diff --git a/code/game/say.dm b/code/game/say.dm
index a5691ad11f..61dd9c0879 100644
--- a/code/game/say.dm
+++ b/code/game/say.dm
@@ -96,18 +96,16 @@ GLOBAL_LIST_INIT(freqtospan, list(
return "[say_mod(input, message_mode)][spanned ? ", \"[spanned]\"" : ""]"
// Citadel edit [spanned ? ", \"[spanned]\"" : ""]"
-#define ENCODE_HTML_EPHASIS(input, char, html, varname) \
- var/static/regex/##varname = regex("[char]{2}(.+?)[char]{2}", "g");\
- input = varname.Replace_char(input, "<[html]>$1[html]>")
-
+/// Converts specific characters, like +, |, and _ to formatted output.
/atom/movable/proc/say_emphasis(input)
- ENCODE_HTML_EPHASIS(input, "\\|", "i", italics)
- ENCODE_HTML_EPHASIS(input, "\\+", "b", bold)
- ENCODE_HTML_EPHASIS(input, "_", "u", underline)
+ var/static/regex/italics = regex(@"\|(\S[\w\W]*?\S)\|", "g")
+ input = italics.Replace_char(input, "$1")
+ var/static/regex/bold = regex(@"\+(\S[\w\W]*?\S)\+", "g")
+ input = bold.Replace_char(input, "$1")
+ var/static/regex/underline = regex(@"_(\S[\w\W]*?\S)_", "g")
+ input = underline.Replace_char(input, "$1")
return input
-#undef ENCODE_HTML_EPHASIS
-
/// Quirky citadel proc for our custom sayverbs to strip the verb out. Snowflakey as hell, say rewrite 3.0 when?
/atom/movable/proc/quoteless_say_quote(input, list/spans = list(speech_span), message_mode)
if((input[1] == "!") && (length_char(input) > 1))