Merge remote-tracking branch 'origin/master' into TGUI_Updoot
This commit is contained in:
@@ -138,7 +138,7 @@
|
||||
if(owner.current.gender == MALE)
|
||||
if(prob(10)) // Gender override
|
||||
bloodsucker_reputation = pick("King of the Damned", "Blood King", "Emperor of Blades", "Sinlord", "God-King")
|
||||
else
|
||||
else if(owner.current.gender == FEMALE)
|
||||
if(prob(10)) // Gender override
|
||||
bloodsucker_reputation = pick("Queen of the Damned", "Blood Queen", "Empress of Blades", "Sinlady", "God-Queen")
|
||||
|
||||
@@ -341,10 +341,12 @@
|
||||
|
||||
//This handles the application of antag huds/special abilities
|
||||
/datum/antagonist/bloodsucker/apply_innate_effects(mob/living/mob_override)
|
||||
RegisterSignal(owner.current,COMSIG_LIVING_BIOLOGICAL_LIFE,.proc/LifeTick)
|
||||
return
|
||||
|
||||
//This handles the removal of antag huds/special abilities
|
||||
/datum/antagonist/bloodsucker/remove_innate_effects(mob/living/mob_override)
|
||||
UnregisterSignal(owner.current,COMSIG_LIVING_BIOLOGICAL_LIFE)
|
||||
return
|
||||
|
||||
//Assign default team and creates one for one of a kind team antagonists
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
|
||||
/datum/action/bloodsucker/targeted/brawn
|
||||
name = "Brawn"//"Cellular Emporium"
|
||||
name = "Brawn"
|
||||
desc = "Snap restraints with ease, or deal terrible damage with your bare hands."
|
||||
button_icon_state = "power_strength"
|
||||
bloodcost = 10
|
||||
@@ -107,8 +107,6 @@
|
||||
if(user_C.handcuffed)
|
||||
var/obj/O = user_C.get_item_by_slot(SLOT_HANDCUFFED)
|
||||
if(istype(O))
|
||||
//user_C.visible_message("<span class='warning'>[user_C] attempts to remove [O]!</span>", \
|
||||
// "<span class='warning'>You snap [O] like it's nothing!</span>")
|
||||
user_C.clear_cuffs(O,TRUE)
|
||||
playsound(get_turf(usr), 'sound/effects/grillehit.ogg', 80, 1, -1)
|
||||
return TRUE
|
||||
@@ -128,8 +126,6 @@
|
||||
if(user_C.legcuffed)
|
||||
var/obj/O = user_C.get_item_by_slot(SLOT_LEGCUFFED)
|
||||
if(istype(O))
|
||||
//user_C.visible_message("<span class='warning'>[user_C] attempts to remove [O]!</span>", \
|
||||
// "<span class='warning'>You snap [O] like it's nothing!</span>")
|
||||
user_C.clear_cuffs(O,TRUE)
|
||||
playsound(get_turf(usr), 'sound/effects/grillehit.ogg', 80, 1, -1)
|
||||
return TRUE
|
||||
|
||||
@@ -165,8 +165,8 @@
|
||||
// Broadcast Message
|
||||
if(amSilent)
|
||||
//if (!iscarbon(target))
|
||||
// user.visible_message("<span class='notice'>[user] shifts [target] closer to [user.p_their()] mouth.</span>", \
|
||||
// "<span class='notice'>You secretly slip your fangs into [target]'s flesh.</span>", \
|
||||
// user.visible_message("<span class='notice'>[user] shifts [target] closer to [user.p_their()] mouth.</span>",
|
||||
// "<span class='notice'>You secretly slip your fangs into [target]'s flesh.</span>",
|
||||
// vision_distance = 2, ignored_mobs=target) // Only people who AREN'T the target will notice this action.
|
||||
//else
|
||||
var/deadmessage = target.stat == DEAD ? "" : " <i>[target.p_they(TRUE)] looks dazed, and will not remember this.</i>"
|
||||
|
||||
@@ -94,6 +94,7 @@
|
||||
B.decoy_override = FALSE
|
||||
remove_changeling_powers()
|
||||
owner.special_role = null
|
||||
owner.current.hud_used?.lingchemdisplay?.invisibility = INVISIBILITY_ABSTRACT
|
||||
. = ..()
|
||||
|
||||
/datum/antagonist/changeling/proc/remove_clownmut()
|
||||
@@ -225,6 +226,8 @@
|
||||
else //not dead? no chem/geneticdamage caps.
|
||||
chem_charges = min(max(0, chem_charges + chem_recharge_rate - chem_recharge_slowdown), chem_storage)
|
||||
geneticdamage = max(0, geneticdamage-1)
|
||||
owner.current.hud_used?.lingchemdisplay?.invisibility = 0
|
||||
owner.current.hud_used?.lingchemdisplay?.maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#dd66dd'>[round(chem_charges)]</font></div>"
|
||||
|
||||
|
||||
/datum/antagonist/changeling/proc/get_dna(dna_owner)
|
||||
@@ -357,10 +360,12 @@
|
||||
B.organ_flags &= ~ORGAN_VITAL
|
||||
B.decoy_override = TRUE
|
||||
update_changeling_icons_added()
|
||||
RegisterSignal(owner.current,COMSIG_LIVING_BIOLOGICAL_LIFE,.proc/regenerate)
|
||||
return
|
||||
|
||||
/datum/antagonist/changeling/remove_innate_effects()
|
||||
update_changeling_icons_removed()
|
||||
UnregisterSignal(owner.current,COMSIG_LIVING_BIOLOGICAL_LIFE)
|
||||
return
|
||||
|
||||
|
||||
|
||||
@@ -174,7 +174,14 @@
|
||||
new reward(get_turf(src))
|
||||
to_chat(user, "<span class='cultitalic'>You work the forge as dark knowledge guides your hands, creating the [choice]!</span>")
|
||||
|
||||
|
||||
/obj/structure/destructible/cult/forge/attackby(obj/item/I, mob/user)
|
||||
if(!iscultist(user))
|
||||
to_chat(user, "<span class='warning'>The heat radiating from [src] pushes you back.</span>")
|
||||
return
|
||||
if(istype(I, /obj/item/ingot))
|
||||
var/obj/item/ingot/notsword = I
|
||||
to_chat(user, "You heat the [notsword] in the [src].")
|
||||
notsword.workability = "shapeable"
|
||||
|
||||
/obj/structure/destructible/cult/pylon
|
||||
name = "pylon"
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
name = "Spawn Sentient Disease"
|
||||
typepath = /datum/round_event/ghost_role/sentient_disease
|
||||
weight = 7
|
||||
gamemode_blacklist = list("dynamic")
|
||||
max_occurrences = 1
|
||||
min_players = 5
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
|
||||
/datum/antagonist/heretic/on_gain()
|
||||
var/mob/living/current = owner.current
|
||||
owner.teach_crafting_recipe(/datum/crafting_recipe/heretic/codex)
|
||||
if(ishuman(current))
|
||||
forge_primary_objectives()
|
||||
gain_knowledge(/datum/eldritch_knowledge/spell/basic)
|
||||
@@ -41,7 +42,6 @@
|
||||
START_PROCESSING(SSprocessing,src)
|
||||
if(give_equipment)
|
||||
equip_cultist()
|
||||
owner.teach_crafting_recipe(/datum/crafting_recipe/heretic/codex)
|
||||
return ..()
|
||||
|
||||
/datum/antagonist/heretic/on_removal()
|
||||
@@ -111,17 +111,12 @@
|
||||
P.find_target(owners,assasination)
|
||||
protection += P.target
|
||||
objectives += P
|
||||
|
||||
|
||||
var/datum/objective/sacrifice_ecult/SE = new
|
||||
SE.owner = owner
|
||||
SE.update_explanation_text()
|
||||
objectives += SE
|
||||
|
||||
var/datum/objective/escape/escape_objective = new
|
||||
escape_objective.owner = owner
|
||||
objectives += escape_objective
|
||||
|
||||
/datum/antagonist/heretic/apply_innate_effects(mob/living/mob_override)
|
||||
. = ..()
|
||||
var/mob/living/current = owner.current
|
||||
|
||||
@@ -20,9 +20,11 @@
|
||||
if(!is_in_use)
|
||||
INVOKE_ASYNC(src, .proc/activate , user)
|
||||
|
||||
/obj/effect/eldritch/attacked_by(obj/item/I, mob/living/user)
|
||||
/obj/effect/eldritch/attackby(obj/item/I, mob/living/user)
|
||||
. = ..()
|
||||
if(istype(I,/obj/item/nullrod))
|
||||
if(istype(I, /obj/item/storage/book/bible) || istype(I, /obj/item/nullrod))
|
||||
user.say("BEGONE FOUL MAGICKS!!", forced = "bible")
|
||||
to_chat(user, "<span class='danger'>You disrupt the magic of [src] with [I].</span>")
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/eldritch/proc/activate(mob/living/user)
|
||||
|
||||
@@ -16,16 +16,19 @@
|
||||
return
|
||||
var/dist = get_dist(user.loc,target.loc)
|
||||
var/dir = get_dir(user.loc,target.loc)
|
||||
|
||||
switch(dist)
|
||||
if(0 to 15)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is near you. They are to the [dir2text(dir)] of you!</span>")
|
||||
if(16 to 31)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is somewhere in your vicinty. They are to the [dir2text(dir)] of you!</span>")
|
||||
if(32 to 127)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is far away from you. They are to the [dir2text(dir)] of you!</span>")
|
||||
else
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is beyond our reach.</span>")
|
||||
|
||||
if(user.z != target.z)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is beyond our reach.</span>")
|
||||
else
|
||||
switch(dist)
|
||||
if(0 to 15)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is near you. They are to the [dir2text(dir)] of you!</span>")
|
||||
if(16 to 31)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is somewhere in your vicinty. They are to the [dir2text(dir)] of you!</span>")
|
||||
if(32 to 127)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is far away from you. They are to the [dir2text(dir)] of you!</span>")
|
||||
else
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is beyond our reach.</span>")
|
||||
|
||||
if(target.stat == DEAD)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is dead. Bring them onto a transmutation rune!</span>")
|
||||
@@ -86,8 +89,8 @@
|
||||
desc = "A crescent blade born from a fleshwarped creature. Keenly aware, it seeks to spread to others the excruciations it has endured from dead origins."
|
||||
icon_state = "flesh_blade"
|
||||
item_state = "flesh_blade"
|
||||
wound_bonus = 5
|
||||
bare_wound_bonus = 15
|
||||
wound_bonus = 10
|
||||
bare_wound_bonus = 20
|
||||
|
||||
/obj/item/clothing/neck/eldritch_amulet
|
||||
name = "warm eldritch medallion"
|
||||
|
||||
@@ -224,7 +224,7 @@
|
||||
name = "Break of Dawn"
|
||||
desc = "Starts your journey in the mansus. Allows you to select a target using a living heart on a transmutation rune."
|
||||
gain_text = "Gates of Mansus open up to your mind."
|
||||
next_knowledge = list(/datum/eldritch_knowledge/base_rust,/datum/eldritch_knowledge/base_ash,/datum/eldritch_knowledge/base_flesh)
|
||||
next_knowledge = list(/datum/eldritch_knowledge/base_rust,/datum/eldritch_knowledge/base_ash,/datum/eldritch_knowledge/base_flesh,/datum/eldritch_knowledge/spell/silence)
|
||||
cost = 0
|
||||
spell_to_add = /obj/effect/proc_holder/spell/targeted/touch/mansus_grasp
|
||||
required_atoms = list(/obj/item/living_heart)
|
||||
@@ -301,3 +301,11 @@
|
||||
required_atoms = list(/obj/item/shard,/obj/item/stack/rods)
|
||||
result_atoms = list(/obj/item/melee/sickly_blade)
|
||||
route = "Start"
|
||||
|
||||
/datum/eldritch_knowledge/spell/silence
|
||||
name = "Silence"
|
||||
desc = "Allows you to use the power of the Mansus to force an individual's tongue to be held down for up to twenty seconds. They'll notice quickly, however."
|
||||
gain_text = "They must hold their tongues, for they do not understand."
|
||||
cost = 1
|
||||
spell_to_add = /obj/effect/proc_holder/spell/pointed/trigger/mute/eldritch
|
||||
route = PATH_SIDE
|
||||
|
||||
@@ -43,8 +43,9 @@
|
||||
/obj/item/melee/touch_attack/mansus_fist
|
||||
name = "Mansus Grasp"
|
||||
desc = "A sinister looking aura that distorts the flow of reality around it. Causes knockdown, major stamina damage aswell as some Brute. It gains additional beneficial effects with certain knowledges you can research."
|
||||
icon_state = "disintegrate"
|
||||
item_state = "disintegrate"
|
||||
icon = 'icons/obj/eldritch.dmi'
|
||||
icon_state = "mansus_grasp"
|
||||
item_state = "mansus"
|
||||
catchphrase = "T'IESA SIE'KTI VISATA"
|
||||
|
||||
/obj/item/melee/touch_attack/mansus_fist/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
@@ -118,6 +119,7 @@
|
||||
/obj/item/melee/touch_attack/blood_siphon
|
||||
name = "Blood Siphon"
|
||||
desc = "A sinister looking aura that distorts the flow of reality around it."
|
||||
color = RUNE_COLOR_RED
|
||||
icon_state = "disintegrate"
|
||||
item_state = "disintegrate"
|
||||
catchphrase = "SUN'AI'KINI'MAS"
|
||||
@@ -260,41 +262,82 @@
|
||||
/obj/effect/proc_holder/spell/pointed/cleave/long
|
||||
charge_max = 650
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/touch/mad_touch
|
||||
/obj/effect/proc_holder/spell/targeted/touch/mad_touch
|
||||
name = "Touch of Madness"
|
||||
desc = "Touch spell that drains your enemies sanity."
|
||||
school = "transmutation"
|
||||
charge_max = 150
|
||||
desc = "Touch spell that allows you to force the knowledge of the mansus upon your foes."
|
||||
hand_path = /obj/item/melee/touch_attack/mad_touch
|
||||
school = "evocation"
|
||||
charge_max = 1800
|
||||
clothes_req = FALSE
|
||||
invocation_type = "none"
|
||||
range = 2
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "mad_touch"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/touch/mad_touch/can_target(atom/target, mob/user, silent)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return FALSE
|
||||
if(!istype(target,/mob/living/carbon/human))
|
||||
if(!silent)
|
||||
to_chat(user, "<span class='warning'>You are unable to touch [target]!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
/obj/item/melee/touch_attack/mad_touch
|
||||
name = "Touch of Madness"
|
||||
desc = "A sinister looking aura that shatters your enemies minds."
|
||||
icon = 'icons/obj/eldritch.dmi'
|
||||
icon_state = "mad_touch"
|
||||
item_state = "madness"
|
||||
catchphrase = "SUNA'IKINTI PROTA"
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/touch/mad_touch/cast(list/targets, mob/user)
|
||||
. = ..()
|
||||
for(var/mob/living/carbon/target in targets)
|
||||
if(ishuman(targets))
|
||||
var/mob/living/carbon/human/tar = target
|
||||
if(tar.anti_magic_check())
|
||||
tar.visible_message("<span class='danger'>Spell bounces off of [target]!</span>","<span class='danger'>The spell bounces off of you!</span>")
|
||||
return
|
||||
if(target.mind && !target.mind.has_antag_datum(/datum/antagonist/heretic))
|
||||
to_chat(user,"<span class='warning'>[target.name] has been cursed!</span>")
|
||||
SEND_SIGNAL(target, COMSIG_ADD_MOOD_EVENT, "gates_of_mansus", /datum/mood_event/gates_of_mansus)
|
||||
/obj/item/melee/touch_attack/mad_touch/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/ash_final
|
||||
if(!proximity_flag || target == user)
|
||||
return
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/tar = target
|
||||
if(tar.anti_magic_check())
|
||||
tar.visible_message("<span class='danger'>Spell bounces off of [target]!</span>","<span class='danger'>The spell bounces off of you!</span>")
|
||||
return ..()
|
||||
|
||||
if(iscarbon(target))
|
||||
playsound(user, 'sound/effects/curseattack.ogg', 75, TRUE)
|
||||
var/mob/living/carbon/C = target
|
||||
C.adjustOrganLoss(ORGAN_SLOT_BRAIN,35)
|
||||
C.DefaultCombatKnockdown(50, override_stamdmg = 0)
|
||||
C.gain_trauma(/datum/brain_trauma/mild/phobia)
|
||||
to_chat(user,"<span class='warning'>[target.name] has been cursed!</span>")
|
||||
SEND_SIGNAL(target, COMSIG_ADD_MOOD_EVENT, "gates_of_mansus", /datum/mood_event/gates_of_mansus)
|
||||
return ..()
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/touch/grasp_of_decay
|
||||
name = "Grasp of Decay"
|
||||
desc = "A sinister looking touch that rots your foes from the inside out for twenty seconds."
|
||||
hand_path = /obj/item/melee/touch_attack/grasp_of_decay
|
||||
school = "evocation"
|
||||
charge_max = 1200
|
||||
clothes_req = FALSE
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "mansus_grasp"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/item/melee/touch_attack/grasp_of_decay
|
||||
name = "Grasp of Decay"
|
||||
desc = "A sinister looking aura that rots your foes from the inside out."
