item/shard((get_turf(src)))
|
||||
|
||||
/obj/item/shield/riot/on_shield_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
|
||||
if(obj_integrity <= damage)
|
||||
if(can_shatter && (obj_integrity <= damage))
|
||||
var/turf/T = get_turf(owner)
|
||||
T.visible_message("<span class='warning'>[attack_text] destroys [src]!</span>")
|
||||
shatter(owner)
|
||||
@@ -324,7 +329,6 @@ obj/item/shield/riot/bullet_proof
|
||||
armor = list("melee" = 25, "bullet" = 25, "laser" = 5, "energy" = 0, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 80)
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
item_state = "metal"
|
||||
icon_state = "makeshift_shield"
|
||||
custom_materials = list(/datum/material/iron = 18000)
|
||||
@@ -340,7 +344,6 @@ obj/item/shield/riot/bullet_proof
|
||||
armor = list("melee" = 95, "bullet" = 95, "laser" = 75, "energy" = 60, "bomb" = 90, "bio" = 90, "rad" = 0, "fire" = 90, "acid" = 10) //Armor for the item, dosnt transfer to user
|
||||
item_state = "metal"
|
||||
icon_state = "metal"
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
block_chance = 75 //1/4 shots will hit*
|
||||
force = 16
|
||||
slowdown = 2
|
||||
@@ -356,20 +359,47 @@ obj/item/shield/riot/bullet_proof
|
||||
block_chance = 50
|
||||
|
||||
/obj/item/shield/riot/implant
|
||||
name = "riot tower shield"
|
||||
desc = "A massive shield that can block a lot of attacks and can take a lot of abuse before breaking." //It cant break unless it is removed from the implant
|
||||
name = "telescoping shield implant"
|
||||
desc = "A compact, arm-mounted telescopic shield. While nigh-indestructible when powered by a host user, it will eventually overload from damage. Recharges while inside its implant."
|
||||
item_state = "metal"
|
||||
icon_state = "metal"
|
||||
block_chance = 30 //May be big but hard to move around to block.
|
||||
block_chance = 50
|
||||
slowdown = 1
|
||||
shield_flags = SHIELD_FLAGS_DEFAULT
|
||||
max_integrity = 60
|
||||
obj_integrity = 60
|
||||
can_shatter = FALSE
|
||||
item_flags = SLOWS_WHILE_IN_HAND
|
||||
var/recharge_timerid
|
||||
var/recharge_delay = 15 SECONDS
|
||||
|
||||
/obj/item/shield/riot/implant/run_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
|
||||
if(attack_type & ATTACK_TYPE_PROJECTILE)
|
||||
final_block_chance = 60 //Massive shield
|
||||
return ..()
|
||||
/// Entirely overriden take_damage. This shouldn't exist outside of an implant (other than maybe christmas).
|
||||
/obj/item/shield/riot/implant/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir, armour_penetration = 0)
|
||||
obj_integrity -= damage_amount
|
||||
if(obj_integrity < 0)
|
||||
obj_integrity = 0
|
||||
if(obj_integrity == 0)
|
||||
if(ismob(loc))
|
||||
var/mob/living/L = loc
|
||||
playsound(src, 'sound/effects/glassbr3.ogg', 100)
|
||||
L.visible_message("<span class='boldwarning'>[src] overloads from the damage sustained!</span>")
|
||||
L.dropItemToGround(src) //implant component catch hook will grab it.
