diff --git a/code/__DEFINES/citadel_defines.dm b/code/__DEFINES/citadel_defines.dm
index c7daff49ed..82f38eb092 100644
--- a/code/__DEFINES/citadel_defines.dm
+++ b/code/__DEFINES/citadel_defines.dm
@@ -12,6 +12,7 @@
#define ui_boxcraft "EAST-4:22,SOUTH+1:6"
#define ui_boxarea "EAST-4:6,SOUTH+1:6"
#define ui_boxlang "EAST-5:22,SOUTH+1:6"
+#define ui_boxvore "EAST-4:22,SOUTH+1:6"
//Filters
#define CIT_FILTER_STAMINACRIT filter(type="drop_shadow", x=0, y=0, size=-3, border=0, color="#04080F")
@@ -130,5 +131,7 @@
//component stuff
#define COMSIG_COMBAT_TOGGLED "combatmode_toggled" //called by combat mode toggle on all equipped items. args: (mob/user, combatmode)
+#define COMSIG_VORE_TOGGLED "voremode_toggled" // totally not copypasta
+
//belly sound pref things
#define NORMIE_HEARCHECK 4
diff --git a/code/__DEFINES/voreconstants.dm b/code/__DEFINES/voreconstants.dm
index a133297315..710b11ae16 100644
--- a/code/__DEFINES/voreconstants.dm
+++ b/code/__DEFINES/voreconstants.dm
@@ -18,39 +18,6 @@
/* // removing sizeplay again
GLOBAL_LIST_INIT(player_sizes_list, list("Macro" = SIZESCALE_HUGE, "Big" = SIZESCALE_BIG, "Normal" = SIZESCALE_NORMAL, "Small" = SIZESCALE_SMALL, "Tiny" = SIZESCALE_TINY))
// Edited to make the new travis check go away
-
-
-GLOBAL_LIST_INIT(digest_pred, list(
- 'sound/vore/pred/digest_01.ogg',
- 'sound/vore/pred/digest_02.ogg',
- 'sound/vore/pred/digest_03.ogg',
- 'sound/vore/pred/digest_04.ogg',
- 'sound/vore/pred/digest_05.ogg',
- 'sound/vore/pred/digest_06.ogg',
- 'sound/vore/pred/digest_07.ogg',
- 'sound/vore/pred/digest_08.ogg',
- 'sound/vore/pred/digest_09.ogg',
- 'sound/vore/pred/digest_10.ogg',
- 'sound/vore/pred/digest_11.ogg',
- 'sound/vore/pred/digest_12.ogg',
- 'sound/vore/pred/digest_13.ogg',
- 'sound/vore/pred/digest_14.ogg',
- 'sound/vore/pred/digest_15.ogg',
- 'sound/vore/pred/digest_16.ogg',
- 'sound/vore/pred/digest_17.ogg',
- 'sound/vore/pred/digest_18.ogg'))
-
-GLOBAL_LIST_INIT(death_pred, list(
- 'sound/vore/pred/death_01.ogg',
- 'sound/vore/pred/death_02.ogg',
- 'sound/vore/pred/death_03.ogg',
- 'sound/vore/pred/death_04.ogg',
- 'sound/vore/pred/death_05.ogg',
- 'sound/vore/pred/death_06.ogg',
- 'sound/vore/pred/death_07.ogg',
- 'sound/vore/pred/death_08.ogg',
- 'sound/vore/pred/death_09.ogg',
- 'sound/vore/pred/death_10.ogg'))
*/
GLOBAL_LIST_INIT(vore_sounds, list(
@@ -66,79 +33,21 @@ GLOBAL_LIST_INIT(vore_sounds, list(
"Squish3" = 'sound/vore/pred/squish_03.ogg',
"Squish4" = 'sound/vore/pred/squish_04.ogg',
"Rustle (cloth)" = 'sound/effects/rustle5.ogg',
- "rustle2(cloth)" = 'sound/effects/rustle2.ogg',
- "rustle3(cloth)" = 'sound/effects/rustle3.ogg',
- "rustle4(cloth)" = 'sound/effects/rustle4.ogg',
- "rustle5(cloth)" = 'sound/effects/rustle5.ogg',
- "None" = null))
-/*
-GLOBAL_LIST_INIT(pred_struggle_sounds, list(
- "Struggle1" = 'sound/vore/pred/struggle_01.ogg',
- "Struggle2" = 'sound/vore/pred/struggle_02.ogg',
- "Struggle3" = 'sound/vore/pred/struggle_03.ogg',
- "Struggle4" = 'sound/vore/pred/struggle_04.ogg',
- "Struggle5" = 'sound/vore/pred/struggle_05.ogg'))
-
-GLOBAL_LIST_INIT(prey_vore_sounds, list(
- "Gulp" = 'sound/vore/prey/swallow_01.ogg',
- "Swallow" = 'sound/vore/prey/swallow_02.ogg',
- "Insertion1" = 'sound/vore/prey/insertion_01.ogg',
- "Insertion2" = 'sound/vore/prey/insertion_02.ogg',
- "Tauric Swallow" = 'sound/vore/prey/taurswallow.ogg',
- "Schlorp" = 'sound/vore/prey/schlorp.ogg',
- "Squish1" = 'sound/vore/prey/squish_01.ogg',
- "Squish2" = 'sound/vore/prey/squish_02.ogg',
- "Squish3" = 'sound/vore/prey/squish_03.ogg',
- "Squish4" = 'sound/vore/prey/squish_04.ogg'))
-
-
-GLOBAL_LIST_INIT(prey_struggle_sounds, list(
- "Struggle1" = 'sound/vore/prey/struggle_01.ogg',
- "Struggle2" = 'sound/vore/prey/struggle_02.ogg',
- "Struggle3" = 'sound/vore/prey/struggle_03.ogg',
- "Struggle4" = 'sound/vore/prey/struggle_04.ogg',
- "Struggle5" = 'sound/vore/prey/struggle_05.ogg'))
-
-GLOBAL_LIST_INIT(digest_prey, list(
- "digest1" = 'sound/vore/prey/digest_01.ogg',
- "digest2" = 'sound/vore/prey/digest_02.ogg',
- "digest3" = 'sound/vore/prey/digest_03.ogg',
- "digest4" = 'sound/vore/prey/digest_04.ogg',
- "digest5" = 'sound/vore/prey/digest_05.ogg',
- "digest6" = 'sound/vore/prey/digest_06.ogg',
- "digest7" = 'sound/vore/prey/digest_07.ogg',
- "digest8" = 'sound/vore/prey/digest_08.ogg',
- "digest9" = 'sound/vore/prey/digest_09.ogg',
- "digest10" = 'sound/vore/prey/digest_10.ogg',
- "digest11" = 'sound/vore/prey/digest_11.ogg',
- "digest12" = 'sound/vore/prey/digest_12.ogg',
- "digest13" = 'sound/vore/prey/digest_13.ogg',
- "digest14" = 'sound/vore/prey/digest_14.ogg',
- "digest15" = 'sound/vore/prey/digest_15.ogg',
- "digest16" = 'sound/vore/prey/digest_16.ogg',
- "digest17" = 'sound/vore/prey/digest_17.ogg',
- "digest18" = 'sound/vore/prey/digest_18.ogg'))
-
-GLOBAL_LIST_INIT(death_prey, list(
- "death1" = 'sound/vore/prey/death_01.ogg',
- "death2" = 'sound/vore/prey/death_02.ogg',
- "death3" = 'sound/vore/prey/death_03.ogg',
- "death4" = 'sound/vore/prey/death_04.ogg',
- "death5" = 'sound/vore/prey/death_05.ogg',
- "death6" = 'sound/vore/prey/death_06.ogg',
- "death7" = 'sound/vore/prey/death_07.ogg',
- "death8" = 'sound/vore/prey/death_08.ogg',
- "death9" = 'sound/vore/prey/death_09.ogg',
- "death10" = 'sound/vore/prey/death_10.ogg'))
- */
+ "Rustle 2 (cloth)" = 'sound/effects/rustle2.ogg',
+ "Rustle 3 (cloth)" = 'sound/effects/rustle3.ogg',
+ "Rustle 4 (cloth)" = 'sound/effects/rustle4.ogg',
+ "Rustle 5 (cloth)" = 'sound/effects/rustle5.ogg',
+ "None" = null
+ ))
GLOBAL_LIST_INIT(release_sounds, list(
- "rustle (cloth)" = 'sound/effects/rustle1.ogg',
- "rustle2 (cloth)" = 'sound/effects/rustle2.ogg',
- "rustle3 (cloth)" = 'sound/effects/rustle3.ogg',
- "rustle4 (cloth)" = 'sound/effects/rustle4.ogg',
- "rustle5 (cloth)" = 'sound/effects/rustle5.ogg',
- "Stomach Move" = 'sound/vore/pred/stomachmove.ogg',
- "Pred Escape" = 'sound/vore/pred/escape.ogg',
- "Splatter" = 'sound/effects/splat.ogg',
- "None" = null))
\ No newline at end of file
+ "Rustle (cloth)" = 'sound/effects/rustle1.ogg',
+ "Rustle 2 (cloth)" = 'sound/effects/rustle2.ogg',
+ "Rustle 3 (cloth)" = 'sound/effects/rustle3.ogg',
+ "Rustle 4 (cloth)" = 'sound/effects/rustle4.ogg',
+ "Rustle 5 (cloth)" = 'sound/effects/rustle5.ogg',
+ "Stomach Move" = 'sound/vore/pred/stomachmove.ogg',
+ "Pred Escape" = 'sound/vore/pred/escape.ogg',
+ "Splatter" = 'sound/effects/splat.ogg',
+ "None" = null
+ ))
diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm
index b558e7c87c..a987f70d7b 100644
--- a/code/_onclick/hud/_defines.dm
+++ b/code/_onclick/hud/_defines.dm
@@ -85,6 +85,7 @@
#define ui_crafting "EAST-5:20,SOUTH:5"//CIT CHANGE - moves this over one tile to accommodate for combat mode toggle
#define ui_building "EAST-5:20,SOUTH:21"//CIT CHANGE - ditto
#define ui_language_menu "EAST-5:4,SOUTH:21"//CIT CHANGE - ditto
+#define ui_voremode "EAST-5:20,SOUTH:5"
#define ui_borg_pull "EAST-2:26,SOUTH+1:7"
#define ui_borg_radio "EAST-1:28,SOUTH+1:7"
diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm
index 1106bee711..01e118aaed 100644
--- a/code/_onclick/hud/human.dm
+++ b/code/_onclick/hud/human.dm
@@ -109,6 +109,13 @@
using.screen_loc = ui_boxarea // CIT CHANGE
static_inventory += using
+ using = new /obj/screen/voretoggle() //We fancy Vore now
+ using.icon = tg_ui_icon_to_cit_ui(ui_style)
+ using.screen_loc = ui_voremode
+ if(!widescreenlayout)
+ using.screen_loc = ui_boxvore
+ static_inventory += using
+
action_intent = new /obj/screen/act_intent/segmented
action_intent.icon_state = mymob.a_intent
static_inventory += action_intent
diff --git a/code/controllers/subsystem/shuttle.dm b/code/controllers/subsystem/shuttle.dm
index e2e7c3d327..78cceddc8b 100644
--- a/code/controllers/subsystem/shuttle.dm
+++ b/code/controllers/subsystem/shuttle.dm
@@ -54,6 +54,7 @@ SUBSYSTEM_DEF(shuttle)
var/lockdown = FALSE //disallow transit after nuke goes off
var/auto_call = 72000 //CIT CHANGE - time before in deciseconds in which the shuttle is auto called. Default is 2ish hours plus 15 for the shuttle. So total is 3.
+ var/realtimeofstart = 0
/datum/controller/subsystem/shuttle/Initialize(timeofday)
ordernum = rand(1, 9000)
@@ -74,6 +75,7 @@ SUBSYSTEM_DEF(shuttle)
WARNING("No /obj/docking_port/mobile/emergency/backup placed on the map!")
if(!supply)
WARNING("No /obj/docking_port/mobile/supply placed on the map!")
+ realtimeofstart = world.realtime
return ..()
/datum/controller/subsystem/shuttle/proc/initial_load()
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index 35a92d7c19..9a4cad3667 100755
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -304,6 +304,7 @@ SUBSYSTEM_DEF(ticker)
to_chat(world, "
[holiday.greet()]
")
PostSetup()
+ SSshuttle.realtimeofstart = world.realtime
return TRUE
diff --git a/code/datums/mind.dm b/code/datums/mind.dm
index d467d8fd9d..741822d546 100644
--- a/code/datums/mind.dm
+++ b/code/datums/mind.dm
@@ -752,6 +752,11 @@
for(var/X in spell_list)
var/obj/effect/proc_holder/spell/S = X
S.action.Grant(new_character)
+ var/datum/antagonist/changeling/changeling = new_character.mind.has_antag_datum(/datum/antagonist/changeling)
+ if(changeling)
+ for(var/P in changeling.purchasedpowers)
+ var/obj/effect/proc_holder/changeling/I = P
+ I.action.Grant(new_character)
/datum/mind/proc/disrupt_spells(delay, list/exceptions = New())
for(var/X in spell_list)
diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm
index 3b87c923d7..43f5b96fbd 100755
--- a/code/game/machinery/computer/communications.dm
+++ b/code/game/machinery/computer/communications.dm
@@ -202,7 +202,7 @@
state = STATE_CANCELSHUTTLE
if("cancelshuttle2")
if(authenticated)
- if(world.time > SSshuttle.auto_call) //Citadel Edit Removing auto_call caused recall.
