Merge pull request #12596 from Ghommie/Ghommie-cit819

Porting further material datum features and improvements.
This commit is contained in:
silicons
2020-06-27 14:53:28 -07:00
committed by GitHub
66 changed files with 946 additions and 234 deletions

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@@ -31,10 +31,6 @@
beating = 0
var/fakingit = 0
/obj/item/organ/heart/vampheart/prepare_eat()
..()
// Do cool stuff for eating vamp heart?
/obj/item/organ/heart/vampheart/Restart()
beating = 0 // DONT run ..(). We don't want to start beating again.
return 0

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@@ -1,7 +1,7 @@
/obj/item/organ/genital
color = "#fcccb3"
w_class = WEIGHT_CLASS_SMALL
organ_flags = ORGAN_NO_DISMEMBERMENT
organ_flags = ORGAN_NO_DISMEMBERMENT|ORGAN_EDIBLE
var/shape
var/sensitivity = 1 // wow if this were ever used that'd be cool but it's not but i'm keeping it for my unshit code
var/genital_flags //see citadel_defines.dm

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@@ -6,7 +6,6 @@
/// get_random_food proc.
////////////////////////////////////////////////////////////////////////////////
#define STOP_SERVING_BREAKFAST (15 MINUTES)
/obj/item/reagent_containers/food
possible_transfer_amounts = list()
@@ -51,5 +50,3 @@
if((foodtype & BREAKFAST) && world.time - SSticker.round_start_time < STOP_SERVING_BREAKFAST)
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "breakfast", /datum/mood_event/breakfast)
last_check_time = world.time
#undef STOP_SERVING_BREAKFAST

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@@ -1,6 +1,7 @@
/obj/item/reagent_containers/food/snacks/meat
var/subjectname = ""
var/subjectjob = null
custom_materials = list(/datum/material/meat = MINERAL_MATERIAL_AMOUNT * 4)
/obj/item/reagent_containers/food/snacks/meat/slab
name = "meat"

View File

@@ -10,6 +10,17 @@
tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1)
foodtype = GRAIN | DAIRY | VEGETABLES
/obj/item/reagent_containers/food/snacks/pizzaslice/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/kitchen/rollingpin))
if(!isturf(loc))
to_chat(user, "<span class='warning'>You need to put [src] on a surface to roll it out!</span>")
return
new /obj/item/stack/sheet/pizza(loc)
to_chat(user, "<span class='notice'>You smoosh [src] into a cheesy sheet.</span>")
qdel(src)
return
return ..()
/obj/item/reagent_containers/food/snacks/pizzaslice
icon = 'icons/obj/food/pizzaspaghetti.dmi'
list_reagents = list(/datum/reagent/consumable/nutriment = 5)

View File

@@ -111,9 +111,6 @@
go_inert()
return ..()
/obj/item/organ/regenerative_core/prepare_eat()
return null
/*************************Legion core********************/
/obj/item/organ/regenerative_core/legion
desc = "A strange rock that crackles with power. It can be used to heal completely, but it will rapidly decay into uselessness."

View File

@@ -17,7 +17,6 @@
var/points = 0 //How many points this ore gets you from the ore redemption machine
var/refined_type = null //What this ore defaults to being refined into
novariants = TRUE // Ore stacks handle their icon updates themselves to keep the illusion that there's more going
mats_per_stack = MINERAL_MATERIAL_AMOUNT
var/list/stack_overlays
/obj/item/stack/ore/update_overlays()

View File

@@ -76,9 +76,6 @@
REMOVE_SKILL_MODIFIER_BODY(/datum/skill_modifier/heavy_brain_damage, null, C)
C.update_hair()
/obj/item/organ/brain/prepare_eat()
return // Too important to eat.
/obj/item/organ/brain/proc/transfer_identity(mob/living/L)
name = "[L.name]'s brain"
if(brainmob)

