Refactor weather to use Z traits, assorted related cleanup (#34633)

* Add a proc for getting the station center

* Add a couple of comments to ZTRAIT defines

* Remove unused global_map list

* Refactor weather to use the trait system

* Un-hardcode the transit z-level

* Use Z traits to determine Portal Storm event areas

* Fix loading away missions containing anything that reads traits
This commit is contained in:
Tad Hardesty
2018-01-21 11:33:11 -08:00
committed by CitadelStationBot
parent f692ffaa0c
commit 4451aca2e8
26 changed files with 114 additions and 122 deletions
+1 -1
View File
@@ -107,7 +107,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
if(turfs.len)
T = pick(turfs)
else
T = locate(round(world.maxx/2), round(world.maxy/2), ZLEVEL_STATION_PRIMARY) //middle of the station
T = SSmapping.get_station_center()
forceMove(T)