Revert "?"

This reverts commit c6b5bac0d8.
This commit is contained in:
EmeraldSundisk
2020-07-04 21:39:23 -07:00
parent c6b5bac0d8
commit 45a14f16d4
871 changed files with 96125 additions and 411183 deletions
@@ -189,6 +189,8 @@
if(!ishuman(user) || !user.mind || (user.mind in SSticker.mode.wizards))
to_chat(user, "<span class='warning'>You feel the magic of the dice is restricted to ordinary humans! You should leave it alone.</span>")
user.dropItemToGround(src)
return
return ..()
/obj/item/dice/d20/fate/proc/effect(var/mob/living/carbon/human/user,roll)
@@ -1,20 +1,39 @@
/*Cabin areas*/
/area/awaymission/snowforest
name = "Snow Forest"
icon_state = "away"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/cabin
name = "Cabin"
icon_state = "away2"
requires_power = TRUE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowforest/lumbermill
/area/awaymission/cabin/snowforest
name = "Snow Forest"
icon_state = "away"
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
/area/awaymission/cabin/snowforest/sovietsurface
name = "Snow Forest"
icon_state = "awaycontent29"
requires_power = FALSE
/area/awaymission/cabin/lumbermill
name = "Lumbermill"
icon_state = "away3"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
/area/awaymission/cabin/caves/sovietcave
name = "Soviet Bunker"
icon_state = "awaycontent4"
/area/awaymission/cabin/caves
name = "North Snowdin Caves"
icon_state = "awaycontent15"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
/area/awaymission/cabin/caves/mountain
name = "North Snowdin Mountains"
icon_state = "awaycontent24"
/obj/structure/firepit
name = "firepit"
@@ -92,7 +111,7 @@
egg_type = null
speak = list()
/*Cabin's forest*/
/*Cabin's forest. Removed in the new cabin map since it was buggy and I prefer manual placement.*/
/datum/mapGenerator/snowy
modules = list(/datum/mapGeneratorModule/bottomlayer/snow, \
/datum/mapGeneratorModule/snow/pineTrees, \
@@ -136,4 +155,4 @@
endTurfX = 159
endTurfY = 157
startTurfX = 37
startTurfY = 35
startTurfY = 35
@@ -475,43 +475,26 @@
/obj/effect/spawner/lootdrop/snowdin/dungeonlite
name = "dungeon lite"
loot = list(/obj/item/melee/classic_baton = 11,
/obj/item/melee/classic_baton/telescopic = 12,
/obj/item/book/granter/spell/smoke = 10,
loot = list(/obj/item/book/granter/spell/smoke = 10,
/obj/item/book/granter/spell/blind = 10,
/obj/item/storage/firstaid/regular = 45,
/obj/item/storage/firstaid/toxin = 35,
/obj/item/storage/firstaid/brute = 27,
/obj/item/storage/firstaid/fire = 27,
/obj/item/storage/toolbox/syndicate = 12,
/obj/item/grenade/plastic/c4 = 7,
/obj/item/grenade/clusterbuster/smoke = 15,
/obj/item/clothing/under/chameleon = 13,
/obj/item/clothing/shoes/chameleon/noslip = 10,
/obj/item/borg/upgrade/ddrill = 3)
/obj/effect/spawner/lootdrop/snowdin/dungeonmid
name = "dungeon mid"
loot = list(/obj/item/defibrillator/compact = 6,
/obj/item/storage/firstaid/tactical = 35,
/obj/item/shield/energy = 6,
/obj/item/shield/riot/tele = 12,
/obj/item/dnainjector/lasereyesmut = 7,
/obj/item/gun/magic/wand/fireball/inert = 3,
loot = list(/obj/item/shield/riot = 12,
/obj/item/pneumatic_cannon = 15,
/obj/item/melee/transforming/energy/sword = 7,
/obj/item/book/granter/spell/knock = 15,
/obj/item/book/granter/spell/summonitem = 20,
