[MIRROR] Add Fringe Weaver, Sugar Rush, Crevice Spike drinks from Va-11 Hall-A (#6038)
* Add Fringe Weaver, Sugar Rush, Crevice Spike drinks from Va-11 Hall-A (#36549) * Add Fringe Weaver, Sugar Rush, Crevice Spike from Va-11 Hall-A * Rebalance crevice spike damage * Crevice Spike cleanup and sugar-y Sugar Rush * Add Fringe Weaver, Sugar Rush, Crevice Spike drinks from Va-11 Hall-A
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Poojawa
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2fbdfd1856
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4403ccf908
@@ -603,3 +603,24 @@
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results = list("squirt_cider" = 1)
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required_reagents = list("water" = 1, "tomatojuice" = 1, "nutriment" = 1)
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mix_message = "The mix swirls and turns a bright red that reminds you of an apple's skin."
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/datum/chemical_reaction/fringe_weaver
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name = "Fringe Weaver"
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id = "fringe_weaver"
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results = list("fringe_weaver" = 10)
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required_reagents = list("ethanol" = 9, "sugar" = 1) //9 karmotrine, 1 adelhyde
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mix_message = "The mix turns a pleasant cream color and foams up."
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/datum/chemical_reaction/sugar_rush
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name = "Sugar Rush"
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id = "sugar_rush"
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results = list("sugar_rush" = 4)
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required_reagents = list("sugar" = 2, "lemonjuice" = 1, "wine" = 1) //2 adelhyde (sweet), 1 powdered delta (sour), 1 karmotrine (alcohol)
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mix_message = "The mixture bubbles and brightens into a girly pink."
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/datum/chemical_reaction/crevice_spike
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name = "Crevice Spike"
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id = "crevice_spike"
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results = list("crevice_spike" = 6)
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required_reagents = list("limejuice" = 2, "capsaicin" = 4) //2 powdered delta (sour), 4 flanergide (spicy)
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mix_message = "The mixture stings your eyes as it settles."
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@@ -1505,3 +1505,45 @@ All effects don't start immediately, but rather get worse over time; the rate is
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M.satiety += 5 //for context, vitamins give 30 satiety per tick
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..()
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. = TRUE
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/datum/reagent/consumable/ethanol/fringe_weaver
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name = "Fringe Weaver"
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id = "fringe_weaver"
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description = "Bubbly, classy, and undoubtedly strong - a Glitch City classic."
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color = "#FFEAC4"
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boozepwr = 90 //classy hooch, essentially, but lower pwr to make up for slightly easier access
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taste_description = "ethylic alcohol with a hint of sugar"
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glass_icon_state = "fringe_weaver"
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glass_name = "Fringe Weaver"
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glass_desc = "It's a wonder it doesn't spill out of the glass."
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/datum/reagent/consumable/ethanol/sugar_rush
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name = "Sugar Rush"
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id = "sugar_rush"
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description = "Sweet, light, and fruity - as girly as it gets."
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color = "#FF226C"
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boozepwr = 10
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taste_description = "your arteries clogging with sugar"
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nutriment_factor = 2 * REAGENTS_METABOLISM
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glass_icon_state = "sugar_rush"
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glass_name = "Sugar Rush"
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glass_desc = "If you can't mix a Sugar Rush, you can't tend bar."
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/datum/reagent/consumable/ethanol/sugar_rush/on_mob_life(mob/living/M)
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M.satiety -= 10 //junky as hell! a whole glass will keep you from being able to eat junk food
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..()
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. = TRUE
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/datum/reagent/consumable/ethanol/crevice_spike
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name = "Crevice Spike"
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id = "crevice_spike"
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description = "Sour, bitter, and smashingly sobering."
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color = "#5BD231"
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boozepwr = -10 //sobers you up - ideally, one would drink to get hit with brute damage now to avoid alcohol problems later
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taste_description = "a bitter SPIKE with a sour aftertaste"
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glass_icon_state = "crevice_spike"
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glass_name = "Crevice Spike"
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glass_desc = "It'll either knock the drunkenness out of you or knock you out cold. Both, probably."
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/datum/reagent/consumable/ethanol/crevice_spike/on_mob_add(mob/living/L) //damage only applies when drink first enters system and won't again until drink metabolizes out
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L.adjustBruteLoss(3 * min(5,volume)) //minimum 3 brute damage on ingestion to limit non-drink means of injury - a full 5 unit gulp of the drink trucks you for the full 15
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