diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index bd080fe3e7..7fc05eb3f7 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -408,7 +408,7 @@ SLIME SCANNER if(M.has_dna()) var/mob/living/carbon/C = M var/blood_typepath = C.get_blood_id() - if(blood_id) + if(blood_typepath) if(ishuman(C)) if(H.bleed_rate) msg += "Subject is bleeding!\n" diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 1d038b008c..36c4992e8f 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -406,7 +406,7 @@ if(from.fingerprintshidden) fingerprintshidden = from.fingerprintshidden.Copy() if(from.fingerprintslast) - fingerprintslast = from.fingerprintslast.Copy() + fingerprintslast = from.fingerprintslast /obj/item/stack/microwave_act(obj/machinery/microwave/M) if(istype(M) && M.dirty < 100)