For the actual deflecting!

This commit is contained in:
Arturlang
2019-06-28 11:41:01 +03:00
committed by GitHub
parent 69a62314e9
commit 442c21fdba
@@ -54,7 +54,12 @@
else
visible_message("<span class='danger'>[src] deflects the projectile!</span>", "<span class='userdanger'>You deflect the projectile!</span>")
playsound(src, pick('sound/weapons/bulletflyby.ogg', 'sound/weapons/bulletflyby2.ogg', 'sound/weapons/bulletflyby3.ogg'), 75, 1)
return 0
if(!mind.martial_art.reroute_deflection)
return BULLET_ACT_BLOCK
else
P.firer = src
P.setAngle(rand(0, 360))//SHING
return BULLET_ACT_FORCE_PIERCE
if(!(P.original == src && P.firer == src)) //can't block or reflect when shooting yourself
if(P.is_reflectable)