Merge branch 'master' into hugbox_meteor_time
This commit is contained in:
@@ -5,6 +5,7 @@
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/datum/game_mode/traitor/bros
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name = "traitor+brothers"
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config_tag = "traitorbro"
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required_players = 25
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restricted_jobs = list("AI", "Cyborg")
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protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
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@@ -527,7 +527,7 @@ GLOBAL_LIST_EMPTY(possible_items)
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else if(targetinfo.check_special_completion(I))//Returns 1 by default. Items with special checks will return 1 if the conditions are fulfilled.
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return TRUE
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if(targetinfo && I.type in targetinfo.altitems) //Ok, so you don't have the item. Do you have an alternative, at least?
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if(targetinfo && (I.type in targetinfo.altitems)) //Ok, so you don't have the item. Do you have an alternative, at least?
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if(targetinfo.check_special_completion(I))//Yeah, we do! Don't return 0 if we don't though - then you could fail if you had 1 item that didn't pass and got checked first!
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return TRUE
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return FALSE
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@@ -319,7 +319,8 @@
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if(status)
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change_msg = "reactivates"
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triggerCameraAlarm()
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addtimer(CALLBACK(src, .proc/cancelCameraAlarm), 100)
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if(!QDELETED(src)) //We'll be doing it anyway in destroy
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addtimer(CALLBACK(src, .proc/cancelCameraAlarm), 100)
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if(displaymessage)
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if(user)
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visible_message("<span class='danger'>[user] [change_msg] [src]!</span>")
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@@ -119,6 +119,9 @@
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if(istype(P, /obj/item/circuitboard/machine))
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var/obj/item/circuitboard/machine/B = P
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if(!B.build_path)
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to_chat(user, "<span class'warning'>This circuitboard seems to be broken.</span>")
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return
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if(!anchored && B.needs_anchored)
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to_chat(user, "<span class='warning'>The frame needs to be secured first!</span>")
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return
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@@ -288,9 +288,10 @@
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return
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operating = TRUE
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do_animate("closing")
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layer = closingLayer
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if(!safe)
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crush()
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sleep(5)
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density = TRUE
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sleep(5)
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@@ -302,8 +303,6 @@
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update_freelook_sight()
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if(safe)
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CheckForMobs()
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else
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crush()
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return 1
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/obj/machinery/door/proc/CheckForMobs()
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@@ -198,7 +198,7 @@
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return
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else if(W.force) //hit and turn it on
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..()
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var/area/A = get_area(src)
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var/area/A = get_base_area(src)
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if(!A.fire)
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alarm()
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return
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@@ -456,7 +456,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
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if(!SSmapping.station_room_templates[t])
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log_world("Station room spawner placed at ([T.x], [T.y], [T.z]) has invalid ruin name of \"[t]\" in its list")
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templates -= t
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template_name = pickweight(templates)
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template_name = pickweightAllowZero(templates)
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if(!template_name)
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GLOB.stationroom_landmarks -= src
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qdel(src)
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@@ -485,4 +485,4 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
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// Landmark for the mining station
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/obj/effect/landmark/stationroom/lavaland/station
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templates = list("Public Mining Base" = 3)
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icon = 'icons/rooms/Lavaland/Mining.dmi'
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icon = 'icons/rooms/Lavaland/Mining.dmi'
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@@ -146,7 +146,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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if(!proximity || lit) //can't dip if cigarette is lit (it will heat the reagents in the glass instead)
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return
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if(istype(glass)) //you can dip cigarettes into beakers
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if(glass.reagents.trans_to(src, chem_volume)) //if reagents were transfered, show the message
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if(glass.reagents.trans_to(src, chem_volume, log = "cigar fill: dip cigarette")) //if reagents were transfered, show the message
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to_chat(user, "<span class='notice'>You dip \the [src] into \the [glass].</span>")
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else //if not, either the beaker was empty, or the cigarette was full
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if(!glass.reagents.total_volume)
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@@ -154,7 +154,6 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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else
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to_chat(user, "<span class='notice'>[src] is full.</span>")
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/obj/item/clothing/mask/cigarette/proc/light(flavor_text = null)
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if(lit)
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return
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@@ -438,7 +437,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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packeditem = 1
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name = "[O.name]-packed [initial(name)]"
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if(O.reagents)
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O.reagents.trans_to(src, O.reagents.total_volume)