+ if((world.realtime - SSshuttle.realtimeofstart) > SSshuttle.auto_call) //Citadel Edit Removing auto_call caused recall.
say("Warning: Emergency shuttle recalls have been blocked by Central Command due to ongoing crew transfer procedures.")
else
SSshuttle.cancelEvac(usr)
diff --git a/code/game/sound.dm b/code/game/sound.dm
index cceed31cfb..5503c6103d 100644
--- a/code/game/sound.dm
+++ b/code/game/sound.dm
@@ -213,6 +213,9 @@
'sound/vore/prey/death_04.ogg','sound/vore/prey/death_05.ogg','sound/vore/prey/death_06.ogg',
'sound/vore/prey/death_07.ogg','sound/vore/prey/death_08.ogg','sound/vore/prey/death_09.ogg',
'sound/vore/prey/death_10.ogg')
+ if("hunger_sounds")
+ soundin = pick( 'sound/vore/growl1.ogg','sound/vore/growl2.ogg','sound/vore/growl3.ogg','sound/vore/growl4.ogg',
+ 'sound/vore/growl5.ogg')
if("clang")
soundin = pick('sound/effects/clang1.ogg', 'sound/effects/clang2.ogg')
if("clangsmall")
diff --git a/code/modules/antagonists/changeling/cellular_emporium.dm b/code/modules/antagonists/changeling/cellular_emporium.dm
index 2a37a3885d..3cf0a3ee25 100644
--- a/code/modules/antagonists/changeling/cellular_emporium.dm
+++ b/code/modules/antagonists/changeling/cellular_emporium.dm
@@ -72,7 +72,7 @@
name = "Cellular Emporium"
icon_icon = 'icons/obj/drinks.dmi'
button_icon_state = "changelingsting"
- background_icon_state = "bg_alien"
+ background_icon_state = "bg_ling"
var/datum/cellular_emporium/cellular_emporium
/datum/action/innate/cellular_emporium/New(our_target)
diff --git a/code/modules/antagonists/changeling/changeling_power.dm b/code/modules/antagonists/changeling/changeling_power.dm
index c89dc50cec..1d4f15ec9d 100644
--- a/code/modules/antagonists/changeling/changeling_power.dm
+++ b/code/modules/antagonists/changeling/changeling_power.dm
@@ -20,10 +20,12 @@
/obj/effect/proc_holder/changeling/proc/on_purchase(mob/user, is_respec)
+ action.Grant(user)
if(!is_respec)
SSblackbox.record_feedback("tally", "changeling_power_purchase", 1, name)
/obj/effect/proc_holder/changeling/proc/on_refund(mob/user)
+ action.Remove(user)
return
/obj/effect/proc_holder/changeling/Click()
diff --git a/code/modules/antagonists/changeling/powers/absorb.dm b/code/modules/antagonists/changeling/powers/absorb.dm
index 2f8fc6943f..34a8231960 100644
--- a/code/modules/antagonists/changeling/powers/absorb.dm
+++ b/code/modules/antagonists/changeling/powers/absorb.dm
@@ -4,6 +4,9 @@
chemical_cost = 0
dna_cost = 0
req_human = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_absorb_dna"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/absorbDNA/can_sting(mob/living/carbon/user)
if(!..())
diff --git a/code/modules/antagonists/changeling/powers/adrenaline.dm b/code/modules/antagonists/changeling/powers/adrenaline.dm
index 34d6e3605b..ede14a23c9 100644
--- a/code/modules/antagonists/changeling/powers/adrenaline.dm
+++ b/code/modules/antagonists/changeling/powers/adrenaline.dm
@@ -6,6 +6,9 @@
dna_cost = 2
req_human = 1
req_stat = UNCONSCIOUS
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_adrenals"
+ action_background_icon_state = "bg_ling"
//Recover from stuns.
/obj/effect/proc_holder/changeling/adrenaline/sting_action(mob/living/user)
diff --git a/code/modules/antagonists/changeling/powers/augmented_eyesight.dm b/code/modules/antagonists/changeling/powers/augmented_eyesight.dm
index 5ec5440a2b..6eafeda63f 100644
--- a/code/modules/antagonists/changeling/powers/augmented_eyesight.dm
+++ b/code/modules/antagonists/changeling/powers/augmented_eyesight.dm
@@ -8,12 +8,16 @@
chemical_cost = 0
dna_cost = 2 //Would be 1 without thermal vision
active = FALSE
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_augmented_eyesight"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/augmented_eyesight/on_purchase(mob/user) //The ability starts inactive, so we should be protected from flashes.
var/obj/item/organ/eyes/E = user.getorganslot(ORGAN_SLOT_EYES)
if (E)
E.flash_protect = 2 //Adjust the user's eyes' flash protection
to_chat(user, "We adjust our eyes to protect them from bright lights.")
+ action.Grant(user)
else
to_chat(user, "We can't adjust our eyes if we don't have any!")
@@ -42,6 +46,7 @@
/obj/effect/proc_holder/changeling/augmented_eyesight/on_refund(mob/user) //Get rid of X-ray vision and flash protection when the user refunds this ability
+ action.Remove(user)
var/obj/item/organ/eyes/E = user.getorganslot(ORGAN_SLOT_EYES)
if(E)
if (active)
diff --git a/code/modules/antagonists/changeling/powers/biodegrade.dm b/code/modules/antagonists/changeling/powers/biodegrade.dm
index d1a2cc3891..f58b90d8e6 100644
--- a/code/modules/antagonists/changeling/powers/biodegrade.dm
+++ b/code/modules/antagonists/changeling/powers/biodegrade.dm
@@ -6,6 +6,9 @@
loudness = 1
dna_cost = 2
req_human = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_freedom"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/biodegrade/sting_action(mob/living/carbon/human/user)
var/used = FALSE // only one form of shackles removed per use
diff --git a/code/modules/antagonists/changeling/powers/chameleon_skin.dm b/code/modules/antagonists/changeling/powers/chameleon_skin.dm
index 3be5103105..b7545353b2 100644
--- a/code/modules/antagonists/changeling/powers/chameleon_skin.dm
+++ b/code/modules/antagonists/changeling/powers/chameleon_skin.dm
@@ -5,6 +5,9 @@
dna_cost = 2
chemical_cost = 25
req_human = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_camouflage"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/chameleon_skin/sting_action(mob/user)
var/mob/living/carbon/human/H = user //SHOULD always be human, because req_human = 1
@@ -18,6 +21,7 @@
return TRUE
/obj/effect/proc_holder/changeling/chameleon_skin/on_refund(mob/user)
+ action.Remove(user)
if(user.has_dna())
var/mob/living/carbon/C = user
var/datum/mutation/human/HM = GLOB.mutations_list[CHAMELEON]
diff --git a/code/modules/antagonists/changeling/powers/digitalcamo.dm b/code/modules/antagonists/changeling/powers/digitalcamo.dm
index e8bad0e215..6a0f78b532 100644
--- a/code/modules/antagonists/changeling/powers/digitalcamo.dm
+++ b/code/modules/antagonists/changeling/powers/digitalcamo.dm
@@ -4,6 +4,9 @@
helptext = "We cannot be tracked by camera or seen by AI units while using this skill. However, humans looking at us will find us... uncanny. This ability is somewhat loud, and carries a small risk of our blood gaining violent sensitivity to heat."
dna_cost = 1
loudness = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_digital_camo"
+ action_background_icon_state = "bg_ling"
//Prevents AIs tracking you but makes you easily detectable to the human-eye.
/obj/effect/proc_holder/changeling/digitalcamo/sting_action(mob/user)
@@ -19,5 +22,6 @@
return TRUE
/obj/effect/proc_holder/changeling/digitalcamo/on_refund(mob/user)
+ action.Remove(user)
user.digitalcamo = 0
user.digitalinvis = 0
\ No newline at end of file
diff --git a/code/modules/antagonists/changeling/powers/fakedeath.dm b/code/modules/antagonists/changeling/powers/fakedeath.dm
index 753d858cef..41438bcebd 100644
--- a/code/modules/antagonists/changeling/powers/fakedeath.dm
+++ b/code/modules/antagonists/changeling/powers/fakedeath.dm
@@ -6,6 +6,9 @@
req_dna = 1
req_stat = DEAD
ignores_fakedeath = TRUE
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_regenerative_stasis"
+ action_background_icon_state = "bg_ling"
//Fake our own death and fully heal. You will appear to be dead but regenerate fully after a short delay.
/obj/effect/proc_holder/changeling/fakedeath/sting_action(mob/living/user)
@@ -25,7 +28,9 @@
var/datum/antagonist/changeling/C = user.mind.has_antag_datum(/datum/antagonist/changeling)
if(C && C.purchasedpowers)
to_chat(user, "We are ready to revive.")
- C.purchasedpowers += new /obj/effect/proc_holder/changeling/revive(null)
+ var/obj/effect/proc_holder/changeling/revive/RV = new /obj/effect/proc_holder/changeling/revive(null)
+ C.purchasedpowers += RV
+ RV.action.Grant(user)
/obj/effect/proc_holder/changeling/fakedeath/can_sting(mob/living/user)
if(user.has_trait(TRAIT_DEATHCOMA, "changeling"))
diff --git a/code/modules/antagonists/changeling/powers/fleshmend.dm b/code/modules/antagonists/changeling/powers/fleshmend.dm
index 930b756b65..9672d79ee4 100644
--- a/code/modules/antagonists/changeling/powers/fleshmend.dm
+++ b/code/modules/antagonists/changeling/powers/fleshmend.dm
@@ -5,6 +5,9 @@
chemical_cost = 20
dna_cost = 2
req_stat = UNCONSCIOUS
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_fleshmend"
+ action_background_icon_state = "bg_ling"
//Starts healing you every second for 10 seconds.
//Can be used whilst unconscious.
diff --git a/code/modules/antagonists/changeling/powers/headcrab.dm b/code/modules/antagonists/changeling/powers/headcrab.dm
index 8a932dbd62..72d8a127ab 100644
--- a/code/modules/antagonists/changeling/powers/headcrab.dm
+++ b/code/modules/antagonists/changeling/powers/headcrab.dm
@@ -6,6 +6,9 @@
dna_cost = 1
loudness = 2
req_human = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_explode"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/headcrab/sting_action(mob/user)
set waitfor = FALSE
diff --git a/code/modules/antagonists/changeling/powers/hivemind.dm b/code/modules/antagonists/changeling/powers/hivemind.dm
index 86926f51a9..b72123da6f 100644
--- a/code/modules/antagonists/changeling/powers/hivemind.dm
+++ b/code/modules/antagonists/changeling/powers/hivemind.dm
@@ -5,6 +5,16 @@
helptext = "We will be able to talk with other changelings with :g. Exchanged DNA do not count towards absorb objectives."
dna_cost = 1
chemical_cost = -1
+ action_icon = 'icons/mob/actions/actions_xeno.dmi'
+ action_icon_state = "alien_whisper"
+ action_background_icon_state = "bg_ling"
+
+/obj/effect/proc_holder/changeling/hivemind_comms/sting_action(var/mob/living/user)
+ if (user.has_trait(CHANGELING_HIVEMIND_MUTE))
+ to_chat(user, "The poison in the air hinders our ability to interact with the hivemind.")
+ return
+ var/input = stripped_input(usr, "Please choose a message to transmit.", "Changeling Hivemind", "")
+ user.say(".g[input]")
/obj/effect/proc_holder/changeling/hivemind_comms/on_purchase(mob/user, is_respec)
..()
@@ -14,12 +24,15 @@
var/obj/effect/proc_holder/changeling/hivemind_upload/S1 = new
if(!changeling.has_sting(S1))
changeling.purchasedpowers+=S1
+ S1.action.Grant(user)
var/obj/effect/proc_holder/changeling/hivemind_download/S2 = new
if(!changeling.has_sting(S2))
changeling.purchasedpowers+=S2
+ S2.action.Grant(user)
var/obj/effect/proc_holder/changeling/linglink/S3 = new
if(!changeling.has_sting(S3))
changeling.purchasedpowers+=S3
+ S3.action.Grant(user)
// HIVE MIND UPLOAD/DOWNLOAD DNA
GLOBAL_LIST_EMPTY(hivemind_bank)
@@ -29,6 +42,9 @@ GLOBAL_LIST_EMPTY(hivemind_bank)
desc = "Allows us to channel DNA in the airwaves to allow other changelings to absorb it."
chemical_cost = 10
dna_cost = -1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_upload"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/hivemind_upload/sting_action(var/mob/living/user)
if (user.has_trait(CHANGELING_HIVEMIND_MUTE))
@@ -63,6 +79,9 @@ GLOBAL_LIST_EMPTY(hivemind_bank)
desc = "Allows us to absorb DNA that has been channeled to the airwaves. Does not count towards absorb objectives."
chemical_cost = 10
dna_cost = -1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_download"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/hivemind_download/can_sting(mob/living/carbon/user)
if(!..())
diff --git a/code/modules/antagonists/changeling/powers/humanform.dm b/code/modules/antagonists/changeling/powers/humanform.dm
index e04f00308f..a6f7b0b6e9 100644
--- a/code/modules/antagonists/changeling/powers/humanform.dm
+++ b/code/modules/antagonists/changeling/powers/humanform.dm
@@ -3,6 +3,9 @@
desc = "We change into a human."
chemical_cost = 5
req_dna = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_human"
+ action_background_icon_state = "bg_ling"
//Transform into a human.
/obj/effect/proc_holder/changeling/humanform/sting_action(mob/living/carbon/user)
diff --git a/code/modules/antagonists/changeling/powers/lesserform.dm b/code/modules/antagonists/changeling/powers/lesserform.dm
index 24403b406c..1f9ca0b3ff 100644
--- a/code/modules/antagonists/changeling/powers/lesserform.dm
+++ b/code/modules/antagonists/changeling/powers/lesserform.dm
@@ -5,6 +5,9 @@
dna_cost = 1
loudness = 2
req_human = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_lesser"
+ action_background_icon_state = "bg_ling"
//Transform into a monkey.
