diff --git a/code/modules/mob/dead/new_player/login.dm b/code/modules/mob/dead/new_player/login.dm index e35f162723..b88d8104f2 100644 --- a/code/modules/mob/dead/new_player/login.dm +++ b/code/modules/mob/dead/new_player/login.dm @@ -29,4 +29,10 @@ new_player_panel() client.playtitlemusic() if(SSticker.current_state < GAME_STATE_SETTING_UP) - to_chat(src, "Please set up your character and select \"Ready\". The game will start in about [round(SSticker.GetTimeLeft(), 1)/10] seconds.") + var/tl = round(SSticker.GetTimeLeft(), 1)/10 + var/postfix + if(tl >= 0) + postfix = "in about [tl] seconds" + else + postfix = "soon" + to_chat(src, "Please set up your character and select \"Ready\". The game will start [postfix].")