Alien Ruin fix, various cherrypicked upstream fixes
Also adds new buildmode
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@@ -142,6 +142,7 @@
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hud_used.throw_icon.icon_state = "act_throw_on"
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/mob/proc/throw_item(atom/target)
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SEND_SIGNAL(src, COMSIG_MOB_THROW, target)
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return
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/mob/living/carbon/throw_item(atom/target)
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@@ -1470,6 +1470,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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log_combat(M, H, "attempted to touch")
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H.visible_message("<span class='warning'>[M] attempted to touch [H]!</span>")
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return 0
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SEND_SIGNAL(M, COMSIG_MOB_ATTACK_HAND, M, H, attacker_style)
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switch(M.a_intent)
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if("help")
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help(M, H, attacker_style)
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