diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_alien_nest.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_alien_nest.dmm
index 6893a41517..1ea3f19c62 100644
--- a/_maps/RandomRuins/LavaRuins/lavaland_surface_alien_nest.dmm
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_alien_nest.dmm
@@ -167,7 +167,7 @@
/area/ruin/unpowered/xenonest)
"aM" = (
/obj/structure/alien/weeds,
-/obj/effect/decal/cleanable/xenoblood,
+/obj/effect/decal/cleanable/blood/xeno,
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
/area/ruin/unpowered/xenonest)
"aQ" = (
@@ -260,7 +260,7 @@
/obj/structure/stone_tile/cracked{
dir = 1
},
-/obj/effect/decal/cleanable/xenoblood,
+/obj/effect/decal/cleanable/blood/xeno,
/turf/open/indestructible/boss/air,
/area/ruin/unpowered/xenonest)
"be" = (
@@ -381,7 +381,7 @@
/obj/structure/stone_tile{
dir = 1
},
-/obj/effect/decal/cleanable/xenoblood,
+/obj/effect/decal/cleanable/blood/xeno,
/turf/open/indestructible/boss/air,
/area/ruin/unpowered/xenonest)
"bs" = (
@@ -439,7 +439,7 @@
/obj/structure/stone_tile{
dir = 8
},
-/obj/effect/decal/cleanable/xenoblood,
+/obj/effect/decal/cleanable/blood/xeno,
/turf/open/indestructible/boss/air,
/area/ruin/unpowered/xenonest)
"by" = (
diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_ash_walker1.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_ash_walker1.dmm
index ed5b07168f..bb9bc75d25 100644
--- a/_maps/RandomRuins/LavaRuins/lavaland_surface_ash_walker1.dmm
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_ash_walker1.dmm
@@ -475,6 +475,8 @@
dir = 4
},
/obj/item/storage/bag/plants/portaseeder,
+/obj/item/seeds/cotton,
+/obj/item/seeds/cotton,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"bk" = (
diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_seed_vault.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_seed_vault.dmm
index 945ea515c7..fec70b215e 100644
--- a/_maps/RandomRuins/LavaRuins/lavaland_surface_seed_vault.dmm
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_seed_vault.dmm
@@ -279,6 +279,7 @@
},
/turf/open/floor/plasteel/freezer,
/area/ruin/powered/seedvault)
+
(1,1,1) = {"
a
a
diff --git a/_maps/RandomRuins/SpaceRuins/augmentationfacility.dmm b/_maps/RandomRuins/SpaceRuins/augmentationfacility.dmm
index c64050ce3a..e23beb3407 100644
--- a/_maps/RandomRuins/SpaceRuins/augmentationfacility.dmm
+++ b/_maps/RandomRuins/SpaceRuins/augmentationfacility.dmm
@@ -90,6 +90,9 @@
/obj/structure/table,
/obj/effect/decal/cleanable/dirt,
/obj/item/organ/cyberimp/chest/reviver,
+/obj/item/stack/sheet/mineral/gold{
+ amount = 3
+ },
/turf/open/floor/plasteel,
/area/ruin/powered)
"s" = (
@@ -145,9 +148,6 @@
"A" = (
/obj/structure/table,
/obj/effect/decal/cleanable/dirt,
-/obj/item/mmi/posibrain{
- pixel_y = 9
- },
/obj/item/mmi,
/turf/open/floor/plasteel,
/area/ruin/powered)
diff --git a/_maps/RandomRuins/SpaceRuins/bigderelict1.dmm b/_maps/RandomRuins/SpaceRuins/bigderelict1.dmm
index f1a3005ce1..9c273f4d75 100644
--- a/_maps/RandomRuins/SpaceRuins/bigderelict1.dmm
+++ b/_maps/RandomRuins/SpaceRuins/bigderelict1.dmm
@@ -1288,7 +1288,7 @@
/turf/open/floor/plasteel,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"cV" = (
-/obj/effect/decal/cleanable/xenoblood/xsplatter,
+/obj/effect/decal/cleanable/blood/splatter/xeno,
/turf/open/floor/plasteel,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"cW" = (
@@ -1525,7 +1525,7 @@
/turf/open/floor/plasteel,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"dq" = (
-/obj/effect/decal/cleanable/xenoblood/xsplatter,
+/obj/effect/decal/cleanable/blood/splatter/xeno,
/obj/structure/alien/weeds{
color = "#4BAE56";
desc = "A thick gelatinous surface covers the floor. Someone get the golashes.";
diff --git a/_maps/RandomRuins/SpaceRuins/hilbertshoteltestingsite.dmm b/_maps/RandomRuins/SpaceRuins/hilbertshoteltestingsite.dmm
new file mode 100644
index 0000000000..a89d1422d2
--- /dev/null
+++ b/_maps/RandomRuins/SpaceRuins/hilbertshoteltestingsite.dmm
@@ -0,0 +1,970 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/open/space/basic,
+/area/template_noop)
+"b" = (
+/turf/open/floor/plating/asteroid/airless,
+/area/ruin/unpowered/no_grav)
+"c" = (
+/turf/closed/wall/r_wall/rust,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"d" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"e" = (
+/obj/machinery/porta_turret/syndicate{
+ desc = "A ballistic machine gun auto-turret that fires bluespace bullets.";
+ lethal_projectile = /obj/item/projectile/magic/teleport;
+ name = "displacement turret";
+ stun_projectile = /obj/item/projectile/magic/teleport
+ },
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"f" = (
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"g" = (
+/obj/structure/table/glass,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"h" = (
+/obj/structure/table/glass,
+/obj/item/stack/sheet/bluespace_crystal{
+ amount = 37
+ },
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"i" = (
+/obj/structure/table/glass,
+/obj/item/bodybag/bluespace,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"j" = (
+/turf/open/floor/plasteel/stairs/left,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"k" = (
+/turf/open/floor/plasteel/stairs/medium,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"l" = (
+/turf/open/floor/plasteel/stairs/right,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"m" = (
+/obj/structure/table/glass,
+/obj/item/reagent_containers/syringe/bluespace,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"n" = (
+/obj/structure/table/glass,
+/obj/item/stock_parts/matter_bin/bluespace,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"o" = (
+/turf/open/floor/plasteel/vaporwave,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"p" = (
+/obj/structure/table/glass,
+/obj/item/stack/cable_coil/blue,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"q" = (
+/obj/structure/table/glass,
+/obj/item/storage/backpack/holding,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"r" = (
+/obj/structure/table/glass,
+/obj/item/reagent_containers/glass/beaker/bluespace,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"s" = (
+/obj/structure/table/glass,
+/obj/item/stock_parts/subspace/crystal,
+/obj/item/stock_parts/subspace/transmitter,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"t" = (
+/obj/structure/displaycase{
+ start_showpiece_type = /obj/item/hilbertshotel
+ },
+/turf/open/floor/plasteel/vaporwave,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"u" = (
+/obj/structure/table/glass,
+/obj/item/analyzer,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"v" = (
+/obj/structure/table/glass,
+/obj/item/stock_parts/subspace/amplifier,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"w" = (
+/obj/item/paper/crumpled/docslogs,
+/obj/item/pen,
+/turf/open/floor/plasteel/vaporwave,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"x" = (
+/obj/structure/table/glass,
+/obj/item/assembly/signaler,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"y" = (
+/obj/structure/table/glass,
+/obj/item/slimecross/industrial/bluespace,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"z" = (
+/obj/machinery/door/airlock/vault{
+ name = "secured door";
+ req_access = 207
+ },
+/obj/effect/mapping_helpers/airlock/locked,
+/turf/open/floor/plasteel/grimy{
+ icon_state = "engine"
+ },
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"A" = (
+/obj/structure/filingcabinet,
+/turf/open/floor/plasteel/grimy,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"B" = (
+/turf/open/floor/plasteel/grimy,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"C" = (
+/obj/structure/table/reinforced,
+/turf/open/floor/plasteel/grimy,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"D" = (
+/obj/item/twohanded/required/kirbyplants/random,
+/turf/open/floor/plasteel/grimy,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"E" = (
+/obj/structure/chair/office,
+/turf/open/floor/plasteel/grimy,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"F" = (
+/obj/machinery/door/window/eastleft,
+/turf/open/floor/plasteel/grimy,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"G" = (
+/obj/structure/table/reinforced,
+/obj/item/pen,
+/turf/open/floor/plasteel/grimy,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"H" = (
+/obj/structure/table/reinforced,
+/obj/item/paper/crumpled/robertsworkjournal,
+/turf/open/floor/plasteel/grimy,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"I" = (
+/obj/machinery/door/airlock/highsecurity{
+ req_access = 207
+ },
+/obj/effect/mapping_helpers/airlock/locked,
+/turf/open/floor/plasteel/grimy,
+/area/ruin/space/has_grav/hilbertresearchfacility)
+"J" = (
+/turf/closed/mineral/random,
+/area/ruin/unpowered/no_grav)
+"K" = (
+/turf/open/floor/plasteel/stairs/right{
+ initial_gas_mix = "TEMP=2.7"
+ },
+/area/ruin/unpowered/no_grav)
+"U" = (
+/turf/open/floor/plasteel/stairs/medium{
+ initial_gas_mix = "TEMP=2.7"
+ },
+/area/ruin/unpowered/no_grav)
+"X" = (
+/turf/open/floor/plasteel/stairs/left{
+ initial_gas_mix = "TEMP=2.7"
+ },
+/area/ruin/unpowered/no_grav)
+
+(1,1,1) = {"
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+(6,1,1) = {"
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+(21,1,1) = {"
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+(22,1,1) = {"
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+(23,1,1) = {"
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+(24,1,1) = {"
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+(26,1,1) = {"
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+(27,1,1) = {"
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diff --git a/_maps/RandomZLevels/Academy.dmm b/_maps/RandomZLevels/Academy.dmm
index 29bd7d0526..2f08d9a29e 100644
--- a/_maps/RandomZLevels/Academy.dmm
+++ b/_maps/RandomZLevels/Academy.dmm
@@ -3830,7 +3830,7 @@
/turf/open/floor/engine/cult,
/area/awaymission/academy/academycellar)
"kY" = (
-/obj/effect/decal/cleanable/xenoblood,
+/obj/effect/decal/cleanable/blood/xeno,
/turf/open/floor/engine/cult,
/area/awaymission/academy/academycellar)
"kZ" = (
diff --git a/_maps/RandomZLevels/caves.dmm b/_maps/RandomZLevels/caves.dmm
index a25808d933..d50480c381 100644
--- a/_maps/RandomZLevels/caves.dmm
+++ b/_maps/RandomZLevels/caves.dmm
@@ -873,7 +873,7 @@
/obj/structure/window/reinforced{
dir = 4
},
-/obj/effect/decal/cleanable/xenoblood,
+/obj/effect/decal/cleanable/blood/xeno,
/turf/open/floor/plating{
initial_gas_mix = "n2=23;o2=14"
},
@@ -945,7 +945,7 @@
/area/awaymission/caves/research)
"cN" = (
/obj/machinery/door/window/eastleft,
-/obj/effect/decal/cleanable/xenoblood/xgibs,
+/obj/effect/decal/cleanable/blood/gibs/xeno,
/turf/open/floor/plating{
initial_gas_mix = "n2=23;o2=14"
},
@@ -1015,7 +1015,7 @@
},
/area/awaymission/caves/BMP_asteroid/level_two)
"cV" = (
-/obj/effect/decal/cleanable/xenoblood/xgibs,
+/obj/effect/decal/cleanable/blood/gibs/xeno,
/turf/open/floor/plating{
initial_gas_mix = "n2=23;o2=14"
},
diff --git a/_maps/RandomZLevels/moonoutpost19.dmm b/_maps/RandomZLevels/moonoutpost19.dmm
index 7edc7b4518..c251a338a5 100644
--- a/_maps/RandomZLevels/moonoutpost19.dmm
+++ b/_maps/RandomZLevels/moonoutpost19.dmm
@@ -5597,8 +5597,8 @@
},
/area/awaymission/moonoutpost19/arrivals)
"kK" = (
-/obj/effect/decal/cleanable/xenoblood,
-/obj/effect/decal/cleanable/xenoblood/xgibs,
+/obj/effect/decal/cleanable/blood/xeno,
+/obj/effect/decal/cleanable/blood/gibs/xeno,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
@@ -5608,7 +5608,7 @@
},
/area/awaymission/moonoutpost19/arrivals)
"kL" = (
-/obj/effect/decal/cleanable/xenoblood,
+/obj/effect/decal/cleanable/blood/xeno,
/obj/effect/decal/remains/xeno{
desc = "They look like the remains of something... alien. The front of skull appears to have been completely obliterated."
},
diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm
new file mode 100644
index 0000000000..125da46b81
--- /dev/null
+++ b/_maps/map_files/BoxStation/BoxStation.dmm
@@ -0,0 +1,123707 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aaa" = (
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+ pixel_x = 24
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+/obj/item/radio/intercom{
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+"aaG" = (
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+ },
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+ },
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+"aaL" = (
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+ },
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+ desc = "Talk through this. It looks like it has been modified to not broadcast.";
+ dir = 2;
+ name = "Prison Intercom (General)";
+ pixel_y = 24;
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+ },
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+ id = "permabolt1";
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+ specialfunctions = 4
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+ },
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+ desc = "Talk through this. It looks like it has been modified to not broadcast.";
+ dir = 2;
+ name = "Prison Intercom (General)";
+ pixel_y = 24;
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+ },
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+ c_tag = "Prison Cell 1";
+ network = list("ss13","prison")
+ },
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+ desc = "Talk through this. It looks like it has been modified to not broadcast.";
+ dir = 2;
+ name = "Prison Intercom (General)";
+ pixel_y = 24;
+ prison_radio = 1
+ },
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+ name = "Transfer Room";
+ req_access_txt = "2"
+ },
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+ dir = 1
+ },
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+ },
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+ dir = 8
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+ pixel_y = 2
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+ },
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+ req_access_txt = "1"
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+ req_access_txt = "3"
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+ name = "Security External Airlock";
+ req_access_txt = "63"
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+ icon_state = "0-2"
+ },
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+ id = "auxsolareast";
+ name = "Port Auxiliary Solar Array"
+ },
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+ id = "executionfireblast";
+ name = "blast door"
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+/obj/effect/spawner/structure/window/reinforced,
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+ id = "executionfireblast";
+ name = "blast door"
+ },
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+/obj/machinery/atmospherics/components/unary/vent_pump/on,
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+ id = "PCell 3";
+ pixel_x = -28
+ },
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+ id = "PCell 1";
+ pixel_x = -28
+ },
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+/obj/machinery/atmospherics/components/unary/vent_pump/on,
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+ id = "PCell 2";
+ pixel_x = -28
+ },
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+/obj/structure/cable{
+ icon_state = "1-2"
+ },
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+ dir = 4
+ },
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+ },
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+ icon_state = "1-2"
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+ dir = 1
+ },
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+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
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+/obj/structure/rack,
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+ pixel_x = -3;
+ pixel_y = 3
+ },
+/obj/item/gun/energy/e_gun/advtaser,
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+ pixel_x = 3;
+ pixel_y = -3
+ },
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+ dir = 2
+ },
+/obj/structure/window/reinforced{
+ dir = 1;
+ layer = 2.9
+ },
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+ dir = 4
+ },
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+ dir = 2
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+ pixel_y = 3
+ },
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+ },
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+ dir = 8
+ },
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+ desc = "A remote control switch for the medbay foyer.";
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+ name = "Brig Exterior Doors Control";
+ normaldoorcontrol = 1;
+ pixel_x = -26;
+ pixel_y = -5;
+ req_access_txt = "63"
+ },
+/obj/machinery/button/door{
+ desc = "A remote control switch for the medbay foyer.";
+ id = "innerbrig";
+ name = "Brig Interior Doors Control";
+ normaldoorcontrol = 1;
+ pixel_x = -26;
+ pixel_y = 5;
+ req_access_txt = "63"
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+ },
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diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm
index b0f513e41d..79b7561ebb 100644
--- a/_maps/map_files/Deltastation/DeltaStation2.dmm
+++ b/_maps/map_files/Deltastation/DeltaStation2.dmm
@@ -89232,7 +89232,7 @@
/area/maintenance/port)
"cTz" = (
/obj/effect/decal/remains/xeno,
-/obj/effect/decal/cleanable/xenoblood,
+/obj/effect/decal/cleanable/blood/xeno,
/turf/open/floor/circuit/green,
/area/science/xenobiology)
"cTA" = (
@@ -93013,10 +93013,10 @@
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"cZK" = (
-/obj/item/twohanded/required/kirbyplants/random,
/obj/effect/turf_decal/tile/blue{
dir = 4
},
+/obj/machinery/bloodbankgen,
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"cZL" = (
@@ -127842,8 +127842,7 @@
icon_state = "airlock_control_standby";
id = "chapelgun";
name = "Mass Driver Controller";
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/turf/open/floor/plasteel/dark,
/area/chapel/office)
diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm
index 43c8b1155b..522d9801ca 100644
--- a/_maps/map_files/MetaStation/MetaStation.dmm
+++ b/_maps/map_files/MetaStation/MetaStation.dmm
@@ -56605,11 +56605,6 @@
/turf/open/floor/plasteel/dark,
/area/medical/sleeper)
"cfK" = (
-/obj/structure/table,
-/obj/item/paper_bin{
- pixel_x = -2;
- pixel_y = 4
- },
/obj/machinery/light_switch{
pixel_x = 11;
pixel_y = 23
@@ -56624,6 +56619,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/machinery/bloodbankgen,
/turf/open/floor/plasteel/dark,
/area/medical/sleeper)
"cfL" = (
diff --git a/_maps/map_files/OmegaStation/OmegaStation.dmm b/_maps/map_files/OmegaStation/OmegaStation.dmm
index 24a5cd834a..a87c17836c 100644
--- a/_maps/map_files/OmegaStation/OmegaStation.dmm
+++ b/_maps/map_files/OmegaStation/OmegaStation.dmm
@@ -30073,10 +30073,8 @@
/turf/open/floor/plasteel/white,
/area/medical/medbay/zone3)
"bbs" = (
-/obj/item/twohanded/required/kirbyplants{
- icon_state = "plant-21"
- },
/obj/effect/turf_decal/tile/blue,
+/obj/machinery/bloodbankgen,
/turf/open/floor/plasteel/white,
/area/medical/medbay/zone3)
"bbt" = (
@@ -43077,7 +43075,7 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"vsf" = (
-/obj/effect/decal/cleanable/xenoblood/xgibs,
+/obj/effect/decal/cleanable/blood/gibs/xeno,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm
index 386ab45c6b..698eb6cd5a 100644
--- a/_maps/map_files/PubbyStation/PubbyStation.dmm
+++ b/_maps/map_files/PubbyStation/PubbyStation.dmm
@@ -24138,8 +24138,7 @@
dir = 8
},
/obj/machinery/keycard_auth{
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/turf/open/floor/plasteel,
/area/quartermaster/qm)
@@ -31872,14 +31871,11 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/item/twohanded/required/kirbyplants{
- icon_state = "plant-21";
- pixel_y = 3
- },
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
dir = 8
},
+/obj/machinery/bloodbankgen,
/turf/open/floor/plasteel/white,
/area/medical/sleeper)
"bwG" = (
diff --git a/_maps/shuttles/arrival_box.dmm b/_maps/shuttles/arrival_box.dmm
index 4c63ce80b4..07644e5291 100644
--- a/_maps/shuttles/arrival_box.dmm
+++ b/_maps/shuttles/arrival_box.dmm
@@ -9,6 +9,7 @@
/obj/machinery/door/airlock/titanium{
name = "Arrivals Shuttle Airlock"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/arrival)
"d" = (
@@ -150,17 +151,21 @@
},
/turf/open/floor/plating/airless,
/area/shuttle/arrival)
+"B" = (
+/obj/machinery/porta_turret/centcom_shuttle,
+/turf/closed/wall/mineral/titanium,
+/area/shuttle/arrival)
"S" = (
/turf/open/floor/mineral/titanium,
/area/shuttle/arrival)
(1,1,1) = {"
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(2,1,1) = {"
diff --git a/_maps/shuttles/arrival_delta.dmm b/_maps/shuttles/arrival_delta.dmm
index 4f883436a6..62e30ef335 100644
--- a/_maps/shuttles/arrival_delta.dmm
+++ b/_maps/shuttles/arrival_delta.dmm
@@ -165,6 +165,7 @@
/obj/effect/turf_decal/stripes/line{
dir = 4
},
+/obj/structure/fans/tiny,
/turf/open/floor/plasteel/white,
/area/shuttle/arrival)
"o" = (
@@ -449,6 +450,10 @@
},
/turf/open/floor/plasteel,
/area/shuttle/arrival)
+"T" = (
+/obj/machinery/porta_turret/centcom_shuttle,
+/turf/closed/wall/mineral/plastitanium,
+/area/shuttle/arrival)
"U" = (
/obj/machinery/computer{
dir = 1;
@@ -480,7 +485,7 @@
(1,1,1) = {"
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(9,1,1) = {"
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diff --git a/_maps/shuttles/arrival_omega.dmm b/_maps/shuttles/arrival_omega.dmm
index c4eeecbecf..f580149163 100644
--- a/_maps/shuttles/arrival_omega.dmm
+++ b/_maps/shuttles/arrival_omega.dmm
@@ -87,6 +87,7 @@
/obj/effect/turf_decal/stripes/line{
dir = 9
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/arrival)
"k" = (
diff --git a/_maps/shuttles/arrival_pubby.dmm b/_maps/shuttles/arrival_pubby.dmm
index c8e6427add..9932e9f3e8 100644
--- a/_maps/shuttles/arrival_pubby.dmm
+++ b/_maps/shuttles/arrival_pubby.dmm
@@ -9,6 +9,7 @@
/obj/machinery/door/airlock/titanium{
name = "Arrivals Shuttle Airlock"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/arrival)
"d" = (
@@ -139,16 +140,20 @@
},
/turf/open/floor/plating/airless,
/area/shuttle/arrival)
+"w" = (
+/obj/machinery/porta_turret/centcom_shuttle,
+/turf/closed/wall/mineral/titanium,
+/area/shuttle/arrival)
"C" = (
/turf/open/floor/mineral/titanium,
/area/shuttle/arrival)
(1,1,1) = {"
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(2,1,1) = {"
diff --git a/_maps/shuttles/emergency_airless.dmm b/_maps/shuttles/emergency_airless.dmm
index b69a11ee7b..47ef968c28 100644
--- a/_maps/shuttles/emergency_airless.dmm
+++ b/_maps/shuttles/emergency_airless.dmm
@@ -28,7 +28,7 @@
/turf/closed/wall,
/area/shuttle/escape)
"f" = (
-/turf/open/floor/plating/airless,
+/turf/open/floor/plating,
/area/shuttle/escape)
"g" = (
/obj/docking_port/mobile/emergency/shuttle_build{
@@ -39,32 +39,45 @@
preferred_direction = 2;
width = 30
},
-/turf/open/floor/plating/airless,
+/obj/machinery/door/airlock,
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"h" = (
+/obj/machinery/computer/emergency_shuttle{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"K" = (
+/obj/machinery/door/airlock,
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
/area/shuttle/escape)
(1,1,1) = {"
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(8,1,1) = {"
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(9,1,1) = {"
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(10,1,1) = {"
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(11,1,1) = {"
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(12,1,1) = {"
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(13,1,1) = {"
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diff --git a/_maps/shuttles/emergency_asteroid.dmm b/_maps/shuttles/emergency_asteroid.dmm
index 7687241791..1d76177190 100644
--- a/_maps/shuttles/emergency_asteroid.dmm
+++ b/_maps/shuttles/emergency_asteroid.dmm
@@ -2,6 +2,13 @@
"aa" = (
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/area/template_noop)
+"ab" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/mineral/titanium,
+/area/shuttle/escape)
"ac" = (
/turf/closed/wall/mineral/titanium,
/area/shuttle/escape)
@@ -16,17 +23,7 @@
},
/turf/open/floor/mineral/titanium/yellow,
/area/shuttle/escape)
-"ah" = (
-/obj/effect/spawner/structure/window/shuttle,
-/turf/open/floor/plating,
-/area/shuttle/escape)
-"ai" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
- },
-/turf/open/floor/mineral/titanium,
-/area/shuttle/escape)
-"aj" = (
+"af" = (
/obj/machinery/door/airlock/titanium{
name = "Emergency Shuttle Airlock"
},
@@ -37,8 +34,13 @@
name = "Asteroid emergency shuttle";
width = 28
},
+/obj/structure/fans/tiny,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
+"ah" = (
+/obj/effect/spawner/structure/window/shuttle,
+/turf/open/floor/plating,
+/area/shuttle/escape)
"al" = (
/obj/machinery/door/airlock/titanium{
name = "Emergency Shuttle Airlock";
@@ -618,7 +620,7 @@ aa
aa
"}
(12,1,1) = {"
-ai
+ab
at
at
at
@@ -708,7 +710,7 @@ aa
aa
"}
(18,1,1) = {"
-aj
+af
at
at
at
diff --git a/_maps/shuttles/emergency_backup.dmm b/_maps/shuttles/emergency_backup.dmm
index 6b59c17ec1..d7aedbb2f5 100644
--- a/_maps/shuttles/emergency_backup.dmm
+++ b/_maps/shuttles/emergency_backup.dmm
@@ -5,9 +5,10 @@
},
/turf/open/floor/mineral/titanium,
/area/shuttle/escape/backup)
-"c" = (
+"b" = (
/obj/machinery/door/airlock/titanium,
/obj/docking_port/mobile/emergency/backup,
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape/backup)
"f" = (
@@ -55,7 +56,7 @@
(1,1,1) = {"
m
m
-c
+b
m
m
m
diff --git a/_maps/shuttles/emergency_bar.dmm b/_maps/shuttles/emergency_bar.dmm
index 544e8891a4..7c14d9ebd0 100644
--- a/_maps/shuttles/emergency_bar.dmm
+++ b/_maps/shuttles/emergency_bar.dmm
@@ -10,15 +10,8 @@
/turf/open/floor/plating,
/area/shuttle/escape)
"ad" = (
-/obj/structure/table,
-/obj/machinery/chem_dispenser/drinks/beer{
- dir = 8
- },
-/obj/effect/turf_decal/tile/bar,
-/obj/effect/turf_decal/tile/bar{
- dir = 1
- },
-/turf/open/floor/plasteel,
+/obj/effect/spawner/structure/window/shuttle,
+/turf/open/space/basic,
/area/shuttle/escape)
"ae" = (
/turf/closed/wall/mineral/titanium/nodiagonal,
@@ -45,19 +38,10 @@
pixel_x = -4;
pixel_y = 6
},
+/obj/item/reagent_containers/food/drinks/bottle/whiskey,
+/obj/item/storage/box/drinkingglasses,
/turf/open/floor/carpet,
/area/shuttle/escape)
-"aj" = (
-/obj/structure/table,
-/obj/machinery/chem_dispenser/drinks{
- dir = 8
- },
-/obj/effect/turf_decal/tile/bar,
-/obj/effect/turf_decal/tile/bar{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/shuttle/escape)
"ak" = (
/obj/structure/extinguisher_cabinet{
pixel_y = 30
@@ -88,12 +72,6 @@
},
/turf/open/floor/carpet,
/area/shuttle/escape)
-"ap" = (
-/obj/machinery/computer/security{
- dir = 8
- },
-/turf/open/floor/carpet,
-/area/shuttle/escape)
"aq" = (
/obj/machinery/computer/crew{
dir = 4
@@ -122,17 +100,53 @@
pixel_x = 6;
pixel_y = -24
},
-/obj/structure/table/wood/poker,
-/obj/item/storage/box/drinkingglasses,
-/obj/item/reagent_containers/food/drinks/bottle/whiskey,
/obj/machinery/light,
/turf/open/floor/carpet,
/area/shuttle/escape)
"au" = (
-/obj/machinery/computer/communications{
- dir = 8
+/obj/structure/table,
+/obj/item/storage/backpack/duffelbag/med/surgery,
+/turf/open/floor/mineral/titanium,
+/area/shuttle/escape)
+"av" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock";
+ req_access_txt = "2"
},
-/turf/open/floor/carpet,
+/obj/structure/fans/tiny,
+/turf/open/floor/mineral/plastitanium/red/brig,
+/area/shuttle/escape)
+"aw" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/docking_port/mobile/emergency{
+ name = "The Emergency Escape Bar"
+ },
+/obj/effect/turf_decal/tile/bar,
+/obj/effect/turf_decal/tile/bar{
+ dir = 1
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plasteel,
+/area/shuttle/escape)
+"ax" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/effect/turf_decal/tile/bar,
+/obj/effect/turf_decal/tile/bar{
+ dir = 1
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plasteel,
+/area/shuttle/escape)
+"ay" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plasteel/freezer,
/area/shuttle/escape)
"az" = (
/obj/machinery/door/airlock/public/glass{
@@ -145,6 +159,12 @@
/obj/machinery/status_display/evac,
/turf/closed/wall/mineral/titanium,
/area/shuttle/escape)
+"aB" = (
+/obj/machinery/computer/security{
+ dir = 8
+ },
+/turf/open/floor/carpet,
+/area/shuttle/escape)
"aC" = (
/obj/structure/chair/comfy/shuttle,
/turf/open/floor/mineral/plastitanium/red/brig,
@@ -183,10 +203,10 @@
/turf/open/floor/plasteel/grimy,
/area/shuttle/escape)
"aG" = (
-/obj/structure/chair/stool{
- can_buckle = 1
+/obj/machinery/computer/communications{
+ dir = 8
},
-/turf/open/floor/plasteel/grimy,
+/turf/open/floor/carpet,
/area/shuttle/escape)
"aH" = (
/obj/machinery/flasher{
@@ -220,11 +240,10 @@
/turf/open/floor/plasteel,
/area/shuttle/escape)
"aK" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock";
- req_access_txt = "2"
+/obj/structure/chair/stool{
+ can_buckle = 1
},
-/turf/open/floor/mineral/plastitanium/red/brig,
+/turf/open/floor/plasteel/grimy,
/area/shuttle/escape)
"aL" = (
/obj/structure/extinguisher_cabinet{
@@ -267,6 +286,12 @@
},
/turf/open/floor/plasteel,
/area/shuttle/escape)
+"aQ" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/floor/plasteel/grimy,
+/area/shuttle/escape)
"aR" = (
/obj/structure/table/wood/bar{
boot_dir = 8
@@ -278,6 +303,15 @@
/turf/open/floor/plasteel,
/area/shuttle/escape)
"aS" = (
+/obj/structure/table/wood/bar,
+/obj/item/instrument/guitar,
+/obj/effect/turf_decal/tile/bar,
+/obj/effect/turf_decal/tile/bar{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/shuttle/escape)
+"aT" = (
/obj/structure/extinguisher_cabinet{
pixel_x = 27
},
@@ -290,19 +324,6 @@
},
/turf/open/floor/plasteel,
/area/shuttle/escape)
-"aT" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
- },
-/obj/docking_port/mobile/emergency{
- name = "The Emergency Escape Bar"
- },
-/obj/effect/turf_decal/tile/bar,
-/obj/effect/turf_decal/tile/bar{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/shuttle/escape)
"aU" = (
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
@@ -311,6 +332,17 @@
/mob/living/simple_animal/hostile/alien/maid/barmaid,
/turf/open/floor/plasteel,
/area/shuttle/escape)
+"aV" = (
+/obj/structure/table,
+/obj/machinery/chem_dispenser/drinks/beer{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/bar,
+/obj/effect/turf_decal/tile/bar{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/shuttle/escape)
"aW" = (
/obj/structure/chair/wood/normal,
/turf/open/floor/plasteel/grimy,
@@ -341,6 +373,17 @@
/obj/effect/spawner/lootdrop/gambling,
/turf/open/floor/plasteel/grimy,
/area/shuttle/escape)
+"bb" = (
+/obj/structure/table,
+/obj/machinery/chem_dispenser/drinks{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/bar,
+/obj/effect/turf_decal/tile/bar{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/shuttle/escape)
"bc" = (
/obj/item/twohanded/required/kirbyplants{
icon_state = "plant-21";
@@ -369,10 +412,29 @@
},
/turf/open/floor/plasteel,
/area/shuttle/escape)
-"bg" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
+"bf" = (
+/obj/structure/table,
+/obj/item/storage/box/drinkingglasses,
+/obj/item/reagent_containers/food/drinks/shaker,
+/obj/item/storage/fancy/cigarettes/cigars/havana,
+/obj/effect/turf_decal/tile/bar,
+/obj/effect/turf_decal/tile/bar{
+ dir = 1
},
+/turf/open/floor/plasteel,
+/area/shuttle/escape)
+"bg" = (
+/obj/item/twohanded/required/kirbyplants{
+ icon_state = "plant-10"
+ },
+/obj/effect/turf_decal/tile/bar,
+/obj/effect/turf_decal/tile/bar{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/shuttle/escape)
+"bh" = (
+/obj/machinery/vending/cigarette,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
@@ -382,13 +444,24 @@
"bi" = (
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
+"bj" = (
+/obj/effect/spawner/structure/window/shuttle,
+/turf/open/floor/plasteel/freezer,
+/area/shuttle/escape)
"bk" = (
-/obj/machinery/vending/cigarette,
-/obj/effect/turf_decal/tile/bar,
-/obj/effect/turf_decal/tile/bar{
- dir = 1
+/obj/machinery/sleeper{
+ dir = 8
},
-/turf/open/floor/plasteel,
+/turf/open/floor/mineral/titanium,
+/area/shuttle/escape)
+"bl" = (
+/obj/machinery/sleeper{
+ dir = 8
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"bm" = (
/obj/machinery/door/airlock{
@@ -402,10 +475,13 @@
/turf/closed/wall/mineral/titanium,
/area/shuttle/escape)
"bo" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
+/obj/structure/table,
+/obj/item/storage/firstaid/fire,
+/obj/item/storage/firstaid/brute{
+ pixel_x = 4;
+ pixel_y = 4
},
-/turf/open/floor/plasteel/freezer,
+/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"bp" = (
/turf/open/floor/plasteel/freezer,
@@ -417,10 +493,8 @@
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"br" = (
-/obj/machinery/sleeper{
- dir = 8
- },
-/turf/open/floor/mineral/titanium,
+/obj/machinery/computer/card,
+/turf/open/floor/carpet,
/area/shuttle/escape)
"bs" = (
/obj/machinery/door/airlock{
@@ -442,7 +516,6 @@
/area/shuttle/escape)
"bw" = (
/obj/structure/table/optable,
-/obj/item/surgical_drapes,
/obj/machinery/light/small{
brightness = 3;
dir = 8
@@ -465,15 +538,12 @@
},
/turf/open/floor/plasteel/freezer,
/area/shuttle/escape)
-"bz" = (
-/obj/structure/table,
-/obj/item/circular_saw,
-/obj/item/hemostat,
-/obj/item/retractor,
-/obj/item/scalpel,
-/obj/item/surgicaldrill,
-/obj/item/cautery,
-/turf/open/floor/mineral/titanium,
+"bA" = (
+/obj/effect/turf_decal/tile/bar{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/bar,
+/turf/open/floor/plasteel,
/area/shuttle/escape)
"bC" = (
/obj/structure/window/reinforced{
@@ -486,10 +556,6 @@
/obj/structure/shuttle/engine/propulsion,
/turf/open/floor/plating/airless,
/area/shuttle/escape)
-"bF" = (
-/obj/effect/spawner/structure/window/shuttle,
-/turf/open/floor/plasteel/freezer,
-/area/shuttle/escape)
"bG" = (
/obj/item/twohanded/required/kirbyplants{
icon_state = "plant-21";
@@ -505,15 +571,6 @@
"bH" = (
/turf/open/floor/plasteel/grimy,
/area/shuttle/escape)
-"bI" = (
-/obj/structure/table/wood/bar,
-/obj/item/instrument/guitar,
-/obj/effect/turf_decal/tile/bar,
-/obj/effect/turf_decal/tile/bar{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/shuttle/escape)
"bJ" = (
/obj/structure/table/wood/bar,
/obj/item/storage/fancy/donut_box,
@@ -535,17 +592,6 @@
},
/turf/open/floor/plasteel/grimy,
/area/shuttle/escape)
-"bN" = (
-/obj/structure/table,
-/obj/item/storage/box/drinkingglasses,
-/obj/item/reagent_containers/food/drinks/shaker,
-/obj/item/storage/fancy/cigarettes/cigars/havana,
-/obj/effect/turf_decal/tile/bar,
-/obj/effect/turf_decal/tile/bar{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/shuttle/escape)
"bO" = (
/obj/structure/table/wood/bar,
/obj/item/folder/red,
@@ -584,25 +630,6 @@
},
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
-"bT" = (
-/obj/item/twohanded/required/kirbyplants{
- icon_state = "plant-10"
- },
-/obj/effect/turf_decal/tile/bar,
-/obj/effect/turf_decal/tile/bar{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/shuttle/escape)
-"bU" = (
-/obj/structure/table,
-/obj/item/storage/firstaid/fire,
-/obj/item/storage/firstaid/brute{
- pixel_x = 4;
- pixel_y = 4
- },
-/turf/open/floor/mineral/titanium,
-/area/shuttle/escape)
"bV" = (
/obj/structure/table/wood/bar{
boot_dir = 8
@@ -616,12 +643,6 @@
},
/turf/open/floor/plasteel,
/area/shuttle/escape)
-"bW" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plasteel/grimy,
-/area/shuttle/escape)
"bX" = (
/obj/machinery/light{
dir = 8
@@ -658,15 +679,6 @@
},
/turf/open/floor/plasteel,
/area/shuttle/escape)
-"cb" = (
-/obj/machinery/sleeper{
- dir = 8
- },
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/mineral/titanium,
-/area/shuttle/escape)
(1,1,1) = {"
aa
@@ -676,17 +688,17 @@ aa
ab
ab
ab
-aK
+av
ab
-aT
+aw
ab
ac
ac
ac
ab
-bg
+ax
ab
-bo
+ay
ab
ab
ab
@@ -703,11 +715,11 @@ aH
aL
ab
bY
-bH
-aZ
-bc
-aZ
-bH
+bA
+bA
+bA
+bA
+bA
bZ
ab
bp
@@ -727,11 +739,11 @@ aI
aM
ab
aE
-aW
-ba
-bL
-bO
-bQ
+bH
+aZ
+bc
+aZ
+bH
bR
ab
bp
@@ -752,9 +764,9 @@ aM
ab
aE
aW
-bJ
-bM
-bP
+ba
+bL
+bO
bQ
aE
ab
@@ -775,11 +787,11 @@ aJ
ac
ae
aE
-bH
-bK
-bH
-bK
-bH
+aW
+bJ
+bM
+bP
+bQ
aE
aA
bp
@@ -799,11 +811,11 @@ aE
aE
bX
aE
-aE
-aE
-aE
-aE
-aE
+bH
+bK
+bH
+bK
+bH
aE
bm
bp
@@ -814,10 +826,34 @@ bE
"}
(7,1,1) = {"
ac
-ag
+br
an
an
az
+bA
+bA
+bA
+bA
+bA
+bA
+bA
+bA
+bA
+bA
+bA
+ae
+ae
+ab
+ab
+bC
+bE
+"}
+(8,1,1) = {"
+ad
+ag
+an
+an
+ab
aE
aE
aN
@@ -830,13 +866,13 @@ aN
aE
ca
ae
-ab
-ab
-ab
+bw
+bi
+au
bC
bE
"}
-(8,1,1) = {"
+(9,1,1) = {"
ac
ai
ao
@@ -855,16 +891,16 @@ aN
aE
bn
bi
-bw
-bz
+bi
+bi
bC
bE
"}
-(9,1,1) = {"
+(10,1,1) = {"
ab
ae
-ap
-au
+aB
+aG
ab
aF
bH
@@ -884,32 +920,32 @@ bS
bC
bE
"}
-(10,1,1) = {"
-aa
-ab
-ab
-ab
-ab
-aG
-bW
-bI
-aS
-ad
-aY
-aj
-bN
-be
-bT
-bk
-bF
-br
-cb
-bU
-ab
-ab
-"}
(11,1,1) = {"
aa
+ab
+ab
+ab
+ab
+aK
+aQ
+aS
+aT
+aV
+aY
+bb
+bf
+be
+bg
+bh
+bj
+bk
+bl
+bo
+ab
+ab
+"}
+(12,1,1) = {"
+aa
aa
aa
aa
diff --git a/_maps/shuttles/emergency_birdboat.dmm b/_maps/shuttles/emergency_birdboat.dmm
index 940d655f43..43a6a85bf7 100644
--- a/_maps/shuttles/emergency_birdboat.dmm
+++ b/_maps/shuttles/emergency_birdboat.dmm
@@ -112,6 +112,11 @@
/obj/machinery/light,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
+"w" = (
+/obj/machinery/door/airlock/titanium,
+/obj/structure/fans/tiny,
+/turf/open/floor/mineral/titanium,
+/area/shuttle/escape)
"x" = (
/obj/structure/table,
/obj/machinery/recharger{
@@ -197,6 +202,7 @@
width = 14;
name = "Birdboat emergency escape shuttle"
},
+/obj/structure/fans/tiny,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"L" = (
@@ -574,7 +580,7 @@ p
u
b
b
-G
+w
K
b
b
diff --git a/_maps/shuttles/emergency_box.dmm b/_maps/shuttles/emergency_box.dmm
index 19c1bf7720..349e1130f8 100644
--- a/_maps/shuttles/emergency_box.dmm
+++ b/_maps/shuttles/emergency_box.dmm
@@ -2,6 +2,14 @@
"aa" = (
/turf/template_noop,
/area/template_noop)
+"ab" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock";
+ req_access_txt = "2"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/mineral/plastitanium/red/brig,
+/area/shuttle/escape)
"ac" = (
/obj/effect/spawner/structure/window/shuttle,
/turf/open/floor/plating,
@@ -37,6 +45,23 @@
/obj/item/storage/firstaid/fire,
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
+"aj" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/docking_port/mobile/emergency{
+ name = "Box emergency shuttle"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"ak" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
"al" = (
/obj/machinery/computer/atmos_alert{
dir = 4
@@ -171,13 +196,6 @@
},
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
-"aI" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock";
- req_access_txt = "2"
- },
-/turf/open/floor/mineral/plastitanium/red/brig,
-/area/shuttle/escape)
"aJ" = (
/obj/structure/chair/comfy/shuttle{
dir = 1
@@ -192,15 +210,6 @@
/obj/structure/table,
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
-"aP" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
- },
-/obj/docking_port/mobile/emergency{
- name = "Box emergency shuttle"
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"aQ" = (
/obj/structure/extinguisher_cabinet{
pixel_x = -5;
@@ -235,12 +244,6 @@
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
-"aV" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"aW" = (
/obj/structure/extinguisher_cabinet{
pixel_y = -30
@@ -362,10 +365,19 @@
"ga" = (
/turf/open/floor/mineral/titanium/white,
/area/shuttle/escape)
+"gJ" = (
+/obj/structure/table/optable,
+/turf/open/floor/mineral/titanium/white,
+/area/shuttle/escape)
"XC" = (
/obj/structure/closet/emcloset,
/turf/open/floor/mineral/titanium/white,
/area/shuttle/escape)
+"ZQ" = (
+/obj/item/storage/backpack/duffelbag/med/surgery,
+/obj/structure/table,
+/turf/open/floor/mineral/titanium/white,
+/area/shuttle/escape)
(1,1,1) = {"
aa
@@ -375,17 +387,17 @@ aa
ad
ad
ad
-aI
+ab
ad
-aP
+aj
ad
ac
ac
ac
ad
-aV
+ak
ad
-aV
+ak
ad
ad
ad
@@ -531,7 +543,7 @@ aC
ac
XC
bs
-XC
+gJ
bi
bk
"}
@@ -555,7 +567,7 @@ aC
aZ
ga
ga
-ga
+ZQ
bi
bk
"}
diff --git a/_maps/shuttles/emergency_cere.dmm b/_maps/shuttles/emergency_cere.dmm
index 47ad888f11..23de211226 100644
--- a/_maps/shuttles/emergency_cere.dmm
+++ b/_maps/shuttles/emergency_cere.dmm
@@ -507,6 +507,35 @@
/obj/item/book/manual/wiki/security_space_law,
/turf/open/floor/mineral/plastitanium/red/brig,
/area/shuttle/escape)
+"aW" = (
+/obj/machinery/door/airlock/shuttle{
+ name = "Emergency Shuttle Airlock";
+ req_access_txt = "2"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"aX" = (
+/obj/machinery/door/airlock/shuttle{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/docking_port/mobile/emergency{
+ dheight = 0;
+ dwidth = 15;
+ height = 20;
+ name = "Cere emergency shuttle";
+ width = 42
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"aY" = (
+/obj/machinery/door/airlock/shuttle{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
"aZ" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -639,13 +668,6 @@
},
/turf/open/floor/plasteel,
/area/shuttle/escape)
-"bv" = (
-/obj/machinery/door/airlock/shuttle{
- name = "Emergency Shuttle Airlock";
- req_access_txt = "2"
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"bw" = (
/obj/structure/chair/comfy/shuttle{
dir = 1
@@ -696,19 +718,6 @@
},
/turf/open/floor/plasteel,
/area/shuttle/escape)
-"bE" = (
-/obj/machinery/door/airlock/shuttle{
- name = "Emergency Shuttle Airlock"
- },
-/obj/docking_port/mobile/emergency{
- dheight = 0;
- dwidth = 15;
- height = 20;
- name = "Cere emergency shuttle";
- width = 42
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"bF" = (
/obj/structure/closet/crate/bin,
/obj/effect/turf_decal/tile/neutral{
@@ -936,12 +945,6 @@
},
/turf/open/floor/plasteel,
/area/shuttle/escape)
-"bY" = (
-/obj/machinery/door/airlock/shuttle{
- name = "Emergency Shuttle Airlock"
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"bZ" = (
/obj/structure/extinguisher_cabinet{
pixel_x = -28
@@ -1291,26 +1294,17 @@
/obj/structure/window/reinforced{
dir = 4
},
-/obj/item/circular_saw,
-/obj/item/scalpel{
- pixel_y = 12
- },
-/obj/item/hemostat,
-/obj/item/surgicaldrill,
-/obj/item/cautery{
- pixel_x = 4
- },
-/obj/item/retractor,
-/obj/effect/turf_decal/tile/blue{
- dir = 1
- },
-/obj/effect/turf_decal/tile/blue,
+/obj/item/storage/backpack/duffelbag/med/surgery,
/obj/effect/turf_decal/tile/blue{
dir = 4
},
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
/obj/effect/turf_decal/tile/blue{
dir = 8
},
+/obj/effect/turf_decal/tile/blue,
/turf/open/floor/plasteel/white,
/area/shuttle/escape)
"cG" = (
@@ -1361,15 +1355,13 @@
/obj/item/clothing/suit/apron/surgical,
/obj/item/clothing/gloves/color/latex,
/obj/item/clothing/mask/surgical,
-/obj/item/surgical_drapes,
-/obj/item/razor,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
/obj/effect/turf_decal/tile/blue{
dir = 1
},
/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
/obj/effect/turf_decal/tile/blue{
dir = 8
},
@@ -1762,17 +1754,17 @@ ab
ab
ab
ab
-bv
+aW
ab
-bE
+aX
ab
aa
aa
aa
ab
-bY
+aY
ab
-bY
+aY
ab
aa
aa
diff --git a/_maps/shuttles/emergency_clown.dmm b/_maps/shuttles/emergency_clown.dmm
index d2329af155..666746ad20 100644
--- a/_maps/shuttles/emergency_clown.dmm
+++ b/_maps/shuttles/emergency_clown.dmm
@@ -117,6 +117,23 @@
},
/turf/open/floor/mineral/bananium,
/area/shuttle/escape)
+"aw" = (
+/obj/machinery/door/airlock/bananium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/docking_port/mobile/emergency{
+ name = "Snappop(tm)!"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"ax" = (
+/obj/machinery/door/airlock/bananium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
"ay" = (
/obj/structure/table,
/obj/item/storage/firstaid/fire,
@@ -137,6 +154,8 @@
/obj/machinery/door/airlock/bananium/glass{
name = "Emergency Shuttle Greentext"
},
+/obj/structure/fans/tiny,
+/obj/structure/barricade/wooden/crude,
/turf/open/floor/bluespace,
/area/shuttle/escape)
"aC" = (
@@ -170,15 +189,6 @@
/obj/item/toy/sword,
/turf/open/floor/mineral/bananium,
/area/shuttle/escape)
-"aI" = (
-/obj/machinery/door/airlock/bananium{
- name = "Emergency Shuttle Airlock"
- },
-/obj/docking_port/mobile/emergency{
- name = "Snappop(tm)!"
