diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index 1a1ff0843a..840597ba4c 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -192,7 +192,7 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an icon_state = "morgue4" // Cloneable if(mob_occupant.stat == DEAD && beeper) if(world.time > next_beep) - playsound(src, 'sound/weapons/smg_empty_alarm.ogg', 50, 0) //Clone them you blind fucks + playsound(src, 'sound/machines/beeping_alarm.ogg', 50, 0) //Clone them you blind fucks next_beep = world.time + beep_cooldown break diff --git a/sound/machines/beeping_alarm.ogg b/sound/machines/beeping_alarm.ogg new file mode 100644 index 0000000000..f031b4e1d8 Binary files /dev/null and b/sound/machines/beeping_alarm.ogg differ