Merge pull request #11980 from Ghommie/Ghommie-cit700
Movespeed modifiers refactor port.
This commit is contained in:
@@ -7,6 +7,7 @@
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update_body_parts() //to update the carbon's new bodyparts appearance
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GLOB.carbon_list += src
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blood_volume = (BLOOD_VOLUME_NORMAL * blood_ratio)
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add_movespeed_modifier(/datum/movespeed_modifier/carbon_crawling)
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/mob/living/carbon/Destroy()
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//This must be done first, so the mob ghosts correctly before DNA etc is nulled
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@@ -574,9 +575,9 @@
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become_husk("burn")
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med_hud_set_health()
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if(stat == SOFT_CRIT)
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add_movespeed_modifier(MOVESPEED_ID_CARBON_SOFTCRIT, TRUE, multiplicative_slowdown = SOFTCRIT_ADD_SLOWDOWN)
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add_movespeed_modifier(/datum/movespeed_modifier/carbon_softcrit)
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else
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remove_movespeed_modifier(MOVESPEED_ID_CARBON_SOFTCRIT, TRUE)
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remove_movespeed_modifier(/datum/movespeed_modifier/carbon_softcrit)
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/mob/living/carbon/update_stamina()
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var/stam = getStaminaLoss()
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@@ -1041,7 +1041,7 @@
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return FALSE
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/mob/living/carbon/human/proc/clear_shove_slowdown()
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remove_movespeed_modifier(MOVESPEED_ID_SHOVE)
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remove_movespeed_modifier(/datum/movespeed_modifier/shove)
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var/active_item = get_active_held_item()
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if(is_type_in_typecache(active_item, GLOB.shove_disarming_types))
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visible_message("<span class='warning'>[src.name] regains their grip on \the [active_item]!</span>", "<span class='warning'>You regain your grip on \the [active_item]</span>", null, COMBAT_MESSAGE_RANGE)
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@@ -1050,17 +1050,17 @@
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. = ..()
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if(HAS_TRAIT(src, TRAIT_IGNORESLOWDOWN))
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remove_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN)
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remove_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN_FLYING)
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remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown)
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remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying)
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return
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var/stambufferinfluence = (bufferedstam*(100/stambuffer))*0.2 //CIT CHANGE - makes stamina buffer influence movedelay
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var/health_deficiency = ((100 + stambufferinfluence) - health + (getStaminaLoss()*0.75))//CIT CHANGE - reduces the impact of staminaloss and makes stamina buffer influence it
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if(health_deficiency >= 40)
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add_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN, override = TRUE, multiplicative_slowdown = ((health_deficiency-39) / 75), blacklisted_movetypes = FLOATING|FLYING)
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add_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN_FLYING, override = TRUE, multiplicative_slowdown = ((health_deficiency-39) / 25), movetypes = FLYING, blacklisted_movetypes = FLOATING)
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add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown, TRUE, (health_deficiency-39) / 75)
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add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying, TRUE, (health_deficiency-39) / 25)
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else
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remove_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN)
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remove_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN_FLYING)
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remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown)
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remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying)
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/mob/living/carbon/human/do_after_coefficent()
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. = ..()
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@@ -1,11 +1,13 @@
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/mob/living/carbon/human/get_movespeed_modifiers()
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var/list/considering = ..()
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. = considering
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if(HAS_TRAIT(src, TRAIT_IGNORESLOWDOWN))
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for(var/id in .)
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var/list/data = .[id]
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if(data[MOVESPEED_DATA_INDEX_FLAGS] & IGNORE_NOSLOW)
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.[id] = data
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. = list()
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for(var/id in considering)
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var/datum/movespeed_modifier/M = considering[id]
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if(M.flags & IGNORE_NOSLOW || M.multiplicative_slowdown < 0)
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.[id] = M
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return
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return considering
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/mob/living/carbon/human/movement_delay()
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. = ..()
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@@ -331,7 +331,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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if(mutant_bodyparts["meat_type"]) //I can't believe it's come to the meat
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H.type_of_meat = GLOB.meat_types[H.dna.features["meat_type"]]
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C.add_movespeed_modifier(MOVESPEED_ID_SPECIES, TRUE, 100, override=TRUE, multiplicative_slowdown=speedmod, movetypes=(~FLYING))
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C.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/species, TRUE, multiplicative_slowdown = speedmod)
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SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species)
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@@ -349,7 +349,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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for(var/X in inherent_traits)
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REMOVE_TRAIT(C, X, SPECIES_TRAIT)
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C.remove_movespeed_modifier(MOVESPEED_ID_SPECIES)
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C.remove_movespeed_modifier(/datum/movespeed_modifier/species)
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if(mutant_bodyparts["meat_type"])
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C.type_of_meat = GLOB.meat_types[C.dna.features["meat_type"]]
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@@ -1299,14 +1299,14 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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if(H.overeatduration < 100)
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to_chat(H, "<span class='notice'>You feel fit again!</span>")
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REMOVE_TRAIT(H, TRAIT_FAT, OBESITY)
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H.remove_movespeed_modifier(MOVESPEED_ID_FAT)
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H.remove_movespeed_modifier(/datum/movespeed_modifier/obesity)
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H.update_inv_w_uniform()
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H.update_inv_wear_suit()
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else
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if(H.overeatduration >= 100)
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to_chat(H, "<span class='danger'>You suddenly feel blubbery!</span>")
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ADD_TRAIT(H, TRAIT_FAT, OBESITY)
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H.add_movespeed_modifier(MOVESPEED_ID_FAT, multiplicative_slowdown = 1.5)
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H.add_movespeed_modifier(/datum/movespeed_modifier/obesity)
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H.update_inv_w_uniform()
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H.update_inv_wear_suit()
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@@ -1362,9 +1362,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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if(!HAS_TRAIT(H, TRAIT_NOHUNGER))
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var/hungry = (500 - H.nutrition) / 5 //So overeat would be 100 and default level would be 80
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if(hungry >= 70)
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H.add_movespeed_modifier(MOVESPEED_ID_HUNGRY, override = TRUE, multiplicative_slowdown = (hungry / 50))
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H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/hunger, multiplicative_slowdown = (hungry / 50))
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else
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H.remove_movespeed_modifier(MOVESPEED_ID_HUNGRY)
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H.remove_movespeed_modifier(/datum/movespeed_modifier/hunger)
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switch(H.nutrition)
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if(NUTRITION_LEVEL_FULL to INFINITY)
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@@ -1615,7 +1615,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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"You hear a slap."