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"aJ" = (
/obj/item/toy/snappop/phoenix,
/obj/machinery/light/small{
@@ -233,12 +243,6 @@
},
/turf/open/floor/mineral/bananium,
/area/shuttle/escape)
-"aQ" = (
-/obj/machinery/door/airlock/bananium{
- name = "Emergency Shuttle Airlock"
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"aR" = (
/obj/item/toy/snappop/phoenix,
/obj/machinery/light/small,
@@ -338,6 +342,11 @@
/obj/structure/shuttle/engine/propulsion,
/turf/open/floor/plating/airless,
/area/shuttle/escape)
+"bL" = (
+/obj/item/toy/snappop/phoenix,
+/obj/item/pneumatic_cannon/pie/selfcharge,
+/turf/open/floor/bluespace,
+/area/shuttle/escape)
"Zf" = (
/obj/structure/closet/emcloset,
/obj/item/toy/sword,
@@ -354,15 +363,15 @@ ab
ab
ab
ab
-aI
+aw
ab
ac
ac
ac
ab
-aQ
+ax
ab
-aQ
+ax
ab
ab
ab
@@ -467,7 +476,7 @@ bg
(6,1,1) = {"
ac
ag
-ak
+bL
aq
ab
av
diff --git a/_maps/shuttles/emergency_cramped.dmm b/_maps/shuttles/emergency_cramped.dmm
index 863b5bd088..08ac96bf69 100644
--- a/_maps/shuttles/emergency_cramped.dmm
+++ b/_maps/shuttles/emergency_cramped.dmm
@@ -11,6 +11,7 @@
name = "Emergency Shuttle Airlock";
req_access_txt = "2"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"d" = (
@@ -64,6 +65,7 @@
name = "Secure Transport Vessel 5";
width = 14
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"l" = (
@@ -97,6 +99,7 @@
/obj/machinery/door/airlock/titanium{
name = "Emergency Shuttle Airlock"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"r" = (
diff --git a/_maps/shuttles/emergency_delta.dmm b/_maps/shuttles/emergency_delta.dmm
index 471232a295..564115443d 100644
--- a/_maps/shuttles/emergency_delta.dmm
+++ b/_maps/shuttles/emergency_delta.dmm
@@ -147,7 +147,6 @@
/area/shuttle/escape)
"al" = (
/obj/structure/table/optable,
-/obj/item/surgical_drapes,
/obj/effect/turf_decal/tile/blue{
dir = 4
},
@@ -157,18 +156,7 @@
/turf/open/floor/plasteel/white,
/area/shuttle/escape)
"am" = (
-/obj/item/scalpel{
- pixel_y = 12
- },
-/obj/item/circular_saw,
-/obj/item/retractor{
- pixel_x = 4
- },
-/obj/item/hemostat{
- pixel_x = -4
- },
-/obj/item/clothing/gloves/color/latex,
-/obj/item/clothing/mask/surgical,
+/obj/item/storage/backpack/duffelbag/med/surgery,
/obj/structure/table/reinforced,
/obj/effect/turf_decal/tile/blue{
dir = 4
@@ -176,8 +164,6 @@
/obj/effect/turf_decal/tile/blue{
dir = 8
},
-/obj/item/surgicaldrill,
-/obj/item/cautery,
/turf/open/floor/plasteel/white,
/area/shuttle/escape)
"an" = (
@@ -490,6 +476,7 @@
/obj/effect/turf_decal/stripes/line{
dir = 8
},
+/obj/structure/fans/tiny,
/turf/open/floor/plasteel/white,
/area/shuttle/escape)
"aP" = (
@@ -562,6 +549,7 @@
preferred_direction = 2;
port_direction = 4
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"aX" = (
@@ -796,6 +784,7 @@
/obj/effect/turf_decal/stripes/line{
dir = 8
},
+/obj/structure/fans/tiny,
/turf/open/floor/plasteel/white,
/area/shuttle/escape)
"bw" = (
@@ -908,6 +897,7 @@
/obj/effect/turf_decal/stripes/line{
dir = 8
},
+/obj/structure/fans/tiny,
/turf/open/floor/plasteel,
/area/shuttle/escape)
"bM" = (
diff --git a/_maps/shuttles/emergency_discoinferno.dmm b/_maps/shuttles/emergency_discoinferno.dmm
index 025a7cf743..e142208e12 100644
--- a/_maps/shuttles/emergency_discoinferno.dmm
+++ b/_maps/shuttles/emergency_discoinferno.dmm
@@ -83,6 +83,7 @@
/obj/machinery/door/airlock/gold{
req_access_txt = "19"
},
+/obj/structure/fans/tiny,
/turf/open/floor/mineral/gold,
/area/shuttle/escape)
"q" = (
@@ -110,6 +111,7 @@
heat_proof = 1;
resistance_flags = 2
},
+/obj/structure/fans/tiny,
/turf/open/floor/mineral/plasma,
/area/shuttle/escape)
"v" = (
@@ -118,6 +120,7 @@
/area/shuttle/escape)
"w" = (
/obj/machinery/door/airlock/gold,
+/obj/structure/fans/tiny,
/turf/open/floor/wood,
/area/shuttle/escape)
"x" = (
@@ -220,6 +223,11 @@
"O" = (
/turf/closed/wall/mineral/plastitanium/nodiagonal,
/area/shuttle/escape)
+"P" = (
+/obj/effect/spawner/structure/window/plasma/reinforced,
+/obj/structure/fans/tiny,
+/turf/open/floor/plasteel/elevatorshaft,
+/area/shuttle/escape)
(1,1,1) = {"
a
@@ -262,7 +270,7 @@ r
r
r
q
-c
+P
x
C
I
@@ -274,7 +282,7 @@ b
b
h
m
-c
+P
r
r
r
@@ -286,7 +294,7 @@ r
r
r
r
-c
+P
x
D
D
@@ -298,7 +306,7 @@ c
d
i
i
-c
+P
r
r
r
@@ -310,7 +318,7 @@ j
r
r
r
-c
+P
x
x
x
@@ -322,7 +330,7 @@ c
e
j
j
-c
+P
r
r
s
@@ -334,7 +342,7 @@ j
s
r
r
-c
+P
y
E
y
@@ -346,7 +354,7 @@ c
f
j
n
-c
+P
r
j
j
@@ -358,7 +366,7 @@ t
j
j
r
-c
+P
z
F
J
@@ -382,7 +390,7 @@ j
s
r
r
-c
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y
G
y
@@ -394,7 +402,7 @@ c
g
k
k
-c
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r
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@@ -406,7 +414,7 @@ j
r
r
r
-c
+P
x
x
x
@@ -418,7 +426,7 @@ b
b
l
o
-c
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r
r
r
@@ -430,7 +438,7 @@ r
r
r
r
-c
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A
x
K
@@ -454,7 +462,7 @@ r
r
r
q
-c
+P
B
H
L
diff --git a/_maps/shuttles/emergency_goon.dmm b/_maps/shuttles/emergency_goon.dmm
index 8e254729e8..be7408793c 100644
--- a/_maps/shuttles/emergency_goon.dmm
+++ b/_maps/shuttles/emergency_goon.dmm
@@ -28,6 +28,7 @@
/obj/machinery/door/airlock/titanium{
name = "Emergency Shuttle Airlock"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"h" = (
@@ -41,6 +42,7 @@
name = "NES Port";
width = 19
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"l" = (
@@ -67,9 +69,7 @@
/turf/open/floor/plating,
/area/shuttle/escape)
"q" = (
-/obj/machinery/sleeper{
- dir = 4
- },
+/obj/machinery/sleeper,
/turf/open/floor/mineral/titanium/white,
/area/shuttle/escape)
"r" = (
@@ -93,11 +93,6 @@
},
/turf/open/floor/mineral/titanium/yellow,
/area/shuttle/escape)
-"v" = (
-/obj/structure/table,
-/obj/effect/spawner/lootdrop/maintenance,
-/turf/open/floor/mineral/titanium/white,
-/area/shuttle/escape)
"w" = (
/obj/machinery/door/airlock/public/glass{
name = "Emergency Shuttle Infirmary"
@@ -186,12 +181,18 @@
/obj/structure/window/reinforced,
/turf/open/floor/mineral/titanium/yellow,
/area/shuttle/escape)
+"P" = (
+/obj/structure/table/optable,
+/turf/open/floor/mineral/titanium/white,
+/area/shuttle/escape)
"Q" = (
/obj/machinery/light,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"R" = (
/obj/machinery/light/small,
+/obj/structure/table,
+/obj/item/storage/backpack/duffelbag/med/surgery,
/turf/open/floor/mineral/titanium/white,
/area/shuttle/escape)
"S" = (
@@ -272,8 +273,8 @@ X
c
d
q
-v
-q
+n
+P
d
H
H
@@ -284,7 +285,7 @@ Y
(4,1,1) = {"
d
l
-n
+q
n
R
d
diff --git a/_maps/shuttles/emergency_gorilla.dmm b/_maps/shuttles/emergency_gorilla.dmm
new file mode 100644
index 0000000000..0c75cd8b7e
--- /dev/null
+++ b/_maps/shuttles/emergency_gorilla.dmm
@@ -0,0 +1,641 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/template_noop)
+"ab" = (
+/turf/closed/wall/rust,
+/area/shuttle/escape)
+"ac" = (
+/obj/effect/spawner/structure/window/plasma/reinforced,
+/turf/open/floor/plasteel/elevatorshaft,
+/area/shuttle/escape)
+"ad" = (
+/turf/closed/wall,
+/area/shuttle/escape)
+"ae" = (
+/turf/open/floor/holofloor/wood,
+/area/shuttle/escape)
+"af" = (
+/obj/machinery/computer/emergency_shuttle,
+/turf/open/floor/holofloor/wood,
+/area/shuttle/escape)
+"ag" = (
+/obj/effect/decal/cleanable/cobweb/cobweb2,
+/turf/open/floor/holofloor/wood,
+/area/shuttle/escape)
+"ah" = (
+/obj/machinery/computer/atmos_alert{
+ dir = 4
+ },
+/turf/open/floor/holofloor/wood,
+/area/shuttle/escape)
+"ai" = (
+/obj/structure/chair/office/dark,
+/turf/open/floor/holofloor/wood,
+/area/shuttle/escape)
+"aj" = (
+/obj/structure/chair/comfy/brown{
+ dir = 1
+ },
+/turf/open/floor/holofloor/wood,
+/area/shuttle/escape)
+"ak" = (
+/obj/item/chair,
+/turf/open/floor/holofloor/wood,
+/area/shuttle/escape)
+"al" = (
+/obj/machinery/computer/security{
+ dir = 8
+ },
+/turf/open/floor/holofloor/wood,
+/area/shuttle/escape)
+"am" = (
+/obj/machinery/computer/crew{
+ dir = 4
+ },
+/turf/open/floor/holofloor/wood,
+/area/shuttle/escape)
+"an" = (
+/obj/machinery/light,
+/turf/open/floor/holofloor/wood,
+/area/shuttle/escape)
+"ao" = (
+/obj/machinery/computer/communications{
+ dir = 8
+ },
+/turf/open/floor/holofloor/wood,
+/area/shuttle/escape)
+"ap" = (
+/obj/machinery/status_display/evac,
+/turf/closed/wall/rust,
+/area/shuttle/escape)
+"aq" = (
+/obj/machinery/door/airlock/gold{
+ req_access_txt = "19"
+ },
+/turf/open/floor/holofloor/wood,
+/area/shuttle/escape)
+"ar" = (
+/obj/structure/urinal{
+ pixel_y = 31
+ },
+/turf/open/floor/mineral/plastitanium/red/brig,
+/area/shuttle/escape)
+"as" = (
+/obj/structure/chair/comfy/shuttle,
+/turf/open/floor/mineral/plastitanium/red/brig,
+/area/shuttle/escape)
+"at" = (
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"au" = (
+/obj/machinery/deepfryer,
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"av" = (
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"aw" = (
+/obj/structure/closet/crate/freezer/blood,
+/turf/open/floor/plasteel/freezer,
+/area/shuttle/escape)
+"ax" = (
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"ay" = (
+/obj/machinery/flasher{
+ id = "shuttle_flasher";
+ pixel_x = -24;
+ pixel_y = 6
+ },
+/obj/machinery/button/flasher{
+ id = "shuttle_flasher";
+ pixel_x = -24;
+ pixel_y = -6
+ },
+/obj/machinery/light/small{
+ brightness = 3;
+ dir = 8
+ },
+/turf/open/floor/mineral/plastitanium/red/brig,
+/area/shuttle/escape)
+"az" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/mineral/plastitanium/red/brig,
+/area/shuttle/escape)
+"aA" = (
+/turf/open/floor/mineral/plastitanium/red/brig,
+/area/shuttle/escape)
+"aB" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Emergency Shuttle Brig";
+ req_access_txt = "2"
+ },
+/turf/open/floor/mineral/plastitanium,
+/area/shuttle/escape)
+"aC" = (
+/turf/open/floor/plasteel/freezer,
+/area/shuttle/escape)
+"aD" = (
+/obj/structure/closet,
+/turf/open/floor/plasteel/freezer,
+/area/shuttle/escape)
+"aE" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Emergency Shuttle Airlock";
+ req_access_txt = "2"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"aF" = (
+/obj/structure/chair/comfy/shuttle{
+ dir = 1
+ },
+/turf/open/floor/mineral/plastitanium/red/brig,
+/area/shuttle/escape)
+"aG" = (
+/obj/effect/decal/cleanable/blood/splatter,
+/turf/open/floor/plasteel/freezer,
+/area/shuttle/escape)
+"aH" = (
+/obj/structure/noticeboard,
+/turf/closed/wall/rust,
+/area/shuttle/escape)
+"aI" = (
+/obj/docking_port/mobile/emergency{
+ height = 15;
+ name = "Gorilla Emergency Shuttle"
+ },
+/obj/machinery/door/airlock/security/glass{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"aJ" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_x = -5;
+ pixel_y = 30
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"aK" = (
+/obj/structure/closet/crate/trashcart,
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"aL" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"aM" = (
+/obj/structure/reagent_dispensers/keg/mead,
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+"aN" = (
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+/turf/open/floor/plating,
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+"aO" = (
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+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"aP" = (
+/obj/structure/fluff/broken_flooring,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"aQ" = (
+/obj/structure/closet/crate/freezer,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"aR" = (
+/obj/structure/chair/comfy/shuttle{
+ dir = 4
+ },
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"aS" = (
+/obj/effect/decal/cleanable/vomit/old,
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"aT" = (
+/obj/structure/chair/comfy/shuttle{
+ dir = 8
+ },
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"aU" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Emergency Shuttle Airlock"
+ },
+/turf/open/floor/plasteel/freezer,
+/area/shuttle/escape)
+"aV" = (
+/obj/effect/decal/cleanable/blood/innards,
+/turf/open/floor/plasteel/freezer,
+/area/shuttle/escape)
+"aW" = (
+/obj/structure/chair/comfy/shuttle{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"aX" = (
+/obj/structure/closet/crate/freezer/surplus_limbs,
+/turf/open/floor/plasteel/freezer,
+/area/shuttle/escape)
+"aY" = (
+/obj/effect/decal/cleanable/oil,
+/turf/open/floor/plasteel/freezer,
+/area/shuttle/escape)
+"aZ" = (
+/obj/structure/closet/crate/freezer,
+/turf/open/floor/plasteel/freezer,
+/area/shuttle/escape)
+"ba" = (
+/obj/structure/chair/comfy/shuttle{
+ dir = 4
+ },
+/obj/machinery/light/small{
+ brightness = 3;
+ dir = 8
+ },
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"bb" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"bc" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_y = -30
+ },
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"bd" = (
+/obj/structure/closet/toolcloset,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"be" = (
+/obj/structure/chair/sofa/right,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"bf" = (
+/obj/structure/chair/sofa,
+/mob/living/simple_animal/hostile/gorilla,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"bg" = (
+/obj/structure/chair/sofa,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"bh" = (
+/obj/structure/chair/sofa,
+/mob/living/simple_animal/hostile/gorilla,
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"bi" = (
+/obj/structure/chair/sofa/left,
+/mob/living/simple_animal/hostile/gorilla,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"bj" = (
+/obj/effect/decal/cleanable/glass,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"bk" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Emergency Shuttle Brig";
+ req_access_txt = "2"
+ },
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"bl" = (
+/mob/living/simple_animal/hostile/gorilla,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"bm" = (
+/obj/effect/decal/cleanable/blood/gibs/limb,
+/mob/living/simple_animal/hostile/gorilla,
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"bn" = (
+/obj/structure/reagent_dispensers/keg/semen,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"bo" = (
+/obj/structure/closet/crate/freezer/surplus_limbs,
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"bp" = (
+/obj/structure/closet/crate/freezer/surplus_limbs,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"bq" = (
+/mob/living/simple_animal/hostile/gorilla,
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"br" = (
+/obj/effect/decal/cleanable/blood/old,
+/turf/open/floor/plasteel/shuttle,
+/area/shuttle/escape)
+"bs" = (
+/obj/structure/shuttle/engine/heater,
+/obj/structure/window/plasma/reinforced{
+ dir = 1
+ },
+/turf/open/floor/plating/airless,
+/area/shuttle/escape)
+"bt" = (
+/turf/template_noop,
+/area/space)
+"bu" = (
+/obj/structure/shuttle/engine/propulsion,
+/turf/open/floor/plating/airless,
+/area/shuttle/escape)
+"fV" = (
+/turf/closed/wall/r_wall,
+/area/shuttle/escape)
+"IR" = (
+/obj/effect/spawner/structure/window/plasma/reinforced,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"Pi" = (
+/obj/structure/chair/sofa,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/shuttle/escape)
+
+(1,1,1) = {"
+aa
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+(2,1,1) = {"
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+(3,1,1) = {"
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+(4,1,1) = {"
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+(5,1,1) = {"
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+"}
+(6,1,1) = {"
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+(7,1,1) = {"
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+"}
+(8,1,1) = {"
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+(9,1,1) = {"
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+(10,1,1) = {"
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+(11,1,1) = {"
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+"}
diff --git a/_maps/shuttles/emergency_luxury.dmm b/_maps/shuttles/emergency_luxury.dmm
index 1fd515fb76..2834f0c93f 100644
--- a/_maps/shuttles/emergency_luxury.dmm
+++ b/_maps/shuttles/emergency_luxury.dmm
@@ -3,94 +3,90 @@
/turf/template_noop,
/area/template_noop)
"ab" = (
-/turf/closed/indestructible/riveted/uranium,
+/obj/structure/table/wood/fancy,
+/obj/item/toy/cards/deck,
+/turf/open/floor/carpet/red,
/area/shuttle/escape/luxury)
"ac" = (
-/obj/machinery/door/airlock/external,
-/turf/open/floor/wood{
- icon_state = "wood-broken2"
- },
+/turf/closed/wall/mineral/gold,
/area/shuttle/escape/luxury)
"ad" = (
/obj/machinery/door/airlock/gold,
-/obj/effect/forcefield/luxury_shuttle{
- name = "Ticket Booth"
- },
-/turf/open/floor/mineral/gold,
+/obj/structure/fans/tiny,
+/turf/open/floor/carpet/red,
/area/shuttle/escape/luxury)
"ae" = (
/obj/docking_port/mobile/emergency{
dir = 2;
dwidth = 5;
height = 14;
+ movement_force = list("KNOCKDOWN" = 3, "THROW" = 0);
name = "Luxury emergency shuttle";
width = 25
},
/obj/machinery/door/airlock/gold,
-/obj/effect/forcefield/luxury_shuttle{
- name = "Ticket Booth"
- },
-/turf/open/floor/mineral/gold,
+/obj/structure/fans/tiny,
+/turf/open/floor/carpet/red,
/area/shuttle/escape/luxury)
"af" = (
-/turf/open/floor/wood{
- icon_state = "wood-broken3"
- },
+/turf/open/floor/carpet/red,
/area/shuttle/escape/luxury)
"ag" = (
-/turf/open/floor/wood,
+/obj/machinery/light{
+ dir = 4;
+ light_range = 8
+ },
+/turf/open/floor/carpet/red,
/area/shuttle/escape/luxury)
"ah" = (
-/turf/open/floor/wood{
- icon_state = "wood-broken"
- },
+/turf/open/floor/plasteel/white,
/area/shuttle/escape/luxury)
"ai" = (
-/turf/open/floor/wood{
- icon_state = "wood-broken5"
+/obj/structure/chair/comfy{
+ dir = 8
},
+/turf/open/floor/mineral/plastitanium/red/brig,
/area/shuttle/escape/luxury)
"aj" = (
-/turf/open/floor/mineral/gold,
+/obj/machinery/door/airlock/gold/glass{
+ name = "shuttle brig";
+ req_access_txt = "2"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/mineral/plastitanium/red/brig,
/area/shuttle/escape/luxury)
"ak" = (
-/obj/item/twohanded/required/kirbyplants{
- icon_state = "plant-10"
- },
-/turf/open/floor/mineral/gold,
-/area/shuttle/escape/luxury)
-"al" = (
-/obj/structure/mirror{
- pixel_y = 32
- },
-/turf/open/floor/mineral/gold,
-/area/shuttle/escape/luxury)
-"am" = (
-/turf/open/floor/wood{
- icon_state = "wood-broken7"
- },
-/area/shuttle/escape/luxury)
-"an" = (
-/obj/machinery/light/small,
-/turf/open/floor/wood{
- icon_state = "wood-broken2"
- },
-/area/shuttle/escape/luxury)
-"ao" = (
-/obj/machinery/light/small,
-/turf/open/floor/wood{
- icon_state = "wood-broken6"
- },
-/area/shuttle/escape/luxury)
-"ap" = (
-/obj/structure/toilet{
+/obj/structure/chair/comfy{
dir = 4
},
-/turf/open/floor/mineral/gold,
+/turf/open/floor/mineral/plastitanium/red/brig,
+/area/shuttle/escape/luxury)
+"al" = (
+/turf/open/floor/mineral/plastitanium/red/brig,
+/area/shuttle/escape/luxury)
+"am" = (
+/turf/open/floor/carpet/royalblue,
+/area/shuttle/escape/luxury)
+"an" = (
+/turf/open/floor/carpet/royalblack,
+/area/shuttle/escape/luxury)
+"ao" = (
+/obj/structure/chair/comfy,
+/turf/open/floor/carpet/royalblack,
+/area/shuttle/escape/luxury)
+"ap" = (
+/obj/machinery/light{
+ dir = 4;
+ light_range = 8
+ },
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aq" = (
-/obj/machinery/door/airlock/gold,
-/turf/open/floor/mineral/gold,
+/obj/machinery/light{
+ dir = 4;
+ light_range = 8
+ },
+/turf/open/floor/plasteel/white,
/area/shuttle/escape/luxury)
"ar" = (
/obj/structure/shuttle/engine/propulsion{
@@ -108,647 +104,768 @@
/turf/open/floor/plating/airless,
/area/shuttle/escape/luxury)
"at" = (
-/turf/open/floor/carpet,
+/obj/structure/table/wood/fancy,
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"au" = (
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+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"av" = (
-/obj/structure/chair/comfy{
- dir = 4
- },
-/turf/open/floor/mineral/gold,
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+/obj/item/reagent_containers/food/snacks/pastatomato,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aw" = (
-/obj/machinery/computer/communications{
- dir = 8
- },
-/turf/open/floor/mineral/gold,
+/obj/structure/table/wood/fancy,
+/obj/item/reagent_containers/food/snacks/kebab/tofu,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"ax" = (
/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/meatballspaghetti,
-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/honkdae,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"ay" = (
/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/notasandwich,
-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/enchiladas,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"az" = (
/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/pastatomato,
-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/candiedapple,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aA" = (
/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/kebab/tofu,
-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/burger/baconburger,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aB" = (
/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/honkdae,
-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/benedict,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aC" = (
/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/enchiladas,
-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/cakeslice/chocolate,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aD" = (
/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/candiedapple,
-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/chowmein,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aE" = (
/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/burger/baconburger,
-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/dulcedebatataslice,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aF" = (
/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/benedict,
-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/salad/validsalad,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aG" = (
/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/cakeslice/chocolate,
-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/carneburrito,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aH" = (
/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/chowmein,
-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/chawanmushi,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aI" = (
-/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/dulcedebatataslice,
-/turf/open/floor/carpet,
+/obj/structure/mirror{
+ pixel_y = 32
+ },
+/turf/open/floor/plasteel/white,
/area/shuttle/escape/luxury)
"aJ" = (
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-/obj/item/reagent_containers/food/snacks/salad/validsalad,
-/turf/open/floor/carpet,
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+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aK" = (
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-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/khachapuri,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aL" = (
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-/obj/item/reagent_containers/food/snacks/chawanmushi,
-/turf/open/floor/carpet,
+/obj/item/reagent_containers/food/snacks/grilledcheese,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aM" = (
-/obj/machinery/computer/emergency_shuttle{
- dir = 8
- },
-/turf/open/floor/mineral/gold,
+/obj/structure/table/wood/fancy,
+/obj/item/reagent_containers/food/snacks/jelliedtoast/cherry,
+/turf/open/floor/carpet/royalblack,
/area/shuttle/escape/luxury)
"aN" = (
/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/snacks/melonfruitbowl,
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},
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+"bw" = (
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+"by" = (
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+ dir = 4
+ },
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+"bz" = (
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+"bA" = (
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+"bE" = (
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+ },
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+ dir = 4;
+ light_range = 8
+ },
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+/area/shuttle/escape/luxury)
+"bG" = (
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+ },
+/turf/open/floor/plating/beach/coastline_b,
+/area/shuttle/escape/luxury)
+"bH" = (
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+ light_range = 8
+ },
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+"bI" = (
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+ light_range = 8
+ },
+/turf/open/floor/carpet/royalblue,
+/area/shuttle/escape/luxury)
+"Uj" = (
+/obj/machinery/door/airlock/gold/glass{
+ name = "shuttle brig";
+ req_access_txt = "2"
+ },
+/turf/open/floor/mineral/plastitanium/red/brig,
/area/shuttle/escape/luxury)
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diff --git a/_maps/shuttles/emergency_meta.dmm b/_maps/shuttles/emergency_meta.dmm
index 0a357d2308..8df487714e 100644
--- a/_maps/shuttles/emergency_meta.dmm
+++ b/_maps/shuttles/emergency_meta.dmm
@@ -2,6 +2,13 @@
"aa" = (
/turf/template_noop,
/area/template_noop)
+"ab" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/mineral/titanium/blue,
+/area/shuttle/escape)
"ac" = (
/obj/effect/spawner/structure/window/shuttle,
/turf/open/floor/plating,
@@ -9,17 +16,7 @@
"ad" = (
/turf/closed/wall/mineral/titanium,
/area/shuttle/escape)
-"af" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/shuttle/escape)
-"ag" = (
-/obj/structure/sign/warning/nosmoking,
-/turf/closed/wall/mineral/titanium,
-/area/shuttle/escape)
-"ah" = (
+"ae" = (
/obj/machinery/door/airlock/titanium{
name = "Emergency Shuttle Airlock"
},
@@ -30,8 +27,21 @@
name = "Meta emergency shuttle";
width = 25
},
+/obj/structure/fans/tiny,
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
+"af" = (
+/obj/machinery/door/airlock/external{
+ name = "Emergency Recovery Airlock"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/fans/tiny,
+/turf/open/floor/plasteel,
+/area/shuttle/escape)
+"ag" = (
+/obj/structure/sign/warning/nosmoking,
+/turf/closed/wall/mineral/titanium,
+/area/shuttle/escape)
"al" = (
/obj/structure/table,
/obj/item/phone{
@@ -513,7 +523,6 @@
/area/shuttle/escape)
"bz" = (
/obj/structure/table/optable,
-/obj/item/surgical_drapes,
/obj/machinery/light{
dir = 8
},
@@ -576,25 +585,12 @@
/area/shuttle/escape)
"bH" = (
/obj/structure/table,
-/obj/item/scalpel{
- pixel_y = 12
- },
-/obj/item/circular_saw,
-/obj/item/retractor{
- pixel_x = 4
- },
-/obj/item/hemostat{
- pixel_x = -4
- },
-/obj/item/clothing/gloves/color/latex,
-/obj/item/clothing/mask/surgical,
+/obj/item/storage/backpack/duffelbag/med/surgery,
/obj/item/radio/intercom{
dir = 2;
name = "Station Intercom (General)";
pixel_x = -27
},
-/obj/item/surgicaldrill,
-/obj/item/cautery,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"bI" = (
@@ -939,7 +935,7 @@ be
cc
be
be
-bf
+af
"}
(6,1,1) = {"
ac
@@ -955,7 +951,7 @@ bf
bT
be
be
-bf
+af
"}
(7,1,1) = {"
ac
@@ -1038,7 +1034,7 @@ bF
ac
"}
(12,1,1) = {"
-af
+ab
LY
LY
aE
@@ -1070,7 +1066,7 @@ ad
ad
"}
(14,1,1) = {"
-af
+ab
LY
LY
aE
@@ -1166,7 +1162,7 @@ bM
ad
"}
(20,1,1) = {"
-ah
+ae
LY
LY
aE
@@ -1198,7 +1194,7 @@ bO
ac
"}
(22,1,1) = {"
-af
+ab
LY
LY
LY
diff --git a/_maps/shuttles/emergency_mini.dmm b/_maps/shuttles/emergency_mini.dmm
index 1be681e5b3..5e1157062a 100644
--- a/_maps/shuttles/emergency_mini.dmm
+++ b/_maps/shuttles/emergency_mini.dmm
@@ -113,6 +113,21 @@
/obj/machinery/door/airlock/titanium{
name = "Emergency Shuttle Airlock"
},
+/obj/structure/fans/tiny,
+/turf/open/floor/mineral/titanium/blue,
+/area/shuttle/escape)
+"v" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/docking_port/mobile/emergency{
+ dir = 8;
+ dwidth = 8;
+ height = 9;
+ name = "Mini emergency shuttle";
+ width = 21
+ },
+/obj/structure/fans/tiny,
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"x" = (
@@ -145,19 +160,6 @@
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
-"B" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
- },
-/obj/docking_port/mobile/emergency{
- dir = 8;
- dwidth = 8;
- height = 9;
- name = "Mini emergency shuttle";
- width = 21
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/shuttle/escape)
"D" = (
/obj/structure/table,
/obj/item/storage/firstaid/fire,
@@ -453,7 +455,7 @@ b
n
b
b
-B
+v
b
b
b
diff --git a/_maps/shuttles/emergency_narnar.dmm b/_maps/shuttles/emergency_narnar.dmm
index 80046340e8..8adbd6f392 100644
--- a/_maps/shuttles/emergency_narnar.dmm
+++ b/_maps/shuttles/emergency_narnar.dmm
@@ -6,7 +6,8 @@
/turf/closed/wall/mineral/cult,
/area/shuttle/escape)
"c" = (
-/obj/effect/forcefield/cult,
+/obj/machinery/door/airlock/cult/friendly,
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"d" = (
@@ -125,6 +126,10 @@
/area/shuttle/escape)
"x" = (
/obj/machinery/door/airlock/cult/friendly,
+/obj/docking_port/mobile/emergency{
+ name = "shuttle 667"
+ },
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"y" = (
@@ -156,13 +161,6 @@
/obj/effect/decal/remains/human,
/turf/open/floor/plasteel/cult,
/area/shuttle/escape)
-"E" = (
-/obj/machinery/door/airlock/cult/friendly,
-/obj/docking_port/mobile/emergency{
- name = "shuttle 667"
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"F" = (
/obj/effect/decal/cleanable/blood/gibs/down,
/turf/open/floor/plasteel/cult,
@@ -262,6 +260,10 @@
/obj/structure/shuttle/engine/propulsion,
/turf/open/floor/plating/airless,
/area/shuttle/escape)
+"W" = (
+/obj/effect/spawner/structure/window/plastitanium,
+/turf/open/floor/plating,
+/area/shuttle/escape)
(1,1,1) = {"
a
@@ -271,17 +273,17 @@ a
b
b
b
-x
-b
-E
-b
-c
-c
c
b
x
b
-x
+W
+W
+W
+b
+c
+b
+c
b
b
b
@@ -336,7 +338,7 @@ U
V
"}
(4,1,1) = {"
-c
+W
d
i
n
@@ -360,7 +362,7 @@ U
V
"}
(5,1,1) = {"
-c
+W
e
j
o
@@ -384,7 +386,7 @@ U
V
"}
(6,1,1) = {"
-c
+W
f
j
j
@@ -408,7 +410,7 @@ U
V
"}
(7,1,1) = {"
-c
+W
e
j
j
@@ -424,7 +426,7 @@ j
j
K
L
-c
+W
t
j
t
@@ -432,7 +434,7 @@ U
V
"}
(8,1,1) = {"
-c
+W
g
k
k
@@ -472,7 +474,7 @@ A
j
j
j
-c
+W
j
j
j
@@ -496,7 +498,7 @@ j
j
j
M
-c
+W
P
Q
P
@@ -509,21 +511,21 @@ a
a
a
b
-c
+W
b
-c
+W
b
b
b
-c
-c
-c
+W
+W
+W
b
b
b
-c
+W
b
-c
+W
b
a
"}
diff --git a/_maps/shuttles/emergency_omega.dmm b/_maps/shuttles/emergency_omega.dmm
index 1601c97020..bd99f35bb5 100644
--- a/_maps/shuttles/emergency_omega.dmm
+++ b/_maps/shuttles/emergency_omega.dmm
@@ -185,6 +185,7 @@
/obj/effect/turf_decal/stripes/line{
dir = 4
},
+/obj/structure/fans/tiny,
/turf/open/floor/plasteel/white,
/area/shuttle/escape)
"ar" = (
@@ -287,6 +288,7 @@
/obj/effect/turf_decal/stripes/line{
dir = 8
},
+/obj/structure/fans/tiny,
/turf/open/floor/plasteel/white,
/area/shuttle/escape)
"az" = (
@@ -509,6 +511,7 @@
/obj/effect/turf_decal/stripes/line{
dir = 4
},
+/obj/structure/fans/tiny,
/turf/open/floor/plasteel/white,
/area/shuttle/escape)
"aQ" = (
@@ -782,41 +785,27 @@
/turf/open/floor/plasteel,
/area/shuttle/escape)
"bn" = (
-/obj/item/scalpel{
- pixel_y = 12
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
},
-/obj/item/circular_saw,
-/obj/item/retractor{
- pixel_x = 4
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
},
-/obj/item/hemostat{
- pixel_x = -4
- },
-/obj/item/clothing/gloves/color/latex,
-/obj/item/clothing/mask/surgical,
/obj/structure/table/reinforced,
/obj/structure/extinguisher_cabinet{
pixel_x = -24
},
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/obj/item/cautery,
-/obj/item/surgicaldrill,
+/obj/item/storage/backpack/duffelbag/med/surgery,
/turf/open/floor/plasteel/white,
/area/shuttle/escape)
"bo" = (
/obj/structure/table/optable,
-/obj/item/surgical_drapes,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
/obj/effect/turf_decal/tile/blue{
dir = 8
},
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
/turf/open/floor/plasteel/white,
/area/shuttle/escape)
"bp" = (
diff --git a/_maps/shuttles/emergency_pubby.dmm b/_maps/shuttles/emergency_pubby.dmm
index dc58ecf201..7b4bcc71f5 100644
--- a/_maps/shuttles/emergency_pubby.dmm
+++ b/_maps/shuttles/emergency_pubby.dmm
@@ -58,6 +58,29 @@
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
+"am" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"an" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/docking_port/mobile/emergency{
+ dir = 8;
+ dwidth = 27;
+ height = 8;
+ name = "PubbyStation emergency shuttle";
+ port_direction = 4;
+ preferred_direction = 1;
+ width = 46
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
"ap" = (
/obj/structure/chair/comfy,
/obj/machinery/computer/security/telescreen/entertainment{
@@ -133,12 +156,6 @@
"ax" = (
/turf/open/floor/mineral/plastitanium/red/brig,
/area/shuttle/escape)
-"ay" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"az" = (
/obj/structure/chair/comfy{
dir = 1
@@ -440,14 +457,12 @@
/turf/open/floor/plasteel/dark,
/area/shuttle/escape)
"aZ" = (
-/obj/structure/table/glass,
+/obj/machinery/sleeper,
/obj/machinery/light{
dir = 1
},
-/obj/item/storage/firstaid/regular,
/obj/structure/window/reinforced{
- dir = 4;
- layer = 2.9
+ dir = 4
},
/obj/effect/turf_decal/tile/blue{
dir = 4
@@ -487,13 +502,18 @@
/turf/open/floor/plasteel/cafeteria,
/area/shuttle/escape)
"be" = (
-/obj/structure/chair/comfy/shuttle,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
+/obj/structure/table,
+/obj/item/storage/firstaid,
+/obj/item/storage/firstaid/fire{
+ pixel_x = -3;
+ pixel_y = 3
},
/obj/effect/turf_decal/tile/blue{
dir = 8
},
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
/turf/open/floor/plasteel/white,
/area/shuttle/escape)
"bf" = (
@@ -509,30 +529,12 @@
/turf/open/floor/plating,
/area/shuttle/escape)
"bh" = (
-/obj/structure/window/reinforced,
-/obj/structure/table/glass,
-/obj/item/defibrillator/loaded,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
/obj/effect/turf_decal/tile/blue{
dir = 8
},
-/turf/open/floor/plasteel/white,
-/area/shuttle/escape)
-"bi" = (
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/table/glass,
-/obj/item/storage/firstaid/regular,
/obj/effect/turf_decal/tile/blue{
dir = 4
},
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
/turf/open/floor/plasteel/white,
/area/shuttle/escape)
"bj" = (
@@ -551,11 +553,8 @@
/turf/open/floor/plating,
/area/shuttle/escape)
"bn" = (
-/obj/structure/closet/crate{
- icon_state = "crateopen"
- },
+/obj/structure/reagent_dispensers/fueltank,
/obj/machinery/light,
-/obj/item/storage/toolbox/mechanical,
/turf/open/floor/plating,
/area/shuttle/escape)
"bo" = (
@@ -675,21 +674,6 @@
},
/turf/open/floor/plating,
/area/shuttle/escape)
-"bL" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
- },
-/obj/docking_port/mobile/emergency{
- dir = 8;
- dwidth = 27;
- height = 8;
- name = "PubbyStation emergency shuttle";
- port_direction = 4;
- preferred_direction = 1;
- width = 46
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"bO" = (
/obj/machinery/door/airlock/public/glass{
name = "Cockpit";
@@ -710,6 +694,21 @@
},
/turf/open/floor/plating,
/area/shuttle/escape)
+"sI" = (
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/item/storage/backpack/duffelbag/med/surgery,
+/obj/structure/table,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/turf/open/floor/plasteel/white,
+/area/shuttle/escape)
"xt" = (
/obj/structure/window/reinforced{
dir = 8;
@@ -717,6 +716,17 @@
},
/turf/open/floor/plating,
/area/shuttle/escape)
+"Jw" = (
+/obj/structure/window/reinforced,
+/obj/structure/table/optable,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/turf/open/floor/plasteel/white,
+/area/shuttle/escape)
"Uu" = (
/obj/structure/window/reinforced{
dir = 4
@@ -804,9 +814,9 @@ aX
bb
be
bh
+Jw
+bg
bl
-bg
-bg
ab
aa
bs
@@ -851,8 +861,8 @@ ab
aZ
bb
bb
-bi
-bl
+bh
+sI
bg
bn
ab
@@ -1071,17 +1081,17 @@ ab
ab
ab
ab
-ay
+am
ab
-ay
+am
ab
ab
aa
ab
ab
-bL
+an
ab
-ay
+am
ab
ac
ab
diff --git a/_maps/shuttles/emergency_raven.dmm b/_maps/shuttles/emergency_raven.dmm
index 294b2e8c40..2c04837c79 100644
--- a/_maps/shuttles/emergency_raven.dmm
+++ b/_maps/shuttles/emergency_raven.dmm
@@ -149,9 +149,6 @@
/area/shuttle/escape)
"as" = (
/obj/structure/table/optable,
-/obj/item/surgical_drapes,
-/obj/item/clothing/gloves/color/latex,
-/obj/item/clothing/mask/surgical,
/obj/effect/turf_decal/tile/purple{
dir = 1
},
@@ -228,18 +225,13 @@
/area/shuttle/escape)
"aB" = (
/obj/structure/table/reinforced,
-/obj/item/scalpel,
-/obj/item/circular_saw,
-/obj/item/retractor,
-/obj/item/hemostat,
+/obj/item/storage/backpack/duffelbag/med/surgery,
/obj/effect/turf_decal/tile/purple{
dir = 1
},
/obj/effect/turf_decal/tile/purple{
dir = 8
},
-/obj/item/surgicaldrill,
-/obj/item/cautery,
/turf/open/floor/plasteel/dark,
/area/shuttle/escape)
"aC" = (
@@ -427,6 +419,22 @@
"aW" = (
/turf/open/floor/mineral/plastitanium/red,
/area/shuttle/escape)
+"aX" = (
+/obj/machinery/door/airlock/hatch,
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"aY" = (
+/obj/docking_port/mobile/emergency{
+ dwidth = 14;
+ height = 18;
+ name = "CentCom Raven Battlecruiser";
+ width = 32
+ },
+/obj/machinery/door/airlock/hatch,
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
"aZ" = (
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
@@ -761,16 +769,6 @@
},
/turf/open/floor/plasteel/dark,
/area/shuttle/escape)
-"bE" = (
-/obj/docking_port/mobile/emergency{
- dwidth = 14;
- height = 18;
- name = "CentCom Raven Battlecruiser";
- width = 32
- },
-/obj/machinery/door/airlock/hatch,
-/turf/open/floor/plating,
-/area/shuttle/escape)
"bF" = (
/obj/effect/turf_decal/tile/green{
dir = 1
@@ -1331,9 +1329,13 @@
"eP" = (
/turf/closed/wall/mineral/plastitanium/nodiagonal,
/area/shuttle/escape)
-"UQ" = (
-/obj/machinery/door/airlock/hatch,
-/turf/open/floor/plating,
+"Mb" = (
+/obj/machinery/door/airlock/hatch{
+ name = "Shuttle EVA";
+ req_access_txt = "19"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plasteel/dark,
/area/shuttle/escape)
(1,1,1) = {"
@@ -1349,17 +1351,17 @@ bJ
cs
bJ
bJ
-UQ
+aX
cs
-bE
+aY
bJ
bJ
cs
ad
aa
-UQ
+aX
bJ
-UQ
+aX
cs
bJ
cs
@@ -1651,7 +1653,7 @@ cs
ad
cr
cs
-aR
+Mb
cs
ar
br
@@ -1893,7 +1895,7 @@ bJ
bJ
bJ
cs
-cs
+en
ad
ad
ad
@@ -1909,7 +1911,7 @@ ab
bJ
bJ
cs
-cs
+en
ad
ad
ad
diff --git a/_maps/shuttles/emergency_russiafightpit.dmm b/_maps/shuttles/emergency_russiafightpit.dmm
index abc40aa523..65fc7e30a2 100644
--- a/_maps/shuttles/emergency_russiafightpit.dmm
+++ b/_maps/shuttles/emergency_russiafightpit.dmm
@@ -235,6 +235,7 @@
name = "Emergency Shuttle Airlock";
req_access_txt = "2"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"aP" = (
@@ -282,6 +283,7 @@
/obj/machinery/door/airlock/security/glass{
name = "Emergency Shuttle Airlock"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"aX" = (
@@ -375,7 +377,9 @@
/turf/open/floor/mineral/plastitanium/red,
/area/shuttle/escape)
"bk" = (
-/obj/structure/kitchenspike,
+/obj/machinery/light/small{
+ dir = 4
+ },
/turf/open/floor/mineral/plastitanium,
/area/shuttle/escape)
"bl" = (
@@ -420,6 +424,7 @@
/obj/machinery/door/airlock/security/glass{
name = "Emergency Shuttle Airlock"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"bs" = (
@@ -460,13 +465,10 @@
/turf/open/floor/plating,
/area/shuttle/escape)
"bz" = (
-/obj/structure/extinguisher_cabinet{
- pixel_x = 27
- },
-/turf/open/floor/plating,
+/turf/open/floor/mineral/plastitanium,
/area/shuttle/escape)
"bA" = (
-/obj/structure/closet/emcloset,
+/obj/machinery/sleeper,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/escape)
@@ -487,17 +489,12 @@
/turf/open/floor/plasteel,
/area/shuttle/escape)
"bD" = (
-/obj/machinery/sleeper{
- dir = 8
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/plasteel,
+/obj/structure/closet/emcloset,
+/turf/open/floor/mineral/plastitanium/red,
/area/shuttle/escape)
"bE" = (
-/obj/machinery/sleeper{
- dir = 4
- },
/obj/effect/decal/cleanable/dirt,
+/obj/machinery/sleeper,
/turf/open/floor/plasteel,
/area/shuttle/escape)
"bF" = (
@@ -567,13 +564,6 @@
},
/turf/open/floor/mineral/plastitanium,