|
||||
icon = 'icons/obj/eldritch.dmi'
|
||||
icon_state = "mansus_grasp"
|
||||
item_state = "mansus"
|
||||
catchphrase = "SKILI'EDUONIS"
|
||||
|
||||
/obj/item/melee/touch_attack/grasp_of_decay/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
if(!proximity_flag || target == user)
|
||||
return
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/tar = target
|
||||
if(tar.anti_magic_check())
|
||||
tar.visible_message("<span class='danger'>Spell bounces off of [target]!</span>","<span class='danger'>The spell bounces off of you!</span>")
|
||||
return ..()
|
||||
|
||||
if(iscarbon(target))
|
||||
playsound(user, 'sound/effects/curseattack.ogg', 75, TRUE)
|
||||
var/mob/living/carbon/C = target
|
||||
C.DefaultCombatKnockdown(50, override_stamdmg = 0)
|
||||
C.apply_status_effect(/datum/status_effect/corrosion_curse/lesser)
|
||||
return ..()
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/nightwatchers_rite
|
||||
name = "Nightwatcher's Rite"
|
||||
desc = "Powerful spell that releases 5 streams of fire away from you."
|
||||
school = "transmutation"
|
||||
@@ -307,7 +350,7 @@
|
||||
action_icon_state = "flames"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/ash_final/cast(list/targets, mob/user)
|
||||
/obj/effect/proc_holder/spell/pointed/nightwatchers_rite/cast(list/targets, mob/user)
|
||||
for(var/X in targets)
|
||||
var/T
|
||||
T = line_target(-25, range, X, user)
|
||||
@@ -322,11 +365,12 @@
|
||||
INVOKE_ASYNC(src, .proc/fire_line, user,T)
|
||||
return ..()
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/ash_final/proc/line_target(offset, range, atom/at , atom/user)
|
||||
/obj/effect/proc_holder/spell/pointed/nightwatchers_rite/proc/line_target(offset, range, atom/at , atom/user)
|
||||
if(!at)
|
||||
return
|
||||
var/angle = ATAN2(at.x - user.x, at.y - user.y) + offset
|
||||
var/turf/T = get_turf(user)
|
||||
playsound(user,'sound/magic/fireball.ogg', 200, 1)
|
||||
for(var/i in 1 to range)
|
||||
var/turf/check = locate(user.x + cos(angle) * i, user.y + sin(angle) * i, user.z)
|
||||
if(!check)
|
||||
@@ -334,7 +378,7 @@
|
||||
T = check
|
||||
return (getline(user, T) - get_turf(user))
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/ash_final/proc/fire_line(atom/source, list/turfs)
|
||||
/obj/effect/proc_holder/spell/pointed/nightwatchers_rite/proc/fire_line(atom/source, list/turfs)
|
||||
var/list/hit_list = list()
|
||||
for(var/turf/T in turfs)
|
||||
if(istype(T, /turf/closed))
|
||||
@@ -347,8 +391,8 @@
|
||||
if(L in hit_list || L == source)
|
||||
continue
|
||||
hit_list += L
|
||||
L.adjustFireLoss(20)
|
||||
to_chat(L, "<span class='userdanger'>You're hit by [source]'s fire breath!</span>")
|
||||
L.adjustFireLoss(15)
|
||||
to_chat(L, "<span class='userdanger'>You're hit by a blast of fire!</span>")
|
||||
|
||||
new /obj/effect/hotspot(T)
|
||||
T.hotspot_expose(700,50,1)
|
||||
@@ -368,7 +412,7 @@
|
||||
possible_shapes = list(/mob/living/simple_animal/mouse,\
|
||||
/mob/living/simple_animal/pet/dog/corgi,\
|
||||
/mob/living/simple_animal/hostile/carp,\
|
||||
/mob/living/simple_animal/bot/secbot, \
|
||||
/mob/living/simple_animal/bot/secbot,\
|
||||
/mob/living/simple_animal/pet/fox,\
|
||||
/mob/living/simple_animal/pet/cat )
|
||||
|
||||
@@ -430,7 +474,7 @@
|
||||
action_background_icon_state = "bg_ecult"
|
||||
range = -1
|
||||
include_user = TRUE
|
||||
charge_max = 700
|
||||
charge_max = 1200
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "fire_ring"
|
||||
///how long it lasts
|
||||
@@ -595,6 +639,39 @@
|
||||
invocation = "AK'LIS"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/trigger/mute/eldritch
|
||||
name = "Silence"
|
||||
desc = "Using the power of the mansus, silences a selected unbeliever for twenty seconds."
|
||||
school = "transmutation"
|
||||
charge_max = 1800
|
||||
clothes_req = FALSE
|
||||
invocation = "VIS'TIEK TAVO'LIZUVIS"
|
||||
invocation_type = "whisper"
|
||||
message = "<span class='userdanger'>It feels as if your tongue is being held down by an unseen force!</span>"
|
||||
starting_spells = list("/obj/effect/proc_holder/spell/targeted/genetic/mute")
|
||||
ranged_mousepointer = 'icons/effects/mouse_pointers/mute_target.dmi'
|
||||
action_background_icon_state = "bg_ecult"
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "mute"
|
||||
active_msg = "You prepare to silence a target..."
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/genetic/mute
|
||||
mutations = list(MUT_MUTE)
|
||||
duration = 200
|
||||
charge_max = 1200 // needs to be higher than the duration or it'll be permanent
|
||||
sound = 'sound/magic/blind.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/trigger/mute/can_target(atom/target, mob/user, silent)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return FALSE
|
||||
if(!isliving(target))
|
||||
if(!silent)
|
||||
to_chat(user, "<span class='warning'>You can only silence living beings!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/effect/temp_visual/dir_setting/entropic
|
||||
icon = 'icons/effects/160x160.dmi'
|
||||
icon_state = "entropic_plume"
|
||||
|
||||
@@ -95,7 +95,30 @@
|
||||
desc = "Drains nearby alive people that are engulfed in flames. It heals 10 of each damage type per person. If a person is in critical condition it finishes them off."
|
||||
cost = 1
|
||||
spell_to_add = /obj/effect/proc_holder/spell/targeted/fiery_rebirth
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/cleave,/datum/eldritch_knowledge/summon/ashy,/datum/eldritch_knowledge/final/ash_final)
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/cleave,/datum/eldritch_knowledge/summon/ashy,/datum/eldritch_knowledge/flame_immunity)
|
||||
route = PATH_ASH
|
||||
|
||||
/datum/eldritch_knowledge/flame_immunity
|
||||
name = "Nightwatcher's Blessing"
|
||||
gain_text = "The True Light will destroy and make something anew of any individual. If only they accepted it."
|
||||
desc = "Becoming one with the ash, you become immune to fire and heat, allowing you to thrive in a more extreme environment.."
|
||||
cost = 2
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/nightwatchers_rite)
|
||||
route = PATH_ASH
|
||||
var/list/trait_list = list(TRAIT_RESISTHEAT,TRAIT_NOFIRE)
|
||||
|
||||
/datum/eldritch_knowledge/flame_immunity/on_gain(mob/living/user)
|
||||
to_chat(user, "<span class='warning'>[gain_text]</span>")
|
||||
for(var/X in trait_list)
|
||||
ADD_TRAIT(user,X,MAGIC_TRAIT)
|
||||
|
||||
/datum/eldritch_knowledge/spell/nightwatchers_rite
|
||||
name = "Nightwatcher's Rite"
|
||||
gain_text = "When the Glory of the Lantern scorches and sears their skin, nothing will protect them from the ashes."
|
||||
desc = "Fire off five streams of fire from your hand, each setting ablaze targets hit and scorching them upon contact."
|
||||
cost = 2
|
||||
spell_to_add = /obj/effect/proc_holder/spell/pointed/nightwatchers_rite
|
||||
next_knowledge = list(/datum/eldritch_knowledge/final/ash_final)
|
||||
route = PATH_ASH
|
||||
|
||||
/datum/eldritch_knowledge/ash_blade_upgrade
|
||||
@@ -167,7 +190,7 @@
|
||||
required_atoms = list(/mob/living/carbon/human)
|
||||
cost = 5
|
||||
route = PATH_ASH
|
||||
var/list/trait_list = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_RADIMMUNE,TRAIT_GENELESS,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_BOMBIMMUNE)
|
||||
var/list/trait_list = list(TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_GENELESS,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_BOMBIMMUNE)
|
||||
|
||||
/datum/eldritch_knowledge/final/ash_final/on_finished_recipe(mob/living/user, list/atoms, loc)
|
||||
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear the blaze, for Ashbringer [user.real_name] has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", 'sound/announcer/classic/spanomalies.ogg')
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
desc = "Empowers your Mansus Grasp to be able to create a single ghoul out of a dead player. You cannot raise the same person twice. Ghouls have only 50 HP and look like husks."
|
||||
cost = 1
|
||||
next_knowledge = list(/datum/eldritch_knowledge/flesh_ghoul)
|
||||
var/ghoul_amt = 6
|
||||
var/ghoul_amt = 4
|
||||
var/list/spooky_scaries
|
||||
route = PATH_FLESH
|
||||
|
||||
@@ -177,7 +177,7 @@
|
||||
cost = 1
|
||||
required_atoms = list(/obj/item/kitchen/knife,/obj/item/reagent_containers/food/snacks/grown/poppy,/obj/item/pen,/obj/item/paper)
|
||||
mob_to_summon = /mob/living/simple_animal/hostile/eldritch/stalker
|
||||
next_knowledge = list(/datum/eldritch_knowledge/summon/ashy,/datum/eldritch_knowledge/summon/rusty,/datum/eldritch_knowledge/final/flesh_final)
|
||||
next_knowledge = list(/datum/eldritch_knowledge/summon/ashy,/datum/eldritch_knowledge/summon/rusty,/datum/eldritch_knowledge/flesh_blade_upgrade_2)
|
||||
route = PATH_FLESH
|
||||
|
||||
/datum/eldritch_knowledge/summon/ashy
|
||||
@@ -250,3 +250,28 @@
|
||||
carbon_user.gib()
|
||||
|
||||
return ..()
|
||||
|
||||
/datum/eldritch_knowledge/flesh_blade_upgrade_2
|
||||
name = "Remembrance"
|
||||
gain_text = "Pain isn't something easily forgotten."
|
||||
desc = "Your blade remembers more, and remembers how easily bones broke just as its flesh did, guaranteeing dislocated, or broken bones."
|
||||
cost = 2
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/touch_of_madness)
|
||||
route = PATH_FLESH
|
||||
|
||||
/datum/eldritch_knowledge/flesh_blade_upgrade_2/on_eldritch_blade(target,user,proximity_flag,click_parameters)
|
||||
. = ..()
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/carbon_target = target
|
||||
var/obj/item/bodypart/bodypart = pick(carbon_target.bodyparts)
|
||||
var/datum/wound/blunt/moderate/moderate_wound = new
|
||||
moderate_wound.apply_wound(bodypart)
|
||||
|
||||
/datum/eldritch_knowledge/spell/touch_of_madness
|
||||
name = "Touch of Madness"
|
||||
gain_text = "The ignorant mind that inhabits their feeble bodies will crumble when they acknowledge - willingly or not, the truth."
|
||||
desc = "By forcing the knowledge of the Mansus upon my foes, I can show them things that would drive any normal man insane."
|
||||
cost = 2
|
||||
spell_to_add = /obj/effect/proc_holder/spell/targeted/touch/mad_touch
|
||||
next_knowledge = list(/datum/eldritch_knowledge/final/flesh_final)
|
||||
route = PATH_FLESH
|
||||
|
||||
@@ -27,8 +27,13 @@
|
||||
if(E)
|
||||
E.on_effect()
|
||||
H.adjustOrganLoss(pick(ORGAN_SLOT_BRAIN,ORGAN_SLOT_EARS,ORGAN_SLOT_EYES,ORGAN_SLOT_LIVER,ORGAN_SLOT_LUNGS,ORGAN_SLOT_STOMACH,ORGAN_SLOT_HEART),25)
|
||||
else
|
||||
for(var/X in user.mind.spell_list)
|
||||
if(!istype(X,/obj/effect/proc_holder/spell/targeted/touch/mansus_grasp))
|
||||
continue
|
||||
var/obj/effect/proc_holder/spell/targeted/touch/mansus_grasp/MG = X
|
||||
MG.charge_counter = min(round(MG.charge_counter + MG.charge_max * 0.75),MG.charge_max)
|
||||
target.rust_heretic_act()
|
||||
target.emp_act(EMP_HEAVY)
|
||||
return TRUE
|
||||
|
||||
/datum/eldritch_knowledge/spell/area_conversion
|
||||
@@ -43,7 +48,7 @@
|
||||
/datum/eldritch_knowledge/spell/rust_wave
|
||||
name = "Patron's Reach"
|
||||
desc = "You can now send a bolt of rust that corrupts the immediate area, and poisons the first target hit."
|
||||
gain_text = "Messengers of hope fear the rustbringer."
|
||||
gain_text = "Messengers of hope fear the Rustbringer."
|
||||
cost = 1
|
||||
spell_to_add = /obj/effect/proc_holder/spell/aimed/rust_wave
|
||||
route = PATH_RUST
|
||||
@@ -92,19 +97,20 @@
|
||||
banned_knowledge = list(/datum/eldritch_knowledge/ash_blade_upgrade,/datum/eldritch_knowledge/flesh_blade_upgrade)
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/rust_blade_upgrade/on_eldritch_blade(target,user,proximity_flag,click_parameters)
|
||||
/datum/eldritch_knowledge/rust_blade_upgrade/on_eldritch_blade(mob/target,user,proximity_flag,click_parameters)
|
||||
. = ..()
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/carbon_target = target
|
||||
carbon_target.reagents.add_reagent(/datum/reagent/eldritch, 5)
|
||||
if(!IS_HERETIC(target))
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/carbon_target = target
|
||||
carbon_target.reagents.add_reagent(/datum/reagent/eldritch, 5)
|
||||
|
||||
/datum/eldritch_knowledge/spell/entropic_plume
|
||||
name = "Entropic Plume"
|
||||
desc = "You can now send a befuddling plume that blinds, poisons and makes enemies strike each other, while also converting the immediate area into rust."
|
||||
gain_text = "Messengers of hope fear the rustbringer."
|
||||
gain_text = "If they knew, the truth would turn them against eachother."
|
||||
cost = 1
|
||||
spell_to_add = /obj/effect/proc_holder/spell/cone/staggered/entropic_plume
|
||||
next_knowledge = list(/datum/eldritch_knowledge/final/rust_final,/datum/eldritch_knowledge/spell/cleave,/datum/eldritch_knowledge/summon/rusty)
|
||||
next_knowledge = list(/datum/eldritch_knowledge/rust_fist_upgrade,/datum/eldritch_knowledge/spell/cleave,/datum/eldritch_knowledge/summon/rusty)
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/armor
|
||||
@@ -119,12 +125,38 @@
|
||||
/datum/eldritch_knowledge/essence
|
||||
name = "Priest's Ritual"
|
||||
desc = "You can now transmute a tank of water into a bottle of eldritch fluid."
|
||||
gain_text = "This is an old recipe, i got it from an owl."
|
||||
gain_text = "This is an old recipe, I got it from an owl."
|
||||
cost = 1
|
||||
next_knowledge = list(/datum/eldritch_knowledge/rust_regen,/datum/eldritch_knowledge/spell/ashen_shift)
|
||||
required_atoms = list(/obj/structure/reagent_dispensers/watertank)
|
||||
result_atoms = list(/obj/item/reagent_containers/glass/beaker/eldritch)
|
||||
|
||||
/datum/eldritch_knowledge/rust_fist_upgrade
|
||||
name = "Vile Grip"
|
||||
desc = "Empowers your Mansus Grasp further, sickening your foes and making them vomit, while also strengthening the rate at which your hand decays objects."
|
||||
gain_text = "A sickly diseased touch that was, yet, so welcoming."
|
||||
cost = 2
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/grasp_of_decay)
|
||||
var/rust_force = 750
|
||||
var/static/list/blacklisted_turfs = typecacheof(list(/turf/closed,/turf/open/space,/turf/open/lava,/turf/open/chasm,/turf/open/floor/plating/rust))
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/rust_fist_upgrade/on_mansus_grasp(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
. = ..()
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
H.set_disgust(75)
|
||||
return TRUE
|
||||
|
||||
/datum/eldritch_knowledge/spell/grasp_of_decay
|
||||
name = "Grasp of Decay"
|
||||
desc = "Applying your knowledge of rust to the human body, a knowledge that could decay your foes from the inside out, resulting in organ failure, vomiting, or eventual death through peeling flesh."
|
||||
gain_text = "Decay, similar to Rust, yet so much more terribly uninviting."
|
||||
cost = 2
|
||||
spell_to_add = /obj/effect/proc_holder/spell/targeted/touch/grasp_of_decay
|
||||
next_knowledge = list(/datum/eldritch_knowledge/final/rust_final)
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/final/rust_final
|
||||
name = "Rustbringer's Oath"
|
||||
desc = "Bring three corpses onto a transmutation rune. After you finish the ritual, rust will now automatically spread from the rune. Your healing on rust is also tripled, while you become more resilient overall."
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
name = "Spawn Revenant" // Did you mean 'griefghost'?
|
||||
typepath = /datum/round_event/ghost_role/revenant
|
||||
weight = 7
|
||||
gamemode_blacklist = list("dynamic")
|
||||
max_occurrences = 1
|
||||
min_players = 5
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
max_occurrences = 1 //Only once okay fam
|
||||
earliest_start = 30 MINUTES
|
||||
min_players = 35
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
|
||||
/datum/round_event/spawn_swarmer
|
||||
|
||||
@@ -13,7 +13,9 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
/obj/machinery/syndicatebomb/badmin/clown,
|
||||
/obj/machinery/syndicatebomb/empty,
|
||||
/obj/machinery/syndicatebomb/self_destruct,
|
||||
/obj/machinery/syndicatebomb/training
|
||||
/obj/machinery/syndicatebomb/training,
|
||||
/obj/machinery/gravity_generator,
|
||||
/obj/machinery/gravity_generator/main
|
||||
)))
|
||||
|
||||
//The malf AI action subtype. All malf actions are subtypes of this.