/obj/effect/proc_holder/changeling/lesserform/sting_action(mob/living/carbon/human/user)
diff --git a/code/modules/antagonists/changeling/powers/linglink.dm b/code/modules/antagonists/changeling/powers/linglink.dm
index baa02ea7c8..70df78e3b4 100644
--- a/code/modules/antagonists/changeling/powers/linglink.dm
+++ b/code/modules/antagonists/changeling/powers/linglink.dm
@@ -4,6 +4,9 @@
chemical_cost = 0
dna_cost = -1
req_human = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_link"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/linglink/can_sting(mob/living/carbon/user)
if(!..())
diff --git a/code/modules/antagonists/changeling/powers/mimic_voice.dm b/code/modules/antagonists/changeling/powers/mimic_voice.dm
index 6808ecd61a..170aea1e9c 100644
--- a/code/modules/antagonists/changeling/powers/mimic_voice.dm
+++ b/code/modules/antagonists/changeling/powers/mimic_voice.dm
@@ -5,6 +5,9 @@
chemical_cost = 0 //constant chemical drain hardcoded
dna_cost = 1
req_human = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_mimic_voice"
+ action_background_icon_state = "bg_ling"
// Fake Voice
diff --git a/code/modules/antagonists/changeling/powers/mutations.dm b/code/modules/antagonists/changeling/powers/mutations.dm
index 9e353a1855..3d6c766307 100644
--- a/code/modules/antagonists/changeling/powers/mutations.dm
+++ b/code/modules/antagonists/changeling/powers/mutations.dm
@@ -56,6 +56,7 @@
return W
/obj/effect/proc_holder/changeling/weapon/on_refund(mob/user)
+ action.Remove(user)
for(var/obj/item/I in user.held_items)
check_weapon(user, I)
@@ -105,6 +106,7 @@
/obj/effect/proc_holder/changeling/suit/on_refund(mob/user)
if(!ishuman(user))
return
+ action.Remove(user)
var/mob/living/carbon/human/H = user
check_suit(H)
@@ -141,6 +143,9 @@
req_human = 1
weapon_type = /obj/item/melee/arm_blade
weapon_name_simple = "blade"
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_armblade"
+ action_background_icon_state = "bg_ling"
/obj/item/melee/arm_blade
name = "arm blade"
@@ -225,6 +230,9 @@
weapon_type = /obj/item/gun/magic/tentacle
weapon_name_simple = "tentacle"
silent = TRUE
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_tentacle"
+ action_background_icon_state = "bg_ling"
/obj/item/gun/magic/tentacle
name = "tentacle"
@@ -401,6 +409,9 @@
dna_cost = 1
loudness = 1
req_human = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_shield"
+ action_background_icon_state = "bg_ling"
weapon_type = /obj/item/shield/changeling
weapon_name_simple = "shield"
@@ -454,6 +465,9 @@
dna_cost = 2
loudness = 1
req_human = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_space_suit"
+ action_background_icon_state = "bg_ling"
suit_type = /obj/item/clothing/suit/space/changeling
helmet_type = /obj/item/clothing/head/helmet/space/changeling
@@ -503,6 +517,9 @@
loudness = 2
req_human = 1
recharge_slowdown = 0.25
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_armor"
+ action_background_icon_state = "bg_ling"
suit_type = /obj/item/clothing/suit/armor/changeling
helmet_type = /obj/item/clothing/head/helmet/changeling
diff --git a/code/modules/antagonists/changeling/powers/panacea.dm b/code/modules/antagonists/changeling/powers/panacea.dm
index cb5aba6c99..9f7a36f214 100644
--- a/code/modules/antagonists/changeling/powers/panacea.dm
+++ b/code/modules/antagonists/changeling/powers/panacea.dm
@@ -5,6 +5,9 @@
chemical_cost = 20
dna_cost = 1
req_stat = UNCONSCIOUS
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_anatomic_panacea"
+ action_background_icon_state = "bg_ling"
//Heals the things that the other regenerative abilities don't.
/obj/effect/proc_holder/changeling/panacea/sting_action(mob/user)
diff --git a/code/modules/antagonists/changeling/powers/pheromone_receptors.dm b/code/modules/antagonists/changeling/powers/pheromone_receptors.dm
index c3fe3c9bc0..4995b27807 100644
--- a/code/modules/antagonists/changeling/powers/pheromone_receptors.dm
+++ b/code/modules/antagonists/changeling/powers/pheromone_receptors.dm
@@ -10,6 +10,9 @@
chemical_cost = 0 //Reduces regain rate while active.
dna_cost = 2
var/receptors_active = FALSE
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_pheromone"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/pheromone_receptors/sting_action(mob/living/carbon/user)
var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
diff --git a/code/modules/antagonists/changeling/powers/regenerate.dm b/code/modules/antagonists/changeling/powers/regenerate.dm
index c86bf271d4..a1f8e1ef9b 100644
--- a/code/modules/antagonists/changeling/powers/regenerate.dm
+++ b/code/modules/antagonists/changeling/powers/regenerate.dm
@@ -8,6 +8,9 @@
chemical_cost = 10
dna_cost = 0
req_stat = UNCONSCIOUS
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_regenerate"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/regenerate/sting_action(mob/living/user)
to_chat(user, "You feel an itching, both inside and \
diff --git a/code/modules/antagonists/changeling/powers/revive.dm b/code/modules/antagonists/changeling/powers/revive.dm
index 937748a7ef..514b7603fd 100644
--- a/code/modules/antagonists/changeling/powers/revive.dm
+++ b/code/modules/antagonists/changeling/powers/revive.dm
@@ -5,6 +5,9 @@
req_stat = DEAD
always_keep = TRUE
ignores_fakedeath = TRUE
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_revive"
+ action_background_icon_state = "bg_ling"
//Revive from revival stasis
/obj/effect/proc_holder/changeling/revive/sting_action(mob/living/carbon/user)
@@ -26,6 +29,7 @@
to_chat(user, "We have revived ourselves.")
var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
changeling.purchasedpowers -= src
+ src.action.Remove(user)
return TRUE
/obj/effect/proc_holder/changeling/revive/can_be_used_by(mob/living/user)
diff --git a/code/modules/antagonists/changeling/powers/shriek.dm b/code/modules/antagonists/changeling/powers/shriek.dm
index f77624d072..65e58ae65b 100644
--- a/code/modules/antagonists/changeling/powers/shriek.dm
+++ b/code/modules/antagonists/changeling/powers/shriek.dm
@@ -6,6 +6,9 @@
dna_cost = 1
loudness = 1
req_human = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_resonant"
+ action_background_icon_state = "bg_ling"
//A flashy ability, good for crowd control and sewing chaos.
/obj/effect/proc_holder/changeling/resonant_shriek/sting_action(mob/user)
@@ -36,6 +39,9 @@
chemical_cost = 20
dna_cost = 1
loudness = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_dissonant"
+ action_background_icon_state = "bg_ling"
//A flashy ability, good for crowd control and sewing chaos.
/obj/effect/proc_holder/changeling/dissonant_shriek/sting_action(mob/user)
diff --git a/code/modules/antagonists/changeling/powers/spiders.dm b/code/modules/antagonists/changeling/powers/spiders.dm
index 2bd1bc8a35..489f646b39 100644
--- a/code/modules/antagonists/changeling/powers/spiders.dm
+++ b/code/modules/antagonists/changeling/powers/spiders.dm
@@ -6,6 +6,9 @@
dna_cost = 1
loudness = 4
req_absorbs = 3
+ action_icon = 'icons/effects/effects.dmi'
+ action_icon_state = "spiderling"
+ action_background_icon_state = "bg_ling"
//Makes some spiderlings. Good for setting traps and causing general trouble.
/obj/effect/proc_holder/changeling/spiders/sting_action(mob/user)
diff --git a/code/modules/antagonists/changeling/powers/strained_muscles.dm b/code/modules/antagonists/changeling/powers/strained_muscles.dm
index 832f6073b6..4e8b8adbd1 100644
--- a/code/modules/antagonists/changeling/powers/strained_muscles.dm
+++ b/code/modules/antagonists/changeling/powers/strained_muscles.dm
@@ -10,6 +10,9 @@
req_human = 1
var/stacks = 0 //Increments every 5 seconds; damage increases over time
active = 0 //Whether or not you are a hedgehog
+ action_icon = 'icons/obj/implants.dmi'
+ action_icon_state = "adrenal"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/strained_muscles/sting_action(mob/living/carbon/user)
active = !active
diff --git a/code/modules/antagonists/changeling/powers/tiny_prick.dm b/code/modules/antagonists/changeling/powers/tiny_prick.dm
index 6c9e0c6599..b9abf76fd1 100644
--- a/code/modules/antagonists/changeling/powers/tiny_prick.dm
+++ b/code/modules/antagonists/changeling/powers/tiny_prick.dm
@@ -70,6 +70,9 @@
dna_cost = 3
loudness = 1
var/datum/changelingprofile/selected_dna = null
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_sting_transform"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/sting/transformation/Click()
var/mob/user = usr
@@ -117,6 +120,9 @@
chemical_cost = 20
dna_cost = 1
loudness = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_sting_fake"
+ action_background_icon_state = "bg_ling"
/obj/item/melee/arm_blade/false
desc = "A grotesque mass of flesh that used to be your arm. Although it looks dangerous at first, you can tell it's actually quite dull and useless."
@@ -169,6 +175,9 @@
sting_icon = "sting_extract"
chemical_cost = 25
dna_cost = 0
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_sting_extract"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/sting/extract_dna/can_sting(mob/user, mob/target)
if(..())
@@ -190,6 +199,9 @@
chemical_cost = 20
dna_cost = 2
loudness = 2
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_sting_mute"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/sting/mute/sting_action(mob/user, mob/living/carbon/target)
log_combat(user, target, "stung", "mute sting")
@@ -204,6 +216,9 @@
chemical_cost = 25
dna_cost = 1
loudness = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_sting_blind"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/sting/blind/sting_action(mob/user, mob/living/carbon/target)
log_combat(user, target, "stung", "blind sting")
@@ -220,6 +235,9 @@
sting_icon = "sting_lsd"
chemical_cost = 10
dna_cost = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_sting_lsd"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/sting/LSD/sting_action(mob/user, mob/living/carbon/target)
log_combat(user, target, "stung", "LSD sting")
@@ -238,6 +256,9 @@
chemical_cost = 15
dna_cost = 2
loudness = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_sting_cryo"
+ action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/sting/cryo/sting_action(mob/user, mob/target)
log_combat(user, target, "stung", "cryo sting")
diff --git a/code/modules/antagonists/changeling/powers/transform.dm b/code/modules/antagonists/changeling/powers/transform.dm
index 1e2b22cdae..767c7d2621 100644
--- a/code/modules/antagonists/changeling/powers/transform.dm
+++ b/code/modules/antagonists/changeling/powers/transform.dm
@@ -5,6 +5,9 @@
dna_cost = 0
req_dna = 1
req_human = 1
+ action_icon = 'icons/mob/actions/actions_changeling.dmi'
+ action_icon_state = "ling_transform"
+ action_background_icon_state = "bg_ling"
/obj/item/clothing/glasses/changeling
name = "flesh"
diff --git a/code/modules/antagonists/cult/runes.dm b/code/modules/antagonists/cult/runes.dm
index f3975851ca..8a3f81fc01 100644
--- a/code/modules/antagonists/cult/runes.dm
+++ b/code/modules/antagonists/cult/runes.dm
@@ -112,7 +112,7 @@ structure_check() searches for nearby cultist structures required for the invoca
var/list/invokers = list() //people eligible to invoke the rune
if(user)
invokers += user
- if(req_cultists > 1 || istype(src, /obj/effect/rune/convert))
+ if(req_cultists > 1 || istype(src, /obj/effect/rune/narsie) || istype(src, /obj/effect/rune/convert))
var/list/things_in_range = range(1, src)
var/obj/item/toy/plush/narplush/plushsie = locate() in things_in_range
if(istype(plushsie) && plushsie.is_invoker)
diff --git a/code/modules/events/vent_clog.dm b/code/modules/events/vent_clog.dm
index 3945a12a40..86ede7f255 100644
--- a/code/modules/events/vent_clog.dm
+++ b/code/modules/events/vent_clog.dm
@@ -75,7 +75,7 @@
reagentsAmount = 250
/datum/round_event_control/vent_clog/beer
- name = "Foamy beer stationwide"
+ name = "Clogged Vents: Beer"
typepath = /datum/round_event/vent_clog/beer
max_occurrences = 0
@@ -83,12 +83,12 @@
reagentsAmount = 100
/datum/round_event_control/vent_clog/plasma_decon
- name = "Plasma decontamination"
+ name = "Anti-Plasma Flood"
typepath = /datum/round_event/vent_clog/plasma_decon
max_occurrences = 0
/datum/round_event_control/vent_clog/female
- name = "FemCum stationwide"
+ name = "Clogged Vents; Girlcum"
typepath = /datum/round_event/vent_clog/female
max_occurrences = 0
@@ -96,7 +96,7 @@
reagentsAmount = 100
/datum/round_event_control/vent_clog/male
- name = "Semen stationwide"
+ name = "Clogged Vents: Semen"
typepath = /datum/round_event/vent_clog/male
max_occurrences = 0
@@ -118,6 +118,9 @@
foam.start()
CHECK_TICK
+/datum/round_event/vent_clog/male/announce()
+ priority_announce("The scrubbers network is experiencing a backpressure surge. Some ejaculation of contents may occur.", "Atmospherics alert")
+
/datum/round_event/vent_clog/male/start()
for(var/obj/machinery/atmospherics/components/unary/vent in vents)
if(vent && vent.loc)
@@ -130,6 +133,9 @@
foam.start()
CHECK_TICK
+/datum/round_event/vent_clog/female/announce()
+ priority_announce("The scrubbers network is experiencing a backpressure squirt. Some ejection of contents may occur.", "Atmospherics alert")
+
/datum/round_event/vent_clog/female/start()
for(var/obj/machinery/atmospherics/components/unary/vent in vents)
if(vent && vent.loc)
diff --git a/code/modules/mob/living/carbon/carbon_defines.dm b/code/modules/mob/living/carbon/carbon_defines.dm
index cc01a83a15..f782289e18 100644
--- a/code/modules/mob/living/carbon/carbon_defines.dm
+++ b/code/modules/mob/living/carbon/carbon_defines.dm
@@ -34,6 +34,7 @@
var/failed_last_breath = 0 //This is used to determine if the mob failed a breath. If they did fail a brath, they will attempt to breathe each tick, otherwise just once per 4 ticks.