/area/shuttle/escape)
-"bP" = (
-/obj/structure/kitchenspike,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/escape)
"bQ" = (
/obj/machinery/light,
/turf/open/floor/mineral/plastitanium/red,
@@ -584,6 +574,56 @@
},
/turf/open/floor/plating,
/area/shuttle/escape)
+"bS" = (
+/obj/structure/kitchenspike,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"bT" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 27
+ },
+/obj/structure/kitchenspike,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"bU" = (
+/obj/machinery/vending/sovietsoda,
+/turf/open/floor/mineral/titanium/blue,
+/area/shuttle/escape)
+"ca" = (
+/obj/structure/shuttle/engine/heater,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"cb" = (
+/obj/structure/shuttle/engine/propulsion,
+/turf/open/floor/plating,
+/area/shuttle/escape)
+"cd" = (
+/obj/structure/closet/emcloset,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/shuttle/escape)
+"ce" = (
+/obj/structure/table/optable,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/shuttle/escape)
+"cf" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/table,
+/obj/item/storage/backpack/duffelbag/med/surgery,
+/turf/open/floor/plasteel,
+/area/shuttle/escape)
+"cg" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/small{
+ brightness = 3;
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/shuttle/escape)
(1,1,1) = {"
aa
@@ -712,7 +752,7 @@ aj
ao
ad
aw
-ax
+aR
ax
aR
ax
@@ -721,9 +761,9 @@ ax
aR
ax
bj
-ax
+aR
ab
-by
+bS
bx
bI
bK
@@ -736,6 +776,30 @@ ak
ak
at
ax
+aR
+ax
+ax
+ax
+aR
+aR
+aR
+aR
+aR
+ax
+ab
+bT
+bx
+bI
+ca
+cb
+"}
+(8,1,1) = {"
+ac
+ag
+ak
+ap
+ab
+ax
aJ
aJ
aJ
@@ -745,30 +809,6 @@ ax
bc
bc
bc
-ax
-ab
-bz
-bx
-bI
-bK
-bL
-"}
-(8,1,1) = {"
-ac
-ag
-ak
-ap
-ab
-ay
-ay
-ay
-aS
-aY
-bf
-ax
-ax
-ax
-ax
bQ
bv
ad
@@ -783,6 +823,30 @@ af
al
aq
au
+ay
+ay
+ay
+aS
+aY
+bf
+ax
+ax
+ax
+ax
+ax
+ad
+bA
+cg
+ce
+bK
+bL
+"}
+(10,1,1) = {"
+ac
+bU
+ak
+aq
+au
az
aK
aQ
@@ -792,16 +856,16 @@ ax
ax
bl
ax
-ax
+bD
ax
ad
-bA
bE
-bA
+bB
+bJ
bK
bL
"}
-(10,1,1) = {"
+(11,1,1) = {"
ac
ah
ak
@@ -821,16 +885,16 @@ ax
ac
bB
bB
-bJ
+cf
bK
bL
"}
-(11,1,1) = {"
+(12,1,1) = {"
ad
ab
am
ar
-au
+ac
aB
aA
aA
@@ -849,12 +913,12 @@ bB
bK
bL
"}
-(12,1,1) = {"
+(13,1,1) = {"
aa
ad
ab
ad
-as
+bv
aC
aK
bM
@@ -869,11 +933,11 @@ ax
ac
bB
bB
-bD
+bF
ad
ad
"}
-(13,1,1) = {"
+(14,1,1) = {"
aa
aa
aa
@@ -892,41 +956,41 @@ ax
ax
ad
bC
-bF
+cd
ad
ad
aa
"}
-(14,1,1) = {"
-aa
-aa
-aa
-aa
-ab
-aE
-aN
-aN
-aV
-aD
-bi
-bk
-bk
-bk
-bP
-bt
-ab
-bD
-ab
-ad
-aa
-aa
-"}
(15,1,1) = {"
aa
aa
aa
aa
ad
+aE
+aN
+aN
+aV
+aD
+bi
+bz
+bz
+bz
+bk
+bt
+ab
+cd
+ab
+ad
+aa
+aa
+"}
+(16,1,1) = {"
+aa
+aa
+aa
+aa
+aa
aD
aE
aE
diff --git a/_maps/shuttles/emergency_scrapheap.dmm b/_maps/shuttles/emergency_scrapheap.dmm
index 226dee7d9d..4bd8f07c8e 100644
--- a/_maps/shuttles/emergency_scrapheap.dmm
+++ b/_maps/shuttles/emergency_scrapheap.dmm
@@ -106,6 +106,7 @@
name = "Emergency Shuttle Airlock";
req_access_txt = "2"
},
+/obj/structure/fans/tiny,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"at" = (
@@ -174,6 +175,7 @@
name = "Emergency Shuttle Airlock";
req_access_txt = "2"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"aD" = (
@@ -227,6 +229,7 @@
/obj/docking_port/mobile/emergency{
name = "Scrapheap Challenge"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"aL" = (
@@ -309,6 +312,7 @@
/obj/machinery/door/airlock/titanium{
name = "Emergency Shuttle Airlock"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"ba" = (
diff --git a/_maps/shuttles/emergency_supermatter.dmm b/_maps/shuttles/emergency_supermatter.dmm
index fcdbf48a3d..71f791fad0 100644
--- a/_maps/shuttles/emergency_supermatter.dmm
+++ b/_maps/shuttles/emergency_supermatter.dmm
@@ -2,6 +2,13 @@
"aa" = (
/turf/template_noop,
/area/template_noop)
+"ab" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
"ac" = (
/obj/structure/sign/warning/radiation,
/turf/closed/wall/mineral/titanium,
@@ -13,6 +20,16 @@
"ae" = (
/turf/closed/wall/mineral/titanium,
/area/shuttle/escape)
+"af" = (
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/docking_port/mobile/emergency{
+ name = "Hyperfractal Gigashuttle"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
"ag" = (
/obj/structure/closet/radiation{
anchored = 1
@@ -33,6 +50,14 @@
},
/turf/open/floor/mineral/titanium/yellow,
/area/shuttle/escape)
+"ak" = (
+/obj/machinery/door/airlock/external{
+ name = "Emergency Launch Catwalk";
+ req_access_txt = "10;13"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/shuttle/escape)
"al" = (
/obj/machinery/shower{
dir = 8
@@ -101,12 +126,6 @@
"ax" = (
/turf/closed/wall/mineral/titanium/interior,
/area/shuttle/escape)
-"aA" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"aB" = (
/obj/machinery/power/supermatter_crystal/shard/hugbox/fakecrystal,
/turf/open/floor/plating,
@@ -125,26 +144,10 @@
/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/mineral/titanium/yellow,
/area/shuttle/escape)
-"aF" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
- },
-/obj/docking_port/mobile/emergency{
- name = "Hyperfractal Gigashuttle"
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"aI" = (
/obj/structure/sign/warning/radiation,
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/shuttle/escape)
-"aL" = (
-/obj/machinery/door/airlock/external{
- name = "Emergency Launch Catwalk";
- req_access_txt = "10;13"
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"aM" = (
/turf/open/floor/plating/airless,
/area/shuttle/escape)
@@ -348,9 +351,9 @@ aa
aa
aa
aw
-aA
+ab
ac
-aF
+af
aw
aa
aa
@@ -472,7 +475,7 @@ aB
bf
at
at
-aL
+ak
aM
aM
hD
@@ -588,9 +591,9 @@ aa
aa
aa
aw
-aA
+ab
ac
-aA
+ab
aw
aa
aa
diff --git a/_maps/shuttles/emergency_syndicate.dmm b/_maps/shuttles/emergency_syndicate.dmm
index 6e76bbc5f6..85048b9d89 100644
--- a/_maps/shuttles/emergency_syndicate.dmm
+++ b/_maps/shuttles/emergency_syndicate.dmm
@@ -116,7 +116,6 @@
id = "shuttleshutters";
name = "Bridge Blast Shutters";
pixel_x = -26;
- pixel_y = 0;
req_access_txt = "19"
},
/obj/effect/turf_decal/tile/neutral{
@@ -199,8 +198,7 @@
/obj/item/radio/intercom{
dir = 4;
name = "Station Intercom (General)";
- pixel_x = 27;
- pixel_y = 0
+ pixel_x = 27
},
/turf/open/floor/plasteel/dark,
/area/shuttle/escape)
@@ -309,8 +307,7 @@
/obj/item/radio/intercom{
dir = 4;
name = "Station Intercom (General)";
- pixel_x = -27;
- pixel_y = 0
+ pixel_x = -27
},
/turf/open/floor/plasteel/dark,
/area/shuttle/escape)
@@ -408,7 +405,6 @@
id = "smindicate";
name = "external door control";
pixel_x = 26;
- pixel_y = 0;
req_access_txt = "150"
},
/obj/structure/fans/tiny,
@@ -420,8 +416,7 @@
/obj/item/radio/intercom{
dir = 4;
name = "Station Intercom (General)";
- pixel_x = 27;
- pixel_y = 0
+ pixel_x = 27
},
/turf/open/floor/plasteel/dark,
/area/shuttle/escape)
@@ -878,6 +873,7 @@
/area/shuttle/escape)
"bz" = (
/obj/machinery/door/airlock/hatch,
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"bA" = (
@@ -991,6 +987,7 @@
/obj/docking_port/mobile/emergency{
name = "Syndicate Battlecruiser"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"bL" = (
@@ -1064,10 +1061,7 @@
/area/shuttle/escape)
"bR" = (
/obj/structure/table/reinforced,
-/obj/item/storage/box/drinkingglasses{
- pixel_x = 0;
- pixel_y = 0
- },
+/obj/item/storage/box/drinkingglasses,
/obj/item/storage/box/drinkingglasses{
pixel_x = -3;
pixel_y = 3
@@ -1499,8 +1493,7 @@
/obj/item/radio/intercom{
dir = 4;
name = "Station Intercom (General)";
- pixel_x = 27;
- pixel_y = 0
+ pixel_x = 27
},
/turf/open/floor/plasteel/dark,
/area/shuttle/escape)
@@ -1606,8 +1599,7 @@
/obj/item/radio/intercom{
dir = 4;
name = "Station Intercom (General)";
- pixel_x = 27;
- pixel_y = 0
+ pixel_x = 27
},
/turf/open/floor/plasteel/dark,
/area/shuttle/escape)
@@ -1634,10 +1626,7 @@
pixel_x = 3;
pixel_y = -3
},
-/obj/item/storage/toolbox/emergency{
- pixel_x = 0;
- pixel_y = 0
- },
+/obj/item/storage/toolbox/emergency,
/obj/item/storage/toolbox/syndicate{
pixel_x = -3;
pixel_y = 3
@@ -1717,38 +1706,31 @@
/obj/structure/window/reinforced{
dir = 8
},
-/obj/item/retractor,
-/obj/item/hemostat,
-/obj/item/cautery,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
+/obj/item/storage/backpack/duffelbag/med/surgery,
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel/dark,
/area/shuttle/escape)
"cI" = (
/obj/structure/table/reinforced,
-/obj/item/circular_saw,
-/obj/item/surgicaldrill,
-/obj/item/scalpel{
- pixel_y = 15
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel/dark,
/area/shuttle/escape)
"cJ" = (
diff --git a/_maps/shuttles/emergency_wabbajack.dmm b/_maps/shuttles/emergency_wabbajack.dmm
index c2707b19e9..68434a3a66 100644
--- a/_maps/shuttles/emergency_wabbajack.dmm
+++ b/_maps/shuttles/emergency_wabbajack.dmm
@@ -119,12 +119,7 @@
/area/shuttle/escape)
"ar" = (
/obj/structure/table,
-/obj/item/storage/firstaid/fire,
-/obj/item/storage/firstaid/regular{
- pixel_x = 2;
- pixel_y = 3
- },
-/obj/item/crowbar,
+/obj/item/storage/toolbox/mechanical,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
"as" = (
@@ -166,6 +161,7 @@
name = "Emergency Shuttle Airlock";
req_access_txt = "2"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"ay" = (
@@ -206,22 +202,23 @@
/obj/docking_port/mobile/emergency{
name = "NT Lepton Violet"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/escape)
"aF" = (
-/obj/machinery/door/window/eastleft,
-/turf/open/floor/mineral/titanium,
+/obj/machinery/door/airlock/titanium{
+ name = "Emergency Shuttle Airlock"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
/area/shuttle/escape)
"aG" = (
+/obj/machinery/sleeper{
+ dir = 8
+ },
/obj/structure/extinguisher_cabinet{
pixel_x = 27
},
-/obj/structure/table/glass,
-/obj/item/storage/box/syringes{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/storage/box/beakers,
/turf/open/floor/mineral/titanium/white,
/area/shuttle/escape)
"aH" = (
@@ -244,72 +241,36 @@
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"aK" = (
-/obj/machinery/sleeper{
- dir = 4
+/obj/structure/table,
+/obj/item/storage/firstaid/regular{
+ pixel_x = 2;
+ pixel_y = 3
},
+/obj/item/storage/firstaid/fire,
/turf/open/floor/mineral/titanium/white,
/area/shuttle/escape)
"aL" = (
-/obj/structure/table/reinforced,
-/turf/open/floor/mineral/titanium,
+/obj/structure/table,
+/obj/item/storage/backpack/duffelbag/med/surgery,
+/turf/open/floor/mineral/titanium/white,
/area/shuttle/escape)
"aM" = (
-/obj/machinery/chem_dispenser,
-/obj/machinery/light/small{
+/obj/structure/chair/comfy/shuttle{
dir = 4
},
-/turf/open/floor/mineral/titanium/white,
-/area/shuttle/escape)
-"aN" = (
-/obj/structure/table,
-/obj/item/storage/toolbox/mechanical,
-/obj/item/storage/firstaid/regular{
- pixel_x = -1;
- pixel_y = 1
- },
-/obj/item/wrench/medical,
-/turf/open/floor/mineral/titanium/white,
-/area/shuttle/escape)
-"aO" = (
-/turf/open/floor/plating,
-/area/shuttle/escape)
-"aP" = (
-/obj/structure/chair/office/light{
+/obj/structure/window/reinforced{
dir = 8
},
-/turf/open/floor/mineral/titanium,
-/area/shuttle/escape)
-"aQ" = (
-/obj/machinery/chem_heater,
-/turf/open/floor/mineral/titanium/white,
-/area/shuttle/escape)
-"aR" = (
-/obj/machinery/chem_master,
-/turf/open/floor/mineral/titanium/white,
-/area/shuttle/escape)
-"aS" = (
-/obj/machinery/door/window/eastright,
-/turf/open/floor/mineral/titanium,
+/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
"aT" = (
-/obj/structure/table/glass,
-/obj/item/reagent_containers/glass/bottle/epinephrine{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/reagent_containers/glass/bottle/charcoal,
+/obj/structure/table/optable,
/turf/open/floor/mineral/titanium/white,
/area/shuttle/escape)
"aU" = (
/obj/machinery/door/airlock/public/glass,
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
-"aV" = (
-/obj/machinery/door/airlock/titanium{
- name = "Emergency Shuttle Airlock"
- },
-/turf/open/floor/plating,
-/area/shuttle/escape)
"aW" = (
/obj/effect/turf_decal/stripes/line{
dir = 1
@@ -517,21 +478,21 @@
},
/turf/open/floor/mineral/titanium,
/area/shuttle/escape)
+"cF" = (
+/obj/machinery/sleeper{
+ dir = 8
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/floor/mineral/titanium/white,
+/area/shuttle/escape)
"ji" = (
/obj/structure/chair/comfy/shuttle{
dir = 8
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/escape)
-"Ec" = (
-/obj/structure/chair/comfy/shuttle{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/open/floor/mineral/titanium/white,
-/area/shuttle/escape)
"MK" = (
/obj/structure/chair/comfy/shuttle,
/turf/open/floor/mineral/titanium/blue,
@@ -553,9 +514,9 @@ as
as
as
ab
-aV
+aF
ab
-aV
+aF
ab
ab
ab
@@ -644,9 +605,9 @@ ab
ab
ab
aq
-aK
-aN
-aK
+aM
+aM
+aM
aq
ab
ji
@@ -673,10 +634,10 @@ aq
aq
bn
aH
-ab
-ab
-ab
-ab
+as
+as
+as
+as
be
bf
bg
@@ -691,11 +652,11 @@ ao
au
az
ab
-aF
-Ec
aq
-Ec
-aS
+aJ
+aJ
+aJ
+aq
as
aI
aI
@@ -716,9 +677,9 @@ av
aA
ab
aq
-aL
-aO
-aL
+aM
+aM
+aM
aq
aU
aq
@@ -741,7 +702,7 @@ aq
aC
aq
aq
-aP
+aq
aq
aq
as
@@ -764,9 +725,9 @@ aw
aw
ab
aG
-aM
-aQ
-aR
+aK
+cF
+aL
aT
as
MK
diff --git a/_maps/shuttles/ferry_fancy.dmm b/_maps/shuttles/ferry_fancy.dmm
index 432791c936..a5705ad37f 100644
--- a/_maps/shuttles/ferry_fancy.dmm
+++ b/_maps/shuttles/ferry_fancy.dmm
@@ -11,6 +11,7 @@
/area/shuttle/transport)
"d" = (
/obj/machinery/door/airlock/external,
+/obj/structure/fans/tiny,
/turf/open/floor/pod/dark,
/area/shuttle/transport)
"e" = (
@@ -74,6 +75,7 @@
preferred_direction = 4;
width = 5
},
+/obj/structure/fans/tiny,
/turf/open/floor/pod/light,
/area/shuttle/transport)
"o" = (
@@ -98,6 +100,7 @@
/area/shuttle/transport)
"r" = (
/obj/machinery/door/airlock/external,
+/obj/structure/fans/tiny,
/turf/open/floor/pod/light,
/area/shuttle/transport)
diff --git a/_maps/templates/hilbertshotel.dmm b/_maps/templates/hilbertshotel.dmm
new file mode 100644
index 0000000000..4e4d8f8267
--- /dev/null
+++ b/_maps/templates/hilbertshotel.dmm
@@ -0,0 +1,545 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/open/space/bluespace,
+/area/hilbertshotel)
+"b" = (
+/turf/closed/indestructible/hotelwall,
+/area/hilbertshotel)
+"c" = (
+/obj/machinery/jukebox{
+ req_access = null
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"d" = (
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"e" = (
+/obj/structure/table/wood,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"f" = (
+/obj/structure/table/wood,
+/obj/structure/showcase/machinery/tv,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"g" = (
+/obj/structure/dresser,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"h" = (
+/obj/structure/table/wood/fancy,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"i" = (
+/obj/structure/table/wood/fancy,
+/obj/structure/mirror{
+ pixel_y = 24
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"j" = (
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+/obj/item/flashlight/lamp/green,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"k" = (
+/obj/structure/chair/comfy/brown{
+ dir = 4
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"l" = (
+/obj/structure/table/wood/poker,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"m" = (
+/obj/structure/chair/comfy/brown{
+ dir = 8
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"n" = (
+/obj/effect/landmark/xmastree,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"o" = (
+/obj/structure/chair/comfy/brown{
+ dir = 1
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"p" = (
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+/area/hilbertshotel)
+"q" = (
+/obj/structure/bed,
+/obj/item/bedsheet/random,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"r" = (
+/obj/structure/closet/cabinet{
+ anchored = 1
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"s" = (
+/obj/structure/table/wood/fancy,
+/obj/item/reagent_containers/food/snacks/grown/poppy,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"t" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"u" = (
+/obj/structure/mineral_door/paperframe,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"v" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 32
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"w" = (
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"x" = (
+/obj/structure/curtain,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"y" = (
+/obj/machinery/door/window/northleft,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"z" = (
+/obj/structure/table/reinforced,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"A" = (
+/obj/structure/mirror{
+ pixel_x = -32
+ },
+/obj/structure/sink{
+ dir = 8;
+ pixel_x = -12;
+ pixel_y = 2
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"B" = (
+/obj/structure/chair/stool/bar,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"C" = (
+/obj/machinery/shower{
+ dir = 8
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"D" = (
+/obj/machinery/light_switch{
+ pixel_x = 32
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"E" = (
+/obj/structure/table/reinforced,
+/obj/item/soap/deluxe,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"F" = (
+/obj/structure/window/reinforced/tinted{
+ dir = 8
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 1
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"G" = (
+/obj/machinery/light_switch{
+ pixel_x = -32
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"H" = (
+/obj/structure/table/reinforced,
+/obj/machinery/microwave,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"I" = (
+/turf/closed/indestructible/hoteldoor,
+/area/hilbertshotel)
+"J" = (
+/obj/machinery/light/small,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"K" = (
+/obj/structure/closet/crate/bin,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"L" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"M" = (
+/obj/structure/table/reinforced,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"N" = (
+/obj/structure/table/reinforced,
+/obj/item/soap/deluxe,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"O" = (
+/obj/item/bikehorn/rubberducky,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"P" = (
+/obj/machinery/light/small,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"Q" = (
+/obj/machinery/smartfridge/food,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"R" = (
+/obj/structure/toilet{
+ dir = 8
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 1
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 8
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"S" = (
+/obj/structure/window/reinforced/tinted{
+ dir = 8
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"T" = (
+/obj/structure/window/reinforced/tinted{
+ dir = 8
+ },
+/obj/structure/window/reinforced/tinted,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"U" = (
+/obj/structure/table/reinforced,
+/obj/structure/sink/kitchen,
+/obj/machinery/light/small,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"V" = (
+/obj/structure/table/reinforced,
+/obj/effect/spawner/lootdrop/three_course_meal,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+
+(1,1,1) = {"
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+"}
+(4,1,1) = {"
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+"}
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+"}
+(6,1,1) = {"
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+"}
+(7,1,1) = {"
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+"}
+(8,1,1) = {"
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+"}
+(9,1,1) = {"
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+(10,1,1) = {"
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+"}
+(11,1,1) = {"
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+"}
+(12,1,1) = {"
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+x
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+a
+"}
+(13,1,1) = {"
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+a
+"}
+(14,1,1) = {"
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+q
+s
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+O
+C
+w
+b
+a
+"}
+(15,1,1) = {"
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+"}
+(16,1,1) = {"
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+"}
diff --git a/_maps/templates/hilbertshotelempty.dmm b/_maps/templates/hilbertshotelempty.dmm
new file mode 100644
index 0000000000..a0482c93ba
--- /dev/null
+++ b/_maps/templates/hilbertshotelempty.dmm
@@ -0,0 +1,289 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/open/space/bluespace,
+/area/hilbertshotel)
+"b" = (
+/turf/closed/indestructible/hotelwall,
+/area/hilbertshotel)
+"c" = (
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"d" = (
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"e" = (
+/turf/closed/indestructible/hoteldoor,
+/area/hilbertshotel)
+
+(1,1,1) = {"
+a
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+a
+a
+a
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+a
+a
+a
+a
+"}
+(2,1,1) = {"
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+b
+b
+b
+b
+a
+"}
+(3,1,1) = {"
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+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+b
+a
+"}
+(4,1,1) = {"
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+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+b
+a
+"}
+(5,1,1) = {"
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+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+b
+a
+"}
+(6,1,1) = {"
+a
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+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+b
+a
+"}
+(7,1,1) = {"
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+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+b
+a
+"}
+(8,1,1) = {"
+a
+b
+b
+b
+b
+c
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(9,1,1) = {"
+a
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+c
+c
+c
+c
+c
+c
+d
+d
+d
+d
+d
+b
+a
+"}
+(10,1,1) = {"
+a
+b
+c
+c
+c
+c
+c
+b
+d
+d
+d
+d
+d
+b
+a
+"}
+(11,1,1) = {"
+a
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+c
+c
+c
+c
+c
+b
+d
+d
+d
+d
+d
+b
+a
+"}
+(12,1,1) = {"
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+d
+d
+d
+b
+a
+"}
+(13,1,1) = {"
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+c
+c
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+d
+d
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+d
+d
+b
+a
+"}
+(14,1,1) = {"
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+c
+c
+c
+c
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+d
+d
+d
+d
+b
+a
+"}
+(15,1,1) = {"
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+b
+b
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+b
+a
+"}
+(16,1,1) = {"
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+"}
diff --git a/_maps/templates/hilbertshotellore.dmm b/_maps/templates/hilbertshotellore.dmm
new file mode 100644
index 0000000000..f6be66bd06
--- /dev/null
+++ b/_maps/templates/hilbertshotellore.dmm
@@ -0,0 +1,639 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/open/space/bluespace,
+/area/hilbertshotel)
+"ab" = (
+/turf/closed/indestructible/hotelwall,
+/area/hilbertshotel)
+"ac" = (
+/obj/structure/table/wood/fancy,
+/obj/structure/mirror{
+ broken = 1;
+ desc = "Oh no, seven years of bad luck!";
+ icon_state = "mirror_broke";
+ pixel_y = 24
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"ad" = (
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"ae" = (
+/obj/structure/table/wood,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"af" = (
+/obj/structure/table/wood,
+/obj/structure/showcase/machinery/tv,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"ag" = (
+/obj/structure/dresser,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"ah" = (
+/obj/structure/table/wood/fancy,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"ai" = (
+/obj/structure/table/wood/poker,
+/obj/item/toy/cards/deck,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aj" = (
+/obj/structure/table/wood/fancy,
+/obj/item/flashlight/lamp/green,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"ak" = (
+/obj/structure/chair/comfy/brown{
+ dir = 4
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"al" = (
+/obj/structure/table/wood/poker,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"am" = (
+/obj/structure/chair/comfy/brown{
+ dir = 8
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"an" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"ap" = (
+/obj/structure/bed,
+/obj/item/bedsheet/random,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aq" = (
+/obj/structure/chair/comfy/brown{
+ dir = 1
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"ar" = (
+/obj/structure/mineral_door/wood,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"as" = (
+/turf/closed/indestructible/hoteldoor,
+/area/hilbertshotel)
+"at" = (
+/obj/effect/decal/cleanable/cobweb,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"au" = (
+/obj/machinery/light_switch{
+ pixel_x = -32
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"av" = (
+/obj/machinery/light/small,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aw" = (
+/obj/structure/closet/cabinet{
+ anchored = 1
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"ax" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/cobweb/cobweb2,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"ay" = (
+/obj/structure/closet/crate/bin,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"az" = (
+/obj/structure/mineral_door/paperframe,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aA" = (
+/obj/structure/chair/stool/bar,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aB" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 32
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aC" = (
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"aD" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"aE" = (
+/obj/structure/curtain,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"aF" = (
+/obj/machinery/door/window/northleft,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aG" = (
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+/area/hilbertshotel)
+"aH" = (
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+/obj/item/pen,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aI" = (
+/obj/structure/mirror{
+ pixel_x = -32
+ },
+/obj/structure/sink{
+ dir = 8;
+ pixel_x = -12;
+ pixel_y = 2
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"aJ" = (
+/obj/structure/window/reinforced/tinted{
+ dir = 8
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 1
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"aK" = (
+/obj/machinery/shower{
+ dir = 8
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"aL" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aM" = (
+/obj/structure/table/wood/poker,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aN" = (
+/obj/structure/toilet{
+ dir = 8
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 1
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 8
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"aO" = (
+/obj/structure/window/reinforced/tinted{
+ dir = 8
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"aP" = (
+/obj/item/bikehorn/rubberducky,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"aQ" = (
+/obj/structure/table/reinforced,
+/obj/machinery/microwave,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aR" = (
+/obj/machinery/smartfridge/food,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aS" = (
+/obj/structure/window/reinforced/tinted{
+ dir = 8
+ },
+/obj/structure/window/reinforced/tinted,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"aT" = (
+/obj/structure/table/reinforced,
+/obj/structure/sink/kitchen,
+/obj/machinery/light/small,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aU" = (
+/obj/structure/bed,
+/obj/item/bedsheet/random,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aV" = (
+/obj/machinery/light/small,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"aW" = (
+/obj/machinery/jukebox{
+ req_access = null
+ },
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aX" = (
+/obj/machinery/light_switch{
+ pixel_x = 32
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aY" = (
+/obj/structure/chair/stool/bar,
+/obj/effect/decal/cleanable/blood,
+/obj/effect/decal/cleanable/vomit,
+/obj/effect/mob_spawn/human/doctorhilbert,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"aZ" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"ba" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/cobweb/cobweb2,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"bb" = (
+/obj/structure/mirror{
+ pixel_x = -32
+ },
+/obj/structure/sink{
+ dir = 8;
+ pixel_x = -12;
+ pixel_y = 2
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"bc" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"bd" = (
+/obj/machinery/shower{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"be" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"bf" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"bg" = (
+/obj/structure/table/reinforced,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"bh" = (
+/obj/structure/table/reinforced,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/item/soap/homemade{
+ name = "used soap"
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"bi" = (
+/obj/effect/decal/cleanable/vomit,
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"bj" = (
+/obj/structure/table/reinforced,
+/obj/item/soap/homemade{
+ name = "used soap"
+ },
+/turf/open/indestructible/hoteltile,
+/area/hilbertshotel)
+"bk" = (
+/obj/structure/table/reinforced,
+/obj/item/analyzer/hilbertsanalyzer,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+"bl" = (
+/obj/structure/table/reinforced,
+/obj/item/paper/crumpled/bloody/docsdeathnote,
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotel)
+
+(1,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(2,1,1) = {"
+aa
+ab
+ab
+ab
+ab
+ab
+as
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(3,1,1) = {"
+aa
+ab
+at
+aL
+ak
+ad
+aL
+an
+ad
+aF
+be
+aQ
+aG
+ab
+aa
+"}
+(4,1,1) = {"
+aa
+ab
+ae
+ad
+al
+aq
+ad
+ad
+aA
+aH
+ad
+aL
+aG
+ab
+aa
+"}
+(5,1,1) = {"
+aa
+ab
+af
+ad
+ai
+aq
+aL
+ad
+aY
+bl
+ad
+aL
+aT
+ab
+aa
+"}
+(6,1,1) = {"
+aa
+ab
+ae
+ad
+aM
+aq
+ad
+ad
+aA
+bk
+bf
+bf
+aG
+ab
+aa
+"}
+(7,1,1) = {"
+aa
+ab
+aW
+aL
+am
+ad
+aX
+ay
+aB
+aG
+bg
+aR
+aG
+ab
+aa
+"}
+(8,1,1) = {"
+aa
+ab
+ab
+ab
+ab
+ar
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(9,1,1) = {"
+aa
+ab
+ag
+ad
+an
+ad
+au
+az
+aC
+bb
+bh
+aI
+bj
+ab
+aa
+"}
+(10,1,1) = {"
+aa
+ab
+ah
+ad
+aL
+aL
+ad
+ab
+aZ
+aZ
+aC
+aZ
+aZ
+ab
+aa
+"}
+(11,1,1) = {"
+aa
+ab
+ac
+ad
+ad
+aL
+av
+ab
+aD
+aC
+aN
+bi
+aV
+ab
+aa
+"}
+(12,1,1) = {"
+aa
+ab
+ah
+ad
+aL
+ad
+aw
+ab
+aE
+aJ
+aO
+aS
+aE
+ab
+aa
+"}
+(13,1,1) = {"
+aa
+ab
+ad
+ad
+aL
+ad
+ad
+ab
+aC
+bc
+aZ
+aZ
+aC
+ab
+aa
+"}
+(14,1,1) = {"
+aa
+ab
+ax
+aj
+ap
+aU
+ah
+ab
+ba
+bd
+aP
+aK
+aC
+ab
+aa
+"}
+(15,1,1) = {"
+aa
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+ab
+aa
+"}
+(16,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
diff --git a/_maps/templates/hilbertshotelstorage.dmm b/_maps/templates/hilbertshotelstorage.dmm
new file mode 100644
index 0000000000..756e2e5155
--- /dev/null
+++ b/_maps/templates/hilbertshotelstorage.dmm
@@ -0,0 +1,23 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/closed/indestructible/hotelwall,
+/area/hilbertshotelstorage)
+"b" = (
+/turf/open/indestructible/hotelwood,
+/area/hilbertshotelstorage)
+
+(1,1,1) = {"
+a
+a
+a
+"}
+(2,1,1) = {"
+a
+b
+a
+"}
+(3,1,1) = {"
+a
+a
+a
+"}
diff --git a/code/__DEFINES/DNA.dm b/code/__DEFINES/DNA.dm
index 7be3533d47..4052dce40d 100644
--- a/code/__DEFINES/DNA.dm
+++ b/code/__DEFINES/DNA.dm
@@ -105,6 +105,7 @@
#define MATRIXED 22 //if icon is color matrix'd
#define SKINTONE 23 //uses skin tones
#define HORNCOLOR 24
+#define WINGCOLOR 25
//organ slots
#define ORGAN_SLOT_BRAIN "brain"
@@ -130,6 +131,11 @@
#define ORGAN_SLOT_BRAIN_ANTISTUN "brain_antistun"
#define ORGAN_SLOT_TAIL "tail"
#define ORGAN_SLOT_PENIS "penis"
+#define ORGAN_SLOT_WOMB "womb"
+#define ORGAN_SLOT_VAGINA "vagina"
+#define ORGAN_SLOT_TESTICLES "testicles"
+#define ORGAN_SLOT_BREASTS "breasts"
+
////organ defines
#define STANDARD_ORGAN_THRESHOLD 100
diff --git a/code/__DEFINES/__513_compatibility.dm b/code/__DEFINES/__513_compatibility.dm
new file mode 100644
index 0000000000..12577fb68b
--- /dev/null
+++ b/code/__DEFINES/__513_compatibility.dm
@@ -0,0 +1,32 @@
+
+#if DM_VERSION < 513
+
+#define ismovableatom(A) (istype(A, /atom/movable))
+
+#define islist(L) (istype(L, /list))
+
+#define CLAMP01(x) (CLAMP(x, 0, 1))
+
+#define CLAMP(CLVALUE,CLMIN,CLMAX) ( max( (CLMIN), min((CLVALUE), (CLMAX)) ) )
+
+#define ATAN2(x, y) ( !(x) && !(y) ? 0 : (y) >= 0 ? arccos((x) / sqrt((x)*(x) + (y)*(y))) : -arccos((x) / sqrt((x)*(x) + (y)*(y))) )
+
+#define TAN(x) (sin(x) / cos(x))
+
+#define arctan(x) (arcsin(x/sqrt(1+x*x)))
+
+//////////////////////////////////////////////////
+
+#else
+
+#define ismovableatom(A) ismovable(A)
+
+#define CLAMP01(x) clamp(x, 0, 1)
+
+#define CLAMP(CLVALUE, CLMIN, CLMAX) clamp(CLVALUE, CLMIN, CLMAX)
+
+#define TAN(x) tan(x)
+
+#define ATAN2(x, y) arctan(x, y)
+
+#endif
diff --git a/code/__DEFINES/access.dm b/code/__DEFINES/access.dm
index c9d545fc03..c2021a86f2 100644
--- a/code/__DEFINES/access.dm
+++ b/code/__DEFINES/access.dm
@@ -6,7 +6,7 @@
#define ACCESS_MORGUE 6
#define ACCESS_TOX 7 //R&D department, R&D console, burn chamber on some maps
#define ACCESS_TOX_STORAGE 8 //Toxins storage, burn chamber on some maps
-#define ACCESS_GENETICS 9
+#define ACCESS_GENETICS 9
#define ACCESS_ENGINE 10 //Engineering area, power monitor, power flow control console
#define ACCESS_ENGINE_EQUIP 11 //APCs, EngiVend/YouTool, engineering equipment lockers
#define ACCESS_MAINT_TUNNELS 12
@@ -64,6 +64,8 @@
#define ACCESS_WEAPONS 66 //Weapon authorization for secbots
#define ACCESS_NETWORK 67 //NTnet diagnostics/monitoring software
#define ACCESS_CLONING 68 //Cloning room and clone pod ejection
+#define ACCESS_ENTER_GENPOP 69
+#define ACCESS_LEAVE_GENPOP 70
//BEGIN CENTCOM ACCESS
/*Should leave plenty of room if we need to add more access levels.
diff --git a/code/__DEFINES/citadel_defines.dm b/code/__DEFINES/citadel_defines.dm
index d966c73d23..f557da49ba 100644
--- a/code/__DEFINES/citadel_defines.dm
+++ b/code/__DEFINES/citadel_defines.dm
@@ -18,6 +18,23 @@
#define CIT_FILTER_STAMINACRIT filter(type="drop_shadow", x=0, y=0, size=-3, border=0, color="#04080F")
//organ defines
+#define VAGINA_LAYER_INDEX 1
+#define TESTICLES_LAYER_INDEX 2
+#define GENITAL_LAYER_INDEX 3
+#define PENIS_LAYER_INDEX 4
+
+#define GENITAL_LAYER_INDEX_LENGTH 4 //keep it updated with each new index added, thanks.
+
+//genital flags
+#define GENITAL_BLACKLISTED (1<<0) //for genitals that shouldn't be added to GLOB.genitals_list.
+#define GENITAL_INTERNAL (1<<1)
+#define GENITAL_HIDDEN (1<<2)
+#define GENITAL_THROUGH_CLOTHES (1<<3)
+#define GENITAL_FUID_PRODUCTION (1<<4)
+#define CAN_MASTURBATE_WITH (1<<5)
+#define MASTURBATE_LINKED_ORGAN (1<<6) //used to pass our mission to the linked organ
+#define CAN_CLIMAX_WITH (1<<7)
+
#define COCK_SIZE_MIN 1
#define COCK_SIZE_MAX 20
@@ -50,27 +67,6 @@
#define BREASTS_VOLUME_BASE 50 //base volume for the reagents in the breasts, multiplied by the size then multiplier. 50u for A cups, 850u for HH cups.
#define BREASTS_VOLUME_MULT 1 //global multiplier for breast volume.
-#define BREASTS_SIZE_FLAT 0
-#define BREASTS_SIZE_A 1
-#define BREASTS_SIZE_AA 1.5
-#define BREASTS_SIZE_B 2
-#define BREASTS_SIZE_BB 2.5
-#define BREASTS_SIZE_C 3
-#define BREASTS_SIZE_CC 3.5
-#define BREASTS_SIZE_D 4
-#define BREASTS_SIZE_DD 4.5
-#define BREASTS_SIZE_E 5
-#define BREASTS_SIZE_EE 5.5
-#define BREASTS_SIZE_F 6
-#define BREASTS_SIZE_FF 6.5
-#define BREASTS_SIZE_G 7
-#define BREASTS_SIZE_GG 7.5//Are these even real sizes? The world may never know because cup sizes make no fucking sense.
-#define BREASTS_SIZE_H 8
-#define BREASTS_SIZE_HH 8.5//Largest size, ever. For now.
-
-#define BREASTS_SIZE_MIN BREASTS_SIZE_A
-#define BREASTS_SIZE_DEF BREASTS_SIZE_C
-#define BREASTS_SIZE_MAX BREASTS_SIZE_HH
#define MILK_RATE 5
#define MILK_RATE_MULT 1
@@ -93,12 +89,6 @@
#define isgenital(A) (istype(A, /obj/item/organ/genital))
#define isborer(A) (istype(A, /mob/living/simple_animal/borer))
-#define isipcperson(A) (is_species(A, /datum/species/ipc))
-#define ismammal(A) (is_species(A, /datum/species/mammal))
-#define isavian(A) (is_species(A, /datum/species/avian))
-#define isaquatic(A) (is_species(A, /datum/species/aquatic))
-#define isinsect(A) (is_species(A, /datum/species/insect))
-#define isxenoperson(A) (is_species(A, /datum/species/xeno))
#define CITADEL_MENTOR_OOC_COLOUR "#224724"
diff --git a/code/__DEFINES/cleaning.dm b/code/__DEFINES/cleaning.dm
index c4db590e90..6049fd7918 100644
--- a/code/__DEFINES/cleaning.dm
+++ b/code/__DEFINES/cleaning.dm
@@ -5,8 +5,3 @@
#define CLEAN_STRONG 4 // Industrial strength
#define CLEAN_IMPRESSIVE 5 // Cleaning strong enough your granny would be proud
#define CLEAN_GOD 6 // Cleans things spotless down to the atomic structure
-
-//How strong things have to be to wipe forensic evidence...
-#define CLEAN_STRENGTH_FINGERPRINTS CLEAN_IMPRESSIVE
-#define CLEAN_STRENGTH_BLOOD CLEAN_WEAK
-#define CLEAN_STRENGTH_FIBERS CLEAN_IMPRESSIVE
diff --git a/code/__DEFINES/clockcult.dm b/code/__DEFINES/clockcult.dm
index 47b00e67f7..2f2f94413b 100644
--- a/code/__DEFINES/clockcult.dm
+++ b/code/__DEFINES/clockcult.dm
@@ -8,6 +8,7 @@
GLOBAL_VAR_INIT(clockwork_construction_value, 0) //The total value of all structures built by the clockwork cult
GLOBAL_VAR_INIT(clockwork_vitality, 0) //How much Vitality is stored, total
GLOBAL_VAR_INIT(clockwork_power, 0) //How many watts of power are globally available to the clockwork cult
+GLOBAL_VAR_INIT(neovgre_exists, 0) //Does neovgre exist?
GLOBAL_LIST_EMPTY(all_clockwork_objects) //All clockwork items, structures, and effects in existence
GLOBAL_LIST_EMPTY(all_clockwork_mobs) //All clockwork SERVANTS (not creatures) in existence
diff --git a/code/__DEFINES/combat.dm b/code/__DEFINES/combat.dm
index e31d2a278e..3664da4a5d 100644
--- a/code/__DEFINES/combat.dm
+++ b/code/__DEFINES/combat.dm
@@ -104,8 +104,7 @@
#define SHOVE_KNOCKDOWN_HUMAN 30
#define SHOVE_KNOCKDOWN_TABLE 30
#define SHOVE_KNOCKDOWN_COLLATERAL 10
-//Shove slowdown
-#define SHOVE_SLOWDOWN_ID "shove_slowdown"
+//for the shove slowdown, see __DEFINES/movespeed_modification.dm
#define SHOVE_SLOWDOWN_LENGTH 30
#define SHOVE_SLOWDOWN_STRENGTH 0.85 //multiplier
//Shove disarming item list
diff --git a/code/__DEFINES/components.dm b/code/__DEFINES/components.dm
index c2482f6fbf..7ed8ee558b 100644
--- a/code/__DEFINES/components.dm
+++ b/code/__DEFINES/components.dm
@@ -2,11 +2,8 @@
#define SEND_GLOBAL_SIGNAL(sigtype, arguments...) ( SEND_SIGNAL(SSdcs, sigtype, ##arguments) )
-//shorthand
-#define GET_COMPONENT_FROM(varname, path, target) var##path/##varname = ##target.GetComponent(##path)
-#define GET_COMPONENT(varname, path) GET_COMPONENT_FROM(varname, path, src)
-
#define COMPONENT_INCOMPATIBLE 1
+#define COMPONENT_NOTRANSFER 2
// How multiple components of the exact same type are handled in the same datum
@@ -129,7 +126,7 @@
#define COMSIG_MOB_GHOSTIZE "mob_ghostize" //from base of mob/Ghostize() (can_reenter_corpse)
#define COMPONENT_BLOCK_GHOSTING 1
#define COMSIG_MOB_ALLOWED "mob_allowed" //from base of obj/allowed(mob/M): (/obj) returns bool, if TRUE the mob has id access to the obj
-#define COMSIG_MOB_RECEIVE_MAGIC "mob_receive_magic" //from base of mob/anti_magic_check(): (magic, holy, protection_sources)
+#define COMSIG_MOB_RECEIVE_MAGIC "mob_receive_magic" //from base of mob/anti_magic_check(): (mob/user, magic, holy, tinfoil, chargecost, self, protection_sources)
#define COMPONENT_BLOCK_MAGIC 1
#define COMSIG_MOB_HUD_CREATED "mob_hud_created" //from base of mob/create_mob_hud(): ()
#define COMSIG_MOB_ATTACK_HAND "mob_attack_hand" //from base of
@@ -225,14 +222,18 @@
#define COMSIG_TURF_MAKE_DRY "make_turf_try" //(max_strength, immediate, duration_decrease = INFINITY): Returns bool.
