Merge branch 'master' into punch-bundle

This commit is contained in:
kiwedespars
2020-04-19 16:50:01 -07:00
committed by GitHub
1014 changed files with 182479 additions and 42577 deletions

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@@ -15,6 +15,12 @@
cost = 1
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
/datum/uplink_item/ammo/pistol/box
name = "Ammo Box - 10mm"
desc = "An additional box of 10mm ammo. The box has 20 cases inside, does not come with a magazine."
item = /obj/item/ammo_box/c10mm
illegal_tech = FALSE
/datum/uplink_item/ammo/pistolap
name = "10mm Armour Piercing Magazine"
desc = "An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. \
@@ -23,6 +29,12 @@
cost = 2
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
/datum/uplink_item/ammo/pistolap/box
name = "Ammo Box - 10mm Armour Piercing"
desc = "An additional box of 10mm Armour Piercing ammo. The box has 20 cases inside, does not come with a magazine."
item = /obj/item/ammo_box/c10mm/ap
illegal_tech = FALSE
/datum/uplink_item/ammo/pistolhp
name = "10mm Hollow Point Magazine"
desc = "An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. \
@@ -31,6 +43,12 @@
cost = 3
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
/datum/uplink_item/ammo/pistolhp/box
name = "Ammo Box - 10mm Hollow Point"
desc = "An additional box of 10mm Hollow Point ammo. The box has 20 cases inside, does not come with a magazine."
item = /obj/item/ammo_box/c10mm/hp
illegal_tech = FALSE
/datum/uplink_item/ammo/pistolfire
name = "10mm Incendiary Magazine"
desc = "An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. \
@@ -39,6 +57,12 @@
cost = 2
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
/datum/uplink_item/ammo/pistolfire/box
name = "Ammo Box - 10mm Incendiary"
desc = "An additional box of 10mm Incendiary ammo. The box has 20 cases inside, does not come with a magazine."
item = /obj/item/ammo_box/magazine/m10mm/fire
illegal_tech = FALSE
/datum/uplink_item/ammo/pistolzzz
name = "10mm Soporific Magazine"
desc = "An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. Loaded with soporific rounds that put the target to sleep. \
@@ -46,6 +70,12 @@
item = /obj/item/ammo_box/magazine/m10mm/soporific
cost = 2
/datum/uplink_item/ammo/pistolzzz/box
name = "Ammo Box - 10mm Soporific"
desc = "An additional box of 10mm Soporific ammo. The box has 20 cases inside, does not come with a magazine."
item = /obj/item/ammo_box/c10mm/soporific
illegal_tech = FALSE
/datum/uplink_item/ammo/shotgun
cost = 2
include_modes = list(/datum/game_mode/nuclear)
@@ -212,6 +242,12 @@
cost = 2
include_modes = list(/datum/game_mode/nuclear)
/datum/uplink_item/ammo/pistolaps
name = "Ammo Box - 9mm"
desc = "An additional box of 9mm ammo. The box has 30 cases inside, does not come with a magazine."
item = /obj/item/ammo_box/c9mm
illegal_tech = FALSE
/datum/uplink_item/ammo/flechetteap
name = "Armor Piercing Flechette Magazine"
desc = "An additional 40-round flechette magazine; compatible with the Flechette Launcer. \

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@@ -38,7 +38,7 @@
specialised contractor baton, and three randomly selected low cost items. Can include otherwise unobtainable items."
item = /obj/item/storage/box/syndie_kit/contract_kit
cost = 20
player_minimum = 15
player_minimum = 30
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
/datum/uplink_item/bundles_TC/northstar_bundle

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@@ -83,4 +83,10 @@
name = "Thieving Gloves"
desc = "A pair of gloves that are insulated and frictionless, allowing you to steal easily from anyone you see."
item = /obj/item/clothing/gloves/thief
cost = 4
cost = 4
/datum/uplink_item/suits/wallwalkers
name = "Wall Walking Boots"
desc = "Through bluespace magic stolen from an organisation that hoards technology, these boots simply allow you to slip through the atoms that make up anything, but only while walking, for safety reasons. As well as this, they unfortunately cause minor breath loss as the majority of atoms in your lungs are sucked out into any solid object you walk through."
item = /obj/item/clothing/shoes/wallwalkers
cost = 6

