diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm
index 306868daba..a14c1208cd 100644
--- a/code/game/objects/structures/ghost_role_spawners.dm
+++ b/code/game/objects/structures/ghost_role_spawners.dm
@@ -590,7 +590,7 @@
/obj/effect/mob_spawn/human/pirate
name = "space pirate sleeper"
- desc = "A cryo sleeper smelling faintly of rum."
+ desc = "A cryo sleeper smelling faintly of rum. The sleeper looks unstable. Perhaps the pirate within can be killed with the right tools..."
job_description = "Space Pirate"
random = TRUE
icon = 'icons/obj/machines/sleeper.dmi'
@@ -608,6 +608,45 @@
assignedrole = "Space Pirate"
var/rank = "Mate"
+/obj/effect/mob_spawn/human/pirate/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
+ . = ..()
+ if(.)
+ return
+ if(user.mind.has_antag_datum(/datum/antagonist/pirate))
+ to_chat(user, "Your shipmate sails within their dreams for now. Perhaps they may wake up eventually.")
+ else
+ to_chat(user, "If you want to kill the pirate off, something to pry open the sleeper might be the best way to do it.")
+
+
+/obj/effect/mob_spawn/human/pirate/attackby(obj/item/W, mob/user, params)
+ if(W.tool_behaviour == TOOL_CROWBAR && user.a_intent != INTENT_HARM)
+ if(user.mind.has_antag_datum(/datum/antagonist/pirate))
+ to_chat(user,"Why would you want to do that to your shipmate? That'd kill them.")
+ return
+ user.visible_message("[usr.name] pries open the [src], disrupting the sleep of the pirate within and killing them.",
+ "You pry open the [src], disrupting the sleep of the pirate within and killing them.",
+ "You hear prying, followed by the death rattling of bones.")
+ W.play_tool_sound(src)
+ playsound(src.loc, 'modular_citadel/sound/voice/scream_skeleton.ogg', 50, 1, 4, 1.2)
+ if(rank == "Captain") new /obj/effect/mob_spawn/human/pirate/corpse/captain(get_turf(src))
+ else new /obj/effect/mob_spawn/human/pirate/corpse(get_turf(src))
+ qdel(src)
+ else
+ ..()
+
+/obj/effect/mob_spawn/human/pirate/corpse //occurs when someone pries a pirate out of their sleeper.
+ mob_name = "Dead Space Pirate"
+ death = TRUE
+ instant = TRUE
+ random = FALSE
+
+/obj/effect/mob_spawn/human/pirate/corpse/Destroy()
+ return ..()
+/obj/effect/mob_spawn/human/pirate/corpse/captain
+ rank = "Captain"
+ mob_name = "Dead Space Pirate Captain"
+ outfit = /datum/outfit/pirate/space/captain
+
/obj/effect/mob_spawn/human/pirate/special(mob/living/new_spawn)
new_spawn.fully_replace_character_name(new_spawn.real_name,generate_pirate_name())
new_spawn.mind.add_antag_datum(/datum/antagonist/pirate)