|
||||
|
||||
/obj/item/shield/riot/implant/Moved()
|
||||
. = ..()
|
||||
if(istype(loc, /obj/item/organ/cyberimp/arm/shield))
|
||||
recharge_timerid = addtimer(CALLBACK(src, .proc/recharge), recharge_delay, flags = TIMER_STOPPABLE)
|
||||
else //extending
|
||||
if(recharge_timerid)
|
||||
deltimer(recharge_timerid)
|
||||
recharge_timerid = null
|
||||
|
||||
/obj/item/shield/riot/implant/proc/recharge()
|
||||
if(obj_integrity == max_integrity)
|
||||
return
|
||||
obj_integrity = max_integrity
|
||||
if(ismob(loc.loc)) //cyberimplant.user
|
||||
to_chat(loc, "<span class='notice'>[src] has recharged its reinforcement matrix and is ready for use!</span>")
|
||||
|
||||
/obj/item/shield/energy
|
||||
name = "energy combat shield"
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
|
||||
/obj/item/twohanded/singularityhammer/proc/vortex(turf/pull, mob/wielder)
|
||||
for(var/atom/X in orange(5,pull))
|
||||
if(ismovableatom(X))
|
||||
if(ismovable(X))
|
||||
var/atom/movable/A = X
|
||||
if(A == wielder)
|
||||
continue
|
||||
|
||||
@@ -100,6 +100,7 @@
|
||||
if(!H.bleedsuppress && H.bleed_rate) //so you can't stack bleed suppression
|
||||
H.suppress_bloodloss(stop_bleeding)
|
||||
to_chat(user, "<span class='notice'>You stop the bleeding of [M]!</span>")
|
||||
H.adjustBruteLoss(-(heal_brute))
|
||||
return TRUE
|
||||
to_chat(user, "<span class='notice'>You can not use \the [src] on [M]!</span>")
|
||||
|
||||
@@ -127,6 +128,12 @@
|
||||
stop_bleeding = 900
|
||||
heal_brute = 0
|
||||
|
||||
/obj/item/stack/medical/gauze/adv
|
||||
name = "sterilized medical gauze"
|
||||
desc = "A roll of elastic sterilized cloth that is extremely effective at stopping bleeding, heals minor wounds and cleans them."
|
||||
singular_name = "sterilized medical gauze"
|
||||
self_delay = 5
|
||||
|
||||
/obj/item/stack/medical/gauze/cyborg
|
||||
custom_materials = null
|
||||
is_cyborg = 1
|
||||
|
||||
@@ -71,9 +71,9 @@
|
||||
|
||||
/obj/item/stack/proc/update_weight()
|
||||
if(amount <= (max_amount * (1/3)))
|
||||
w_class = CLAMP(full_w_class-2, WEIGHT_CLASS_TINY, full_w_class)
|
||||
w_class = clamp(full_w_class-2, WEIGHT_CLASS_TINY, full_w_class)
|
||||
else if (amount <= (max_amount * (2/3)))
|
||||
w_class = CLAMP(full_w_class-1, WEIGHT_CLASS_TINY, full_w_class)
|
||||
w_class = clamp(full_w_class-1, WEIGHT_CLASS_TINY, full_w_class)
|
||||
else
|
||||
w_class = full_w_class
|
||||
|
||||
|
||||
@@ -412,7 +412,7 @@
|
||||
STR.max_combined_w_class = 200
|
||||
STR.max_items = 25
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/monkeycube, /obj/item/organ, /obj/item/reagent_containers/food/snacks/meat/slab, /obj/item/bodypart))
|
||||
STR.can_hold = typecacheof(list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/cube, /obj/item/organ, /obj/item/reagent_containers/food/snacks/meat/slab, /obj/item/bodypart))
|
||||
STR.cant_hold = typecacheof(list(/obj/item/organ/brain, /obj/item/organ/liver/cybernetic, /obj/item/organ/heart/cybernetic, /obj/item/organ/lungs/cybernetic, /obj/item/organ/tongue/cybernetic, /obj/item/organ/ears/cybernetic, /obj/item/organ/eyes/robotic, /obj/item/organ/cyberimp))
|
||||
|
||||
/obj/item/storage/bag/bio/holding
|
||||
|
||||
@@ -695,7 +695,10 @@
|
||||
/obj/item/gun/ballistic/revolver,
|
||||
/obj/item/ammo_box,
|
||||
/obj/item/toy/gun,
|
||||
/obj/item/gun/energy/e_gun/mini
|
||||
/obj/item/gun/energy/e_gun/mini,
|
||||
/obj/item/gun/ballistic/automatic/magrifle/pistol,
|
||||
/obj/item/gun/energy/disabler,
|
||||
/obj/item/gun/energy/taser
|
||||
))
|
||||
|
||||
/obj/item/storage/belt/holster/full/PopulateContents()
|
||||
|
||||
@@ -454,11 +454,11 @@
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 7
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/monkeycube))
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/cube/monkey))
|
||||
|
||||
/obj/item/storage/box/monkeycubes/PopulateContents()
|
||||
for(var/i in 1 to 5)
|
||||
new /obj/item/reagent_containers/food/snacks/monkeycube(src)
|
||||
new /obj/item/reagent_containers/food/snacks/cube/monkey(src)
|
||||
|
||||
/obj/item/storage/box/ids
|
||||
name = "box of spare IDs"
|
||||
@@ -1117,9 +1117,9 @@
|
||||
desc = "A box containing a gift for worthy golems."