#define COMSIG_COMPONENT_CLEAN_ACT "clean_act" //called on an object to clean it of cleanables. Usualy with soap: (num/strength)
+//Blood color
+#define COMSIG_BLOOD_COLOR "blood_DNA_to_color" //RGB blood stuff
//Food
#define COMSIG_FOOD_EATEN "food_eaten" //from base of obj/item/reagent_containers/food/snacks/attack(): (mob/living/eater, mob/feeder)
+//Gibs
+#define COMSIG_GIBS_STREAK "gibs_streak" // from base of /obj/effect/decal/cleanable/blood/gibs/streak(): (list/directions, list/diseases)
+
//Mood
#define COMSIG_ADD_MOOD_EVENT "add_mood" //Called when you send a mood event from anywhere in the code.
#define COMSIG_CLEAR_MOOD_EVENT "clear_mood" //Called when you clear a mood event from anywhere in the code.
-#define COMSIG_INCREASE_SANITY "decrease_sanity" //Called when you want to increase sanity from anywhere in the code.
-#define COMSIG_DECREASE_SANITY "increase_sanity" //Same as above but to decrease sanity instead.
+#define COMSIG_MODIFY_SANITY "modify_sanity" //Called when you want to increase or decrease sanity from anywhere in the code.
//NTnet
#define COMSIG_COMPONENT_NTNET_RECEIVE "ntnet_receive" //called on an object by its NTNET connection component on receive. (sending_id(number), sending_netname(text), data(datum/netdata))
diff --git a/code/__DEFINES/flags.dm b/code/__DEFINES/flags.dm
index d9b30bf0e3..9e8a4f71c2 100644
--- a/code/__DEFINES/flags.dm
+++ b/code/__DEFINES/flags.dm
@@ -58,6 +58,7 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
#define GROUND (1<<0)
#define FLYING (1<<1)
#define VENTCRAWLING (1<<2)
+#define FLOATING (1<<3)
//Fire and Acid stuff, for resistance_flags
#define LAVA_PROOF (1<<0)
diff --git a/code/__DEFINES/footsteps.dm b/code/__DEFINES/footsteps.dm
index ef96b83cc8..16d763606b 100644
--- a/code/__DEFINES/footsteps.dm
+++ b/code/__DEFINES/footsteps.dm
@@ -15,6 +15,15 @@
//misc footstep sounds
#define FOOTSTEP_GENERIC_HEAVY "heavy"
+#define FOOTPRINT_SHOE "shoe"
+#define FOOTPRINT_FOOT "foot"
+#define FOOTPRINT_PAW "paw"
+#define FOOTPRINT_CLAW "claw"
+#define FOOTPRINT_WHEEL "wheels"
+#define FOOTPRINT_TRAIL "trails_"
+#define FOOTPRINT_SNAKE "snake"
+#define FOOTPRINT_DRAG "drag"
+
/*
id = list(
diff --git a/code/__DEFINES/forensics.dm b/code/__DEFINES/forensics.dm
deleted file mode 100644
index bb512edcde..0000000000
--- a/code/__DEFINES/forensics.dm
+++ /dev/null
@@ -1,2 +0,0 @@
-#define IF_HAS_BLOOD_DNA(__thing) GET_COMPONENT_FROM(__FR##__thing, /datum/component/forensics, __thing); if(__FR##__thing && length(__FR##__thing.blood_DNA))
-#define IF_HAS_BLOOD_DNA_AND(__thing, __conditions...) GET_COMPONENT_FROM(__FR##__thing, /datum/component/forensics, __thing); if(__FR##__thing && length(__FR##__thing.blood_DNA) && (##__conditions))
diff --git a/code/__DEFINES/inventory.dm b/code/__DEFINES/inventory.dm
index 24d381d1a8..632e4adef9 100644
--- a/code/__DEFINES/inventory.dm
+++ b/code/__DEFINES/inventory.dm
@@ -28,7 +28,9 @@
#define ITEM_SLOT_POCKET (1<<11) // this is to allow items with a w_class of WEIGHT_CLASS_NORMAL or WEIGHT_CLASS_BULKY to fit in pockets.
#define ITEM_SLOT_DENYPOCKET (1<<12) // this is to deny items with a w_class of WEIGHT_CLASS_SMALL or WEIGHT_CLASS_TINY to fit in pockets.
#define ITEM_SLOT_NECK (1<<13)
-#define ITEM_SLOT_SUITSTORE (1<<14)
+#define ITEM_SLOT_HANDS (1<<14)
+#define ITEM_SLOT_BACKPACK (1<<15)
+#define ITEM_SLOT_SUITSTORE (1<<16)
//SLOTS
#define SLOT_BACK 1
@@ -86,6 +88,10 @@
. = ITEM_SLOT_ICLOTHING
if(SLOT_L_STORE, SLOT_R_STORE)
. = ITEM_SLOT_POCKET
+ if(SLOT_HANDS)
+ . = ITEM_SLOT_HANDS
+ if(SLOT_IN_BACKPACK)
+ . = ITEM_SLOT_BACKPACK
if(SLOT_S_STORE)
. = ITEM_SLOT_SUITSTORE
@@ -237,3 +243,6 @@ GLOBAL_LIST_INIT(security_wintercoat_allowed, typecacheof(list(
//Internals checker
#define GET_INTERNAL_SLOTS(C) list(C.head, C.wear_mask)
+
+//Slots that won't trigger humans' update_genitals() on equip().
+GLOBAL_LIST_INIT(no_genitals_update_slots, list(SLOT_L_STORE, SLOT_R_STORE, SLOT_S_STORE, SLOT_IN_BACKPACK, SLOT_LEGCUFFED, SLOT_HANDCUFFED, SLOT_HANDS, SLOT_GENERC_DEXTROUS_STORAGE))
diff --git a/code/__DEFINES/is_helpers.dm b/code/__DEFINES/is_helpers.dm
index 1709714904..0dee8bd1e8 100644
--- a/code/__DEFINES/is_helpers.dm
+++ b/code/__DEFINES/is_helpers.dm
@@ -1,11 +1,7 @@
// simple is_type and similar inline helpers
-#define islist(L) (istype(L, /list))
-
#define in_range(source, user) (get_dist(source, user) <= 1 && (get_step(source, 0)?:z) == (get_step(user, 0)?:z))
-#define ismovableatom(A) (istype(A, /atom/movable))
-
#define isatom(A) (isloc(A))
#define isweakref(D) (istype(D, /datum/weakref))
@@ -61,6 +57,15 @@
#define iscatperson(A) (ishumanbasic(A) && istype(A.dna.species, /datum/species/human/felinid) )
#define isdwarf(A) (is_species(A, /datum/species/dwarf))
+// Citadel specific species
+#define isipcperson(A) (is_species(A, /datum/species/ipc))
+#define ismammal(A) (is_species(A, /datum/species/mammal))
+#define isavian(A) (is_species(A, /datum/species/avian))
+#define isaquatic(A) (is_species(A, /datum/species/aquatic))
+#define isinsect(A) (is_species(A, /datum/species/insect))
+#define isxenoperson(A) (is_species(A, /datum/species/xeno))
+#define isstartjelly(A) (is_species(A, /datum/species/jelly/roundstartslime))
+
//more carbon mobs
#define ismonkey(A) (istype(A, /mob/living/carbon/monkey))
@@ -176,6 +181,8 @@ GLOBAL_LIST_INIT(heavyfootmob, typecacheof(list(
#define iscameramob(A) (istype(A, /mob/camera))
+#define isaicamera(A) (istype(A, /mob/camera/aiEye))
+
#define iseminence(A) (istype(A, /mob/camera/eminence))
//Footstep helpers
@@ -235,4 +242,4 @@ GLOBAL_LIST_INIT(glass_sheet_types, typecacheof(list(
#define isblobmonster(O) (istype(O, /mob/living/simple_animal/hostile/blob))
-#define isshuttleturf(T) (length(T.baseturfs) && (/turf/baseturf_skipover/shuttle in T.baseturfs))
+#define isshuttleturf(T) (length(T.baseturfs) && (/turf/baseturf_skipover/shuttle in T.baseturfs))
\ No newline at end of file
diff --git a/code/__DEFINES/maps.dm b/code/__DEFINES/maps.dm
index 179f501fd1..3c0921fa01 100644
--- a/code/__DEFINES/maps.dm
+++ b/code/__DEFINES/maps.dm
@@ -92,3 +92,7 @@ require only minor tweaks.
#define PLACE_SAME_Z "same"
#define PLACE_SPACE_RUIN "space"
#define PLACE_LAVA_RUIN "lavaland"
+
+
+//Map type stuff.
+#define MAP_TYPE_STATION "station"
diff --git a/code/__DEFINES/maths.dm b/code/__DEFINES/maths.dm
index 5bce51293f..ad93dd2d54 100644
--- a/code/__DEFINES/maths.dm
+++ b/code/__DEFINES/maths.dm
@@ -16,7 +16,6 @@
#define TICK_USAGE_TO_MS(starting_tickusage) (TICK_DELTA_TO_MS(TICK_USAGE_REAL - starting_tickusage))
#define PERCENT(val) (round((val)*100, 0.1))
-#define CLAMP01(x) (CLAMP(x, 0, 1))
//time of day but automatically adjusts to the server going into the next day within the same round.
//for when you need a reliable time number that doesn't depend on byond time.
@@ -30,17 +29,12 @@
// round() acts like floor(x, 1) by default but can't handle other values
#define FLOOR(x, y) ( round((x) / (y)) * (y) )
-#define CLAMP(CLVALUE,CLMIN,CLMAX) ( max( (CLMIN), min((CLVALUE), (CLMAX)) ) )
-
// Similar to clamp but the bottom rolls around to the top and vice versa. min is inclusive, max is exclusive
#define WRAP(val, min, max) ( min == max ? min : (val) - (round(((val) - (min))/((max) - (min))) * ((max) - (min))) )
// Real modulus that handles decimals
#define MODULUS(x, y) ( (x) - (y) * round((x) / (y)) )
-// Tangent
-#define TAN(x) (sin(x) / cos(x))
-
// Cotangent
#define COT(x) (1 / TAN(x))
@@ -50,8 +44,6 @@
// Cosecant
#define CSC(x) (1 / sin(x))
-#define ATAN2(x, y) ( !(x) && !(y) ? 0 : (y) >= 0 ? arccos((x) / sqrt((x)*(x) + (y)*(y))) : -arccos((x) / sqrt((x)*(x) + (y)*(y))) )
-
// Greatest Common Divisor - Euclid's algorithm
/proc/Gcd(a, b)
return b ? Gcd(b, (a) % (b)) : a
@@ -207,4 +199,4 @@
#define LORENTZ_CUMULATIVE_DISTRIBUTION(x, y, s) ( (1/PI)*TORADIANS(arctan((x-y)/s)) + 1/2 )
#define RULE_OF_THREE(a, b, x) ((a*x)/b)
-// )
+// )
\ No newline at end of file
diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm
index bccf1f28dd..77487ca839 100644
--- a/code/__DEFINES/misc.dm
+++ b/code/__DEFINES/misc.dm
@@ -51,24 +51,25 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s
//Human Overlays Indexes/////////
//LOTS OF CIT CHANGES HERE. BE CAREFUL WHEN UPSTREAM ADDS MORE LAYERS
-#define MUTATIONS_LAYER 31 //mutations. Tk headglows, cold resistance glow, etc
-#define GENITALS_BEHIND_LAYER 30 //Some genitalia needs to be behind everything, such as with taurs (Taurs use body_behind_layer
-#define BODY_BEHIND_LAYER 29 //certain mutantrace features (tail when looking south) that must appear behind the body parts
-#define BODYPARTS_LAYER 28 //Initially "AUGMENTS", this was repurposed to be a catch-all bodyparts flag
-#define MARKING_LAYER 27 //Matrixed body markings because clashing with snouts?
-#define BODY_ADJ_LAYER 26 //certain mutantrace features (snout, body markings) that must appear above the body parts
-#define GENITALS_FRONT_LAYER 25 //Draws some genitalia above clothes and the TAUR body if need be.
-#define BODY_LAYER 24 //underwear, undershirts, socks, eyes, lips(makeup)
-#define FRONT_MUTATIONS_LAYER 23 //mutations that should appear above body, body_adj and bodyparts layer (e.g. laser eyes)
-#define DAMAGE_LAYER 22 //damage indicators (cuts and burns)
-#define UNIFORM_LAYER 21
-#define ID_LAYER 20
+#define MUTATIONS_LAYER 32 //mutations. Tk headglows, cold resistance glow, etc
+#define GENITALS_BEHIND_LAYER 31 //Some genitalia needs to be behind everything, such as with taurs (Taurs use body_behind_layer
+#define BODY_BEHIND_LAYER 30 //certain mutantrace features (tail when looking south) that must appear behind the body parts
+#define BODYPARTS_LAYER 29 //Initially "AUGMENTS", this was repurposed to be a catch-all bodyparts flag
+#define MARKING_LAYER 28 //Matrixed body markings because clashing with snouts?
+#define BODY_ADJ_LAYER 27 //certain mutantrace features (snout, body markings) that must appear above the body parts
+#define GENITALS_FRONT_LAYER 26 //Draws some genitalia above clothes and the TAUR body if need be.
+#define BODY_LAYER 25 //underwear, undershirts, socks, eyes, lips(makeup)
+#define FRONT_MUTATIONS_LAYER 24 //mutations that should appear above body, body_adj and bodyparts layer (e.g. laser eyes)
+#define DAMAGE_LAYER 23 //damage indicators (cuts and burns)
+#define UNIFORM_LAYER 22
+#define ID_LAYER 21
#define HANDS_PART_LAYER 20
#define SHOES_LAYER 19
#define GLOVES_LAYER 18
#define EARS_LAYER 17
#define BODY_TAUR_LAYER 16
#define SUIT_LAYER 15
+#define GENITALS_EXPOSED_LAYER 14
#define GLASSES_LAYER 13
#define BELT_LAYER 12 //Possible make this an overlay of somethign required to wear a belt?
#define SUIT_STORE_LAYER 11
@@ -82,7 +83,7 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s
#define HANDS_LAYER 3
#define BODY_FRONT_LAYER 2
#define FIRE_LAYER 1 //If you're on fire
-#define TOTAL_LAYERS 30 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_;
+#define TOTAL_LAYERS 32 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_;
//Human Overlay Index Shortcuts for alternate_worn_layer, layers
//Because I *KNOW* somebody will think layer+1 means "above"
@@ -171,12 +172,22 @@ GLOBAL_LIST_EMPTY(bloody_footprints_cache)
#define BLOOD_LOSS_IN_SPREAD 20
//Bloody shoe blood states
-#define BLOOD_STATE_HUMAN "blood"
-#define BLOOD_STATE_XENO "xeno"
+#define BLOOD_STATE_BLOOD "blood"
#define BLOOD_STATE_OIL "oil"
#define BLOOD_STATE_NOT_BLOODY "no blood whatsoever"
#define BLOOD_AMOUNT_PER_DECAL 20
+//Blood Decal Colors
+#define BLOOD_COLOR_HUMAN "#dc0000"
+#define BLOOD_COLOR_XENO "#94a83c"
+#define BLOOD_COLOR_OIL "#301d02"
+#define BLOOD_COLOR_SYNTHETIC "#3f48aa"
+#define BLOOD_COLOR_SLIME "#00ff90"
+#define BLOOD_COLOR_LIZARD "#db004D"
+#define BLOOD_COLOR_UNIVERSAL "#db3300"
+#define BLOOD_COLOR_BUG "#a37c0f"
+
+
//suit sensors: sensor_mode defines
#define SENSOR_OFF 0
diff --git a/code/__DEFINES/movespeed_modification.dm b/code/__DEFINES/movespeed_modification.dm
index 4336ad28f7..50e1a10fa1 100644
--- a/code/__DEFINES/movespeed_modification.dm
+++ b/code/__DEFINES/movespeed_modification.dm
@@ -1,12 +1,19 @@
#define MOVESPEED_DATA_INDEX_PRIORITY 1
#define MOVESPEED_DATA_INDEX_FLAGS 2
#define MOVESPEED_DATA_INDEX_MULTIPLICATIVE_SLOWDOWN 3
+#define MOVESPEED_DATA_INDEX_MOVETYPE 4
+#define MOVESPEED_DATA_INDEX_BL_MOVETYPE 5
+#define MOVESPEED_DATA_INDEX_CONFLICT 6
-#define MOVESPEED_DATA_INDEX_MAX 3
+#define MOVESPEED_DATA_INDEX_MAX 6
//flags
#define IGNORE_NOSLOW (1 << 0)
+//conflict types
+
+#define MOVE_CONFLICT_JETPACK "JETPACK"
+
//ids
#define MOVESPEED_ID_MOB_WALK_RUN_CONFIG_SPEED "MOB_WALK_RUN"
@@ -16,15 +23,29 @@
#define MOVESPEED_ID_SLIME_HEALTHMOD "SLIME_HEALTH_MODIFIER"
#define MOVESPEED_ID_SLIME_TEMPMOD "SLIME_TEMPERATURE_MODIFIER"
+#define MOVESPEED_ID_SLIME_STATUS "SLIME_STATUS"
+
+#define MOVESPEED_ID_TARANTULA_WEB "TARANTULA_WEB"
+
#define MOVESPEED_ID_LIVING_TURF_SPEEDMOD "LIVING_TURF_SPEEDMOD"
#define MOVESPEED_ID_CARBON_SOFTCRIT "CARBON_SOFTCRIT"
#define MOVESPEED_ID_CARBON_OLDSPEED "CARBON_DEPRECATED_SPEED"
+#define MOVESPEED_ID_DNA_VAULT "DNA_VAULT"
+
+#define MOVESPEED_ID_YELLOW_ORB "YELLOW_ORB"
+
+#define MOVESPEED_ID_TARFOOT "TARFOOT"
+
+#define MOVESPEED_ID_SEPIA "SEPIA"
+
#define MOVESPEED_ID_MONKEY_REAGENT_SPEEDMOD "MONKEY_REAGENT_SPEEDMOD"
#define MOVESPEED_ID_MONKEY_TEMPERATURE_SPEEDMOD "MONKEY_TEMPERATURE_SPEEDMOD"
#define MOVESPEED_ID_MONKEY_HEALTH_SPEEDMOD "MONKEY_HEALTH_SPEEDMOD"
+#define MOVESPEED_ID_CHANGELING_MUSCLES "CHANGELING_MUSCLES"
+
#define MOVESPEED_ID_SIMPLEMOB_VARSPEED "SIMPLEMOB_VARSPEED_MODIFIER"
#define MOVESPEED_ID_ADMIN_VAREDIT "ADMIN_VAREDIT_MODIFIER"
@@ -32,5 +53,18 @@
#define MOVESPEED_ID_SANITY "MOOD_SANITY"
+#define MOVESPEED_ID_SPECIES "SPECIES_SPEED_MOD"
+
#define MOVESPEED_ID_PRONE_DRAGGING "PRONE_DRAG"
-#define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY"
\ No newline at end of file
+#define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY"
+
+#define MOVESPEED_ID_TASED_STATUS "TASED"
+
+#define MOVESPEED_ID_SLAUGHTER "SLAUGHTER"
+
+#define MOVESPEED_ID_CYBER_THRUSTER "CYBER_IMPLANT_THRUSTER"
+#define MOVESPEED_ID_JETPACK "JETPACK"
+
+#define MOVESPEED_ID_SHOVE "SHOVE"
+
+#define MOVESPEED_ID_MKULTRA "MKULTRA"
\ No newline at end of file
diff --git a/code/__DEFINES/obj_flags.dm b/code/__DEFINES/obj_flags.dm
index 1917d73a1b..1885dd2621 100644
--- a/code/__DEFINES/obj_flags.dm
+++ b/code/__DEFINES/obj_flags.dm
@@ -2,43 +2,45 @@
#define EMAGGED (1<<0)
-#define IN_USE (1<<1) // If we have a user using us, this will be set on. We will check if the user has stopped using us, and thus stop updating and LAGGING EVERYTHING!
-#define CAN_BE_HIT (1<<2) //can this be bludgeoned by items?
-#define BEING_SHOCKED (1<<3) // Whether this thing is currently (already) being shocked by a tesla
-#define DANGEROUS_POSSESSION (1<<4) //Admin possession yes/no
-#define ON_BLUEPRINTS (1<<5) //Are we visible on the station blueprints at roundstart?
-#define UNIQUE_RENAME (1<<6) // can you customize the description/name of the thing?
+#define IN_USE (1<<1) //If we have a user using us, this will be set on. We will check if the user has stopped using us, and thus stop updating and LAGGING EVERYTHING!
+#define CAN_BE_HIT (1<<2) //can this be bludgeoned by items?
+#define BEING_SHOCKED (1<<3) //Whether this thing is currently (already) being shocked by a tesla
+#define DANGEROUS_POSSESSION (1<<4) //Admin possession yes/no
+#define ON_BLUEPRINTS (1<<5) //Are we visible on the station blueprints at roundstart?
+#define UNIQUE_RENAME (1<<6) //can you customize the description/name of the thing?
#define USES_TGUI (1<<7) //put on things that use tgui on ui_interact instead of custom/old UI.
#define FROZEN (1<<8)
-#define SHOVABLE_ONTO (1<<9) //called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check.
+#define SHOVABLE_ONTO (1<<9) //called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check.
// If you add new ones, be sure to add them to /obj/Initialize as well for complete mapping support
// Flags for the item_flags var on /obj/item
#define BEING_REMOVED (1<<0)
-#define IN_INVENTORY (1<<1) //is this item equipped into an inventory slot or hand of a mob? used for tooltips
-#define FORCE_STRING_OVERRIDE (1<<2) // used for tooltips
-#define NEEDS_PERMIT (1<<3) //Used by security bots to determine if this item is safe for public use.
+#define IN_INVENTORY (1<<1) //is this item equipped into an inventory slot or hand of a mob? used for tooltips
+#define FORCE_STRING_OVERRIDE (1<<2) //used for tooltips
+#define NEEDS_PERMIT (1<<3) //Used by security bots to determine if this item is safe for public use.
#define SLOWS_WHILE_IN_HAND (1<<4)
-#define NO_MAT_REDEMPTION (1<<5) // Stops you from putting things like an RCD or other items into an ORM or protolathe for materials.
-#define DROPDEL (1<<6) // When dropped, it calls qdel on itself
-#define NOBLUDGEON (1<<7) // when an item has this it produces no "X has been hit by Y with Z" message in the default attackby()
-#define ABSTRACT (1<<8) // for all things that are technically items but used for various different stuff
-#define IMMUTABLE_SLOW (1<<9) //When players should not be able to change the slowdown of the item (Speed potions, ect)
+#define NO_MAT_REDEMPTION (1<<5) //Stops you from putting things like an RCD or other items into an ORM or protolathe for materials.
+#define DROPDEL (1<<6) //When dropped, it calls qdel on itself
+#define NOBLUDGEON (1<<7) //when an item has this it produces no "X has been hit by Y with Z" message in the default attackby()
+#define ABSTRACT (1<<8) //for all things that are technically items but used for various different stuff
+#define IMMUTABLE_SLOW (1<<9) //When players should not be able to change the slowdown of the item (Speed potions, ect)
#define SURGICAL_TOOL (1<<10) //Tool commonly used for surgery: won't attack targets in an active surgical operation on help intent (in case of mistakes)
-#define NO_UNIFORM_REQUIRED (1<<11) // Can be worn on certain slots (currently belt and id) that would otherwise require an uniform.
+#define NO_UNIFORM_REQUIRED (1<<11) //Can be worn on certain slots (currently belt and id) that would otherwise require an uniform.
// Flags for the clothing_flags var on /obj/item/clothing
-#define LAVAPROTECT (1<<0)
+#define LAVAPROTECT (1<<0)
#define STOPSPRESSUREDAMAGE (1<<1) //SUIT and HEAD items which stop pressure damage. To stop you taking all pressure damage you must have both a suit and head item with this flag.
-#define BLOCK_GAS_SMOKE_EFFECT (1<<2) // blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY!
-#define ALLOWINTERNALS (1<<3) // mask allows internals
-#define NOSLIP (1<<4) //prevents from slipping on wet floors, in space etc
-#define THICKMATERIAL (1<<5) //prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body.
-#define VOICEBOX_TOGGLABLE (1<<6) // The voicebox in this clothing can be toggled.
-#define VOICEBOX_DISABLED (1<<7) // The voicebox is currently turned off.
+#define BLOCK_GAS_SMOKE_EFFECT (1<<2) //blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY!
+#define ALLOWINTERNALS (1<<3) //mask allows internals
+#define NOSLIP (1<<4) //prevents from slipping on wet floors, in space etc
+#define THICKMATERIAL (1<<5) //prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body.
+#define VOICEBOX_TOGGLABLE (1<<6) //The voicebox in this clothing can be toggled.
+#define VOICEBOX_DISABLED (1<<7) //The voicebox is currently turned off.
+#define SNUG_FIT (1<<8) //Prevents knock-off from things like hat-throwing.
+#define ANTI_TINFOIL_MANEUVER (1<<9) //Hats with negative effects when worn (i.e the tinfoil hat).
// Flags for the organ_flags var on /obj/item/organ
@@ -47,4 +49,4 @@
#define ORGAN_FAILING (1<<2) //Failing organs perform damaging effects until replaced or fixed
#define ORGAN_EXTERNAL (1<<3) //Was this organ implanted/inserted/etc, if true will not be removed during species change.
#define ORGAN_VITAL (1<<4) //Currently only the brain
-#define ORGAN_NO_SPOIL (1<<5) //Do not spoil under any circumstances
+#define ORGAN_NO_SPOIL (1<<5) //Do not spoil under any circumstances
\ No newline at end of file
diff --git a/code/__DEFINES/reactions.dm b/code/__DEFINES/reactions.dm
index 7cebc37d94..8f01f453b6 100644
--- a/code/__DEFINES/reactions.dm
+++ b/code/__DEFINES/reactions.dm
@@ -27,45 +27,18 @@
#define NOBLIUM_RESEARCH_AMOUNT 1000
#define BZ_RESEARCH_SCALE 4
#define BZ_RESEARCH_MAX_AMOUNT 400
-#define MIASMA_RESEARCH_AMOUNT 160
+#define MIASMA_RESEARCH_AMOUNT 6
#define STIMULUM_RESEARCH_AMOUNT 50
//Plasma fusion properties
#define FUSION_ENERGY_THRESHOLD 3e9 //Amount of energy it takes to start a fusion reaction
-#define FUSION_TEMPERATURE_THRESHOLD 1000 //Temperature required to start a fusion reaction
#define FUSION_MOLE_THRESHOLD 250 //Mole count required (tritium/plasma) to start a fusion reaction
-#define FUSION_RELEASE_ENERGY_SUPER 3e9 //Amount of energy released in the fusion process, super tier
-#define FUSION_RELEASE_ENERGY_HIGH 1e9 //Amount of energy released in the fusion process, high tier
-#define FUSION_RELEASE_ENERGY_MID 5e8 //Amount of energy released in the fusion process, mid tier
-#define FUSION_RELEASE_ENERGY_LOW 1e8 //Amount of energy released in the fusion process, low tier
-#define FUSION_MEDIATION_FACTOR 80 //Arbitrary
-#define FUSION_SUPER_TIER_THRESHOLD 50 //anything above this is super tier
-#define FUSION_HIGH_TIER_THRESHOLD 20 //anything above this and below 50 is high tier
-#define FUSION_MID_TIER_THRESHOLD 5 //anything above this and below 20 is mid tier - below this is low tier, but that doesnt need a define
-#define FUSION_ENERGY_DIVISOR_SUPER 25 //power_ratio is divided by this during energy calculations
-#define FUSION_ENERGY_DIVISOR_HIGH 20
-#define FUSION_ENERGY_DIVISOR_MID 10
-#define FUSION_ENERGY_DIVISOR_LOW 2
-#define FUSION_GAS_CREATION_FACTOR_TRITIUM 0.40 //trit - one gas rather than two, so think about that when calculating stuff - 40% in total
-#define FUSION_GAS_CREATION_FACTOR_STIM 0.05 //stim percentage creation from high tier - 5%, 60% in total with pluox
-#define FUSION_GAS_CREATION_FACTOR_PLUOX 0.55 //pluox percentage creation from high tier - 55%, 60% in total with stim
-#define FUSION_GAS_CREATION_FACTOR_NITRYL 0.20 //nitryl and N2O - 80% in total
-#define FUSION_GAS_CREATION_FACTOR_N2O 0.60 //nitryl and N2O - 80% in total
-#define FUSION_GAS_CREATION_FACTOR_BZ 0.05 //BZ - 5% - 90% in total with CO2
-#define FUSION_GAS_CREATION_FACTOR_CO2 0.85 //CO2 - 85% - 90% in total with BZ
-#define FUSION_MID_TIER_RAD_PROB_FACTOR 2 //probability of radpulse is power ratio * this for whatever tier
-#define FUSION_LOW_TIER_RAD_PROB_FACTOR 5
-#define FUSION_EFFICIENCY_BASE 60 //used in the fusion efficiency calculations
-#define FUSION_EFFICIENCY_DIVISOR 0.6 //ditto
-#define FUSION_RADIATION_FACTOR 15000 //horizontal asymptote
-#define FUSION_RADIATION_CONSTANT 30 //equation is form of (ax) / (x + b), where a = radiation factor and b = radiation constant and x = power ratio (https://www.desmos.com/calculator/4i1f296phl)
-#define FUSION_ZAP_POWER_ASYMPTOTE 50000 //maximum value - not enough to instacrit but it'll still hurt like shit
-#define FUSION_ZAP_POWER_CONSTANT 75 //equation is of from [ax / (x + b)] + c, where a = zap power asymptote, b = zap power constant, c = zap power base and x = power ratio
-#define FUSION_ZAP_POWER_BASE 1000 //(https://www.desmos.com/calculator/vvbmhf4unm)
-#define FUSION_ZAP_RANGE_SUPER 9 //range of the tesla zaps that occur from fusion
-#define FUSION_ZAP_RANGE_HIGH 7
-#define FUSION_ZAP_RANGE_MID 5
-#define FUSION_ZAP_RANGE_LOW 3
-#define FUSION_PARTICLE_FACTOR_SUPER 4 //# of particles fired out is equal to rand(3,6) * this for whatever tier
-#define FUSION_PARTICLE_FACTOR_HIGH 3
-#define FUSION_PARTICLE_FACTOR_MID 2
-#define FUSION_PARTICLE_FACTOR_LOW 1
+#define FUSION_TRITIUM_CONVERSION_COEFFICIENT (1e-10)
+#define INSTABILITY_GAS_POWER_FACTOR 0.003
+#define FUSION_TRITIUM_MOLES_USED 1
+#define PLASMA_BINDING_ENERGY 20000000
+#define TOROID_VOLUME_BREAKEVEN 1000
+#define FUSION_TEMPERATURE_THRESHOLD 10000
+#define PARTICLE_CHANCE_CONSTANT (-20000000)
+#define FUSION_RAD_MAX 2000
+#define FUSION_RAD_COEFFICIENT (-1000)
+#define FUSION_INSTABILITY_ENDOTHERMALITY 2
diff --git a/code/__DEFINES/robots.dm b/code/__DEFINES/robots.dm
index 0820d63247..a05e6f6160 100644
--- a/code/__DEFINES/robots.dm
+++ b/code/__DEFINES/robots.dm
@@ -50,3 +50,7 @@
#define ASSEMBLY_THIRD_STEP 2
#define ASSEMBLY_FOURTH_STEP 3
#define ASSEMBLY_FIFTH_STEP 4
+
+
+//Checks to determine borg availability depending on the server's config. These are defines in the interest of reducing copypasta
+#define BORG_SEC_AVAILABLE (!CONFIG_GET(flag/disable_secborg) && GLOB.security_level >= CONFIG_GET(number/minimum_secborg_alert))
\ No newline at end of file
diff --git a/code/__DEFINES/say.dm b/code/__DEFINES/say.dm
index e655408db1..af06a5a2d0 100644
--- a/code/__DEFINES/say.dm
+++ b/code/__DEFINES/say.dm
@@ -23,6 +23,8 @@
#define MODE_WHISPER "whisper"
#define MODE_WHISPER_CRIT "whispercrit"
+#define MODE_CUSTOM_SAY "custom_say"
+
#define MODE_DEPARTMENT "department"
#define MODE_KEY_DEPARTMENT "h"
#define MODE_TOKEN_DEPARTMENT ":h"
diff --git a/code/__DEFINES/sound.dm b/code/__DEFINES/sound.dm
index 5afd705420..f6302813f5 100644
--- a/code/__DEFINES/sound.dm
+++ b/code/__DEFINES/sound.dm
@@ -3,12 +3,12 @@
#define CHANNEL_ADMIN 1023
#define CHANNEL_VOX 1022
#define CHANNEL_JUKEBOX 1021
-#define CHANNEL_JUKEBOX_START 1020
-#define CHANNEL_JUSTICAR_ARK 1019
-#define CHANNEL_HEARTBEAT 1018 //sound channel for heartbeats
-#define CHANNEL_AMBIENCE 1017
-#define CHANNEL_BUZZ 1016
-#define CHANNEL_BICYCLE 1015
+#define CHANNEL_JUKEBOX_START 1016 //The gap between this and CHANNEL_JUKEBOX determines the amount of free jukebox channels. This currently allows 6 jukebox channels to exist.
+#define CHANNEL_JUSTICAR_ARK 1015
+#define CHANNEL_HEARTBEAT 1014 //sound channel for heartbeats
+#define CHANNEL_AMBIENCE 1013
+#define CHANNEL_BUZZ 1012
+#define CHANNEL_BICYCLE 1011
//CIT CHANNELS - TRY NOT TO REGRESS
#define CHANNEL_PRED 1010
diff --git a/code/__DEFINES/status_effects.dm b/code/__DEFINES/status_effects.dm
index 3cd64af8c7..ff19976cff 100644
--- a/code/__DEFINES/status_effects.dm
+++ b/code/__DEFINES/status_effects.dm
@@ -44,6 +44,8 @@
#define STATUS_EFFECT_SLEEPING /datum/status_effect/incapacitating/sleeping //the affected is asleep
+#define STATUS_EFFECT_TASED /datum/status_effect/electrode //the affected has been tased, preventing fine muscle control
+
#define STATUS_EFFECT_PACIFY /datum/status_effect/pacify //the affected is pacified, preventing direct hostile actions
#define STATUS_EFFECT_BELLIGERENT /datum/status_effect/belligerent //forces the affected to walk, doing damage if they try to run
@@ -72,6 +74,9 @@
#define STATUS_EFFECT_ICHORIAL_STAIN /datum/status_effect/ichorial_stain //Prevents a servant from being revived by vitality matrices for one minute.
+#define STATUS_EFFECT_BREASTS_ENLARGEMENT /datum/status_effect/chem/breast_enlarger //Applied slowdown due to the ominous bulk.
+
+#define STATUS_EFFECT_PENIS_ENLARGEMENT /datum/status_effect/chem/penis_enlarger //More applied slowdown, just like the above.
/////////////
// NEUTRAL //
/////////////
diff --git a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm
index d4086bc4d9..2fd929a07d 100644
--- a/code/__DEFINES/subsystems.dm
+++ b/code/__DEFINES/subsystems.dm
@@ -99,7 +99,6 @@
#define FIRE_PRIORITY_GARBAGE 15
#define FIRE_PRIORITY_WET_FLOORS 20
#define FIRE_PRIORITY_AIR 20
-#define FIRE_PRIORITY_NPC 20
#define FIRE_PRIORITY_PROCESS 25
#define FIRE_PRIORITY_THROWING 25
#define FIRE_PRIORITY_SPACEDRIFT 30
@@ -112,6 +111,7 @@
#define FIRE_PRIORITY_AIR_TURFS 40
#define FIRE_PRIORITY_DEFAULT 50
#define FIRE_PRIORITY_PARALLAX 65
+#define FIRE_PRIORITY_NPC 80
#define FIRE_PRIORITY_FLIGHTPACKS 80
#define FIRE_PRIORITY_MOBS 100
#define FIRE_PRIORITY_TGUI 110
diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm
index e22dcfbbe0..1f37556d1d 100644
--- a/code/__DEFINES/traits.dm
+++ b/code/__DEFINES/traits.dm
@@ -70,8 +70,6 @@
#define TRAIT_MONKEYLIKE "monkeylike" //sets IsAdvancedToolUser to FALSE
#define TRAIT_PACIFISM "pacifism"
#define TRAIT_IGNORESLOWDOWN "ignoreslow"
-#define TRAIT_GOTTAGOFAST "fast"
-#define TRAIT_GOTTAGOREALLYFAST "2fast"
#define TRAIT_DEATHCOMA "deathcoma" //Causes death-like unconsciousness
#define TRAIT_FAKEDEATH "fakedeath" //Makes the owner appear as dead to most forms of medical examination
#define TRAIT_DISFIGURED "disfigured"
@@ -147,13 +145,14 @@
#define TRAIT_SKITTISH "skittish"
#define TRAIT_POOR_AIM "poor_aim"
#define TRAIT_PROSOPAGNOSIA "prosopagnosia"
-#define TRAIT_DRUNK_HEALING "drunk_healing"
-#define TRAIT_TAGGER "tagger"
-#define TRAIT_PHOTOGRAPHER "photographer"
-#define TRAIT_MUSICIAN "musician"
-#define TRAIT_CROCRIN_IMMUNE "crocin_immune"
+#define TRAIT_DRUNK_HEALING "drunk_healing"
+#define TRAIT_TAGGER "tagger"
+#define TRAIT_PHOTOGRAPHER "photographer"
+#define TRAIT_MUSICIAN "musician"
+#define TRAIT_CROCRIN_IMMUNE "crocin_immune"
#define TRAIT_NYMPHO "nymphomania"
#define TRAIT_MASO "masochism"
+#define TRAIT_EXHIBITIONIST "exhibitionist"
#define TRAIT_HIGH_BLOOD "high_blood"
#define TRAIT_PHARMA "hepatic_pharmacokinesis"
#define TRAIT_PARA "paraplegic"
diff --git a/code/__HELPERS/_cit_helpers.dm b/code/__HELPERS/_cit_helpers.dm
index 86d0a34e3e..8134494306 100644
--- a/code/__HELPERS/_cit_helpers.dm
+++ b/code/__HELPERS/_cit_helpers.dm
@@ -56,6 +56,7 @@ GLOBAL_LIST_EMPTY(ipc_screens_list)
GLOBAL_LIST_EMPTY(ipc_antennas_list)
//Genitals and Arousal Lists
+GLOBAL_LIST_EMPTY(genitals_list)
GLOBAL_LIST_EMPTY(cock_shapes_list)//global_lists.dm for the list initializations //Now also _DATASTRUCTURES globals.dm
GLOBAL_LIST_EMPTY(cock_shapes_icons) //Associated list for names->icon_states for cockshapes.
GLOBAL_LIST_EMPTY(gentlemans_organ_names)
@@ -131,53 +132,53 @@ GLOBAL_VAR_INIT(miscreants_allowed, FALSE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/mob/living/carbon/proc/has_penis()
- if(getorganslot("penis"))//slot shared with ovipositor
- if(istype(getorganslot("penis"), /obj/item/organ/genital/penis))
- return TRUE
+ var/obj/item/organ/genital/G = getorganslot(ORGAN_SLOT_PENIS)
+ if(G && istype(G, /obj/item/organ/genital/penis))
+ return TRUE
return FALSE
/mob/living/carbon/proc/has_balls()
- if(getorganslot("balls"))
- if(istype(getorganslot("balls"), /obj/item/organ/genital/testicles))
- return TRUE
+ var/obj/item/organ/genital/G = getorganslot(ORGAN_SLOT_TESTICLES)
+ if(G && istype(G, /obj/item/organ/genital/testicles))
+ return TRUE
return FALSE
/mob/living/carbon/proc/has_vagina()
- if(getorganslot("vagina"))
+ if(getorganslot(ORGAN_SLOT_VAGINA))
return TRUE
return FALSE
/mob/living/carbon/proc/has_breasts()
- if(getorganslot("breasts"))
+ if(getorganslot(ORGAN_SLOT_BREASTS))
return TRUE
return FALSE
/mob/living/carbon/proc/has_ovipositor()
- if(getorganslot("penis"))//shared slot
- if(istype(getorganslot("penis"), /obj/item/organ/genital/ovipositor))
- return TRUE
+ var/obj/item/organ/genital/G = getorganslot(ORGAN_SLOT_PENIS)
+ if(G && istype(G, /obj/item/organ/genital/ovipositor))
+ return TRUE
return FALSE
/mob/living/carbon/human/proc/has_eggsack()
- if(getorganslot("balls"))
- if(istype(getorganslot("balls"), /obj/item/organ/genital/eggsack))
- return TRUE
+ var/obj/item/organ/genital/G = getorganslot(ORGAN_SLOT_TESTICLES)
+ if(G && istype(G, /obj/item/organ/genital/eggsack))
+ return TRUE
return FALSE
-/mob/living/carbon/human/proc/is_bodypart_exposed(bodypart)
-
-/mob/living/carbon/proc/is_groin_exposed(var/list/L)
+/mob/living/carbon/proc/is_groin_exposed(list/L)
if(!L)
L = get_equipped_items()
- for(var/obj/item/I in L)
+ for(var/A in L)
+ var/obj/item/I = A
if(I.body_parts_covered & GROIN)
return FALSE
return TRUE
-/mob/living/carbon/proc/is_chest_exposed(var/list/L)
+/mob/living/carbon/proc/is_chest_exposed(list/L)
if(!L)
L = get_equipped_items()
- for(var/obj/item/I in L)
+ for(var/A in L)
+ var/obj/item/I = A
if(I.body_parts_covered & CHEST)
return FALSE
return TRUE
@@ -195,9 +196,9 @@ GLOBAL_VAR_INIT(miscreants_allowed, FALSE)
message_admins("[src] gave everyone genitals.")
for(var/mob/living/carbon/human/H in GLOB.mob_list)
if(H.gender == MALE)
- H.give_penis()
- H.give_balls()
+ H.give_genital(/obj/item/organ/genital/penis)
+ H.give_genital(/obj/item/organ/genital/testicles)
else
- H.give_vagina()
- H.give_womb()
- H.give_breasts()
+ H.give_genital(/obj/item/organ/genital/vagina)
+ H.give_genital(/obj/item/organ/genital/womb)
+ H.give_genital(/obj/item/organ/genital/breasts)
diff --git a/code/__HELPERS/_lists.dm b/code/__HELPERS/_lists.dm
index fed283adcd..917615d095 100644
--- a/code/__HELPERS/_lists.dm
+++ b/code/__HELPERS/_lists.dm
@@ -379,6 +379,12 @@
i++
return i
+/proc/count_occurences_of_value(list/L, val, limit) //special thanks to salmonsnake
+ . = 0
+ for (var/i in 1 to limit)
+ if (L[i] == val)
+ .++
+
/proc/find_record(field, value, list/L)
for(var/datum/data/record/R in L)
if(R.fields[field] == value)
@@ -514,7 +520,7 @@
used_key_list[input_key] = 1
return input_key
-#if DM_VERSION > 512
+#if DM_VERSION > 513
#error Remie said that lummox was adding a way to get a lists
#error contents via list.values, if that is true remove this
#error otherwise, update the version and bug lummox
@@ -564,4 +570,4 @@
if(key in L1)
L1[key] += other_value
else
- L1[key] = other_value
+ L1[key] = other_value
\ No newline at end of file
diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm
index 6fca4eed3d..7852251230 100644
--- a/code/__HELPERS/global_lists.dm
+++ b/code/__HELPERS/global_lists.dm
@@ -72,6 +72,10 @@
var/datum/sprite_accessory/testicles/value = GLOB.balls_shapes_list[K]
GLOB.balls_shapes_icons[K] = value.icon_state
+ for(var/gpath in subtypesof(/obj/item/organ/genital))
+ var/obj/item/organ/genital/G = gpath
+ if(!CHECK_BITFIELD(initial(G.genital_flags), GENITAL_BLACKLISTED))
+ GLOB.genitals_list[initial(G.name)] = gpath
//END OF CIT CHANGES
//Species
diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm
index 39d58ec15a..8e7938a312 100644
--- a/code/__HELPERS/mobs.dm
+++ b/code/__HELPERS/mobs.dm
@@ -160,7 +160,6 @@
"xenodorsal" = "Standard",
"xenohead" = "Standard",
"xenotail" = "Xenomorph Tail",
- "exhibitionist" = FALSE,
"genitals_use_skintone" = FALSE,
"has_cock" = FALSE,
"cock_shape" = pick(GLOB.cock_shapes_list),
@@ -400,6 +399,12 @@ GLOBAL_LIST_EMPTY(species_list)
. = 0
break
+ if(isliving(user))
+ var/mob/living/L = user
+ if(L.recoveringstam)
+ . = 0
+ break
+
if(!QDELETED(Tloc) && (QDELETED(target) || Tloc != target.loc))
if((Uloc != Tloc || Tloc != user) && !drifting)
. = 0
diff --git a/code/__HELPERS/priority_announce.dm b/code/__HELPERS/priority_announce.dm
index 8819eb4d04..d06912b701 100644
--- a/code/__HELPERS/priority_announce.dm
+++ b/code/__HELPERS/priority_announce.dm
@@ -1,4 +1,4 @@
-/proc/priority_announce(text, title = "", sound = 'sound/ai/attention.ogg', type , sender_override)
+/proc/priority_announce(text, title = "", sound = "attention", type , sender_override)
if(!text)
return
@@ -29,19 +29,110 @@
announcement += "
[html_encode(text)]
"
announcement += "
"
- var/s = sound(sound)
+ var/s = sound(get_announcer_sound(sound))
for(var/mob/M in GLOB.player_list)
if(!isnewplayer(M) && M.can_hear())
to_chat(M, announcement)
if(M.client.prefs.toggles & SOUND_ANNOUNCEMENTS)
SEND_SOUND(M, s)
+/proc/get_announcer_sound(soundid)
+ if(isfile(soundid))
+ return soundid
+ else if(!istext(soundid))
+ CRASH("Invalid type passed to get_announcer_sound()")
+ switch(GLOB.announcertype) //These are all individually hardcoded to allow the announcer sounds to be included in the rsc, reducing lag from sending resources midgame.