View File

@@ -1,7 +1,8 @@
/obj/item/organ/alien
icon_state = "xgibmid2"
food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/toxin/acid = 10)
var/list/alien_powers = list()
organ_flags = ORGAN_NO_SPOIL
organ_flags = ORGAN_NO_SPOIL|ORGAN_EDIBLE
/obj/item/organ/alien/Initialize()
. = ..()
@@ -26,12 +27,6 @@
owner.RemoveAbility(P)
..()
/obj/item/organ/alien/prepare_eat()
var/obj/S = ..()
S.reagents.add_reagent(/datum/reagent/toxin/acid, 10)
return S
/obj/item/organ/alien/plasmavessel
name = "plasma vessel"
icon_state = "plasma"
@@ -39,17 +34,13 @@
zone = BODY_ZONE_CHEST
slot = "plasmavessel"
alien_powers = list(/obj/effect/proc_holder/alien/plant, /obj/effect/proc_holder/alien/transfer)
food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/toxin/plasma = 10)
var/storedPlasma = 100
var/max_plasma = 250
var/heal_rate = 5
var/plasma_rate = 10
/obj/item/organ/alien/plasmavessel/prepare_eat()
var/obj/S = ..()
S.reagents.add_reagent(/datum/reagent/toxin/plasma, storedPlasma/10)
return S
/obj/item/organ/alien/plasmavessel/large
name = "large plasma vessel"
icon_state = "plasma_large"

View File

@@ -4,6 +4,7 @@
name = "alien embryo"
icon = 'icons/mob/alien.dmi'
icon_state = "larva0_dead"
food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/toxin/acid = 10)
var/stage = 0
var/bursting = FALSE
@@ -16,11 +17,6 @@
if(prob(10))
AttemptGrow(0)
/obj/item/organ/body_egg/alien_embryo/prepare_eat()
var/obj/S = ..()
S.reagents.add_reagent(/datum/reagent/toxin/acid, 10)
return S
/obj/item/organ/body_egg/alien_embryo/on_life()
. = ..()
if(!owner)

View File

@@ -89,11 +89,7 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
//These count in on_life ticks which should be 2 seconds per every increment of 1 in a perfect world.
var/dwarf_eth_ticker = 0 //Currently set =< 1, that means this will fire the proc around every 2 seconds
var/last_alcohol_spam
/obj/item/organ/dwarfgland/prepare_eat()
var/obj/S = ..()
S.reagents.add_reagent(/datum/reagent/consumable/ethanol, stored_alcohol/10)
return S
food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/consumable/ethanol = 10)
/obj/item/organ/dwarfgland/on_life() //Primary loop to hook into to start delayed loops for other loops..
. = ..()

View File

@@ -128,7 +128,7 @@
S.source = get_or_create_estorage(/datum/robot_energy_storage/wrapping_paper)
if(S && S.source)
S.custom_materials = null
S.set_custom_materials(null)
S.is_cyborg = 1
if(I.loc != src)

View File

@@ -114,11 +114,13 @@
/obj/item/ammo_box/update_icon()
. = ..()
desc = "[initial(desc)] There [stored_ammo.len == 1 ? "is" : "are"] [stored_ammo.len] shell\s left!"
for (var/material in bullet_cost)
var/material_amount = bullet_cost[material]
material_amount = (material_amount*stored_ammo.len) + base_cost[material]
custom_materials[material] = material_amount
set_custom_materials(custom_materials)//make sure we setup the correct properties again
if(length(bullet_cost))
var/temp_materials = custom_materials.Copy()
for (var/material in bullet_cost)
var/material_amount = bullet_cost[material]
material_amount = (material_amount*stored_ammo.len) + base_cost[material]
temp_materials[material] = material_amount
set_custom_materials(temp_materials)
/obj/item/ammo_box/update_icon_state()
switch(multiple_sprites)

View File

@@ -154,3 +154,12 @@
build_path = /obj/item/circuitboard/machine/shuttle/heater
category = list ("Shuttle Machinery")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/sheetifier
name = "Sheetifier"
desc = "This machine turns weird things into sheets."
id = "sheetifier"
build_path = /obj/item/circuitboard/machine/sheetifier
category = list ("Misc. Machinery")
departmental_flags = DEPARTMENTAL_FLAG_ALL

View File

@@ -96,7 +96,7 @@
for(var/i in 1 to amount)
var/obj/O = new path(get_turf(src))
if(efficient_with(O.type))
O.set_custom_materials(matlist.Copy())
O.set_custom_materials(matlist)
O.rnd_crafted(src)
SSblackbox.record_feedback("nested tally", "item_printed", amount, list("[type]", "[path]"))
investigate_log("[key_name(user)] built [amount] of [path] at [src]([type]).", INVESTIGATE_RESEARCH)

