diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm index 677b7afb5f..246dd77684 100644 --- a/code/game/objects/items/handcuffs.dm +++ b/code/game/objects/items/handcuffs.dm @@ -1,5 +1,6 @@ /obj/item/restraints breakouttime = 600 + var/demoralize_criminals = TRUE // checked on carbon/carbon.dm to decide wheter to apply the handcuffed negative moodlet or not. /obj/item/restraints/suicide_act(mob/living/carbon/user) user.visible_message("[user] is strangling [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!") @@ -39,7 +40,6 @@ breakouttime = 600 //Deciseconds = 60s = 1 minute armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50) var/cuffsound = 'sound/weapons/handcuffs.ogg' - var/demoralize_criminals = TRUE // checked on carbon/carbon.dm to decide wheter to apply the handcuffed negative moodlet or not. var/trashtype = null //for disposable cuffs /obj/item/restraints/handcuffs/attack(mob/living/carbon/C, mob/living/user)