Riding component fix and hacky mood runtimes workaround.
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@@ -310,10 +310,10 @@
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if(!user.put_in_hands(inhand, TRUE))
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qdel(inhand) // it isn't going to be added to offhands anyway
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break
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LAZYADD(equipped, src)
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LAZYADD(equipped, inhand)
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var/amount_equipped = LAZYLEN(equipped)
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if(amount_equipped)
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LAZYADD(offhands[L], amount_equipped)
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LAZYADD(offhands[L], equipped)
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if(amount_equipped >= amount_required)
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return TRUE
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unequip_buckle_inhands(L)
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