From 460820b245bfce71229d55c1602b8064956e1422 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 12 Sep 2017 03:05:46 -0500 Subject: [PATCH] Update safe.dm --- code/game/objects/structures/safe.dm | 217 ++------------------------- 1 file changed, 15 insertions(+), 202 deletions(-) diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm index a0a8cd8fca..625a5713ba 100644 --- a/code/game/objects/structures/safe.dm +++ b/code/game/objects/structures/safe.dm @@ -1,206 +1,20 @@ -/* -CONTAINS: -SAFES -FLOOR SAFES -*/ - -//SAFES -/obj/structure/safe - name = "safe" - desc = "A huge chunk of metal with a dial embedded in it. Fine print on the dial reads \"Scarborough Arms - 2 tumbler safe, guaranteed thermite resistant, explosion resistant, and assistant resistant.\"" - icon = 'icons/obj/structures.dmi' - icon_state = "safe" +/* +CONTAINS: +SAFES +FLOOR SAFES +*/ + +//SAFES +/obj/structure/safe + name = "safe" + desc = "A huge chunk of metal with a dial embedded in it. Fine print on the dial reads \"Scarborough Arms - 2 tumbler safe, guaranteed thermite resistant, explosion resistant, and assistant resistant.\"" + icon = 'icons/obj/structures.dmi' + icon_state = "safe" anchored = TRUE density = TRUE - resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF + resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF var/open = FALSE //is the safe open? <<<<<<< HEAD - var/tumbler_1_pos //the tumbler position- from 0 to 72 - var/tumbler_1_open //the tumbler position to open at- 0 to 72 - var/tumbler_2_pos - var/tumbler_2_open - var/dial = 0 //where is the dial pointing? - var/space = 0 //the combined w_class of everything in the safe - var/maxspace = 24 //the maximum combined w_class of stuff in the safe - - -/obj/structure/safe/New() - ..() - tumbler_1_pos = rand(0, 71) - tumbler_1_open = rand(0, 71) - - tumbler_2_pos = rand(0, 71) - tumbler_2_open = rand(0, 71) - - -/obj/structure/safe/Initialize(mapload) - ..() - - if(!mapload) - return - - for(var/obj/item/I in loc) - if(space >= maxspace) - return - if(I.w_class + space <= maxspace) - space += I.w_class - I.loc = src - - -/obj/structure/safe/proc/check_unlocked(mob/user, canhear) - if(user && canhear) - if(tumbler_1_pos == tumbler_1_open) - to_chat(user, "You hear a [pick("tonk", "krunk", "plunk")] from [src].") - if(tumbler_2_pos == tumbler_2_open) - to_chat(user, "You hear a [pick("tink", "krink", "plink")] from [src].") - if(tumbler_1_pos == tumbler_1_open && tumbler_2_pos == tumbler_2_open) - if(user) visible_message("[pick("Spring", "Sprang", "Sproing", "Clunk", "Krunk")]!") - return 1 - return 0 - - -/obj/structure/safe/proc/decrement(num) - num -= 1 - if(num < 0) - num = 71 - return num - - -/obj/structure/safe/proc/increment(num) - num += 1 - if(num > 71) - num = 0 - return num - - -/obj/structure/safe/update_icon() - if(open) - icon_state = "[initial(icon_state)]-open" - else - icon_state = initial(icon_state) - - -/obj/structure/safe/attack_hand(mob/user) - user.set_machine(src) - var/dat = "
" - dat += "[open ? "Close" : "Open"] [src] | - [dial * 5] +" - if(open) - dat += "" - for(var/i = contents.len, i>=1, i--) - var/obj/item/P = contents[i] - dat += "" - dat += "
[P.name]