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
R.reaction(turfing ? target : target.loc, TOUCH, 1, 0)
|
||||
if(!turfing)
|
||||
R.trans_to(target, R.total_volume * (spill ? G.fluid_transfer_factor : 1))
|
||||
G.time_since_last_orgasm = 0
|
||||
G.last_orgasmed = world.time
|
||||
R.clear_reagents()
|
||||
|
||||
/mob/living/carbon/human/proc/mob_climax_outside(obj/item/organ/genital/G, mb_time = 30) //This is used for forced orgasms and other hands-free climaxes
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
var/fluid_efficiency = 1
|
||||
var/fluid_rate = CUM_RATE
|
||||
var/fluid_mult = 1
|
||||
var/time_since_last_orgasm = 500
|
||||
var/last_orgasmed = 0
|
||||
var/aroused_state = FALSE //Boolean used in icon_state strings
|
||||
var/obj/item/organ/genital/linked_organ
|
||||
var/linked_organ_slot //used for linking an apparatus' organ to its other half on update_link().
|
||||
@@ -24,10 +24,6 @@
|
||||
|
||||
/obj/item/organ/genital/Initialize(mapload, do_update = TRUE)
|
||||
. = ..()
|
||||
if(fluid_id)
|
||||
create_reagents(fluid_max_volume, NONE, NO_REAGENTS_VALUE)
|
||||
if(CHECK_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION))
|
||||
reagents.add_reagent(fluid_id, fluid_max_volume)
|
||||
if(do_update)
|
||||
update()
|
||||
|
||||
@@ -140,8 +136,6 @@
|
||||
/obj/item/organ/genital/proc/modify_size(modifier, min = -INFINITY, max = INFINITY)
|
||||
fluid_max_volume += modifier*2.5
|
||||
fluid_rate += modifier/10
|
||||
if(reagents)
|
||||
reagents.maximum_volume = fluid_max_volume
|
||||
return
|
||||
|
||||
/obj/item/organ/genital/proc/update_size()
|
||||
@@ -151,18 +145,14 @@
|
||||
if(!owner || owner.stat == DEAD)
|
||||
aroused_state = FALSE
|
||||
|
||||
/obj/item/organ/genital/on_life()
|
||||
. = ..()
|
||||
if(!reagents || !.)
|
||||
return
|
||||
reagents.maximum_volume = fluid_max_volume
|
||||
if(fluid_id && CHECK_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION))
|
||||
time_since_last_orgasm++
|
||||
|
||||
/obj/item/organ/genital/proc/generate_fluid(datum/reagents/R)
|
||||
var/amount = clamp(fluid_rate * time_since_last_orgasm * fluid_mult,0,fluid_max_volume)
|
||||
var/amount = clamp((fluid_rate * ((world.time - last_orgasmed) / SSmobs.wait) * fluid_mult),0,fluid_max_volume)
|
||||
R.clear_reagents()
|
||||
R.add_reagent(fluid_id,amount)
|
||||
R.maximum_volume = fluid_max_volume
|
||||
if(fluid_id)
|
||||
R.add_reagent(fluid_id,amount)
|
||||
else if(linked_organ?.fluid_id)
|
||||
R.add_reagent(linked_organ.fluid_id,amount)
|
||||
return TRUE
|
||||
|
||||
/obj/item/organ/genital/proc/update_link()
|
||||
|
||||
@@ -24,12 +24,10 @@
|
||||
/datum/asset_cache_item/New(name, file)
|
||||
if (!isfile(file))
|
||||
file = fcopy_rsc(file)
|
||||
hash = md5(file)
|
||||
|
||||
hash = md5asfile(file) //icons sent to the rsc sometimes md5 incorrectly
|
||||
if (!hash)
|
||||
hash = md5(fcopy_rsc(file))
|
||||
if (!hash)
|
||||
CRASH("invalid asset sent to asset cache")
|
||||
debug_world_log("asset cache unexpected success of second fcopy_rsc")
|
||||
CRASH("invalid asset sent to asset cache")
|
||||
src.name = name
|
||||
var/extstart = findlasttext(name, ".")
|
||||
if (extstart)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/turf
|
||||
//used for temperature calculations
|
||||
var/thermal_conductivity = 0.05
|
||||
var/thermal_conductivity = 0.005
|
||||
var/heat_capacity = 1
|
||||
var/temperature_archived
|
||||
|
||||
@@ -270,7 +270,7 @@
|
||||
|
||||
/turf/proc/super_conduct()
|
||||
var/conductivity_directions = conductivity_directions()
|
||||
|
||||
archive()
|
||||
if(conductivity_directions)
|
||||
//Conduct with tiles around me
|
||||
for(var/direction in GLOB.cardinals)
|
||||
@@ -331,6 +331,7 @@
|
||||
var/heat = thermal_conductivity*delta_temperature* \
|
||||
(heat_capacity*HEAT_CAPACITY_VACUUM/(heat_capacity+HEAT_CAPACITY_VACUUM))
|
||||
temperature -= heat/heat_capacity
|
||||
temperature = max(temperature,T0C) //otherwise we just sorta get stuck at super cold temps forever
|
||||
|
||||
/turf/open/proc/temperature_share_open_to_solid(turf/sharer)
|
||||
sharer.temperature = air.temperature_share(null, sharer.thermal_conductivity, sharer.temperature, sharer.heat_capacity)
|
||||
@@ -344,3 +345,5 @@
|
||||
|
||||
temperature -= heat/heat_capacity
|
||||
sharer.temperature += heat/sharer.heat_capacity
|
||||
temperature = max(temperature,T0C)
|
||||
sharer.temperature = max(sharer.temperature,T0C)
|
||||
|
||||
@@ -188,7 +188,7 @@ GLOBAL_LIST_INIT(meta_gas_fusions, meta_gas_fusion_list())
|
||||
//Performs air sharing calculations between two gas_mixtures assuming only 1 boundary length
|
||||
//Returns: amount of gas exchanged (+ if sharer received)
|
||||
|
||||
/datum/gas_mixture/proc/temperature_share(datum/gas_mixture/sharer, conduction_coefficient)
|
||||
/datum/gas_mixture/proc/temperature_share(datum/gas_mixture/sharer, conduction_coefficient,temperature=null,heat_capacity=null)
|
||||
//Performs temperature sharing calculations (via conduction) between two gas_mixtures assuming only 1 boundary length
|
||||
//Returns: new temperature of the sharer
|
||||
|
||||
|
||||
@@ -40,6 +40,9 @@
|
||||
/datum/gas_reaction/proc/react(datum/gas_mixture/air, atom/location)
|
||||
return NO_REACTION
|
||||
|
||||
/datum/gas_reaction/proc/test()
|
||||
return list("success" = TRUE)
|
||||
|
||||
/datum/gas_reaction/nobliumsupression
|
||||
priority = INFINITY
|
||||
name = "Hyper-Noblium Reaction Suppression"
|
||||
@@ -70,6 +73,8 @@
|
||||
air.adjust_moles(/datum/gas/water_vapor,-MOLES_GAS_VISIBLE)
|
||||
. = REACTING
|
||||
|
||||
// no test cause it's entirely based on location
|
||||
|
||||
//tritium combustion: combustion of oxygen and tritium (treated as hydrocarbons). creates hotspots. exothermic
|
||||
/datum/gas_reaction/tritfire
|
||||
priority = -1 //fire should ALWAYS be last, but tritium fires happen before plasma fires
|
||||
@@ -126,6 +131,18 @@
|
||||
|
||||
return cached_results["fire"] ? REACTING : NO_REACTION
|
||||
|
||||
/datum/gas_reaction/tritfire/test()
|
||||
var/datum/gas_mixture/G = new
|
||||
G.set_moles(/datum/gas/tritium,50)
|
||||
G.set_moles(/datum/gas/oxygen,50)
|
||||
G.set_temperature(500)
|
||||
var/result = G.react()
|
||||
if(result != REACTING)
|
||||
return list("success" = FALSE, "message" = "Reaction didn't go at all!")
|
||||
if(!G.reaction_results["fire"])
|
||||
return list("success" = FALSE, "message" = "Trit fires aren't setting fire results correctly!")
|
||||
return ..()
|
||||
|
||||
//plasma combustion: combustion of oxygen and plasma (treated as hydrocarbons). creates hotspots. exothermic
|
||||
/datum/gas_reaction/plasmafire
|
||||
priority = -2 //fire should ALWAYS be last, but plasma fires happen after tritium fires
|
||||
@@ -198,6 +215,28 @@
|
||||
|
||||
return cached_results["fire"] ? REACTING : NO_REACTION
|
||||
|
||||
/datum/gas_reaction/plasmafire/test()
|
||||
var/datum/gas_mixture/G = new
|
||||
G.set_moles(/datum/gas/plasma,50)
|
||||
G.set_moles(/datum/gas/oxygen,50)
|
||||
G.set_volume(1000)
|
||||
G.set_temperature(500)
|
||||
var/result = G.react()
|
||||
if(result != REACTING)
|
||||
return list("success" = FALSE, "message" = "Reaction didn't go at all!")
|
||||
if(!G.reaction_results["fire"])
|
||||
return list("success" = FALSE, "message" = "Plasma fires aren't setting fire results correctly!")
|
||||
if(!G.get_moles(/datum/gas/carbon_dioxide))
|
||||
return list("success" = FALSE, "message" = "Plasma fires aren't making CO2!")
|
||||
G.clear()
|
||||
G.set_moles(/datum/gas/plasma,10)
|
||||
G.set_moles(/datum/gas/oxygen,1000)
|
||||
G.set_temperature(500)
|
||||
result = G.react()
|
||||
if(!G.get_moles(/datum/gas/tritium))
|
||||
return list("success" = FALSE, "message" = "Plasma fires aren't making trit!")
|
||||
return ..()
|
||||
|
||||
//fusion: a terrible idea that was fun but broken. Now reworked to be less broken and more interesting. Again (and again, and again). Again!
|
||||
//Fusion Rework Counter: Please increment this if you make a major overhaul to this system again.
|
||||
//6 reworks
|
||||
@@ -282,6 +321,31 @@
|
||||
air.set_temperature(clamp(((air.return_temperature()*old_heat_capacity + reaction_energy)/new_heat_capacity),TCMB,INFINITY))
|
||||
return REACTING
|
||||
|
||||
/datum/gas_reaction/fusion/test()
|
||||
var/datum/gas_mixture/G = new
|
||||
G.set_moles(/datum/gas/carbon_dioxide,300)
|
||||
G.set_moles(/datum/gas/plasma,1000)
|
||||
G.set_moles(/datum/gas/tritium,100.61)
|
||||
G.set_moles(/datum/gas/nitryl,1)
|
||||
G.set_temperature(15000)
|
||||
G.set_volume(1000)
|
||||
var/result = G.react()
|
||||
if(result != REACTING)
|
||||
return list("success" = FALSE, "message" = "Reaction didn't go at all!")
|
||||
if(abs(G.analyzer_results["fusion"] - 3) > 0.0000001)
|
||||
var/instability = G.analyzer_results["fusion"]
|
||||
return list("success" = FALSE, "message" = "Fusion is not calculating analyzer results correctly, should be 3.000000045, is instead [instability]")
|
||||
if(abs(G.get_moles(/datum/gas/plasma) - 850.616) > 0.5)
|
||||
var/plas = G.get_moles(/datum/gas/plasma)
|
||||
return list("success" = FALSE, "message" = "Fusion is not calculating plasma correctly, should be 850.616, is instead [plas]")
|
||||
if(abs(G.get_moles(/datum/gas/carbon_dioxide) - 1699.384) > 0.5)
|
||||
var/co2 = G.get_moles(/datum/gas/carbon_dioxide)
|
||||
return list("success" = FALSE, "message" = "Fusion is not calculating co2 correctly, should be 1699.384, is instead [co2]")
|
||||
if(abs(G.return_temperature() - 27600) > 200) // calculating this manually sucks dude
|
||||
var/temp = G.return_temperature()
|
||||
return list("success" = FALSE, "message" = "Fusion is not calculating temperature correctly, should be around 27600, is instead [temp]")
|
||||
return ..()
|
||||
|
||||
/datum/gas_reaction/nitrylformation //The formation of nitryl. Endothermic. Requires N2O as a catalyst.
|
||||
priority = 3
|
||||
name = "Nitryl formation"
|
||||
@@ -313,6 +377,20 @@
|
||||
air.set_temperature(max(((temperature*old_heat_capacity - energy_used)/new_heat_capacity),TCMB))
|
||||
return REACTING
|
||||
|
||||
/datum/gas_reaction/nitrylformation/test()
|
||||
var/datum/gas_mixture/G = new
|
||||
G.set_moles(/datum/gas/oxygen,30)
|
||||
G.set_moles(/datum/gas/nitrogen,30)
|
||||
G.set_moles(/datum/gas/nitrous_oxide,10)
|
||||
G.set_volume(1000)
|
||||
G.set_temperature(150000)
|
||||
var/result = G.react()
|
||||
if(result != REACTING)
|
||||
return list("success" = FALSE, "message" = "Reaction didn't go at all!")
|
||||
if(!G.get_moles(/datum/gas/nitryl) < 0.8)
|
||||
return list("success" = FALSE, "message" = "Nitryl isn't being generated correctly!")
|
||||
return ..()
|
||||
|
||||
/datum/gas_reaction/bzformation //Formation of BZ by combining plasma and tritium at low pressures. Exothermic.
|
||||
priority = 4
|
||||
name = "BZ Gas formation"
|
||||
@@ -348,6 +426,19 @@
|
||||
air.set_temperature(max(((temperature*old_heat_capacity + energy_released)/new_heat_capacity),TCMB))
|
||||
return REACTING
|
||||
|
||||
/datum/gas_reaction/bzformation/test()
|
||||
var/datum/gas_mixture/G = new
|
||||
G.set_moles(/datum/gas/plasma,15)
|
||||
G.set_moles(/datum/gas/nitrous_oxide,15)
|
||||
G.set_volume(1000)
|
||||
G.set_temperature(10)
|
||||
var/result = G.react()
|
||||
if(result != REACTING)
|
||||
return list("success" = FALSE, "message" = "Reaction didn't go at all!")
|
||||
if(!G.get_moles(/datum/gas/bz) < 4) // efficiency is 4.0643 and bz generation == efficiency
|
||||
return list("success" = FALSE, "message" = "Nitryl isn't being generated correctly!")
|
||||
return ..()
|
||||
|
||||
/datum/gas_reaction/stimformation //Stimulum formation follows a strange pattern of how effective it will be at a given temperature, having some multiple peaks and some large dropoffs. Exo and endo thermic.
|
||||
priority = 5
|
||||
name = "Stimulum formation"
|
||||
@@ -380,6 +471,23 @@
|
||||
air.set_temperature(max(((air.return_temperature()*old_heat_capacity + stim_energy_change)/new_heat_capacity),TCMB))
|
||||
return REACTING
|
||||
|
||||
/datum/gas_reaction/stimformation/test()
|
||||
//above mentioned "strange pattern" is a basic quintic polynomial, it's fine, can calculate it manually
|
||||
var/datum/gas_mixture/G = new
|
||||
G.set_moles(/datum/gas/bz,30)
|
||||
G.set_moles(/datum/gas/plasma,1000)
|
||||
G.set_moles(/datum/gas/tritium,1000)
|
||||
G.set_moles(/datum/gas/nitryl,1000)
|
||||
G.set_volume(1000)
|
||||
G.set_temperature(12998000) // yeah, really
|
||||
|
||||
var/result = G.react()
|
||||
if(result != REACTING)
|
||||
return list("success" = FALSE, "message" = "Reaction didn't go at all!")
|
||||
if(!G.get_moles(/datum/gas/stimulum) < 900)
|
||||
return list("success" = FALSE, "message" = "Stimulum isn't being generated correctly!")
|
||||
return ..()
|
||||
|
||||
/datum/gas_reaction/nobliumformation //Hyper-Noblium formation is extrememly endothermic, but requires high temperatures to start. Due to its high mass, hyper-nobelium uses large amounts of nitrogen and tritium. BZ can be used as a catalyst to make it less endothermic.
|
||||
priority = 6
|
||||
name = "Hyper-Noblium condensation"
|
||||
@@ -408,6 +516,19 @@
|
||||
if(new_heat_capacity > MINIMUM_HEAT_CAPACITY)
|
||||
air.set_temperature(max(((air.return_temperature()*old_heat_capacity - energy_taken)/new_heat_capacity),TCMB))
|
||||
|
||||
/datum/gas_reaction/nobliumformation/test()
|
||||
var/datum/gas_mixture/G = new
|
||||
G.set_moles(/datum/gas/nitrogen,100)
|
||||
G.set_moles(/datum/gas/tritium,500)
|
||||
G.set_volume(1000)
|
||||
G.set_temperature(5000000) // yeah, really
|
||||
var/result = G.react()
|
||||
if(result != REACTING)
|
||||
return list("success" = FALSE, "message" = "Reaction didn't go at all!")
|
||||
if(abs(G.thermal_energy() - 23000000000) > 1000000) // god i hate floating points
|
||||
return list("success" = FALSE, "message" = "Hyper-nob formation isn't removing the right amount of heat! Should be 23,000,000,000, is instead [G.thermal_energy()]")
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/gas_reaction/miaster //dry heat sterilization: clears out pathogens in the air
|
||||
priority = -10 //after all the heating from fires etc. is done
|
||||
@@ -433,3 +554,20 @@
|
||||
//Possibly burning a bit of organic matter through maillard reaction, so a *tiny* bit more heat would be understandable
|
||||
air.set_temperature(air.return_temperature() + cleaned_air * 0.002)
|
||||
SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, cleaned_air*MIASMA_RESEARCH_AMOUNT)//Turns out the burning of miasma is kinda interesting to scientists
|
||||
|
||||
/datum/gas_reaction/miaster/test()
|
||||
var/datum/gas_mixture/G = new
|
||||
G.set_moles(/datum/gas/miasma,1)
|
||||
G.set_volume(1000)
|
||||
G.set_temperature(450)
|
||||
var/result = G.react()
|
||||
if(result != REACTING)
|
||||
return list("success" = FALSE, "message" = "Reaction didn't go at all!")
