Final test, fixes and parent calls.
This commit is contained in:
@@ -9,11 +9,10 @@
|
||||
var/overlays_states //A list or a number of states. In the latter case, the atom icon_state/item_state will be used followed by a number.
|
||||
var/list/colors_by_atom = list() //list of color strings or mutable appearances, depending on the above variable.
|
||||
var/icon_file
|
||||
var/worn_file //used in place of items' held or mob overlay icons if present.
|
||||
var/list/overlays_names //wrap numbers into text strings please.
|
||||
var/list/actions_by_atom = list()
|
||||
var/list/already_updates_onmob = list()
|
||||
var/poly_flags
|
||||
var/worn_file //used in place of items' held or mob overlay icons if present.
|
||||
var/static/list/suits_with_helmet_typecache = typecacheof(list(/obj/item/clothing/suit/hooded, /obj/item/clothing/suit/space/hardsuit))
|
||||
var/list/helmet_by_suit //because poly winter coats exist.
|
||||
var/list/suit_by_helmet //Idem.
|
||||
@@ -58,11 +57,8 @@
|
||||
if(_flags & POLYCHROMIC_ACTION)
|
||||
RegisterSignal(A, COMSIG_ITEM_EQUIPPED, .proc/grant_user_action)
|
||||
RegisterSignal(A, COMSIG_ITEM_DROPPED, .proc/remove_user_action)
|
||||
if(!(_flags & POLYCHROMIC_NO_HELD) && !(_flags & POLYCHROMIC_NO_WORN))
|
||||
if(!SSdcs.GetElement(/datum/element/update_icon_updates_onmob))
|
||||
A.AddElement(/datum/element/update_icon_updates_onmob)
|
||||
else
|
||||
LAZYSET(already_updates_onmob, A, TRUE)
|
||||
if(!(_flags & POLYCHROMIC_NO_WORN) || !(_flags & POLYCHROMIC_NO_HELD))
|
||||
A.AddElement(/datum/element/update_icon_updates_onmob)
|
||||
RegisterSignal(A, COMSIG_ITEM_WORN_OVERLAYS, .proc/apply_worn_overlays)
|
||||
if(suits_with_helmet_typecache[A.type])
|
||||
RegisterSignal(A, COMSIG_SUIT_MADE_HELMET, .proc/register_helmet)
|
||||
@@ -83,19 +79,16 @@
|
||||
qdel(P)
|
||||
UnregisterSignal(A, list(COMSIG_PARENT_EXAMINE, COMSIG_CLICK_ALT, COMSIG_ATOM_UPDATE_OVERLAYS, COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED, COMSIG_ITEM_WORN_OVERLAYS, COMSIG_SUIT_MADE_HELMET))
|
||||
if(isitem(A))
|
||||
if(!(poly_flags & POLYCHROMIC_NO_HELD) && !(poly_flags & POLYCHROMIC_NO_WORN))
|
||||
if(!already_updates_onmob[A])
|
||||
A.RemoveElement(/datum/element/update_icon_updates_onmob)
|
||||
else
|
||||
LAZYREMOVE(already_updates_onmob, A)
|
||||
var/obj/item/clothing/head/H = helmet_by_suit[A]
|
||||
if(H)
|
||||
UnregisterSignal(H, list(COMSIG_ATOM_UPDATE_OVERLAYS, COMSIG_ITEM_WORN_OVERLAYS, COMSIG_PARENT_QDELETING))
|
||||
LAZYREMOVE(helmet_by_suit, A)
|
||||
LAZYREMOVE(suit_by_helmet, H)
|
||||
colors_by_atom -= H
|
||||
if(!QDELETED(H))
|
||||
H.update_icon() //removing the overlays
|
||||
var/obj/item/clothing/head/H = helmet_by_suit[A]
|
||||
if(H)
|
||||
UnregisterSignal(H, list(COMSIG_ATOM_UPDATE_OVERLAYS, COMSIG_ITEM_WORN_OVERLAYS, COMSIG_PARENT_QDELETING))
|
||||
LAZYREMOVE(helmet_by_suit, A)
|
||||
LAZYREMOVE(suit_by_helmet, H)
|
||||
colors_by_atom -= H
|
||||
if(!QDELETED(H))
|
||||
H.update_icon() //removing the overlays
|
||||
if(!(poly_flags & POLYCHROMIC_NO_WORN) || !(poly_flags & POLYCHROMIC_NO_HELD))
|
||||
A.RemoveElement(/datum/element/update_icon_updates_onmob)
|
||||
if(!QDELETED(A) && ismob(A.loc))
|
||||
var/mob/M = A.loc
|
||||
if(!(poly_flags & POLYCHROMIC_NO_HELD) && M.is_holding(A))
|
||||
@@ -124,26 +117,29 @@
|
||||
for(var/i in 1 to overlays_states)
|
||||