|
||||
|
||||
/obj/item/storage/box/rndboards/PopulateContents()
|
||||
new /obj/item/circuitboard/machine/protolathe(src)
|
||||
new /obj/item/circuitboard/machine/protolathe/offstation(src)
|
||||
new /obj/item/circuitboard/machine/destructive_analyzer(src)
|
||||
new /obj/item/circuitboard/machine/circuit_imprinter(src)
|
||||
new /obj/item/circuitboard/machine/circuit_imprinter/offstation(src)
|
||||
new /obj/item/circuitboard/computer/rdconsole(src)
|
||||
|
||||
/obj/item/storage/box/silver_sulf
|
||||
|
||||
@@ -138,7 +138,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
new /obj/item/crowbar/red(src)
|
||||
new /obj/item/wirecutters(src, "red")
|
||||
new /obj/item/multitool(src)
|
||||
new /obj/item/clothing/gloves/combat(src)
|
||||
new /obj/item/clothing/gloves/tackler/combat/insulated(src)
|
||||
|
||||
/obj/item/storage/toolbox/drone
|
||||
name = "mechanical toolbox"
|
||||
@@ -311,7 +311,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
new /obj/item/crowbar/red(src)
|
||||
new /obj/item/wirecutters(src, "red")
|
||||
new /obj/item/multitool/ai_detect(src)
|
||||
new /obj/item/clothing/gloves/combat(src)
|
||||
new /obj/item/clothing/gloves/tackler/combat/insulated(src)
|
||||
|
||||
/obj/item/storage/toolbox/gold_real/ComponentInitialize()
|
||||
. = ..()
|
||||
|
||||
@@ -294,18 +294,18 @@
|
||||
name = "chameleon kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chameleon/PopulateContents()
|
||||
new /obj/item/clothing/under/chameleon(src)
|
||||
new /obj/item/clothing/suit/chameleon(src)
|
||||
new /obj/item/clothing/gloves/chameleon(src)
|
||||
new /obj/item/clothing/shoes/chameleon(src)
|
||||
new /obj/item/clothing/glasses/chameleon(src)
|
||||
new /obj/item/clothing/head/chameleon(src)
|
||||
new /obj/item/clothing/mask/chameleon(src)
|
||||
new /obj/item/storage/backpack/chameleon(src)
|
||||
new /obj/item/radio/headset/chameleon(src)
|
||||
new /obj/item/stamp/chameleon(src)
|
||||
new /obj/item/pda/chameleon(src)
|
||||
new /obj/item/clothing/neck/cloak/chameleon(src)
|
||||
new /obj/item/clothing/under/chameleon/syndicate(src)
|
||||
new /obj/item/clothing/suit/chameleon/syndicate(src)
|
||||
new /obj/item/clothing/gloves/chameleon/insulated/syndicate(src)
|
||||
new /obj/item/clothing/shoes/chameleon/syndicate(src)
|
||||
new /obj/item/clothing/glasses/chameleon/syndicate(src)
|
||||
new /obj/item/clothing/head/chameleon/syndicate(src)
|
||||
new /obj/item/clothing/mask/chameleon/syndicate(src)
|
||||
new /obj/item/storage/backpack/chameleon/syndicate(src)
|
||||
new /obj/item/radio/headset/chameleon/syndicate(src)
|
||||
new /obj/item/stamp/chameleon/syndicate(src)
|
||||
new /obj/item/pda/chameleon/syndicate(src)
|
||||
new /obj/item/clothing/neck/cloak/chameleon/syndicate(src)
|
||||
|
||||
//5*(2*4) = 5*8 = 45, 45 damage if you hit one person with all 5 stars.
