Makes shove off-balancing remove any active item, not just guns. Makes baton knockdowns not go on cooldown from normal hits, makes baton offbalance trait share a duration. Gives the stunprod a little more oomph to keep it comparable to unarmed.

This commit is contained in:
necromanceranne
2021-03-25 09:27:33 +11:00
parent 6a752cfd5d
commit 45340ef1ac
4 changed files with 6 additions and 12 deletions
-3
View File
@@ -159,9 +159,6 @@
#define SHOVE_STAGGER_DURATION 35
/// how long they're off balance for
#define SHOVE_OFFBALANCE_DURATION 30
//Shove disarming item list
GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(
/obj/item/gun)))
//Embedded objects