overlays += mutable_appearance(f_icon, "[used_state]-[i]", color = L[i])
|
||||
else
|
||||
for(var/I in 1 to length(overlays_states))
|
||||
var/mutable_appearance/M = L[I]
|
||||
overlays += mutable_appearance(f_icon, overlays_states[I], color = M.color)
|
||||
for(var/i in 1 to length(overlays_states))
|
||||
var/mutable_appearance/M = L[i]
|
||||
overlays += mutable_appearance(f_icon, overlays_states[i], color = M.color)
|
||||
|
||||
/datum/element/polychromic/proc/set_color(atom/source, mob/user)
|
||||
var/choice = input(user,"Polychromic options", "Recolor [source]") as null|anything in overlays_names
|
||||
if(!choice || QDELETED(source) || !user.canUseTopic(source, BE_CLOSE, NO_DEXTERY))
|
||||
return
|
||||
var/ncolor = input(user, "Polychromic options", "Choose [choice] Color") as color|null
|
||||
if(!ncolor || QDELETED(source) || !user.canUseTopic(source, BE_CLOSE, NO_DEXTERY))
|
||||
return
|
||||
var/index = overlays_names.Find(choice)
|
||||
var/list/L = colors_by_atom[source]
|
||||
if(!L) // Ummmmmh.
|
||||
return
|
||||
var/K = L[overlays_names.Find(choice)]
|
||||
if(istext(K))
|
||||
K = sanitize_hexcolor(ncolor, 6, TRUE, K)
|
||||
var/mutable_appearance/M = L[index]
|
||||
var/old_color = istype(M) ? M.color : M
|
||||
var/ncolor = input(user, "Polychromic options", "Choose [choice] Color", old_color) as color|null
|
||||
if(!ncolor || QDELETED(source) || !colors_by_atom[source] || !user.canUseTopic(source, BE_CLOSE, NO_DEXTERY))
|
||||
return
|
||||
ncolor = sanitize_hexcolor(ncolor, 6, TRUE, old_color)
|
||||
if(istype(M))
|
||||
M.color = ncolor
|
||||
else
|
||||
var/mutable_appearance/M = K
|
||||
M.color = sanitize_hexcolor(ncolor, 6, TRUE, M.color)
|
||||
L[index] = ncolor
|
||||
|
||||
source.update_icon()
|
||||
return TRUE
|
||||
|
||||
@@ -153,6 +149,7 @@
|
||||
var/datum/action/polychromic/P = actions_by_atom[source]
|
||||
if(!P)
|
||||
P = new (source)
|
||||
P.name = "Modify [source]'\s Colors"
|
||||
actions_by_atom[source] = P
|
||||
P.check_flags = AB_CHECK_RESTRAINED|AB_CHECK_STUN|AB_CHECK_CONSCIOUS
|
||||
RegisterSignal(P, COMSIG_ACTION_TRIGGER, .proc/activate_action)
|
||||
@@ -187,4 +184,4 @@
|
||||
background_icon_state = "bg_polychromic"
|
||||
use_target_appearance = TRUE
|
||||
button_icon_state = null
|
||||
target_appearance_matrix = list(0.75,0,0,0,0.75,0)
|
||||
target_appearance_matrix = list(0.8,0,0,0,0.8,0)
|
||||
|
||||
@@ -304,7 +304,7 @@
|
||||
var/shield_icon = "shield-red"
|
||||
|
||||
/obj/item/nullrod/staff/worn_overlays(isinhands, icon_file, used_state, style_flags = NONE)
|
||||
. = list()
|
||||
. = ..()
|
||||
if(isinhands)
|
||||
. += mutable_appearance('icons/effects/effects.dmi', shield_icon, MOB_LAYER + 0.01)
|
||||
|
||||
|
||||
@@ -377,7 +377,7 @@
|
||||
add_overlay(filling)
|
||||
|
||||
/obj/item/reagent_containers/chemtank/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE) //apply chemcolor and level
|
||||
. = list()
|
||||
. = ..()
|
||||
//inhands + reagent_filling
|
||||
if(!isinhands && reagents.total_volume)
|
||||
var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "backpackmob-10")
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
. += base_overlay
|
||||
|
||||
/obj/item/screwdriver/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE)
|
||||
. = list()
|
||||
. = ..()
|
||||
if(isinhands && random_color)
|
||||
var/mutable_appearance/M = mutable_appearance(icon_file, "screwdriver_head")