View File

@@ -9,9 +9,9 @@
/datum/uplink_item/dangerous/pistol
name = "Stechkin Pistol"
desc = "A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible \
desc = "A sleek box containing a small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines. The handgun is compatible \
with suppressors."
item = /obj/item/gun/ballistic/automatic/pistol
item = /obj/item/storage/box/syndie_kit/pistol
cost = 7
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
@@ -174,10 +174,13 @@
include_modes = list(/datum/game_mode/nuclear)
/datum/uplink_item/dangerous/rapid
name = "Gloves of the North Star"
desc = "These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk."
item = /obj/item/clothing/gloves/rapid
cost = 8
name = "Bands of the North Star"
desc = "These armbands let the user punch people very fast and with the lethality of a legendary martial artist. \
Does not improve weapon attack speed or the meaty fists of a hulk, but you will be unmatched in martial power. \
Combines with all martial arts, but the user will be unable to bring themselves to use guns, nor remove the armbands."
item = /obj/item/clothing/gloves/fingerless/pugilist/rapid
cost = 30
include_modes = list(/datum/game_mode/nuclear)
/datum/uplink_item/dangerous/guardian
name = "Holoparasites"

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@@ -20,6 +20,12 @@
item = /obj/item/emagrecharge
cost = 2
/datum/uplink_item/device_tools/bluespacerecharge
name = "Bluespace Crystal Recharging Device"
desc = "A small device intended for recharging Wall Walking boots. Using it will add six charges to them. Use ten bluespace crystals on this recharger to add three more charges to it. "
item = /obj/item/bluespacerecharge
cost = 2
/datum/uplink_item/device_tools/phantomthief
name = "Syndicate Mask"
desc = "A cheap plastic mask fitted with an adrenaline autoinjector, which can be used by simply tensing your muscles"
@@ -185,8 +191,9 @@
/datum/uplink_item/device_tools/stimpack
name = "Stimpack"
desc = "Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about \
5 minutes after injection."
item = /obj/item/reagent_containers/syringe/stimulants
5 minutes after fully injecting yourself. Can inject yourself, or others, 5 times and through hardsuits. \
Each injection will gives around a minute of stimulants."
item = /obj/item/reagent_containers/hypospray/medipen/stimulants
cost = 5
surplus = 90

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@@ -92,6 +92,22 @@
restricted_roles = list("Chaplain")
surplus = 5 //Very low chance to get it in a surplus crate even without being the chaplain
/datum/uplink_item/role_restricted/clockwork_slab
name = "Clockwork Slab"
desc = "A reverse engineered clockwork slab. Is this really a good idea?."
item = /obj/item/clockwork/slab/traitor
cost = 20
refundable = TRUE
restricted_roles = list("Chaplain")
/datum/uplink_item/role_restricted/arcane_tome
name = "Arcane Tome"
desc = "A replica of a Nar'sian tome. This is probably a bad idea.."
item = /obj/item/tome/traitor
cost = 20
refundable = TRUE
restricted_roles = list("Chaplain")
/datum/uplink_item/role_restricted/explosive_hot_potato
name = "Exploding Hot Potato"
desc = "A potato rigged with explosives. On activation, a special mechanism is activated that prevents it from being dropped. \

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@@ -51,6 +51,7 @@
gain skin as hard as steel and swat bullets from the air, but you also refuse to use dishonorable ranged weaponry."
item = /obj/item/book/granter/martial/carp
cost = 17
player_minimum = 30
surplus = 0
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
@@ -60,6 +61,7 @@
and dodging all ranged weapon fire, but you will refuse to use dishonorable ranged weaponry."
item = /obj/item/book/granter/martial/bass
cost = 18
player_minimum = 30
surplus = 0
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)