|
||||
G.clear()
|
||||
G.set_moles(/datum/gas/miasma,1)
|
||||
G.set_temperature(450)
|
||||
G.set_moles(/datum/gas/water_vapor,0.5)
|
||||
result = G.react()
|
||||
if(result != NO_REACTION)
|
||||
return list("success" = FALSE, "message" = "Miasma sterilization not stopping due to water vapor correctly!")
|
||||
return ..()
|
||||
|
||||
@@ -52,8 +52,8 @@
|
||||
cost = 300
|
||||
contains = list(/obj/item/storage/toolbox/mechanical)
|
||||
|
||||
/datum/supply_pack/goody/electrical_toolbox // mostly just to water down coupon probability
|
||||
name = "Mechanical Toolbox"
|
||||
/datum/supply_pack/goody/electrical_toolbox
|
||||
name = "Electrical Toolbox"
|
||||
desc = "A fully stocked electrical toolbox, for when you're too lazy to just print them out."
|
||||
cost = 300
|
||||
contains = list(/obj/item/storage/toolbox/electrical)
|
||||
|
||||
@@ -13,6 +13,13 @@
|
||||
//////////////////// Paperwork and Writing Supplies //////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
/datum/supply_pack/misc/anvil
|
||||
name = "Anvil Crate"
|
||||
desc = "An anvil in a crate, we had to dig this out of the old warehouse. It's got wheels on it so you can move it."
|
||||
cost = 7500
|
||||
contains = list(/obj/structure/anvil/obtainable/basic)
|
||||
|
||||
/datum/supply_pack/misc/artsupply
|
||||
name = "Art Supplies"
|
||||
desc = "Make some happy little accidents with six canvasses, two easels, two boxes of crayons, and a rainbow crayon!"
|
||||
|
||||
@@ -192,3 +192,49 @@
|
||||
crate_type = /obj/structure/closet/crate/secure/science
|
||||
dangerous = TRUE
|
||||
|
||||
//////// RAW ANOMALY CORES
|
||||
|
||||
/datum/supply_pack/science/raw_flux_anomaly
|
||||
name = "Raw Flux Anomaly"
|
||||
desc = "The raw core of a flux anomaly, ready to be implosion-compressed into a powerful artifact."
|
||||
cost = 5000
|
||||
access = ACCESS_TOX
|
||||
contains = list(/obj/item/raw_anomaly_core/flux)
|
||||
crate_name = "raw flux anomaly"
|
||||
crate_type = /obj/structure/closet/crate/secure/science
|
||||
|
||||
/datum/supply_pack/science/raw_grav_anomaly
|
||||
name = "Raw Gravitational Anomaly"
|
||||
desc = "The raw core of a gravitational anomaly, ready to be implosion-compressed into a powerful artifact."
|
||||
cost = 5000
|
||||
access = ACCESS_TOX
|
||||
contains = list(/obj/item/raw_anomaly_core/grav)
|
||||
crate_name = "raw pyro anomaly"
|
||||
crate_type = /obj/structure/closet/crate/secure/science
|
||||
|
||||
/datum/supply_pack/science/raw_vortex_anomaly
|
||||
name = "Raw Vortex Anomaly"
|
||||
desc = "The raw core of a vortex anomaly, ready to be implosion-compressed into a powerful artifact."
|
||||
cost = 5000
|
||||
access = ACCESS_TOX
|
||||
contains = list(/obj/item/raw_anomaly_core/vortex)
|
||||
crate_name = "raw vortex anomaly"
|
||||
crate_type = /obj/structure/closet/crate/secure/science
|
||||
|
||||
/datum/supply_pack/science/raw_bluespace_anomaly
|
||||
name = "Raw Bluespace Anomaly"
|
||||
desc = "The raw core of a bluespace anomaly, ready to be implosion-compressed into a powerful artifact."
|
||||
cost = 5000
|
||||
access = ACCESS_TOX
|
||||
contains = list(/obj/item/raw_anomaly_core/bluespace)
|
||||
crate_name = "raw bluespace anomaly"
|
||||
crate_type = /obj/structure/closet/crate/secure/science
|
||||
|
||||
/datum/supply_pack/science/raw_pyro_anomaly
|
||||
name = "Raw Pyro Anomaly"
|
||||
desc = "The raw core of a pyro anomaly, ready to be implosion-compressed into a powerful artifact."
|
||||
cost = 5000
|
||||
access = ACCESS_TOX
|
||||
contains = list(/obj/item/raw_anomaly_core/pyro)
|
||||
crate_name = "raw pyro anomaly"
|
||||
crate_type = /obj/structure/closet/crate/secure/science
|
||||
|
||||
@@ -163,6 +163,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
)
|
||||
var/custom_speech_verb = "default" //if your say_mod is to be something other than your races
|
||||
var/custom_tongue = "default" //if your tongue is to be something other than your races
|
||||
var/modified_limbs = list() //prosthetic/amputated limbs
|
||||
var/chosen_limb_id //body sprite selected to load for the users limbs, null means default, is sanitized when loaded
|
||||
|
||||
/// Security record note section
|
||||
@@ -429,12 +430,19 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<b>Gender:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=gender;task=input'>[gender == MALE ? "Male" : (gender == FEMALE ? "Female" : (gender == PLURAL ? "Non-binary" : "Object"))]</a><BR>"
|
||||
if(gender != NEUTER && pref_species.sexes)
|
||||
dat += "<b>Body Model:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=body_model'>[features["body_model"] == MALE ? "Masculine" : "Feminine"]</a><BR>"
|
||||
dat += "<b>Limb Modification:</b><BR>"
|
||||
dat += "<a href='?_src_=prefs;preference=modify_limbs;task=input'>Modify Limbs</a><BR>"
|
||||
for(var/modification in modified_limbs)
|
||||
if(modified_limbs[modification][1] == LOADOUT_LIMB_PROSTHETIC)
|
||||
dat += "<b>[modification]: [modified_limbs[modification][2]]</b><BR>"
|
||||
else
|
||||
dat += "<b>[modification]: [modified_limbs[modification][1]]</b><BR>"
|
||||
dat += "<BR>"
|
||||
dat += "<b>Species:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=species;task=input'>[pref_species.name]</a><BR>"
|
||||
dat += "<b>Custom Species Name:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=custom_species;task=input'>[custom_species ? custom_species : "None"]</a><BR>"
|
||||
dat += "<b>Random Body:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=all;task=random'>Randomize!</A><BR>"
|
||||
dat += "<b>Always Random Body:</b><a href='?_src_=prefs;preference=all'>[be_random_body ? "Yes" : "No"]</A><BR>"
|
||||
dat += "<br><b>Cycle background:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=cycle_bg;task=input'>[bgstate]</a><BR>"
|
||||
|
||||
var/use_skintones = pref_species.use_skintones
|
||||
if(use_skintones)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
@@ -1235,6 +1243,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
for(var/V in all_quirks)
|
||||
var/datum/quirk/T = SSquirks.quirks[V]
|
||||
bal -= initial(T.value)
|
||||
for(var/modification in modified_limbs)
|
||||
if(modified_limbs[modification][1] == LOADOUT_LIMB_PROSTHETIC)
|
||||
return bal + 1 //max 1 point regardless of how many prosthetics
|
||||
return bal
|
||||
|
||||
/datum/preferences/proc/GetPositiveQuirkCount()
|
||||
@@ -1492,6 +1503,29 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if("cycle_bg")
|
||||
bgstate = next_list_item(bgstate, bgstate_options)
|
||||
|
||||
if("modify_limbs")
|
||||
var/limb_type = input(user, "Choose the limb to modify:", "Character Preference") as null|anything in LOADOUT_ALLOWED_LIMB_TARGETS
|
||||
if(limb_type)
|
||||
var/modification_type = input(user, "Choose the modification to the limb:", "Character Preference") as null|anything in LOADOUT_LIMBS
|
||||
if(modification_type)
|
||||
if(modification_type == LOADOUT_LIMB_PROSTHETIC)
|
||||
var/prosthetic_type = input(user, "Choose the type of prosthetic", "Character Preference") as null|anything in (list("prosthetic") + GLOB.prosthetic_limb_types)
|
||||
if(prosthetic_type)
|
||||
var/number_of_prosthetics = 0
|
||||
for(var/modification in modified_limbs)
|
||||
if(modified_limbs[modification][1] == LOADOUT_LIMB_PROSTHETIC)
|
||||
number_of_prosthetics += 1
|
||||
if(number_of_prosthetics >= MAXIMUM_LOADOUT_PROSTHETICS && !(limb_type in modified_limbs && modified_limbs[limb_type][1] == LOADOUT_LIMB_PROSTHETIC))
|
||||
to_chat(user, "<span class='danger'>You can only have up to two prosthetic limbs!</span>")
|
||||
else
|
||||
//save the actual prosthetic data
|
||||
modified_limbs[limb_type] = list(modification_type, prosthetic_type)
|
||||
else
|
||||
if(modification_type == LOADOUT_LIMB_NORMAL)
|
||||
modified_limbs -= limb_type
|
||||
else
|
||||
modified_limbs[limb_type] = list(modification_type)
|
||||
|
||||
if("underwear")
|
||||
var/new_underwear = input(user, "Choose your character's underwear:", "Character Preference") as null|anything in GLOB.underwear_list
|
||||
if(new_underwear)
|
||||
@@ -2478,7 +2512,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
ShowChoices(user)
|
||||
return 1
|
||||
|
||||
/datum/preferences/proc/copy_to(mob/living/carbon/human/character, icon_updates = 1, roundstart_checks = TRUE)
|
||||
/datum/preferences/proc/copy_to(mob/living/carbon/human/character, icon_updates = 1, roundstart_checks = TRUE, initial_spawn = FALSE)
|
||||
if(be_random_name)
|
||||
real_name = pref_species.random_name(gender)
|
||||
|
||||
@@ -2573,6 +2607,35 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(custom_speech_verb != "default")
|
||||
character.dna.species.say_mod = custom_speech_verb
|
||||
|
||||
//limb stuff, only done when initially spawning in
|
||||
if(initial_spawn)
|
||||
//delete any existing prosthetic limbs to make sure no remnant prosthetics are left over
|
||||
for(var/obj/item/bodypart/part in character.bodyparts)
|
||||
if(part.status == BODYPART_ROBOTIC)
|
||||
qdel(part)
|
||||
character.regenerate_limbs() //regenerate limbs so now you only have normal limbs
|
||||
for(var/modified_limb in modified_limbs)
|
||||
var/modification = modified_limbs[modified_limb][1]
|
||||
var/obj/item/bodypart/old_part = character.get_bodypart(modified_limb)
|
||||
if(modification == LOADOUT_LIMB_PROSTHETIC)
|
||||
var/obj/item/bodypart/new_limb
|
||||
switch(modified_limb)
|
||||
if(BODY_ZONE_L_ARM)
|
||||
new_limb = new/obj/item/bodypart/l_arm/robot/surplus(character)
|
||||
if(BODY_ZONE_R_ARM)
|
||||
new_limb = new/obj/item/bodypart/r_arm/robot/surplus(character)
|
||||
if(BODY_ZONE_L_LEG)
|
||||
new_limb = new/obj/item/bodypart/l_leg/robot/surplus(character)
|
||||
if(BODY_ZONE_R_LEG)
|
||||
new_limb = new/obj/item/bodypart/r_leg/robot/surplus(character)
|
||||
var/prosthetic_type = modified_limbs[modified_limb][2]
|
||||
if(prosthetic_type != "prosthetic") //lets just leave the old sprites as they are
|
||||
new_limb.icon = file("icons/mob/augmentation/cosmetic_prosthetic/[prosthetic_type].dmi")
|
||||
new_limb.replace_limb(character)
|
||||
qdel(old_part)
|
||||
|
||||
if(length(modified_limbs))
|
||||
character.regenerate_icons()
|
||||
|
||||
SEND_SIGNAL(character, COMSIG_HUMAN_PREFS_COPIED_TO, src, icon_updates, roundstart_checks)
|
||||
|
||||
@@ -2581,6 +2644,18 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
character.update_body()
|
||||
character.update_hair()
|
||||
|
||||
/datum/preferences/proc/post_copy_to(mob/living/carbon/human/character)
|
||||
//if no legs, and not a paraplegic or a slime, give them a free wheelchair
|
||||
if(modified_limbs[BODY_ZONE_L_LEG] == LOADOUT_LIMB_AMPUTATED && modified_limbs[BODY_ZONE_R_LEG] == LOADOUT_LIMB_AMPUTATED && !character.has_quirk(/datum/quirk/paraplegic) && !isjellyperson(character))
|
||||
if(character.buckled)
|
||||
character.buckled.unbuckle_mob(character)
|
||||
var/turf/T = get_turf(character)
|
||||
var/obj/structure/chair/spawn_chair = locate() in T
|
||||
var/obj/vehicle/ridden/wheelchair/wheels = new(T)
|
||||
if(spawn_chair) // Makes spawning on the arrivals shuttle more consistent looking
|
||||
wheels.setDir(spawn_chair.dir)
|
||||
wheels.buckle_mob(character)
|
||||
|
||||
/datum/preferences/proc/get_default_name(name_id)
|
||||
switch(name_id)
|
||||
if("human")
|
||||
|
||||
@@ -514,6 +514,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["scars3"] >> scars_list["3"]
|
||||
S["scars4"] >> scars_list["4"]
|
||||
S["scars5"] >> scars_list["5"]
|
||||
var/limbmodstr
|
||||
S["modified_limbs"] >> limbmodstr
|
||||
if(length(limbmodstr))
|
||||
modified_limbs = safe_json_decode(limbmodstr)
|
||||
else
|
||||
modified_limbs = list()
|
||||
S["chosen_limb_id"] >> chosen_limb_id
|
||||
S["hide_ckey"] >> hide_ckey //saved per-character
|
||||
|
||||
@@ -845,8 +851,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
|
||||
WRITE_FILE(S["feature_ooc_notes"], features["ooc_notes"])
|
||||
|
||||
WRITE_FILE(S["chosen_limb_id"], chosen_limb_id)
|
||||
|
||||
//Custom names
|
||||
for(var/custom_name_id in GLOB.preferences_custom_names)
|
||||
var/savefile_slot_name = custom_name_id + "_name" //TODO remove this
|
||||
@@ -874,6 +878,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["scars3"] , scars_list["3"])
|
||||
WRITE_FILE(S["scars4"] , scars_list["4"])
|
||||
WRITE_FILE(S["scars5"] , scars_list["5"])
|
||||
if(islist(modified_limbs))
|
||||
WRITE_FILE(S["modified_limbs"] , safe_json_encode(modified_limbs))
|
||||
WRITE_FILE(S["chosen_limb_id"], chosen_limb_id)
|
||||
|
||||
|
||||
//gear loadout
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
var/obj/item/clothing/head/hooded/hood
|
||||
var/hoodtype = /obj/item/clothing/head/hooded/winterhood //so the chaplain hoodie or other hoodies can override this
|
||||
|
||||
/obj/item/clothing/suit/hooded/New()
|
||||
/obj/item/clothing/suit/hooded/Initialize()
|
||||
. = ..()
|
||||
hood = MakeHelmet()
|
||||
..()
|
||||
|
||||
/obj/item/clothing/suit/hooded/Destroy()
|
||||
. = ..()
|
||||
@@ -48,7 +48,7 @@
|
||||
|
||||
/obj/item/clothing/suit/hooded/update_icon_state()
|
||||
icon_state = "[initial(icon_state)]"
|
||||
if(ishuman(hood.loc))
|
||||
if(ishuman(hood?.loc))
|
||||
var/mob/living/carbon/human/H = hood.loc
|
||||
if(H.head == hood)
|
||||
icon_state += "_t"
|
||||
@@ -131,8 +131,8 @@
|
||||
|
||||
//Hardsuit toggle code
|
||||
/obj/item/clothing/suit/space/hardsuit/Initialize()
|
||||
helmet = MakeHelmet()
|
||||
. = ..()
|
||||
helmet = MakeHelmet()
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/Destroy()
|
||||
if(helmet)
|
||||
|
||||
@@ -267,7 +267,7 @@
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON|USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/costume/christmas/croptop/green
|
||||
name = "green feminine christmas suit"
|
||||
name = "green croptop christmas suit"
|
||||
desc = "A simple green christmas suit. Smells minty!"
