Merge pull request #31947 from AnturK/yarr
How does this work:
Station receives a communication extorting current cargo point, if they answer yes the points are just gone and nothing of interest happens.
If station refuses to pay or is silent for 3 minutes, pirate shuttle spawns somewhere in space.
There's an internal GPS onboard so crew will always be able to follow the shuttle.
Crew of 3, moderately armed. (Balance pending)
Shuttle engines have 3 minute cooldown between jumps.
Special shuttle equipment will block cargo and emergency shuttles from leaving and slowly steal the points.
This commit is contained in:
committed by
CitadelStationBot
parent
3ea8808201
commit
43113cd9b5
@@ -84,3 +84,6 @@
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#define SUPERMATTER_DANGER 4 // Integrity < 50%
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#define SUPERMATTER_EMERGENCY 5 // Integrity < 25%
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#define SUPERMATTER_DELAMINATING 6 // Pretty obvious.
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//R&D Snowflakes
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#define RD_CONSOLE_LOCKED_SCREEN 0.2
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@@ -1,4 +1,4 @@
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/proc/priority_announce(text, title = "", sound = 'sound/ai/attention.ogg', type)
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/proc/priority_announce(text, title = "", sound = 'sound/ai/attention.ogg', type , sender_override)
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if(!text)
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return
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@@ -13,13 +13,18 @@
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GLOB.news_network.SubmitArticle(text, "Captain's Announcement", "Station Announcements", null)
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else
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announcement += "<h1 class='alert'>[command_name()] Update</h1>"
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if(!sender_override)
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announcement += "<h1 class='alert'>[command_name()] Update</h1>"
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else
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announcement += "<h1 class='alert'>[sender_override]</h1>"
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if (title && length(title) > 0)
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announcement += "<br><h2 class='alert'>[html_encode(title)]</h2>"
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if(title == "")
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GLOB.news_network.SubmitArticle(text, "Central Command Update", "Station Announcements", null)
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else
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GLOB.news_network.SubmitArticle(title + "<br><br>" + text, "Central Command", "Station Announcements", null)
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if(!sender_override)
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if(title == "")
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GLOB.news_network.SubmitArticle(text, "Central Command Update", "Station Announcements", null)
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else
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GLOB.news_network.SubmitArticle(title + "<br><br>" + text, "Central Command", "Station Announcements", null)
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announcement += "<br><span class='alert'>[html_encode(text)]</span><br>"
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announcement += "<br>"
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@@ -38,16 +43,11 @@
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if(announce)
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priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg')
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for(var/obj/machinery/computer/communications/C in GLOB.machines)
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if(!(C.stat & (BROKEN|NOPOWER)) && (C.z in GLOB.station_z_levels))
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var/obj/item/paper/P = new /obj/item/paper(C.loc)
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P.name = "paper - '[title]'"
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P.info = text
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var/datum/comm_message/message = new
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message.title = title
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message.content = text
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C.add_message(message)
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P.update_icon()
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var/datum/comm_message/M = new
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M.title = title
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M.content = text
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SScommunications.send_message(M)
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/proc/minor_announce(message, title = "Attention:", alert)
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if(!message)
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@@ -19,7 +19,6 @@ GLOBAL_LIST_INIT(nightmare_names, world.file2list("strings/names/nightmare.txt")
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GLOBAL_LIST_INIT(megacarp_first_names, world.file2list("strings/names/megacarp1.txt"))
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GLOBAL_LIST_INIT(megacarp_last_names, world.file2list("strings/names/megacarp2.txt"))
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GLOBAL_LIST_INIT(verbs, world.file2list("strings/names/verbs.txt"))
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GLOBAL_LIST_INIT(adjectives, world.file2list("strings/names/adjectives.txt"))
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GLOBAL_LIST_INIT(dream_strings, world.file2list("strings/dreamstrings.txt"))
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@@ -28,5 +28,19 @@ SUBSYSTEM_DEF(communications)
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log_talk(user,"[key_name(user)] has made a priority announcement: [input]",LOGSAY)
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message_admins("[key_name_admin(user)] has made a priority announcement.")
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/datum/controller/subsystem/communications/proc/send_message(datum/comm_message/sending,print = TRUE,unique = FALSE)
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for(var/obj/machinery/computer/communications/C in GLOB.machines)
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if(!(C.stat & (BROKEN|NOPOWER)) && (C.z in GLOB.station_z_levels))
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if(unique)
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C.add_message(sending)
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else //We copy the message for each console, answers and deletions won't be shared
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var/datum/comm_message/M = new(sending.title,sending.content,sending.possible_answers.Copy())
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C.add_message(M)
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if(print)
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var/obj/item/paper/P = new /obj/item/paper(C.loc)
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P.name = "paper - '[sending.title]'"
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P.info = sending.content
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P.update_icon()
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#undef COMMUNICATION_COOLDOWN
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#undef COMMUNICATION_COOLDOWN_AI
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@@ -28,7 +28,9 @@ SUBSYSTEM_DEF(shuttle)
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var/emergencyCallAmount = 0 //how many times the escape shuttle was called
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var/emergencyNoEscape
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var/emergencyNoRecall = FALSE
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var/list/hostileEnvironments = list()
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var/list/hostileEnvironments = list() //Things blocking escape shuttle from leaving
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var/list/tradeBlockade = list() //Things blocking cargo from leaving.
