Delete runes.dm.rej
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@@ -1,10 +0,0 @@
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diff a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm (rejected hunks)
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@@ -516,7 +516,7 @@ structure_check() searches for nearby cultist structures required for the invoca
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/obj/effect/rune/raise_dead
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cultist_name = "Resurrect Cultist"
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cultist_desc = "requires the corpse of a cultist placed upon the rune. Provided there have been sufficient sacrifices, they will be revived."
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- invocation = null //Depends on the name of the user - see below
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+ invocation = "Pasnar val'keriam usinar. Savrae ines amutan. Yam'toth remium il'tarat!" //Depends on the name of the user - see below
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icon_state = "1"
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color = "#C80000"
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var/static/revives_used = 0
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