View File

@@ -16,7 +16,9 @@
display_name = "Advanced Engineering"
description = "Pushing the boundaries of physics, one chainsaw-fist at a time."
prereq_ids = list("engineering", "emp_basic")
design_ids = list("engine_goggles", "magboots", "forcefield_projector", "weldingmask" , "rcd_loaded", "rpd", "tray_goggles_prescription", "engine_goggles_prescription", "mesons_prescription", "rcd_upgrade_frames", "rcd_upgrade_simple_circuits", "rcd_ammo_large")
design_ids = list("engine_goggles", "magboots", "forcefield_projector", "weldingmask" , "rcd_loaded", "rpd",
"tray_goggles_prescription", "engine_goggles_prescription", "mesons_prescription", "rcd_upgrade_frames",
"rcd_upgrade_simple_circuits", "rcd_ammo_large", "sheetifier")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 4000)
/datum/techweb_node/anomaly

View File

@@ -61,7 +61,7 @@
time = 64
name = "manipulate organs"
repeatable = 1
implements = list(/obj/item/organ = 100, /obj/item/reagent_containers/food/snacks/organ = 0, /obj/item/organ_storage = 100)
implements = list(/obj/item/organ = 100, /obj/item/organ_storage = 100)
var/implements_extract = list(TOOL_HEMOSTAT = 100, TOOL_CROWBAR = 55)
var/current_type
var/obj/item/organ/I = null
@@ -85,6 +85,10 @@
if(target_zone != I.zone || target.getorganslot(I.slot))
to_chat(user, "<span class='notice'>There is no room for [I] in [target]'s [parse_zone(target_zone)]!</span>")
return -1
var/obj/item/organ/meatslab = tool
if(!meatslab.useable)
to_chat(user, "<span class='warning'>[I] seems to have been chewed on, you can't use this!</span>")
return -1
display_results(user, target, "<span class='notice'>You begin to insert [tool] into [target]'s [parse_zone(target_zone)]...</span>",
"[user] begins to insert [tool] into [target]'s [parse_zone(target_zone)].",
"[user] begins to insert something into [target]'s [parse_zone(target_zone)].")
@@ -111,9 +115,6 @@
else
return -1
else if(istype(tool, /obj/item/reagent_containers/food/snacks/organ))
to_chat(user, "<span class='warning'>[tool] was bitten by someone! It's too damaged to use!</span>")
return -1
/datum/surgery_step/manipulate_organs/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
if(current_type == "insert")
if(istype(tool, /obj/item/organ_storage))

View File

@@ -37,9 +37,3 @@
..()
if(inflamed)
M.ForceContractDisease(new /datum/disease/appendicitis(), FALSE, TRUE)
/obj/item/organ/appendix/prepare_eat()
var/obj/S = ..()
if(inflamed)
S.reagents.add_reagent(/datum/reagent/toxin/bad_food, 5)
return S

View File

@@ -61,10 +61,10 @@
return "a healthy"
return "<span class='danger'>an unstable</span>"
/obj/item/organ/heart/prepare_eat()
var/obj/S = ..()
S.icon_state = "[icon_base]-off"
return S
/obj/item/organ/heart/OnEatFrom(eater, feeder)
. = ..()
beating = FALSE
update_icon()
/obj/item/organ/heart/on_life()
. = ..()

View File

@@ -23,6 +23,7 @@
var/toxLethality = LIVER_DEFAULT_TOX_LETHALITY//affects how much damage toxins do to the liver
var/filterToxins = TRUE //whether to filter toxins
var/cachedmoveCalc = 1
food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/iron = 5)
/obj/item/organ/liver/on_life()
. = ..()
@@ -44,11 +45,6 @@
if(damage > 10 && prob(damage/3))//the higher the damage the higher the probability
to_chat(owner, "<span class='warning'>You feel a dull pain in your abdomen.</span>")
/obj/item/organ/liver/prepare_eat()
var/obj/S = ..()
S.reagents.add_reagent(/datum/reagent/iron, 5)
return S
/obj/item/organ/liver/applyOrganDamage(d, maximum = maxHealth)
. = ..()
if(!. || QDELETED(owner))

