Adds Necropolis curses for cursed items in Necropolis ruins

This commit is contained in:
CitadelStationBot
2017-07-06 10:15:09 -05:00
parent 01611a1c9f
commit 4796ede787
24 changed files with 313 additions and 8 deletions
@@ -109,6 +109,41 @@
icon_state = "tailsweep"
duration = 4
/obj/effect/temp_visual/dir_setting/curse
icon_state = "curse"
duration = 32
var/fades = TRUE
/obj/effect/temp_visual/dir_setting/curse/Initialize(mapload, set_dir)
. = ..()
if(fades)
animate(src, alpha = 0, time = 32)
/obj/effect/temp_visual/dir_setting/curse/blob
icon_state = "curseblob"
/obj/effect/temp_visual/dir_setting/curse/grasp_portal
icon = 'icons/effects/64x64.dmi'
layer = LARGE_MOB_LAYER
pixel_y = -16
pixel_x = -16
duration = 32
fades = FALSE
/obj/effect/temp_visual/dir_setting/curse/grasp_portal/fading
duration = 32
fades = TRUE
/obj/effect/temp_visual/dir_setting/curse/hand
icon_state = "cursehand"
/obj/effect/temp_visual/dir_setting/curse/hand/Initialize(mapload, set_dir, handedness)
. = ..()
update_icon()
/obj/item/projectile/curse_hand/update_icon()
icon_state = "[icon_state][handedness]"
/obj/effect/temp_visual/wizard
name = "water"
icon = 'icons/mob/mob.dmi'