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var/supplyBlocked = FALSE
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//supply shuttle stuff
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var/obj/docking_port/mobile/supply/supply
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@@ -335,6 +337,30 @@ SUBSYSTEM_DEF(shuttle)
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hostileEnvironments -= bad
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checkHostileEnvironment()
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/datum/controller/subsystem/shuttle/proc/registerTradeBlockade(datum/bad)
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tradeBlockade[bad] = TRUE
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checkTradeBlockade()
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/datum/controller/subsystem/shuttle/proc/clearTradeBlockade(datum/bad)
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tradeBlockade -= bad
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checkTradeBlockade()
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/datum/controller/subsystem/shuttle/proc/checkTradeBlockade()
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for(var/datum/d in tradeBlockade)
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if(!istype(d) || QDELETED(d))
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tradeBlockade -= d
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supplyBlocked = tradeBlockade.len
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if(supplyBlocked && (supply.mode == SHUTTLE_IGNITING))
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supply.mode = SHUTTLE_STRANDED
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supply.timer = null
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//Make all cargo consoles speak up
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if(!supplyBlocked && (supply.mode == SHUTTLE_STRANDED))
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supply.mode = SHUTTLE_DOCKED
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//Make all cargo consoles speak up
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/datum/controller/subsystem/shuttle/proc/checkHostileEnvironment()
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for(var/datum/d in hostileEnvironments)
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if(!istype(d) || QDELETED(d))
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@@ -0,0 +1,135 @@
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/datum/antagonist/pirate
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name = "Space Pirate"
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job_rank = ROLE_TRAITOR
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var/datum/objective_team/pirate/crew
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/datum/antagonist/pirate/greet()
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to_chat(owner, "<span class='boldannounce'>You are a Space Pirate!</span>")
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to_chat(owner, "<B>The station refused to pay for your protection, protect the ship, siphon the credits from the station and raid it for even more loot.</B>")
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owner.announce_objectives()
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/datum/antagonist/pirate/get_team()
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return crew
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/datum/antagonist/pirate/create_team(datum/objective_team/pirate/new_team)
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if(!new_team)
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for(var/datum/antagonist/pirate/P in GLOB.antagonists)
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if(P.crew)
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new_team = P.crew
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if(!new_team)
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crew = new /datum/objective_team/pirate
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crew.forge_objectives()
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return
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if(!istype(new_team))
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stack_trace("Wrong team type passed to [type] initialization.")
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crew = new_team
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/datum/antagonist/pirate/on_gain()
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if(crew)
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owner.objectives |= crew.objectives
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. = ..()
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/datum/antagonist/pirate/on_removal()
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if(crew)
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owner.objectives -= crew.objectives
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. = ..()
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/datum/objective_team/pirate
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name = "Pirate crew"
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var/list/objectives = list()
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/datum/objective_team/pirate/proc/forge_objectives()
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var/datum/objective/loot/getbooty = new()
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getbooty.team = src
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getbooty.storage_area = locate(/area/shuttle/pirate/vault) in GLOB.sortedAreas
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getbooty.update_initial_value()
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getbooty.update_explanation_text()
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objectives += getbooty
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for(var/datum/mind/M in members)
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M.objectives |= objectives
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GLOBAL_LIST_INIT(pirate_loot_cache, typecacheof(list(
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/obj/structure/reagent_dispensers/beerkeg,
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/mob/living/simple_animal/parrot,
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/obj/item/stack/sheet/mineral/gold,
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/obj/item/stack/sheet/mineral/diamond,
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/obj/item/stack/spacecash,
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/obj/item/melee/sabre,)))
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/datum/objective/loot
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var/area/storage_area //Place where we we will look for the loot.
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explanation_text = "Acquire valuable loot and store it in designated area."
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var/target_value = 50000
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var/initial_value = 0 //Things in the vault at spawn time do not count
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/datum/objective/loot/update_explanation_text()
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if(storage_area)
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explanation_text = "Acquire loot and store [target_value] of credits worth in [storage_area.name]."
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/datum/objective/loot/proc/loot_listing()
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//Lists notable loot.
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if(!storage_area)
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return "Nothing"
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var/list/loot_table = list()
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for(var/atom/movable/AM in storage_area.GetAllContents())
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if(is_type_in_typecache(AM,GLOB.pirate_loot_cache))
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var/lootname = AM.name
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var/count = 1
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if(istype(AM,/obj/item/stack)) //Ugh.
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var/obj/item/stack/S = AM
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lootname = S.singular_name
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count = S.amount
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if(!loot_table[lootname])
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loot_table[lootname] = count
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else
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loot_table[lootname] += count
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var/text = ""
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for(var/key in loot_table)
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var/amount = loot_table[key]
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text += "[amount] [key][amount > 1 ? "s":""], "
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return text
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/datum/objective/loot/proc/get_loot_value()
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if(!storage_area)
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return 0
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var/value = 0
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for(var/turf/T in storage_area.contents)
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value += export_item_and_contents(T,TRUE, TRUE, dry_run = TRUE)
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return value - initial_value
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/datum/objective/loot/proc/update_initial_value()
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initial_value = get_loot_value()
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/datum/objective/loot/check_completion()
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return ..() || get_loot_value() >= target_value
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//These need removal ASAP as everything is converted to datum antags.
