@@ -6,8 +6,6 @@ Simple datum which is instanced once per type and is used for every object of sa
|
||||
/datum/material
|
||||
var/name = "material"
|
||||
var/desc = "its..stuff."
|
||||
///Var that's mostly used by science machines to identify specific materials, should most likely be phased out at some point
|
||||
var/id = "mat"
|
||||
///Base color of the material, is used for greyscale. Item isn't changed in color if this is null.
|
||||
var/color
|
||||
///Base alpha of the material, is used for greyscale icons.
|
||||
@@ -26,6 +24,20 @@ Simple datum which is instanced once per type and is used for every object of sa
|
||||
var/armor_modifiers = list("melee" = 1, "bullet" = 1, "laser" = 1, "energy" = 1, "bomb" = 1, "bio" = 1, "rad" = 1, "fire" = 1, "acid" = 1)
|
||||
///How beautiful is this material per unit?
|
||||
var/beauty_modifier = 0
|
||||
///Can be used to override the sound items make, lets add some SLOSHing.
|
||||
var/item_sound_override
|
||||
///Can be used to override the stepsound a turf makes. MORE SLOOOSH
|
||||
var/turf_sound_override
|
||||
///what texture icon state to overlay
|
||||
var/texture_layer_icon_state
|
||||
///a cached filter for the texture icon
|
||||
var/cached_texture_filter
|
||||
|
||||
/datum/material/New()
|
||||
. = ..()
|
||||
if(texture_layer_icon_state)
|
||||
var/texture_icon = icon('icons/materials/composite.dmi', texture_layer_icon_state)
|
||||
cached_texture_filter = filter(type="layer", icon=texture_icon, blend_mode = BLEND_INSET_OVERLAY)
|
||||
|
||||
///This proc is called when the material is added to an object.
|
||||
/datum/material/proc/on_applied(atom/source, amount, material_flags)
|
||||
@@ -34,16 +46,27 @@ Simple datum which is instanced once per type and is used for every object of sa
|
||||
source.add_atom_colour(color, FIXED_COLOUR_PRIORITY)
|
||||
if(alpha)
|
||||
source.alpha = alpha
|
||||
if(texture_layer_icon_state)
|
||||
ADD_KEEP_TOGETHER(source, MATERIAL_SOURCE(src))
|
||||
source.filters += cached_texture_filter
|
||||
|
||||
if(material_flags & MATERIAL_ADD_PREFIX)
|
||||
source.name = "[name] [source.name]"
|
||||
|
||||
if(istype(source, /obj)) //objs
|
||||
on_applied_obj(source, amount, material_flags)
|
||||
|
||||
if(beauty_modifier)
|
||||
addtimer(CALLBACK(source, /datum.proc/_AddElement, list(/datum/element/beauty, beauty_modifier * amount)), 0)
|
||||
|
||||
if(istype(source, /obj)) //objs
|
||||
on_applied_obj(source, amount, material_flags)
|
||||
|
||||
else if(isturf(source, /turf)) //turfs
|
||||
on_applied_turf(source, amount, material_flags)
|
||||
|
||||
source.mat_update_desc(src)
|
||||
|
||||
///This proc is called when a material updates an object's description
|
||||
/atom/proc/mat_update_desc(/datum/material/mat)
|
||||
return
|
||||
///This proc is called when the material is added to an object specifically.
|
||||
/datum/material/proc/on_applied_obj(var/obj/o, amount, material_flags)
|
||||
if(material_flags & MATERIAL_AFFECT_STATISTICS)
|
||||
@@ -61,6 +84,24 @@ Simple datum which is instanced once per type and is used for every object of sa
|
||||
for(var/i in current_armor)
|
||||
temp_armor_list[i] = current_armor[i] * armor_modifiers[i]
|
||||
o.armor = getArmor(arglist(temp_armor_list))
|
||||
if(!isitem(o))
|
||||
return
|
||||
var/obj/item/I = o
|
||||
if(!item_sound_override)
|
||||
return
|
||||
I.hitsound = item_sound_override
|
||||
I.usesound = item_sound_override
|
||||
I.throwhitsound = item_sound_override
|
||||
|
||||
/datum/material/proc/on_applied_turf(var/turf/T, amount, material_flags)
|
||||
if(isopenturf(T))
|
||||
if(!turf_sound_override)
|
||||
return
|
||||
var/turf/open/O = T
|
||||
O.footstep = turf_sound_override
|
||||
O.barefootstep = turf_sound_override
|
||||
O.clawfootstep = turf_sound_override
|
||||
O.heavyfootstep = turf_sound_override
|
||||
|
||||
///This proc is called when the material is removed from an object.
|
||||
/datum/material/proc/on_removed(atom/source, material_flags)
|
||||
@@ -68,6 +109,9 @@ Simple datum which is instanced once per type and is used for every object of sa
|
||||
if(color)
|
||||
source.remove_atom_colour(FIXED_COLOUR_PRIORITY, color)
|
||||
source.alpha = initial(source.alpha)
|
||||
if(texture_layer_icon_state)
|
||||
source.filters -= cached_texture_filter
|
||||
REMOVE_KEEP_TOGETHER(source, MATERIAL_SOURCE(src))
|
||||
|
||||
if(material_flags & MATERIAL_ADD_PREFIX)
|
||||
source.name = initial(source.name)
|
||||
@@ -75,10 +119,16 @@ Simple datum which is instanced once per type and is used for every object of sa
|
||||
if(istype(source, /obj)) //objs
|
||||
on_removed_obj(source, material_flags)
|
||||
|
||||
else if(istype(source, /turf)) //turfs
|
||||
on_removed_turf(source, material_flags)
|
||||
|
||||
///This proc is called when the material is removed from an object specifically.
|
||||
/datum/material/proc/on_removed_obj(var/obj/o, amount, material_flags)
|
||||
/datum/material/proc/on_removed_obj(obj/o, material_flags)
|
||||
if(material_flags & MATERIAL_AFFECT_STATISTICS)
|
||||
var/new_max_integrity = initial(o.max_integrity)
|
||||
o.modify_max_integrity(new_max_integrity)
|
||||
o.force = initial(o.force)
|
||||
o.throwforce = initial(o.throwforce)
|
||||
|
||||
/datum/material/proc/on_removed_turf(turf/T, material_flags)
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user