|
||||
icon_state = "christmasfemaleg"
|
||||
item_state = "christmasfemaleg"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
max_occurrences = 1
|
||||
weight = 5
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/anomaly/anomaly_bluespace
|
||||
startWhen = 3
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
min_players = 10
|
||||
max_occurrences = 5
|
||||
weight = 20
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/anomaly/anomaly_flux
|
||||
startWhen = 10
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
max_occurrences = 5
|
||||
weight = 20
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
|
||||
/datum/round_event/anomaly/anomaly_grav
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
max_occurrences = 5
|
||||
weight = 20
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/anomaly/anomaly_pyro
|
||||
startWhen = 3
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
min_players = 20
|
||||
max_occurrences = 2
|
||||
weight = 5
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/anomaly/anomaly_vortex
|
||||
startWhen = 10
|
||||
|
||||
@@ -3,6 +3,13 @@
|
||||
typepath = /datum/round_event/brain_trauma
|
||||
weight = 25
|
||||
|
||||
/datum/round_event_control/brain_trauma/canSpawnEvent(var/players_amt, var/gamemode)
|
||||
var/list/enemy_roles = list("Medical Doctor","Chief Medical Officer","Paramedic")
|
||||
for (var/mob/M in GLOB.alive_mob_list)
|
||||
if(M.stat != DEAD && (M.mind?.assigned_role in enemy_roles))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/round_event/brain_trauma
|
||||
fakeable = FALSE
|
||||
|
||||
@@ -16,18 +23,19 @@
|
||||
continue
|
||||
if(HAS_TRAIT(H,TRAIT_EXEMPT_HEALTH_EVENTS))
|
||||
continue
|
||||
if(!is_station_level(H.z))
|
||||
continue
|
||||
traumatize(H)
|
||||
break
|
||||
|
||||
/datum/round_event/brain_trauma/proc/traumatize(mob/living/carbon/human/H)
|
||||
var/resistance = pick(
|
||||
65;TRAUMA_RESILIENCE_BASIC,
|
||||
30;TRAUMA_RESILIENCE_SURGERY,
|
||||
5;TRAUMA_RESILIENCE_LOBOTOMY)
|
||||
35;TRAUMA_RESILIENCE_SURGERY)
|
||||
|
||||
var/trauma_type = pickweight(list(
|
||||
BRAIN_TRAUMA_MILD = 60,
|
||||
BRAIN_TRAUMA_SEVERE = 30,
|
||||
BRAIN_TRAUMA_MILD = 80,
|
||||
BRAIN_TRAUMA_SEVERE = 10,
|
||||
BRAIN_TRAUMA_SPECIAL = 10
|
||||
))
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
min_players = 15
|
||||
max_occurrences = 1
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/brand_intelligence
|
||||
announceWhen = 21
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
min_players = 2
|
||||
earliest_start = 10 MINUTES
|
||||
max_occurrences = 6
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/carp_migration
|
||||
announceWhen = 3
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
name = "Communications Blackout"
|
||||
typepath = /datum/round_event/communications_blackout
|
||||
weight = 30
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/communications_blackout
|
||||
announceWhen = 1
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
max_occurrences = 1000
|
||||
earliest_start = 0 MINUTES
|
||||
alert_observers = FALSE
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/space_dust
|
||||
startWhen = 1
|
||||
@@ -29,4 +28,4 @@
|
||||
fakeable = FALSE
|
||||
|
||||
/datum/round_event/sandstorm/tick()
|
||||
spawn_meteors(10, GLOB.meteorsC)
|
||||
spawn_meteors(10, GLOB.meteorsC)
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
min_players = 5
|
||||
weight = 40
|
||||
alert_observers = FALSE
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/electrical_storm
|
||||
var/lightsoutAmount = 1
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
weight = 20
|
||||
max_occurrences = 2
|
||||
min_players = 40 // To avoid shafting lowpop
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/heart_attack/start()
|
||||
var/list/heart_attack_contestants = list()
|
||||
@@ -20,4 +19,4 @@
|
||||
var/mob/living/carbon/human/winner = pickweight(heart_attack_contestants)
|
||||
var/datum/disease/D = new /datum/disease/heart_failure()
|
||||
winner.ForceContractDisease(D, FALSE, TRUE)
|
||||
announce_to_ghosts(winner)
|
||||
announce_to_ghosts(winner)
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
/datum/round_event_control/ion_storm
|
||||
name = "Ion Storm"
|
||||
typepath = /datum/round_event/ion_storm
|
||||
gamemode_blacklist = list("dynamic")
|
||||
weight = 15
|
||||
min_players = 2
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
name = "Major Space Dust"
|
||||
typepath = /datum/round_event/meteor_wave/major_dust
|
||||
weight = 8
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/meteor_wave/major_dust
|
||||
wave_name = "space dust"
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
min_players = 15
|
||||
max_occurrences = 3
|
||||
earliest_start = 25 MINUTES
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/meteor_wave
|
||||
startWhen = 6
|
||||
@@ -23,7 +22,7 @@
|
||||
|
||||
/datum/round_event/meteor_wave/setup()
|
||||
announceWhen = 1
|
||||
startWhen = rand(90, 180) // Apparently it is by 2 seconds, so 90 is actually 180 seconds, and 180 is 360 seconds. So this is 3-6 minutes
|
||||
startWhen = 150 // 5 minutes
|
||||
if(GLOB.singularity_counter)
|
||||
startWhen *= 1 - min(GLOB.singularity_counter * SINGULO_BEACON_DISTURBANCE, SINGULO_BEACON_MAX_DISTURBANCE)
|
||||
endWhen = startWhen + 60
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
name = "Spawn Nightmare"
|
||||
typepath = /datum/round_event/ghost_role/nightmare
|
||||
max_occurrences = 1
|
||||
gamemode_blacklist = list("dynamic")
|
||||
min_players = 20
|
||||
|
||||
/datum/round_event/ghost_role/nightmare
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
max_occurrences = 1
|
||||
min_players = 10
|
||||
earliest_start = 30 MINUTES
|
||||
gamemode_blacklist = list("nuclear","dynamic")
|
||||
gamemode_blacklist = list("nuclear")
|
||||
|
||||
/datum/round_event_control/pirates/preRunEvent()
|
||||
if (!SSmapping.empty_space)
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
weight = 2
|
||||
min_players = 15
|
||||
earliest_start = 30 MINUTES
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/portal_storm/syndicate_shocktroop
|
||||
boss_types = list(/mob/living/simple_animal/hostile/syndicate/melee/space/stormtrooper = 2)
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
typepath = /datum/round_event/processor_overload
|
||||
weight = 15
|
||||
min_players = 20
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/processor_overload
|
||||
announceWhen = 1
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
name = "Radiation Storm"
|
||||
typepath = /datum/round_event/radiation_storm
|
||||
max_occurrences = 1
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
/datum/round_event/radiation_storm
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
name = "Spider Infestation"
|
||||
typepath = /datum/round_event/spider_infestation
|
||||
weight = 5
|
||||
gamemode_blacklist = list("dynamic")
|
||||
max_occurrences = 1
|
||||
min_players = 15
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
typepath = /datum/round_event/vent_clog
|
||||
weight = 10
|
||||
max_occurrences = 3
|
||||
gamemode_blacklist = list("dynamic")
|
||||
min_players = 25
|
||||
|
||||
/datum/round_event/vent_clog
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
max_occurrences = 3
|
||||
weight = 2
|
||||
min_players = 2
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
|
||||
/datum/round_event/wormholes
|
||||
|
||||
@@ -133,7 +133,7 @@
|
||||
slices_num = 5
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/consumable/nutriment/vitamin = 10)
|
||||
tastes = list("cake" = 5, "sweetness" = 2, "unbearable sourness" = 2)
|
||||
foodtype = GRAIN | DAIRY | FRUIT | SUGAR
|
||||
foodtype = GRAIN | DAIRY | FRUIT | SUGAR | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/cakeslice/lime
|
||||
name = "lime cake slice"
|
||||
@@ -141,7 +141,7 @@
|
||||
icon_state = "limecake_slice"
|
||||
filling_color = "#00FF00"
|
||||
tastes = list("cake" = 5, "sweetness" = 2, "unbearable sourness" = 2)
|
||||
foodtype = GRAIN | DAIRY | FRUIT | SUGAR
|
||||
foodtype = GRAIN | DAIRY | FRUIT | SUGAR | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/store/cake/lemon
|
||||
name = "lemon cake"
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
icon_state = "lime_sc"
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/limejuice = 5)
|
||||
tastes = list("ice" = 1, "water" = 1, "limes" = 5)
|
||||
foodtype = FRUIT
|
||||
foodtype = FRUIT | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/snowcones/lemon
|
||||
name = "lemon snowcone"
|
||||
@@ -191,7 +191,7 @@
|
||||
icon_state = "fruitsalad_sc"
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/lemonjuice = 5, /datum/reagent/consumable/limejuice = 5, /datum/reagent/consumable/orangejuice = 5)
|
||||
tastes = list("ice" = 1, "water" = 1, "oranges" = 5, "limes" = 5, "lemons" = 5, "citrus" = 5, "salad" = 5)
|
||||
foodtype = FRUIT
|
||||
foodtype = FRUIT | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/snowcones/pineapple
|
||||
name = "pineapple snowcone"
|
||||
|
||||
@@ -232,7 +232,7 @@
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/toxin = 1, /datum/reagent/iron = 10, /datum/reagent/consumable/sugar = 5, /datum/reagent/medicine/omnizine = 2) //lollipop, but vitamins = toxins
|
||||
filling_color = "#00800"
|
||||
tastes = list("cobwebs" = 1, "sugar" = 2)
|
||||
foodtype = JUNKFOOD | SUGAR
|
||||
foodtype = JUNKFOOD | SUGAR | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/tobiko
|
||||
name = "tobiko"
|
||||
@@ -451,7 +451,7 @@
|
||||
var/mutable_appearance/head
|
||||
var/headcolor = rgb(0, 0, 0)
|
||||
tastes = list("candy" = 1)
|
||||
foodtype = JUNKFOOD | SUGAR
|
||||
foodtype = JUNKFOOD | SUGAR | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/lollipop/Initialize()
|
||||
. = ..()
|
||||
@@ -756,4 +756,4 @@
|
||||
bitesize = 2
|
||||
name = "hot-cross bun"
|
||||
desc = "The Cross represents the Assistants that died for your sins."
|
||||
icon_state = "hotcrossbun"
|
||||
icon_state = "hotcrossbun"
|
||||
|
||||
@@ -509,7 +509,7 @@
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/medicine/omnizine = 3)
|
||||
cooked_type = null
|
||||
tastes = list("meat" = 2, "dough" = 2, "laziness" = 1)
|
||||
foodtype = GRAIN
|
||||
foodtype = GRAIN | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/dankpocket
|
||||
name = "\improper Dank-pocket"
|
||||
@@ -556,9 +556,11 @@
|
||||
name = "exceptional plump helmet biscuit"
|
||||
desc = "Microwave is taken by a fey mood! It has cooked an exceptional plump helmet biscuit!"
|
||||
bonus_reagents = list(/datum/reagent/medicine/omnizine = 5, /datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1)
|
||||
foodtype += ANTITOXIC
|
||||
. = ..()
|
||||
if(fey)
|
||||
reagents.add_reagent(/datum/reagent/medicine/omnizine, 5)
|
||||
foodtype += ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/cracker
|
||||
name = "cracker"
|
||||
|
||||
@@ -171,8 +171,10 @@
|
||||
name = "exceptional plump pie"
|
||||
desc = "Microwave is taken by a fey mood! It has cooked an exceptional plump pie!"
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/medicine/omnizine = 5, /datum/reagent/consumable/nutriment/vitamin = 4)
|
||||
foodtype += ANTITOXIC
|
||||
if(fey)
|
||||
reagents.add_reagent(/datum/reagent/medicine/omnizine, 5)
|
||||
foodtype += ANTITOXIC
|
||||
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/pie/xemeatpie
|
||||
|
||||
@@ -109,7 +109,7 @@
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/consumable/nutriment/vitamin = 5)
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 25, /datum/reagent/consumable/tomatojuice = 6, /datum/reagent/medicine/omnizine = 10, /datum/reagent/consumable/nutriment/vitamin = 5)
|
||||
tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "meat" = 1, "laziness" = 1)
|
||||
foodtype = GRAIN | VEGETABLES | DAIRY | MEAT | JUNKFOOD
|
||||
foodtype = GRAIN | VEGETABLES | DAIRY | MEAT | JUNKFOOD | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/pizzaslice/donkpocket
|
||||
name = "donkpocket pizza slice"
|
||||
@@ -117,7 +117,7 @@
|
||||
icon_state = "donkpocketpizzaslice"
|
||||
filling_color = "#FFA500"
|
||||
tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "meat" = 1, "laziness" = 1)
|
||||
foodtype = GRAIN | VEGETABLES | DAIRY | MEAT | JUNKFOOD
|
||||
foodtype = GRAIN | VEGETABLES | DAIRY | MEAT | JUNKFOOD | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/pizza/dank
|
||||
name = "dank pizza"
|
||||
@@ -127,7 +127,7 @@
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment = 2, /datum/reagent/consumable/nutriment/vitamin = 6)
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 25, /datum/reagent/consumable/doctor_delight = 5, /datum/reagent/consumable/tomatojuice = 6, /datum/reagent/consumable/nutriment/vitamin = 5)
|
||||
tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "meat" = 1)
|
||||
foodtype = GRAIN | VEGETABLES | FRUIT | DAIRY
|
||||
foodtype = GRAIN | VEGETABLES | FRUIT | DAIRY | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/pizzaslice/dank
|
||||
name = "dank pizza slice"
|
||||
@@ -135,7 +135,7 @@
|
||||
icon_state = "dankpizzaslice"
|
||||
filling_color = "#2E8B57"
|
||||
tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "meat" = 1)
|
||||
foodtype = GRAIN | VEGETABLES | FRUIT | DAIRY
|
||||
foodtype = GRAIN | VEGETABLES | FRUIT | DAIRY | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/pizza/sassysage
|
||||
name = "sassysage pizza"
|
||||
@@ -187,6 +187,7 @@
|
||||
slice_path = /obj/item/reagent_containers/food/snacks/pizzaslice/arnold
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment = 30, /datum/reagent/consumable/nutriment/vitamin = 6, /datum/reagent/iron = 10, /datum/reagent/medicine/omnizine = 30)
|
||||
tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "pepperoni" = 2, "9 millimeter bullets" = 2)
|
||||
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/proc/try_break_off(mob/living/M, mob/living/user) //maybe i give you a pizza maybe i break off your arm
|
||||
var/obj/item/bodypart/l_arm = user.get_bodypart(BODY_ZONE_L_ARM)
|
||||
@@ -244,4 +245,4 @@
|
||||
icon_state = "meatpizzaslice"
|
||||
filling_color = "#A52A2A"
|
||||
tastes = list("cardboard" = 1, "tomato" = 1, "cheese" = 1, "pepperoni" = 2)
|
||||
foodtype = GRAIN | VEGETABLES | DAIRY | MEAT
|
||||
foodtype = GRAIN | VEGETABLES | DAIRY | MEAT
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
bonus_reagents = list(/datum/reagent/medicine/omnizine = 2, /datum/reagent/consumable/nutriment/vitamin = 6)
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 8, /datum/reagent/medicine/omnizine = 8, /datum/reagent/consumable/nutriment/vitamin = 6)
|
||||
tastes = list("leaves" = 1)
|
||||
foodtype = VEGETABLES
|
||||
foodtype = VEGETABLES | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/salad/herbsalad
|
||||
name = "herb salad"
|
||||
@@ -38,7 +38,7 @@
|
||||
bonus_reagents = list(/datum/reagent/consumable/doctor_delight = 5, /datum/reagent/consumable/nutriment/vitamin = 4)
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 8, /datum/reagent/consumable/doctor_delight = 5, /datum/reagent/consumable/nutriment/vitamin = 2)
|
||||
tastes = list("leaves" = 1, "potato" = 1, "meat" = 1, "valids" = 1)
|
||||
foodtype = VEGETABLES | MEAT | FRIED | JUNKFOOD | FRUIT
|
||||
foodtype = VEGETABLES | MEAT | FRIED | JUNKFOOD | FRUIT | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/salad/oatmeal
|
||||
name = "oatmeal"
|
||||
@@ -133,7 +133,7 @@
|
||||
trash = /obj/item/reagent_containers/glass/bowl
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 7, /datum/reagent/consumable/nutriment/vitamin = 5, /datum/reagent/medicine/earthsblood = 3, /datum/reagent/medicine/omnizine = 5, /datum/reagent/drug/happiness = 2)
|
||||
tastes = list("hope" = 1)
|
||||
foodtype = VEGETABLES
|
||||
foodtype = VEGETABLES | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/salad/gumbo
|
||||
name = "black eyed gumbo"
|
||||
|
||||
@@ -89,7 +89,7 @@
|
||||
icon_state = "nettlesoup"
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/medicine/omnizine = 5, /datum/reagent/consumable/nutriment/vitamin = 5)
|
||||
tastes = list("nettles" = 1)
|
||||
foodtype = VEGETABLES
|
||||
foodtype = VEGETABLES | ANTITOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/soup/mystery
|
||||
name = "mystery soup"
|
||||
|
||||
@@ -89,7 +89,7 @@
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/doctor_delight = 5)
|
||||
filling_color = "#F5F5DC"
|
||||
tastes = list("sweetness" = 3, "cake" = 1)
|
||||
foodtype = GRAIN | FRUIT | VEGETABLES
|
||||
foodtype = GRAIN | FRUIT | VEGETABLES | ANTITOXIC
|
||||
custom_price = PRICE_CHEAP
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/energybar
|
||||
|
||||
@@ -49,6 +49,7 @@
|
||||
seed = /obj/item/seeds/ambrosia/deus
|
||||
name = "ambrosia deus branch"
|
||||
desc = "Eating this makes you feel immortal!"
|
||||
foodtype = VEGETABLES | ANTITOXIC
|
||||
icon_state = "ambrosiadeus"
|
||||
filling_color = "#008B8B"
|
||||
wine_power = 50
|
||||
|
||||
@@ -104,6 +104,7 @@
|
||||
seed = /obj/item/seeds/cannabis/death
|
||||
name = "death cannabis leaf"
|
||||
desc = "Looks a bit dark. Oh well."
|
||||
foodtype = VEGETABLES | TOXIC
|
||||
icon_state = "blackcannabis"
|
||||
wine_power = 40
|
||||
|
||||
@@ -111,6 +112,7 @@
|
||||
seed = /obj/item/seeds/cannabis/white
|
||||
name = "white cannabis leaf"
|
||||
desc = "It feels smooth and nice to the touch."
|
||||
foodtype = VEGETABLES | ANTITOXIC
|
||||
icon_state = "whitecannabis"
|
||||
wine_power = 10
|
||||
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
seed = /obj/item/seeds/lime
|
||||
name = "lime"
|
||||
desc = "It's so sour, your face will twist."