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/datum/game_mode/proc/auto_declare_completion_pirates()
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var/list/datum/mind/pirates = get_antagonists(/datum/antagonist/pirate)
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var/datum/objective_team/pirate/crew
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var/text = ""
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if(pirates.len)
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text += "<br><b>Space Pirates were:</b>"
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for(var/datum/mind/M in pirates)
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text += printplayer(M)
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if(!crew)
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var/datum/antagonist/pirate/P = M.has_antag_datum(/datum/antagonist/pirate)
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crew = P.crew
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if(crew)
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text += "<br>Loot stolen: "
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var/datum/objective/loot/L = locate() in crew.objectives
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text += L.loot_listing()
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text += "<br>Total loot value : [L.get_loot_value()]/[L.target_value] credits"
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var/all_dead = TRUE
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for(var/datum/mind/M in crew.members)
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if(considered_alive(M))
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all_dead = FALSE
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break
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if(L.check_completion() && !all_dead)
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text += "<br><font color='green'><b>The pirate crew was successful!</b></font>"
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else
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text += "<br><span class='boldannounce'>The pirate crew has failed.</span>"
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to_chat(world, text)
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@@ -108,3 +108,12 @@
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/area/shuttle/syndicate_scout
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name = "Syndicate Scout"
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blob_allowed = FALSE
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/area/shuttle/pirate
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name = "Pirate Shuttle"
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blob_allowed = FALSE
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requires_power = TRUE
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/area/shuttle/pirate/vault
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name = "Pirate Shuttle Vault"
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requires_power = FALSE
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@@ -230,6 +230,10 @@
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if(!currmsg || !answer || currmsg.possible_answers.len < answer)
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state = STATE_MESSAGELIST
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currmsg.answered = answer
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log_game("[key_name(usr)] answered [currmsg.title] comm message. Answer : [currmsg.answered]")
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if(currmsg)
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currmsg.answer_callback.Invoke()
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state = STATE_VIEWMESSAGE
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if("status")
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state = STATE_STATUSDISPLAY
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@@ -359,6 +363,9 @@
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if(!aicurrmsg || !answer || aicurrmsg.possible_answers.len < answer)
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aistate = STATE_MESSAGELIST
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aicurrmsg.answered = answer
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log_game("[key_name(usr)] answered [currmsg.title] comm message. Answer : [currmsg.answered]")
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if(aicurrmsg.answer_callback)
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aicurrmsg.answer_callback.Invoke()
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aistate = STATE_VIEWMESSAGE
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if("ai-status")
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aistate = STATE_STATUSDISPLAY
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@@ -733,3 +740,13 @@
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var/content
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var/list/possible_answers = list()
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var/answered
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var/datum/callback/answer_callback
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/datum/comm_message/New(new_title,new_content,new_possible_answers)
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..()
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if(title)
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title = new_title
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if(content)
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content = new_content
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if(new_possible_answers)
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possible_answers = new_possible_answers
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@@ -168,7 +168,8 @@
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return
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log_game("[user.ckey] golem-swapped into [src]")
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user.visible_message("<span class='notice'>A faint light leaves [user], moving to [src] and animating it!</span>","<span class='notice'>You leave your old body behind, and transfer into [src]!</span>")
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create(ckey = user.ckey, flavour = FALSE, name = user.real_name)
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show_flavour = FALSE
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create(ckey = user.ckey,name = user.real_name)
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user.death()
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return
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..()
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@@ -526,3 +527,44 @@
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/obj/effect/mob_spawn/human/oldsci/Destroy()
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new/obj/structure/showcase/machinery/oldpod/used(drop_location())
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return ..()
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#define PIRATE_NAMES_FILE "pirates.json"
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/obj/effect/mob_spawn/human/pirate
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name = "space pirate sleeper"
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desc = "A cryo sleeper smelling faintly of rum."
