applies the previous fixes for cult on a closed PR

This commit is contained in:
LetterJay
2017-05-16 22:59:41 -05:00
parent be1702ff0d
commit 45c283a935
14 changed files with 263 additions and 196 deletions
@@ -135,7 +135,7 @@
if(!check_special_requirements())
return FALSE
to_chat(invoker, "<span class='warning'>The tendril shivers slightly as it selects a marauder...</span>")
var/list/marauder_candidates = pollCandidates("Do you want to play as the clockwork marauder of [invoker.real_name]?", ROLE_SERVANT_OF_RATVAR, null, FALSE, 50, POLL_IGNORE_CLOCKWORK_MARAUDER)
var/list/marauder_candidates = pollGhostCandidates("Do you want to play as the clockwork marauder of [invoker.real_name]?", ROLE_SERVANT_OF_RATVAR, null, FALSE, 50, POLL_IGNORE_CLOCKWORK_MARAUDER)
if(!check_special_requirements())
return FALSE
if(!marauder_candidates.len)
+90 -73
View File
@@ -24,12 +24,19 @@
var/my_message
if(!message)
return
user.whisper("O bidai nabora se[pick("'","`")]sma!")
user.whisper("O bidai nabora se[pick("'","`")]sma!", language = /datum/language/common)
user.whisper(html_decode(message))
if (user.mind.special_role == "Cult Master")
my_message = "<span class='cultlarge'><b>[(ishuman(user) ? "Master" : "Lord")] [findtextEx(user.name, user.real_name) ? user.name : "[user.real_name] (as [user.name])"]:</b> [message]</span>"
else
my_message = "<span class='cultitalic'><b>[(ishuman(user) ? "Acolyte" : "Construct")] [findtextEx(user.name, user.real_name) ? user.name : "[user.real_name] (as [user.name])"]:</b> [message]</span>"
var/title = "Acolyte"
var/span = "cultitalic"
if(user.mind && user.mind.has_antag_datum(ANTAG_DATUM_CULT_MASTER))
span = "cultlarge"
if(ishuman(user))
title = "Master"
else
title = "Lord"
else if(!ishuman(user))
title = "Construct"
my_message = "<span class='[span]'><b>[title] [findtextEx(user.name, user.real_name) ? user.name : "[user.real_name] (as [user.name])"]:</b> [message]</span>"
for(var/mob/M in GLOB.mob_list)
if(iscultist(M))
to_chat(M, my_message)
@@ -83,83 +90,88 @@
check_flags = AB_CHECK_RESTRAINED|AB_CHECK_STUNNED|AB_CHECK_CONSCIOUS
/datum/action/innate/cultmast/IsAvailable()
if(owner.mind.special_role != "Cult Master")
if(!owner.mind || !owner.mind.has_antag_datum(ANTAG_DATUM_CULT_MASTER))
return 0
return ..()
/datum/action/innate/cultmast/finalreck
name = "Final Reckoning"
desc = "A single-use spell that brings the entire cult to the master's location"
desc = "A single-use spell that brings the entire cult to the master's location."
button_icon_state = "sintouch"
/datum/action/innate/cultmast/finalreck/Activate()
var/list/destinations = list()
for(var/turf/T in orange(1,owner))
if(istype(T, /turf/open))
destinations += T
for(var/i in 1 to 4)
owner.chant(i)
chant(i)
var/list/destinations = list()
for(var/turf/T in orange(1, owner))
if(!is_blocked_turf(T, TRUE))
destinations += T
if(!LAZYLEN(destinations))
to_chat(owner, "<span class='warning'>You need more space to summon the cult!</span>")
return
if(do_after(owner, 30, target = owner))
for(var/datum/mind/B in SSticker.mode.cult)
var/mob/living/M = B.current
if(isliving(M) && M.stat != DEAD)
var/turf/mobloc = get_turf(M)
if(B.current && B.current.stat != DEAD)
var/turf/mobloc = get_turf(B.current)
switch(i)
if (1)
new /obj/effect/overlay/temp/cult/sparks(mobloc, M.dir)
if(1)
new /obj/effect/overlay/temp/cult/sparks(mobloc, B.current.dir)
playsound(mobloc, "sparks", 50, 1)
if (2)
new /obj/effect/overlay/temp/dir_setting/cult/phase/out(mobloc, M.dir)
if(2)
new /obj/effect/overlay/temp/dir_setting/cult/phase/out(mobloc, B.current.dir)
playsound(mobloc, "sparks", 75, 1)
if (3)
new /obj/effect/overlay/temp/dir_setting/cult/phase(mobloc, M.dir)
if(3)
new /obj/effect/overlay/temp/dir_setting/cult/phase(mobloc, B.current.dir)
playsound(mobloc, "sparks", 100, 1)
if (4)
if(4)
playsound(mobloc, 'sound/magic/exit_blood.ogg', 100, 1)
if(M != owner)
if(B.current != owner)
B.current.setDir(SOUTH)
var/turf/final = pick(destinations)
new /obj/effect/overlay/temp/cult/blood(final)
addtimer(CALLBACK(M, /mob/.proc/reckon, final), 10)
else
for(var/datum/action/innate/cultmast/finalreck/H in owner.actions)
qdel(H)
addtimer(CALLBACK(B.current, /mob/.proc/reckon, final), 10)
else
return
GLOB.reckoning_complete = TRUE
Remove(owner)
/mob/proc/reckon(var/turf/final)
/mob/proc/reckon(turf/final)
new /obj/effect/overlay/temp/cult/blood/out(get_turf(src))
forceMove(final)
/mob/proc/chant(var/i)
switch(i)
if (1)
say("C'arta Forbici!")
