diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm index bcf74d2164..2529ebd9ce 100644 --- a/code/game/objects/items/twohanded.dm +++ b/code/game/objects/items/twohanded.dm @@ -1032,7 +1032,6 @@ throwforce = 15 //if you are a madman and finish someone off with this, power to you. throw_speed = 1 block_chance = 30 - materials = list(MAT_METAL = 4000, MAT_SILVER = 2000) attack_verb = list("struck", "beaten", "thwacked", "pulped") total_mass = 5 //yeah this is a heavy thing, beating people with it while it's off is not going to do you any favors. (to curb stun-kill rampaging without it being on) var/obj/item/stock_parts/cell/cell = /obj/item/stock_parts/cell/high