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random = TRUE
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icon = 'icons/obj/cryogenic2.dmi'
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icon_state = "sleeper"
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mob_name = "a space pirate"
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mob_species = /datum/species/human
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outfit = /datum/outfit/pirate/space
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roundstart = FALSE
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death = FALSE
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anchored = TRUE
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density = FALSE
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show_flavour = FALSE //Flavour only exists for spawners menu
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flavour_text = "<font size=3><b>Y</b></font><b>ou are a space pirate. The station refused to pay for your protection, protect the ship, siphon the credits from the station and raid it for even more loot.</b>"
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assignedrole = "Space Pirate"
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var/rank = "Mate"
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/obj/effect/mob_spawn/human/pirate/special(mob/living/new_spawn)
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new_spawn.fully_replace_character_name(new_spawn.real_name,generate_pirate_name())
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new_spawn.mind.add_antag_datum(/datum/antagonist/pirate)
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/obj/effect/mob_spawn/human/pirate/proc/generate_pirate_name()
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var/beggings = strings(PIRATE_NAMES_FILE, "beginnings")
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var/endings = strings(PIRATE_NAMES_FILE, "endings")
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return "[rank] [pick(beggings)][pick(endings)]"
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/obj/effect/mob_spawn/human/pirate/Destroy()
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new/obj/structure/showcase/machinery/oldpod/used(drop_location())
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return ..()
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/obj/effect/mob_spawn/human/pirate/captain
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rank = "Captain"
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outfit = /datum/outfit/pirate/space/captain
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/obj/effect/mob_spawn/human/pirate/gunner
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rank = "Gunner"
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@@ -607,6 +607,20 @@
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dat += "<td><A href='?priv_msg=[blob.key]'>PM</A></td></tr>"
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dat += "</table>"
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var/list/pirates = get_antagonists(/datum/antagonist/pirate)
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if(pirates.len > 0)
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dat += "<br><table cellspacing=5><tr><td><B>Pirates</B></td><td></td></tr>"
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for(var/datum/mind/N in pirates)
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var/mob/M = N.current
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if(!M)
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dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[N]'>[N.name]([N.key])</a><i>No body.</i></td>"
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dat += "<td><A href='?priv_msg=[N.key]'>PM</A></td></tr>"
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else
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dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
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dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
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dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
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dat += "</table>"
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if(istype(SSticker.mode, /datum/game_mode/monkey))
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var/datum/game_mode/monkey/mode = SSticker.mode
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@@ -4,6 +4,8 @@
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||||
/obj/effect/mob_spawn
|
||||
name = "Unknown"
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
var/mob_type = null
|
||||
var/mob_name = ""
|
||||
var/mob_gender = null
|
||||
@@ -21,8 +23,7 @@
|
||||
var/burn_damage = 0
|
||||
var/mob_color //Change the mob's color
|
||||
var/assignedrole
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
var/show_flavour = TRUE
|
||||
var/banType = "lavaland"
|
||||
|
||||
/obj/effect/mob_spawn/attack_ghost(mob/user)
|
||||
@@ -60,7 +61,7 @@
|
||||
/obj/effect/mob_spawn/proc/equip(mob/M)
|
||||
return
|
||||
|
||||
/obj/effect/mob_spawn/proc/create(ckey, flavour = TRUE, name)
|
||||
/obj/effect/mob_spawn/proc/create(ckey, name)
|
||||
var/mob/living/M = new mob_type(get_turf(src)) //living mobs only
|
||||
if(!random)
|
||||
M.real_name = mob_name ? mob_name : M.name
|
||||
@@ -80,7 +81,7 @@
|
||||
|
||||
if(ckey)
|
||||
M.ckey = ckey
|
||||
if(flavour)
|
||||
if(show_flavour)
|
||||
to_chat(M, "[flavour_text]")
|
||||
var/datum/mind/MM = M.mind
|
||||
if(objectives)
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
var/safety_warning = "For safety reasons the automated supply shuttle \
|
||||
cannot transport live organisms, classified nuclear weaponry or \
|
||||
homing beacons."
|
||||
var/blockade_warning = "Bluespace instability detected. Shuttle movement impossible."
|
||||
|
||||
light_color = "#E2853D"//orange
|
||||
|
||||
@@ -54,8 +55,12 @@
|
||||
data["docked"] = SSshuttle.supply.mode == SHUTTLE_IDLE
|
||||
data["loan"] = !!SSshuttle.shuttle_loan
|
||||
data["loan_dispatched"] = SSshuttle.shuttle_loan && SSshuttle.shuttle_loan.dispatched
|
||||
data["message"] = SSshuttle.centcom_message || "Remember to stamp and send back the supply manifests."
|
||||
|
||||
var/message = "Remember to stamp and send back the supply manifests."