|
||||
foodtype = FRUIT | ANTITOXIC
|
||||
icon_state = "lime"
|
||||
filling_color = "#00FF00"
|
||||
juice_results = list(/datum/reagent/consumable/limejuice = 0)
|
||||
|
||||
@@ -80,6 +80,9 @@
|
||||
if(mind_traits)
|
||||
for(var/t in mind_traits)
|
||||
ADD_TRAIT(H.mind, t, JOB_TRAIT)
|
||||
if(/datum/quirk/paraplegic in blacklisted_quirks)
|
||||
H.regenerate_limbs() //if you can't be a paraplegic, attempt to regenerate limbs to stop amputated limb selection
|
||||
H.set_resting(FALSE, TRUE) //they probably shouldn't be on the floor because they had no legs then suddenly had legs
|
||||
|
||||
/datum/job/proc/announce(mob/living/carbon/human/H)
|
||||
if(head_announce)
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
max_integrity = 200
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
|
||||
var/state = 0
|
||||
var/list/allowed_books = list(/obj/item/book, /obj/item/spellbook, /obj/item/storage/book) //Things allowed in the bookcase
|
||||
var/list/allowed_books = list(/obj/item/book, /obj/item/spellbook, /obj/item/storage/book, /obj/item/gun/magic/wand/book) //Things allowed in the bookcase
|
||||
|
||||
/obj/structure/bookcase/examine(mob/user)
|
||||
. = ..()
|
||||
@@ -192,7 +192,7 @@
|
||||
desc = "Crack it open, inhale the musk of its pages, and learn something new."
|
||||
throw_speed = 1
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_NORMAL //upped to three because books are, y'know, pretty big. (and you could hide them inside eachother recursively forever)
|
||||
w_class = WEIGHT_CLASS_NORMAL //upped to three because books are, y'know, pretty big. (and you could hide them inside eachother recursively forever)
|
||||
attack_verb = list("bashed", "whacked", "educated")
|
||||
resistance_flags = FLAMMABLE
|
||||
var/dat //Actual page content
|
||||
|
||||
@@ -12,13 +12,14 @@
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
var/cooldown = 35
|
||||
var/current_cooldown = 0
|
||||
var/range = 7
|
||||
|
||||
/obj/item/mining_scanner/attack_self(mob/user)
|
||||
if(!user.client)
|
||||
return
|
||||
if(current_cooldown <= world.time)
|
||||
current_cooldown = world.time + cooldown
|
||||
mineral_scan_pulse(get_turf(user))
|
||||
mineral_scan_pulse(get_turf(user), range)
|
||||
|
||||
//Debug item to identify all ore spread quickly
|
||||
/obj/item/mining_scanner/admin
|
||||
|
||||
@@ -66,6 +66,16 @@
|
||||
force = 19
|
||||
custom_materials = list(/datum/material/diamond=4000)
|
||||
|
||||
/obj/item/pickaxe/rosegold
|
||||
name = "rose gold pickaxe"
|
||||
icon_state = "rgpickaxe"
|
||||
item_state = "rgpickaxe"
|
||||
toolspeed = 0.1
|
||||
desc = "A pickaxe with a light rose gold head and some red glowing runes. Extremely robust at cracking rock walls and digging up dirt."
|
||||
force = 19
|
||||
custom_materials = list(/datum/material/gold=4000)
|
||||
digrange = 3
|
||||
|
||||
/obj/item/pickaxe/plasteel
|
||||
name = "plasteel-tipped pickaxe"
|
||||
icon_state = "titaxe"
|
||||
|
||||
@@ -7,78 +7,199 @@
|
||||
icon_state = "necrocrate"
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
|
||||
/obj/structure/closet/crate/necropolis/tendril/random
|
||||
name = "necropolis crate"
|
||||
desc = "A chest for a chest, a head for a head."
|
||||
|
||||
/obj/structure/closet/crate/necropolis/tendril/random/PopulateContents()
|
||||
var/loot = rand(1,3)
|
||||
switch(loot)
|
||||
if(1)
|
||||
new /obj/structure/closet/crate/necropolis/tendril/magic(src)
|
||||
if(2)
|
||||
new /obj/structure/closet/crate/necropolis/tendril/weapon_armor(src)
|
||||
if(3)
|
||||
new /obj/structure/closet/crate/necropolis/tendril/misc(src)
|
||||
|
||||
/obj/structure/closet/crate/necropolis/tendril
|
||||
desc = "It's watching you suspiciously."
|
||||
|
||||
/obj/structure/closet/crate/necropolis/tendril/PopulateContents()
|
||||
/obj/structure/closet/crate/necropolis/tendril/magic
|
||||
name = "relic necropolis chest"
|
||||
|
||||
/obj/structure/closet/crate/necropolis/tendril/weapon_armor
|
||||
name = "armament necropolis chest"
|
||||
|
||||
/obj/structure/closet/crate/necropolis/tendril/misc
|
||||
|
||||
/obj/structure/closet/crate/necropolis/tendril/all
|
||||
desc = "It's watching you suspiciously."
|
||||
|
||||
/obj/structure/closet/crate/necropolis/tendril/magic/PopulateContents()
|
||||
var/loot = rand(1,10)
|
||||
switch(loot)
|
||||
if(1)
|
||||
new /obj/item/soulstone/anybody(src)
|
||||
if(2)
|
||||
new /obj/item/rod_of_asclepius(src)
|
||||
if(3)
|
||||
new /obj/item/organ/heart/cursed/wizard(src)
|
||||
if(4)
|
||||
new /obj/item/book/granter/spell/summonitem(src)
|
||||
if(5)
|
||||
new /obj/item/borg/upgrade/modkit/lifesteal(src)
|
||||
new /obj/item/bedsheet/cult(src)
|
||||
if(6)
|
||||
new /obj/item/clothing/neck/necklace/memento_mori(src)
|
||||
if(7)
|
||||
new /obj/item/warp_cube/red(src)
|
||||
if(8)
|
||||
new /obj/item/immortality_talisman(src)
|
||||
if(9)
|
||||
new /obj/item/gun/magic/wand/book/healing(src)
|
||||
if(10)
|
||||
new /obj/item/reagent_containers/glass/bottle/ichor/red(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/ichor/blue(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/ichor/green(src)
|
||||
|
||||
/obj/structure/closet/crate/necropolis/tendril/weapon_armor/PopulateContents()
|
||||
var/loot = rand(1,11)
|
||||
switch(loot)
|
||||
if(1)
|
||||
new /obj/item/clothing/suit/space/hardsuit/cult(src)
|
||||
if(2)
|
||||
new /obj/item/katana/lavaland(src)
|
||||
if(3)
|
||||
if(prob(50))
|
||||
new /obj/item/disk/design_disk/modkit_disc/resonator_blast(src)
|
||||
else
|
||||
new /obj/item/disk/design_disk/modkit_disc/rapid_repeater(src)
|
||||
if(4)
|
||||
new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/beserker/old(src)
|
||||
if(5)
|
||||
new /obj/item/nullrod/scythe/talking(src)
|
||||
if(6)
|
||||
new /obj/item/nullrod/armblade(src)
|
||||
if(7)
|
||||
new /obj/item/reagent_containers/food/drinks/bottle/holywater/hell(src)
|
||||
new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor/old(src)
|
||||
if(8)
|
||||
new /obj/item/grenade/clusterbuster/inferno(src)
|
||||
if(9)
|
||||
new /obj/item/gun/magic/wand/book/shock(src)
|
||||
if(10)
|
||||
new /obj/item/gun/magic/wand/book/page(src)
|
||||
if(11)
|
||||
new /obj/item/gun/magic/wand/book/spark(src)
|
||||
|
||||
/obj/structure/closet/crate/necropolis/tendril/misc/PopulateContents()
|
||||
var/loot = rand(1,14)
|
||||
switch(loot)
|
||||
if(1)
|
||||
new /obj/item/shared_storage/red(src)
|
||||
if(2)
|
||||
new /obj/item/reagent_containers/glass/bottle/potion/flight(src)
|
||||
if(3)
|
||||
new /obj/item/ship_in_a_bottle(src)
|
||||
if(4)
|
||||
new /obj/item/voodoo(src)
|
||||
if(5)
|
||||
new /obj/item/book_of_babel(src)
|
||||
if(6)
|
||||
new /obj/item/jacobs_ladder(src)
|
||||
if(7)
|
||||
if(prob(50))
|
||||
new /obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe(src)
|
||||
else
|
||||
new /obj/item/disk/design_disk/modkit_disc/bounty(src)
|
||||
if(8)
|
||||
new /obj/item/wisp_lantern(src)
|
||||
if(9)
|
||||
new /obj/item/pickaxe/rosegold(src)
|
||||
if(10)
|
||||
new /obj/item/bedsheet/cosmos(src)
|
||||
new /obj/item/melee/skateboard/hoverboard(src)
|
||||
if(11)
|
||||
new /obj/item/disk/tech_disk/illegal(src)
|
||||
if(12)
|
||||
new /obj/item/clothing/suit/space/hardsuit/cult(src)
|
||||
if(13)
|
||||
new /obj/item/katana/lavaland(src)
|
||||
if(14)
|
||||
if(prob(50))
|
||||
new /obj/item/disk/design_disk/modkit_disc/resonator_blast(src)
|
||||
else
|
||||
new /obj/item/disk/design_disk/modkit_disc/rapid_repeater(src)
|
||||
|
||||
/obj/structure/closet/crate/necropolis/tendril/all/PopulateContents()
|
||||
var/loot = rand(1,29)
|
||||
switch(loot)
|
||||
if(1)
|
||||
new /obj/item/shared_storage/red(src)
|
||||
if(2)
|
||||
new /obj/item/clothing/suit/space/hardsuit/cult(src)
|
||||
if(3)
|
||||
new /obj/item/soulstone/anybody(src)
|
||||
if(4)
|
||||
new /obj/item/katana/cursed(src)
|
||||
if(5)
|
||||
new /obj/item/clothing/glasses/godeye(src)
|
||||
if(6)
|
||||
new /obj/item/reagent_containers/glass/bottle/potion/flight(src)
|
||||
if(7)
|
||||
new /obj/item/pickaxe/diamond(src)
|
||||
if(8)
|
||||
if(prob(50))
|
||||
new /obj/item/disk/design_disk/modkit_disc/resonator_blast(src)
|
||||
else
|
||||
new /obj/item/disk/design_disk/modkit_disc/rapid_repeater(src)
|
||||
if(9)
|
||||
new /obj/item/rod_of_asclepius(src)
|
||||
if(10)
|
||||
new /obj/item/organ/heart/cursed/wizard(src)
|
||||
if(11)
|
||||
if(3)
|
||||
new /obj/item/ship_in_a_bottle(src)
|
||||
if(12)
|
||||
new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/beserker/old(src)
|
||||
if(13)
|
||||
if(4)
|
||||
new /obj/item/voodoo(src)
|
||||
if(5)
|
||||
new /obj/item/book_of_babel(src)
|
||||
if(6)
|
||||
new /obj/item/jacobs_ladder(src)
|
||||
if(14)
|
||||
new /obj/item/nullrod/scythe/talking(src)
|
||||
if(15)
|
||||
new /obj/item/nullrod/armblade(src)
|
||||
if(16)
|
||||
new /obj/item/guardiancreator(src)
|
||||
if(17)
|
||||
if(7)
|
||||
if(prob(50))
|
||||
new /obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe(src)
|
||||
else
|
||||
new /obj/item/disk/design_disk/modkit_disc/bounty(src)
|
||||
if(18)
|
||||
new /obj/item/warp_cube/red(src)
|
||||
if(19)
|
||||
if(8)
|
||||
new /obj/item/wisp_lantern(src)
|
||||
if(20)
|
||||
new /obj/item/immortality_talisman(src)
|
||||
if(21)
|
||||
new /obj/item/gun/magic/hook(src)
|
||||
if(22)
|
||||
new /obj/item/voodoo(src)
|
||||
if(23)
|
||||
new /obj/item/grenade/clusterbuster/inferno(src)
|
||||
if(24)
|
||||
if(9)
|
||||
new /obj/item/pickaxe/rosegold(src)
|
||||
if(10)
|
||||
new /obj/item/bedsheet/cosmos(src)
|
||||
new /obj/item/melee/skateboard/hoverboard(src)
|
||||
if(11)
|
||||
new /obj/item/disk/tech_disk/illegal(src)
|
||||
if(12)
|
||||
new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/beserker/old(src)
|
||||
if(13)
|
||||
new /obj/item/nullrod/scythe/talking(src)
|
||||
if(14)
|
||||
new /obj/item/nullrod/armblade(src)
|
||||
if(15)
|
||||
new /obj/item/reagent_containers/food/drinks/bottle/holywater/hell(src)
|
||||
new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor/old(src)
|
||||
if(25)
|
||||
if(16)
|
||||
new /obj/item/grenade/clusterbuster/inferno(src)
|
||||
if(17)
|
||||
new /obj/item/gun/magic/wand/book/shock(src)
|
||||
if(18)
|
||||
new /obj/item/gun/magic/wand/book/page(src)
|
||||
if(19)
|
||||
new /obj/item/gun/magic/wand/book/spark(src)
|
||||
if(20)
|
||||
new /obj/item/soulstone/anybody(src)
|
||||
if(21)
|
||||
new /obj/item/rod_of_asclepius(src)
|
||||
if(22)
|
||||
new /obj/item/organ/heart/cursed/wizard(src)
|
||||
if(23)
|
||||
new /obj/item/book/granter/spell/summonitem(src)
|
||||
if(26)
|
||||
new /obj/item/book_of_babel(src)
|
||||
if(27)
|
||||
if(24)
|
||||
new /obj/item/borg/upgrade/modkit/lifesteal(src)
|
||||
new /obj/item/bedsheet/cult(src)
|
||||
if(28)
|
||||
if(25)
|
||||
new /obj/item/clothing/neck/necklace/memento_mori(src)
|
||||
if(26)
|
||||
new /obj/item/warp_cube/red(src)
|
||||
if(27)
|
||||
new /obj/item/immortality_talisman(src)
|
||||
if(28)
|
||||
new /obj/item/gun/magic/wand/book/healing(src)
|
||||
if(29)
|
||||
new /obj/item/disk/tech_disk/illegal(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/ichor/red(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/ichor/blue(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/ichor/green(src)
|
||||
|
||||
//KA modkit design discs
|
||||
/obj/item/disk/design_disk/modkit_disc
|
||||
@@ -744,7 +865,7 @@
|
||||
new /obj/item/lava_staff(src)
|
||||
if(3)
|
||||
new /obj/item/book/granter/spell/sacredflame(src)
|
||||
new /obj/item/gun/magic/wand/fireball(src)
|
||||
new /obj/item/gun/magic/hook(src)
|
||||
if(4)
|
||||
new /obj/item/dragons_blood(src)
|
||||
|
||||
@@ -983,7 +1104,7 @@
|
||||
if(2)
|
||||
new /obj/item/gun/ballistic/revolver/doublebarrel/super(src)
|
||||
if(3)
|
||||
new /obj/item/gun/magic/staff/spellblade(src)
|
||||
new /obj/item/guardiancreator(src)
|
||||
|
||||
/obj/structure/closet/crate/necropolis/bubblegum/crusher
|
||||
name = "bloody bubblegum chest"
|
||||
@@ -1072,6 +1193,7 @@
|
||||
var/random_crystal = pick(choices)
|
||||
new random_crystal(src)
|
||||
new /obj/item/organ/vocal_cords/colossus(src)
|
||||
new /obj/item/clothing/glasses/godeye(src)
|
||||
|
||||
/obj/structure/closet/crate/necropolis/colossus/crusher
|
||||
name = "angelic colossus chest"
|
||||
|
||||
@@ -415,6 +415,8 @@
|
||||
give_magic(humanc)
|
||||
if(GLOB.curse_of_madness_triggered)
|
||||
give_madness(humanc, GLOB.curse_of_madness_triggered)
|
||||
if(humanc.client)
|
||||
humanc.client.prefs.post_copy_to(humanc)
|
||||
|
||||
GLOB.joined_player_list += character.ckey
|
||||
GLOB.latejoiners += character
|
||||
@@ -568,7 +570,7 @@
|
||||
|
||||
client.prefs.scars_list["[cur_scar_index]"] = valid_scars
|
||||
client.prefs.save_character()
|
||||
client.prefs.copy_to(H)
|
||||
client.prefs.copy_to(H, initial_spawn = TRUE)
|
||||
H.dna.update_dna_identity()
|
||||
if(mind)
|
||||
if(transfer_after)
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
|
||||
// Apply the Dummy's preview background first so we properly layer everything else on top of it.
|
||||
mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER))
|
||||
copy_to(mannequin)
|
||||
copy_to(mannequin, initial_spawn = TRUE)
|
||||
|
||||
if(previewJob && equip_job)
|
||||
mannequin.job = previewJob.title
|
||||
|
||||
@@ -40,9 +40,6 @@
|
||||
if(move_delay_add > 0)
|
||||
move_delay_add = max(0, move_delay_add - rand(1, 2))
|
||||
|
||||
/mob/living/carbon/alien/handle_changeling()
|
||||
return
|
||||
|
||||
/mob/living/carbon/alien/handle_fire()//Aliens on fire code
|
||||
if(..())
|
||||
return
|
||||
|
||||
@@ -18,6 +18,9 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
|
||||
/mob/living/carbon/human/dummy/Life()
|
||||
return
|
||||
|
||||
/mob/living/carbon/human/dummy/update_mobility()
|
||||
return
|
||||
|
||||
/mob/living/carbon/human/dummy/proc/wipe_state()
|
||||
delete_equipment()
|
||||
icon_render_key = null
|
||||
|
||||
@@ -1379,6 +1379,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
var/obj/item/bodypart/affecting = target.get_bodypart(ran_zone(user.zone_selected))
|
||||
|
||||
if(!affecting) //Maybe the bodypart is missing? Or things just went wrong..
