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@@ -154,7 +154,7 @@
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grab_state = 0
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if(isliving(ex_pulled))
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var/mob/living/L = ex_pulled
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L.update_canmove()// mob gets up if it was lyng down in a chokehold
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L.update_mobility()// mob gets up if it was lyng down in a chokehold
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/atom/movable/proc/Move_Pulled(atom/A)
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if(!pulling)
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