|
||||
if(SSshuttle.centcom_message)
|
||||
message = SSshuttle.centcom_message
|
||||
if(SSshuttle.supplyBlocked)
|
||||
message = blockade_warning
|
||||
data["message"] = message
|
||||
data["supplies"] = list()
|
||||
for(var/pack in SSshuttle.supply_packs)
|
||||
var/datum/supply_pack/P = SSshuttle.supply_packs[pack]
|
||||
@@ -102,6 +107,9 @@
|
||||
if(!SSshuttle.supply.canMove())
|
||||
say(safety_warning)
|
||||
return
|
||||
if(SSshuttle.supplyBlocked)
|
||||
say(blockade_warning)
|
||||
return
|
||||
if(SSshuttle.supply.getDockedId() == "supply_home")
|
||||
SSshuttle.supply.emagged = emagged
|
||||
SSshuttle.supply.contraband = contraband
|
||||
@@ -116,6 +124,9 @@
|
||||
if("loan")
|
||||
if(!SSshuttle.shuttle_loan)
|
||||
return
|
||||
if(SSshuttle.supplyBlocked)
|
||||
say(blockade_warning)
|
||||
return
|
||||
else if(SSshuttle.supply.mode != SHUTTLE_IDLE)
|
||||
return
|
||||
else if(SSshuttle.supply.getDockedId() != "supply_away")
|
||||
|
||||
@@ -78,20 +78,38 @@
|
||||
suit_store = /obj/item/gun/energy/laser/bluetag
|
||||
|
||||
/datum/outfit/pirate
|
||||
name = "Pirate"
|
||||
name = "Space Pirate"
|
||||
|
||||
uniform = /obj/item/clothing/under/pirate
|
||||
shoes = /obj/item/clothing/shoes/sneakers/brown
|
||||
suit = /obj/item/clothing/suit/pirate
|
||||
head = /obj/item/clothing/head/bandana
|
||||
glasses = /obj/item/clothing/glasses/eyepatch
|
||||
r_hand = /obj/item/melee/transforming/energy/sword/pirate
|
||||
|
||||
/datum/outfit/pirate/space
|
||||
name = "Space Pirate"
|
||||
|
||||
suit = /obj/item/clothing/suit/space/pirate
|
||||
head = /obj/item/clothing/head/helmet/space/pirate/bandana
|
||||
mask = /obj/item/clothing/mask/breath
|
||||
suit_store = /obj/item/tank/internals/oxygen
|
||||
ears = /obj/item/device/radio/headset/syndicate
|
||||
id = /obj/item/card/id
|
||||
|
||||
/datum/outfit/pirate/space/captain
|
||||
head = /obj/item/clothing/head/helmet/space/pirate
|
||||
|
||||
/datum/outfit/pirate/post_equip(mob/living/carbon/human/H)
|
||||
H.faction |= "pirate"
|
||||
|
||||
var/obj/item/device/radio/R = H.ears
|
||||
if(R)
|
||||
R.set_frequency(GLOB.SYND_FREQ)
|
||||
R.freqlock = 1
|
||||
|
||||
var/obj/item/card/id/W = H.wear_id
|
||||
if(W)
|
||||
W.registered_name = H.real_name
|
||||
W.update_label(H.real_name)
|
||||
|
||||
/datum/outfit/tunnel_clown
|
||||
name = "Tunnel Clown"
|
||||
|
||||
|
||||
@@ -137,10 +137,16 @@ Contains:
|
||||
item_state = "pirate"
|
||||
armor = list(melee = 30, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30, fire = 60, acid = 75)
|
||||
flags_1 = STOPSPRESSUREDMAGE_1
|
||||
flags_inv = HIDEHAIR
|
||||
strip_delay = 40
|
||||
equip_delay_other = 20
|
||||
flags_cover = HEADCOVERSEYES
|
||||
|
||||
/obj/item/clothing/head/helmet/space/pirate/bandana
|
||||
name = "pirate bandana"
|
||||
icon_state = "bandana"
|
||||
item_state = "bandana"
|
||||
|
||||
/obj/item/clothing/suit/space/pirate
|
||||
name = "pirate coat"
|
||||
desc = "Yarr."
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
|
||||
priority_announce("Due to [cause], [plural] [name] have [movement] \
|
||||
into the [location].", "Migration Alert",
|
||||
'sound/effects/mousesqueek.ogg', 100, 1)
|
||||
'sound/effects/mousesqueek.ogg')
|
||||
|
||||
/datum/round_event/mice_migration/start()
|
||||
SSsqueak.trigger_migration(rand(minimum_mice, maximum_mice))
|
||||
|
||||
@@ -0,0 +1,280 @@
|
||||
#define LOOT_LOCATOR_COOLDOWN 150
|
||||
|
||||
/datum/round_event_control/pirates
|
||||
name = "Space Pirates"
|
||||
typepath = /datum/round_event/pirates
|
||||
weight = 8
|
||||
max_occurrences = 1
|
||||
min_players = 10
|
||||
earliest_start = 30 MINUTES
|
||||
gamemode_blacklist = list("nuclear")
|
||||
|
||||
/datum/round_event/pirates
|
||||
startWhen = 60 //2 minutes to answer
|
||||
var/datum/comm_message/threat
|
||||
var/payoff = 0
|
||||
var/paid_off = FALSE
|
||||
var/ship_name = "Space Privateers Association"
|
||||
var/shuttle_spawned = FALSE
|
||||
|
||||
/datum/round_event/pirates/setup()
|
||||
ship_name = pick(strings(PIRATE_NAMES_FILE, "ship_names"))
|
||||
|
||||
/datum/round_event/pirates/announce()
|
||||
priority_announce("Incoming subspace communication. Secure channel opened at all communication consoles.", "Incoming Message", 'sound/ai/commandreport.ogg')
|
||||
|
||||
if(!control) //Means this is false alarm, todo : explicit checks instead of using announceWhen
|
||||
return
|
||||
threat = new
|
||||
payoff = round(SSshuttle.points * 0.80)
|
||||
threat.title = "Business proposition"
|
||||
threat.content = "This is [ship_name]. Pay up [payoff] credits or you'll walk the plank."
|
||||
threat.possible_answers = list("We'll pay.","No way.")