var/co2overloadtime = null
+ var/o2overloadtime = null //for Ash walker's weaker lungs, and future atmosia hazards
var/temperature_resistance = T0C+75
var/obj/item/reagent_containers/food/snacks/meat/slab/type_of_meat = /obj/item/reagent_containers/food/snacks/meat/slab
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index e1935a9b5d..3fd710fcc6 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -1143,7 +1143,15 @@ GLOBAL_LIST_EMPTY(roundstart_races)
H.add_trait(TRAIT_FAT, OBESITY)
H.update_inv_w_uniform()
H.update_inv_wear_suit()
-
+
+ if(H.noisy && H.nutrition <= NUTRITION_LEVEL_STARVING)
+ if(prob(10))
+ playsound(get_turf(H),"hunger_sounds",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
+
+ else if(H.noisy && H.nutrition <= NUTRITION_LEVEL_HUNGRY)
+ if(prob(10))
+ playsound(get_turf(H),"hunger_sounds",15,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
+
// nutrition decrease and satiety
if (H.nutrition > 0 && H.stat != DEAD && !H.has_trait(TRAIT_NOHUNGER))
// THEY HUNGER
diff --git a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm
index e3164e0dcb..b851552dc5 100644
--- a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm
+++ b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm
@@ -91,6 +91,7 @@
id = "ashlizard"
limbs_id = "lizard"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,DIGITIGRADE)
- inherent_traits = list(TRAIT_NOGUNS,TRAIT_NOBREATH)
+ inherent_traits = list(TRAIT_NOGUNS)
+ mutantlungs = /obj/item/organ/lungs/ashwalker
burnmod = 0.9
brutemod = 0.9
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm
index a2f6a469d9..48a401802b 100644
--- a/code/modules/mob/living/carbon/life.dm
+++ b/code/modules/mob/living/carbon/life.dm
@@ -141,6 +141,7 @@
return 0
var/safe_oxy_min = 16
+ var/safe_oxy_max = 50
var/safe_co2_max = 10
var/safe_tox_max = 0.05
var/SA_para_min = 1
@@ -156,6 +157,19 @@
//OXYGEN
+ if(O2_partialpressure > safe_oxy_max) // Too much Oxygen - blatant CO2 effect copy/pasta
+ if(!o2overloadtime)
+ o2overloadtime = world.time
+ else if(world.time - o2overloadtime > 120)
+ Dizzy(10) // better than a minute of you're fucked KO, but certainly a wake up call. Honk.
+ adjustOxyLoss(3)
+ if(world.time - o2overloadtime > 300)
+ adjustOxyLoss(8)
+ if(prob(20))
+ emote("cough")
+ throw_alert("too_much_oxy", /obj/screen/alert/too_much_oxy)
+ SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "suffocation", /datum/mood_event/suffocation)
+
if(O2_partialpressure < safe_oxy_min) //Not enough oxygen
if(prob(20))
emote("gasp")
@@ -172,6 +186,7 @@
else //Enough oxygen
failed_last_breath = 0
+ o2overloadtime = 0 //reset our counter for this too
if(health >= crit_threshold)
adjustOxyLoss(-5)
oxygen_used = breath_gases[/datum/gas/oxygen][MOLES]
diff --git a/code/modules/mob/living/death.dm b/code/modules/mob/living/death.dm
index f6888a21ec..11e0c56d9e 100644
--- a/code/modules/mob/living/death.dm
+++ b/code/modules/mob/living/death.dm
@@ -8,6 +8,8 @@
spill_organs(no_brain, no_organs, no_bodyparts)
+ release_vore_contents(silent = TRUE) // return of the bomb safe internals.
+
if(!no_bodyparts)
spread_bodyparts(no_brain, no_organs)
@@ -36,6 +38,7 @@
buckled.unbuckle_mob(src, force = TRUE)
dust_animation()
+ release_vore_contents(silent = TRUE) //technically grief protection, I guess? if they're SM'd it doesn't matter seconds after anyway.
spawn_dust(just_ash)
QDEL_IN(src,5) // since this is sometimes called in the middle of movement, allow half a second for movement to finish, ghosting to happen and animation to play. Looks much nicer and doesn't cause multiple runtimes.
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index f5b44db70f..643c91b95a 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -127,8 +127,18 @@
IgniteMob()
/mob/living/proc/grabbedby(mob/living/carbon/user, supress_message = 0)
- if(user == src || anchored || !isturf(user.loc))
+ if(user == anchored || !isturf(user.loc))
return FALSE
+
+ if(user.pulling && user.grab_state == GRAB_AGGRESSIVE && user.voremode)
+ if(ismob(user.pulling))
+ var/mob/P = user.pulling
+ user.vore_attack(user, P, src) // User, Pulled, Predator target (which can be user, pulling, or src)
+ return
+
+ if(user == src) //we want to be able to self click if we're voracious
+ return FALSE
+
if(!user.pulling || user.pulling != src)
user.start_pulling(src, supress_message)
return
@@ -163,6 +173,8 @@
return 0
if(!user.pulling || user.pulling != src || user.grab_state != old_grab_state || user.a_intent != INTENT_GRAB)
return 0
+ if(user.voremode && user.grab_state == GRAB_AGGRESSIVE)
+ return 0
user.grab_state++
switch(user.grab_state)
if(GRAB_AGGRESSIVE)
diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm
index 8c6300fab5..bf45c9cc73 100644
--- a/code/modules/mob/living/simple_animal/friendly/mouse.dm
+++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm
@@ -63,6 +63,9 @@
..()
/mob/living/simple_animal/mouse/handle_automated_action()
+ if(isbelly(loc))
+ return
+
if(prob(chew_probability))
var/turf/open/floor/F = get_turf(src)
if(istype(F) && !F.intact)
diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm
index d8635060ee..941ba0ec69 100644
--- a/code/modules/mob/living/simple_animal/hostile/hostile.dm
+++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm
@@ -100,7 +100,7 @@
if(!target || !isturf(target.loc) || !isturf(loc) || stat == DEAD)
return
var/target_dir = get_dir(src,target)
-
+
var/static/list/cardinal_sidestep_directions = list(-90,-45,0,45,90)
var/static/list/diagonal_sidestep_directions = list(-45,0,45)
var/chosen_dir = 0
@@ -202,6 +202,8 @@
if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it
return FALSE
+ if(isbelly(the_target.loc)) //Target's inside a gut, forget about it too
+ return FALSE
if(search_objects < 2)
if(isliving(the_target))
var/mob/living/L = the_target
@@ -301,7 +303,7 @@
if(target)
if(targets_from && isturf(targets_from.loc) && target.Adjacent(targets_from)) //If they're next to us, attack
MeleeAction()
- else
+ else
if(rapid_melee > 1 && target_distance <= melee_queue_distance)
MeleeAction(FALSE)
in_melee = FALSE //If we're just preparing to strike do not enter sidestep mode
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm
index 43bc2c26f8..92ac07b1a0 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm
@@ -83,18 +83,12 @@
if(L.stat != DEAD)
if(!client && ranged && ranged_cooldown <= world.time)
OpenFire()
-
- else if(L.stat >= SOFT_CRIT)
- if(vore_active == TRUE && L.devourable == TRUE)
- if(isliving(target) && !target.Adjacent(targets_from))
- return
- else
+ if(L.Adjacent(src) && (L.stat != CONSCIOUS))
+ if(vore_active && L.devourable == TRUE)
dragon_feeding(src,L)
- if(L.loc == src.contents)
- LoseTarget()
- return 0
- else
- devour(L)
+ LoseTarget()
+ else
+ devour(L)
/mob/living/simple_animal/hostile/megafauna/proc/devour(mob/living/L)
if(!L)
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index 342ee386b6..5703e2190b 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -96,7 +96,9 @@
mind.transfer_to(O)
var/datum/antagonist/changeling/changeling = O.mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
- changeling.purchasedpowers += new /obj/effect/proc_holder/changeling/humanform(null)
+ var/obj/effect/proc_holder/changeling/humanform/HF = new /obj/effect/proc_holder/changeling/humanform(null)
+ changeling.purchasedpowers += HF
+ HF.action.Grant(O)
for(var/X in internal_organs)
var/obj/item/organ/I = X
@@ -129,8 +131,9 @@
mind.transfer_to(O)
var/datum/antagonist/changeling/changeling = O.mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
- changeling.purchasedpowers += new /obj/effect/proc_holder/changeling/humanform(null)
-
+ var/obj/effect/proc_holder/changeling/humanform/HF = new /obj/effect/proc_holder/changeling/humanform(null)
+ changeling.purchasedpowers += HF
+ HF.action.Grant(O)
if (tr_flags & TR_DEFAULTMSG)
to_chat(O, "You are now a monkey.")
diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm
index 4b4f118a9c..15a2ef1cba 100644
--- a/code/modules/reagents/chemistry/reagents/other_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm
@@ -1251,7 +1251,7 @@
L.remove_trait(TRAIT_SLEEPIMMUNE, id)
..()
-/datum/reagent/stimulum/on_mob_life(mob/living/carbon/M)
+/datum/reagent/stimulum/on_mob_life(mob/living/carbon/M)
M.adjustStaminaLoss(-2*REM, 0)
current_cycle++
holder.remove_reagent(id, 0.99) //Gives time for the next tick of life().
diff --git a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm
index 587d6c8b38..29863c2b90 100644
--- a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm
+++ b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm
@@ -3,23 +3,25 @@
id = "reagent_explosion"
var/strengthdiv = 10
var/modifier = 0
+ var/noexplosion = FALSE
-/datum/chemical_reaction/reagent_explosion/on_reaction(datum/reagents/holder, created_volume)
- var/turf/T = get_turf(holder.my_atom)
- var/inside_msg
- if(ismob(holder.my_atom))
- var/mob/M = holder.my_atom
- inside_msg = " inside [ADMIN_LOOKUPFLW(M)]"
- var/lastkey = holder.my_atom.fingerprintslast
- var/touch_msg = "N/A"
- if(lastkey)
- var/mob/toucher = get_mob_by_key(lastkey)
- touch_msg = "[ADMIN_LOOKUPFLW(toucher)]"
- message_admins("Reagent explosion reaction occurred at [ADMIN_VERBOSEJMP(T)][inside_msg]. Last Fingerprint: [touch_msg].")
- log_game("Reagent explosion reaction occurred at [AREACOORD(T)]. Last Fingerprint: [lastkey ? lastkey : "N/A"]." )
- var/datum/effect_system/reagents_explosion/e = new()
- e.set_up(modifier + round(created_volume/strengthdiv, 1), T, 0, 0)
- e.start()
+/datum/chemical_reaction/reagent_explosion/on_reaction(datum/reagents/holder, created_volume, turf/override)
+ if(!noexplosion)
+ var/turf/T = override || get_turf(holder.my_atom)
+ var/inside_msg
+ if(ismob(holder.my_atom))
+ var/mob/M = holder.my_atom
+ inside_msg = " inside [ADMIN_LOOKUPFLW(M)]"
+ var/lastkey = holder.my_atom.fingerprintslast
+ var/touch_msg = "N/A"
+ if(lastkey)
+ var/mob/toucher = get_mob_by_key(lastkey)
+ touch_msg = "[ADMIN_LOOKUPFLW(toucher)]"
+ message_admins("Reagent explosion reaction occurred at [ADMIN_VERBOSEJMP(T)][inside_msg]. Last Fingerprint: [touch_msg].")
+ log_game("Reagent explosion reaction occurred at [AREACOORD(T)]. Last Fingerprint: [lastkey ? lastkey : "N/A"]." )
+ var/datum/effect_system/reagents_explosion/e = new()
+ e.set_up(modifier + round(created_volume/strengthdiv, 1), T, 0, 0)
+ e.start()
holder.clear_reagents()
@@ -56,6 +58,7 @@
required_reagents = list("holywater" = 1, "potassium" = 1)
/datum/chemical_reaction/reagent_explosion/potassium_explosion/holyboom/on_reaction(datum/reagents/holder, created_volume)
+ var/turf/T = get_turf(holder.my_atom)
if(created_volume >= 150)
playsound(get_turf(holder.my_atom), 'sound/effects/pray.ogg', 80, 0, round(created_volume/48))
strengthdiv = 8
@@ -76,7 +79,7 @@
C.Knockdown(40)
C.adjust_fire_stacks(5)
C.IgniteMob()
- ..()
+ ..(holder, created_volume, T)
/datum/chemical_reaction/blackpowder
@@ -95,8 +98,9 @@
mix_message = "Sparks start flying around the black powder!"