if (2)
say("Pleggh E'ntrath!")
playsound(get_turf(src),'sound/magic/clockwork/narsie_attack.ogg', 50, 1)
if (3)
say("Barhah hra Zar'garis!")
playsound(get_turf(src),'sound/magic/clockwork/narsie_attack.ogg', 75, 1)
if (4)
say("N'ath reth Sh'yro eth D'rekkathnor!!!")
playsound(get_turf(src),'sound/magic/clockwork/narsie_attack.ogg', 100, 1)
/datum/action/innate/cultmast/finalreck/proc/chant(chant_number)
switch(chant_number)
if(1)
owner.say("C'arta forbici!", language = /datum/language/common)
if(2)
owner.say("Pleggh e'ntrath!", language = /datum/language/common)
playsound(get_turf(owner),'sound/magic/clockwork/narsie_attack.ogg', 50, 1)
if(3)
owner.say("Barhah hra zar'garis!", language = /datum/language/common)
playsound(get_turf(owner),'sound/magic/clockwork/narsie_attack.ogg', 75, 1)
if(4)
owner.say("N'ath reth sh'yro eth d'rekkathnor!!!", language = /datum/language/common)
playsound(get_turf(owner),'sound/magic/clockwork/narsie_attack.ogg', 100, 1)
/datum/action/innate/cultmast/cultmark
name = "Mark Target"
desc = "Marks a target for the cult"
desc = "Marks a target for the cult."
button_icon_state = "cult_mark"
var/obj/effect/proc_holder/cultmark/CM
var/time = 0
var/cooldown = 0
var/base_cooldown = 1200
/datum/action/innate/cultmast/cultmark/New()
CM = new()
..()
CM = new()
CM.attached_action = src
..()
/datum/action/innate/cultmast/cultmark/IsAvailable()
if(owner.mind.special_role != "Cult Master")
if(!owner.mind || !owner.mind.has_antag_datum(ANTAG_DATUM_CULT_MASTER))
return 0
if((world.time - time)<1200 && !CM.active)
owner << "<span class='cultlarge'><b>You need to wait [round((1200-(world.time-time))/10)] seconds before you can mark another target!</b></span>"
if(cooldown > world.time)
if(!CM.active)
owner << "<span class='cultlarge'><b>You need to wait [round((cooldown - world.time) * 0.1)] seconds before you can mark another target!</b></span>"
return 0
return ..()
@@ -169,22 +181,22 @@
/datum/action/innate/cultmast/cultmark/Activate()
CM.toggle(owner) //the important bit
if(!active)
time = world.time
else
time = 0
return TRUE
/obj/effect/proc_holder/cultmark
active = FALSE
ranged_mousepointer = 'icons/effects/cult_target.dmi'
active = FALSE
ranged_mousepointer = 'icons/effects/cult_target.dmi'
var/datum/action/innate/cultmast/cultmark/attached_action
/obj/effect/proc_holder/cultmark/Destroy()
attached_action = null
return ..()
/obj/effect/proc_holder/cultmark/proc/toggle(mob/user)
if(active)
remove_ranged_ability("You cease the marking ritual...")
else
add_ranged_ability(user, "You prepare to mark a target for your cult...")
if(active)
remove_ranged_ability("<span class='cult'>You cease the marking ritual.</span>")
else
add_ranged_ability(user, "<span class='cult'>You prepare to mark a target for your cult...</span>")
/obj/effect/proc_holder/cultmark/InterceptClickOn(mob/living/caller, params, atom/target)
if(..())
@@ -196,24 +208,29 @@
if(!isturf(T))
return FALSE
if(target in view(7, get_turf(ranged_ability_user)))
remove_ranged_ability(caller, "The marking rite is complete! It will last for 90 seconds.")