View File

@@ -24,6 +24,8 @@
now_fixed = "<span class='warning'>Your lungs seem to once again be able to hold air.</span>"
high_threshold_cleared = "<span class='info'>The constriction around your chest loosens as your breathing calms down.</span>"
food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/medicine/salbutamol = 5)
//Breath damage
var/safe_oxygen_min = 16 // Minimum safe partial pressure of O2, in kPa
@@ -458,11 +460,6 @@
else if(!(organ_flags & ORGAN_FAILING))
failed = FALSE
/obj/item/organ/lungs/prepare_eat()
var/obj/S = ..()
S.reagents.add_reagent(/datum/reagent/medicine/salbutamol, 5)
return S
/obj/item/organ/lungs/ipc
name = "ipc lungs"
icon_state = "lungs-c"

View File

@@ -8,7 +8,7 @@
var/zone = BODY_ZONE_CHEST
var/slot
// DO NOT add slots with matching names to different zones - it will break internal_organs_slot list!
var/organ_flags = NONE
var/organ_flags = ORGAN_EDIBLE
var/maxHealth = STANDARD_ORGAN_THRESHOLD
var/damage = 0 //total damage this organ has sustained
///Healing factor and decay factor function on % of maxhealth, and do not work by applying a static number per tick
@@ -25,7 +25,23 @@
var/now_fixed
var/high_threshold_cleared
var/low_threshold_cleared
rad_flags = RAD_NO_CONTAMINATE
///When you take a bite you cant jam it in for surgery anymore.
var/useable = TRUE
var/list/food_reagents = list(/datum/reagent/consumable/nutriment = 5)
/obj/item/organ/Initialize()
. = ..()
if(organ_flags & ORGAN_EDIBLE)
AddComponent(/datum/component/edible, food_reagents, null, RAW | MEAT | GROSS, null, 10, null, null, null, CALLBACK(src, .proc/OnEatFrom))
START_PROCESSING(SSobj, src)
/obj/item/organ/Destroy()
if(owner)
// The special flag is important, because otherwise mobs can die
// while undergoing transformation into different mobs.
Remove(TRUE)
return ..()
/obj/item/organ/proc/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE)
if(!iscarbon(M) || owner == M)
@@ -157,47 +173,8 @@
if(damage > high_threshold)
. += "<span class='warning'>[src] is starting to look discolored.</span>"
/obj/item/organ/proc/prepare_eat()
var/obj/item/reagent_containers/food/snacks/organ/S = new
S.name = name
S.desc = desc
S.icon = icon
S.icon_state = icon_state
S.w_class = w_class
return S
/obj/item/reagent_containers/food/snacks/organ
name = "appendix"
icon_state = "appendix"
icon = 'icons/obj/surgery.dmi'
list_reagents = list(/datum/reagent/consumable/nutriment = 5)
foodtype = RAW | MEAT | GROSS
/obj/item/organ/Initialize()
. = ..()
START_PROCESSING(SSobj, src)
/obj/item/organ/Destroy()
if(owner)
// The special flag is important, because otherwise mobs can die
// while undergoing transformation into different mobs.
Remove(TRUE)
return ..()
/obj/item/organ/attack(mob/living/carbon/M, mob/user)
if(M == user && ishuman(user))
var/mob/living/carbon/human/H = user
if(status == ORGAN_ORGANIC)
var/obj/item/reagent_containers/food/snacks/S = prepare_eat()
if(S)
qdel(src)
if(H.put_in_active_hand(S))
S.attack(H, H)
else
..()
/obj/item/organ/proc/OnEatFrom(eater, feeder)
useable = FALSE //You can't use it anymore after eating it you spaztic
/obj/item/organ/item_action_slot_check(slot,mob/user)
return //so we don't grant the organ's action to mobs who pick up the organ.

View File

@@ -252,6 +252,7 @@
name = "robotic voicebox"
desc = "A voice synthesizer that can interface with organic lifeforms."
status = ORGAN_ROBOTIC
organ_flags = ORGAN_NO_SPOIL
icon_state = "tonguerobot"
say_mod = "states"
attack_verb = list("beeped", "booped")