+ if("classic")
+ switch(soundid)
+ if("aimalf")
+ . = 'sound/announcer/classic/aimalf.ogg'
+ if("aliens")
+ . = 'sound/announcer/classic/aliens.ogg'
+ if("animes")
+ . = 'sound/announcer/classic/animes.ogg'
+ if("attention")
+ . = 'sound/announcer/classic/attention.ogg'
+ if("commandreport")
+ . = 'sound/announcer/classic/commandreport.ogg'
+ if("granomalies")
+ . = 'sound/announcer/classic/granomalies.ogg'
+ if("intercept")
+ . = 'sound/announcer/classic/intercept.ogg'
+ if("ionstorm")
+ . = 'sound/announcer/classic/ionstorm.ogg'
+ if("meteors")
+ . = 'sound/announcer/classic/meteors.ogg'
+ if("newAI")
+ . = 'sound/announcer/classic/newAI.ogg'
+ if("outbreak5")
+ . = 'sound/announcer/classic/outbreak5.ogg'
+ if("outbreak7")
+ . = 'sound/announcer/classic/outbreak7.ogg'
+ if("poweroff")
+ . = 'sound/announcer/classic/poweroff.ogg'
+ if("poweron")
+ . = 'sound/announcer/classic/poweron.ogg'
+ if("radiation")
+ . = 'sound/announcer/classic/radiation.ogg'
+ if("shuttlecalled")
+ . = 'sound/announcer/classic/shuttlecalled.ogg'
+ if("shuttledock")
+ . = 'sound/announcer/classic/shuttledock.ogg'
+ if("shuttlerecalled")
+ . = 'sound/announcer/classic/shuttlerecalled.ogg'
+ if("spanomalies")
+ . = 'sound/announcer/classic/spanomalies.ogg'
+ if("welcome")
+ . = 'sound/announcer/classic/welcome.ogg'
+ if("medibot")
+ switch(soundid)
+ if("aimalf")
+ . = 'sound/announcer/classic/aimalf.ogg'
+ if("aliens")
+ . = 'sound/announcer/medibot/aliens.ogg'
+ if("animes")
+ . = 'sound/announcer/medibot/animes.ogg'
+ if("attention")
+ . = 'sound/announcer/medibot/attention.ogg'
+ if("commandreport")
+ . = 'sound/announcer/medibot/commandreport.ogg'
+ if("granomalies")
+ . = 'sound/announcer/medibot/granomalies.ogg'
+ if("intercept")
+ . = 'sound/announcer/medibot/intercept.ogg'
+ if("ionstorm")
+ . = 'sound/announcer/medibot/ionstorm.ogg'
+ if("meteors")
+ . = 'sound/announcer/medibot/meteors.ogg'
+ if("newAI")
+ . = 'sound/announcer/medibot/newAI.ogg'
+ if("outbreak5")
+ . = 'sound/announcer/medibot/outbreak5.ogg'
+ if("outbreak7")
+ . = 'sound/announcer/medibot/outbreak7.ogg'
+ if("poweroff")
+ . = 'sound/announcer/medibot/poweroff.ogg'
+ if("poweron")
+ . = 'sound/announcer/medibot/poweron.ogg'
+ if("radiation")
+ . = 'sound/announcer/medibot/radiation.ogg'
+ if("shuttlecalled")
+ . = 'sound/announcer/medibot/shuttlecalled.ogg'
+ if("shuttledock")
+ . = 'sound/announcer/medibot/shuttledocked.ogg'
+ if("shuttlerecalled")
+ . = 'sound/announcer/medibot/shuttlerecalled.ogg'
+ if("spanomalies")
+ . = 'sound/announcer/medibot/spanomalies.ogg'
+ if("welcome")
+ . = 'sound/announcer/medibot/welcome.ogg'
+
/proc/print_command_report(text = "", title = null, announce=TRUE)
if(!title)
title = "Classified [command_name()] Update"
if(announce)
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg')
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport")
var/datum/comm_message/M = new
M.title = title
diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm
index 3c8d62ce3a..27b70d28c5 100644
--- a/code/__HELPERS/unsorted.dm
+++ b/code/__HELPERS/unsorted.dm
@@ -451,10 +451,6 @@ Turf and target are separate in case you want to teleport some distance from a t
var/y = min(world.maxy, max(1, A.y + dy))
return locate(x,y,A.z)
-/proc/arctan(x)
- var/y=arcsin(x/sqrt(1+x*x))
- return y
-
/*
Gets all contents of contents and returns them all in a list.
*/
@@ -756,7 +752,6 @@ Turf and target are separate in case you want to teleport some distance from a t
loc = loc.loc
return null
-
//For objects that should embed, but make no sense being is_sharp or is_pointed()
//e.g: rods
GLOBAL_LIST_INIT(can_embed_types, typecacheof(list(
@@ -1550,3 +1545,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
for(var/i in L)
if(condition.Invoke(i))
. |= i
+
+/proc/CallAsync(datum/source, proctype, list/arguments)
+ set waitfor = FALSE
+ return call(source, proctype)(arglist(arguments))
\ No newline at end of file
diff --git a/code/_globalvars/bitfields.dm b/code/_globalvars/bitfields.dm
index 755105dc27..e49d458ceb 100644
--- a/code/_globalvars/bitfields.dm
+++ b/code/_globalvars/bitfields.dm
@@ -142,6 +142,8 @@ GLOBAL_LIST_INIT(bitfields, list(
"THICKMATERIAL" = THICKMATERIAL,
"VOICEBOX_TOGGLABLE" = VOICEBOX_TOGGLABLE,
"VOICEBOX_DISABLED" = VOICEBOX_DISABLED,
+ "SNUG_FIT" = SNUG_FIT,
+ "ANTI_TINFOIL_MANEUVER" = ANTI_TINFOIL_MANEUVER,
),
"tesla_flags" = list(
"TESLA_MOB_DAMAGE" = TESLA_MOB_DAMAGE,
@@ -200,4 +202,14 @@ GLOBAL_LIST_INIT(bitfields, list(
"ORGAN_VITAL" = ORGAN_VITAL,
"ORGAN_NO_SPOIL" = ORGAN_NO_SPOIL
),
- ))
+ "genital_flags" = list(
+ "GENITAL_BLACKLISTED" = GENITAL_BLACKLISTED,
+ "GENITAL_INTERNAL" = GENITAL_INTERNAL,
+ "GENITAL_HIDDEN" = GENITAL_HIDDEN,
+ "GENITAL_THROUGH_CLOTHES" = GENITAL_THROUGH_CLOTHES,
+ "GENITAL_FUID_PRODUCTION" = GENITAL_FUID_PRODUCTION,
+ "CAN_MASTURBATE_WITH" = CAN_MASTURBATE_WITH,
+ "MASTURBATE_LINKED_ORGAN" = MASTURBATE_LINKED_ORGAN,
+ "CAN_CLIMAX_WITH" = CAN_CLIMAX_WITH
+ )
+ ))
\ No newline at end of file
diff --git a/code/_globalvars/lists/mobs.dm b/code/_globalvars/lists/mobs.dm
index c883254afe..8b5657a6f6 100644
--- a/code/_globalvars/lists/mobs.dm
+++ b/code/_globalvars/lists/mobs.dm
@@ -58,3 +58,64 @@ GLOBAL_LIST_EMPTY(latejoiners) //CIT CHANGE - All latejoining people, for traito
for(var/i in GLOB.mob_list)
var/mob/M = i
M.update_config_movespeed()
+
+GLOBAL_LIST_INIT(noodle_taurs, list(
+ "Naga",
+ "Tentacle"
+ ))
+
+GLOBAL_LIST_INIT(paw_taurs, list(
+ "Fox",
+ "Wolf",
+ "Otie",
+ "Drake",
+ "Lab",
+ "Shepherd",
+ "Husky",
+ "Eevee",
+ "Panther",
+ "Horse",
+ "Cow",
+ "Tiger"
+ ))
+
+ //blood types
+GLOBAL_LIST_INIT(regular_bloods,list(
+ "O-",
+ "O+",
+ "A-",
+ "A+",
+ "B-",
+ "B+",
+ "AB-",
+ "AB+"
+ ))
+
+GLOBAL_LIST_INIT(all_types_bloods,list(
+ "O-",
+ "O+",
+ "A-",
+ "A+",
+ "B-",
+ "B+",
+ "AB-",
+ "AB+",
+ "SY",
+ "X*",
+ "HF",
+ "L",
+ "U",
+ "GEL",
+ "BUG"
+ ))
+
+GLOBAL_LIST_INIT(blood_types, list(
+ "blood",
+ "jellyblood"
+ ))
+
+GLOBAL_LIST_INIT(blood_id_types, list(
+ "blood" = /datum/reagent/blood,
+ "jellyblood" = /datum/reagent/blood/jellyblood
+ ))
+
diff --git a/code/_globalvars/misc.dm b/code/_globalvars/misc.dm
index 037e5067d8..af31e2b5a5 100644
--- a/code/_globalvars/misc.dm
+++ b/code/_globalvars/misc.dm
@@ -2,6 +2,12 @@ GLOBAL_VAR_INIT(admin_notice, "") // Admin notice that all clients see when join
GLOBAL_VAR_INIT(timezoneOffset, 0) // The difference betwen midnight (of the host computer) and 0 world.ticks.
+GLOBAL_VAR_INIT(year, time2text(world.realtime,"YYYY"))
+GLOBAL_VAR_INIT(year_integer, text2num(year)) // = 2013???
+
+
+GLOBAL_VAR_INIT(announcertype, "standard")
+
// For FTP requests. (i.e. downloading runtime logs.)
// However it'd be ok to use for accessing attack logs and such too, which are even laggier.
GLOBAL_VAR_INIT(fileaccess_timer, 0)
@@ -24,4 +30,4 @@ GLOBAL_VAR(bible_name)
GLOBAL_VAR(bible_icon_state)
GLOBAL_VAR(bible_item_state)
GLOBAL_VAR(holy_weapon_type)
-GLOBAL_VAR(holy_armor_type)
\ No newline at end of file
+GLOBAL_VAR(holy_armor_type)
diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm
index 5f0e7c9b22..58eabbdbcf 100644
--- a/code/_onclick/click.dm
+++ b/code/_onclick/click.dm
@@ -200,7 +200,7 @@
if (!target.loc)
continue
- if(!(SEND_SIGNAL(target.loc, COMSIG_ATOM_CANREACH, next) & COMPONENT_BLOCK_REACH))
+ if(!(SEND_SIGNAL(target.loc, COMSIG_ATOM_CANREACH, next) & COMPONENT_BLOCK_REACH) && target.loc.canReachInto(src, ultimate_target, next, view_only, tool))
next += target.loc
checking = next
@@ -215,6 +215,10 @@
/mob/living/DirectAccess(atom/target)
return ..() + GetAllContents()
+//This is called reach into but it's called on the deepest things first so uh, make sure to account for that!
+/atom/proc/canReachInto(atom/user, atom/target, list/next, view_only, obj/item/tool)
+ return TRUE
+
/atom/proc/AllowClick()
return FALSE
diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm
index ae36b4abb4..167fa989b2 100644
--- a/code/_onclick/hud/_defines.dm
+++ b/code/_onclick/hud/_defines.dm
@@ -49,9 +49,9 @@
#define ui_storage1 "CENTER+1:18,SOUTH:5"
#define ui_storage2 "CENTER+2:20,SOUTH:5"
-#define ui_borg_sensor "CENTER-3:16, SOUTH:5" //borgs
-#define ui_borg_lamp "CENTER-4:16, SOUTH:5" //borgs
-#define ui_borg_thrusters "CENTER-5:16, SOUTH:5" //borgs
+#define ui_borg_sensor "CENTER-3:15, SOUTH:5" //borgs
+#define ui_borg_lamp "CENTER-4:15, SOUTH:5" //borgs
+#define ui_borg_thrusters "CENTER-5:15, SOUTH:5" //borgs
#define ui_inv1 "CENTER-2:16,SOUTH:5" //borgs
#define ui_inv2 "CENTER-1 :16,SOUTH:5" //borgs
#define ui_inv3 "CENTER :16,SOUTH:5" //borgs
@@ -59,7 +59,7 @@
#define ui_borg_store "CENTER+2:16,SOUTH:5" //borgs
#define ui_borg_camera "CENTER+3:21,SOUTH:5" //borgs
#define ui_borg_album "CENTER+4:21,SOUTH:5" //borgs
-#define ui_borg_language_menu "CENTER+4:21,SOUTH+1:5" //borgs
+#define ui_borg_language_menu "EAST-1:27,SOUTH+2:8" //borgs
#define ui_monkey_head "CENTER-5:13,SOUTH:5" //monkey
#define ui_monkey_mask "CENTER-4:14,SOUTH:5" //monkey
diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm
index 54a81efddd..11517d79b8 100644
--- a/code/_onclick/hud/robot.dm
+++ b/code/_onclick/hud/robot.dm
@@ -88,6 +88,26 @@
var/mob/living/silicon/robot/R = usr
R.toggle_ionpulse()
+/obj/screen/robot/sensors
+ name = "Sensor Augmentation"
+ icon_state = "cyborg_sensor"
+
+/obj/screen/robot/sensors/Click()
+ if(..())
+ return
+ var/mob/living/silicon/S = usr
+ S.toggle_sensors()
+
+/obj/screen/robot/language_menu
+ name = "silicon language selection"
+ icon_state = "talk_wheel"
+
+/obj/screen/robot/language_menu/Click()
+ if(..())
+ return
+ var/mob/living/silicon/S = usr
+ S.open_language_menu(usr)
+
/datum/hud/robot
ui_style = 'icons/mob/screen_cyborg.dmi'
@@ -96,7 +116,7 @@
var/mob/living/silicon/robot/mymobR = mymob
var/obj/screen/using
- using = new/obj/screen/language_menu
+ using = new/obj/screen/robot/language_menu
using.screen_loc = ui_borg_language_menu
static_inventory += using
@@ -133,7 +153,7 @@
static_inventory += using
//Sec/Med HUDs
- using = new /obj/screen/ai/sensors()
+ using = new /obj/screen/robot/sensors()
using.screen_loc = ui_borg_sensor
static_inventory += using
diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm
index 6455b4ccb6..472766a59e 100644
--- a/code/_onclick/item_attack.dm
+++ b/code/_onclick/item_attack.dm
@@ -40,7 +40,7 @@
return TRUE
user.changeNext_move(CLICK_CD_MELEE)
if(user.a_intent == INTENT_HARM && stat == DEAD && (butcher_results || guaranteed_butcher_results)) //can we butcher it?
- GET_COMPONENT_FROM(butchering, /datum/component/butchering, I)
+ var/datum/component/butchering/butchering = I.GetComponent(/datum/component/butchering)
if(butchering && butchering.butchering_enabled)
to_chat(user, "You begin to butcher [src]...")
playsound(loc, butchering.butcher_sound, 50, TRUE, -1)
@@ -82,7 +82,7 @@
log_combat(user, M, "attacked", src.name, "(INTENT: [uppertext(user.a_intent)]) (DAMTYPE: [uppertext(damtype)])")
add_fingerprint(user)
- user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes attacking things cause stamina loss
+ user.adjustStaminaLossBuffered(getweight()*0.8)//CIT CHANGE - makes attacking things cause stamina loss
//the equivalent of the standard version of attack() but for object targets.
/obj/item/proc/attack_obj(obj/O, mob/living/user)
diff --git a/code/controllers/configuration/config_entry.dm b/code/controllers/configuration/config_entry.dm
index 3ac103affc..4406655375 100644
--- a/code/controllers/configuration/config_entry.dm
+++ b/code/controllers/configuration/config_entry.dm
@@ -1,6 +1,7 @@
#define VALUE_MODE_NUM 0
#define VALUE_MODE_TEXT 1
#define VALUE_MODE_FLAG 2
+#define VALUE_MODE_NUM_LIST 3
#define KEY_MODE_TEXT 0
#define KEY_MODE_TYPE 1
@@ -191,6 +192,18 @@
if(VALUE_MODE_TEXT)
new_value = key_value
continue_check_value = new_value
+ if(VALUE_MODE_NUM_LIST)
+ // this is all copy+pasted from number list up there, but it's super basic so I don't see it being changed soon
+ var/list/new_list = list()
+ var/list/values = splittext(key_value," ")
+ for(var/I in values)
+ var/temp = text2num(I)
+ if(isnull(temp))
+ log_admin("invalid number list entry in [key_name]: [I]")
+ continue_check_value = FALSE
+ new_list += temp
+ new_value = new_list
+ continue_check_value = new_list.len
if(continue_check_value && continue_check_key && ValidateListEntry(new_key, new_value))
config_entry_value[new_key] = new_value
return TRUE
diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm
index cfd57b4850..72ea0ecbd6 100644
--- a/code/controllers/configuration/entries/game_options.dm
+++ b/code/controllers/configuration/entries/game_options.dm
@@ -66,10 +66,17 @@
/datum/config_entry/flag/disable_human_mood
+/datum/config_entry/flag/disable_borg_flash_knockdown //Should borg flashes be capable of knocking humanoid entities down?
+
+/datum/config_entry/flag/weaken_secborg //Brings secborgs and k9s back in-line with the other borg modules
+
/datum/config_entry/flag/disable_secborg // disallow secborg module to be chosen.
/datum/config_entry/flag/disable_peaceborg
+/datum/config_entry/number/minimum_secborg_alert //Minimum alert level for secborgs to be chosen.
+ config_entry_value = 3
+
/datum/config_entry/number/traitor_scaling_coeff //how much does the amount of players get divided by to determine traitors
config_entry_value = 6
min_val = 1
@@ -364,3 +371,27 @@
/datum/config_entry/number/auto_transfer_delay
config_entry_value = 72000
min_val = 0
+
+/datum/config_entry/number/dynamic_high_pop_limit
+ config_entry_value = 55
+ min_val = 1
+
+/datum/config_entry/number/dynamic_pop_per_requirement
+ config_entry_value = 6
+ min_val = 1
+
+/datum/config_entry/keyed_list/dynamic_cost
+ key_mode = KEY_MODE_TEXT
+ value_mode = VALUE_MODE_NUM
+
+/datum/config_entry/keyed_list/dynamic_weight
+ key_mode = KEY_MODE_TEXT
+ value_mode = VALUE_MODE_NUM
+
+/datum/config_entry/keyed_list/dynamic_requirements
+ key_mode = KEY_MODE_TEXT
+ value_mode = VALUE_MODE_NUM_LIST
+
+/datum/config_entry/keyed_list/dynamic_high_population_requirement
+ key_mode = KEY_MODE_TEXT
+ value_mode = VALUE_MODE_NUM
diff --git a/code/controllers/subsystem/jukeboxes.dm b/code/controllers/subsystem/jukeboxes.dm
index d0001603a1..1532a3f41a 100644
--- a/code/controllers/subsystem/jukeboxes.dm
+++ b/code/controllers/subsystem/jukeboxes.dm
@@ -3,6 +3,7 @@ SUBSYSTEM_DEF(jukeboxes)
wait = 5
var/list/songs = list()
var/list/activejukeboxes = list()
+ var/list/freejukeboxchannels = list()
/datum/track
var/song_name = "generic"
@@ -21,23 +22,39 @@ SUBSYSTEM_DEF(jukeboxes)
/datum/controller/subsystem/jukeboxes/proc/addjukebox(obj/jukebox, datum/track/T, jukefalloff = 1)
if(!istype(T))
CRASH("[src] tried to play a song with a nonexistant track")
- var/channeltoreserve = CHANNEL_JUKEBOX_START + activejukeboxes.len - 1
- if(channeltoreserve > CHANNEL_JUKEBOX)
+ var/channeltoreserve = pick(freejukeboxchannels)
+ if(!channeltoreserve)
return FALSE
+ freejukeboxchannels -= channeltoreserve
+ var/list/youvegotafreejukebox = list(T, channeltoreserve, jukebox, jukefalloff)
activejukeboxes.len++
- activejukeboxes[activejukeboxes.len] = list(T, channeltoreserve, jukebox, jukefalloff)
+ activejukeboxes[activejukeboxes.len] = youvegotafreejukebox
+
+ //Due to changes in later versions of 512, SOUND_UPDATE no longer properly plays audio when a file is defined in the sound datum. As such, we are now required to init the audio before we can actually do anything with it.
+ //Downsides to this? This means that you can *only* hear the jukebox audio if you were present on the server when it started playing, and it means that it's now impossible to add loops to the jukebox track list.
+ var/sound/song_to_init = sound(T.song_path)
+ song_to_init.status = SOUND_MUTE
+ for(var/mob/M in GLOB.player_list)
+ if(!M.client)
+ continue
+ if(!(M.client.prefs.toggles & SOUND_INSTRUMENTS))
+ continue
+
+ M.playsound_local(M, null, 100, channel = youvegotafreejukebox[2], S = song_to_init)
return activejukeboxes.len
/datum/controller/subsystem/jukeboxes/proc/removejukebox(IDtoremove)
if(islist(activejukeboxes[IDtoremove]))
+ var/jukechannel = activejukeboxes[IDtoremove][2]
for(var/mob/M in GLOB.player_list)
if(!M.client)
continue
- M.stop_sound_channel(activejukeboxes[IDtoremove][2])
+ M.stop_sound_channel(jukechannel)
+ freejukeboxchannels |= jukechannel
activejukeboxes.Cut(IDtoremove, IDtoremove+1)
return TRUE
else
- to_chat(world, "If you see this, screenshot it and send it to a dev. Tried to remove jukebox with invalid ID")
+ CRASH("Tried to remove jukebox with invalid ID")
/datum/controller/subsystem/jukeboxes/proc/findjukeboxindex(obj/jukebox)
if(activejukeboxes.len)
@@ -57,6 +74,8 @@ SUBSYSTEM_DEF(jukeboxes)
T.song_beat = text2num(L[3])
T.song_associated_id = L[4]
songs |= T
+ for(var/i in CHANNEL_JUKEBOX_START to CHANNEL_JUKEBOX)
+ freejukeboxchannels |= i
return ..()
/datum/controller/subsystem/jukeboxes/fire()
@@ -64,14 +83,15 @@ SUBSYSTEM_DEF(jukeboxes)
return
for(var/list/jukeinfo in activejukeboxes)
if(!jukeinfo.len)
- to_chat(world, "If you see this, screenshot it and send it to a dev. Active jukebox without any associated metadata")
+ EXCEPTION("Active jukebox without any associated metadata.")
+ continue
var/datum/track/juketrack = jukeinfo[1]
if(!istype(juketrack))
- to_chat(world, "If you see this, screenshot it and send it to a dev. After jukebox track grabbing")
+ EXCEPTION("Invalid jukebox track datum.")
continue
var/obj/jukebox = jukeinfo[3]
if(!istype(jukebox))
- to_chat(world, "If you see this, screenshot it and send it to a dev. Nonexistant or invalid jukebox in active jukebox list")
+ EXCEPTION("Nonexistant or invalid object associated with jukebox.")
continue
var/sound/song_played = sound(juketrack.song_path)
var/area/currentarea = get_area(jukebox)
diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm
index a365405ce6..dec6cf8466 100644
--- a/code/controllers/subsystem/mapping.dm
+++ b/code/controllers/subsystem/mapping.dm
@@ -33,6 +33,7 @@ SUBSYSTEM_DEF(mapping)
var/list/z_list
var/datum/space_level/transit
var/datum/space_level/empty_space
+ var/num_of_res_levels = 1
//dlete dis once #39770 is resolved
/datum/controller/subsystem/mapping/proc/HACK_LoadMapConfig()
@@ -53,6 +54,8 @@ SUBSYSTEM_DEF(mapping)
if(!config || config.defaulted)
to_chat(world, "Unable to load next or default map config, defaulting to Box Station")
config = old_config
+ GLOB.year_integer += config.year_offset
+ GLOB.announcertype = (config.announcertype == "standard" ? (prob(1) ? "medibot" : "classic") : config.announcertype)
loadWorld()
repopulate_sorted_areas()
process_teleport_locs() //Sets up the wizard teleport locations
@@ -449,6 +452,11 @@ GLOBAL_LIST_EMPTY(the_station_areas)
for(var/i in levels_by_trait(ZTRAIT_RESERVED))
if(reserve.Reserve(width, height, i))
return reserve
+ //If we didn't return at this point, theres a good chance we ran out of room on the exisiting reserved z levels, so lets try a new one
+ num_of_res_levels += 1
+ var/newReserved = add_new_zlevel("Transit/Reserved [num_of_res_levels]", list(ZTRAIT_RESERVED = TRUE))
+ if(reserve.Reserve(width, height, newReserved))
+ return reserve
else
if(!level_trait(z, ZTRAIT_RESERVED))
qdel(reserve)
@@ -481,6 +489,7 @@ GLOBAL_LIST_EMPTY(the_station_areas)
LAZYINITLIST(unused_turfs["[T.z]"])
unused_turfs["[T.z]"] |= T
T.flags_1 |= UNUSED_RESERVATION_TURF_1
+ GLOB.areas_by_type[world.area].contents += T
CHECK_TICK
//DO NOT CALL THIS PROC DIRECTLY, CALL wipe_reservations().
diff --git a/code/controllers/subsystem/npcpool.dm b/code/controllers/subsystem/npcpool.dm
index d93f1f2407..830db298c9 100644
--- a/code/controllers/subsystem/npcpool.dm
+++ b/code/controllers/subsystem/npcpool.dm
@@ -1,6 +1,6 @@
SUBSYSTEM_DEF(npcpool)
name = "NPC Pool"
- flags = SS_POST_FIRE_TIMING|SS_NO_INIT|SS_BACKGROUND
+ flags = SS_KEEP_TIMING | SS_NO_INIT
priority = FIRE_PRIORITY_NPC
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
diff --git a/code/controllers/subsystem/persistence.dm b/code/controllers/subsystem/persistence.dm
index 455b53b1df..1b7cade71f 100644
--- a/code/controllers/subsystem/persistence.dm
+++ b/code/controllers/subsystem/persistence.dm
@@ -1,4 +1,5 @@
#define FILE_ANTAG_REP "data/AntagReputation.json"
+#define MAX_RECENT_MAP_RECORD 10
SUBSYSTEM_DEF(persistence)
name = "Persistence"
@@ -11,6 +12,7 @@ SUBSYSTEM_DEF(persistence)
var/list/obj/structure/chisel_message/chisel_messages = list()
var/list/saved_messages = list()
var/list/saved_modes = list(1,2,3)
+ var/list/saved_maps
var/list/saved_trophies = list()
var/list/spawned_objects = list()
var/list/antag_rep = list()
@@ -25,6 +27,7 @@ SUBSYSTEM_DEF(persistence)
LoadChiselMessages()
LoadTrophies()
LoadRecentModes()
+ LoadRecentMaps()
LoadPhotoPersistence()
if(CONFIG_GET(flag/use_antag_rep))
LoadAntagReputation()
@@ -163,6 +166,15 @@ SUBSYSTEM_DEF(persistence)
return
saved_modes = json["data"]
+/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
+ var/json_file = file("data/RecentMaps.json")
+ if(!fexists(json_file))
+ return
+ var/list/json = json_decode(file2text(json_file))
+ if(!json)
+ return
+ saved_maps = json["maps"]
+
/datum/controller/subsystem/persistence/proc/LoadAntagReputation()
var/json = file2text(FILE_ANTAG_REP)
if(!json)
@@ -204,6 +216,7 @@ SUBSYSTEM_DEF(persistence)
CollectSecretSatchels()
CollectTrophies()
CollectRoundtype()
+ RecordMaps()
SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION.
if(CONFIG_GET(flag/use_antag_rep))
CollectAntagReputation()
@@ -359,6 +372,15 @@ SUBSYSTEM_DEF(persistence)
fdel(json_file)
WRITE_FILE(json_file, json_encode(file_data))
+/datum/controller/subsystem/persistence/proc/RecordMaps()
+ saved_maps = saved_maps?.len ? list("[SSmapping.config.map_name]") | saved_maps : list("[SSmapping.config.map_name]")
+ var/json_file = file("data/RecentMaps.json")
+ var/list/file_data = list()
+ file_data["maps"] = saved_maps
+ fdel(json_file)
+ WRITE_FILE(json_file, json_encode(file_data))
+
+
/datum/controller/subsystem/persistence/proc/CollectAntagReputation()
var/ANTAG_REP_MAXIMUM = CONFIG_GET(number/antag_rep_maximum)
diff --git a/code/controllers/subsystem/shuttle.dm b/code/controllers/subsystem/shuttle.dm
index 08f657a1b9..bc8afe3c5b 100644
--- a/code/controllers/subsystem/shuttle.dm
+++ b/code/controllers/subsystem/shuttle.dm
@@ -373,7 +373,7 @@ SUBSYSTEM_DEF(shuttle)
emergency.setTimer(emergencyDockTime)
priority_announce("Hostile environment resolved. \
You have 3 minutes to board the Emergency Shuttle.",
- null, 'sound/ai/shuttledock.ogg', "Priority")
+ null, "shuttledock", "Priority")
//try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons
/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed)
diff --git a/code/controllers/subsystem/throwing.dm b/code/controllers/subsystem/throwing.dm
index 77ad712b99..4b91944ec8 100644
--- a/code/controllers/subsystem/throwing.dm
+++ b/code/controllers/subsystem/throwing.dm
@@ -43,6 +43,7 @@ SUBSYSTEM_DEF(throwing)
var/atom/movable/thrownthing
var/atom/target
var/turf/target_turf
+ var/target_zone
var/init_dir
var/maxrange
var/speed
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index 14e1e86f7d..2ab06f4d59 100755
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -303,7 +303,7 @@ SUBSYSTEM_DEF(ticker)
SSdbcore.SetRoundStart()
to_chat(world, "Welcome to [station_name()], enjoy your stay!")
- SEND_SOUND(world, sound('sound/ai/welcome.ogg'))
+ SEND_SOUND(world, sound(get_announcer_sound("welcome")))
current_state = GAME_STATE_PLAYING
Master.SetRunLevel(RUNLEVEL_GAME)
diff --git a/code/controllers/subsystem/vis_overlays.dm b/code/controllers/subsystem/vis_overlays.dm
index 435414a899..107d65a558 100644
--- a/code/controllers/subsystem/vis_overlays.dm
+++ b/code/controllers/subsystem/vis_overlays.dm
@@ -6,11 +6,9 @@ SUBSYSTEM_DEF(vis_overlays)
var/list/vis_overlay_cache
var/list/currentrun
- var/datum/callback/rotate_cb
/datum/controller/subsystem/vis_overlays/Initialize()
vis_overlay_cache = list()
- rotate_cb = CALLBACK(src, .proc/rotate_vis_overlay)
return ..()
/datum/controller/subsystem/vis_overlays/fire(resumed = FALSE)
@@ -52,7 +50,7 @@ SUBSYSTEM_DEF(vis_overlays)
if(!thing.managed_vis_overlays)
thing.managed_vis_overlays = list(overlay)
- RegisterSignal(thing, COMSIG_ATOM_DIR_CHANGE, rotate_cb)
+ RegisterSignal(thing, COMSIG_ATOM_DIR_CHANGE, .proc/rotate_vis_overlay)
else
thing.managed_vis_overlays += overlay
diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm
index 2f56c69384..e29382377f 100644
--- a/code/controllers/subsystem/vote.dm
+++ b/code/controllers/subsystem/vote.dm
@@ -208,9 +208,19 @@ SUBSYSTEM_DEF(vote)
if("gamemode")
choices.Add(config.votable_modes)
if("map")
- choices.Add(config.maplist)
- for(var/i in choices)//this is necessary because otherwise we'll end up with a bunch of /datum/map_config's as the default vote value instead of 0 as intended
- choices[i] = 0
+ var/players = GLOB.clients.len
+ var/list/lastmaps = SSpersistence.saved_maps?.len ? list("[SSmapping.config.map_name]") | SSpersistence.saved_maps : list("[SSmapping.config.map_name]")
+ for(var/M in config.maplist) //This is a typeless loop due to the finnicky nature of keyed lists in this kind of context
+ var/datum/map_config/targetmap = config.maplist[M]
+ if(!istype(targetmap))
+ continue
+ if(!targetmap.voteweight)
+ continue
+ if((targetmap.config_min_users && players < targetmap.config_min_users) || (targetmap.config_max_users && players > targetmap.config_max_users))
+ continue
+ if(targetmap.max_round_search_span && count_occurences_of_value(lastmaps, M, targetmap.max_round_search_span) >= targetmap.max_rounds_played)
+ continue
+ choices |= M
if("roundtype") //CIT CHANGE - adds the roundstart secret/extended vote
choices.Add("secret", "extended")
if("custom")
diff --git a/code/datums/components/_component.dm b/code/datums/components/_component.dm
index b3d3b46434..fbe94cbb9e 100644
--- a/code/datums/components/_component.dm
+++ b/code/datums/components/_component.dm
@@ -2,6 +2,10 @@
var/dupe_mode = COMPONENT_DUPE_HIGHLANDER
var/dupe_type
var/datum/parent
+ //only set to true if you are able to properly transfer this component
+ //At a minimum RegisterWithParent and UnregisterFromParent should be used
+ //Make sure you also implement PostTransfer for any post transfer handling
+ var/can_transfer = FALSE
/datum/component/New(datum/P, ...)
parent = P
@@ -83,7 +87,7 @@
/datum/component/proc/UnregisterFromParent()
return
-/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proc_or_callback, override = FALSE)
+/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proctype, override = FALSE)
if(QDELETED(src) || QDELETED(target))
return
@@ -96,15 +100,12 @@
if(!lookup)
target.comp_lookup = lookup = list()
- if(!istype(proc_or_callback, /datum/callback)) //if it wasnt a callback before, it is now
- proc_or_callback = CALLBACK(src, proc_or_callback)
-
var/list/sig_types = islist(sig_type_or_types) ? sig_type_or_types : list(sig_type_or_types)
for(var/sig_type in sig_types)
if(!override && procs[target][sig_type])
stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
- procs[target][sig_type] = proc_or_callback
+ procs[target][sig_type] = proctype
if(!lookup[sig_type]) // Nothing has registered here yet
lookup[sig_type] = src
@@ -154,7 +155,7 @@
return
/datum/component/proc/PostTransfer()
- return
+ return COMPONENT_INCOMPATIBLE //Do not support transfer by default as you must properly support it
/datum/component/proc/_GetInverseTypeList(our_type = type)
//we can do this one simple trick
@@ -171,17 +172,20 @@
var/datum/C = target
if(!C.signal_enabled)
return NONE
- var/datum/callback/CB = C.signal_procs[src][sigtype]
- return CB.InvokeAsync(arglist(arguments))
+ var/proctype = C.signal_procs[src][sigtype]
+ return NONE | CallAsync(C, proctype, arguments)
. = NONE
for(var/I in target)
var/datum/C = I
if(!C.signal_enabled)
continue
- var/datum/callback/CB = C.signal_procs[src][sigtype]
- . |= CB.InvokeAsync(arglist(arguments))
+ var/proctype = C.signal_procs[src][sigtype]
+ . |= CallAsync(C, proctype, arguments)
-/datum/proc/GetComponent(c_type)
+// The type arg is casted so initial works, you shouldn't be passing a real instance into this
+/datum/proc/GetComponent(datum/component/c_type)
+ if(initial(c_type.dupe_mode) == COMPONENT_DUPE_ALLOWED)
+ stack_trace("GetComponent was called to get a component of which multiple copies could be on an object. This can easily break and should be changed. Type: \[[c_type]\]")
var/list/dc = datum_components
if(!dc)
return null
@@ -220,10 +224,6 @@
if(ispath(nt))
if(nt == /datum/component)
CRASH("[nt] attempted instantiation!")
- if(!isnum(dm))
- CRASH("[nt]: Invalid dupe_mode ([dm])!")
- if(dt && !ispath(dt))
- CRASH("[nt]: Invalid dupe_type ([dt])!")
else
new_comp = nt
nt = new_comp.type
@@ -285,10 +285,13 @@
if(target.parent)
target.RemoveComponent()
target.parent = src
- if(target.PostTransfer() == COMPONENT_INCOMPATIBLE)
- var/c_type = target.type
- qdel(target)
- CRASH("Incompatible [c_type] transfer attempt to a [type]!")
+ var/result = target.PostTransfer()
+ switch(result)
+ if(COMPONENT_INCOMPATIBLE)
+ var/c_type = target.type
+ qdel(target)
+ CRASH("Incompatible [c_type] transfer attempt to a [type]!")
+
if(target == AddComponent(target))
target._JoinParent()
@@ -298,10 +301,13 @@
return
var/comps = dc[/datum/component]
if(islist(comps))
- for(var/I in comps)
- target.TakeComponent(I)
+ for(var/datum/component/I in comps)
+ if(I.can_transfer)
+ target.TakeComponent(I)
else
- target.TakeComponent(comps)
+ var/datum/component/C = comps
+ if(C.can_transfer)
+ target.TakeComponent(comps)
/datum/component/ui_host()
return parent
diff --git a/code/datums/components/anti_magic.dm b/code/datums/components/anti_magic.dm
index df03918c5d..6f289af1fc 100644
--- a/code/datums/components/anti_magic.dm
+++ b/code/datums/components/anti_magic.dm
@@ -1,26 +1,48 @@
/datum/component/anti_magic
var/magic = FALSE
var/holy = FALSE
+ var/psychic = FALSE
+ var/allowed_slots = ~ITEM_SLOT_BACKPACK
+ var/charges = INFINITY
+ var/blocks_self = TRUE
+ var/datum/callback/reaction
+ var/datum/callback/expire
-/datum/component/anti_magic/Initialize(_magic = FALSE, _holy = FALSE)
+/datum/component/anti_magic/Initialize(_magic = FALSE, _holy = FALSE, _psychic = FALSE, _allowed_slots, _charges, _blocks_self = TRUE, datum/callback/_reaction, datum/callback/_expire)
if(isitem(parent))
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/on_equip)
RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/on_drop)
else if(ismob(parent))
- RegisterSignal(parent, COMSIG_MOB_RECEIVE_MAGIC, .proc/can_protect)
+ RegisterSignal(parent, COMSIG_MOB_RECEIVE_MAGIC, .proc/protect)
else
return COMPONENT_INCOMPATIBLE
magic = _magic
holy = _holy
+ psychic = _psychic
+ if(_allowed_slots)
+ allowed_slots = _allowed_slots
+ if(!isnull(_charges))
+ charges = _charges
+ blocks_self = _blocks_self
+ reaction = _reaction
+ expire = _expire
/datum/component/anti_magic/proc/on_equip(datum/source, mob/equipper, slot)
- RegisterSignal(equipper, COMSIG_MOB_RECEIVE_MAGIC, .proc/can_protect, TRUE)
+ if(!CHECK_BITFIELD(allowed_slots, slotdefine2slotbit(slot))) //Check that the slot is valid for antimagic
+ UnregisterSignal(equipper, COMSIG_MOB_RECEIVE_MAGIC)
+ return
+ RegisterSignal(equipper, COMSIG_MOB_RECEIVE_MAGIC, .proc/protect, TRUE)
/datum/component/anti_magic/proc/on_drop(datum/source, mob/user)
UnregisterSignal(user, COMSIG_MOB_RECEIVE_MAGIC)
-/datum/component/anti_magic/proc/can_protect(datum/source, _magic, _holy, list/protection_sources)
- if((_magic && magic) || (_holy && holy))
+/datum/component/anti_magic/proc/protect(datum/source, mob/user, _magic, _holy, _psychic, chargecost = 1, self, list/protection_sources)
+ if(((_magic && magic) || (_holy && holy) || (_psychic && psychic)) && (!self || blocks_self))
protection_sources += parent
+ reaction?.Invoke(user, chargecost)
+ charges -= chargecost
+ if(charges <= 0)
+ expire?.Invoke(user)
+ qdel(src)
return COMPONENT_BLOCK_MAGIC
diff --git a/code/datums/components/chasm.dm b/code/datums/components/chasm.dm
index 013334bc27..bc185994f6 100644
--- a/code/datums/components/chasm.dm
+++ b/code/datums/components/chasm.dm
@@ -65,7 +65,7 @@
return FALSE
if(!isliving(AM) && !isobj(AM))
return FALSE
- if(is_type_in_typecache(AM, forbidden_types) || AM.throwing || AM.floating)
+ if(is_type_in_typecache(AM, forbidden_types) || AM.throwing || (AM.movement_type & FLOATING))
return FALSE
//Flies right over the chasm
if(ismob(AM))
diff --git a/code/datums/components/cleaning.dm b/code/datums/components/cleaning.dm
index 05c26efcc1..5324a87fee 100644
--- a/code/datums/components/cleaning.dm
+++ b/code/datums/components/cleaning.dm
@@ -8,32 +8,39 @@
/datum/component/cleaning/proc/Clean()
var/atom/movable/AM = parent
- var/turf/tile = AM.loc
- if(!isturf(tile))
- return
-
- SEND_SIGNAL(tile, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
- for(var/A in tile)
+ var/turf/T = AM.loc
+ SEND_SIGNAL(T, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ for(var/A in T)
if(is_cleanable(A))
qdel(A)
- else if(istype(A, /obj/item))
- var/obj/item/I = A
- SEND_SIGNAL(I, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
- if(ismob(I.loc))
- var/mob/M = I.loc
+ else if(isitem(A))
+ var/obj/item/cleaned_item = A
+ SEND_SIGNAL(cleaned_item, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ cleaned_item.clean_blood()
+ if(ismob(cleaned_item.loc))
+ var/mob/M = cleaned_item.loc
M.regenerate_icons()
else if(ishuman(A))
var/mob/living/carbon/human/cleaned_human = A
if(cleaned_human.lying)
if(cleaned_human.head)
- SEND_SIGNAL(cleaned_human.head, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
+ SEND_SIGNAL(cleaned_human.head, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ cleaned_human.head.clean_blood()
+ cleaned_human.update_inv_head()
if(cleaned_human.wear_suit)
- SEND_SIGNAL(cleaned_human.wear_suit, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
+ SEND_SIGNAL(cleaned_human.wear_suit, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ cleaned_human.wear_suit.clean_blood()
+ cleaned_human.update_inv_wear_suit()
else if(cleaned_human.w_uniform)
- SEND_SIGNAL(cleaned_human.w_uniform, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
+ SEND_SIGNAL(cleaned_human.w_uniform, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ cleaned_human.w_uniform.clean_blood()
+ cleaned_human.update_inv_w_uniform()
if(cleaned_human.shoes)
- SEND_SIGNAL(cleaned_human.shoes, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
- SEND_SIGNAL(cleaned_human, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
+ SEND_SIGNAL(cleaned_human.shoes, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ cleaned_human.shoes.clean_blood()
+ cleaned_human.update_inv_shoes()
+ SEND_SIGNAL(cleaned_human, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ cleaned_human.clean_blood()
cleaned_human.wash_cream()
cleaned_human.regenerate_icons()
- to_chat(cleaned_human, "[AM] cleans your face!")
+ to_chat(cleaned_human, "[src] cleans your face!")