GLOB.blood_target = target
var/area/A = get_area(target)
attached_action.cooldown = world.time + attached_action.base_cooldown
addtimer(CALLBACK(attached_action.owner, /mob.proc/update_action_buttons_icon), attached_action.base_cooldown)
GLOB.blood_target_image = image('icons/effects/cult_target.dmi', target, "glow", ABOVE_MOB_LAYER)
GLOB.blood_target_image.appearance_flags = RESET_COLOR
GLOB.blood_target_image.pixel_x = -target.pixel_x
GLOB.blood_target_image.pixel_y = -target.pixel_y
for(var/datum/mind/B in SSticker.mode.cult)
var/mob/living/M = B.current
if(M.stat != DEAD)
to_chat(M, "<span class='cultlarge'><b>Master [ranged_ability_user] has marked [GLOB.blood_target] in the [A.name] as the cult's top priority, get there immediately!</b></span>")
M << pick(sound('sound/hallucinations/over_here2.ogg',0,1,75), sound('sound/hallucinations/over_here3.ogg',0,1,75))
var/image/cult_marker = image('icons/effects/cult_target.dmi', target, "glow", ABOVE_MOB_LAYER)
M.client.images |= cult_marker
addtimer(CALLBACK(M, /mob/living/proc/reset_blood_image, cult_marker), 900, TIMER_OVERRIDE)
if(B.current && B.current.stat != DEAD && B.current.client)
to_chat(B.current, "<span class='cultlarge'><b>Master [ranged_ability_user] has marked [GLOB.blood_target] in the [A.name] as the cult's top priority, get there immediately!</b></span>")
B.current << pick(sound('sound/hallucinations/over_here2.ogg',0,1,75), sound('sound/hallucinations/over_here3.ogg',0,1,75))
B.current.client.images += GLOB.blood_target_image
attached_action.owner.update_action_buttons_icon()
remove_ranged_ability("<span class='cult'>The marking rite is complete! It will last for 90 seconds.</span>")
addtimer(CALLBACK(GLOBAL_PROC, .proc/reset_blood_target), 900, TIMER_OVERRIDE)
return TRUE
return FALSE
/mob/living/proc/reset_blood_image(var/image/cult_marker)
if(GLOB.blood_target && src.stat!=DEAD)
to_chat(src,"<span class='cultlarge'><b>The blood mark has expired!</b></span>")
if(client)
client.images.Remove(cult_marker)
QDEL_NULL(cult_marker)
GLOB.blood_target = null
/proc/reset_blood_target()
for(var/datum/mind/B in SSticker.mode.cult)
if(B.current && B.current.stat != DEAD && B.current.client)
if(GLOB.blood_target)
to_chat(B.current,"<span class='cultlarge'><b>The blood mark has expired!</b></span>")
B.current.client.images -= GLOB.blood_target_image
QDEL_NULL(GLOB.blood_target)
+2 -2
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@@ -200,7 +200,7 @@ This file contains the arcane tome files.
if(!("eldergod" in SSticker.mode.cult_objectives))
to_chat(user, "<span class='warning'>Nar-Sie does not wish to be summoned!</span>")
return
if(GLOB.sac_complete)
if(!GLOB.sac_complete)
to_chat(user, "<span class='warning'>The sacrifice is not complete. The portal would lack the power to open if you tried!</span>")
return
if(!SSticker.mode.eldergod)
@@ -209,7 +209,7 @@ This file contains the arcane tome files.
if((loc.z && loc.z != ZLEVEL_STATION) || !A.blob_allowed)
to_chat(user, "<span class='warning'>The Geometer is not interested in lesser locations; the station is the prize!</span>")
return
var/confirm_final = alert(user, "This is the FINAL step to summon Nar-Sie, it is a long, painful ritual and the crew will be alerted to your presence", "Are you prepared for the final battle?", "My life for Nar-Sie!", "No")
var/confirm_final = alert(user, "This is the FINAL step to summon Nar-Sie; it is a long, painful ritual and the crew will be alerted to your presence", "Are you prepared for the final battle?", "My life for Nar-Sie!", "No")
if(confirm_final == "No")
to_chat(user, "<span class='cult'>You decide to prepare further before scribing the rune.</span>")
return
+1 -1
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@@ -253,7 +253,7 @@
break
if(!chosen_ghost) //Failing that, we grab a ghost
var/list/consenting_candidates = pollCandidates("Would you like to play as a Shade?", "Cultist", null, ROLE_CULTIST, poll_time = 50)
var/list/consenting_candidates = pollGhostCandidates("Would you like to play as a Shade?", "Cultist", null, ROLE_CULTIST, poll_time = 50)
if(consenting_candidates.len)
chosen_ghost = pick(consenting_candidates)
if(!T)
@@ -214,7 +214,7 @@
possessed = TRUE
var/list/mob/dead/observer/candidates = pollCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE)
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE)
var/mob/dead/observer/theghost = null
if(LAZYLEN(candidates))