|
||||
threat.answer_callback = CALLBACK(src,.proc/answered)
|
||||
SScommunications.send_message(threat,unique = TRUE)
|
||||
|
||||
/datum/round_event/pirates/proc/answered()
|
||||
if(threat && threat.answered == 1)
|
||||
if(SSshuttle.points >= payoff)
|
||||
SSshuttle.points -= payoff
|
||||
priority_announce("Thanks for the credits, landlubbers.",sender_override = ship_name)
|
||||
paid_off = TRUE
|
||||
return
|
||||
else
|
||||
priority_announce("Trying to cheat us ? You'll regret this!",sender_override = ship_name)
|
||||
if(!shuttle_spawned)
|
||||
spawn_shuttle()
|
||||
|
||||
|
||||
|
||||
/datum/round_event/pirates/start()
|
||||
if(!paid_off && !shuttle_spawned)
|
||||
spawn_shuttle()
|
||||
|
||||
/datum/round_event/pirates/proc/spawn_shuttle()
|
||||
shuttle_spawned = TRUE
|
||||
|
||||
var/list/candidates = pollGhostCandidates("Do you wish to be considered for pirate crew ?", ROLE_TRAITOR)
|
||||
shuffle_inplace(candidates)
|
||||
|
||||
var/datum/map_template/pirate_event_ship/ship = new
|
||||
var/x = rand(TRANSITIONEDGE,world.maxx - TRANSITIONEDGE - ship.width)
|
||||
var/y = rand(TRANSITIONEDGE,world.maxy - TRANSITIONEDGE - ship.height)
|
||||
var/z = ZLEVEL_EMPTY_SPACE
|
||||
var/turf/T = locate(x,y,z)
|
||||
if(!T)
|
||||
CRASH("Pirate event found no turf to load in")
|
||||
|
||||
if(!ship.load(T))
|
||||
CRASH("Loading pirate ship failed!")
|
||||
for(var/turf/A in ship.get_affected_turfs(T))
|
||||
for(var/obj/effect/mob_spawn/human/pirate/spawner in A)
|
||||
if(candidates.len > 0)
|
||||
var/mob/M = candidates[1]
|
||||
spawner.create(M.ckey)
|
||||
candidates -= M
|
||||
else
|
||||
notify_ghosts("Space pirates are waking up!", source = spawner, action=NOTIFY_ATTACK, flashwindow = FALSE)
|
||||
|
||||
priority_announce("Unidentified armed ship detected near the station.")
|
||||
|
||||
//Shuttle equipment
|
||||
|
||||
/obj/machinery/shuttle_scrambler
|
||||
name = "Data Siphon"
|
||||
desc = "This heap of machinery steals credits and data from unprotected systems and locks down cargo shuttles."
|
||||
icon = 'icons/obj/machines/dominator.dmi'
|
||||
icon_state = "dominator"
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
var/active = FALSE
|
||||
var/obj/item/device/gps/gps
|
||||
var/credits_stored = 0
|
||||
var/siphon_per_tick = 5
|
||||
|
||||
/obj/machinery/shuttle_scrambler/Initialize(mapload)
|
||||
. = ..()
|
||||
gps = new/obj/item/device/gps/internal/pirate(src)
|
||||
gps.tracking = FALSE
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/shuttle_scrambler/process()
|
||||
if(active)
|
||||
if(z in GLOB.station_z_levels)
|
||||
var/siphoned = min(SSshuttle.points,siphon_per_tick)
|
||||
SSshuttle.points -= siphoned
|
||||
credits_stored += siphoned
|
||||
steal_tech()
|
||||
else
|
||||
return
|
||||
else
|
||||
STOP_PROCESSING(SSobj,src)
|
||||
|
||||
/obj/machinery/shuttle_scrambler/proc/toggle_on(mob/user)
|
||||
SSshuttle.registerTradeBlockade(src)
|
||||
gps.tracking = TRUE
|
||||
active = TRUE
|
||||
to_chat(user,"<span class='notice'>You toggle [src] [active ? "on":"off"].</span>")
|
||||
to_chat(user,"<span class='warning'>The scrambling signal can be now tracked by gps.</span>")
|
||||
START_PROCESSING(SSobj,src)
|
||||
|
||||
/obj/machinery/shuttle_scrambler/interact(mob/user)
|
||||
if(!active)
|
||||
if(alert(user, "Turning the scrambler on will make the shuttle trackable by GPS. Are you sure you want to do it ?", "Scrambler", "Yes", "Cancel") == "Cancel")
|
||||
return
|
||||
if(active || !user.canUseTopic(src))
|
||||
return
|
||||
toggle_on(user)
|
||||
update_icon()
|
||||
send_notification()
|
||||
else
|
||||
dump_loot(user)
|
||||
|
||||
//20% to sap tech levels on unlocked consoles
|
||||
/obj/machinery/shuttle_scrambler/proc/steal_tech()
|
||||
if(!prob(20))
|
||||
return
|
||||
var/datum/tech/target_tech = pick(subtypesof(/datum/tech))
|
||||
var/target_id = initial(target_tech.id)
|
||||
for(var/obj/machinery/computer/rdconsole/C in GLOB.machines)
|
||||
if(C.screen == RD_CONSOLE_LOCKED_SCREEN || C.stat & (NOPOWER|BROKEN))
|
||||
continue
|
||||
var/datum/research/files = C.files
|
||||
files.LowerTech(target_id,1)
|
||||
new /obj/effect/temp_visual/emp(get_turf(C))
|
||||
for(var/obj/machinery/r_n_d/server/S in GLOB.machines)
|
||||
if(S.stat & (NOPOWER|BROKEN))
|
||||
continue
|
||||
var/datum/research/files = S.files
|
||||
files.LowerTech(target_id,1)
|
||||
new /obj/effect/temp_visual/emp(get_turf(S))
|
||||
|
||||
/obj/machinery/shuttle_scrambler/proc/dump_loot(mob/user)
|
||||
if(credits_stored < 200)
|
||||
to_chat(user,"<span class='notice'>Not enough credits to retrieve.</span>")
|
||||
return
|
||||
while(credits_stored >= 200)
|
||||
new /obj/item/stack/spacecash/c200(drop_location())
|
||||
credits_stored -= 200
|
||||
to_chat(user,"<span class='notice'>You retrieve the siphoned credits!</span>")
|
||||
|
||||
|
||||
/obj/machinery/shuttle_scrambler/proc/send_notification()
|
||||
priority_announce("Data theft signal detected, source registered on local gps units.")