\ No newline at end of file
diff --git a/code/datums/components/decal.dm b/code/datums/components/decal.dm
index e5547ee0ec..bdc1d3a2f6 100644
--- a/code/datums/components/decal.dm
+++ b/code/datums/components/decal.dm
@@ -1,6 +1,6 @@
/datum/component/decal
dupe_mode = COMPONENT_DUPE_ALLOWED
-
+ can_transfer = TRUE
var/cleanable
var/description
var/mutable_appearance/pic
diff --git a/code/datums/components/decals/blood.dm b/code/datums/components/decals/blood.dm
index 7fae975678..c8be6251b5 100644
--- a/code/datums/components/decals/blood.dm
+++ b/code/datums/components/decals/blood.dm
@@ -1,39 +1,13 @@
-/datum/component/decal/blood
- dupe_mode = COMPONENT_DUPE_UNIQUE
-
-/datum/component/decal/blood/Initialize(_icon, _icon_state, _dir, _cleanable=CLEAN_STRENGTH_BLOOD, _color, _layer=ABOVE_OBJ_LAYER)
- if(!isitem(parent))
- return COMPONENT_INCOMPATIBLE
- . = ..()
- RegisterSignal(parent, COMSIG_ATOM_GET_EXAMINE_NAME, .proc/get_examine_name)
-
-/datum/component/decal/blood/generate_appearance(_icon, _icon_state, _dir, _layer, _color)
- var/obj/item/I = parent
- if(!_icon)
- _icon = 'icons/effects/blood.dmi'
- if(!_icon_state)
- _icon_state = "itemblood"
- var/icon = initial(I.icon)
- var/icon_state = initial(I.icon_state)
- if(!icon || !icon_state)
- // It's something which takes on the look of other items, probably
- icon = I.icon
- icon_state = I.icon_state
- var/static/list/blood_splatter_appearances = list()
- //try to find a pre-processed blood-splatter. otherwise, make a new one
- var/index = "[REF(icon)]-[icon_state]"
- pic = blood_splatter_appearances[index]
-
- if(!pic)
- var/icon/blood_splatter_icon = icon(initial(I.icon), initial(I.icon_state), , 1) //we only want to apply blood-splatters to the initial icon_state for each object
- blood_splatter_icon.Blend("#fff", ICON_ADD) //fills the icon_state with white (except where it's transparent)
- blood_splatter_icon.Blend(icon(_icon, _icon_state), ICON_MULTIPLY) //adds blood and the remaining white areas become transparant
- pic = mutable_appearance(blood_splatter_icon, initial(I.icon_state))
- blood_splatter_appearances[index] = pic
- return TRUE
-
-/datum/component/decal/blood/proc/get_examine_name(datum/source, mob/user, list/override)
- var/atom/A = parent
- override[EXAMINE_POSITION_ARTICLE] = A.gender == PLURAL? "some" : "a"
- override[EXAMINE_POSITION_BEFORE] = " blood-stained "
- return COMPONENT_EXNAME_CHANGED
+/datum/component/decal/blood
+ dupe_mode = COMPONENT_DUPE_UNIQUE
+
+/datum/component/decal/blood/Initialize(_icon, _icon_state, _dir, _cleanable=CLEAN_STRENGTH_BLOOD, _color, _layer=ABOVE_OBJ_LAYER)
+ if(!isitem(parent))
+ return COMPONENT_INCOMPATIBLE
+ . = ..()
+ RegisterSignal(parent, COMSIG_ATOM_GET_EXAMINE_NAME, .proc/get_examine_name)
+
+/datum/component/decal/blood/proc/get_examine_name(datum/source, mob/user, list/override)
+ var/atom/A = parent
+
+ return COMPONENT_EXNAME_CHANGED
diff --git a/code/datums/components/earprotection.dm b/code/datums/components/earprotection.dm
index 2084943756..9256c4310a 100644
--- a/code/datums/components/earprotection.dm
+++ b/code/datums/components/earprotection.dm
@@ -1,11 +1,11 @@
/datum/component/wearertargeting/earprotection
signals = list(COMSIG_CARBON_SOUNDBANG)
mobtype = /mob/living/carbon
+ proctype = .proc/reducebang
/datum/component/wearertargeting/earprotection/Initialize(_valid_slots)
. = ..()
valid_slots = _valid_slots
- callback = CALLBACK(src, .proc/reducebang)
/datum/component/wearertargeting/earprotection/proc/reducebang(datum/source, list/reflist)
reflist[1]--
diff --git a/code/datums/components/forensics.dm b/code/datums/components/forensics.dm
deleted file mode 100644
index c7a1f7eba5..0000000000
--- a/code/datums/components/forensics.dm
+++ /dev/null
@@ -1,159 +0,0 @@
-/datum/component/forensics
- dupe_mode = COMPONENT_DUPE_UNIQUE
- var/list/fingerprints //assoc print = print
- var/list/hiddenprints //assoc ckey = realname/gloves/ckey
- var/list/blood_DNA //assoc dna = bloodtype
- var/list/fibers //assoc print = print
-
-/datum/component/forensics/InheritComponent(datum/component/forensics/F, original) //Use of | and |= being different here is INTENTIONAL.
- fingerprints = fingerprints | F.fingerprints
- hiddenprints = hiddenprints | F.hiddenprints
- blood_DNA = blood_DNA | F.blood_DNA
- fibers = fibers | F.fibers
- check_blood()
- return ..()
-
-/datum/component/forensics/Initialize(new_fingerprints, new_hiddenprints, new_blood_DNA, new_fibers)
- if(!isatom(parent))
- return COMPONENT_INCOMPATIBLE
- fingerprints = new_fingerprints
- hiddenprints = new_hiddenprints
- blood_DNA = new_blood_DNA
- fibers = new_fibers
- check_blood()
- RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean_act)
-
-/datum/component/forensics/proc/wipe_fingerprints()
- fingerprints = null
- return TRUE
-
-/datum/component/forensics/proc/wipe_hiddenprints()
- return //no.
-
-/datum/component/forensics/proc/wipe_blood_DNA()
- blood_DNA = null
- if(isitem(parent))
- qdel(parent.GetComponent(/datum/component/decal/blood))
- return TRUE
-
-/datum/component/forensics/proc/wipe_fibers()
- fibers = null
- return TRUE
-
-/datum/component/forensics/proc/clean_act(datum/source, strength)
- if(strength >= CLEAN_STRENGTH_FINGERPRINTS)
- wipe_fingerprints()
- if(strength >= CLEAN_STRENGTH_BLOOD)
- wipe_blood_DNA()
- if(strength >= CLEAN_STRENGTH_FIBERS)
- wipe_fibers()
-
-/datum/component/forensics/proc/add_fingerprint_list(list/_fingerprints) //list(text)
- if(!length(_fingerprints))
- return
- LAZYINITLIST(fingerprints)
- for(var/i in _fingerprints) //We use an associative list, make sure we don't just merge a non-associative list into ours.
- fingerprints[i] = i
- return TRUE
-
-/datum/component/forensics/proc/add_fingerprint(mob/living/M, ignoregloves = FALSE)
- if(!M)
- return
- add_hiddenprint(M)
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
- add_fibers(H)
- if(H.gloves) //Check if the gloves (if any) hide fingerprints
- var/obj/item/clothing/gloves/G = H.gloves
- if(G.transfer_prints)
- ignoregloves = TRUE
- if(!ignoregloves)
- H.gloves.add_fingerprint(H, TRUE) //ignoregloves = 1 to avoid infinite loop.
- return
- var/full_print = md5(H.dna.uni_identity)
- LAZYSET(fingerprints, full_print, full_print)
- return TRUE
-
-/datum/component/forensics/proc/add_fiber_list(list/_fibertext) //list(text)
- if(!length(_fibertext))
- return
- LAZYINITLIST(fibers)
- for(var/i in _fibertext) //We use an associative list, make sure we don't just merge a non-associative list into ours.
- fibers[i] = i
- return TRUE
-
-/datum/component/forensics/proc/add_fibers(mob/living/carbon/human/M)
- var/fibertext
- var/item_multiplier = isitem(src)?1.2:1
- if(M.wear_suit)
- fibertext = "Material from \a [M.wear_suit]."
- if(prob(10*item_multiplier) && !LAZYACCESS(fibers, fibertext))
- LAZYSET(fibers, fibertext, fibertext)
- if(!(M.wear_suit.body_parts_covered & CHEST))
- if(M.w_uniform)
- fibertext = "Fibers from \a [M.w_uniform]."
- if(prob(12*item_multiplier) && !LAZYACCESS(fibers, fibertext)) //Wearing a suit means less of the uniform exposed.
- LAZYSET(fibers, fibertext, fibertext)
- if(!(M.wear_suit.body_parts_covered & HANDS))
- if(M.gloves)
- fibertext = "Material from a pair of [M.gloves.name]."
- if(prob(20*item_multiplier) && !LAZYACCESS(fibers, fibertext))
- LAZYSET(fibers, fibertext, fibertext)
- else if(M.w_uniform)
- fibertext = "Fibers from \a [M.w_uniform]."
- if(prob(15*item_multiplier) && !LAZYACCESS(fibers, fibertext))
- // "Added fibertext: [fibertext]"
- LAZYSET(fibers, fibertext, fibertext)
- if(M.gloves)
- fibertext = "Material from a pair of [M.gloves.name]."
- if(prob(20*item_multiplier) && !LAZYACCESS(fibers, fibertext))
- LAZYSET(fibers, fibertext, fibertext)
- else if(M.gloves)
- fibertext = "Material from a pair of [M.gloves.name]."
- if(prob(20*item_multiplier) && !LAZYACCESS(fibers, fibertext))
- LAZYSET(fibers, fibertext, fibertext)
- return TRUE
-
-/datum/component/forensics/proc/add_hiddenprint_list(list/_hiddenprints) //list(ckey = text)
- if(!length(_hiddenprints))
- return
- LAZYINITLIST(hiddenprints)
- for(var/i in _hiddenprints) //We use an associative list, make sure we don't just merge a non-associative list into ours.
- hiddenprints[i] = _hiddenprints[i]
- return TRUE
-
-/datum/component/forensics/proc/add_hiddenprint(mob/living/M)
- if(!M || !M.key)
- return
- var/hasgloves = ""
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
- if(H.gloves)
- hasgloves = "(gloves)"
- var/current_time = TIME_STAMP("hh:mm:ss", FALSE)
- if(!LAZYACCESS(hiddenprints, M.key))
- LAZYSET(hiddenprints, M.key, "First: [M.real_name]\[[current_time]\][hasgloves]. Ckey: [M.ckey]")
- else
- var/laststamppos = findtext(LAZYACCESS(hiddenprints, M.key), " Last: ")
- if(laststamppos)
- LAZYSET(hiddenprints, M.key, copytext(hiddenprints[M.key], 1, laststamppos))
- hiddenprints[M.key] += " Last: [M.real_name]\[[current_time]\][hasgloves]. Ckey: [M.ckey]" //made sure to be existing by if(!LAZYACCESS);else
- var/atom/A = parent
- A.fingerprintslast = M.ckey
- return TRUE
-
-/datum/component/forensics/proc/add_blood_DNA(list/dna) //list(dna_enzymes = type)
- if(!length(dna))
- return
- LAZYINITLIST(blood_DNA)
- for(var/i in dna)
- blood_DNA[i] = dna[i]
- check_blood()
- return TRUE
-
-/datum/component/forensics/proc/check_blood()
- if(!isitem(parent))
- return
- if(!length(blood_DNA))
- return
- parent.LoadComponent(/datum/component/decal/blood)
diff --git a/code/datums/components/infective.dm b/code/datums/components/infective.dm
index cd5df8220b..ad2b7ded14 100644
--- a/code/datums/components/infective.dm
+++ b/code/datums/components/infective.dm
@@ -6,21 +6,28 @@
/datum/component/infective/Initialize(list/datum/disease/_diseases, expire_in)
if(islist(_diseases))
- diseases = diseases
+ diseases = _diseases
else
diseases = list(_diseases)
if(expire_in)
expire_time = world.time + expire_in
QDEL_IN(src, expire_in)
+
+ if(!ismovableatom(parent))
+ return COMPONENT_INCOMPATIBLE
+ RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean)
RegisterSignal(parent, COMSIG_MOVABLE_BUCKLE, .proc/try_infect_buckle)
RegisterSignal(parent, COMSIG_MOVABLE_BUMP, .proc/try_infect_collide)
RegisterSignal(parent, COMSIG_MOVABLE_CROSSED, .proc/try_infect_crossed)
- RegisterSignal(parent, COMSIG_ITEM_ATTACK_ZONE, .proc/try_infect_attack_zone)
- RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/try_infect_attack)
- RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/try_infect_equipped)
RegisterSignal(parent, COMSIG_MOVABLE_IMPACT_ZONE, .proc/try_infect_impact_zone)
- RegisterSignal(parent, COMSIG_FOOD_EATEN, .proc/try_infect_eat)
- RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean)
+ if(isitem(parent))
+ RegisterSignal(parent, COMSIG_ITEM_ATTACK_ZONE, .proc/try_infect_attack_zone)
+ RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/try_infect_attack)
+ RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/try_infect_equipped)
+ if(istype(parent, /obj/item/reagent_containers/food/snacks))
+ RegisterSignal(parent, COMSIG_FOOD_EATEN, .proc/try_infect_eat)
+ else if(istype(parent, /obj/effect/decal/cleanable/blood/gibs))
+ RegisterSignal(parent, COMSIG_GIBS_STREAK, .proc/try_infect_streak)
/datum/component/infective/proc/try_infect_eat(datum/source, mob/living/eater, mob/living/feeder)
for(var/V in diseases)
@@ -73,6 +80,9 @@
if(isliving(M))
try_infect(M, BODY_ZONE_PRECISE_L_FOOT)
+/datum/component/infective/proc/try_infect_streak(datum/source, list/directions, list/output_diseases)
+ output_diseases |= diseases
+
/datum/component/infective/proc/try_infect(mob/living/L, target_zone)
for(var/V in diseases)
L.ContactContractDisease(V, target_zone)
diff --git a/code/datums/components/lockon_aiming.dm b/code/datums/components/lockon_aiming.dm
index cc41e793ed..38b707ac19 100644
--- a/code/datums/components/lockon_aiming.dm
+++ b/code/datums/components/lockon_aiming.dm
@@ -237,6 +237,3 @@
LOCKON_RANGING_BREAK_CHECK
cd++
CHECK_TICK
-
-/datum/component/lockon_aiming/PostTransfer(datum/new_parent)
- return COMPONENT_INCOMPATIBLE
diff --git a/code/datums/components/mirage_border.dm b/code/datums/components/mirage_border.dm
index 2e6f8f79f6..20e3b317ec 100644
--- a/code/datums/components/mirage_border.dm
+++ b/code/datums/components/mirage_border.dm
@@ -1,4 +1,5 @@
/datum/component/mirage_border
+ can_transfer = TRUE
var/obj/effect/abstract/mirage_holder/holder
/datum/component/mirage_border/Initialize(turf/target, direction, range=world.view)
diff --git a/code/datums/components/mood.dm b/code/datums/components/mood.dm
index eb381af577..8c6013aeab 100644
--- a/code/datums/components/mood.dm
+++ b/code/datums/components/mood.dm
@@ -10,7 +10,6 @@
var/mood_modifier = 1 //Modifier to allow certain mobs to be less affected by moodlets
var/datum/mood_event/list/mood_events = list()
var/insanity_effect = 0 //is the owner being punished for low mood? If so, how much?
- var/holdmyinsanityeffect = 0 //before we edit our sanity lets take a look
var/obj/screen/mood/screen_obj
/datum/component/mood/Initialize()
@@ -21,8 +20,7 @@
RegisterSignal(parent, COMSIG_ADD_MOOD_EVENT, .proc/add_event)
RegisterSignal(parent, COMSIG_CLEAR_MOOD_EVENT, .proc/clear_event)
- RegisterSignal(parent, COMSIG_INCREASE_SANITY, .proc/IncreaseSanity)
- RegisterSignal(parent, COMSIG_DECREASE_SANITY, .proc/DecreaseSanity)
+ RegisterSignal(parent, COMSIG_MODIFY_SANITY, .proc/modify_sanity)
RegisterSignal(parent, COMSIG_MOB_HUD_CREATED, .proc/modify_hud)
var/mob/living/owner = parent
@@ -131,29 +129,23 @@
switch(mood_level)
if(1)
- DecreaseSanity(src, 0.2)
+ setSanity(sanity-0.2)
if(2)
- DecreaseSanity(src, 0.125, SANITY_CRAZY)
+ setSanity(sanity-0.125, minimum=SANITY_CRAZY)
if(3)
- DecreaseSanity(src, 0.075, SANITY_UNSTABLE)
+ setSanity(sanity-0.075, minimum=SANITY_UNSTABLE)
if(4)
- DecreaseSanity(src, 0.025, SANITY_DISTURBED)
+ setSanity(sanity-0.025, minimum=SANITY_DISTURBED)
if(5)
- IncreaseSanity(src, 0.1)
+ setSanity(sanity+0.1)
if(6)
- IncreaseSanity(src, 0.15)
+ setSanity(sanity+0.15)
if(7)
- IncreaseSanity(src, 0.20)
+ setSanity(sanity+0.20)
if(8)
- IncreaseSanity(src, 0.25, SANITY_GREAT)
+ setSanity(sanity+0.25, maximum=SANITY_GREAT)
if(9)
- IncreaseSanity(src, 0.4, SANITY_GREAT)
-
- if(insanity_effect != holdmyinsanityeffect)
- if(insanity_effect > holdmyinsanityeffect)
- owner.crit_threshold += (insanity_effect - holdmyinsanityeffect)
- else
- owner.crit_threshold -= (holdmyinsanityeffect - insanity_effect)
+ setSanity(sanity+0.4, maximum=SANITY_GREAT)
if(HAS_TRAIT(owner, TRAIT_DEPRESSION))
if(prob(0.05))
@@ -164,8 +156,6 @@
add_event(null, "jolly", /datum/mood_event/jolly)
clear_event(null, "depression")
- holdmyinsanityeffect = insanity_effect
-
HandleNutrition(owner)
/datum/component/mood/proc/setSanity(amount, minimum=SANITY_INSANE, maximum=SANITY_NEUTRAL)//I'm sure bunging this in here will have no negative repercussions.
@@ -187,7 +177,7 @@
sanity = amount
switch(sanity)
- if(SANITY_INSANE to SANITY_CRAZY)
+ if(-INFINITY to SANITY_CRAZY)
setInsanityEffect(MAJOR_INSANITY_PEN)
master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=1.5) //Did we change something ? movetypes is runtiming, movetypes=(~FLYING))
sanity_level = 6
@@ -216,35 +206,12 @@
/datum/component/mood/proc/setInsanityEffect(newval)//More code so that the previous proc works
if(newval == insanity_effect)
return
- var/mob/living/master = parent
- master.crit_threshold = (master.crit_threshold - insanity_effect) + newval
+ //var/mob/living/master = parent
+ //master.crit_threshold = (master.crit_threshold - insanity_effect) + newval
insanity_effect = newval
-/datum/component/mood/proc/DecreaseSanity(datum/source, amount, minimum = SANITY_INSANE)
- if(sanity < minimum) //This might make KevinZ stop fucking pinging me.
- IncreaseSanity(src, 0.5)
- else
- sanity = max(minimum, sanity - amount)
- if(sanity < SANITY_UNSTABLE)
- if(sanity < SANITY_CRAZY)
- insanity_effect = (MAJOR_INSANITY_PEN)
- else
- insanity_effect = (MINOR_INSANITY_PEN)
-
-/datum/component/mood/proc/IncreaseSanity(datum/source, amount, maximum = SANITY_NEUTRAL)
- // Disturbed stops you from getting any more sane - I'm just gonna bung this in here
- var/mob/living/owner = parent
- if(HAS_TRAIT(owner, TRAIT_UNSTABLE))
- return
- if(sanity > maximum)
- DecreaseSanity(src, 0.5) //Removes some sanity to go back to our current limit.
- else
- sanity = min(maximum, sanity + amount)
- if(sanity > SANITY_CRAZY)
- if(sanity > SANITY_UNSTABLE)
- insanity_effect = 0
- else
- insanity_effect = MINOR_INSANITY_PEN
+/datum/component/mood/proc/modify_sanity(datum/source, amount, minimum = -INFINITY, maximum = INFINITY)
+ setSanity(sanity + amount, minimum, maximum)
/datum/component/mood/proc/add_event(datum/source, category, type, param) //Category will override any events in the same category, should be unique unless the event is based on the same thing like hunger.
var/datum/mood_event/the_event
@@ -264,8 +231,6 @@
if(the_event.timeout)
addtimer(CALLBACK(src, .proc/clear_event, null, category), the_event.timeout, TIMER_UNIQUE|TIMER_OVERRIDE)
- return the_event
-
/datum/component/mood/proc/clear_event(datum/source, category)
var/datum/mood_event/event = mood_events[category]
if(!event)
diff --git a/code/datums/components/ntnet_interface.dm b/code/datums/components/ntnet_interface.dm
index d945f68ca9..7c364a61ab 100644
--- a/code/datums/components/ntnet_interface.dm
+++ b/code/datums/components/ntnet_interface.dm
@@ -6,7 +6,7 @@
return
/datum/proc/ntnet_send(datum/netdata/data, netid)
- GET_COMPONENT(NIC, /datum/component/ntnet_interface)
+ var/datum/component/ntnet_interface/NIC = GetComponent(/datum/component/ntnet_interface)
if(!NIC)
return FALSE
return NIC.__network_send(data, netid)
diff --git a/code/datums/components/orbiter.dm b/code/datums/components/orbiter.dm
index 301e50dc42..efa0fd14d5 100644
--- a/code/datums/components/orbiter.dm
+++ b/code/datums/components/orbiter.dm
@@ -1,8 +1,7 @@
/datum/component/orbiter
+ can_transfer = TRUE
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
var/list/orbiters
- var/datum/callback/orbiter_spy
- var/datum/callback/orbited_spy
//radius: range to orbit at, radius of the circle formed by orbiting (in pixels)
//clockwise: whether you orbit clockwise or anti clockwise
@@ -14,8 +13,6 @@
return COMPONENT_INCOMPATIBLE
orbiters = list()
- orbiter_spy = CALLBACK(src, .proc/orbiter_move_react)
- orbited_spy = CALLBACK(src, .proc/move_react)
var/atom/master = parent
master.orbiters = src
@@ -25,7 +22,7 @@
/datum/component/orbiter/RegisterWithParent()
var/atom/target = parent
while(ismovableatom(target))
- RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy)
+ RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react)
target = target.loc
/datum/component/orbiter/UnregisterFromParent()
@@ -40,8 +37,6 @@
for(var/i in orbiters)
end_orbit(i)
orbiters = null
- QDEL_NULL(orbiter_spy)
- QDEL_NULL(orbited_spy)
return ..()
/datum/component/orbiter/InheritComponent(datum/component/orbiter/newcomp, original, list/arguments)
@@ -64,7 +59,7 @@
orbiter.orbiting.end_orbit(orbiter)
orbiters[orbiter] = TRUE
orbiter.orbiting = src
- RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, orbiter_spy)
+ RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, .proc/orbiter_move_react)
var/matrix/initial_transform = matrix(orbiter.transform)
// Head first!
@@ -120,7 +115,7 @@
if(orbited?.loc && orbited.loc != newturf) // We want to know when anything holding us moves too
var/atom/target = orbited.loc
while(ismovableatom(target))
- RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy, TRUE)
+ RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react, TRUE)
target = target.loc
var/atom/curloc = master.loc
diff --git a/code/datums/components/phantomthief.dm b/code/datums/components/phantomthief.dm
new file mode 100644
index 0000000000..ff1c48936f
--- /dev/null
+++ b/code/datums/components/phantomthief.dm
@@ -0,0 +1,39 @@
+//This component applies a customizable drop_shadow filter to its wearer when they toggle combat mode on or off. This can stack.
+
+/datum/component/wearertargeting/phantomthief
+ dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
+ signals = list(COMSIG_COMBAT_TOGGLED)
+ proctype = .proc/handlefilterstuff
+ var/filter_x
+ var/filter_y
+ var/filter_size
+ var/filter_border
+ var/filter_color
+
+/datum/component/wearertargeting/phantomthief/Initialize(_x = -2, _y = 0, _size = 0, _border = 0, _color = "#E62111", list/_valid_slots = list(SLOT_GLASSES))
+ . = ..()
+ if(. == COMPONENT_INCOMPATIBLE)
+ return
+ filter_x = _x
+ filter_y = _y
+ filter_size = _size
+ filter_border = _border
+ filter_color = _color
+ valid_slots = _valid_slots
+
+/datum/component/wearertargeting/phantomthief/proc/handlefilterstuff(datum/source, mob/user, combatmodestate)
+ if(istype(user))
+ var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
+ if(!combatmodestate)
+ user.filters -= thefilter
+ else
+ user.filters += thefilter
+
+/datum/component/wearertargeting/phantomthief/proc/stripdesiredfilter(mob/user)
+ if(istype(user))
+ var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
+ user.filters -= thefilter
+
+/datum/component/wearertargeting/phantomthief/on_drop(datum/source, mob/user)
+ . = ..()
+ stripdesiredfilter(user)
diff --git a/code/datums/components/rotation.dm b/code/datums/components/rotation.dm
index ff424dc02e..a044ca301e 100644
--- a/code/datums/components/rotation.dm
+++ b/code/datums/components/rotation.dm
@@ -44,19 +44,21 @@
if(src.rotation_flags & ROTATION_CLOCKWISE)
default_rotation_direction = ROTATION_CLOCKWISE
- if(src.rotation_flags & ROTATION_ALTCLICK)
+/datum/component/simple_rotation/proc/add_signals()
+ if(rotation_flags & ROTATION_ALTCLICK)
RegisterSignal(parent, COMSIG_CLICK_ALT, .proc/HandRot)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/ExamineMessage)
- if(src.rotation_flags & ROTATION_WRENCH)
+ if(rotation_flags & ROTATION_WRENCH)
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, .proc/WrenchRot)
- if(src.rotation_flags & ROTATION_VERBS)
+/datum/component/simple_rotation/proc/add_verbs()
+ if(rotation_flags & ROTATION_VERBS)
var/atom/movable/AM = parent
- if(src.rotation_flags & ROTATION_FLIP)
+ if(rotation_flags & ROTATION_FLIP)
AM.verbs += /atom/movable/proc/simple_rotate_flip
- if(src.rotation_flags & ROTATION_CLOCKWISE)
+ if(rotation_flags & ROTATION_CLOCKWISE)
AM.verbs += /atom/movable/proc/simple_rotate_clockwise
- if(src.rotation_flags & ROTATION_COUNTERCLOCKWISE)
+ if(rotation_flags & ROTATION_COUNTERCLOCKWISE)
AM.verbs += /atom/movable/proc/simple_rotate_counterclockwise
/datum/component/simple_rotation/proc/remove_verbs()
@@ -66,11 +68,30 @@
AM.verbs -= /atom/movable/proc/simple_rotate_clockwise
AM.verbs -= /atom/movable/proc/simple_rotate_counterclockwise
-/datum/component/simple_rotation/Destroy()
+/datum/component/simple_rotation/proc/remove_signals()
+ UnregisterSignal(parent, list(COMSIG_CLICK_ALT, COMSIG_PARENT_EXAMINE, COMSIG_PARENT_ATTACKBY))
+
+/datum/component/simple_rotation/RegisterWithParent()
+ add_verbs()
+ add_signals()
+ . = ..()
+
+/datum/component/simple_rotation/PostTransfer()
+ //Because of the callbacks which we don't track cleanly we can't transfer this
+ //item cleanly, better to let the new of the new item create a new rotation datum
+ //instead (there's no real state worth transferring)
+ return COMPONENT_NOTRANSFER
+
+/datum/component/simple_rotation/UnregisterFromParent()
remove_verbs()
+ remove_signals()
+ . = ..()
+
+/datum/component/simple_rotation/Destroy()
QDEL_NULL(can_user_rotate)
QDEL_NULL(can_be_rotated)
QDEL_NULL(after_rotation)
+ //Signals + verbs removed via UnRegister
. = ..()
/datum/component/simple_rotation/RemoveComponent()
@@ -122,22 +143,22 @@
set name = "Rotate Clockwise"
set category = "Object"
set src in oview(1)
- GET_COMPONENT(rotcomp,/datum/component/simple_rotation)
+ var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
if(rotcomp)
- rotcomp.HandRot(usr,ROTATION_CLOCKWISE)
+ rotcomp.HandRot(null,usr,ROTATION_CLOCKWISE)
/atom/movable/proc/simple_rotate_counterclockwise()
set name = "Rotate Counter-Clockwise"
set category = "Object"
set src in oview(1)
- GET_COMPONENT(rotcomp,/datum/component/simple_rotation)
+ var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
if(rotcomp)
- rotcomp.HandRot(usr,ROTATION_COUNTERCLOCKWISE)
+ rotcomp.HandRot(null,usr,ROTATION_COUNTERCLOCKWISE)
/atom/movable/proc/simple_rotate_flip()
set name = "Flip"
set category = "Object"
set src in oview(1)
- GET_COMPONENT(rotcomp,/datum/component/simple_rotation)
+ var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
if(rotcomp)
- rotcomp.HandRot(usr,ROTATION_FLIP)
+ rotcomp.HandRot(null,usr,ROTATION_FLIP)
diff --git a/code/datums/components/signal_redirect.dm b/code/datums/components/signal_redirect.dm
deleted file mode 100644
index db98d5664a..0000000000
--- a/code/datums/components/signal_redirect.dm
+++ /dev/null
@@ -1,33 +0,0 @@
-// This should only be used by non components trying to listen to a signal
-// If you use this inside a component I will replace your eyes with lemons ~ninjanomnom
-
-/datum/component/redirect
- dupe_mode = COMPONENT_DUPE_ALLOWED
- var/list/signals
- var/datum/callback/turfchangeCB
-
-/datum/component/redirect/Initialize(list/_signals, flags=NONE)
- //It's not our job to verify the right signals are registered here, just do it.
- if(!LAZYLEN(_signals))
- return COMPONENT_INCOMPATIBLE
- if(flags & REDIRECT_TRANSFER_WITH_TURF && isturf(parent))
- // If they also want to listen to the turf change then we need to set it up so both callbacks run
- if(_signals[COMSIG_TURF_CHANGE])
- turfchangeCB = _signals[COMSIG_TURF_CHANGE]
- if(!istype(turfchangeCB))
- . = COMPONENT_INCOMPATIBLE
- CRASH("Redirect components must be given instanced callbacks, not proc paths.")
- _signals[COMSIG_TURF_CHANGE] = CALLBACK(src, .proc/turf_change)
-
- signals = _signals
-
-/datum/component/redirect/RegisterWithParent()
- for(var/signal in signals)
- RegisterSignal(parent, signal, signals[signal])
-
-/datum/component/redirect/UnregisterFromParent()
- UnregisterSignal(parent, signals)
-
-/datum/component/redirect/proc/turf_change(datum/source, path, new_baseturfs, flags, list/transfers)
- transfers += src
- return turfchangeCB?.InvokeAsync(arglist(args))
diff --git a/code/datums/components/storage/concrete/_concrete.dm b/code/datums/components/storage/concrete/_concrete.dm
index 0b78605869..f7ca711421 100644
--- a/code/datums/components/storage/concrete/_concrete.dm
+++ b/code/datums/components/storage/concrete/_concrete.dm
@@ -4,6 +4,7 @@
// /mob/living/Move() in /modules/mob/living/living.dm - hiding storage boxes on mob movement
/datum/component/storage/concrete
+ can_transfer = TRUE
var/drop_all_on_deconstruct = TRUE
var/drop_all_on_destroy = FALSE
var/drop_all_on_break = FALSE
diff --git a/code/datums/components/storage/concrete/pockets.dm b/code/datums/components/storage/concrete/pockets.dm
index 84be4fdca4..7e4a561422 100644
--- a/code/datums/components/storage/concrete/pockets.dm
+++ b/code/datums/components/storage/concrete/pockets.dm
@@ -56,7 +56,7 @@
/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper,
/obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini,
- /obj/item/firing_pin
+ /obj/item/firing_pin, /obj/item/gun/ballistic/automatic/pistol
))
/datum/component/storage/concrete/pockets/shoes/clown/Initialize()
@@ -67,7 +67,7 @@
/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper,
/obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini,
- /obj/item/firing_pin, /obj/item/bikehorn))
+ /obj/item/firing_pin, /obj/item/bikehorn, /obj/item/gun/ballistic/automatic/pistol))
/datum/component/storage/concrete/pockets/pocketprotector
max_items = 3
diff --git a/code/datums/components/storage/storage.dm b/code/datums/components/storage/storage.dm
index adec6f67ce..a92ae9e629 100644
--- a/code/datums/components/storage/storage.dm
+++ b/code/datums/components/storage/storage.dm
@@ -57,6 +57,10 @@
var/screen_start_x = 4 //These two are where the storage starts being rendered, screen_loc wise.
var/screen_start_y = 2
//End
+
+ var/limited_random_access = FALSE //Quick if statement in accessible_items to determine if we care at all about what people can access at once.
+ var/limited_random_access_stack_position = 0 //If >0, can only access top Game Mode Panel
")
dat += "Dynamic Mode \[VV\]
"
@@ -216,7 +221,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
. += G.get_report()
print_command_report(., "Central Command Status Summary", announce=FALSE)
- priority_announce("A summary has been copied and printed to all communications consoles.", "Security level elevated.", 'sound/ai/intercept.ogg')
+ priority_announce("A summary has been copied and printed to all communications consoles.", "Security level elevated.", "intercept")
if(GLOB.security_level < SEC_LEVEL_BLUE)
set_security_level(SEC_LEVEL_BLUE)
diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets.dm b/code/game/gamemodes/dynamic/dynamic_rulesets.dm
index 66afcbfb92..011b6ec251 100644
--- a/code/game/gamemodes/dynamic/dynamic_rulesets.dm
+++ b/code/game/gamemodes/dynamic/dynamic_rulesets.dm
@@ -3,6 +3,8 @@
var/name = ""
/// For admin logging and round end screen, do not change this unless making a new rule type.
var/ruletype = ""
+ /// For config purposes, similar to config_tag for secret game modes.
+ var/config_tag = null
/// If set to TRUE, the rule won't be discarded after being executed, and dynamic will call rule_process() every time it ticks.
var/persistent = FALSE
/// If set to TRUE, dynamic mode will be able to draft this ruleset again later on. (doesn't apply for roundstart rules)
@@ -65,7 +67,18 @@
restricted_roles += protected_roles
if(CONFIG_GET(flag/protect_assistant_from_antagonist))
restricted_roles += "Assistant"
-
+ var/weights = CONFIG_GET(keyed_list/dynamic_weight)
+ var/costs = CONFIG_GET(keyed_list/dynamic_cost)
+ var/requirementses = CONFIG_GET(keyed_list/dynamic_requirements) // can't damn well use requirements
+ var/high_population_requirements = CONFIG_GET(keyed_list/dynamic_high_population_requirement)
+ if(config_tag in weights)
+ weight = weights[config_tag]
+ if(config_tag in costs)
+ cost = costs[config_tag]
+ if(config_tag in requirementses)
+ requirements = requirementses[config_tag]
+ if(config_tag in high_population_requirements)
+ high_population_requirement = high_population_requirements[config_tag]
if (istype(SSticker.mode, /datum/game_mode/dynamic))
mode = SSticker.mode
else if (GLOB.master_mode != "dynamic") // This is here to make roundstart forced ruleset function.
diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm
index 24b4c67357..fde020a3ae 100644
--- a/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm
+++ b/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm
@@ -52,6 +52,7 @@
/datum/dynamic_ruleset/latejoin/infiltrator
name = "Syndicate Infiltrator"
+ config_tag = "latejoin_traitor"
antag_datum = /datum/antagonist/traitor
antag_flag = ROLE_TRAITOR
restricted_roles = list("AI", "Cyborg")
@@ -72,6 +73,7 @@
/datum/dynamic_ruleset/latejoin/provocateur
name = "Provocateur"
+ config_tag = "latejoin_revolution"
antag_datum = /datum/antagonist/rev/head
antag_flag = ROLE_REV_HEAD
antag_flag_override = ROLE_REV
diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm
index 4da085d5a9..f24301d716 100644
--- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm
+++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm
@@ -169,6 +169,7 @@
/datum/dynamic_ruleset/midround/autotraitor
name = "Syndicate Sleeper Agent"
+ config_tag = "midround_traitor"
antag_datum = /datum/antagonist/traitor
antag_flag = ROLE_TRAITOR
restricted_roles = list("AI", "Cyborg", "Positronic Brain")
@@ -224,6 +225,7 @@
/datum/dynamic_ruleset/midround/malf
name = "Malfunctioning AI"
+ config_tag = "malf_ai"
antag_datum = /datum/antagonist/traitor
antag_flag = ROLE_MALF
enemy_roles = list("Security Officer", "Warden","Detective","Head of Security", "Captain", "Scientist", "Chemist", "Research Director", "Chief Engineer")
@@ -261,7 +263,7 @@
M.mind.special_role = antag_flag
M.mind.add_antag_datum(AI)
if(prob(ion_announce))
- priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", 'sound/ai/ionstorm.ogg')
+ priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", "ionstorm")
if(prob(removeDontImproveChance))
M.replace_random_law(generate_ion_law(), list(LAW_INHERENT, LAW_SUPPLIED, LAW_ION))
else
@@ -276,6 +278,7 @@
/datum/dynamic_ruleset/midround/from_ghosts/wizard
name = "Wizard"
+ config_tag = "midround_wizard"
antag_datum = /datum/antagonist/wizard
antag_flag = ROLE_WIZARD
enemy_roles = list("Security Officer","Detective","Head of Security", "Captain")
@@ -308,6 +311,7 @@
/datum/dynamic_ruleset/midround/from_ghosts/nuclear
name = "Nuclear Assault"
+ config_tag = "midround_nuclear"
antag_flag = ROLE_OPERATIVE
antag_datum = /datum/antagonist/nukeop
enemy_roles = list("AI", "Cyborg", "Security Officer", "Warden","Detective","Head of Security", "Captain")
@@ -351,6 +355,7 @@
/datum/dynamic_ruleset/midround/from_ghosts/blob
name = "Blob"
+ config_tag = "blob"
antag_datum = /datum/antagonist/blob
antag_flag = ROLE_BLOB
enemy_roles = list("Security Officer", "Detective", "Head of Security", "Captain")
@@ -374,6 +379,7 @@
/datum/dynamic_ruleset/midround/from_ghosts/xenomorph
name = "Alien Infestation"
+ config_tag = "xenos"
antag_datum = /datum/antagonist/xeno
antag_flag = ROLE_ALIEN
enemy_roles = list("Security Officer", "Detective", "Head of Security", "Captain")
@@ -420,6 +426,7 @@
/datum/dynamic_ruleset/midround/from_ghosts/nightmare
name = "Nightmare"
+ config_tag = "nightmare"
antag_datum = /datum/antagonist/nightmare
antag_flag = "Nightmare"
antag_flag_override = ROLE_ALIEN
diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm
index 38ce6f68d0..6a9aefa996 100644
--- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm
+++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm
@@ -7,6 +7,7 @@
/datum/dynamic_ruleset/roundstart/traitor
name = "Traitors"
+ config_tag = "traitor"
persistent = TRUE
antag_flag = ROLE_TRAITOR
antag_datum = /datum/antagonist/traitor/
@@ -48,6 +49,7 @@
/datum/dynamic_ruleset/roundstart/traitorbro
name = "Blood Brothers"
+ config_tag = "traitorbro"
antag_flag = ROLE_BROTHER
antag_datum = /datum/antagonist/brother/
restricted_roles = list("AI", "Cyborg")
@@ -100,6 +102,7 @@
/datum/dynamic_ruleset/roundstart/changeling
name = "Changelings"
+ config_tag = "changeling"
antag_flag = ROLE_CHANGELING
antag_datum = /datum/antagonist/changeling
restricted_roles = list("AI", "Cyborg")
@@ -149,6 +152,7 @@
// Dynamic is a wonderful thing that adds wizards to every round and then adds even more wizards during the round.
/datum/dynamic_ruleset/roundstart/wizard
name = "Wizard"
+ config_tag = "wizard"
antag_flag = ROLE_WIZARD
antag_datum = /datum/antagonist/wizard
minimum_required_age = 14
@@ -194,6 +198,7 @@
/datum/dynamic_ruleset/roundstart/bloodcult
name = "Blood Cult"
+ config_tag = "cult"
antag_flag = ROLE_CULTIST
antag_datum = /datum/antagonist/cult
minimum_required_age = 14
@@ -254,6 +259,7 @@
/datum/dynamic_ruleset/roundstart/nuclear
name = "Nuclear Emergency"
+ config_tag = "nuclear"
antag_flag = ROLE_OPERATIVE
antag_datum = /datum/antagonist/nukeop
var/datum/antagonist/antag_leader_datum = /datum/antagonist/nukeop/leader
@@ -343,6 +349,7 @@
/datum/dynamic_ruleset/roundstart/delayed/revs
name = "Revolution"
+ config_tag = "revolution"
persistent = TRUE
antag_flag = ROLE_REV_HEAD
antag_flag_override = ROLE_REV
@@ -433,6 +440,7 @@
/datum/dynamic_ruleset/roundstart/extended
name = "Extended"
+ config_tag = "extended"
antag_flag = null
antag_datum = null
restricted_roles = list()
@@ -456,6 +464,7 @@
/datum/dynamic_ruleset/roundstart/clockcult
name = "Clockcult"
+ config_tag = "clockwork_cult"
antag_flag = ROLE_SERVANT_OF_RATVAR
antag_datum = /datum/antagonist/clockcult
restricted_roles = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
@@ -559,6 +568,7 @@
/datum/dynamic_ruleset/roundstart/nuclear/clown_ops
name = "Clown Ops"
+ config_tag = "clownops"
antag_datum = /datum/antagonist/nukeop/clownop
antag_leader_datum = /datum/antagonist/nukeop/leader/clownop
requirements = list(101,101,101,101,101,101,101,101,101,101)
@@ -584,6 +594,7 @@
/datum/dynamic_ruleset/roundstart/devil
name = "Devil"
+ config_tag = "devil"
antag_flag = ROLE_DEVIL
antag_datum = /datum/antagonist/devil
restricted_roles = list("Lawyer", "Curator", "Chaplain", "Head of Security", "Captain", "AI")
@@ -642,6 +653,7 @@
/datum/dynamic_ruleset/roundstart/monkey
name = "Monkey"
+ config_tag = "monkey"
antag_flag = ROLE_MONKEY
antag_datum = /datum/antagonist/monkey/leader
restricted_roles = list("Cyborg", "AI")
@@ -704,6 +716,7 @@
/datum/dynamic_ruleset/roundstart/meteor
name = "Meteor"
+ config_tag = "meteor"
persistent = TRUE
required_candidates = 0
weight = 3
diff --git a/code/game/gamemodes/events.dm b/code/game/gamemodes/events.dm
index 6013b48016..8d3254933a 100644
--- a/code/game/gamemodes/events.dm
+++ b/code/game/gamemodes/events.dm
@@ -1,5 +1,5 @@
/proc/power_failure()
- priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", 'sound/ai/poweroff.ogg')
+ priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", "poweroff")
for(var/obj/machinery/power/smes/S in GLOB.machines)
if(istype(get_area(S), /area/ai_monitored/turret_protected) || !is_station_level(S.z))
continue
@@ -48,7 +48,7 @@
/proc/power_restore()
- priority_announce("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/ai/poweron.ogg')
+ priority_announce("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal", "poweron")
for(var/obj/machinery/power/apc/C in GLOB.machines)
if(C.cell && is_station_level(C.z))
C.cell.charge = C.cell.maxcharge
@@ -70,7 +70,7 @@
/proc/power_restore_quick()
- priority_announce("All SMESs on [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/ai/poweron.ogg')
+ priority_announce("All SMESs on [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", "poweron")
for(var/obj/machinery/power/smes/S in GLOB.machines)
if(!is_station_level(S.z))
continue
diff --git a/code/game/gamemodes/extended/extended.dm b/code/game/gamemodes/extended/extended.dm
index c1ae2287ef..1229a9cf8c 100644
--- a/code/game/gamemodes/extended/extended.dm
+++ b/code/game/gamemodes/extended/extended.dm
@@ -29,4 +29,4 @@
/datum/game_mode/extended/announced/send_intercept(report = 0)
if(flipseclevel) //CIT CHANGE - allows the sec level to be flipped roundstart
return ..()
- priority_announce("Thanks to the tireless efforts of our security and intelligence divisions, there are currently no credible threats to [station_name()]. All station construction projects have been authorized. Have a secure shift!", "Security Report", 'sound/ai/commandreport.ogg')
+ priority_announce("Thanks to the tireless efforts of our security and intelligence divisions, there are currently no credible threats to [station_name()]. All station construction projects have been authorized. Have a secure shift!", "Security Report", "commandreport")
diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm
index f790053863..17e26e66af 100644
--- a/code/game/gamemodes/game_mode.dm
+++ b/code/game/gamemodes/game_mode.dm
@@ -258,7 +258,7 @@
/datum/game_mode/proc/send_intercept()
if(flipseclevel && !(config_tag == "extended"))//CIT CHANGE - lets the security level be flipped roundstart
- priority_announce("Thanks to the tireless efforts of our security and intelligence divisions, there are currently no credible threats to [station_name()]. All station construction projects have been authorized. Have a secure shift!", "Security Report", 'sound/ai/commandreport.ogg')
+ priority_announce("Thanks to the tireless efforts of our security and intelligence divisions, there are currently no credible threats to [station_name()]. All station construction projects have been authorized. Have a secure shift!", "Security Report", "commandreport")
return
var/intercepttext = "Central Command Status Summary
"
intercepttext += "Central Command has intercepted and partially decoded a Syndicate transmission with vital information regarding their movements. The following report outlines the most \
@@ -288,7 +288,7 @@
intercepttext += G.get_report()
print_command_report(intercepttext, "Central Command Status Summary", announce=FALSE)
- priority_announce("A summary has been copied and printed to all communications consoles.", "Enemy communication intercepted. Security level elevated.", 'sound/ai/intercept.ogg')
+ priority_announce("A summary has been copied and printed to all communications consoles.", "Enemy communication intercepted. Security level elevated.", "intercept")
if(GLOB.security_level < SEC_LEVEL_BLUE)
set_security_level(SEC_LEVEL_BLUE)
diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/gamemodes/meteor/meteors.dm
index 426d23b4ab..58f551c648 100644
--- a/code/game/gamemodes/meteor/meteors.dm
+++ b/code/game/gamemodes/meteor/meteors.dm
@@ -317,7 +317,7 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
/obj/effect/meteor/meaty/xeno/ram_turf(turf/T)
if(!isspaceturf(T))
- new /obj/effect/decal/cleanable/xenoblood(T)
+ new /obj/effect/decal/cleanable/blood/xeno(T)
//Station buster Tunguska
/obj/effect/meteor/tunguska
diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm
index 5a54ccd5df..1c6e21491c 100644
--- a/code/game/machinery/autolathe.dm
+++ b/code/game/machinery/autolathe.dm
@@ -80,7 +80,7 @@
popup.open()
/obj/machinery/autolathe/on_deconstruction()
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
/obj/machinery/autolathe/attackby(obj/item/O, mob/user, params)
@@ -164,7 +164,7 @@
var/power = max(2000, (metal_cost+glass_cost)*multiplier/5)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if((materials.amount(MAT_METAL) >= metal_cost*multiplier*coeff) && (materials.amount(MAT_GLASS) >= glass_cost*multiplier*coeff))
busy = TRUE
use_power(power)
@@ -188,7 +188,7 @@
return
/obj/machinery/autolathe/proc/make_item(power, metal_cost, glass_cost, multiplier, coeff, is_stack)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/atom/A = drop_location()
use_power(power)
var/list/materials_used = list(MAT_METAL=metal_cost*coeff*multiplier, MAT_GLASS=glass_cost*coeff*multiplier)
@@ -213,7 +213,7 @@
var/T = 0
for(var/obj/item/stock_parts/matter_bin/MB in component_parts)
T += MB.rating*75000
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.max_amount = T
T=1.2
for(var/obj/item/stock_parts/manipulator/M in component_parts)
@@ -262,7 +262,7 @@
dat += "[D.name]"
if(ispath(D.build_path, /obj/item/stack))
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY)
if (max_multiplier>10 && !disabled)
dat += " x10"
@@ -294,7 +294,7 @@
dat += "[D.name]"
if(ispath(D.build_path, /obj/item/stack))
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY)
if (max_multiplier>10 && !disabled)
dat += " x10"
@@ -309,7 +309,7 @@
return dat
/obj/machinery/autolathe/proc/materials_printout()
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/dat = "Total amount: [materials.total_amount] / [materials.max_amount] cm3
"
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
@@ -322,7 +322,7 @@
var/coeff = (ispath(D.build_path, /obj/item/stack) ? 1 : prod_coeff)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(D.materials[MAT_METAL] && (materials.amount(MAT_METAL) < (D.materials[MAT_METAL] * coeff * amount)))
return FALSE
if(D.materials[MAT_GLASS] && (materials.amount(MAT_GLASS) < (D.materials[MAT_GLASS] * coeff * amount)))
diff --git a/code/game/machinery/bloodbankgen.dm b/code/game/machinery/bloodbankgen.dm
new file mode 100644
index 0000000000..c489f6c9c9
--- /dev/null
+++ b/code/game/machinery/bloodbankgen.dm
@@ -0,0 +1,361 @@
+/obj/machinery/bloodbankgen
+ name = "blood bank generator"
+ desc = "Generates universally applicable synthetics for all blood types. Add regular blood to convert."
