diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index 57a8410737..8864022cba 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -78,6 +78,7 @@ //Lower right, persistent menu #define ui_drop_throw "EAST-1:28,SOUTH+1:7" #define ui_pull_resist "EAST-2:26,SOUTH+1:7" +#define ui_restbutton "EAST-2:26,SOUTH+1:16" #define ui_movi "EAST-2:26,SOUTH:5" #define ui_sprintbufferloc "EAST-2:26,SOUTH+1:5" #define ui_acti "EAST-3:24,SOUTH:5" diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm index 7f2fca9d98..5d09438ded 100644 --- a/code/_onclick/hud/human.dm +++ b/code/_onclick/hud/human.dm @@ -240,7 +240,7 @@ //CIT CHANGES - rest and combat mode buttons using = new /obj/screen/restbutton() using.icon = tg_ui_icon_to_cit_ui(ui_style) - using.screen_loc = ui_pull_resist + using.screen_loc = ui_restbutton static_inventory += using using = new /obj/screen/combattoggle()