|
||||
//Not counting the damage it will do while embedded (2*4 = 8, at 15% chance)
|
||||
@@ -501,3 +501,13 @@
|
||||
new item2(src)
|
||||
new item3(src)
|
||||
new /obj/item/paper/contractor_guide(src) //Paper guide
|
||||
|
||||
/obj/item/storage/box/syndie_kit/northstar
|
||||
|
||||
/obj/item/storage/box/syndie_kit/northstar/PopulateContents()
|
||||
new /obj/item/clothing/gloves/fingerless/pugilist/rapid(src)
|
||||
new /obj/item/clothing/accessory/padding(src)
|
||||
new /obj/item/clothing/under/chameleon(src)
|
||||
new /obj/item/storage/fancy/cigarettes/cigpack_syndicate(src)
|
||||
new /obj/item/lighter(src)
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
ion_trail.start()
|
||||
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/move_react)
|
||||
if(full_speed)
|
||||
user.add_movespeed_modifier(MOVESPEED_ID_JETPACK, priority=100, multiplicative_slowdown=-2, movetypes=FLOATING, conflict=MOVE_CONFLICT_JETPACK)
|
||||
user.add_movespeed_modifier(/datum/movespeed_modifier/jetpack/fullspeed)
|
||||
|
||||
/obj/item/tank/jetpack/proc/turn_off(mob/user)
|
||||
on = FALSE
|
||||
@@ -60,7 +60,7 @@
|
||||
icon_state = initial(icon_state)
|
||||
ion_trail.stop()
|
||||
UnregisterSignal(user, COMSIG_MOVABLE_MOVED)
|
||||
user.remove_movespeed_modifier(MOVESPEED_ID_JETPACK)
|
||||
user.remove_movespeed_modifier(/datum/movespeed_modifier/jetpack/fullspeed)
|
||||
|
||||
/obj/item/tank/jetpack/proc/move_react(mob/user)
|
||||
allow_thrust(0.01, user)
|
||||
|
||||
@@ -204,7 +204,7 @@
|
||||
pressure = text2num(pressure)
|
||||
. = TRUE
|
||||
if(.)
|
||||
distribute_pressure = CLAMP(round(pressure), TANK_MIN_RELEASE_PRESSURE, TANK_MAX_RELEASE_PRESSURE)
|
||||
distribute_pressure = clamp(round(pressure), TANK_MIN_RELEASE_PRESSURE, TANK_MAX_RELEASE_PRESSURE)
|
||||
|
||||
/obj/item/tank/remove_air(amount)
|
||||
return air_contents.remove(amount)
|
||||
|
||||
@@ -256,7 +256,7 @@
|
||||
. = ..()
|
||||
if(!sliver)
|
||||
return
|
||||
if(proximity && ismovableatom(O) && O != sliver)
|
||||
if(proximity && ismovable(O) && O != sliver)
|
||||
Consume(O, user)
|
||||
|
||||
/obj/item/hemostat/supermatter/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum) // no instakill supermatter javelins
|
||||
|
||||
@@ -303,7 +303,6 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
custom_materials = list(/datum/material/iron=500, /datum/material/glass=500)
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
|
||||
/obj/item/switchblade
|
||||
name = "switchblade"
|
||||
icon_state = "switchblade"
|
||||
@@ -639,6 +638,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
//Things in this list will be instantly splatted. Flyman weakness is handled in the flyman species weakness proc.
|
||||
var/list/strong_against
|
||||
var/list/spider_panic
|
||||
|
||||
/obj/item/melee/flyswatter/Initialize()
|
||||
. = ..()
|
||||
@@ -648,7 +648,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
/mob/living/simple_animal/cockroach,
|
||||
/obj/item/queen_bee
|
||||
))
|
||||
|
||||
spider_panic = typecacheof(list(
|
||||
/mob/living/simple_animal/banana_spider,
|
||||
/mob/living/simple_animal/hostile/poison/giant_spider,
|
||||
))
|
||||
|
||||
/obj/item/melee/flyswatter/afterattack(atom/target, mob/user, proximity_flag)
|
||||
. = ..()
|
||||
@@ -659,6 +662,11 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
if(istype(target, /mob/living/))
|
||||
var/mob/living/bug = target
|
||||
bug.death(1)
|
||||
if(is_type_in_typecache(target, spider_panic))
|
||||
to_chat(user, "<span class='warning'>You easily land a critical blow on the [target].</span>")
|
||||
if(istype(target, /mob/living/))
|
||||
var/mob/living/bug = target
|
||||
bug.adjustBruteLoss(-35) //What kinda mad man would go into melee with a spider?!
|
||||
else
|
||||
qdel(target)
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
if(damage_flag)
|
||||
armor_protection = armor.getRating(damage_flag)
|
||||
if(armor_protection) //Only apply weak-against-armor/hollowpoint effects if there actually IS armor.
