Update human.dm
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@@ -617,10 +617,10 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
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//Check for dresscode violations
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if(istype(head, /obj/item/clothing/head/wizard) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/wizard) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/syndi) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi))
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threatcount += 5
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threatcount += 4
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//Check for nonhuman scum
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if(dna && dna.species.id && dna.species.id != "human" || "lizard" || "mammal" || "avian" || "aquatic" || "insect")
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if(dna && dna.species.id && !(dna.species.id in list("human" , "lizard", "mammal", "avian", "aquatic", "insect")))
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threatcount += 1
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//mindshield implants imply trustworthyness
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