" - user << browse("[name][dat]", "window=safe;size=350x300") - - -/obj/structure/safe/Topic(href, href_list) - if(!ishuman(usr)) - return - var/mob/living/carbon/human/user = usr - - var/canhear = 0 - if(user.is_holding_item_of_type(/obj/item/clothing/neck/stethoscope)) - canhear = 1 - - if(href_list["open"]) - if(check_unlocked()) - to_chat(user, "You [open ? "close" : "open"] [src].") - open = !open - update_icon() - updateUsrDialog() - return - else - to_chat(user, "You can't [open ? "close" : "open"] [src], the lock is engaged!") - return - - if(href_list["decrement"]) - dial = decrement(dial) - if(dial == tumbler_1_pos + 1 || dial == tumbler_1_pos - 71) - tumbler_1_pos = decrement(tumbler_1_pos) - if(canhear) - to_chat(user, "You hear a [pick("clack", "scrape", "clank")] from [src].") - if(tumbler_1_pos == tumbler_2_pos + 37 || tumbler_1_pos == tumbler_2_pos - 35) - tumbler_2_pos = decrement(tumbler_2_pos) - if(canhear) - to_chat(user, "You hear a [pick("click", "chink", "clink")] from [src].") - check_unlocked(user, canhear) - updateUsrDialog() - return - - if(href_list["increment"]) - dial = increment(dial) - if(dial == tumbler_1_pos - 1 || dial == tumbler_1_pos + 71) - tumbler_1_pos = increment(tumbler_1_pos) - if(canhear) - to_chat(user, "You hear a [pick("clack", "scrape", "clank")] from [src].") - if(tumbler_1_pos == tumbler_2_pos - 37 || tumbler_1_pos == tumbler_2_pos + 35) - tumbler_2_pos = increment(tumbler_2_pos) - if(canhear) - to_chat(user, "You hear a [pick("click", "chink", "clink")] from [src].") - check_unlocked(user, canhear) - updateUsrDialog() - return - - if(href_list["retrieve"]) - user << browse("", "window=safe") // Close the menu - - var/obj/item/P = locate(href_list["retrieve"]) in src - if(open) - if(P && in_range(src, user)) - user.put_in_hands(P) - space -= P.w_class - updateUsrDialog() - - -/obj/structure/safe/attackby(obj/item/I, mob/user, params) - if(open) - . = 1 //no afterattack - if(I.w_class + space <= maxspace) - space += I.w_class - if(!user.drop_item()) - to_chat(user, "\The [I] is stuck to your hand, you cannot put it in the safe!") - return - I.forceMove(src) - to_chat(user, "You put [I] in [src].") - updateUsrDialog() - return - else - to_chat(user, "[I] won't fit in [src].") - return - else if(istype(I, /obj/item/clothing/neck/stethoscope)) - to_chat(user, "Hold [I] in one of your hands while you manipulate the dial!") - else - return ..() - - -/obj/structure/safe/handle_atom_del(atom/A) - updateUsrDialog() - -/obj/structure/safe/blob_act(obj/structure/blob/B) - return - -/obj/structure/safe/ex_act(severity, target) - return - - -//FLOOR SAFES -/obj/structure/safe/floor - name = "floor safe" - icon_state = "floorsafe" - density = FALSE - level = 1 //underfloor - layer = LOW_OBJ_LAYER - - -/obj/structure/safe/floor/Initialize(mapload) - ..() - if(mapload) - var/turf/T = loc - hide(T.intact) - - -/obj/structure/safe/floor/hide(var/intact) -======= var/tumbler_1_pos //the tumbler position- from 0 to 72 var/tumbler_1_open //the tumbler position to open at- 0 to 72 var/tumbler_2_pos @@ -220,7 +34,7 @@ FLOOR SAFES /obj/structure/safe/Initialize(mapload) - . = ..() + ..() if(!mapload) return @@ -386,5 +200,4 @@ FLOOR SAFES /obj/structure/safe/floor/hide(var/intact) ->>>>>>> f2c5657... Fixes initialize hints for a fair number of mobs and items (#30583) - invisibility = intact ? INVISIBILITY_MAXIMUM : 0 \ No newline at end of file + invisibility = intact ? INVISIBILITY_MAXIMUM : 0