/datum/chemical_reaction/reagent_explosion/blackpowder_explosion/on_reaction(datum/reagents/holder, created_volume)
+ var/turf/T = get_turf(holder.my_atom)
sleep(rand(50,100))
- ..()
+ ..(holder, created_volume, T)
/datum/chemical_reaction/thermite
name = "Thermite"
@@ -423,6 +427,7 @@
required_reagents = list("teslium" = 1, "water" = 1)
strengthdiv = 100
modifier = -100
+ noexplosion = TRUE
mix_message = "The teslium starts to spark as electricity arcs away from it!"
mix_sound = 'sound/machines/defib_zap.ogg'
var/tesla_flags = TESLA_MOB_DAMAGE | TESLA_OBJ_DAMAGE | TESLA_MOB_STUN
diff --git a/code/modules/surgery/advanced/revival.dm b/code/modules/surgery/advanced/revival.dm
index 8a791c850b..0cd7a64235 100644
--- a/code/modules/surgery/advanced/revival.dm
+++ b/code/modules/surgery/advanced/revival.dm
@@ -26,7 +26,7 @@
return TRUE
/datum/surgery_step/revive
- name = "repair body"
+ name = "electrically stimulate brain"
implements = list(/obj/item/twohanded/shockpaddles = 100, /obj/item/abductor/gizmo = 100, /obj/item/melee/baton = 75, /obj/item/organ/cyberimp/arm/baton = 75, /obj/item/organ/cyberimp/arm/gun/taser = 60, /obj/item/gun/energy/e_gun/advtaser = 60, /obj/item/gun/energy/taser = 60)
time = 120
diff --git a/code/modules/surgery/organs/lungs.dm b/code/modules/surgery/organs/lungs.dm
index 6ec1ea12d9..1e22796b1b 100644
--- a/code/modules/surgery/organs/lungs.dm
+++ b/code/modules/surgery/organs/lungs.dm
@@ -9,7 +9,7 @@
//Breath damage
var/safe_oxygen_min = 16 // Minimum safe partial pressure of O2, in kPa
- var/safe_oxygen_max = 0
+ var/safe_oxygen_max = 50 // Too much of a good thing, in kPa as well.
var/safe_nitro_min = 0
var/safe_nitro_max = 0
var/safe_co2_min = 0
@@ -97,11 +97,25 @@
//Too much oxygen! //Yes, some species may not like it.
if(safe_oxygen_max)
- if(O2_pp > safe_oxygen_max)
+ if((O2_pp > safe_oxygen_max) && safe_oxygen_max == 0) //I guess plasma men technically need to have a check.
var/ratio = (breath_gases[/datum/gas/oxygen][MOLES]/safe_oxygen_max) * 10
H.apply_damage_type(CLAMP(ratio, oxy_breath_dam_min, oxy_breath_dam_max), oxy_damage_type)
H.throw_alert("too_much_oxy", /obj/screen/alert/too_much_oxy)
+
+ else if((O2_pp > safe_oxygen_max) && !(safe_oxygen_max == 0)) //Why yes, this is like too much CO2 and spahget. Dirty lizards.
+ if(!H.o2overloadtime)
+ H.o2overloadtime = world.time
+ else if(world.time - H.o2overloadtime > 120)
+ H.Dizzy(10) // better than a minute of you're fucked KO, but certainly a wake up call. Honk.
+ H.adjustOxyLoss(3)
+ if(world.time - H.o2overloadtime > 300)
+ H.adjustOxyLoss(8)
+ if(prob(20))
+ H.emote("cough")
+ H.throw_alert("too_much_oxy", /obj/screen/alert/too_much_oxy)
+
else
+ H.o2overloadtime = 0
H.clear_alert("too_much_oxy")
//Too little oxygen!
@@ -129,6 +143,7 @@
var/ratio = (breath_gases[/datum/gas/nitrogen][MOLES]/safe_nitro_max) * 10
H.apply_damage_type(CLAMP(ratio, nitro_breath_dam_min, nitro_breath_dam_max), nitro_damage_type)
H.throw_alert("too_much_nitro", /obj/screen/alert/too_much_nitro)
+ H.losebreath += 2
else
H.clear_alert("too_much_nitro")
@@ -385,6 +400,7 @@
icon_state = "lungs-plasma"
safe_oxygen_min = 0 //We don't breath this
+ safe_oxygen_max = 0 // Like, at all.
safe_toxins_min = 16 //We breath THIS!
safe_toxins_max = 0
@@ -407,7 +423,24 @@
icon_state = "lungs-c-u"
safe_toxins_max = 20
safe_co2_max = 20
+ safe_oxygen_max = 250
cold_level_1_threshold = 200
cold_level_2_threshold = 140
cold_level_3_threshold = 100
+
+/obj/item/organ/lungs/ashwalker
+ name = "ash lungs"
+ desc = "blackened lungs identical from specimens recovered from lavaland, unsuited to higher air pressures."
+ icon_state = "lungs-ll"
+ safe_oxygen_min = 3 //able to handle much thinner oxygen, something something ash storm adaptation
+ safe_oxygen_max = 18 // Air standard is 22kpA of O2, LL is 14kpA
+ safe_nitro_max = 28 // Air standard is 82kpA of N2, LL is 23kpA
+
+ cold_level_1_threshold = 280 // Ash Lizards can't take the cold very well, station air is only just warm enough
+ cold_level_2_threshold = 240
+ cold_level_3_threshold = 200
+
+ heat_level_1_threshold = 400 // better adapted for heat, obv. Lavaland standard is 300
+ heat_level_2_threshold = 600 // up 200 from level 1, 1000 is silly but w/e for level 3
+
diff --git a/html/changelogs/AutoChangeLog-pr-8159.yml b/html/changelogs/AutoChangeLog-pr-8159.yml
new file mode 100644
index 0000000000..da0f13e28a
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-8159.yml
@@ -0,0 +1,6 @@
+author: "Poojawa"
+delete-after: True
+changes:
+ - balance: "Ashwalkers now have lungs. They cannot breath station air without suffocation effects, but are completely fine on their homeworld."
+ - balance: "Carbon mobs now have a maximum tolerance to oxygen of 50kPa."
+ - balance: "Deluxe synthetic lungs have a very high bonus to O2 tolerance."
diff --git a/html/changelogs/AutoChangeLog-pr-8164.yml b/html/changelogs/AutoChangeLog-pr-8164.yml
new file mode 100644
index 0000000000..5d00b5b9ba
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-8164.yml
@@ -0,0 +1,12 @@
+author: "Poojawa"
+delete-after: True
+changes:
+ - bugfix: "Vore Panel restored to have various interactions available again. Semi-untested but should work as advertised."
+ - tweak: "Vore Panel has more feedback."
+ - rscadd: "is_wet var to bellies, toggled in the panel, will remove flesh sounding struggles and the internal loop. JSON version updated."
+ - rscadd: "Feeding var. You will need to enable feeding to recieve any feed vore actions, but you can now feed yourself to mobs that have this set. TODO, Dogborg sleeper feeding."
+ - rscadd: "vore mode button now required to be enabled to perform vore actions. It's the mouth icon!"
+ - bugfix: "Ash Drake vore fixed for actual reals this time"
+ - bugfix: "Mobs shouldn't spam the released contents announcement anymore on qdel or death. Only if triggered"
+ - tweak: "Hostile mob code now properly ignores targets in bellies"
+ - rscadd: "Your belly can quietly growl if you're starving now."
diff --git a/html/changelogs/AutoChangeLog-pr-8167.yml b/html/changelogs/AutoChangeLog-pr-8167.yml
new file mode 100644
index 0000000000..105e5c34b8
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-8167.yml
@@ -0,0 +1,4 @@
+author: "deathride58"
+delete-after: True
+changes:
+ - bugfix: "The endgame narsie summon rune no longer requires 24 total sacrifices, and will now properly account for cultists that surround it"
diff --git a/icons/mob/actions/actions_changeling.dmi b/icons/mob/actions/actions_changeling.dmi
new file mode 100644
index 0000000000..ce6b81e13b
Binary files /dev/null and b/icons/mob/actions/actions_changeling.dmi differ
diff --git a/icons/mob/actions/backgrounds.dmi b/icons/mob/actions/backgrounds.dmi
index 4303c6fff6..82303c5862 100644
Binary files a/icons/mob/actions/backgrounds.dmi and b/icons/mob/actions/backgrounds.dmi differ
diff --git a/icons/obj/surgery.dmi b/icons/obj/surgery.dmi
index e3a0d595a6..4ab614cf83 100755
Binary files a/icons/obj/surgery.dmi and b/icons/obj/surgery.dmi differ
diff --git a/modular_citadel/code/_onclick/hud/screen_objects.dm b/modular_citadel/code/_onclick/hud/screen_objects.dm
index 5a193335f3..511627b81f 100644
--- a/modular_citadel/code/_onclick/hud/screen_objects.dm
+++ b/modular_citadel/code/_onclick/hud/screen_objects.dm
@@ -47,3 +47,21 @@
icon_state = "combat"
else
icon_state = "combat_off"
+
+/obj/screen/voretoggle
+ name = "toggle vore mode"
+ icon = 'modular_citadel/icons/ui/screen_midnight.dmi'
+ icon_state = "nom_off"
+
+/obj/screen/voretoggle/Click()
+ if(iscarbon(usr))
+ var/mob/living/carbon/C = usr
+ C.toggle_vore_mode()
+
+/obj/screen/voretoggle/proc/rebaseintomygut(mob/living/carbon/C)
+ if(!C)
+ return
+ if(C.voremode && !C.combatmode)
+ icon_state = "nom"
+ else
+ icon_state = "nom_off"
diff --git a/modular_citadel/code/controllers/subsystem/shuttle.dm b/modular_citadel/code/controllers/subsystem/shuttle.dm
index 4b9dd33d08..bb4592f819 100644
--- a/modular_citadel/code/controllers/subsystem/shuttle.dm
+++ b/modular_citadel/code/controllers/subsystem/shuttle.dm
@@ -1,5 +1,5 @@
/datum/controller/subsystem/shuttle/proc/autoEnd() //CIT CHANGE - allows shift to end after 3 hours has passed.
- if(world.time > auto_call && EMERGENCY_IDLE_OR_RECALLED) //3 hours
+ if((world.realtime - SSshuttle.realtimeofstart) > auto_call && EMERGENCY_IDLE_OR_RECALLED) //3 hours
SSshuttle.emergency.request()
priority_announce("The shift has come to an end and the shuttle called.")
log_game("Round time limit reached. Shuttle has been auto-called.")
diff --git a/modular_citadel/code/modules/mob/living/carbon/carbon.dm b/modular_citadel/code/modules/mob/living/carbon/carbon.dm
index d52cc6eabb..cd24bfc8a2 100644
--- a/modular_citadel/code/modules/mob/living/carbon/carbon.dm
+++ b/modular_citadel/code/modules/mob/living/carbon/carbon.dm
@@ -5,6 +5,9 @@
var/lastdirchange
var/combatmessagecooldown
+ //oh no vore time
+ var/voremode = FALSE
+
/mob/living/carbon/CanPass(atom/movable/mover, turf/target)
. = ..()
if(.)
@@ -19,6 +22,8 @@
if(recoveringstam)
return TRUE
combatmode = !combatmode
+ if(voremode)
+ toggle_vore_mode()
if(combatmode)
playsound_local(src, 'modular_citadel/sound/misc/ui_toggle.ogg', 50, FALSE, pressure_affected = FALSE) //Sound from interbay!
else
@@ -34,6 +39,16 @@
SEND_SIGNAL(src, COMSIG_COMBAT_TOGGLED, src, combatmode)
return TRUE
+mob/living/carbon/proc/toggle_vore_mode()
+ voremode = !voremode
+ if(hud_used && hud_used.static_inventory)
+ for(var/obj/screen/voretoggle/selector in hud_used.static_inventory)
+ selector.rebaseintomygut(src)
+ if(combatmode)
+ return FALSE //let's not override the main draw of the game these days
+ SEND_SIGNAL(src, COMSIG_VORE_TOGGLED, src, voremode)
+ return TRUE
+
/mob/living/carbon/Move(atom/newloc, direct = 0)
var/currentdirection = dir
. = ..()
diff --git a/modular_citadel/code/modules/mob/living/carbon/human/human_defense.dm b/modular_citadel/code/modules/mob/living/carbon/human/human_defense.dm
index c1fc6623de..bbff8ee750 100644
--- a/modular_citadel/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/modular_citadel/code/modules/mob/living/carbon/human/human_defense.dm
@@ -1,9 +1,3 @@
-/mob/living/carbon/human/grabbedby(mob/living/carbon/user, supress_message = 0)
- if(user == src && pulling && !pulling.anchored && grab_state >= GRAB_AGGRESSIVE && isliving(pulling))
- vore_attack(user, pulling)
- else
- ..()
-
/mob/living/carbon/human/alt_attack_hand(mob/user)
if(..())
return
diff --git a/modular_citadel/code/modules/mob/living/carbon/human/species_types/furrypeople.dm b/modular_citadel/code/modules/mob/living/carbon/human/species_types/furrypeople.dm
index edc36ae3af..c34146a90c 100644
--- a/modular_citadel/code/modules/mob/living/carbon/human/species_types/furrypeople.dm
+++ b/modular_citadel/code/modules/mob/living/carbon/human/species_types/furrypeople.dm
@@ -233,3 +233,5 @@
/mob/living/carbon/human/vore
devourable = TRUE
+ digestable = TRUE
+ feeding = TRUE
diff --git a/modular_citadel/code/modules/reagents/reagents/cit_reagents.dm b/modular_citadel/code/modules/reagents/reagents/cit_reagents.dm
index e5d2b49b37..ae77fbcfc0 100644
--- a/modular_citadel/code/modules/reagents/reagents/cit_reagents.dm
+++ b/modular_citadel/code/modules/reagents/reagents/cit_reagents.dm
@@ -37,11 +37,6 @@
..()
dir = pick(1,2,4,8)
-/datum/reagent/consumable/semen/reaction_turf(turf/T, reac_volume)
- if(!isspaceturf(T))
- var/obj/effect/decal/cleanable/reagentdecal = new/obj/effect/decal/cleanable/semen(T)
- reagentdecal.reagents.add_reagent("semen", reac_volume)
-
/datum/reagent/consumable/femcum
name = "Female Ejaculate"
id = "femcum"
diff --git a/modular_citadel/code/modules/vore/eating/belly_obj_vr.dm b/modular_citadel/code/modules/vore/eating/belly_obj_vr.dm
index 1aa8122be5..e931f37520 100644
--- a/modular_citadel/code/modules/vore/eating/belly_obj_vr.dm
+++ b/modular_citadel/code/modules/vore/eating/belly_obj_vr.dm
@@ -15,7 +15,7 @@
desc = "It's a belly! You're in it!" // Flavor text description of inside sight/sound/smells/feels.
var/vore_sound = "Gulp" // Sound when ingesting someone
var/vore_verb = "ingest" // Verb for eating with this in messages
- var/release_sound = "Splatter"
+ var/release_sound = "Splatter" // Sound for letting someone out.
var/human_prey_swallow_time = 100 // Time in deciseconds to swallow /mob/living/carbon/human
var/nonhuman_prey_swallow_time = 30 // Time in deciseconds to swallow anything else
var/emote_time = 60 SECONDS // How long between stomach emotes at prey
@@ -26,18 +26,18 @@
var/escapetime = 20 SECONDS // Deciseconds, how long to escape this belly
var/digestchance = 0 // % Chance of stomach beginning to digest if prey struggles
var/absorbchance = 0 // % Chance of stomach beginning to absorb if prey struggles
- var/escapechance = 100 // % Chance of prey beginning to escape if prey struggles.