+ icon = 'icons/obj/bloodbank.dmi'
+ icon_state = "bloodbank-off"
+ density = TRUE
+ use_power = IDLE_POWER_USE
+ idle_power_usage = 80
+ circuit = /obj/item/circuitboard/machine/bloodbankgen
+ interaction_flags_machine = INTERACT_MACHINE_OPEN | INTERACT_MACHINE_ALLOW_SILICON
+ var/draining = FALSE
+ var/filling = FALSE
+ var/obj/item/reagent_containers/blood/bag = null
+ var/obj/item/reagent_containers/blood/outbag = null
+ var/bloodstored = 0
+ var/maxbloodstored = 1000
+ var/menustat = "menu"
+ var/efficiency = 0
+ var/productivity = 0
+
+/obj/machinery/bloodbankgen/Initialize()
+ . = ..()
+ create_reagents(1000)
+ update_icon()
+
+/obj/machinery/bloodbankgen/Destroy()
+ QDEL_NULL(bag)
+ QDEL_NULL(outbag)
+ return ..()
+
+/obj/machinery/bloodbankgen/contents_explosion(severity, target)
+ ..()
+ if(bag)
+ bag.ex_act(severity, target)
+ if(outbag)
+ outbag.ex_act(severity, target)
+
+/obj/machinery/bloodbankgen/handle_atom_del(atom/A)
+ ..()
+ if(A == bag)
+ bag = null
+ update_icon()
+ updateUsrDialog()
+ if(A == outbag)
+ outbag = null
+ update_icon()
+ updateUsrDialog()
+
+/obj/machinery/bloodbankgen/RefreshParts()
+ var/E = 0
+ var/P = 0
+ for(var/obj/item/stock_parts/manipulator/M in component_parts)
+ E += M.rating
+ efficiency = E
+ productivity = P
+
+/obj/machinery/bloodbankgen/update_icon()
+ cut_overlays()
+ if(is_operational())
+ icon_state = "bloodbank-on"
+
+ if(panel_open)
+ add_overlay("bloodbank-panel")
+
+ if(src.bag)
+ add_overlay("bloodbag-input")
+ if(bag.reagents.total_volume)
+ var/mutable_appearance/filling_overlay = mutable_appearance(icon, "input-reagent")
+
+ var/percent = round((bag.reagents.total_volume / bag.volume) * 100)
+ switch(percent)
+ if(0 to 9)
+ filling_overlay.icon_state = "input-reagent0"
+ if(10 to 24)
+ filling_overlay.icon_state = "input-reagent10"
+ if(25 to 49)
+ filling_overlay.icon_state = "input-reagent25"
+ if(50 to 74)
+ filling_overlay.icon_state = "input-reagent50"
+ if(75 to 79)
+ filling_overlay.icon_state = "input-reagent75"
+ if(80 to 90)
+ filling_overlay.icon_state = "input-reagent80"
+ if(91 to INFINITY)
+ filling_overlay.icon_state = "input-reagent100"
+
+ filling_overlay.color = list(mix_color_from_reagents(bag.reagents.reagent_list))
+ add_overlay(filling_overlay)
+
+ if(src.outbag)
+ add_overlay("bloodbag-output")
+ if(outbag.reagents.total_volume)
+ var/mutable_appearance/filling_overlay = mutable_appearance(icon, "output-reagent")
+
+ var/percent = round((outbag.reagents.total_volume / outbag.volume) * 100)
+ switch(percent)
+ if(0 to 9)
+ filling_overlay.icon_state = "output-reagent0"
+ if(10 to 24)
+ filling_overlay.icon_state = "output-reagent10"
+ if(25 to 49)
+ filling_overlay.icon_state = "output-reagent25"
+ if(50 to 74)
+ filling_overlay.icon_state = "output-reagent50"
+ if(75 to 79)
+ filling_overlay.icon_state = "output-reagent75"
+ if(80 to 90)
+ filling_overlay.icon_state = "output-reagent80"
+ if(91 to INFINITY)
+ filling_overlay.icon_state = "output-reagent100"
+
+ filling_overlay.color = list(mix_color_from_reagents(outbag.reagents.reagent_list))
+ add_overlay(filling_overlay)
+ return
+
+/obj/machinery/bloodbankgen/process()
+ if(!is_operational())
+ return PROCESS_KILL
+
+ bloodstored = reagents.total_volume
+
+ var/transfer_amount = 20
+
+ if(draining)
+ if(reagents.total_volume >= reagents.maximum_volume)
+ draining = FALSE
+ return
+
+ if(bag)
+ if(bag.reagents.total_volume)
+ var/datum/reagent/blood/B = bag.reagents.has_reagent("blood")
+ if(B)
+ var/amount = reagents.maximum_volume - reagents.total_volume //monitor the machine's internal storage
+ amount = min(amount, transfer_amount)
+ if(!amount)
+ draining = FALSE
+ updateUsrDialog()
+ visible_message("[src] beeps loudly.")
+ playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
+ return
+
+ if(bag.blood_type == "SY") //no infinite loops using synthetics.
+ reagents.add_reagent("syntheticblood", amount)
+ else
+ reagents.add_reagent("syntheticblood", (amount+(5*efficiency)))
+
+ if(bag.reagents.total_volume >= amount)
+ bag.reagents.remove_reagent("blood", amount)
+ else
+ visible_message("[src] beeps loudly.")
+ playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
+ draining = FALSE
+
+ bag.update_icon()
+ update_icon()
+ updateUsrDialog()
+ else
+ draining = FALSE
+ updateUsrDialog()
+ return
+
+ if(filling)
+ if(!reagents || !reagents.total_volume)
+ filling = FALSE //there ain't anything in the machine yo.
+ return
+ if(outbag && outbag.reagents.total_volume < outbag.reagents.maximum_volume)
+ var/amount = outbag.reagents.maximum_volume - outbag.reagents.total_volume //monitor the output bag's internal storage
+ amount = min(amount, transfer_amount)
+ if(!amount)
+ filling = FALSE
+ visible_message("[src] pings.")
+ playsound(loc, 'sound/machines/beep.ogg', 50, 1)
+ updateUsrDialog()
+ return
+
+ reagents.trans_to(outbag, amount)
+ outbag.update_icon()
+ update_icon()
+ updateUsrDialog()
+ else
+ visible_message("[src] pings.")
+ playsound(loc, 'sound/machines/beep.ogg', 50, 1)
+ filling = FALSE
+ updateUsrDialog()
+ return
+
+/obj/machinery/bloodbankgen/attackby(obj/item/O, mob/user, params)
+ if(user.a_intent == INTENT_HARM)
+ return ..()
+
+ if(default_deconstruction_screwdriver(user, "bloodbank-off", "bloodbank-off", O))
+ if(bag)
+ var/obj/item/reagent_containers/blood/B = bag
+ B.forceMove(drop_location())
+ bag = null
+ if(outbag)
+ var/obj/item/reagent_containers/blood/B = outbag
+ B.forceMove(drop_location())
+ outbag = null
+ update_icon()
+ return
+
+ if(default_deconstruction_crowbar(O))
+ return
+
+ if(istype(O, /obj/item/reagent_containers/blood))
+ . = 1 //no afterattack
+ if(!panel_open)
+ if(bag && outbag)
+ to_chat(user, "This machine already has bags attached.")
+
+ if(!bag && !outbag)
+ var/choice = alert(user, "Choose where to place [O]", "", "Input", "Cancel", "Output")
+ switch(choice)
+ if("Cancel")
+ return FALSE
+ if("Input")
+ attachinput(O, user)
+ if("Output")
+ attachoutput(O, user)
+ else if(!bag)
+ attachinput(O, user)
+ else if(!outbag)
+ attachoutput(O, user)
+ else
+ to_chat(user, "Close the maintenance panel first.")
+ return
+
+ else
+ to_chat(user, "You cannot put this in [src]!")
+
+/obj/machinery/bloodbankgen/ui_interact(mob/user)
+ . = ..()
+
+ if(!is_operational())
+ return
+
+ var/dat
+ switch(menustat)
+ if("noblood")
+ dat += "
Current Synthetics stockpile: [reagents.total_volume] units.
"
+
+ dat += "
Supply Bag
"
+ if(bag)
+ dat += "
Current Capacity: [bag.reagents.total_volume] of [bag.reagents.maximum_volume]"
+ if(bag.reagents && bag.reagents.total_volume)
+ dat += "
Drain"
+
+ dat += "
Detach"
+
+
+ dat += "
Synthetics Bag
"
+ if(outbag)
+ dat += "
Current Capacity:[outbag.reagents.total_volume] of [outbag.reagents.maximum_volume]"
+ if(!(outbag.reagents.total_volume >= outbag.reagents.maximum_volume))
+ dat += "
Fill"
+ dat += "
Detach"
+
+ if(!bag && !outbag)
+ dat += "
[]", authenticated, rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
+ active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []
[]", authenticated, rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer, t1)
else if(href_list["del_c"])
if((istype(active2, /datum/data/record) && active2.fields[text("com_[]", href_list["del_c"])]))
@@ -575,7 +575,7 @@
if(user)
if(message)
if(authenticated)
- if(user.canUseTopic(src, BE_CLOSE))
+ if(user.canUseTopic(src, !issilicon(user)))
if(!record1 || record1 == active1)
if(!record2 || record2 == active2)
return 1
diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm
index 1823e34100..ae235dc73f 100644
--- a/code/game/machinery/computer/security.dm
+++ b/code/game/machinery/computer/security.dm
@@ -455,7 +455,7 @@ What a mess.*/
var/counter = 1
while(active2.fields[text("com_[]", counter)])
counter++
- active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []
[]", src.authenticated, src.rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
+ active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []
[]", src.authenticated, src.rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer, t1)
if("Delete Record (ALL)")
if(active1)
@@ -801,7 +801,7 @@ What a mess.*/
/obj/machinery/computer/secure_data/proc/canUseSecurityRecordsConsole(mob/user, message1 = 0, record1, record2)
if(user)
if(authenticated)
- if(user.canUseTopic(src, BE_CLOSE))
+ if(user.canUseTopic(src, !issilicon(user)))
if(!trim(message1))
return 0
if(!record1 || record1 == active1)
diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm
index 692bc8f038..67407d220e 100644
--- a/code/game/machinery/computer/telecrystalconsoles.dm
+++ b/code/game/machinery/computer/telecrystalconsoles.dm
@@ -33,7 +33,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
if(uplinkholder)
to_chat(user, "[src] already has an uplink in it.")
return
- GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, I)
+ var/datum/component/uplink/hidden_uplink = I.GetComponent(/datum/component/uplink)
if(hidden_uplink)
if(!user.transferItemToLoc(I, src))
return
@@ -57,7 +57,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
/obj/machinery/computer/telecrystals/uplinker/proc/donateTC(amt, addLog = 1)
if(uplinkholder && linkedboss)
- GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, uplinkholder)
+ var/datum/component/uplink/hidden_uplink = uplinkholder.GetComponent(/datum/component/uplink)
if(amt < 0)
linkedboss.storedcrystals += hidden_uplink.telecrystals
if(addLog)
@@ -71,7 +71,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
/obj/machinery/computer/telecrystals/uplinker/proc/giveTC(amt, addLog = 1)
if(uplinkholder && linkedboss)
- GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, uplinkholder)
+ var/datum/component/uplink/hidden_uplink = uplinkholder.GetComponent(/datum/component/uplink)
if(amt < 0)
hidden_uplink.telecrystals += linkedboss.storedcrystals
if(addLog)
@@ -94,7 +94,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
dat += "No linked management consoles detected. Scan for uplink stations using the management console.
"
if(uplinkholder)
- GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, uplinkholder)
+ var/datum/component/uplink/hidden_uplink = uplinkholder.GetComponent(/datum/component/uplink)
dat += "[hidden_uplink.telecrystals] telecrystals remain in this uplink.
"
if(linkedboss)
dat += "Donate TC: 1 | 5 | All"
@@ -170,7 +170,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
for(var/obj/machinery/computer/telecrystals/uplinker/A in TCstations)
dat += "[A.name] | "
if(A.uplinkholder)
- GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, A.uplinkholder)
+ var/datum/component/uplink/hidden_uplink = A.uplinkholder.GetComponent(/datum/component/uplink)
dat += "[hidden_uplink.telecrystals] telecrystals."
if(storedcrystals)
dat+= "
Add TC: 1 | 5 | 10 | All"
diff --git a/code/game/machinery/computer/teleporter.dm b/code/game/machinery/computer/teleporter.dm
index 0e6a059c7b..b5869ef36b 100644
--- a/code/game/machinery/computer/teleporter.dm
+++ b/code/game/machinery/computer/teleporter.dm
@@ -90,6 +90,7 @@
say("Processing hub calibration to target...")
calibrating = 1
+ power_station.update_icon()
spawn(50 * (3 - power_station.teleporter_hub.accurate)) //Better parts mean faster calibration
calibrating = 0
if(check_hub_connection())
@@ -97,6 +98,7 @@
say("Calibration complete.")
else
say("Error: Unable to detect hub.")
+ power_station.update_icon()
updateDialog()
updateDialog()
@@ -139,7 +141,7 @@
L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = M
var/desc = input("Please select a location to lock in.", "Locking Computer") as null|anything in L
- if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERY)) //check if we are still around
+ if(!user.canUseTopic(src, !issilicon(user), NO_DEXTERY)) //check if we are still around
return
target = L[desc]
if(imp_t)
@@ -167,7 +169,7 @@
to_chat(user, "No active connected stations located.")
return
var/desc = input("Please select a station to lock in.", "Locking Computer") as null|anything in L
- if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERY)) //again, check if we are still around
+ if(!user.canUseTopic(src, !issilicon(user), NO_DEXTERY)) //again, check if we are still around
return
var/obj/machinery/teleport/station/target_station = L[desc]
if(!target_station || !target_station.teleporter_hub)
diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm
index 2e78d72b96..eaf8faef12 100644
--- a/code/game/machinery/deployable.dm
+++ b/code/game/machinery/deployable.dm
@@ -74,7 +74,8 @@
to_chat(user, "You start adding [I] to [src]...")
if(do_after(user, 50, target=src))
W.use(5)
- new /turf/closed/wall/mineral/wood/nonmetal(get_turf(src))
+ var/turf/T = get_turf(src)
+ T.PlaceOnTop(/turf/closed/wall/mineral/wood/nonmetal)
qdel(src)
return
return ..()
diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm
index a2da7de29a..3ac386e1fb 100644
--- a/code/game/machinery/doors/door.dm
+++ b/code/game/machinery/doors/door.dm
@@ -326,7 +326,7 @@
else //for simple_animals & borgs
L.adjustBruteLoss(DOOR_CRUSH_DAMAGE)
var/turf/location = get_turf(src)
- //add_blood doesn't work for borgs/xenos, but add_blood_floor does.
+ //add_blood_DNA doesn't work for borgs/xenos, but add_blood_floor does.
if(iscarbon(L))
var/mob/living/carbon/C = L
C.bleed(DOOR_CRUSH_DAMAGE)
diff --git a/code/game/machinery/droneDispenser.dm b/code/game/machinery/droneDispenser.dm
index 7c92c158b3..b121057315 100644
--- a/code/game/machinery/droneDispenser.dm
+++ b/code/game/machinery/droneDispenser.dm
@@ -146,7 +146,7 @@
if((stat & (NOPOWER|BROKEN)) || !anchored)
return
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(!materials.has_materials(using_materials))
return // We require more minerals
@@ -211,7 +211,7 @@
/obj/machinery/droneDispenser/attackby(obj/item/I, mob/living/user)
if(istype(I, /obj/item/crowbar))
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
I.play_tool_sound(src)
to_chat(user, "You retrieve the materials from [src].")
diff --git a/code/game/machinery/gulag_teleporter.dm b/code/game/machinery/gulag_teleporter.dm
index 6b944f762d..a2d0460d25 100644
--- a/code/game/machinery/gulag_teleporter.dm
+++ b/code/game/machinery/gulag_teleporter.dm
@@ -135,18 +135,19 @@ The console is located at computer/gulag_teleporter.dm
if(linked_reclaimer)
linked_reclaimer.stored_items[occupant] = list()
var/mob/living/mob_occupant = occupant
- for(var/obj/item/W in mob_occupant)
- if(!is_type_in_typecache(W, telegulag_required_items))
- if(mob_occupant.temporarilyRemoveItemFromInventory(W))
- if(istype(W, /obj/item/restraints/handcuffs))
- W.forceMove(get_turf(src))
- continue
- if(linked_reclaimer)
- linked_reclaimer.stored_items[mob_occupant] += W
- linked_reclaimer.contents += W
- W.forceMove(linked_reclaimer)
- else
- W.forceMove(src)
+ for(var/A in mob_occupant.get_equipped_items(TRUE))
+ var/obj/item/I = A
+ if(is_type_in_typecache(I, telegulag_required_items) || !mob_occupant.temporarilyRemoveItemFromInventory(I))
+ continue
+ if(istype(I, /obj/item/restraints/handcuffs))
+ I.forceMove(get_turf(src))
+ continue
+ if(linked_reclaimer)
+ linked_reclaimer.stored_items[mob_occupant] += I
+ linked_reclaimer.contents += I
+ I.forceMove(linked_reclaimer)
+ else
+ I.forceMove(src)
/obj/machinery/gulag_teleporter/proc/handle_prisoner(obj/item/id, datum/data/record/R)
if(!ishuman(occupant))
diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm
index b217c14e53..621ca266bb 100644
--- a/code/game/machinery/iv_drip.dm
+++ b/code/game/machinery/iv_drip.dm
@@ -8,14 +8,14 @@
icon_state = "iv_drip"
anchored = FALSE
mouse_drag_pointer = MOUSE_ACTIVE_POINTER
- var/mob/living/carbon/attached = null
+ var/mob/living/carbon/attached
var/mode = IV_INJECTING
- var/obj/item/reagent_containers/beaker = null
+ var/obj/item/reagent_containers/beaker
var/static/list/drip_containers = typecacheof(list(/obj/item/reagent_containers/blood,
/obj/item/reagent_containers/food,
/obj/item/reagent_containers/glass))
-/obj/machinery/iv_drip/Initialize()
+/obj/machinery/iv_drip/Initialize(mapload)
. = ..()
update_icon()
@@ -84,6 +84,8 @@
if(Adjacent(target) && usr.Adjacent(target))
if(beaker)
usr.visible_message("[usr] attaches [src] to [target].", "You attach [src] to [target].")
+ log_combat(usr, target, "attached", src, "containing: [beaker.name] - ([beaker.reagents.log_list()])")
+ add_fingerprint(usr)
attached = target
START_PROCESSING(SSmachines, src)
update_icon()
@@ -100,6 +102,8 @@
return
beaker = W
to_chat(user, "You attach [W] to [src].")
+ user.log_message("attached a [W] to [src] at [AREACOORD(src)] containing ([beaker.reagents.log_list()])", LOG_ATTACK)
+ add_fingerprint(user)
update_icon()
return
else
@@ -142,10 +146,11 @@
if(!amount)
if(prob(5))
visible_message("[src] pings.")
+ playsound(loc, 'sound/machines/beep.ogg', 50, 1)
return
// If the human is losing too much blood, beep.
- if(attached.blood_volume < ( (BLOOD_VOLUME_SAFE*attached.blood_ratio) && prob(5) ) )
+ if(attached.blood_volume < ((BLOOD_VOLUME_SAFE*attached.blood_ratio) && prob(5) && ishuman(attached))) //really couldn't care less about monkeys
visible_message("[src] beeps loudly.")
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
attached.transfer_blood_to(beaker, amount)
@@ -178,9 +183,10 @@
if(usr.incapacitated())
return
-
if(beaker)
- beaker.forceMove(drop_location())
+ if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
+ if(!usr.put_in_hands(beaker))
+ beaker.forceMove(drop_location())
beaker = null
update_icon()
@@ -195,27 +201,27 @@
if(usr.incapacitated())
return
-
mode = !mode
to_chat(usr, "The IV drip is now [mode ? "injecting" : "taking blood"].")
update_icon()
/obj/machinery/iv_drip/examine(mob/user)
- ..()
+ . = ..()
if(get_dist(user, src) > 2)
return
- to_chat(user, "The IV drip is [mode ? "injecting" : "taking blood"].")
+ . += "[src] is [mode ? "injecting" : "taking blood"].\n"
if(beaker)
if(beaker.reagents && beaker.reagents.reagent_list.len)
- to_chat(user, "Attached is \a [beaker] with [beaker.reagents.total_volume] units of liquid.")
+ . += "\tAttached is \a [beaker] with [beaker.reagents.total_volume] units of liquid.\n"
else
- to_chat(user, "Attached is an empty [beaker.name].")
+ . += "\tAttached is an empty [beaker.name].\n"
else
- to_chat(user, "No chemicals are attached.")
+ . += "\tNo chemicals are attached.\n"
- to_chat(user, "[attached ? attached : "No one"] is attached.")
+ . += "\t[attached ? attached : "No one"] is attached."
+ to_chat(user,.)
#undef IV_TAKING
-#undef IV_INJECTING
+#undef IV_INJECTING
\ No newline at end of file
diff --git a/code/game/machinery/porta_turret/portable_turret.dm b/code/game/machinery/porta_turret/portable_turret.dm
index b0a75c99dc..165170cf0f 100644
--- a/code/game/machinery/porta_turret/portable_turret.dm
+++ b/code/game/machinery/porta_turret/portable_turret.dm
@@ -40,6 +40,8 @@
var/stun_projectile = null //stun mode projectile type
var/stun_projectile_sound
+ var/nonlethal_projectile //projectile to use in stun mode when the target is resting, if any
+ var/nonlethal_projectile_sound
var/lethal_projectile = null //lethal mode projectile type
var/lethal_projectile_sound
@@ -535,13 +537,22 @@
T = closer
break
+ var/mob/living/carbon/C
+ if(iscarbon(target))
+ C = target
+
update_icon()
var/obj/item/projectile/A
//any emagged turrets drains 2x power and uses a different projectile?
if(mode == TURRET_STUN)
- use_power(reqpower)
- A = new stun_projectile(T)
- playsound(loc, stun_projectile_sound, 75, 1)
+ if(nonlethal_projectile && C && C.resting)
+ use_power(reqpower*0.5)
+ A = new nonlethal_projectile(T)
+ playsound(loc, nonlethal_projectile_sound, 75, 1)
+ else
+ use_power(reqpower)
+ A = new stun_projectile(T)
+ playsound(loc, stun_projectile_sound, 75, 1)
else
use_power(reqpower * 2)
A = new lethal_projectile(T)
@@ -653,6 +664,8 @@
base_icon_state = "standard"
stun_projectile = /obj/item/projectile/energy/electrode
stun_projectile_sound = 'sound/weapons/taser.ogg'
+ nonlethal_projectile = /obj/item/projectile/beam/disabler
+ nonlethal_projectile_sound = 'sound/weapons/taser2.ogg'
lethal_projectile = /obj/item/projectile/beam/laser
lethal_projectile_sound = 'sound/weapons/laser.ogg'
desc = "An energy blaster auto-turret."
@@ -662,6 +675,8 @@
base_icon_state = "standard"
stun_projectile = /obj/item/projectile/energy/electrode
stun_projectile_sound = 'sound/weapons/taser.ogg'
+ nonlethal_projectile = /obj/item/projectile/beam/disabler
+ nonlethal_projectile_sound = 'sound/weapons/taser2.ogg'
lethal_projectile = /obj/item/projectile/beam/laser/heavylaser
lethal_projectile_sound = 'sound/weapons/lasercannonfire.ogg'
desc = "An energy blaster auto-turret."
@@ -681,6 +696,8 @@
/obj/machinery/porta_turret/ai
faction = list("silicon")
+ nonlethal_projectile = /obj/item/projectile/beam/disabler
+ nonlethal_projectile_sound = 'sound/weapons/taser2.ogg'
/obj/machinery/porta_turret/ai/assess_perp(mob/living/carbon/human/perp)
return 10 //AI turrets shoot at everything not in their faction
diff --git a/code/game/machinery/recycler.dm b/code/game/machinery/recycler.dm
index 9d431487e0..1a8bc7ece4 100644
--- a/code/game/machinery/recycler.dm
+++ b/code/game/machinery/recycler.dm
@@ -32,10 +32,10 @@
mat_mod *= 50000
for(var/obj/item/stock_parts/manipulator/M in component_parts)
amt_made = 12.5 * M.rating //% of materials salvaged
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.max_amount = mat_mod
amount_produced = min(50, amt_made) + 50
- GET_COMPONENT(butchering, /datum/component/butchering)
+ var/datum/component/butchering/butchering = GetComponent(/datum/component/butchering)
butchering.effectiveness = amount_produced
butchering.bonus_modifier = amount_produced/5
@@ -99,7 +99,7 @@
/obj/machinery/recycler/proc/eat(atom/AM0, sound=TRUE)
var/list/to_eat
if(isitem(AM0))
- to_eat = AM0.GetAllContents()
+ to_eat = AM0.GetAllContentsIgnoring(GLOB.typecache_mob)
else
to_eat = list(AM0)
@@ -144,7 +144,7 @@
qdel(L)
return
else
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/material_amount = materials.get_item_material_amount(I)
if(!material_amount)
qdel(I)
@@ -195,7 +195,7 @@
L.Unconscious(100)
L.adjustBruteLoss(crush_damage)
if(L.stat == DEAD && (L.butcher_results || L.guaranteed_butcher_results))
- GET_COMPONENT(butchering, /datum/component/butchering)
+ var/datum/component/butchering/butchering = GetComponent(/datum/component/butchering)
butchering.Butcher(src,L)
/obj/machinery/recycler/deathtrap
diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm
index d308d180d0..f35caf514c 100644
--- a/code/game/machinery/suit_storage_unit.dm
+++ b/code/game/machinery/suit_storage_unit.dm
@@ -265,6 +265,8 @@
things_to_clear += occupant.GetAllContents()
for(var/atom/movable/AM in things_to_clear) //Scorches away blood and forensic evidence, although the SSU itself is unaffected
SEND_SIGNAL(AM, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRONG)
+ AM.clean_blood()
+ AM.fingerprints = list()
var/datum/component/radioactive/contamination = AM.GetComponent(/datum/component/radioactive)
if(contamination)
qdel(contamination)
@@ -435,4 +437,4 @@
if(I)
I.forceMove(loc)
. = TRUE
- update_icon()
+ update_icon()
\ No newline at end of file
diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm
index 1f1f13ee22..ae71a0b844 100644
--- a/code/game/machinery/teleporter.dm
+++ b/code/game/machinery/teleporter.dm
@@ -209,5 +209,7 @@
icon_state = "controller-o"
else if(stat & (BROKEN|NOPOWER))
icon_state = "controller-p"
+ else if(teleporter_console && teleporter_console.calibrating)
+ icon_state = "controller-c"
else
icon_state = "controller"
diff --git a/code/game/machinery/turnstile.dm b/code/game/machinery/turnstile.dm
new file mode 100644
index 0000000000..1fd78056d4
--- /dev/null
+++ b/code/game/machinery/turnstile.dm
@@ -0,0 +1,84 @@
+/obj/machinery/turnstile
+ name = "turnstile"
+ desc = "A mechanical door that permits one-way access and prevents tailgating."
+ icon = 'icons/obj/turnstile.dmi'
+ icon_state = "turnstile_map"
+ density = FALSE
+ armor = list(melee = 50, bullet = 50, laser = 50, energy = 50, bomb = 10, bio = 100, rad = 100, fire = 90, acid = 70)
+ anchored = TRUE
+ use_power = FALSE
+ idle_power_usage = 2
+ resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
+ layer = OPEN_DOOR_LAYER
+
+/obj/machinery/turnstile/Initialize()
+ . = ..()
+ icon_state = "turnstile"
+
+/obj/machinery/turnstile/CanAtmosPass(turf/T)
+ return TRUE
+
+/obj/machinery/turnstile/bullet_act(obj/item/projectile/P, def_zone)
+ return -1 //Pass through!
+
+/obj/machinery/turnstile/proc/allowed_access(var/mob/B)
+ if(B.pulledby && ismob(B.pulledby))
+ return allowed(B.pulledby) | allowed(B)
+ else
+ return allowed(B)
+
+/obj/machinery/turnstile/CanPass(atom/movable/AM, turf/T)
+ if(ismob(AM))
+ var/mob/B = AM
+ if(isliving(AM))
+ var/mob/living/M = AM
+
+ if(world.time - M.last_bumped <= 5)
+ return FALSE
+ M.last_bumped = world.time
+
+ var/allowed_access = FALSE
+ var/turf/behind = get_step(src, dir)
+
+ if(B in behind.contents)
+ allowed_access = allowed_access(B)
+ else
+ to_chat(usr, "\the [src] resists your efforts.")
+ return FALSE
+
+ if(allowed_access)
+ flick("operate", src)
+ playsound(src,'sound/items/ratchet.ogg',50,0,3)
+ return TRUE
+ else
+ flick("deny", src)
+ playsound(src,'sound/machines/deniedbeep.ogg',50,0,3)
+ return FALSE
+ if(ispath(AM, /obj/item/))
+ return TRUE
+ else
+ return FALSE
+
+/obj/machinery/turnstile/CheckExit(atom/movable/AM as mob|obj, target)
+ if(isliving(AM))
+ var/mob/living/M = AM
+ var/outdir = dir
+ if(allowed_access(M))
+ switch(dir)
+ if(NORTH)
+ outdir = SOUTH
+ if(SOUTH)
+ outdir = NORTH
+ if(EAST)
+ outdir = WEST
+ if(WEST)
+ outdir = EAST
+ var/turf/outturf = get_step(src, outdir)
+ var/canexit = (target == src.loc) | (target == outturf)
+
+ if(!canexit && world.time - M.last_bumped <= 5)
+ to_chat(usr, "\the [src] resists your efforts.")
+ M.last_bumped = world.time
+ return canexit
+ else
+ return TRUE
\ No newline at end of file
diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm
index 5e8515d3d5..8be079656b 100644
--- a/code/game/machinery/washing_machine.dm
+++ b/code/game/machinery/washing_machine.dm
@@ -11,10 +11,6 @@
var/obj/item/color_source
var/max_wash_capacity = 5
-/obj/machinery/washing_machine/ComponentInitialize()
- . = ..()
- AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, .proc/clean_blood)))
-
/obj/machinery/washing_machine/examine(mob/user)
..()
to_chat(user, "Alt-click it to start a wash cycle.")
@@ -59,7 +55,8 @@
M.Translate(rand(-3, 3), rand(-1, 3))
animate(src, transform=M, time=2)
-/obj/machinery/washing_machine/proc/clean_blood()
+/obj/machinery/washing_machine/clean_blood()
+ ..()
if(!busy)
bloody_mess = FALSE
update_icon()
@@ -67,7 +64,8 @@
/obj/machinery/washing_machine/proc/wash_cycle()
for(var/X in contents)
var/atom/movable/AM = X
- SEND_SIGNAL(AM, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
+ SEND_SIGNAL(AM, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ AM.clean_blood()
AM.machine_wash(src)
busy = FALSE
diff --git a/code/game/mecha/combat/combat.dm b/code/game/mecha/combat/combat.dm
index ea51693135..431d4c30b3 100644
--- a/code/game/mecha/combat/combat.dm
+++ b/code/game/mecha/combat/combat.dm
@@ -3,3 +3,9 @@
internal_damage_threshold = 50
armor = list("melee" = 30, "bullet" = 30, "laser" = 15, "energy" = 20, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
mouse_pointer = 'icons/mecha/mecha_mouse.dmi'
+ var/spawn_tracked = TRUE
+
+/obj/mecha/combat/Initialize()
+ . = ..()
+ if(spawn_tracked)
+ trackers += new /obj/item/mecha_parts/mecha_tracking(src)
\ No newline at end of file
diff --git a/code/game/mecha/combat/durand.dm b/code/game/mecha/combat/durand.dm
index cd7051d074..caaa3e3a00 100644
--- a/code/game/mecha/combat/durand.dm
+++ b/code/game/mecha/combat/durand.dm
@@ -19,7 +19,3 @@
/obj/mecha/combat/durand/RemoveActions(mob/living/user, human_occupant = 0)
..()
defense_action.Remove(user)
-
-/obj/mecha/combat/Initialize()
- . = ..()
- trackers += new /obj/item/mecha_parts/mecha_tracking(src)
diff --git a/code/game/mecha/combat/gygax.dm b/code/game/mecha/combat/gygax.dm
index 564f308df3..c7c180af41 100644
--- a/code/game/mecha/combat/gygax.dm
+++ b/code/game/mecha/combat/gygax.dm
@@ -29,6 +29,7 @@
operation_req_access = list(ACCESS_SYNDICATE)
wreckage = /obj/structure/mecha_wreckage/gygax/dark
max_equip = 4
+ spawn_tracked = FALSE
/obj/mecha/combat/gygax/dark/loaded/Initialize()
. = ..()
@@ -48,7 +49,6 @@
return
cell = new /obj/item/stock_parts/cell/hyper(src)
-
/obj/mecha/combat/gygax/GrantActions(mob/living/user, human_occupant = 0)
..()
overload_action.Grant(user, src)
@@ -65,7 +65,3 @@
/obj/mecha/combat/gygax/dark/RemoveActions(mob/living/user, human_occupant = 0)
..()
thrusters_action.Remove(user)
-
-/obj/mecha/combat/Initialize()
- . = ..()
- trackers += new /obj/item/mecha_parts/mecha_tracking(src)
diff --git a/code/game/mecha/combat/honker.dm b/code/game/mecha/combat/honker.dm
index 4c32e9c367..ed29809f91 100644
--- a/code/game/mecha/combat/honker.dm
+++ b/code/game/mecha/combat/honker.dm
@@ -152,8 +152,4 @@
var/color=""
for (var/i=0;i<6;i++)
color = color+pick(colors)
- return color
-
-/obj/mecha/combat/Initialize()
- . = ..()
- trackers += new /obj/item/mecha_parts/mecha_tracking(src)
+ return color
\ No newline at end of file
diff --git a/code/game/mecha/combat/marauder.dm b/code/game/mecha/combat/marauder.dm
index 21f8259e69..42817b586c 100644
--- a/code/game/mecha/combat/marauder.dm
+++ b/code/game/mecha/combat/marauder.dm
@@ -16,6 +16,7 @@
force = 45
max_equip = 4
bumpsmash = 1
+ spawn_tracked = FALSE
/obj/mecha/combat/marauder/GrantActions(mob/living/user, human_occupant = 0)
..()
diff --git a/code/game/mecha/combat/neovgre.dm b/code/game/mecha/combat/neovgre.dm
new file mode 100644
index 0000000000..b1f2cdd02a
--- /dev/null
+++ b/code/game/mecha/combat/neovgre.dm
@@ -0,0 +1,97 @@
+/obj/mecha/combat/neovgre
+ name = "Neovgre, the Anima Bulwark"
+ desc = "Nezbere's most powerful creation, a mighty war machine of unmatched power said to have ended wars in a single night."
+ icon = 'icons/mecha/neovgre.dmi'
+ icon_state = "neovgre"
+ max_integrity = 500 //This is THE ratvarian superweaon, its deployment is an investment
+ armor = list("melee" = 50, "bullet" = 40, "laser" = 25, "energy" = 25, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100) //Its similar to the clockwork armour albeit with a few buffs becuase RATVARIAN SUPERWEAPON!!
+ force = 50 //SMASHY SMASHY!!
+ internal_damage_threshold = 0
+ step_in = 3
+ pixel_x = -16
+ layer = ABOVE_MOB_LAYER
+ breach_time = 100 //ten seconds till all goes to shit
+ recharge_rate = 100
+ wreckage = /obj/structure/mecha_wreckage/durand/neovgre
+ spawn_tracked = FALSE
+
+/obj/mecha/combat/neovgre/GrantActions(mob/living/user, human_occupant = 0) //No Eject action for you sonny jim, your life for Ratvar!
+ internals_action.Grant(user, src)
+ cycle_action.Grant(user, src)
+ lights_action.Grant(user, src)
+ stats_action.Grant(user, src)
+ strafing_action.Grant(user, src)
+
+/obj/mecha/combat/neovgre/RemoveActions(mob/living/user, human_occupant = 0)
+ internals_action.Remove(user)
+ cycle_action.Remove(user)
+ lights_action.Remove(user)
+ stats_action.Remove(user)
+ strafing_action.Remove(user)
+
+/obj/mecha/combat/neovgre/MouseDrop_T(mob/M, mob/user)
+ if(!is_servant_of_ratvar(user))
+ to_chat(user, "BEGONE HERETIC!")
+ return
+ else
+ ..()
+
+/obj/mecha/combat/neovgre/moved_inside(mob/living/carbon/human/H)
+ var/list/Itemlist = H.get_contents()
+ for(var/obj/item/clockwork/slab/W in Itemlist)
+ to_chat(H, "You safely store [W] inside [src].")
+ qdel(W)
+ . = ..()
+
+/obj/mecha/combat/neovgre/obj_destruction()
+ for(var/mob/M in src)
+ to_chat(M, "You are consumed by the fires raging within Neovgre...")
+ M.dust()
+ playsound(src, 'sound/magic/lightning_chargeup.ogg', 100, 0)
+ src.visible_message("The reactor has gone critical, its going to blow!")
+ addtimer(CALLBACK(src,.proc/go_critical),breach_time)
+
+/obj/mecha/combat/neovgre/proc/go_critical()
+ explosion(get_turf(loc), 3, 5, 10, 20, 30)
+ Destroy(src)
+
+/obj/mecha/combat/neovgre/container_resist(mob/living/user)
+ to_chat(user, "Neovgre requires a lifetime commitment friend, no backing out now!")
+ return
+
+/obj/mecha/combat/neovgre/process()
+ ..()
+ if(GLOB.ratvar_awakens) // At this point only timley intervention by lord singulo could hople to stop the superweapon
+ cell.charge = INFINITY
+ max_integrity = INFINITY
+ obj_integrity = max_integrity
+ CHECK_TICK //Just to be on the safe side lag wise
+ else if(cell.charge < cell.maxcharge)
+ for(var/obj/effect/clockwork/sigil/transmission/T in range(SIGIL_ACCESS_RANGE, src))
+ var/delta = min(recharge_rate, cell.maxcharge - cell.charge)
+ if (get_clockwork_power() <= delta)
+ cell.charge += delta
+ adjust_clockwork_power(-delta)
+ CHECK_TICK
+
+/obj/mecha/combat/neovgre/Initialize()
+ .=..()
+ GLOB.neovgre_exists ++
+ var/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy/neovgre/N = new
+ N.attach(src)
+
+/obj/structure/mecha_wreckage/durand/neovgre
+ name = "\improper Neovgre wreckage?"
+ desc = "On closer inspection this looks like the wreck of a durand with some spraypainted cardboard duct taped to it!"
+
+/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy/neovgre
+ equip_cooldown = 8 //Rapid fire heavy laser cannon, simple yet elegant
+ energy_drain = 30
+ name = "Aribter Laser Cannon"
+ desc = "Please re-attach this to neovgre and stop asking questions about why it looks like a normal Nanotrasen issue Solaris laser cannon - Nezbere"
+ fire_sound = "sound/weapons/neovgre_laser.ogg"
+
+/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy/neovgre/can_attach(obj/mecha/combat/neovgre/M)
+ if(istype(M))
+ return 1
+ return 0
diff --git a/code/game/mecha/combat/phazon.dm b/code/game/mecha/combat/phazon.dm
index 1264a647c4..15b865c1e9 100644
--- a/code/game/mecha/combat/phazon.dm
+++ b/code/game/mecha/combat/phazon.dm
@@ -27,7 +27,3 @@
..()
switch_damtype_action.Remove(user)
phasing_action.Remove(user)
-
-/obj/mecha/combat/Initialize()
- . = ..()
- trackers += new /obj/item/mecha_parts/mecha_tracking(src)
diff --git a/code/game/mecha/combat/reticence.dm b/code/game/mecha/combat/reticence.dm
index 4cd8c01517..7e8c865517 100644
--- a/code/game/mecha/combat/reticence.dm
+++ b/code/game/mecha/combat/reticence.dm
@@ -18,6 +18,7 @@
stepsound = null
turnsound = null
opacity = 0
+ spawn_tracked = FALSE
/obj/mecha/combat/reticence/loaded/Initialize()
. = ..()
diff --git a/code/game/mecha/equipment/tools/mining_tools.dm b/code/game/mecha/equipment/tools/mining_tools.dm
index eb3261bb27..4044951c42 100644
--- a/code/game/mecha/equipment/tools/mining_tools.dm
+++ b/code/game/mecha/equipment/tools/mining_tools.dm
@@ -100,12 +100,12 @@
/obj/item/mecha_parts/mecha_equipment/drill/attach(obj/mecha/M)
..()
- GET_COMPONENT_FROM(butchering, /datum/component/butchering, src)
+ var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
butchering.butchering_enabled = TRUE
/obj/item/mecha_parts/mecha_equipment/drill/detach(atom/moveto)
..()
- GET_COMPONENT_FROM(butchering, /datum/component/butchering, src)
+ var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
butchering.butchering_enabled = FALSE
/obj/item/mecha_parts/mecha_equipment/drill/proc/drill_mob(mob/living/target, mob/user)
@@ -115,7 +115,7 @@
if(target.stat == DEAD && target.getBruteLoss() >= 200)
log_combat(user, target, "gibbed", name)
if(LAZYLEN(target.butcher_results) || LAZYLEN(target.guaranteed_butcher_results))
- GET_COMPONENT_FROM(butchering, /datum/component/butchering, src)
+ var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
butchering.Butcher(chassis, target)
else
target.gib()
diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm
index e1dc80911f..4acf7981bc 100644
--- a/code/game/mecha/mech_fabricator.dm
+++ b/code/game/mecha/mech_fabricator.dm
@@ -47,7 +47,7 @@
//maximum stocking amount (default 300000, 600000 at T4)
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
T += M.rating
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.max_amount = (200000 + (T*50000))
//resources adjustment coefficient (1 -> 0.85 -> 0.7 -> 0.55)
@@ -109,7 +109,7 @@
/obj/machinery/mecha_part_fabricator/proc/output_available_resources()
var/output
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
output += "[M.name]: [M.amount] cm³"
@@ -130,7 +130,7 @@
/obj/machinery/mecha_part_fabricator/proc/check_resources(datum/design/D)
if(D.reagents_list.len) // No reagents storage - no reagent designs.
return FALSE
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(materials.has_materials(get_resources_w_coeff(D)))
return TRUE
return FALSE
@@ -140,7 +140,7 @@
desc = "It's building \a [initial(D.name)]."
var/list/res_coef = get_resources_w_coeff(D)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.use_amount(res_coef)
add_overlay("fab-active")
use_power = ACTIVE_POWER_USE
@@ -384,14 +384,14 @@
break
if(href_list["remove_mat"] && href_list["material"])
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_sheets(text2num(href_list["remove_mat"]), href_list["material"])
updateUsrDialog()
return
/obj/machinery/mecha_part_fabricator/on_deconstruction()
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
..()
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index 22aac63d2b..717c94362c 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -49,6 +49,8 @@
var/lights = FALSE
var/lights_power = 6
var/last_user_hud = 1 // used to show/hide the mecha hud while preserving previous preference
+ var/breach_time = 0
+ var/recharge_rate = 0
var/bumpsmash = 0 //Whether or not the mech destroys walls by running into it.