|
||||
affecting = target.get_bodypart(BODY_ZONE_CHEST) //target chest instead, as failsafe. Or hugbox? You decide.
|
||||
|
||||
var/miss_chance = 100//calculate the odds that a punch misses entirely. considers stamina and brute damage of the puncher. punches miss by default to prevent weird cases
|
||||
if(attackchain_flags & ATTACK_IS_PARRY_COUNTERATTACK)
|
||||
miss_chance = 0
|
||||
@@ -1594,6 +1597,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
/datum/species/proc/spec_attacked_by(obj/item/I, mob/living/user, obj/item/bodypart/affecting, intent, mob/living/carbon/human/H, attackchain_flags = NONE, damage_multiplier = 1)
|
||||
var/totitemdamage = H.pre_attacked_by(I, user) * damage_multiplier
|
||||
|
||||
if(!affecting) //Something went wrong. Maybe the limb is missing?
|
||||
affecting = H.get_bodypart(BODY_ZONE_CHEST) //If the limb is missing, or something went terribly wrong, just hit the chest instead
|
||||
|
||||
// Allows you to put in item-specific reactions based on species
|
||||
if(user != H)
|
||||
var/list/block_return = list()
|
||||
@@ -1605,8 +1612,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
return 0
|
||||
|
||||
var/hit_area
|
||||
if(!affecting) //Something went wrong. Maybe the limb is missing?
|
||||
affecting = H.bodyparts[1]
|
||||
|
||||
hit_area = affecting.name
|
||||
var/def_zone = affecting.body_zone
|
||||
@@ -1956,19 +1961,19 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
H.adjust_bodytemperature(natural*(1/(thermal_protection+1)) + min(thermal_protection * (loc_temp - H.bodytemperature) / BODYTEMP_HEAT_DIVISOR, BODYTEMP_HEATING_MAX))
|
||||
switch((loc_temp - H.bodytemperature)*thermal_protection)
|
||||
if(-INFINITY to -50)
|
||||
H.throw_alert("temp", /obj/screen/alert/cold, 3)
|
||||
H.throw_alert("tempfeel", /obj/screen/alert/cold, 3)
|
||||
if(-50 to -35)
|
||||
H.throw_alert("temp", /obj/screen/alert/cold, 2)
|
||||
H.throw_alert("tempfeel", /obj/screen/alert/cold, 2)
|
||||
if(-35 to -20)
|
||||
H.throw_alert("temp", /obj/screen/alert/cold, 1)
|
||||
H.throw_alert("tempfeel", /obj/screen/alert/cold, 1)
|
||||
if(-20 to 0) //This is the sweet spot where air is considered normal
|
||||
H.clear_alert("temp")
|
||||
H.clear_alert("tempfeel")
|
||||
if(0 to 15) //When the air around you matches your body's temperature, you'll start to feel warm.
|
||||
H.throw_alert("temp", /obj/screen/alert/hot, 1)
|
||||
H.throw_alert("tempfeel", /obj/screen/alert/hot, 1)
|
||||
if(15 to 30)
|
||||
H.throw_alert("temp", /obj/screen/alert/hot, 2)
|
||||
H.throw_alert("tempfeel", /obj/screen/alert/hot, 2)
|
||||
if(30 to INFINITY)
|
||||
H.throw_alert("temp", /obj/screen/alert/hot, 3)
|
||||
H.throw_alert("tempfeel", /obj/screen/alert/hot, 3)
|
||||
|
||||
// +/- 50 degrees from 310K is the 'safe' zone, where no damage is dealt.
|
||||
if(H.bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT && !HAS_TRAIT(H, TRAIT_RESISTHEAT))
|
||||
@@ -1986,6 +1991,14 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
else
|
||||
firemodifier = min(firemodifier, 0)
|
||||
burn_damage = max(log(2-firemodifier,(H.bodytemperature-BODYTEMP_NORMAL))-5,0) // this can go below 5 at log 2.5
|
||||
if (burn_damage)
|
||||
switch(burn_damage)
|
||||
if(0 to 2)
|
||||
H.throw_alert("temp", /obj/screen/alert/sweat, 1)
|
||||
if(2 to 4)
|
||||
H.throw_alert("temp", /obj/screen/alert/sweat, 2)
|
||||
else
|
||||
H.throw_alert("temp", /obj/screen/alert/sweat, 3)
|
||||
burn_damage = burn_damage * heatmod * H.physiology.heat_mod
|
||||
if (H.stat < UNCONSCIOUS && (prob(burn_damage) * 10) / 4) //40% for level 3 damage on humans
|
||||
H.emote("scream")
|
||||
@@ -1998,14 +2011,18 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/cold, multiplicative_slowdown = ((BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR))
|
||||
switch(H.bodytemperature)
|
||||
if(200 to BODYTEMP_COLD_DAMAGE_LIMIT)
|
||||
H.throw_alert("temp", /obj/screen/alert/shiver, 1)
|
||||
H.apply_damage(COLD_DAMAGE_LEVEL_1*coldmod*H.physiology.cold_mod, BURN)
|
||||
if(120 to 200)
|
||||
H.throw_alert("temp", /obj/screen/alert/shiver, 2)
|
||||
H.apply_damage(COLD_DAMAGE_LEVEL_2*coldmod*H.physiology.cold_mod, BURN)
|
||||
else
|
||||
H.throw_alert("temp", /obj/screen/alert/shiver, 3)
|
||||
H.apply_damage(COLD_DAMAGE_LEVEL_3*coldmod*H.physiology.cold_mod, BURN)
|
||||
|
||||
else
|
||||
H.remove_movespeed_modifier(/datum/movespeed_modifier/cold)
|
||||
H.clear_alert("temp")
|
||||
SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "cold")
|
||||
SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "hot")
|
||||
|
||||
|
||||
@@ -18,7 +18,8 @@
|
||||
var/datum/action/innate/regenerate_limbs/regenerate_limbs
|
||||
var/datum/action/innate/slime_change/slime_change //CIT CHANGE
|
||||
liked_food = TOXIC | MEAT
|
||||
toxic_food = null
|
||||
disliked_food = null
|
||||
toxic_food = ANTITOXIC
|
||||
coldmod = 6 // = 3x cold damage
|
||||
heatmod = 0.5 // = 1/4x heat damage
|
||||
burnmod = 0.5 // = 1/2x generic burn damage
|
||||
|
||||
@@ -1,8 +1,4 @@
|
||||
/mob/living/carbon/BiologicalLife(seconds, times_fired)
|
||||
//Updates the number of stored chemicals for powers
|
||||
handle_changeling()
|
||||
//Handles the unique mentabolism of bloodsuckers, look at /datum/antagonist/bloodsucker/proc/LifeTick()
|
||||
handle_bloodsucker()
|
||||
//Reagent processing needs to come before breathing, to prevent edge cases.
|
||||
handle_organs()
|
||||
. = ..() // if . is false, we are dead.
|
||||
@@ -410,25 +406,7 @@
|
||||
for(var/thing in all_wounds)
|
||||
var/datum/wound/W = thing
|
||||
if(W.processes) // meh
|
||||
W.handle_process()
|
||||
|
||||
//todo generalize this and move hud out
|
||||
/mob/living/carbon/proc/handle_changeling()
|
||||
if(mind && hud_used && hud_used.lingchemdisplay)
|
||||
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
|
||||
if(changeling)
|
||||
changeling.regenerate()
|
||||
hud_used.lingchemdisplay.invisibility = 0
|
||||
hud_used.lingchemdisplay.maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#dd66dd'>[round(changeling.chem_charges)]</font></div>"
|
||||
else
|
||||
hud_used.lingchemdisplay.invisibility = INVISIBILITY_ABSTRACT
|
||||
|
||||
|
||||
/mob/living/carbon/proc/handle_bloodsucker()
|
||||
if(mind && AmBloodsucker(src))
|
||||
var/datum/antagonist/bloodsucker/B = mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
|
||||
B.LifeTick()
|
||||
|
||||
W.handle_process()
|
||||
|
||||
/mob/living/carbon/handle_mutations_and_radiation()
|
||||
if(dna && dna.temporary_mutations.len)
|
||||
|
||||
@@ -43,6 +43,7 @@
|
||||
* Returns TRUE or FALSE based on if we were interrupted. This is used by overridden variants to check if they should stop.
|
||||
*/
|
||||
/mob/living/proc/BiologicalLife(seconds, times_fired)
|
||||
SEND_SIGNAL(src,COMSIG_LIVING_BIOLOGICAL_LIFE, seconds, times_fired)
|
||||
handle_diseases()// DEAD check is in the proc itself; we want it to spread even if the mob is dead, but to handle its disease-y properties only if you're not.
|
||||
|
||||
handle_wounds()
|
||||
@@ -78,6 +79,7 @@
|
||||
* Returns TRUE or FALSE based on if we were interrupted. This is used by overridden variants to check if they should stop.
|
||||
*/
|
||||
/mob/living/proc/PhysicalLife(seconds, times_fired)
|
||||
SEND_SIGNAL(src,COMSIG_LIVING_PHYSICAL_LIFE, seconds, times_fired)
|
||||
if(digitalinvis)
|
||||
handle_diginvis() //AI becomes unable to see mob
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
a_intent = INTENT_HARM //so we always get pushed instead of trying to swap
|
||||
sight = SEE_TURFS | SEE_MOBS | SEE_OBJS
|
||||
see_in_dark = 8
|
||||
deathsound = 'sound/voice/scream/android_scream.ogg'
|
||||
hud_type = /datum/hud/ai
|
||||
med_hud = DATA_HUD_MEDICAL_BASIC
|
||||
sec_hud = DATA_HUD_SECURITY_BASIC
|
||||
|
||||
@@ -361,8 +361,7 @@
|
||||
"Sleek" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "sleekmed"),
|
||||
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinamed"),
|
||||
"Eyebot" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "eyebotmed"),
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymed"),
|
||||
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakemedbox")
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymed")
|
||||
)
|
||||
var/list/L = list("Medihound" = "medihound", "Medihound Dark" = "medihounddark", "Vale" = "valemed")
|
||||
for(var/a in L)
|
||||
@@ -423,13 +422,6 @@
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
dogborg = TRUE
|
||||
if("Drake")
|
||||
cyborg_base_icon = "drakemed"
|
||||
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
|
||||
sleeper_overlay = "drakemedsleeper"
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
dogborg = TRUE
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
@@ -486,8 +478,7 @@
|
||||
"Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "caneng"),
|
||||
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinaeng"),
|
||||
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "spidereng"),
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyeng"),
|
||||
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakeengbox")
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyeng")
|
||||
)
|
||||
var/list/L = list("Pup Dozer" = "pupdozer", "Vale" = "valeeng")
|
||||
for(var/a in L)
|
||||
@@ -545,11 +536,6 @@
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
sleeper_overlay = "alinasleeper"
|
||||
dogborg = TRUE
|
||||
if("Drake")
|
||||
cyborg_base_icon = "drakeeng"
|
||||
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
|
||||
sleeper_overlay = "drakesecsleeper"
|
||||
dogborg = TRUE
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
@@ -588,8 +574,7 @@
|
||||
"Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "cansec"),
|
||||
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinasec"),
|
||||
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "spidersec"),
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavysec"),
|
||||
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakesecbox")
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavysec")
|
||||
)
|
||||
var/list/L = list("K9" = "k9", "Vale" = "valesec", "K9 Dark" = "k9dark")
|
||||
for(var/a in L)
|
||||
@@ -645,11 +630,6 @@
|
||||
sleeper_overlay = "valesecsleeper"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
dogborg = TRUE
|
||||
if("Drake")
|
||||
cyborg_base_icon = "drakesec"
|
||||
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
|
||||
sleeper_overlay = "drakesecsleeper"
|
||||
dogborg = TRUE
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
@@ -693,8 +673,7 @@
|
||||
var/static/list/peace_icons = sortList(list(
|
||||
"Default" = image(icon = 'icons/mob/robots.dmi', icon_state = "peace"),
|
||||
"Borgi" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "borgi"),
|
||||
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "whitespider"),
|
||||
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakepeacebox")
|
||||
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "whitespider")
|
||||
))
|
||||
var/peace_borg_icon = show_radial_menu(R, R , peace_icons, custom_check = CALLBACK(src, .proc/check_menu, R), radius = 42, require_near = TRUE)
|
||||
switch(peace_borg_icon)
|
||||
@@ -710,11 +689,6 @@
|
||||
hat_offset = INFINITY
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
if("Drake")
|
||||
cyborg_base_icon = "drakepeace"
|
||||
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
|
||||
sleeper_overlay = "drakepeacesleeper"
|
||||
dogborg = TRUE
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
@@ -853,8 +827,7 @@
|
||||
"(Janitor) Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinajan"),
|
||||
"(Janitor) Sleek" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "sleekjan"),
|
||||
"(Janitor) Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "canjan"),
|
||||
"(Janitor) Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyjan"),
|
||||
"(Janitor) Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakejanitbox")
|
||||
"(Janitor) Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyjan")
|
||||
)
|
||||
var/list/L = list("(Service) DarkK9" = "k50", "(Service) Vale" = "valeserv", "(Service) ValeDark" = "valeservdark",
|
||||
"(Janitor) Scrubpuppy" = "scrubpup")
|
||||
@@ -926,11 +899,6 @@
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
sleeper_overlay = "jsleeper"
|
||||
dogborg = TRUE
|
||||
if("(Janitor) Drake")
|
||||
cyborg_base_icon = "drakejanit"
|
||||
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
|
||||
sleeper_overlay = "drakesecsleeper"
|
||||
dogborg = TRUE
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
@@ -976,8 +944,7 @@
|
||||
"Sleek" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "sleekmin"),
|
||||
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinamin"),
|
||||
"Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "canmin"),
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymin"),
|
||||
"Drake" = image(icon = 'icons/mob/cyborg/drakemech.dmi', icon_state = "drakeminebox")
|
||||
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymin")
|
||||
)
|
||||
var/list/L = list("Blade" = "blade", "Vale" = "valemine")
|
||||
for(var/a in L)
|
||||
@@ -1021,11 +988,6 @@
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
sleeper_overlay = "valeminesleeper"
|
||||
dogborg = TRUE
|
||||
if("Drake")
|
||||
cyborg_base_icon = "drakemine"
|
||||
cyborg_icon_override = 'icons/mob/cyborg/drakemech.dmi'
|
||||
sleeper_overlay = "drakeminesleeper"
|
||||
dogborg = TRUE
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
mob_biotypes = MOB_ROBOTIC
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
|
||||
speech_span = SPAN_ROBOT
|
||||
deathsound = 'sound/voice/borg_deathsound.ogg'
|
||||
flags_1 = PREVENT_CONTENTS_EXPLOSION_1 | HEAR_1
|
||||
vore_flags = NO_VORE
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
incorporeal_move = 1
|
||||
alpha = 50
|
||||
speak_emote = list("echos")
|
||||
rad_flags = RAD_NO_CONTAMINATE
|
||||
movement_type = FLYING
|
||||
var/pseudo_death = FALSE
|
||||
var/posses_safe = FALSE
|
||||
|
||||
@@ -141,7 +141,7 @@ Difficulty: Medium
|
||||
loot = list(/obj/item/staff/storm)
|
||||
elimination = 0
|
||||
else if(prob(20))
|
||||
loot = list(/obj/structure/closet/crate/necropolis/tendril)
|
||||
loot = list(/obj/structure/closet/crate/necropolis/tendril/random) //This one spawns a chest that could be any of the three types
|
||||
..()
|
||||
|
||||
/obj/item/gps/internal/legion
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
var/list/attack_action_types = list()
|
||||
var/can_talk = FALSE
|
||||
var/obj/loot_drop = null
|
||||
var/crate_type = /obj/structure/closet/crate/necropolis/tendril
|
||||
var/owner
|
||||
|
||||
//Gives player-controlled variants the ability to swap attacks
|
||||
@@ -182,7 +183,7 @@ While using this makes the system rely on OnFire, it still gives options for tim
|
||||
activator = null
|
||||
|
||||
|
||||
obj/structure/elite_tumor/proc/spawn_elite(var/mob/dead/observer/elitemind)
|
||||
/obj/structure/elite_tumor/proc/spawn_elite(var/mob/dead/observer/elitemind)
|
||||
var/selectedspawn = pick(potentialspawns)
|
||||
mychild = new selectedspawn(loc)
|
||||
visible_message("<span class='boldwarning'>[mychild] emerges from [src]!</span>")
|
||||
@@ -193,7 +194,7 @@ obj/structure/elite_tumor/proc/spawn_elite(var/mob/dead/observer/elitemind)
|
||||
icon_state = "tumor_popped"
|
||||
INVOKE_ASYNC(src, .proc/arena_checks)
|
||||
|
||||
obj/structure/elite_tumor/proc/return_elite()
|
||||
/obj/structure/elite_tumor/proc/return_elite()
|
||||
mychild.forceMove(loc)
|
||||
visible_message("<span class='boldwarning'>[mychild] emerges from [src]!</span>")
|
||||
playsound(loc,'sound/effects/phasein.ogg', 200, 0, 50, TRUE, TRUE)
|
||||
@@ -271,11 +272,11 @@ obj/structure/elite_tumor/proc/return_elite()
|
||||
visible_message("<span class='boldwarning'>[mychild] suddenly reappears above [src]!</span>")
|
||||
playsound(loc,'sound/effects/phasein.ogg', 200, 0, 50, TRUE, TRUE)
|
||||
|
||||
obj/structure/elite_tumor/proc/onEliteLoss()
|
||||
/obj/structure/elite_tumor/proc/onEliteLoss()
|
||||
playsound(loc,'sound/effects/tendril_destroyed.ogg', 200, 0, 50, TRUE, TRUE)
|
||||
visible_message("<span class='boldwarning'>[src] begins to convulse violently before beginning to dissipate.</span>")
|
||||
visible_message("<span class='boldwarning'>As [src] closes, something is forced up from down below.</span>")
|
||||
var/obj/structure/closet/crate/necropolis/tendril/lootbox = new /obj/structure/closet/crate/necropolis/tendril(loc)
|
||||
var/obj/structure/closet/crate/necropolis/tendril/lootbox = new mychild.crate_type(loc)
|
||||
if(!boosted)
|
||||
mychild = null
|
||||
activator = null
|
||||
@@ -290,7 +291,7 @@ obj/structure/elite_tumor/proc/onEliteLoss()
|
||||
activator = null
|
||||
qdel(src)
|
||||
|
||||
obj/structure/elite_tumor/proc/onEliteWon()
|
||||
/obj/structure/elite_tumor/proc/onEliteWon()
|
||||
activity = TUMOR_PASSIVE
|
||||
activator = null
|
||||
mychild.revive(full_heal = TRUE, admin_revive = TRUE)
|
||||
|
||||
+1
@@ -40,6 +40,7 @@
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
deathmessage = "explodes into gore!"