+ var/escapechance = 0 // % Chance of prey beginning to escape if prey struggles.
var/can_taste = FALSE // If this belly prints the flavor of prey when it eats someone.
var/bulge_size = 0.25 // The minimum size the prey has to be in order to show up on examine.
// var/shrink_grow_size = 1 // This horribly named variable determines the minimum/maximum size it will shrink/grow prey to.
- var/silent = FALSE
- var/transferlocation = null // Location that the prey is released if they struggle and get dropped off.
+ var/transferlocation // Location that the prey is released if they struggle and get dropped off.
var/transferchance = 0 // % Chance of prey being transferred to transfer location when resisting
var/autotransferchance = 0 // % Chance of prey being autotransferred to transfer location
var/autotransferwait = 10 // Time between trying to transfer.
var/swallow_time = 10 SECONDS // for mob transfering automation
var/vore_capacity = 1 // simple animal nom capacity
+ var/is_wet = TRUE // Is this belly inside slimy parts?
//I don't think we've ever altered these lists. making them static until someone actually overrides them somewhere.
var/tmp/static/list/digest_modes = list(DM_HOLD,DM_DIGEST,DM_HEAL,DM_NOISY,DM_ABSORB,DM_UNABSORB) // Possible digest modes
@@ -126,7 +126,6 @@
"escapechance",
"can_taste",
"bulge_size",
- "silent",
"transferlocation",
"transferchance",
"autotransferchance",
@@ -138,7 +137,8 @@
"digest_messages_owner",
"digest_messages_prey",
"examine_messages",
- "emote_lists"
+ "emote_lists",
+ "is_wet"
)
//ommitted list
@@ -167,10 +167,11 @@
to_chat(owner,"[thing] slides into your [lowertext(name)].")
//Sound w/ antispam flag setting
- if(!silent && !recent_sound)
- for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
+ if(is_wet && !recent_sound)
+ for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
- playsound(get_turf(owner),"[src.vore_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
+ var/sound/devourments = GLOB.vore_sounds[vore_sound]
+ playsound(get_turf(owner),devourments,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
recent_sound = TRUE
//Messages if it's a mob
@@ -182,8 +183,12 @@
// Release all contents of this belly into the owning mob's location.
// If that location is another mob, contents are transferred into whichever of its bellies the owning mob is in.
// Returns the number of mobs so released.
-/obj/belly/proc/release_all_contents(var/include_absorbed = FALSE)
+/obj/belly/proc/release_all_contents(var/include_absorbed = FALSE, var/silent = FALSE)
var/atom/destination = drop_location()
+ //Don't bother if we don't have contents
+ if(!contents.len)
+ return 0
+
var/count = 0
for(var/thing in contents)
var/atom/movable/AM = thing
@@ -201,9 +206,16 @@
SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "emptyprey", /datum/mood_event/emptyprey)
AM.forceMove(destination) // Move the belly contents into the same location as belly's owner.
count++
- for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
+ for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
- playsound(get_turf(owner),"[src.release_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
+ var/sound/releasement = GLOB.release_sounds[release_sound]
+ playsound(get_turf(owner),releasement,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
+
+ //Clean up our own business
+ items_preserved.Cut()
+ if(isanimal(owner))
+ owner.update_icons()
+
if(!silent)
owner.visible_message("[owner] expels everything from their [lowertext(name)]!")
items_preserved.Cut()
@@ -214,16 +226,16 @@
// Release a specific atom from the contents of this belly into the owning mob's location.
// If that location is another mob, the atom is transferred into whichever of its bellies the owning mob is in.
// Returns the number of atoms so released.
-/obj/belly/proc/release_specific_contents(var/atom/movable/M)
+/obj/belly/proc/release_specific_contents(var/atom/movable/M, var/silent = FALSE)
if (!(M in contents))
return FALSE // They weren't in this belly anyway
M.forceMove(drop_location()) // Move the belly contents into the same location as belly's owner.
items_preserved -= M
- if(release_sound)
- for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
- if(H.client && (H.client.prefs.cit_toggles & EATING_NOISES))
- playsound(get_turf(owner),"[src.release_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
+ for(var/mob/H in get_hearers_in_view(2, get_turf(owner)))
+ if(H.client && (H.client.prefs.cit_toggles & EATING_NOISES))
+ var/sound/releasement = GLOB.release_sounds[release_sound]
+ playsound(get_turf(owner),releasement,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
if(istype(M,/mob/living))
var/mob/living/ML = M
@@ -245,6 +257,11 @@
if(P.absorbed)
absorbed_count++
Pred.reagents.trans_to(Prey, Pred.reagents.total_volume / absorbed_count)
+
+ //Clean up our own business
+ if(isanimal(owner))
+ owner.update_icons()
+
if(!silent)
owner.visible_message("[owner] expels [M] from their [lowertext(name)]!")
owner.update_icons()
@@ -268,8 +285,10 @@
prey.forceMove(src)
var/sound/preyloop = sound('sound/vore/prey/loop.ogg', repeat = TRUE)
- if(!silent)
+
+ if(is_wet)
prey.playsound_local(loc,preyloop,70,0, channel = CHANNEL_PREYLOOP)
+
owner.updateVRPanel()
for(var/mob/living/M in contents)
@@ -299,7 +318,8 @@
if(!silent)
for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
- playsound(get_turf(owner),"[src.vore_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
+ var/sound/devourments = GLOB.vore_sounds[vore_sound]
+ playsound(get_turf(owner),devourments,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
owner.updateVRPanel()
for(var/mob/living/M in contents)
M.updateVRPanel()
@@ -461,6 +481,9 @@
//Yes, it's ""safe"" to drop items here
/obj/belly/AllowDrop()
return TRUE
+/*
+/obj/belly/onDropInto(var/atom/movable/AM)
+ return null */
//Handle a mob struggling
// Called from /mob/living/carbon/relaymove()
@@ -469,6 +492,23 @@
return // User is not in this belly
R.setClickCooldown(50)
+
+ if(owner.stat) //If owner is stat (dead, KO) we can actually escape
+ to_chat(R,"You attempt to climb out of \the [lowertext(name)]. (This will take around [escapetime/10] seconds.)")
+ to_chat(owner,"Someone is attempting to climb out of your [lowertext(name)]!")
+
+ if(do_after(R, owner, escapetime))
+ if((owner.stat || escapable) && (R.loc == src)) //Can still escape?
+ release_specific_contents(R)
+ return
+ else if(R.loc != src) //Aren't even in the belly. Quietly fail.
+ return
+ else //Belly became inescapable or mob revived
+ to_chat(R,"Your attempt to escape [lowertext(name)] has failed!")
+ to_chat(owner,"The attempt to escape from your [lowertext(name)] has failed!")
+ return
+ return
+
var/struggle_outer_message = pick(struggle_messages_outside)
var/struggle_user_message = pick(struggle_messages_inside)
@@ -483,41 +523,38 @@
struggle_outer_message = "" + struggle_outer_message + ""
struggle_user_message = "" + struggle_user_message + ""
- if((owner.stat || !owner.client) && (R.a_intent != INTENT_HELP)) //If owner is stat (dead, KO) we can actually escape
- to_chat(R,"You attempt to climb out of \the [lowertext(name)]. (This will take around 5 seconds.)")
- to_chat(owner,"Someone is attempting to climb out of your [lowertext(name)]!")
-
- if(!do_mob(R,owner,50))
- return
- if(!(R in contents)) //Aren't even in the belly. Quietly fail.
- return
- if(R.a_intent != INTENT_HELP) //still want to?
- release_specific_contents(R)
- return
- else //Belly became inescapable or mob revived
- to_chat(R,"Your attempt to escape [lowertext(name)] has failed!")
- to_chat(owner,"The attempt to escape from your [lowertext(name)] has failed!")
- return
- else if(R.a_intent != INTENT_HELP) //failsafe to make sure people are able to struggle out. friendly ERP should be on help intent.
- to_chat(R,"You attempt to climb out of [lowertext(name)]. (This will take around [escapetime] seconds.)")
- to_chat(owner,"Someone is attempting to climb out of your [lowertext(name)]!")
- if(!do_mob(R,owner,escapetime))
- return
- release_specific_contents(R)
- return
- else if (R.a_intent == INTENT_HELP)
- for(var/mob/M in get_hearers_in_view(3, get_turf(owner)))
- M.show_message(struggle_outer_message, 1) // visible
- to_chat(R,struggle_user_message)
-
- if(!silent)
- for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
+ if(is_wet)
+ for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
playsound(get_turf(owner),"struggle_sound",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
R.stop_sound_channel(CHANNEL_PRED)
var/sound/prey_struggle = sound(get_sfx("prey_struggle"))
R.playsound_local(get_turf(R),prey_struggle,45,0)
+ else
+ for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
+ if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
+ playsound(get_turf(owner),"rustle",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
+
+ for(var/mob/M in get_hearers_in_view(3, get_turf(owner)))
+ if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES)) //Might as well censor the normies here too.
+ M.show_message(struggle_outer_message, 1) // visible
+ to_chat(R,struggle_user_message)
+
+ if(escapable) //If the stomach has escapable enabled.
+ if(prob(escapechance)) //Let's have it check to see if the prey escapes first.
+ to_chat(R,"You start to climb out of \the [lowertext(name)].")
+ to_chat(owner,"Someone is attempting to climb out of your [lowertext(name)]!")
+ if(do_after(R, escapetime))
+ if((owner.stat || escapable) && (R.loc == src)) //Can still escape?
+ release_specific_contents(R)
+ return
+ else if(R.loc != src) //Aren't even in the belly. Quietly fail.
+ return
+ else //Belly became inescapable or mob revived
+ to_chat(R,"Your attempt to escape [lowertext(name)] has failed!")
+ to_chat(owner,"The attempt to escape from your [lowertext(name)] has failed!")
+ return
else if(prob(transferchance) && transferlocation) //Next, let's have it see if they end up getting into an even bigger mess then when they started.
var/obj/belly/dest_belly
for(var/belly in owner.vore_organs)
@@ -525,6 +562,7 @@
if(B.name == transferlocation)
dest_belly = B
break
+
if(!dest_belly)
to_chat(owner, "Something went wrong with your belly transfer settings. Your [lowertext(name)] has had it's transfer chance and transfer location cleared as a precaution.")
transferchance = 0
@@ -541,21 +579,10 @@
to_chat(owner,"You feel your [lowertext(name)] start to cling onto its contents...")
digest_mode = DM_ABSORB
return
-/*
- else if(prob(digestchance) && digest_mode != DM_ITEMWEAK && digest_mode != DM_DIGEST) //Finally, let's see if it should run the digest chance.
+
+ else if(prob(digestchance) && digest_mode != DM_DIGEST) //Finally, let's see if it should run the digest chance.
to_chat(R,"In response to your struggling, \the [lowertext(name)] begins to get more active...")
to_chat(owner,"You feel your [lowertext(name)] beginning to become active!")
- digest_mode = DM_ITEMWEAK
- return
-
- else if(prob(digestchance) && digest_mode == DM_ITEMWEAK) //Oh god it gets even worse if you fail twice!
- to_chat(R,"In response to your struggling, \the [lowertext(name)] begins to get even more active!")
- to_chat(owner,"You feel your [lowertext(name)] beginning to become even more active!")
- digest_mode = DM_DIGEST
- return */
- else if(prob(digestchance)) //Finally, let's see if it should run the digest chance.)
- to_chat(R, "In response to your struggling, \the [name] begins to get more active...")
