modules
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@@ -66,4 +66,4 @@
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temp = master.supplied[index]
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if (length(temp) > 0)
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laws.supplied[index] = temp
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return
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return
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@@ -159,8 +159,6 @@
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toner = tonermax
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diag_hud_set_borgcell()
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verbs += /mob/living/proc/lay_down //CITADEL EDIT borgs have rest verb now for snowflake reasons
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//If there's an MMI in the robot, have it ejected when the mob goes away. --NEO
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/mob/living/silicon/robot/Destroy()
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if(mmi && mind)//Safety for when a cyborg gets dust()ed. Or there is no MMI inside.
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@@ -212,8 +210,6 @@
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if(!CONFIG_GET(flag/disable_secborg))
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modulelist["Security"] = /obj/item/robot_module/security
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modulelist += get_cit_modules() //Citadel change - adds Citadel's borg modules.
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var/input_module = input("Please, select a module!", "Robot", null, null) as null|anything in modulelist
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if(!input_module || module.type != /obj/item/robot_module)
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return
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@@ -367,12 +363,8 @@
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to_chat(user, "<span class='notice'>You start fixing yourself...</span>")
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if(!W.use_tool(src, user, 50))
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return
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adjustBruteLoss(-10)
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else
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to_chat(user, "<span class='notice'>You start fixing [src]...</span>")
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if(!do_after(user, 30, target = src))
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return
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adjustBruteLoss(-30)
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adjustBruteLoss(-30)
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updatehealth()
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add_fingerprint(user)
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visible_message("<span class='notice'>[user] has fixed some of the dents on [src].</span>")
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@@ -382,16 +374,11 @@
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user.changeNext_move(CLICK_CD_MELEE)
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var/obj/item/stack/cable_coil/coil = W
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if (getFireLoss() > 0 || getToxLoss() > 0)
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if(src == user && coil.use(1))
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if(src == user)
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to_chat(user, "<span class='notice'>You start fixing yourself...</span>")
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if(!do_after(user, 50, target = src))
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return
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adjustFireLoss(-10)
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adjustToxLoss(-10)
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if (coil.use(1))
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to_chat(user, "<span class='notice'>You start fixing [src]...</span>")
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if(!do_after(user, 30, target = src))
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return
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adjustFireLoss(-30)
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adjustToxLoss(-30)
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updatehealth()
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@@ -600,36 +587,6 @@
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/mob/living/silicon/robot/update_icons()
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cut_overlays()
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icon_state = module.cyborg_base_icon
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//Citadel changes start here - Allows modules to use different icon files, and allows modules to specify a pixel offset
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icon = (module.cyborg_icon_override ? module.cyborg_icon_override : initial(icon))
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if(laser)
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add_overlay("laser")//Is this even used??? - Yes borg/inventory.dm
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if(disabler)
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add_overlay("disabler")//ditto
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if(sleeper_g && module.sleeper_overlay)
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add_overlay("[module.sleeper_overlay]_g")
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if(sleeper_r && module.sleeper_overlay)
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add_overlay("[module.sleeper_overlay]_r")
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if(module.dogborg == TRUE)
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if(resting)
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cut_overlays()
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icon_state = "[module.cyborg_base_icon]-rest"
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else
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icon_state = "[module.cyborg_base_icon]"
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if(stat == DEAD && module.has_snowflake_deadsprite)
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icon_state = "[module.cyborg_base_icon]-wreck"
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if(module.cyborg_pixel_offset)
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pixel_x = module.cyborg_pixel_offset
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//End of citadel changes
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if(module.cyborg_base_icon == "robot")
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icon = 'icons/mob/robots.dmi'
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pixel_x = initial(pixel_x)
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if(stat != DEAD && !(IsUnconscious() || IsStun() || IsKnockdown() || low_power_mode)) //Not dead, not stunned.
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if(!eye_lights)
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eye_lights = new()
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@@ -1023,7 +980,6 @@
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designation = module.name
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if(hands)
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hands.icon_state = module.moduleselect_icon
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hands.icon = (module.moduleselect_alternate_icon ? module.moduleselect_alternate_icon : initial(hands.icon)) //CITADEL CHANGE - allows module select icons to use a different icon file
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if(module.can_be_pushed)
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status_flags |= CANPUSH
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else
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