applies the previous fixes for cult on a closed PR
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@@ -2,20 +2,21 @@
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var/datum/action/innate/cultcomm/communion = new
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/datum/antagonist/cult/Destroy()
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qdel(communion)
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QDEL_NULL(communion)
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return ..()
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/datum/antagonist/cult/proc/add_objectives()
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var/list/target_candidates = list()
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for(var/mob/living/carbon/human/player in GLOB.player_list)
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if(player.mind && !is_convertable_to_cult(player) && (player != owner) && isliving(player))
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if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && !is_convertable_to_cult(player) && (player != owner) && player.stat != DEAD)
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target_candidates += player.mind
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if(target_candidates.len == 0)
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message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.")
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for(var/mob/living/carbon/human/player in GLOB.player_list)
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if(player.mind && (player != owner) && isliving(player))
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if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && (player != owner) && player.stat != DEAD)
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target_candidates += player.mind
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if(target_candidates.len > 0)
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listclearnulls(target_candidates)
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if(LAZYLEN(target_candidates))
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GLOB.sac_mind = pick(target_candidates)
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if(!GLOB.sac_mind)
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message_admins("Cult Sacrifice: ERROR - Null target chosen!")
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@@ -33,7 +34,6 @@
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GLOB.sac_complete = TRUE
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SSticker.mode.cult_objectives += "sacrifice"
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SSticker.mode.cult_objectives += "eldergod"
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on_gain()
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/datum/antagonist/cult/proc/cult_memorization(datum/mind/cult_mind)
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var/mob/living/current = cult_mind.current
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@@ -47,7 +47,8 @@
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explanation = "The veil has already been weakened here, proceed to the final objective."
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if("eldergod")
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explanation = "Summon Nar-Sie by invoking the rune 'Summon Nar-Sie' with nine acolytes on it. You must do this after sacrificing your target."
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to_chat(current, "<B>Objective #[obj_count]</B>: [explanation]")
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if(!silent)
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to_chat(current, "<B>Objective #[obj_count]</B>: [explanation]")
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cult_mind.memory += "<B>Objective #[obj_count]</B>: [explanation]<BR>"
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/datum/antagonist/cult/can_be_owned(datum/mind/new_owner)
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@@ -58,16 +59,16 @@
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/datum/antagonist/cult/on_gain()
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. = ..()
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var/mob/living/current = owner.current
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if(SSticker.mode.cult_objectives.len == 0)
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if(!LAZYLEN(SSticker.mode.cult_objectives))
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add_objectives()
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return
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SSticker.mode.cult += owner // Only add after they've been given objectives
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cult_memorization(owner)
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if(jobban_isbanned(current, ROLE_CULTIST))
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addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, current, ROLE_CULTIST, ROLE_CULTIST), 0)
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SSticker.mode.update_cult_icons_added(owner)
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current.throw_alert("bloodsense", /obj/screen/alert/bloodsense)
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current.log_message("<font color=#960000>Has been converted to the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
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if(GLOB.blood_target && GLOB.blood_target_image && current.client)
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current.client.images += GLOB.blood_target_image
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/datum/antagonist/cult/apply_innate_effects(mob/living/mob_override)
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. = ..()
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@@ -79,6 +80,7 @@
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if(!GLOB.cult_mastered)
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current.verbs += /mob/living/proc/cult_master
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communion.Grant(current)
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current.throw_alert("bloodsense", /obj/screen/alert/bloodsense)
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/datum/antagonist/cult/remove_innate_effects(mob/living/mob_override)
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. = ..()
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@@ -97,8 +99,50 @@
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owner.wipe_memory()
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SSticker.mode.cult -= owner
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SSticker.mode.update_cult_icons_removed(owner)
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to_chat(owner, "<span class='userdanger'>An unfamiliar white light flashes through your mind, cleansing the taint of the Dark One and all your memories as its servant.</span>")
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owner.current.log_message("<font color=#960000>Has renounced the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
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if(!silent)
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owner.current.visible_message("<span class='big'>[owner] looks like [owner.current.p_they()] just reverted to their old faith!</span>")
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to_chat(owner.current, "<span class='userdanger'>An unfamiliar white light flashes through your mind, cleansing the taint of the Geometer and all your memories as her servant.</span>")
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owner.current.log_message("<font color=#960000>Has renounced the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
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owner.current.visible_message("<span class='big'>[owner.current] looks like [owner.current.p_they()] just reverted to their old faith!</span>")
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if(GLOB.blood_target && GLOB.blood_target_image && owner.current.client)
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owner.current.client.images -= GLOB.blood_target_image
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. = ..()
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/datum/antagonist/cult/master
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var/datum/action/innate/cultmast/finalreck/reckoning = new
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var/datum/action/innate/cultmast/cultmark/bloodmark = new
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/datum/antagonist/cult/master/Destroy()
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QDEL_NULL(reckoning)
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QDEL_NULL(bloodmark)
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return ..()
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/datum/antagonist/cult/master/on_gain()
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. = ..()
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var/mob/living/current = owner.current
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SSticker.mode.set_antag_hud(current, "cultmaster")
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/datum/antagonist/cult/master/greet()
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to_chat(owner.current, "<span class='cultlarge'>You are the cult's Master</span>. As the cult's Master, you have a unique title and loud voice when communicating, are capable of marking \
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targets, such as a location or a noncultist, to direct the cult to them, and, finally, you are capable of summoning the entire living cult to your location <b><i>once</i></b>.")
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to_chat(owner.current, "Use these abilities to direct the cult to victory at any cost.")
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/datum/antagonist/cult/master/apply_innate_effects(mob/living/mob_override)
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. = ..()
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var/mob/living/current = owner.current
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if(mob_override)
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current = mob_override
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if(!GLOB.reckoning_complete)
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reckoning.Grant(current)
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bloodmark.Grant(current)
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current.update_action_buttons_icon()
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current.apply_status_effect(/datum/status_effect/cult_master)
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/datum/antagonist/cult/master/remove_innate_effects(mob/living/mob_override)
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. = ..()
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var/mob/living/current = owner.current
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if(mob_override)
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current = mob_override
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reckoning.Remove(current)
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bloodmark.Remove(current)
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current.update_action_buttons_icon()
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current.remove_status_effect(/datum/status_effect/cult_master)
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