|
||||
|
||||
/obj/machinery/shuttle_scrambler/proc/toggle_off(mob/user)
|
||||
SSshuttle.clearTradeBlockade(src)
|
||||
gps.tracking = FALSE
|
||||
active = FALSE
|
||||
STOP_PROCESSING(SSobj,src)
|
||||
|
||||
/obj/machinery/shuttle_scrambler/update_icon()
|
||||
if(active)
|
||||
icon_state = "dominator-blue"
|
||||
else
|
||||
icon_state = "dominator"
|
||||
|
||||
/obj/machinery/shuttle_scrambler/Destroy()
|
||||
toggle_off()
|
||||
QDEL_NULL(gps)
|
||||
return ..()
|
||||
|
||||
/datum/map_template/pirate_event_ship
|
||||
name = "Pirate Ship"
|
||||
mappath = "_maps/templates/pirate_ship.dmm"
|
||||
|
||||
/obj/item/device/gps/internal/pirate
|
||||
gpstag = "Nautical Signal"
|
||||
desc = "You can hear shanties over the static."
|
||||
|
||||
/obj/machinery/computer/shuttle/pirate
|
||||
name = "pirate shuttle console"
|
||||
shuttleId = "pirateship"
|
||||
icon_screen = "syndishuttle"
|
||||
icon_keyboard = "syndie_key"
|
||||
light_color = LIGHT_COLOR_RED
|
||||
possible_destinations = "pirateship_away;pirateship_home;pirateship_custom"
|
||||
|
||||
/obj/machinery/computer/camera_advanced/shuttle_docker/syndicate/pirate
|
||||
name = "pirate shuttle navigation computer"
|
||||
desc = "Used to designate a precise transit location for the pirate shuttle."
|
||||
shuttleId = "pirateship"
|
||||
station_lock_override = TRUE
|
||||
shuttlePortId = "pirateship_custom"
|
||||
shuttlePortName = "custom location"
|
||||
x_offset = 9
|
||||
y_offset = 0
|
||||
|
||||
/obj/docking_port/mobile/pirate
|
||||
name = "pirate shuttle"
|
||||
id = "pirateship"
|
||||
var/engines_cooling = FALSE
|
||||
var/engine_cooldown = 3 MINUTES
|
||||
|
||||
/obj/docking_port/mobile/pirate/getStatusText()
|
||||
. = ..()
|
||||
if(engines_cooling)
|
||||
return "[.] - Engines cooling."
|
||||
|
||||
/obj/docking_port/mobile/pirate/dock(obj/docking_port/stationary/new_dock, movement_direction, force=FALSE)
|
||||
. = ..()
|
||||
if(. == DOCKING_SUCCESS && new_dock.z != ZLEVEL_TRANSIT)
|
||||
engines_cooling = TRUE
|
||||
addtimer(CALLBACK(src,.proc/reset_cooldown),engine_cooldown,TIMER_UNIQUE)
|
||||
|
||||
/obj/docking_port/mobile/pirate/proc/reset_cooldown()
|
||||
engines_cooling = FALSE
|
||||
|
||||
/obj/docking_port/mobile/pirate/canMove()
|
||||
if(engines_cooling)
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/obj/machinery/suit_storage_unit/pirate
|
||||
suit_type = /obj/item/clothing/suit/space
|
||||
helmet_type = /obj/item/clothing/head/helmet/space
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/oxygen
|
||||
|
||||
/obj/machinery/loot_locator
|
||||
name = "Booty Locator"
|
||||
desc = "This sophisticated machine scans the nearby space for items of value."
|
||||
icon = 'icons/obj/machines/research.dmi'
|
||||
icon_state = "tdoppler"
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
var/cooldown = 0
|
||||
var/result_count = 3 //Show X results.
|
||||
|
||||
/obj/machinery/proc/display_current_value()
|
||||
var/area/current = get_area(src)
|
||||
var/value = 0
|
||||
for(var/turf/T in current.contents)
|
||||
value += export_item_and_contents(T,TRUE, TRUE, dry_run = TRUE)
|
||||
say("Current vault value : [value] credits.")