- to_chat(owner, "You feel your [name] beginning to become active!")
digest_mode = DM_DIGEST
return
@@ -602,13 +629,13 @@
dupe.escapechance = escapechance
dupe.can_taste = can_taste
dupe.bulge_size = bulge_size
- dupe.silent = silent
dupe.transferlocation = transferlocation
dupe.transferchance = transferchance
dupe.autotransferchance = autotransferchance
dupe.autotransferwait = autotransferwait
dupe.swallow_time = swallow_time
dupe.vore_capacity = vore_capacity
+ dupe.is_wet = is_wet
//// Object-holding variables
//struggle_messages_outside - strings
diff --git a/modular_citadel/code/modules/vore/eating/bellymodes_vr.dm b/modular_citadel/code/modules/vore/eating/bellymodes_vr.dm
index 6c528f75a9..542241e9f2 100644
--- a/modular_citadel/code/modules/vore/eating/bellymodes_vr.dm
+++ b/modular_citadel/code/modules/vore/eating/bellymodes_vr.dm
@@ -25,7 +25,7 @@
for(var/mob/living/M in contents)
if(isbelly(M.loc))
if(world.time > M.next_preyloop)
- if(!silent)
+ if(is_wet)
M.stop_sound_channel(CHANNEL_PREYLOOP) // sanity just in case
var/sound/preyloop = sound('sound/vore/prey/loop.ogg', repeat = TRUE)
M.playsound_local(get_turf(src),preyloop,80,0, channel = CHANNEL_PREYLOOP)
diff --git a/modular_citadel/code/modules/vore/eating/living_vr.dm b/modular_citadel/code/modules/vore/eating/living_vr.dm
index 2e6018f112..469dcee276 100644
--- a/modular_citadel/code/modules/vore/eating/living_vr.dm
+++ b/modular_citadel/code/modules/vore/eating/living_vr.dm
@@ -1,15 +1,16 @@
///////////////////// Mob Living /////////////////////
/mob/living
var/digestable = FALSE // Can the mob be digested inside a belly?
- var/obj/belly/vore_selected // Default to no vore capability.
- var/list/vore_organs = list() // List of vore containers inside a mob
+ var/showvoreprefs = TRUE // Determines if the mechanical vore preferences button will be displayed on the mob or not.
+ var/obj/belly/vore_selected // Default to no vore capability.
+ var/list/vore_organs = list() // List of vore containers inside a mob
var/devourable = FALSE // Can the mob be vored at all?
-// var/feeding = FALSE // Are we going to feed someone else?
- var/vore_taste = null // What the character tastes like
+ var/feeding = FALSE // Are we going to feed someone else?
+ var/vore_taste = null // What the character tastes like
var/no_vore = FALSE // If the character/mob can vore.
- var/openpanel = 0 // Is the vore panel open?
- var/noisy = FALSE // tummies are rumbly?
- var/absorbed = FALSE //are we absorbed?
+ var/openpanel = 0 // Is the vore panel open?
+ var/noisy = TRUE // tummies are rumbly?
+ var/absorbed = FALSE //are we absorbed?
var/next_preyloop
//
@@ -26,7 +27,8 @@
//Tries to load prefs if a client is present otherwise gives freebie stomach
spawn(10 SECONDS) // long delay because the server delays in its startup. just on the safe side.
- M.init_vore()
+ if(M)
+ M.init_vore()
//Return 1 to hook-caller
return 1
@@ -75,31 +77,42 @@
// Critical adjustments due to TG grab changes - Poojawa
-/mob/living/proc/vore_attack(var/mob/living/user, var/mob/living/prey)
- if(!user || !prey)
+/mob/living/proc/vore_attack(var/mob/living/user, var/mob/living/prey, var/mob/living/pred)
+ if(!user || !prey || !pred)
return
- if(prey == src && user.zone_selected == "mouth") //you click your target
-// if(!feeding(src))
-// return
- if(!is_vore_predator(prey))
+ if(!isliving(pred)) //no badmin, you can't feed people to ghosts or objects.
+ return
+
+ if(pred == prey) //you click your target
+ if(!pred.feeding)
+ to_chat(user, "They aren't able to be fed.")
+ to_chat(pred, "[user] tried to feed you themselves, but you aren't voracious enough to be fed.")
+ return
+ if(!is_vore_predator(pred))
to_chat(user, "They aren't voracious enough.")
return
- feed_self_to_grabbed(user, src)
+ feed_self_to_grabbed(user, pred)
- if(user == src) //you click yourself
+ if(pred == user) //you click yourself
if(!is_vore_predator(src))
to_chat(user, "You aren't voracious enough.")
return
- user.feed_grabbed_to_self(src, prey)
+ feed_grabbed_to_self(user, prey)
else // click someone other than you/prey
-// if(!feeding(src))
-// return
- if(!is_vore_predator(src))
+ if(!pred.feeding)
+ to_chat(user, "They aren't voracious enough to be fed.")
+ to_chat(pred, "[user] tried to feed you [prey], but you aren't voracious enough to be fed.")
+ return
+ if(!prey.feeding)
+ to_chat(user, "They aren't able to be fed to someone.")
+ to_chat(prey, "[user] tried to feed you to [pred], but you aren't able to be fed to them.")
+ return
+ if(!is_vore_predator(pred))
to_chat(user, "They aren't voracious enough.")
return
- feed_grabbed_to_other(user, prey, src)
+ feed_grabbed_to_other(user, prey, pred)
//
// Eating procs depending on who clicked what
//
@@ -120,7 +133,7 @@
return perform_the_nom(user, user, pred, belly)
/mob/living/proc/feed_grabbed_to_other(var/mob/living/user, var/mob/living/prey, var/mob/living/pred)
- return//disabled until I can make that toggle work
+// return//disabled until I can make that toggle work
var/belly = input("Choose Belly") in pred.vore_organs
return perform_the_nom(user, prey, pred, belly)
@@ -281,7 +294,7 @@
*/
//
-// Custom resist catches for /mob/living
+// Our custom resist catches for /mob/living
//
/mob/living/proc/vore_process_resist()
@@ -293,7 +306,7 @@
//Other overridden resists go here
- return FALSE
+ return 0
// internal slimy button in case the loop stops playing but the player wants to hear it
/mob/living/proc/preyloop_refresh()
@@ -320,9 +333,9 @@
return
//Actual escaping
forceMove(get_turf(src)) //Just move me up to the turf, let's not cascade through bellies, there's been a problem, let's just leave.
- if(is_blind(src) && !has_trait(TRAIT_BLIND))
- src.adjust_blindness(-1)
+ src.cure_blind("belly_[REF(src)]")
src.stop_sound_channel(CHANNEL_PREYLOOP)
+ SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "fedprey", /datum/mood_event/fedprey)
for(var/mob/living/simple_animal/SA in range(10))
SA.prey_excludes[src] = world.time
@@ -374,6 +387,7 @@
P.digestable = src.digestable
P.devourable = src.devourable
+ P.feeding = src.feeding
P.vore_taste = src.vore_taste
var/list/serialized = list()
@@ -397,6 +411,7 @@
digestable = P.digestable
devourable = P.devourable
+ feeding = P.feeding
vore_taste = P.vore_taste
release_vore_contents(silent = TRUE)
diff --git a/modular_citadel/code/modules/vore/eating/vore_vr.dm b/modular_citadel/code/modules/vore/eating/vore_vr.dm
index 16366bbb14..4cf223c3c4 100644
--- a/modular_citadel/code/modules/vore/eating/vore_vr.dm
+++ b/modular_citadel/code/modules/vore/eating/vore_vr.dm
@@ -28,7 +28,7 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
// The datum type bolted onto normal preferences datums for storing Vore stuff
//
-#define VORE_VERSION 2
+#define VORE_VERSION 3
GLOBAL_LIST_EMPTY(vore_preferences_datums)
@@ -39,6 +39,7 @@ GLOBAL_LIST_EMPTY(vore_preferences_datums)
//Actual preferences
var/digestable = FALSE
var/devourable = FALSE
+ var/feeding = FALSE
// var/allowmobvore = TRUE
var/list/belly_prefs = list()
var/vore_taste = "nothing in particular"
@@ -105,6 +106,7 @@ GLOBAL_LIST_EMPTY(vore_preferences_datums)
digestable = json_from_file["digestable"]
devourable = json_from_file["devourable"]
+ feeding = json_from_file["feeding"]
vore_taste = json_from_file["vore_taste"]
belly_prefs = json_from_file["belly_prefs"]
@@ -113,6 +115,8 @@ GLOBAL_LIST_EMPTY(vore_preferences_datums)
digestable = FALSE
if(isnull(devourable))
devourable = FALSE
+ if(isnull(feeding))
+ feeding = FALSE
if(isnull(belly_prefs))
belly_prefs = list()
@@ -127,6 +131,7 @@ GLOBAL_LIST_EMPTY(vore_preferences_datums)
"version" = version,
"digestable" = digestable,
"devourable" = devourable,
+ "feeding" = feeding,
"vore_taste" = vore_taste,
"belly_prefs" = belly_prefs,
)
diff --git a/modular_citadel/code/modules/vore/eating/vorepanel_vr.dm b/modular_citadel/code/modules/vore/eating/vorepanel_vr.dm
index 30209b6da2..c83ee788cb 100644
--- a/modular_citadel/code/modules/vore/eating/vorepanel_vr.dm
+++ b/modular_citadel/code/modules/vore/eating/vorepanel_vr.dm
@@ -18,9 +18,10 @@
var/dat = picker_holder.gen_vui(src)
- picker_holder.popup = new(src, "insidePanel","Vore Panel", 400, 600, picker_holder)
+ picker_holder.popup = new(src, "insidePanel","Vore Panel", 450, 700, picker_holder)
picker_holder.popup.set_content(dat)
picker_holder.popup.open()
+ src.openpanel = 1
/mob/living/proc/updateVRPanel() //Panel popup update call from belly events.
if(src.openpanel == 1)
@@ -30,7 +31,7 @@
var/dat = picker_holder.gen_vui(src)
- picker_holder.popup = new(src, "insidePanel","Vore Panel", 400, 600, picker_holder)
+ picker_holder.popup = new(src, "insidePanel","Vore Panel", 450, 700, picker_holder)
picker_holder.popup.set_content(dat)
picker_holder.popup.open()
@@ -39,7 +40,7 @@
//
/datum/vore_look
var/obj/belly/selected
- var/show_interacts = TRUE
+ var/show_interacts = 0
var/datum/browser/popup
var/loop = null; // Magic self-reference to stop the handler from being GC'd before user takes action.
@@ -55,13 +56,14 @@
/datum/vore_look/proc/gen_vui(var/mob/living/user)
var/dat
-
+ dat += "Remember to toggle the vore mode, it's to the left of your combat toggle. Open mouth means you're voracious!
"
+ dat += "
"
var/atom/userloc = user.loc
if (isbelly(userloc))
var/obj/belly/inside_belly = userloc
var/mob/living/eater = inside_belly.owner
- //Don't display this part if we couldn't find the belly since could be held in hand.
+ //Don't display this part if we couldn't find the belly since could be held in hand.
if(inside_belly)
dat += "You are currently [user.absorbed ? "absorbed into " : "inside "] [eater]'s [inside_belly]!
"
@@ -102,7 +104,6 @@
dat += "[B.name]"
else
dat += "[B.name]"
-
var/spanstyle
switch(B.digest_mode)
if(DM_HOLD)
@@ -110,11 +111,13 @@
if(DM_DIGEST)
spanstyle = "color:red;"
if(DM_HEAL)
- spanstyle = "color:green;"
+ spanstyle = "color:darkgreen;"
if(DM_NOISY)
spanstyle = "color:purple;"
if(DM_ABSORB)
spanstyle = "color:purple;"
+ if(DM_DRAGON)
+ spanstyle = "color:blue;"
dat += " ([B.contents.len])"
@@ -156,6 +159,10 @@
dat += "Name:"
dat += " '[selected.name]'"
+ //Belly Type button
+ dat += "
Is Fleshy:"
+ dat += "[selected.is_wet ? "Yes" : "No"]"
+
//Digest Mode Button
dat += "
Belly Mode:"
dat += " [selected.digest_mode]"
@@ -169,11 +176,11 @@
dat += " '[selected.desc]'"
//Belly sound
- dat += "
Set Vore Sound"
+ dat += "
Vore Sound: [selected.vore_sound]"
dat += "Test"
//Release sound
- dat += "
Set Release Sound"
+ dat += "
Release Sound: [selected.release_sound]"
dat += "Test"
//Belly messages
@@ -201,10 +208,6 @@
dat += "
Set Belly Escape Time"
dat += " [selected.escapetime/10]s"
- dat += "
"
- dat += "
Set Belly Absorb Chance"
- dat += " [selected.absorbchance]%"
-
//Special
here to add a gap
dat += "
"
dat += "
Set Belly Transfer Chance"
@@ -215,14 +218,13 @@
//Special
here to add a gap
dat += "
"
+ dat += "
Set Belly Absorb Chance"
+ dat += " [selected.absorbchance]%"
+
dat += "
Set Belly Digest Chance"
dat += " [selected.digestchance]%"
dat += "
"
- // Belly Silence
- dat += "
Belly Silence (for not belly bellies):"
- dat += " [selected.silent ? "Yes" : "No"]"
-
//Delete button
dat += "
Delete Belly"
@@ -239,15 +241,21 @@
dat += "
"
switch(user.digestable)
if(TRUE)
- dat += "Toggle Digestable (Currently: ON)"
+ dat += "Toggle Digestable (Currently: ON)"
if(FALSE)
- dat += "Toggle Digestable (Currently: OFF)"
+ dat += "Toggle Digestable (Currently: OFF)"
switch(user.devourable)
if(TRUE)
- dat += "Toggle Devourable (Currently: ON)"
+ dat += "
Toggle Devourable (Currently: ON)"
if(FALSE)
- dat += "Toggle Devourable (Currently: OFF)"
+ dat += "
Toggle Devourable (Currently: OFF)"
+
+ switch(user.feeding)
+ if(TRUE)
+ dat += "
Toggle Feeding (Currently: ON)"
+ if(FALSE)
+ dat += "
Toggle Feeding (Currently: OFF)"
//Returns the dat html to the vore_look
return dat
@@ -258,25 +266,26 @@
if(href_list["close"])
qdel(src) // Cleanup
+ user.openpanel = 0
return
if(href_list["show_int"])
show_interacts = !show_interacts
- return TRUE //Force update
+ return 1 //Force update
if(href_list["int_help"])
- to_chat(usr,"These control how your belly responds to someone using 'resist' while inside you. The percent chance to trigger each is listed below, \
+ alert("These control how your belly responds to someone using 'resist' while inside you. The percent chance to trigger each is listed below, \
and you can change them to whatever you see fit. Setting them to 0% will disable the possibility of that interaction. \
- These only function as long as interactions are turned on in general. Keep in mind, the 'belly mode' interactions (digest) \
- will affect all prey in that belly, if one resists and triggers digestion. If multiple trigger at the same time, \
- only the first in the order of 'Escape > Transfer > Absorb > Digest' will occur.")