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O.reagents.trans_to(src, O.reagents.total_volume, log = "cigar fill: pipe pack")
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qdel(O)
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else
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to_chat(user, "<span class='warning'>It has to be dried first!</span>")
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@@ -687,7 +686,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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if(O.dry)
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var/obj/item/clothing/mask/cigarette/rollie/R = new /obj/item/clothing/mask/cigarette/rollie(user.loc)
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R.chem_volume = target.reagents.total_volume
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target.reagents.trans_to(R, R.chem_volume)
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target.reagents.trans_to(R, R.chem_volume, log = "cigar fill: rolling paper afterattack")
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qdel(target)
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qdel(src)
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user.put_in_active_hand(R)
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@@ -903,7 +902,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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//Transfer reagents and remove the plant
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user.show_message("<span class='notice'>You stuff the [DP] into the [src]'s bowl.</span>", MSG_VISUAL)
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DP.reagents.trans_to(src, 100)
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DP.reagents.trans_to(src, 100, log = "cigar fill: bong")
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qdel(DP)
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return
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else
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@@ -14,6 +14,7 @@
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var/last_use = 0
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var/next_use = 0
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var/obj/effect/abstract/sync_holder/sync_holder
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var/resync_timer
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/obj/item/desynchronizer/attack_self(mob/living/user)
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if(world.time < next_use)
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@@ -56,16 +57,20 @@
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SEND_SIGNAL(AM, COMSIG_MOVABLE_SECLUDED_LOCATION)
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last_use = world.time
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icon_state = "desynchronizer-on"
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addtimer(CALLBACK(src, .proc/resync), duration)
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resync_timer = addtimer(CALLBACK(src, .proc/resync), duration , TIMER_STOPPABLE)
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/obj/item/desynchronizer/proc/resync()
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new /obj/effect/temp_visual/desynchronizer(sync_holder.drop_location())
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QDEL_NULL(sync_holder)
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if(resync_timer)
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deltimer(resync_timer)
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resync_timer = null
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icon_state = initial(icon_state)
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next_use = world.time + (world.time - last_use) // Could be 2*world.time-last_use but that would just be confusing
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/obj/item/desynchronizer/Destroy()
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resync()
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if(sync_holder)
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resync()
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return ..()
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/obj/effect/abstract/sync_holder
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@@ -309,6 +309,15 @@ GLOBAL_LIST_INIT(bamboo_recipes, list ( \
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recipes = GLOB.bamboo_recipes
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return ..()
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/obj/item/stack/sheet/mineral/bamboo/ten
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amount = 10
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/obj/item/stack/sheet/mineral/bamboo/twenty
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amount = 20
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/obj/item/stack/sheet/mineral/bamboo/fifty
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amount = 50
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/*
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* Cloth
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*/
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@@ -305,7 +305,7 @@
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/datum/barsign/meow_mix
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name = "Meow Mix"
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icon = "meow_mix"
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icon = "Meow Mix"
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desc = "No, we don't serve catnip, officer!"
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/datum/barsign/hiddensigns
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@@ -532,7 +532,7 @@
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/obj/structure/closet/CtrlShiftClick(mob/living/user)
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if(!HAS_TRAIT(user, TRAIT_SKITTISH))
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return ..()
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if(!user.canUseTopic(src) || !isturf(user.loc))
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if(!user.canUseTopic(src) || !isturf(user.loc) || !user.Adjacent(src) || !user.CanReach(src))
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return
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dive_into(user)
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@@ -42,8 +42,9 @@
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if(.)
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return
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to_chat(user, "<span class='notice'>You take down [src].</span>")
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victim.forceMove(drop_location())
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victim = null
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if(victim)
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victim.forceMove(drop_location())
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victim = null
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spear.forceMove(drop_location())
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spear = null
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qdel(src)
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@@ -116,6 +116,7 @@ GLOBAL_LIST(topic_status_cache)
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GLOB.query_debug_log = "[GLOB.log_directory]/query_debug.log"
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GLOB.world_job_debug_log = "[GLOB.log_directory]/job_debug.log"
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GLOB.subsystem_log = "[GLOB.log_directory]/subsystem.log"
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GLOB.reagent_log = "[GLOB.log_directory]/reagents.log"
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GLOB.world_crafting_log = "[GLOB.log_directory]/crafting.log"
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#ifdef UNIT_TESTS
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@@ -132,6 +133,7 @@ GLOBAL_LIST(topic_status_cache)
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start_log(GLOB.world_runtime_log)
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start_log(GLOB.world_job_debug_log)
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start_log(GLOB.subsystem_log)
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start_log(GLOB.reagent_log)
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start_log(GLOB.world_crafting_log)
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GLOB.changelog_hash = md5('html/changelog.html') //for telling if the changelog has changed recently
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