|
||||
|
||||
/obj/machinery/loot_locator/interact(mob/user)
|
||||
if(world.time <= cooldown)
|
||||
to_chat(user,"<span class='warning'>[src] is recharging.</span>")
|
||||
return
|
||||
cooldown = world.time + LOOT_LOCATOR_COOLDOWN
|
||||
display_current_value()
|
||||
var/list/results = list()
|
||||
for(var/atom/movable/AM in world)
|
||||
if(is_type_in_typecache(AM,GLOB.pirate_loot_cache))
|
||||
if(AM.z in GLOB.station_z_levels)
|
||||
if(get_area(AM) == get_area(src)) //Should this be variable ?
|
||||
continue
|
||||
results += AM
|
||||
CHECK_TICK
|
||||
if(!results.len)
|
||||
say("No valuables located. Try again later.")
|
||||
else
|
||||
for(var/i in 1 to result_count)
|
||||
if(!results.len)
|
||||
return
|
||||
var/atom/movable/AM = pick_n_take(results)
|
||||
var/area/loot_area = get_area(AM)
|
||||
say("Located: [AM.name] at [loot_area.name]")
|
||||
|
||||
#undef LOOT_LOCATOR_COOLDOWN
|
||||
@@ -387,8 +387,8 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
|
||||
/mob/proc/reagent_check(datum/reagent/R) // utilized in the species code
|
||||
return 1
|
||||
|
||||
/proc/notify_ghosts(var/message, var/ghost_sound = null, var/enter_link = null, var/atom/source = null, var/mutable_appearance/alert_overlay = null, var/action = NOTIFY_JUMP, flashwindow = TRUE) //Easy notification of ghosts.
|
||||
if(SSatoms.initialized != INITIALIZATION_INNEW_REGULAR) //don't notify for objects created during a map load
|
||||
/proc/notify_ghosts(var/message, var/ghost_sound = null, var/enter_link = null, var/atom/source = null, var/mutable_appearance/alert_overlay = null, var/action = NOTIFY_JUMP, flashwindow = TRUE, ignore_mapload = TRUE) //Easy notification of ghosts.
|
||||
if(ignore_mapload && SSatoms.initialized != INITIALIZATION_INNEW_REGULAR) //don't notify for objects created during a map load
|
||||
return
|
||||
for(var/mob/dead/observer/O in GLOB.player_list)
|
||||
if(O.client)
|
||||
|
||||
@@ -315,10 +315,19 @@
|
||||
|
||||
/obj/machinery/computer/turbine_computer/Initialize()
|
||||
. = ..()
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/obj/machinery/computer/turbine_computer/LateInitialize()
|
||||
locate_machinery()
|
||||
|
||||
/obj/machinery/computer/turbine_computer/locate_machinery()
|
||||
compressor = locate(/obj/machinery/power/compressor) in range(5, src)
|
||||
if(id)
|
||||
for(var/obj/machinery/power/compressor/C in GLOB.machines)
|
||||
if(C.comp_id == id)
|
||||
compressor = C
|
||||
return
|
||||
else
|
||||
compressor = locate(/obj/machinery/power/compressor) in range(5, src)
|
||||
|
||||
/obj/machinery/computer/turbine_computer/attack_hand(var/mob/user as mob)
|
||||
if(..())
|
||||
|
||||
@@ -28,7 +28,6 @@ won't update every console in existence) but it's more of a hassle to do. Also,
|
||||
|
||||
|
||||
*/
|
||||
|
||||
/obj/machinery/computer/rdconsole
|
||||
name = "R&D Console"
|
||||
icon_screen = "rdcomp"
|
||||
@@ -660,7 +659,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
|
||||
if(0.1)
|
||||
dat += "<div class='statusDisplay'>Processing and Updating Database...</div>"
|
||||
|
||||
if(0.2)
|
||||
if(RD_CONSOLE_LOCKED_SCREEN)
|
||||
dat += "<div class='statusDisplay'>SYSTEM LOCKED</div>"
|
||||
dat += "<A href='?src=[REF(src)];lock=1.6'>Unlock</A>"
|
||||
|
||||
|
||||
@@ -134,6 +134,12 @@ research holder datum.
|
||||
/datum/research/proc/FindDesignByID(id)
|
||||
return known_designs[id]
|
||||
|
||||
/datum/research/proc/LowerTech(tech_id,value)
|
||||
var/datum/tech/T = known_tech[tech_id]
|
||||
T.level = max(initial(T.level),T.level - value)
|
||||
known_designs.Cut()
|
||||
RefreshResearch()
|
||||
|
||||
|
||||
//Autolathe files
|
||||
/datum/research/autolathe/New()
|
||||
|
||||
@@ -13,8 +13,7 @@
|
||||
/obj/machinery/computer/shuttle/attack_hand(mob/user)
|
||||
if(..(user))
|
||||
return
|
||||
src.add_fingerprint(usr)
|
||||
|
||||
add_fingerprint(usr)
|
||||
var/list/options = params2list(possible_destinations)
|
||||
var/obj/docking_port/mobile/M = SSshuttle.getShuttle(shuttleId)
|
||||
var/dat = "Status: [M ? M.getStatusText() : "*Missing*"]<br><br>"
|
||||
|
||||
Reference in New Issue
Block a user