|
||||
M.appearance_flags = RESET_COLOR
|
||||
|
||||
@@ -122,7 +122,7 @@
|
||||
addtimer(CALLBACK(src, .proc/check_on_mob, user), 1) //dropped is called before the item is out of the slot, so we need to check slightly later
|
||||
|
||||
/obj/item/clockwork/slab/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE)
|
||||
. = list()
|
||||
. = ..()
|
||||
if(isinhands && item_state && inhand_overlay)
|
||||
var/mutable_appearance/M = mutable_appearance(icon_file, "slab_[inhand_overlay]")
|
||||
. += M
|
||||
|
||||
@@ -452,7 +452,7 @@
|
||||
return BLOCK_NONE
|
||||
|
||||
/obj/item/clothing/suit/hooded/cultrobes/cult_shield/worn_overlays(isinhands, icon_file, used_state, style_flags = NONE)
|
||||
. = list()
|
||||
. = ..()
|
||||
if(!isinhands && current_charges)
|
||||
. += mutable_appearance('icons/effects/cult_effects.dmi', "shield-cult", MOB_LAYER + 0.01)
|
||||
|
||||
|
||||
@@ -347,7 +347,7 @@
|
||||
colored_before = TRUE
|
||||
|
||||
/obj/item/clothing/glasses/sunglasses/blindfold/white/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE)
|
||||
. = list()
|
||||
. = ..()
|
||||
if(!isinhands && ishuman(loc) && !colored_before)
|
||||
var/mob/living/carbon/human/H = loc
|
||||
var/mutable_appearance/M = mutable_appearance('icons/mob/clothing/eyes.dmi', "blindfoldwhite")
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
return OXYLOSS
|
||||
|
||||
/obj/item/clothing/gloves/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE)
|
||||
. = list()
|
||||
. = ..()
|
||||
if(!isinhands)
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedgloves")
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
|
||||
|
||||
/obj/item/clothing/head/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE)
|
||||
. = list()
|
||||
. = ..()
|
||||
if(!isinhands)
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedhelmet")
|
||||
|
||||
@@ -205,7 +205,7 @@
|
||||
icon_state = S.icon_state
|
||||
|
||||
/obj/item/clothing/head/wig/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE)
|
||||
. = list()
|
||||
. = ..()
|
||||
if(!isinhands)
|
||||
var/datum/sprite_accessory/S = GLOB.hair_styles_list[hair_style]
|
||||
if(!S)
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
/obj/item/clothing/mask/proc/handle_speech()
|
||||
|
||||
/obj/item/clothing/mask/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE)
|
||||
. = list()
|
||||
. = ..()
|
||||
if(!isinhands)
|
||||
if(body_parts_covered & HEAD)
|
||||
if(damaged_clothes)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
equip_delay_other = 40
|
||||
|
||||
/obj/item/clothing/neck/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE)
|
||||
. = list()
|
||||
. = ..()
|
||||
if(!isinhands)
|
||||
if(body_parts_covered & HEAD)
|
||||
if(damaged_clothes)
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
last_blood_DNA = blood_dna[blood_dna.len]
|
||||
|
||||
/obj/item/clothing/shoes/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE)
|
||||
. = list()
|
||||
. = ..()
|
||||
if(!isinhands)
|
||||
var/bloody = FALSE
|
||||
if(blood_DNA)
|
||||
|
||||
@@ -87,7 +87,7 @@
|
||||
add_overlay(tag_overlay)
|
||||
|
||||
/obj/item/pizzabox/worn_overlays(isinhands, icon_file, used_state, style_flags = NONE)
|
||||
. = list()
|
||||
. = ..()
|
||||
var/current_offset = 2
|
||||
if(isinhands)
|
||||
for(var/V in boxes) //add EXTRA BOX per box
|
||||
|
||||
Reference in New Issue
Block a user