mapping tweaks

- moving over our CC level / maps
- moving over our levels
- all the other maps are moved to a seperate folder
- better comfy chairs
- brought back solar defence crates
This commit is contained in:
evilew
2024-11-22 01:58:57 +01:00
parent af3f43cd8f
commit 438dcff051
14 changed files with 183020 additions and 170304 deletions
+7
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@@ -555,3 +555,10 @@
/obj/item/paper/fluff/chocoslime_research
name = "Stained Research Papers"
info = "<b>AUDIO LOG OF CHOCOLATE SLIME REPORT NO.3</b>. Despite possessing no obvious combat capabilities, the chocolate slime can feed itself to its victim, possibly rupturing its st-- mmhfph- grhm... ...(AUDIO LOG END)."
//gs13 - solar defence crate
/obj/item/paper/guides/jobs/engi/solar_defence
name = "Info on Satellite Defence"
info = "<h1>Welcome</h1><p>With this crate, you will be able to protect the station's solar arrays from constant barrages of space sand. The set-up is simple. Drag around all the satellites in front of solar panel arrays, preferably in direction open to space (the best spot is near the solar tracker and outside of the grilles), as that is where the space sand will come from. It's advised to set down just 1 satellite for each solar array. Once you set the satellite down, you can activate it by flicking on the switch. The crate also provides you with an OPTIONAL computer board to keep track of your defence satellites. Voila!</p>"
@@ -0,0 +1,13 @@
//gs13 - solar defence crate
/obj/structure/closet/crate/solarpanel_defence
name = "solar system defence crate"
icon_state = "engi_e_crate"
/obj/structure/closet/crate/solarpanel_defence/PopulateContents()
..()
new /obj/machinery/satellite/meteor_shield(src)
new /obj/machinery/satellite/meteor_shield(src)
new /obj/machinery/satellite/meteor_shield(src)
new /obj/machinery/satellite/meteor_shield(src)
new /obj/item/paper/guides/jobs/engi/solar_defence(src)
new /obj/item/circuitboard/computer/sat_control(src)
-3
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@@ -55,6 +55,3 @@
desc = "Some nice metal shelves."
icon = 'hyperstation/icons/obj/objects.dmi'
icon_state = "shelf"
/obj/structure/chair/comfy/blue
color = rgb(50, 64, 255)