/obj/item/book/granter/spell/forcewall = 17,
/obj/item/storage/backpack/holding = 12,
/obj/item/grenade/spawnergrenade/manhacks = 6,
/obj/item/grenade/spawnergrenade/spesscarp = 7,
/obj/item/grenade/clusterbuster/inferno = 3,
/obj/item/stack/sheet/mineral/diamond{amount = 15} = 10,
/obj/item/stack/sheet/mineral/uranium{amount = 15} = 10,
/obj/item/stack/sheet/mineral/plasma{amount = 15} = 10,
/obj/item/stack/sheet/mineral/gold{amount = 15} = 10,
/obj/item/book/granter/spell/barnyard = 4,
/obj/item/pickaxe/drill/diamonddrill = 6,
/obj/item/borg/upgrade/vtec = 7,
/obj/item/borg/upgrade/disablercooler = 7)
@@ -519,21 +502,12 @@
/obj/effect/spawner/lootdrop/snowdin/dungeonheavy
name = "dungeon heavy"
loot = list(/obj/item/twohanded/singularityhammer = 25,
/obj/item/twohanded/mjollnir = 10,
/obj/item/twohanded/fireaxe = 25,
loot = list(/obj/item/fireaxe = 25,
/obj/item/organ/brain/alien = 17,
/obj/item/twohanded/dualsaber = 15,
/obj/item/organ/heart/demon = 7,
/obj/item/gun/ballistic/automatic/c20r/unrestricted = 16,
/obj/item/gun/magic/wand/resurrection/inert = 15,
/obj/item/gun/magic/wand/resurrection = 10,
/obj/item/uplink/old = 2,
/obj/item/book/granter/spell/charge = 12,
/obj/item/grenade/clusterbuster/spawner_manhacks = 15,
/obj/item/book/granter/spell/fireball = 10,
/obj/item/organ/heart/cursed = 7,
/obj/item/book/granter/spell/forcewall = 17,
/obj/item/gun/magic/wand/fireball/inert = 3,
/obj/item/pickaxe/drill/jackhammer = 30,
/obj/item/borg/upgrade/syndicate = 13,
/obj/item/borg/upgrade/selfrepair = 17)
/obj/effect/spawner/lootdrop/snowdin/dungeonmisc
@@ -544,7 +518,7 @@
loot = list(/obj/item/stack/sheet/mineral/snow{amount = 25} = 10,
/obj/item/toy/snowball = 15,
/obj/item/shovel = 10,
/obj/item/twohanded/spear = 8,
/obj/item/spear = 8,
)
//special items//--
@@ -1,51 +0,0 @@
//Spacebattle Areas
/area/awaymission/spacebattle
name = "Space Battle"
icon_state = "awaycontent1"
requires_power = FALSE
/area/awaymission/spacebattle/cruiser
name = "Nanotrasen Cruiser"
icon_state = "awaycontent2"
/area/awaymission/spacebattle/syndicate1
name = "Syndicate Assault Ship 1"
icon_state = "awaycontent3"
/area/awaymission/spacebattle/syndicate2
name = "Syndicate Assault Ship 2"
icon_state = "awaycontent4"
/area/awaymission/spacebattle/syndicate3
name = "Syndicate Assault Ship 3"
icon_state = "awaycontent5"
/area/awaymission/spacebattle/syndicate4
name = "Syndicate War Sphere 1"
icon_state = "awaycontent6"
/area/awaymission/spacebattle/syndicate5
name = "Syndicate War Sphere 2"
icon_state = "awaycontent7"
/area/awaymission/spacebattle/syndicate6
name = "Syndicate War Sphere 3"
icon_state = "awaycontent8"
/area/awaymission/spacebattle/syndicate7
name = "Syndicate Fighter"
icon_state = "awaycontent9"
/area/awaymission/spacebattle/secret
name = "Hidden Chamber"
icon_state = "awaycontent10"
/mob/living/simple_animal/hostile/syndicate/ranged/spacebattle
loot = list(/obj/effect/mob_spawn/human/corpse/syndicatesoldier,
/obj/item/gun/ballistic/automatic/c20r,
/obj/item/shield/energy)
/mob/living/simple_animal/hostile/syndicate/melee/spacebattle
deathmessage = "falls limp as they release their grip from the energy weapons, activating their self-destruct function!"
loot = list(/obj/effect/mob_spawn/human/corpse/syndicatesoldier)