From 44d275992146fcf20d135c43202acf6dc566e09d Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 14 Feb 2018 10:56:19 -0600 Subject: [PATCH] [MIRROR] Fixes near_camera runtime (#5482) * Merge pull request #35624 from ShizCalev/near_camera-runtime-fix Fixes near_camera runtime * Fixes near_camera runtime --- code/game/machinery/camera/tracking.dm | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/code/game/machinery/camera/tracking.dm b/code/game/machinery/camera/tracking.dm index db8479a413..4386c73ef6 100644 --- a/code/game/machinery/camera/tracking.dm +++ b/code/game/machinery/camera/tracking.dm @@ -118,14 +118,14 @@ /proc/near_camera(mob/living/M) if (!isturf(M.loc)) - return 0 + return FALSE if(issilicon(M)) var/mob/living/silicon/S = M - if((!QDELETED(S.builtInCamera) || !S.builtInCamera.can_use()) && !GLOB.cameranet.checkCameraVis(M)) - return 0 + if((QDELETED(S.builtInCamera) || !S.builtInCamera.can_use()) && !GLOB.cameranet.checkCameraVis(M)) + return FALSE else if(!GLOB.cameranet.checkCameraVis(M)) - return 0 - return 1 + return FALSE + return TRUE /obj/machinery/camera/attack_ai(mob/living/silicon/ai/user) if (!istype(user))