|
||||
armor_protection = CLAMP(armor_protection - armour_penetration, 0, 100)
|
||||
armor_protection = clamp(armor_protection - armour_penetration, 0, 100)
|
||||
return round(damage_amount * (100 - armor_protection)*0.01, DAMAGE_PRECISION)
|
||||
|
||||
//the sound played when the obj is damaged.
|
||||
@@ -213,7 +213,7 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e
|
||||
if(T.intact && level == 1) //fire can't damage things hidden below the floor.
|
||||
return
|
||||
if(exposed_temperature && !(resistance_flags & FIRE_PROOF))
|
||||
take_damage(CLAMP(0.02 * exposed_temperature, 0, 20), BURN, "fire", 0)
|
||||
take_damage(clamp(0.02 * exposed_temperature, 0, 20), BURN, "fire", 0)
|
||||
if(!(resistance_flags & ON_FIRE) && (resistance_flags & FLAMMABLE))
|
||||
resistance_flags |= ON_FIRE
|
||||
SSfire_burning.processing[src] = src
|
||||
@@ -244,7 +244,7 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e
|
||||
if(has_buckled_mobs())
|
||||
for(var/m in buckled_mobs)
|
||||
var/mob/living/buckled_mob = m
|
||||
buckled_mob.electrocute_act((CLAMP(round(strength/400), 10, 90) + rand(-5, 5)), src, flags = SHOCK_TESLA)
|
||||
buckled_mob.electrocute_act((clamp(round(strength/400), 10, 90) + rand(-5, 5)), src, flags = SHOCK_TESLA)
|
||||
|
||||
/obj/proc/reset_shocked()
|
||||
obj_flags &= ~BEING_SHOCKED
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
var/crit_fail = FALSE
|
||||
animate_movement = 2
|
||||
speech_span = SPAN_ROBOT
|
||||
vis_flags = VIS_INHERIT_PLANE //when this be added to vis_contents of something it inherit something.plane, important for visualisation of obj in openspace.
|
||||
var/obj_flags = CAN_BE_HIT
|
||||
var/set_obj_flags // ONLY FOR MAPPING: Sets flags from a string list, handled in Initialize. Usage: set_obj_flags = "EMAGGED;!CAN_BE_HIT" to set EMAGGED and clear CAN_BE_HIT.
|
||||
|
||||
|
||||
@@ -505,7 +505,7 @@
|
||||
/obj/structure/closet/container_resist(mob/living/user)
|
||||
if(opened)
|
||||
return
|
||||
if(ismovableatom(loc))
|
||||
if(ismovable(loc))
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
var/atom/movable/AM = loc
|
||||
|
||||
@@ -37,8 +37,8 @@
|
||||
..()
|
||||
new /obj/item/clothing/glasses/eyepatch(src)
|
||||
new /obj/item/clothing/glasses/sunglasses(src)
|
||||
new /obj/item/clothing/gloves/combat(src)
|
||||
new /obj/item/clothing/gloves/combat(src)
|
||||
new /obj/item/clothing/gloves/tackler/combat(src)
|
||||
new /obj/item/clothing/gloves/tackler/combat(src)
|
||||
new /obj/item/clothing/head/helmet/swat(src)
|
||||
new /obj/item/clothing/head/helmet/swat(src)
|
||||
new /obj/item/clothing/mask/gas/sechailer/swat(src)
|
||||
|
||||
@@ -77,6 +77,7 @@
|
||||
new /obj/item/clothing/mask/gas(src)
|
||||
new /obj/item/clothing/glasses/meson/engine(src)
|
||||
new /obj/item/storage/box/emptysandbags(src)
|
||||
new /obj/item/cartridge/engineering(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/atmospherics
|
||||
name = "\proper atmospheric technician's locker"
|
||||
@@ -97,6 +98,7 @@
|
||||
new /obj/item/clothing/head/hardhat/atmos(src)
|
||||
new /obj/item/clothing/glasses/meson/engine/tray(src)
|
||||
new /obj/item/extinguisher/advanced(src)
|
||||
new /obj/item/cartridge/atmos(src)
|
||||
|
||||
/*
|
||||
* Empty lockers
|
||||
|
||||
@@ -130,7 +130,7 @@
|
||||
if(burn_time_remaining() < MAXIMUM_BURN_TIMER)
|
||||
flame_expiry_timer = world.time + MAXIMUM_BURN_TIMER
|
||||
else
|
||||
fuel_added = CLAMP(fuel_added + amount, 0, MAXIMUM_BURN_TIMER)