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)
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return FALSE
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else
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user.do_attack_animation(target, ATTACK_EFFECT_DISARM)
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@@ -1623,10 +1623,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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user.adjustStaminaLossBuffered(1)
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else
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user.adjustStaminaLossBuffered(3)
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if(attacker_style && attacker_style.disarm_act(user,target))
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return TRUE
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if(target.w_uniform)
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target.w_uniform.add_fingerprint(user)
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//var/randomized_zone = ran_zone(user.zone_selected) CIT CHANGE - comments out to prevent compiling errors
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@@ -1659,7 +1659,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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randn -= 25 //if you are a pugilist, you're slapping that item from them pretty reliably
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if(HAS_TRAIT(target, TRAIT_PUGILIST))
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randn += 25 //meanwhile, pugilists are less likely to get disarmed
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if(randn <= 35)//CIT CHANGE - changes this back to a 35% chance to accomodate for the above being commented out in favor of right-click pushing
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var/obj/item/I = null
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if(target.pulling)
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@@ -1932,8 +1932,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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var/obj/item/target_held_item = target.get_active_held_item()
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if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types))
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target_held_item = null
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if(!target.has_movespeed_modifier(MOVESPEED_ID_SHOVE))
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target.add_movespeed_modifier(MOVESPEED_ID_SHOVE, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH)
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if(!target.has_movespeed_modifier(/datum/movespeed_modifier/shove))
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target.add_movespeed_modifier(/datum/movespeed_modifier/shove)
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if(target_held_item)
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if(!HAS_TRAIT(target_held_item, TRAIT_NODROP))
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target.visible_message("<span class='danger'>[target.name]'s grip on \the [target_held_item] loosens!</span>",
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@@ -2084,7 +2084,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "cold")
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SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "hot", /datum/mood_event/hot)
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H.remove_movespeed_modifier(MOVESPEED_ID_COLD)
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H.remove_movespeed_modifier(/datum/movespeed_modifier/cold)
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var/burn_damage
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var/firemodifier = H.fire_stacks / 50
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@@ -2101,8 +2101,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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else if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT && !HAS_TRAIT(H, TRAIT_RESISTCOLD))
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SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "hot")
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SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "cold", /datum/mood_event/cold)
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//Sorry for the nasty oneline but I don't want to assign a variable on something run pretty frequently
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H.add_movespeed_modifier(MOVESPEED_ID_COLD, override = TRUE, multiplicative_slowdown = ((BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR), blacklisted_movetypes = FLOATING)
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//Apply cold slowdown
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H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/cold, multiplicative_slowdown = ((BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR))
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switch(H.bodytemperature)
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if(200 to BODYTEMP_COLD_DAMAGE_LIMIT)
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H.apply_damage(COLD_DAMAGE_LEVEL_1*coldmod*H.physiology.cold_mod, BURN)
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@@ -2112,7 +2112,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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H.apply_damage(COLD_DAMAGE_LEVEL_3*coldmod*H.physiology.cold_mod, BURN)
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else
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H.remove_movespeed_modifier(MOVESPEED_ID_COLD)
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H.remove_movespeed_modifier(/datum/movespeed_modifier/cold)
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SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "cold")
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SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "hot")
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@@ -65,12 +65,11 @@
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/mob/living/carbon/monkey/on_reagent_change()
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. = ..()
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remove_movespeed_modifier(MOVESPEED_ID_MONKEY_REAGENT_SPEEDMOD, TRUE)
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var/amount
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if(reagents.has_reagent(/datum/reagent/medicine/morphine))
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amount = -1
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if(amount)
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add_movespeed_modifier(MOVESPEED_ID_MONKEY_REAGENT_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = amount)
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add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/monkey_reagent_speedmod, TRUE, amount)
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/mob/living/carbon/monkey/updatehealth()
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. = ..()
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@@ -78,7 +77,7 @@
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var/health_deficiency = (100 - health)
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if(health_deficiency >= 45)
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slow += (health_deficiency / 25)
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add_movespeed_modifier(MOVESPEED_ID_MONKEY_HEALTH_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = slow)
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add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/monkey_health_speedmod, TRUE, slow)
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/mob/living/carbon/monkey/adjust_bodytemperature(amount)
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. = ..()
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@@ -87,7 +86,7 @@
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slow += (283.222 - bodytemperature) / 10 * 1.75
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if(slow <= 0)
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return
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add_movespeed_modifier(MOVESPEED_ID_MONKEY_TEMPERATURE_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = amount)
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add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/monkey_temperature_speedmod, TRUE, slow)
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/mob/living/carbon/monkey/Stat()
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..()
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@@ -99,7 +98,6 @@
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if(changeling)
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stat("Chemical Storage", "[changeling.chem_charges]/[changeling.chem_storage]")
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stat("Absorbed DNA", changeling.absorbedcount)
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return
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/mob/living/carbon/monkey/verb/removeinternal()
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