|
||||
loot_drop = /obj/item/crusher_trophy/broodmother_tongue
|
||||
crate_type = /obj/structure/closet/crate/necropolis/tendril/weapon_armor
|
||||
|
||||
attack_action_types = list(/datum/action/innate/elite_attack/tentacle_patch,
|
||||
/datum/action/innate/elite_attack/spawn_children,
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
deathsound = 'sound/magic/demon_dies.ogg'
|
||||
deathmessage = "begins to shudder as it becomes transparent..."
|
||||
loot_drop = /obj/item/clothing/neck/cloak/herald_cloak
|
||||
|
||||
crate_type = /obj/structure/closet/crate/necropolis/tendril/magic
|
||||
can_talk = 1
|
||||
|
||||
attack_action_types = list(/datum/action/innate/elite_attack/herald_trishot,
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
deathsound = 'sound/magic/curse.ogg'
|
||||
deathmessage = "'s arms reach out before it falls apart onto the floor, lifeless."
|
||||
loot_drop = /obj/item/crusher_trophy/legionnaire_spine
|
||||
|
||||
crate_type = /obj/structure/closet/crate/necropolis/tendril/misc
|
||||
attack_action_types = list(/datum/action/innate/elite_attack/legionnaire_charge,
|
||||
/datum/action/innate/elite_attack/head_detach,
|
||||
/datum/action/innate/elite_attack/bonfire_teleport,
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
deathsound = 'sound/magic/repulse.ogg'
|
||||
deathmessage = "'s lights flicker, before its top part falls down."
|
||||
loot_drop = /obj/item/clothing/accessory/pandora_hope
|
||||
|
||||
crate_type = /obj/structure/closet/crate/necropolis/tendril/magic
|
||||
attack_action_types = list(/datum/action/innate/elite_attack/singular_shot,
|
||||
/datum/action/innate/elite_attack/magic_box,
|
||||
/datum/action/innate/elite_attack/pandora_teleport,
|
||||
@@ -190,4 +190,4 @@
|
||||
/obj/item/clothing/accessory/pandora_hope/on_uniform_dropped(obj/item/clothing/under/U, user)
|
||||
var/mob/living/L = user
|
||||
if(L && L.mind)
|
||||
SEND_SIGNAL(L, COMSIG_CLEAR_MOOD_EVENT, "hope_lavaland")
|
||||
SEND_SIGNAL(L, COMSIG_CLEAR_MOOD_EVENT, "hope_lavaland")
|
||||
@@ -162,6 +162,9 @@
|
||||
|
||||
/obj/machinery/ticket_machine/attack_hand(mob/living/carbon/user)
|
||||
. = ..()
|
||||
INVOKE_ASYNC(src, .proc/attempt_ticket, user)
|
||||
|
||||
/obj/machinery/ticket_machine/proc/attempt_ticket(mob/living/carbon/user)
|
||||
if(!ready)
|
||||
to_chat(user,"<span class='warning'>You press the button, but nothing happens...</span>")
|
||||
return
|
||||
@@ -195,7 +198,7 @@
|
||||
|
||||
/obj/item/ticket_machine_ticket
|
||||
name = "Ticket"
|
||||
desc = "A ticket which shows your place in the Head of Personnel's line. Made from Nanotrasen patented NanoPaper�. Though solid, its form seems to shimmer slightly. Feels (and burns) just like the real thing."
|
||||
desc = "A ticket which shows your place in the Head of Personnel's line. Made from Nanotrasen patented NanoPaper®. Though solid, its form seems to shimmer slightly. Feels (and burns) just like the real thing."
|
||||
icon = 'icons/obj/bureaucracy.dmi'
|
||||
icon_state = "ticket"
|
||||
maptext_x = 7
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
for (var/x in 1 to PILL_STYLE_COUNT)
|
||||
var/list/SL = list()
|
||||
SL["id"] = x
|
||||
SL["htmltag"] = assets.icon_tag("pill[x]")
|
||||
SL["class_name"] = assets.icon_class_name("pill[x]")
|
||||
pill_styles += list(SL)
|
||||
|
||||
|
||||
|
||||
@@ -210,7 +210,7 @@
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
if(R.reagent_state == SOLID)
|
||||
R.reagent_state = LIQUID
|
||||
if(!swimee.reagents.has_reagent(POOL_NO_OVERDOSE_MEDICINE_MAX))
|
||||
if(!swimee.reagents.has_reagent(R.type,POOL_NO_OVERDOSE_MEDICINE_MAX))
|
||||
swimee.reagents.add_reagent(R.type, 0.5) //osmosis
|
||||
reagents.reaction(swimee, VAPOR, 0.03) //3 percent. Need to find a way to prevent this from stacking chems at some point like the above.
|
||||
for(var/obj/objects in W)
|
||||
|
||||
@@ -639,7 +639,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
if(produces_gas)
|
||||
env.merge(removed)
|
||||
air_update_turf()
|
||||
|
||||
|
||||
/*********
|
||||
END CITADEL CHANGES
|
||||
*********/
|
||||
@@ -985,6 +985,13 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
layer = ABOVE_MOB_LAYER
|
||||
moveable = TRUE
|
||||
|
||||
/obj/machinery/power/supermatter_crystal/shard/examine(mob/user)
|
||||
. = ..()
|
||||
if(anchored)
|
||||
. += "<span class='notice'>[src] is <b>anchored</b> to the floor.</span>"
|
||||
else
|
||||
. += "<span class='notice'>[src] is <i>unanchored</i>, but can be <b>bolted</b> down.</span>"
|
||||
|
||||
/obj/machinery/power/supermatter_crystal/shard/engine
|
||||
name = "anchored supermatter shard"
|
||||
is_main_engine = TRUE
|
||||
@@ -1026,12 +1033,12 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
if(L)
|
||||
switch(type)
|
||||
if(FLUX_ANOMALY)
|
||||
var/obj/effect/anomaly/flux/A = new(L, 300, FALSE)
|
||||
var/obj/effect/anomaly/flux/A = new(L, 300, SUPERMATTER_ANOMALY_DROP_CHANCE)
|
||||
A.explosive = FALSE
|
||||
if(GRAVITATIONAL_ANOMALY)
|
||||
new /obj/effect/anomaly/grav(L, 250, FALSE)
|
||||
new /obj/effect/anomaly/grav(L, 250, SUPERMATTER_ANOMALY_DROP_CHANCE)
|
||||
if(PYRO_ANOMALY)
|
||||
new /obj/effect/anomaly/pyro(L, 200, FALSE)
|
||||
new /obj/effect/anomaly/pyro(L, 200, SUPERMATTER_ANOMALY_DROP_CHANCE)
|
||||
|
||||
/obj/machinery/power/supermatter_crystal/proc/supermatter_zap(atom/zapstart = src, range = 5, zap_str = 4000, zap_flags = ZAP_SUPERMATTER_FLAGS, list/targets_hit = list())
|
||||
if(QDELETED(zapstart))
|
||||
|
||||
@@ -43,3 +43,17 @@
|
||||
|
||||
/obj/item/ammo_casing/magic/locker
|
||||
projectile_type = /obj/item/projectile/magic/locker
|
||||
|
||||
//Spell book ammo casing
|
||||
/obj/item/ammo_casing/magic/book
|
||||
projectile_type = /obj/item/projectile/magic/spellcard/book
|
||||
|
||||
/obj/item/ammo_casing/magic/book/spark
|
||||
projectile_type = /obj/item/projectile/magic/spellcard/book/spark
|
||||
|
||||
/obj/item/ammo_casing/magic/book/heal
|
||||
projectile_type = /obj/item/projectile/magic/spellcard/book/heal
|
||||
harmful = FALSE
|
||||
|
||||
/obj/item/ammo_casing/magic/book/shock
|
||||
projectile_type = /obj/item/projectile/magic/spellcard/book/shock
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
var/caliber
|
||||
var/multiload = 1
|
||||
var/start_empty = 0
|
||||
var/load_delay = 0 //how long do we take to load (deciseconds)
|
||||
var/list/bullet_cost
|
||||
var/list/base_cost// override this one as well if you override bullet_cost
|
||||
|
||||
@@ -76,19 +75,12 @@
|
||||
return 1
|
||||
|
||||
/obj/item/ammo_box/attackby(obj/item/A, mob/user, params, silent = FALSE, replace_spent = 0)
|
||||
if(INTERACTING_WITH(user, src) || INTERACTING_WITH(user, A))
|
||||
to_chat(user, "<span class='notice'>You're already doing that!</span>")
|
||||
return FALSE
|
||||
var/num_loaded = 0
|
||||
if(!can_load(user))
|
||||
return
|
||||
if(istype(A, /obj/item/ammo_box))
|
||||
var/obj/item/ammo_box/AM = A
|
||||
for(var/obj/item/ammo_casing/AC in AM.stored_ammo)
|
||||
if(load_delay || AM.load_delay)
|
||||
var/loadtime = max(AM.load_delay, load_delay)
|
||||
if(!do_after(user, loadtime, target = src))
|
||||
return FALSE
|
||||
var/did_load = give_round(AC, replace_spent)
|
||||
if(did_load)
|
||||
AM.stored_ammo -= AC
|
||||
|
||||
@@ -156,8 +156,6 @@
|
||||
max_ammo = 4
|
||||
var/pixeloffsetx = 4
|
||||
start_empty = TRUE
|
||||
multiload = FALSE
|
||||
load_delay = 6 //6ds
|
||||
|
||||
/obj/item/ammo_box/shotgun/update_overlays()
|
||||
. = ..()
|
||||
|
||||
@@ -53,8 +53,6 @@
|
||||
..()
|
||||
if (istype(A, /obj/item/ammo_box/magazine))
|
||||
var/obj/item/ammo_box/magazine/AM = A
|
||||
if(AM.load_delay && !do_after(user, AM.load_delay, target = src))
|
||||
return FALSE
|
||||
if (!magazine && istype(AM, mag_type))
|
||||
if(user.transferItemToLoc(AM, src))
|
||||
magazine = AM
|
||||
|
||||
@@ -51,11 +51,6 @@
|
||||
cell.use(shot.energy_cost)
|
||||
. = ..()
|
||||
|
||||
/obj/item/gun/ballistic/automatic/magrifle/emp_act(severity)
|
||||
. = ..()
|
||||
if(!(. & EMP_PROTECT_CONTENTS))
|
||||
cell.use(round(cell.charge / severity))
|
||||
|
||||
/obj/item/gun/ballistic/automatic/magrifle/get_cell()
|
||||
return cell
|
||||
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
/obj/item/gun/magic/wand/book
|
||||
name = "blank spellbook"
|
||||
desc = "It's not just a book, it's a SPELL book!"
|
||||
ammo_type = /obj/item/ammo_casing/magic
|
||||
icon = 'icons/obj/library.dmi'
|
||||
icon_state = "book"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
charges = 10 //We start with max pages
|
||||
max_charges = 10
|
||||
variable_charges = FALSE
|
||||
|
||||
/obj/item/gun/magic/wand/book/zap_self(mob/living/user)
|
||||
to_chat(user, "The book has [charges] pages\s remaining.</span>")
|
||||
|
||||
/obj/item/gun/magic/wand/book/attackby(obj/item/S, mob/living/user, params)
|
||||
if(!istype(S, /obj/item/paper))
|
||||
return ..()
|
||||
if(charges < max_charges)
|
||||
charges++
|
||||
recharge_newshot()
|
||||
to_chat(user, "You add a new page to [src].</span>")
|
||||
qdel(S)
|
||||
update_icon()
|
||||
process()
|
||||
else
|
||||
to_chat(user, "The [src] has no more room for pages!</span>")
|
||||
|
||||
//////////////////////
|
||||
//Spell Book - SPARK//
|
||||
//////////////////////
|
||||
|
||||
/obj/item/gun/magic/wand/book/spark
|
||||
name = "Spell Book of Spark"
|
||||
desc = "A spell book that fires burn pages to set the target ablaze!"
|
||||
ammo_type = /obj/item/ammo_casing/magic/book/spark
|
||||
icon_state = "spellbook_spark"
|
||||
|
||||
//////////////////////
|
||||
//Spell Book - PAGE///
|
||||
//////////////////////
|
||||
|
||||
/obj/item/gun/magic/wand/book/page
|
||||
name = "Spell Book of Throw"
|
||||
desc = "A spell book that throws pages at its target!"
|
||||
ammo_type = /obj/item/ammo_casing/magic/book
|
||||
icon_state = "spellbook_page"
|
||||
|
||||
//////////////////////
|
||||
//Spell Book - SHOCK//
|
||||
//////////////////////
|
||||
|
||||
/obj/item/gun/magic/wand/book/shock
|
||||
name = "Spell Book of Shock"
|
||||
desc = "A spell book that uses its pages to capture energy in the air and send it in a bolt at its target!"
|
||||
ammo_type = /obj/item/ammo_casing/magic/book/shock
|
||||
icon_state = "spellbook_shock"
|
||||
|
||||
////////////////////////
|
||||
//Spell Book - HEALING//
|
||||
////////////////////////
|
||||
|
||||
/obj/item/gun/magic/wand/book/healing
|
||||
name = "Spell Book of Mending"
|
||||
desc = "A spell book that uses its pages to heal and repair the target! The back of the book lists what it works on, and it seems to only be of flesh and of metal beings..."
|
||||
ammo_type = /obj/item/ammo_casing/magic/book/heal
|
||||
icon_state = "spellbook_healing"
|
||||
@@ -460,6 +460,7 @@
|
||||
return TRUE //Bullets don't drift in space
|
||||
|
||||
/obj/item/projectile/process(wait)
|
||||
set waitfor = FALSE
|
||||
if(!loc || !fired || !trajectory)
|
||||
fired = FALSE
|
||||
return PROCESS_KILL
|
||||
|
||||
@@ -4,3 +4,60 @@
|
||||
icon_state = "spellcard"
|
||||
damage_type = BURN
|
||||
damage = 2
|
||||
|
||||
/obj/item/projectile/magic/spellcard/book
|
||||
nodamage = FALSE
|
||||
name = "enchanted page"
|
||||
desc = "A piece of paper enchanted to give it extreme durability and stiffness, along with a very hot burn to anyone unfortunate enough to get hit by a charged one."
|
||||
icon_state = "spellcard"
|
||||
damage_type = BURN
|
||||
damage = 12
|
||||
flag = "magic"
|
||||
|
||||
/obj/item/projectile/magic/spellcard/book/spark
|
||||
damage = 4
|
||||
var/fire_stacks = 4
|
||||
|
||||
/obj/item/projectile/magic/spellcard/book/spark/on_hit(atom/target, blocked = FALSE)
|
||||
. = ..()
|
||||
var/mob/living/carbon/M = target
|
||||
if(ismob(target))
|
||||
if(M.anti_magic_check())
|
||||
M.visible_message("<span class='warning'>[src] vanishes on contact with [target]!</span>")
|
||||
return BULLET_ACT_BLOCK
|
||||
|
||||
if(iscarbon(target))
|
||||
M.adjust_fire_stacks(fire_stacks)
|
||||
M.IgniteMob()
|
||||
return
|
||||
else
|
||||
damage = 20 //If we are a simplemob we deal 5x damage
|
||||
|
||||
/obj/item/projectile/magic/spellcard/book/shock
|
||||
damage = 0
|
||||
stamina = 11
|
||||
stutter = 5
|
||||
jitter = 20
|
||||
knockdown = 10
|
||||
|
||||
/obj/item/projectile/magic/spellcard/book/heal
|
||||
damage = 0
|
||||
nodamage = TRUE
|
||||
|
||||
/obj/item/projectile/magic/spellcard/book/heal/on_hit(atom/target, blocked = FALSE)
|
||||
. = ..()
|
||||
var/mob/living/carbon/M = target
|
||||
if(ismob(target))
|
||||
if(M.anti_magic_check())
|
||||
M.visible_message("<span class='warning'>[src] vanishes on contact with [target]!</span>")
|
||||
return BULLET_ACT_BLOCK
|
||||
if(iscarbon(target))
|
||||
M.visible_message("<span class='warning'>[src] mends [target]!</span>")
|
||||
M.adjustBruteLoss(-5) //HEALS
|
||||
M.adjustOxyLoss(-5)
|
||||
M.adjustBruteLoss(-5)
|
||||
M.adjustFireLoss(-5)
|
||||
M.adjustToxLoss(-5, TRUE) //heals TOXINLOVERs
|
||||
M.adjustCloneLoss(-5)
|
||||
M.adjustStaminaLoss(-5)
|
||||
return
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user