- return TRUE //Force update
+ These only function as long as interactions are turned on in general. Keep in mind, the 'belly mode' interactions (digest/absorb) \
+ will affect all prey in that belly, if one resists and triggers digestion/absorption. If multiple trigger at the same time, \
+ only the first in the order of 'Escape > Transfer > Absorb > Digest' will occur.","Interactions Help")
+ return 0 //Force update
if(href_list["outsidepick"])
var/atom/movable/tgt = locate(href_list["outsidepick"])
var/obj/belly/OB = locate(href_list["outsidebelly"])
if(!(tgt in OB)) //Aren't here anymore, need to update menu.
- return TRUE
+ return 1
var/intent = "Examine"
if(istype(tgt,/mob/living))
@@ -289,11 +298,11 @@
if("Help Out") //Help the inside-mob out
if(user.stat || user.absorbed || M.absorbed)
to_chat(user,"You can't do that in your state!")
- return
+ return 1
to_chat(user,"You begin to push [M] to freedom!")
to_chat(M,"[usr] begins to push you to freedom!")
- to_chat(OB.owner,"Someone is trying to escape from inside you!")
+ to_chat(M.loc,"Someone is trying to escape from inside you!")
sleep(50)
if(prob(33))
OB.release_specific_contents(M)
@@ -305,15 +314,14 @@
to_chat(M," Even with [user]'s help, you slip back inside again.")
to_chat(OB.owner,"Your body efficiently shoves [M] back where they belong.")
-
if("Devour") //Eat the inside mob
if(user.absorbed || user.stat)
to_chat(user,"You can't do that in your state!")
- return
+ return 1
if(!user.vore_selected)
to_chat(user,"Pick a belly on yourself first!")
- return
+ return 1
var/obj/belly/TB = user.vore_selected
to_chat(user,"You begin to [lowertext(TB.vore_verb)] [M] into your [lowertext(TB.name)]!")
@@ -329,9 +337,9 @@
else if(istype(tgt,/obj/item))
var/obj/item/T = tgt
- if(!(tgt in OB.contents))
+ if(!(tgt in OB))
//Doesn't exist anymore, update.
- return TRUE
+ return 1
intent = alert("What do you want to do to that?","Query","Examine","Use Hand")
switch(intent)
if("Examine")
@@ -339,8 +347,8 @@
if("Use Hand")
if(user.stat)
- to_chat(user, "You can't do that in your state!")
- return
+ to_chat(user,"You can't do that in your state!")
+ return 1
user.ClickOn(T)
sleep(5) //Seems to exit too fast for the panel to update
@@ -353,32 +361,31 @@
intent = alert("Eject all, Move all?","Query","Eject all","Cancel","Move all")
switch(intent)
if("Cancel")
- return
+ return 0
if("Eject all")
if(user.stat)
- to_chat(user, "You can't do that in your state!")
- return
+ to_chat(user,"You can't do that in your state!")
+ return 0
selected.release_all_contents()
- to_chat(user.loc,"Everything is released from [user]!")
if("Move all")
if(user.stat)
- to_chat(user, "You can't do that in your state!")
- return FALSE
+ to_chat(user,"You can't do that in your state!")
+ return 0
var/obj/belly/choice = input("Move all where?","Select Belly") as null|anything in user.vore_organs
if(!choice)
- return FALSE
+ return 0
for(var/atom/movable/tgt in selected)
- selected.transfer_contents(tgt, choice, 1)
to_chat(tgt,"You're squished from [user]'s [lowertext(selected)] to their [lowertext(choice.name)]!")
+ selected.transfer_contents(tgt, choice, 1)
var/atom/movable/tgt = locate(href_list["insidepick"])
if(!(tgt in selected)) //Old menu, needs updating because they aren't really there.
- return TRUE//Forces update
+ return 1 //Forces update
intent = "Examine"
intent = alert("Examine, Eject, Move? Examine if you want to leave this box.","Query","Examine","Eject","Move")
switch(intent)
@@ -387,11 +394,10 @@
if("Eject")
if(user.stat)
- to_chat(user, "You can't do that in your state!")
- return FALSE
+ to_chat(user,"You can't do that in your state!")
+ return 0
selected.release_specific_contents(tgt)
- user.loc << "[tgt] is released from [user]!"
if("Move")
if(user.stat)
@@ -457,6 +463,9 @@
selected.name = new_name
+ if(href_list["b_wetness"])
+ selected.is_wet = !selected.is_wet
+
if(href_list["b_mode"])
var/list/menu_list = selected.digest_modes
@@ -540,12 +549,12 @@
if(!choice)
return
- selected.release_sound = GLOB.release_sounds[choice]
+ selected.release_sound = choice
if(href_list["b_releasesoundtest"])
- var/soundfile = selected.release_sound
- if(soundfile)
- user << soundfile
+ var/sound/releasetest = GLOB.release_sounds[selected.release_sound]
+ if(releasetest)
+ user << releasetest
if(href_list["b_sound"])
var/choice = input(user,"Currently set to [selected.vore_sound]","Select Sound") as null|anything in GLOB.vore_sounds
@@ -553,12 +562,12 @@
if(!choice)
return
- selected.vore_sound = GLOB.vore_sounds[choice]
+ selected.vore_sound = choice
if(href_list["b_soundtest"])
- var/soundfile = selected.vore_sound
- if(soundfile)
- user << soundfile
+ var/sound/voretest = GLOB.vore_sounds[selected.vore_sound]
+ if(voretest)
+ user << voretest
if(href_list["b_tastes"])
selected.can_taste = !selected.can_taste
@@ -577,17 +586,17 @@
selected.bulge_size = (new_bulge/100)
if(href_list["b_escapable"])
- if(selected.escapable == FALSE) //Possibly escapable and special interactions.
- selected.escapable = TRUE
- to_chat(usr,"Prey now have special interactions with your [selected.name] depending on your settings.")
- else if(selected.escapable == TRUE) //Never escapable.
- selected.escapable = FALSE
- to_chat(usr,"Prey will not be able to have special interactions with your [selected.name].")
- show_interacts = FALSE //Force the hiding of the panel
+ if(selected.escapable == 0) //Possibly escapable and special interactions.
+ selected.escapable = 1
+ to_chat(usr,"Prey now have special interactions with your [lowertext(selected.name)] depending on your settings.")
+ else if(selected.escapable == 1) //Never escapable.
+ selected.escapable = 0
+ to_chat(usr,"Prey will not be able to have special interactions with your [lowertext(selected.name)].")
+ show_interacts = 0 //Force the hiding of the panel
else
- to_chat(usr,"Something went wrong. Your stomach will now not have special interactions. Press the button enable them again and tell a dev.") //If they somehow have a varable that's not 0 or 1
- selected.escapable = TRUE
- show_interacts = FALSE //Force the hiding of the panel
+ alert("Something went wrong. Your stomach will now not have special interactions. Press the button enable them again and tell a dev.","Error") //If they somehow have a varable that's not 0 or 1
+ selected.escapable = 0
+ show_interacts = 0 //Force the hiding of the panel
if(href_list["b_escapechance"])
var/escape_chance_input = input(user, "Set prey escape chance on resist (as %)", "Prey Escape Chance") as num|null
@@ -605,14 +614,14 @@
selected.transferchance = sanitize_integer(transfer_chance_input, 0, 100, initial(selected.transferchance))
if(href_list["b_transferlocation"])
- var/choice = input("Where do you want your [selected.name] to lead if prey resists?","Select Belly") as null|anything in (user.vore_organs + "None - Remove" - selected.name)
+ var/obj/belly/choice = input("Where do you want your [lowertext(selected.name)] to lead if prey resists?","Select Belly") as null|anything in (user.vore_organs + "None - Remove" - selected)
if(!choice) //They cancelled, no changes
- return FALSE
+ return 0
else if(choice == "None - Remove")
selected.transferlocation = null
else
- selected.transferlocation = user.vore_organs[choice]
+ selected.transferlocation = choice.name
if(href_list["b_absorbchance"])
var/absorb_chance_input = input(user, "Set belly absorb mode chance on resist (as %)", "Prey Absorb Chance") as num|null
@@ -624,13 +633,10 @@
if(!isnull(digest_chance_input))
selected.digestchance = sanitize_integer(digest_chance_input, 0, 100, initial(selected.digestchance))
- if(href_list["b_silent"])
- selected.silent = !selected.silent
-
if(href_list["b_del"])
var/alert = alert("Are you sure you want to delete your [lowertext(selected.name)]?","Confirmation","Delete","Cancel")
if(!alert == "Delete")
- return FALSE
+ return 0
var/failure_msg = ""
@@ -651,7 +657,7 @@
if(failure_msg)
alert(user,failure_msg,"Error!")
- return FALSE
+ return 0
qdel(selected)
selected = user.vore_organs[1]
@@ -711,5 +717,18 @@
if(user.client.prefs_vr)
user.client.prefs_vr.devourable = user.devourable
+ if(href_list["toggledfeed"])
+ var/choice = alert(user, "This button is to toggle your ability to be fed to others. Feeding predators is currently: [user.feeding ? "Allowed" : "Prevented"]", "", "Allow Feeding", "Cancel", "Prevent Feeding")
+ switch(choice)
+ if("Cancel")
+ return
+ if("Allow Feeding")
+ user.feeding = TRUE
+ if("Prevent Feeding")
+ user.feeding = FALSE
+
+ if(user.client.prefs_vr)
+ user.client.prefs_vr.feeding = user.feeding
+
//Refresh when interacted with, returning 1 makes vore_look.Topic update
return 1
\ No newline at end of file
diff --git a/modular_citadel/icons/obj/drinks.dmi b/modular_citadel/icons/obj/drinks.dmi
index 0000af8b56..a7af4f23bd 100644
Binary files a/modular_citadel/icons/obj/drinks.dmi and b/modular_citadel/icons/obj/drinks.dmi differ
diff --git a/modular_citadel/icons/obj/food/drink.dmi b/modular_citadel/icons/obj/food/drink.dmi
deleted file mode 100644
index 0972025b4f..0000000000
Binary files a/modular_citadel/icons/obj/food/drink.dmi and /dev/null differ
diff --git a/modular_citadel/icons/ui/screen_clockwork.dmi b/modular_citadel/icons/ui/screen_clockwork.dmi
index 499d2663b6..2b70d37f1e 100644
Binary files a/modular_citadel/icons/ui/screen_clockwork.dmi and b/modular_citadel/icons/ui/screen_clockwork.dmi differ
diff --git a/modular_citadel/icons/ui/screen_midnight.dmi b/modular_citadel/icons/ui/screen_midnight.dmi
index 38d96b86d1..396fd4a36e 100644
Binary files a/modular_citadel/icons/ui/screen_midnight.dmi and b/modular_citadel/icons/ui/screen_midnight.dmi differ
diff --git a/modular_citadel/icons/ui/screen_operative.dmi b/modular_citadel/icons/ui/screen_operative.dmi
index 7296db1f9c..a2c9420b77 100644
Binary files a/modular_citadel/icons/ui/screen_operative.dmi and b/modular_citadel/icons/ui/screen_operative.dmi differ
diff --git a/modular_citadel/icons/ui/screen_plasmafire.dmi b/modular_citadel/icons/ui/screen_plasmafire.dmi
index 2829b22d59..abbb8f0cd1 100644
Binary files a/modular_citadel/icons/ui/screen_plasmafire.dmi and b/modular_citadel/icons/ui/screen_plasmafire.dmi differ
diff --git a/modular_citadel/icons/ui/screen_slimecore.dmi b/modular_citadel/icons/ui/screen_slimecore.dmi
index 0f24033da6..15651808ec 100644
Binary files a/modular_citadel/icons/ui/screen_slimecore.dmi and b/modular_citadel/icons/ui/screen_slimecore.dmi differ
diff --git a/sound/vore/growl1.ogg b/sound/vore/growl1.ogg
new file mode 100644
index 0000000000..6a9cef8988
Binary files /dev/null and b/sound/vore/growl1.ogg differ
diff --git a/sound/vore/growl2.ogg b/sound/vore/growl2.ogg
new file mode 100644
index 0000000000..17a9a94559
Binary files /dev/null and b/sound/vore/growl2.ogg differ
diff --git a/sound/vore/growl3.ogg b/sound/vore/growl3.ogg
new file mode 100644
index 0000000000..f5a2f75434
Binary files /dev/null and b/sound/vore/growl3.ogg differ
diff --git a/sound/vore/growl4.ogg b/sound/vore/growl4.ogg
new file mode 100644
index 0000000000..5fb3c2db79
Binary files /dev/null and b/sound/vore/growl4.ogg differ
diff --git a/sound/vore/growl5.ogg b/sound/vore/growl5.ogg
new file mode 100644
index 0000000000..95ba675a75
Binary files /dev/null and b/sound/vore/growl5.ogg differ