|
||||
fuel_added = clamp(fuel_added + amount, 0, MAXIMUM_BURN_TIMER)
|
||||
|
||||
/obj/structure/fireplace/proc/burn_time_remaining()
|
||||
if(lit)
|
||||
|
||||
@@ -453,7 +453,7 @@
|
||||
name = "Syndicate Operative Empty"
|
||||
uniform = /obj/item/clothing/under/syndicate
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
gloves = /obj/item/clothing/gloves/tackler/combat/insulated
|
||||
ears = /obj/item/radio/headset/syndicate/alt
|
||||
back = /obj/item/storage/backpack
|
||||
implants = list(/obj/item/implant/weapons_auth)
|
||||
|
||||
@@ -294,7 +294,7 @@
|
||||
|
||||
/obj/structure/girder/CanAStarPass(ID, dir, caller)
|
||||
. = !density
|
||||
if(ismovableatom(caller))
|
||||
if(ismovable(caller))
|
||||
var/atom/movable/mover = caller
|
||||
. = . || (mover.pass_flags & PASSGRILLE)
|
||||
|
||||
|
||||
@@ -129,7 +129,7 @@
|
||||
|
||||
/obj/structure/grille/CanAStarPass(ID, dir, caller)
|
||||
. = !density
|
||||
if(ismovableatom(caller))
|
||||
if(ismovable(caller))
|
||||
var/atom/movable/mover = caller
|
||||
. = . || (mover.pass_flags & PASSGRILLE)
|
||||
|
||||
|
||||
@@ -159,7 +159,7 @@
|
||||
|
||||
if(H.dna.species.use_skintones)
|
||||
var/list/choices = GLOB.skin_tones
|
||||
if(CONFIG_GET(number/allow_custom_skintones))
|
||||
if(CONFIG_GET(flag/allow_custom_skintones))
|
||||
choices += "custom"
|
||||
var/new_s_tone = input(H, "Choose your skin tone:", "Race change") as null|anything in choices
|
||||
if(new_s_tone)
|
||||
|
||||
@@ -333,7 +333,7 @@ GLOBAL_LIST_EMPTY(crematoriums)
|
||||
to_chat(user, "<span class='warning'>That's not connected to anything!</span>")
|
||||
|
||||
/obj/structure/tray/MouseDrop_T(atom/movable/O as mob|obj, mob/user)
|
||||
if(!ismovableatom(O) || O.anchored || !Adjacent(user) || !user.Adjacent(O) || O.loc == user)
|
||||
if(!ismovable(O) || O.anchored || !Adjacent(user) || !user.Adjacent(O) || O.loc == user)
|
||||
return
|
||||
if(!ismob(O))
|
||||
if(!istype(O, /obj/structure/closet/body_bag))
|
||||
@@ -375,6 +375,6 @@ GLOBAL_LIST_EMPTY(crematoriums)
|
||||
|
||||
/obj/structure/tray/m_tray/CanAStarPass(ID, dir, caller)
|
||||
. = !density
|
||||
if(ismovableatom(caller))
|
||||
if(ismovable(caller))
|
||||
var/atom/movable/mover = caller
|
||||
. = . || (mover.pass_flags & PASSTABLE)
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
|
||||
/obj/structure/table/CanAStarPass(ID, dir, caller)
|
||||
. = !density
|
||||
if(ismovableatom(caller))
|
||||
if(ismovable(caller))
|
||||
var/atom/movable/mover = caller
|
||||
. = . || (mover.pass_flags & PASSTABLE)
|
||||
|
||||
@@ -175,8 +175,8 @@
|
||||
if(!click_params || !click_params["icon-x"] || !click_params["icon-y"])
|
||||
return
|
||||
//Clamp it so that the icon never moves more than 16 pixels in either direction (thus leaving the table turf)
|
||||
I.pixel_x = CLAMP(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
I.pixel_y = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
I.pixel_x = clamp(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
I.pixel_y = clamp(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
return 1
|
||||
else
|
||||
return ..()
|
||||
@@ -610,7 +610,7 @@
|
||||
|
||||
/obj/structure/rack/CanAStarPass(ID, dir, caller)
|
||||
. = !density
|
||||
if(ismovableatom(caller))
|
||||
if(ismovable(caller))
|
||||
var/atom/movable/mover = caller
|
||||
. = . || (mover.pass_flags & PASSTABLE)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user