//inner atmos
@@ -1023,7 +1025,7 @@
/obj/mecha/log_message(message as text, message_type=LOG_GAME, color=null, log_globally)
log.len++
- log[log.len] = list("time"="[STATION_TIME_TIMESTAMP("hh:mm:ss")]","date","year"="[GLOB.year_integer+540]","message"="[color?"":null][message][color?"":null]")
+ log[log.len] = list("time"="[STATION_TIME_TIMESTAMP("hh:mm:ss")]","date","year"="[GLOB.year_integer]","message"="[color?"":null][message][color?"":null]")
..()
return log.len
@@ -1032,9 +1034,6 @@
last_entry["message"] += "
[red?"":null][message][red?"":null]"
return
-GLOBAL_VAR_INIT(year, time2text(world.realtime,"YYYY"))
-GLOBAL_VAR_INIT(year_integer, text2num(year)) // = 2013???
-
///////////////////////
///// Power stuff /////
///////////////////////
diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm
index ef3ba969e9..19656f2d7d 100644
--- a/code/game/mecha/working/ripley.dm
+++ b/code/game/mecha/working/ripley.dm
@@ -47,7 +47,7 @@
/obj/mecha/working/ripley/update_icon()
..()
- GET_COMPONENT(C,/datum/component/armor_plate)
+ var/datum/component/armor_plate/C = GetComponent(/datum/component/armor_plate)
if (C.amount)
cut_overlays()
if(C.amount < 3)
diff --git a/code/game/objects/effects/decals/cleanable.dm b/code/game/objects/effects/decals/cleanable.dm
index d5aff99f32..2eb4a6aa0c 100644
--- a/code/game/objects/effects/decals/cleanable.dm
+++ b/code/game/objects/effects/decals/cleanable.dm
@@ -8,6 +8,7 @@
/obj/effect/decal/cleanable/Initialize(mapload, list/datum/disease/diseases)
. = ..()
+ LAZYINITLIST(blood_DNA) //Kinda needed
if (random_icon_states && (icon_state == initial(icon_state)) && length(random_icon_states) > 0)
icon_state = pick(random_icon_states)
create_reagents(300)
@@ -27,7 +28,7 @@
/obj/effect/decal/cleanable/proc/replace_decal(obj/effect/decal/cleanable/C) // Returns true if we should give up in favor of the pre-existing decal
if(mergeable_decal)
- return TRUE
+ qdel(C)
/obj/effect/decal/cleanable/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/reagent_containers/glass) || istype(W, /obj/item/reagent_containers/food/drinks))
@@ -81,7 +82,9 @@
add_blood = bloodiness
bloodiness -= add_blood
S.bloody_shoes[blood_state] = min(MAX_SHOE_BLOODINESS,S.bloody_shoes[blood_state]+add_blood)
- S.add_blood_DNA(return_blood_DNA())
+ if(blood_DNA && blood_DNA.len)
+ S.add_blood_DNA(blood_DNA)
+ S.add_blood_overlay()
S.blood_state = blood_state
update_icon()
H.update_inv_shoes()
@@ -90,4 +93,4 @@
if((blood_state != BLOOD_STATE_OIL) && (blood_state != BLOOD_STATE_NOT_BLOODY))
return bloodiness
else
- return 0
+ return FALSE
diff --git a/code/game/objects/effects/decals/cleanable/aliens.dm b/code/game/objects/effects/decals/cleanable/aliens.dm
index ca2a8ccaff..a4d0da1bbe 100644
--- a/code/game/objects/effects/decals/cleanable/aliens.dm
+++ b/code/game/objects/effects/decals/cleanable/aliens.dm
@@ -1,71 +1,70 @@
-// Note: BYOND is object oriented. There is no reason for this to be copy/pasted blood code.
-/obj/effect/decal/cleanable/xenoblood
+/obj/effect/decal/cleanable/blood/xeno
name = "xeno blood"
desc = "It's green and acidic. It looks like... blood?"
- icon = 'icons/effects/blood.dmi'
- icon_state = "xfloor1"
- random_icon_states = list("xfloor1", "xfloor2", "xfloor3", "xfloor4", "xfloor5", "xfloor6", "xfloor7")
- bloodiness = BLOOD_AMOUNT_PER_DECAL
- blood_state = BLOOD_STATE_XENO
+ color = BLOOD_COLOR_XENO
-/obj/effect/decal/cleanable/xenoblood/Initialize()
+/obj/effect/decal/cleanable/blood/splatter/xeno
+ color = BLOOD_COLOR_XENO
+
+/obj/effect/decal/cleanable/blood/gibs/xeno
+ color = BLOOD_COLOR_XENO
+ gibs_reagent_id = "liquidxenogibs"
+ gibs_bloodtype = "X*"
+
+/obj/effect/decal/cleanable/blood/gibs/xeno/Initialize(mapload, list/datum/disease/diseases)
. = ..()
- add_blood_DNA(list("UNKNOWN DNA" = "X*"))
+ update_icon()
-/obj/effect/decal/cleanable/xenoblood/xsplatter
- random_icon_states = list("xgibbl1", "xgibbl2", "xgibbl3", "xgibbl4", "xgibbl5")
+/obj/effect/decal/cleanable/blood/gibs/xeno/update_icon()
+ add_atom_colour(blood_DNA_to_color(), FIXED_COLOUR_PRIORITY)
+ cut_overlays()
+ var/mutable_appearance/flesh = mutable_appearance(icon, "[icon_state]x_flesh")
+ flesh.appearance_flags = RESET_COLOR
+ flesh.color = body_colors
+ add_overlay(flesh)
-/obj/effect/decal/cleanable/xenoblood/xgibs
- name = "xeno gibs"
- desc = "Gnarly..."
- icon = 'icons/effects/blood.dmi'
- icon_state = "xgib1"
- layer = LOW_OBJ_LAYER
- random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6")
- mergeable_decal = FALSE
-
-/obj/effect/decal/cleanable/xenoblood/xgibs/proc/streak(list/directions)
- set waitfor = 0
+/obj/effect/decal/cleanable/blood/gibs/xeno/streak(list/directions)
+ set waitfor = FALSE
+ var/list/diseases = list()
+ SEND_SIGNAL(src, COMSIG_GIBS_STREAK, directions, diseases)
var/direction = pick(directions)
- for(var/i = 0, i < pick(1, 200; 2, 150; 3, 50), i++)
+ for(var/i in 0 to pick(0, 200; 1, 150; 2, 50))
sleep(2)
if(i > 0)
- new /obj/effect/decal/cleanable/xenoblood/xsplatter(loc)
+ var/obj/effect/decal/cleanable/blood/splatter/xeno/splat = new /obj/effect/decal/cleanable/blood/splatter/xeno(loc, diseases)
+ splat.transfer_blood_dna(blood_DNA, diseases)
if(!step_to(src, get_step(src, direction), 0))
break
-/obj/effect/decal/cleanable/xenoblood/xgibs/ex_act()
- return
+/obj/effect/decal/cleanable/blood/gibs/xeno/up
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
-/obj/effect/decal/cleanable/xenoblood/xgibs/up
- random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6","xgibup1","xgibup1","xgibup1")
+/obj/effect/decal/cleanable/blood/gibs/xeno/down
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
-/obj/effect/decal/cleanable/xenoblood/xgibs/down
- random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6","xgibdown1","xgibdown1","xgibdown1")
+/obj/effect/decal/cleanable/blood/gibs/xeno/body
+ random_icon_states = list("gibhead", "gibtorso")
-/obj/effect/decal/cleanable/xenoblood/xgibs/body
- random_icon_states = list("xgibhead", "xgibtorso")
+/obj/effect/decal/cleanable/blood/gibs/xeno/torso
+ random_icon_states = list("gibtorso")
-/obj/effect/decal/cleanable/xenoblood/xgibs/torso
- random_icon_states = list("xgibtorso")
+/obj/effect/decal/cleanable/blood/gibs/xeno/limb
+ random_icon_states = list("gibleg", "gibarm")
-/obj/effect/decal/cleanable/xenoblood/xgibs/limb
- random_icon_states = list("xgibleg", "xgibarm")
+/obj/effect/decal/cleanable/blood/gibs/xeno/core
+ random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
-/obj/effect/decal/cleanable/xenoblood/xgibs/core
- random_icon_states = list("xgibmid1", "xgibmid2", "xgibmid3")
-
-/obj/effect/decal/cleanable/xenoblood/xgibs/larva
+/obj/effect/decal/cleanable/blood/gibs/xeno/larva
random_icon_states = list("xgiblarva1", "xgiblarva2")
-/obj/effect/decal/cleanable/xenoblood/xgibs/larva/body
+/obj/effect/decal/cleanable/blood/gibs/xeno/larva/body
random_icon_states = list("xgiblarvahead", "xgiblarvatorso")
/obj/effect/decal/cleanable/blood/xtracks
- icon_state = "xtracks"
+ icon_state = "tracks"
random_icon_states = null
/obj/effect/decal/cleanable/blood/xtracks/Initialize()
- . = ..()
- add_blood_DNA(list("Unknown DNA" = "X*"))
+ add_blood_DNA(list("UNKNOWN DNA" = "X*"))
+ . = ..()
\ No newline at end of file
diff --git a/code/game/objects/effects/decals/cleanable/gibs.dm b/code/game/objects/effects/decals/cleanable/gibs.dm
new file mode 100644
index 0000000000..03eeca7d0b
--- /dev/null
+++ b/code/game/objects/effects/decals/cleanable/gibs.dm
@@ -0,0 +1,231 @@
+/obj/effect/decal/cleanable/blood/gibs
+ name = "gibs"
+ desc = "They look bloody and gruesome."
+ icon_state = "gibbl5"
+ layer = LOW_OBJ_LAYER
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
+ mergeable_decal = FALSE
+ var/body_colors = "#e3ba84" //a default color just in case.
+ var/gibs_reagent_id = "liquidgibs"
+ var/gibs_bloodtype = "A+"
+
+/obj/effect/decal/cleanable/blood/gibs/Initialize(mapload, list/datum/disease/diseases)
+ . = ..()
+ if(random_icon_states && (icon_state == initial(icon_state)) && length(random_icon_states) > 0)
+ icon_state = pick(random_icon_states)
+ if(gibs_reagent_id)
+ reagents.add_reagent(gibs_reagent_id, 5)
+ if(gibs_bloodtype)
+ add_blood_DNA(list("Non-human DNA" = gibs_bloodtype, diseases))
+ update_icon()
+
+
+/obj/effect/decal/cleanable/blood/gibs/update_icon()
+ add_atom_colour(blood_DNA_to_color(), FIXED_COLOUR_PRIORITY)
+ cut_overlays()
+ var/mutable_appearance/guts = mutable_appearance(icon, "[icon_state]_guts")
+ guts.appearance_flags = RESET_COLOR
+ add_overlay(guts)
+ var/mutable_appearance/flesh = mutable_appearance(icon, "[icon_state]_flesh")
+ flesh.appearance_flags = RESET_COLOR
+ flesh.color = body_colors
+ add_overlay(flesh)
+
+/obj/effect/decal/cleanable/blood/gibs/ex_act(severity, target)
+ return
+
+/obj/effect/decal/cleanable/blood/gibs/Crossed(mob/living/L)
+ if(istype(L) && has_gravity(loc))
+ playsound(loc, 'sound/effects/gib_step.ogg', !HAS_TRAIT(L,TRAIT_LIGHT_STEP) ? 20 : 50, 1)
+ . = ..()
+
+/obj/effect/decal/cleanable/blood/gibs/proc/streak(list/directions)
+ set waitfor = FALSE
+ var/list/diseases = list()
+ SEND_SIGNAL(src, COMSIG_GIBS_STREAK, directions, diseases)
+ var/direction = pick(directions)
+ for(var/i in 0 to pick(0, 200; 1, 150; 2, 50))
+ sleep(2)
+ if(i > 0)
+ var/obj/effect/decal/cleanable/blood/splatter/splat = new /obj/effect/decal/cleanable/blood/splatter(loc, diseases)
+ splat.transfer_blood_dna(blood_DNA, diseases)
+ if(!step_to(src, get_step(src, direction), 0))
+ break
+
+/obj/effect/decal/cleanable/blood/gibs/up
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
+
+/obj/effect/decal/cleanable/blood/gibs/down
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
+
+/obj/effect/decal/cleanable/blood/gibs/body
+ random_icon_states = list("gibhead", "gibtorso")
+
+/obj/effect/decal/cleanable/blood/gibs/torso
+ random_icon_states = list("gibtorso")
+
+/obj/effect/decal/cleanable/blood/gibs/limb
+ random_icon_states = list("gibleg", "gibarm")
+
+/obj/effect/decal/cleanable/blood/gibs/core
+ random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
+
+/obj/effect/decal/cleanable/blood/gibs/old
+ name = "old rotting gibs"
+ desc = "Space Jesus, why didn't anyone clean this up? It smells terrible."
+ bloodiness = 0
+
+/obj/effect/decal/cleanable/blood/gibs/old/Initialize(mapload, list/datum/disease/diseases)
+ . = ..()
+ setDir(pick(GLOB.cardinals))
+ icon_state += "-old"
+ update_icon()
+
+/obj/effect/decal/cleanable/blood/drip
+ name = "drips of blood"
+ desc = "It's gooey."
+ icon_state = "1"
+ random_icon_states = list("drip1","drip2","drip3","drip4","drip5")
+ bloodiness = 0
+ var/drips = 1
+
+/obj/effect/decal/cleanable/blood/drip/can_bloodcrawl_in()
+ return TRUE
+
+/obj/effect/decal/cleanable/blood/gibs/human
+
+/obj/effect/decal/cleanable/blood/gibs/human/Initialize(mapload, list/datum/disease/diseases)
+ . = ..()
+ update_icon()
+
+/obj/effect/decal/cleanable/blood/gibs/human/up
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
+
+/obj/effect/decal/cleanable/blood/gibs/human/down
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
+
+/obj/effect/decal/cleanable/blood/gibs/human/body
+ random_icon_states = list("gibhead", "gibtorso")
+
+/obj/effect/decal/cleanable/blood/gibs/human/torso
+ random_icon_states = list("gibtorso")
+
+/obj/effect/decal/cleanable/blood/gibs/human/limb
+ random_icon_states = list("gibleg", "gibarm")
+
+/obj/effect/decal/cleanable/blood/gibs/human/core
+ random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
+
+
+//Lizards
+/obj/effect/decal/cleanable/blood/gibs/human/lizard
+ body_colors = "117720"
+ gibs_reagent_id = "liquidgibs"
+ gibs_bloodtype = "L"
+
+/obj/effect/decal/cleanable/blood/gibs/human/lizard/Initialize(mapload, list/datum/disease/diseases)
+ . = ..()
+ update_icon()
+
+/obj/effect/decal/cleanable/blood/gibs/human/lizard/up
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
+
+/obj/effect/decal/cleanable/blood/gibs/human/lizard/down
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
+
+/obj/effect/decal/cleanable/blood/gibs/human/lizard/body
+ random_icon_states = list("gibhead", "gibtorso")
+
+/obj/effect/decal/cleanable/blood/gibs/human/lizard/torso
+ random_icon_states = list("gibtorso")
+
+/obj/effect/decal/cleanable/blood/gibs/human/lizard/limb
+ random_icon_states = list("gibleg", "gibarm")
+
+/obj/effect/decal/cleanable/blood/gibs/human/lizard/core
+ random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
+
+// Slime Gibs
+/obj/effect/decal/cleanable/blood/gibs/slime
+ desc = "They look gooey and gruesome."
+ gibs_reagent_id = "liquidslimegibs"
+ gibs_bloodtype = "GEL"
+
+/obj/effect/decal/cleanable/blood/gibs/slime/Initialize(mapload, list/datum/disease/diseases)
+ . = ..()
+ update_icon()
+
+/obj/effect/decal/cleanable/blood/gibs/slime/update_icon()
+ add_atom_colour(body_colors, FIXED_COLOUR_PRIORITY)
+ cut_overlays()
+ var/mutable_appearance/guts = mutable_appearance(icon, "[icon_state]s_guts")
+ guts.appearance_flags = RESET_COLOR
+ guts.color = body_colors
+ add_overlay(guts)
+ var/mutable_appearance/flesh = mutable_appearance(icon, "[icon_state]_flesh")
+ flesh.appearance_flags = RESET_COLOR
+ flesh.color = body_colors
+ add_overlay(flesh)
+
+/obj/effect/decal/cleanable/blood/gibs/slime/up
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
+
+/obj/effect/decal/cleanable/blood/gibs/slime/down
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
+
+/obj/effect/decal/cleanable/blood/gibs/slime/body
+ random_icon_states = list("gibhead", "gibtorso")
+
+/obj/effect/decal/cleanable/blood/gibs/slime/torso
+ random_icon_states = list("gibtorso")
+
+/obj/effect/decal/cleanable/blood/gibs/slime/limb
+ random_icon_states = list("gibleg", "gibarm")
+
+/obj/effect/decal/cleanable/blood/gibs/slime/core
+ random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
+
+/obj/effect/decal/cleanable/blood/gibs/synth
+ desc = "They look sludgy and disgusting."
+ gibs_reagent_id = "liquidsyntheticgibs"
+ gibs_bloodtype = "SY"
+
+/obj/effect/decal/cleanable/blood/gibs/synth/Initialize(mapload, list/datum/disease/diseases)
+ . = ..()
+ update_icon()
+
+//IPCs
+/obj/effect/decal/cleanable/blood/gibs/ipc
+ desc = "They look sharp yet oozing."
+ body_colors = "00ff00"
+ gibs_reagent_id = "liquidoilgibs"
+ gibs_bloodtype = "HF"
+
+/obj/effect/decal/cleanable/blood/gibs/ipc/Initialize(mapload, list/datum/disease/diseases)
+ . = ..()
+ update_icon()
+
+/obj/effect/decal/cleanable/blood/gibs/ipc/update_icon()
+ add_atom_colour(blood_DNA_to_color(), FIXED_COLOUR_PRIORITY)
+ cut_overlays()
+ var/mutable_appearance/guts = mutable_appearance(icon, "[icon_state]r-overlay")
+ guts.appearance_flags = RESET_COLOR
+ add_overlay(guts)
+
+/obj/effect/decal/cleanable/blood/gibs/ipc/up
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
+
+/obj/effect/decal/cleanable/blood/gibs/ipc/down
+ random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
+
+/obj/effect/decal/cleanable/blood/gibs/ipc/body
+ random_icon_states = list("gibhead", "gibtorso")
+
+/obj/effect/decal/cleanable/blood/gibs/ipc/torso
+ random_icon_states = list("gibtorso")
+
+/obj/effect/decal/cleanable/blood/gibs/ipc/limb
+ random_icon_states = list("gibleg", "gibarm")
+
+/obj/effect/decal/cleanable/blood/gibs/ipc/core
+ random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
diff --git a/code/game/objects/effects/decals/cleanable/humans.dm b/code/game/objects/effects/decals/cleanable/humans.dm
index 35f06c2768..842b230b53 100644
--- a/code/game/objects/effects/decals/cleanable/humans.dm
+++ b/code/game/objects/effects/decals/cleanable/humans.dm
@@ -1,31 +1,45 @@
/obj/effect/decal/cleanable/blood
name = "blood"
- desc = "It's red and gooey. Perhaps it's the chef's cooking?"
+ desc = "It's gooey. Perhaps it's the chef's cooking?"
icon = 'icons/effects/blood.dmi'
icon_state = "floor1"
random_icon_states = list("floor1", "floor2", "floor3", "floor4", "floor5", "floor6", "floor7")
- blood_state = BLOOD_STATE_HUMAN
- bloodiness = BLOOD_AMOUNT_PER_DECAL
+ blood_state = BLOOD_STATE_BLOOD
+ bloodiness = MAX_SHOE_BLOODINESS
+ color = BLOOD_COLOR_HUMAN //default so we don't have white splotches everywhere.
/obj/effect/decal/cleanable/blood/replace_decal(obj/effect/decal/cleanable/blood/C)
- C.add_blood_DNA(return_blood_DNA())
- if (bloodiness)
- if (C.bloodiness < MAX_SHOE_BLOODINESS)
- C.bloodiness += bloodiness
- return ..()
+ if (C.blood_DNA)
+ blood_DNA |= C.blood_DNA.Copy()
+ update_icon()
+ ..()
+
+/obj/effect/decal/cleanable/blood/transfer_blood_dna()
+ ..()
+ update_icon()
+
+/obj/effect/decal/cleanable/blood/transfer_mob_blood_dna()
+ . = ..()
+ update_icon()
+
+/obj/effect/decal/cleanable/blood/update_icon()
+ color = blood_DNA_to_color()
/obj/effect/decal/cleanable/blood/old
name = "dried blood"
- desc = "Looks like it's been here a while. Eew."
+ desc = "Looks like it's been here a while. Eew."
bloodiness = 0
/obj/effect/decal/cleanable/blood/old/Initialize(mapload, list/datum/disease/diseases)
- icon_state += "-old" //This IS necessary because the parent /blood type uses icon randomization.
- add_blood_DNA(list("Non-human DNA" = "A+")) // Needs to happen before ..()
- return ..()
+ ..()
+ icon_state += "-old"
+ add_blood_DNA(list("Non-human DNA" = "A+"))
+
+/obj/effect/decal/cleanable/blood/splats
+ random_icon_states = list("gibbl1", "gibbl2", "gibbl3", "gibbl4", "gibbl5")
/obj/effect/decal/cleanable/blood/splatter
- random_icon_states = list("gibbl1", "gibbl2", "gibbl3", "gibbl4", "gibbl5")
+ random_icon_states = list("splatter1", "splatter2", "splatter3", "splatter4", "splatter5")
/obj/effect/decal/cleanable/blood/tracks
icon_state = "tracks"
@@ -39,84 +53,23 @@
random_icon_states = null
var/list/existing_dirs = list()
+/obj/effect/decal/cleanable/trail_holder/update_icon()
+ color = blood_DNA_to_color()
+
+/obj/effect/cleanable/trail_holder/Initialize()
+ . = ..()
+ update_icon()
+
/obj/effect/decal/cleanable/trail_holder/can_bloodcrawl_in()
return TRUE
-/obj/effect/decal/cleanable/blood/gibs
- name = "gibs"
- desc = "They look bloody and gruesome."
- icon = 'icons/effects/blood.dmi'
- icon_state = "gibbl5"
- layer = LOW_OBJ_LAYER
- random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
- mergeable_decal = FALSE
+/obj/effect/decal/cleanable/trail_holder/transfer_blood_dna()
+ ..()
+ update_icon()
-/obj/effect/decal/cleanable/blood/gibs/Initialize(mapload, list/datum/disease/diseases)
+/obj/effect/decal/cleanable/trail_holder/transfer_mob_blood_dna()
. = ..()
- reagents.add_reagent("liquidgibs", 5)
-
-/obj/effect/decal/cleanable/blood/gibs/ex_act(severity, target)
- return
-
-/obj/effect/decal/cleanable/blood/gibs/Crossed(mob/living/L)
- if(istype(L) && has_gravity(loc))
- playsound(loc, 'sound/effects/gib_step.ogg', HAS_TRAIT(L, TRAIT_LIGHT_STEP) ? 20 : 50, 1)
- . = ..()
-
-/obj/effect/decal/cleanable/blood/gibs/proc/streak(list/directions)
- set waitfor = 0
- var/direction = pick(directions)
- for(var/i = 0, i < pick(1, 200; 2, 150; 3, 50), i++)
- sleep(2)
- if(i > 0)
- var/list/datum/disease/diseases
- GET_COMPONENT(infective, /datum/component/infective)
- if(infective)
- diseases = infective.diseases
- new /obj/effect/decal/cleanable/blood/splatter(loc, diseases)
- if(!step_to(src, get_step(src, direction), 0))
- break
-
-/obj/effect/decal/cleanable/blood/gibs/up
- random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
-
-/obj/effect/decal/cleanable/blood/gibs/down
- random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
-
-/obj/effect/decal/cleanable/blood/gibs/body
- random_icon_states = list("gibhead", "gibtorso")
-
-/obj/effect/decal/cleanable/blood/gibs/torso
- random_icon_states = list("gibtorso")
-
-/obj/effect/decal/cleanable/blood/gibs/limb
- random_icon_states = list("gibleg", "gibarm")
-
-/obj/effect/decal/cleanable/blood/gibs/core
- random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
-
-/obj/effect/decal/cleanable/blood/gibs/old
- name = "old rotting gibs"
- desc = "Space Jesus, why didn't anyone clean this up? It smells terrible."
- bloodiness = 0
-
-/obj/effect/decal/cleanable/blood/gibs/old/Initialize(mapload, list/datum/disease/diseases)
- . = ..()
- setDir(pick(1,2,4,8))
- icon_state += "-old"
- add_blood_DNA(list("Non-human DNA" = "A+"))
-
-/obj/effect/decal/cleanable/blood/drip
- name = "drips of blood"
- desc = "It's red."
- icon_state = "1"
- random_icon_states = list("drip1","drip2","drip3","drip4","drip5")
- bloodiness = 0
- var/drips = 1
-
-/obj/effect/decal/cleanable/blood/drip/can_bloodcrawl_in()
- return TRUE
-
+ update_icon()
//BLOODY FOOTPRINTS
/obj/effect/decal/cleanable/blood/footprints
@@ -127,15 +80,16 @@
random_icon_states = null
var/entered_dirs = 0
var/exited_dirs = 0
- blood_state = BLOOD_STATE_HUMAN //the icon state to load images from
+ blood_state = BLOOD_STATE_BLOOD //the icon state to load images from
var/list/shoe_types = list()
/obj/effect/decal/cleanable/blood/footprints/Crossed(atom/movable/O)
- ..()
if(ishuman(O))
var/mob/living/carbon/human/H = O
var/obj/item/clothing/shoes/S = H.shoes
if(S && S.bloody_shoes[blood_state])
+ if(color != bloodtype_to_color(S.last_bloodtype))
+ return
S.bloody_shoes[blood_state] = max(S.bloody_shoes[blood_state] - BLOOD_LOSS_PER_STEP, 0)
shoe_types |= S.type
if (!(entered_dirs & H.dir))
@@ -143,21 +97,21 @@
update_icon()
/obj/effect/decal/cleanable/blood/footprints/Uncrossed(atom/movable/O)
- ..()
if(ishuman(O))
var/mob/living/carbon/human/H = O
var/obj/item/clothing/shoes/S = H.shoes
if(S && S.bloody_shoes[blood_state])
+ if(color != bloodtype_to_color(S.last_bloodtype))//last entry - we check its color
+ return
S.bloody_shoes[blood_state] = max(S.bloody_shoes[blood_state] - BLOOD_LOSS_PER_STEP, 0)
shoe_types |= S.type
if (!(exited_dirs & H.dir))
exited_dirs |= H.dir
update_icon()
-
/obj/effect/decal/cleanable/blood/footprints/update_icon()
+ ..()
cut_overlays()
-
for(var/Ddir in GLOB.cardinals)
if(entered_dirs & Ddir)
var/image/bloodstep_overlay = GLOB.bloody_footprints_cache["entered-[blood_state]-[Ddir]"]
@@ -170,7 +124,7 @@
GLOB.bloody_footprints_cache["exited-[blood_state]-[Ddir]"] = bloodstep_overlay = image(icon, "[blood_state]2", dir = Ddir)
add_overlay(bloodstep_overlay)
- alpha = BLOODY_FOOTPRINT_BASE_ALPHA+bloodiness
+ alpha = BLOODY_FOOTPRINT_BASE_ALPHA + bloodiness
/obj/effect/decal/cleanable/blood/footprints/examine(mob/user)
@@ -179,16 +133,62 @@
. += "You recognise the footprints as belonging to:\n"
for(var/shoe in shoe_types)
var/obj/item/clothing/shoes/S = shoe
- . += "[icon2html(initial(S.icon), user)] Some [initial(S.name)].\n"
+ . += "some [initial(S.name)] [icon2html(initial(S.icon), user)]\n"
to_chat(user, .)
/obj/effect/decal/cleanable/blood/footprints/replace_decal(obj/effect/decal/cleanable/C)
if(blood_state != C.blood_state) //We only replace footprints of the same type as us
return
+ if(color != C.color)
+ return
..()
/obj/effect/decal/cleanable/blood/footprints/can_bloodcrawl_in()
if((blood_state != BLOOD_STATE_OIL) && (blood_state != BLOOD_STATE_NOT_BLOODY))
- return 1
- return 0
+ return TRUE
+ return FALSE
+
+/* Eventually TODO: make snowflake trails like baycode's
+/obj/effect/decal/cleanable/blood/footprints/tracks/shoe
+ name = "footprints"
+ desc = "They look like tracks left by footwear."
+ icon_state = FOOTPRINT_SHOE
+ print_state = FOOTPRINT_SHOE
+
+/obj/effect/decal/cleanable/blood/footprints/tracks/foot
+ name = "footprints"
+ desc = "They look like tracks left by a bare foot."
+ icon_state = FOOTPRINT_FOOT
+ print_state = FOOTPRINT_FOOT
+
+/obj/effect/decal/cleanable/blood/footprints/tracks/snake
+ name = "tracks"
+ desc = "They look like tracks left by a giant snake."
+ icon_state = FOOTPRINT_SNAKE
+ print_state = FOOTPRINT_SNAKE
+
+/obj/effect/decal/cleanable/blood/footprints/tracks/paw
+ name = "footprints"
+ desc = "They look like tracks left by paws."
+ icon_state = FOOTPRINT_PAW
+ print_state = FOOTPRINT_PAW
+
+/obj/effect/decal/cleanable/blood/footprints/tracks/claw
+ name = "footprints"
+ desc = "They look like tracks left by claws."
+ icon_state = FOOTPRINT_CLAW
+ print_state = FOOTPRINT_CLAW
+
+/obj/effect/decal/cleanable/blood/footprints/tracks/wheels
+ name = "tracks"
+ desc = "They look like tracks left by wheels."
+ gender = PLURAL
+ icon_state = FOOTPRINT_WHEEL
+ print_state = FOOTPRINT_WHEEL
+
+/obj/effect/decal/cleanable/blood/footprints/tracks/body
+ name = "trails"
+ desc = "A trail left by something being dragged."
+ icon_state = FOOTPRINT_DRAG
+ print_state = FOOTPRINT_DRAG */
diff --git a/code/game/objects/effects/decals/cleanable/robots.dm b/code/game/objects/effects/decals/cleanable/robots.dm
index 484e0438e2..02bf51bdd9 100644
--- a/code/game/objects/effects/decals/cleanable/robots.dm
+++ b/code/game/objects/effects/decals/cleanable/robots.dm
@@ -11,6 +11,10 @@
bloodiness = BLOOD_AMOUNT_PER_DECAL
mergeable_decal = FALSE
+/obj/effect/decal/cleanable/robot_debris/Initialize(mapload, list/datum/disease/diseases)
+ . = ..()
+ reagents.add_reagent("liquidoilgibs", 5)
+
/obj/effect/decal/cleanable/robot_debris/proc/streak(list/directions)
set waitfor = 0
var/direction = pick(directions)
@@ -50,6 +54,7 @@
/obj/effect/decal/cleanable/oil/Initialize()
. = ..()
reagents.add_reagent("oil", 30)
+ reagents.add_reagent("liquidoilgibs", 5)
/obj/effect/decal/cleanable/oil/streak
random_icon_states = list("streak1", "streak2", "streak3", "streak4", "streak5")
diff --git a/code/game/objects/effects/mines.dm b/code/game/objects/effects/mines.dm
index 32d91ee76a..08f698e018 100644
--- a/code/game/objects/effects/mines.dm
+++ b/code/game/objects/effects/mines.dm
@@ -170,7 +170,7 @@
if(!victim.client || !istype(victim))
return
to_chat(victim, "You feel fast!")
- ADD_TRAIT(victim, TRAIT_GOTTAGOREALLYFAST, "yellow_orb")
+ victim.add_movespeed_modifier(MOVESPEED_ID_YELLOW_ORB, update=TRUE, priority=100, multiplicative_slowdown=-2, blacklisted_movetypes=(FLYING|FLOATING))
sleep(duration)
- REMOVE_TRAIT(victim, TRAIT_GOTTAGOREALLYFAST, "yellow_orb")
+ victim.remove_movespeed_modifier(MOVESPEED_ID_YELLOW_ORB)
to_chat(victim, "You slow down.")
diff --git a/code/game/objects/effects/proximity.dm b/code/game/objects/effects/proximity.dm
index de17582f27..6c9525008d 100644
--- a/code/game/objects/effects/proximity.dm
+++ b/code/game/objects/effects/proximity.dm
@@ -5,7 +5,6 @@
var/list/checkers //list of /obj/effect/abstract/proximity_checkers
var/current_range
var/ignore_if_not_on_turf //don't check turfs in range if the host's loc isn't a turf
- var/datum/component/movement_tracker
/datum/proximity_monitor/New(atom/_host, range, _ignore_if_not_on_turf = TRUE)
checkers = list()
@@ -15,15 +14,17 @@
SetHost(_host)
/datum/proximity_monitor/proc/SetHost(atom/H,atom/R)
+ if(H == host)
+ return
+ if(host)
+ UnregisterSignal(host, COMSIG_MOVABLE_MOVED)
if(R)
hasprox_receiver = R
else if(hasprox_receiver == host) //Default case
hasprox_receiver = H
host = H
+ RegisterSignal(host, COMSIG_MOVABLE_MOVED, .proc/HandleMove)
last_host_loc = host.loc
- if(movement_tracker)
- QDEL_NULL(movement_tracker)
- movement_tracker = host.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/HandleMove)))
SetRange(current_range,TRUE)
/datum/proximity_monitor/Destroy()
@@ -31,7 +32,6 @@
last_host_loc = null
hasprox_receiver = null
QDEL_LIST(checkers)
- QDEL_NULL(movement_tracker)
return ..()
/datum/proximity_monitor/proc/HandleMove()
diff --git a/code/game/objects/effects/spawners/gibspawner.dm b/code/game/objects/effects/spawners/gibspawner.dm
index e99a2fcbc6..dd39bc567a 100644
--- a/code/game/objects/effects/spawners/gibspawner.dm
+++ b/code/game/objects/effects/spawners/gibspawner.dm
@@ -1,25 +1,69 @@
/obj/effect/gibspawner
- var/sparks = 0 //whether sparks spread
+ var/sparks = FALSE //whether sparks spread
var/virusProb = 20 //the chance for viruses to spread on the gibs
+ var/gib_mob_type //generate a fake mob to transfer DNA from if we weren't passed a mob.
+ var/gib_mob_species //We'll want to nip-pick their species for blood type stuff
+ var/sound_to_play = 'sound/effects/blobattack.ogg'
+ var/sound_vol = 60
var/list/gibtypes = list() //typepaths of the gib decals to spawn
var/list/gibamounts = list() //amount to spawn for each gib decal type we'll spawn.
var/list/gibdirections = list() //of lists of possible directions to spread each gib decal type towards.
-/obj/effect/gibspawner/Initialize(mapload, datum/dna/MobDNA, list/datum/disease/diseases)
+/obj/effect/gibspawner/Initialize(mapload, mob/living/source_mob, list/datum/disease/diseases)
. = ..()
-
- if(gibtypes.len != gibamounts.len || gibamounts.len != gibdirections.len)
- to_chat(world, "Gib list length mismatch!")
+ if(gibtypes.len != gibamounts.len)
+ stack_trace("Gib list amount length mismatch!")
+ return
+ if(gibamounts.len != gibdirections.len)
+ stack_trace("Gib list dir length mismatch!")
return
var/obj/effect/decal/cleanable/blood/gibs/gib = null
+ if(sound_to_play && isnum(sound_vol))
+ playsound(src, sound_to_play, sound_vol, TRUE)
+
if(sparks)
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
s.set_up(2, 1, loc)
s.start()
+ var/list/dna_to_add //find the dna to pass to the spawned gibs. do note this can be null if the mob doesn't have blood. add_blood_DNA() has built in null handling.
+ var/body_coloring = ""
+ if(source_mob)
+ dna_to_add = source_mob.get_blood_dna_list() //ez pz
+ if(ishuman(source_mob))
+ var/mob/living/carbon/human/H = source_mob
+ if(H.dna.species.use_skintones)
+ body_coloring = "#[skintone2hex(H.skin_tone)]"
+ else
+ body_coloring = "#[H.dna.features["mcolor"]]"
+
+ else if(gib_mob_type)
+ var/mob/living/temp_mob = new gib_mob_type(src) //generate a fake mob so that we pull the right type of DNA for the gibs.
+ if(gib_mob_species)
+ if(ishuman(temp_mob))
+ var/mob/living/carbon/human/H = temp_mob
+ H.set_species(gib_mob_species)
+ dna_to_add = temp_mob.get_blood_dna_list()
+ if(H.dna.species.use_skintones)
+ body_coloring = "#[skintone2hex(H.skin_tone)]"
+ else
+ body_coloring = "#[H.dna.features["mcolor"]]"
+ qdel(H)
+ else
+ dna_to_add = temp_mob.get_blood_dna_list()
+ qdel(temp_mob)
+ else if(!issilicon(temp_mob))
+ dna_to_add = temp_mob.get_blood_dna_list()
+ qdel(temp_mob)
+ else
+ qdel(temp_mob)
+ else
+ dna_to_add = list("Non-human DNA" = random_blood_type()) //else, generate a random bloodtype for it.
+
+
for(var/i = 1, i<= gibtypes.len, i++)
if(gibamounts[i])
for(var/j = 1, j<= gibamounts[i], j++)
@@ -29,10 +73,11 @@
var/mob/living/carbon/digester = loc
digester.stomach_contents += gib
- if(MobDNA)
+ if(dna_to_add && dna_to_add.len)
+ gib.add_blood_DNA(dna_to_add)
+ gib.body_colors = body_coloring
+ gib.update_icon()
- else if(istype(src, /obj/effect/gibspawner/generic)) // Probably a monkey
- gib.add_blood_DNA(list("Non-human DNA" = "A+"))
var/list/directions = gibdirections[i]
if(isturf(loc))
if(directions.len)
@@ -41,80 +86,158 @@
return INITIALIZE_HINT_QDEL
-
/obj/effect/gibspawner/generic
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core)
- gibamounts = list(2,2,1)
+ gibamounts = list(2, 2, 1)
+ sound_vol = 40
/obj/effect/gibspawner/generic/Initialize()
- playsound(src, 'sound/effects/blobattack.ogg', 40, 1)
- gibdirections = list(list(WEST, NORTHWEST, SOUTHWEST, NORTH),list(EAST, NORTHEAST, SOUTHEAST, SOUTH), list())
- . = ..()
+ if(!gibdirections.len)
+ gibdirections = list(list(WEST, NORTHWEST, SOUTHWEST, NORTH),list(EAST, NORTHEAST, SOUTHEAST, SOUTH), list())
+ return ..()
+
+/obj/effect/gibspawner/generic/animal
+ gib_mob_type = /mob/living/simple_animal/pet
/obj/effect/gibspawner/human
- gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/up, /obj/effect/decal/cleanable/blood/gibs/down, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/body, /obj/effect/decal/cleanable/blood/gibs/limb, /obj/effect/decal/cleanable/blood/gibs/core)
- gibamounts = list(1,1,1,1,1,1,1)
+ gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/human/up, /obj/effect/decal/cleanable/blood/gibs/human/down, /obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human/body, /obj/effect/decal/cleanable/blood/gibs/human/limb, /obj/effect/decal/cleanable/blood/gibs/human/core)
+ gibamounts = list(1, 1, 1, 1, 1, 1, 1)
+ gib_mob_type = /mob/living/carbon/human
+ gib_mob_species = /datum/species/human
+ sound_vol = 50
/obj/effect/gibspawner/human/Initialize()
- playsound(src, 'sound/effects/blobattack.ogg', 50, 1)
- gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
- . = ..()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
+ return ..()
-
-/obj/effect/gibspawner/humanbodypartless //only the gibs that don't look like actual full bodyparts (except torso).
- gibtypes = list(/obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/torso)
+/obj/effect/gibspawner/human/bodypartless //only the gibs that don't look like actual full bodyparts (except torso).
+ gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human/core, /obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human/core, /obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human/torso)
gibamounts = list(1, 1, 1, 1, 1, 1)
-/obj/effect/gibspawner/humanbodypartless/Initialize()
- playsound(src, 'sound/effects/blobattack.ogg', 50, 1)
- gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
- . = ..()
+/obj/effect/gibspawner/human/bodypartless/Initialize()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
+ return ..()
+/obj/effect/gibspawner/lizard
+ gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/human/lizard/up, /obj/effect/decal/cleanable/blood/gibs/human/lizard/down, /obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard/body, /obj/effect/decal/cleanable/blood/gibs/human/lizard/limb, /obj/effect/decal/cleanable/blood/gibs/human/lizard/core)
+ gibamounts = list(1, 1, 1, 1, 1, 1, 1)
+ gib_mob_type = /mob/living/carbon/human/species/lizard
+ gib_mob_species = /datum/species/lizard
+ sound_vol = 50
+
+/obj/effect/gibspawner/lizard/Initialize()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
+ return ..()
+
+/obj/effect/gibspawner/lizard/bodypartless
+ gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard/core, /obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard/core, /obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard/torso)
+ gibamounts = list(1, 1, 1, 1, 1, 1)
+
+/obj/effect/gibspawner/lizard/bodypartless/Initialize()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
+ return ..()
+
+/obj/effect/gibspawner/slime
+ gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/slime/up, /obj/effect/decal/cleanable/blood/gibs/slime/down, /obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime/body, /obj/effect/decal/cleanable/blood/gibs/slime/limb, /obj/effect/decal/cleanable/blood/gibs/slime/core)
+ gibamounts = list(1, 1, 1, 1, 1, 1, 1)
+ gib_mob_type = /mob/living/carbon/human/species/roundstartslime
+ gib_mob_species = /datum/species/jelly/roundstartslime
+ sound_vol = 50
+
+/obj/effect/gibspawner/slime/Initialize()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
+ return ..()
+
+/obj/effect/gibspawner/slime/bodypartless //only the gibs that don't look like actual full bodyparts (except torso).
+ gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime/core, /obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime/core, /obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime/torso)
+ gibamounts = list(1, 1, 1, 1, 1, 1)
+
+/obj/effect/gibspawner/slime/bodypartless/Initialize()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
+ return ..()
+
+/obj/effect/gibspawner/ipc
+ gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/ipc/up, /obj/effect/decal/cleanable/blood/gibs/ipc/down, /obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc/body, /obj/effect/decal/cleanable/blood/gibs/ipc/limb, /obj/effect/decal/cleanable/blood/gibs/ipc/core)
+ gibamounts = list(1, 1, 1, 1, 1, 1, 1)
+ gib_mob_type = /mob/living/carbon/human/species/ipc
+ gib_mob_species = /datum/species/ipc
+ sound_vol = 50
+ sparks = TRUE
+ sound_to_play = 'sound/effects/bang.ogg'
+
+/obj/effect/gibspawner/ipc/Initialize()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
+ return ..()
+
+/obj/effect/gibspawner/ipc/bodypartless //only the gibs that don't look like actual full bodyparts (except torso).
+ gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc/core, /obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc/core, /obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc/torso)
+ gibamounts = list(1, 1, 1, 1, 1, 1)
+
+/obj/effect/gibspawner/ipc/bodypartless/Initialize()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
+ return ..()
/obj/effect/gibspawner/xeno
- gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs/up, /obj/effect/decal/cleanable/xenoblood/xgibs/down, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/body, /obj/effect/decal/cleanable/xenoblood/xgibs/limb, /obj/effect/decal/cleanable/xenoblood/xgibs/core)
- gibamounts = list(1,1,1,1,1,1,1)
+ gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/xeno/up, /obj/effect/decal/cleanable/blood/gibs/xeno/down, /obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno/body, /obj/effect/decal/cleanable/blood/gibs/xeno/limb, /obj/effect/decal/cleanable/blood/gibs/xeno/core)
+ gibamounts = list(1, 1, 1, 1, 1, 1, 1)
+ gib_mob_type = /mob/living/carbon/alien
/obj/effect/gibspawner/xeno/Initialize()
- playsound(src, 'sound/effects/blobattack.ogg', 60, 1)
- gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
- . = ..()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
+ return ..()
-
-/obj/effect/gibspawner/xenobodypartless //only the gibs that don't look like actual full bodyparts (except torso).
- gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/core, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/core, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/torso)
+/obj/effect/gibspawner/xeno/bodypartless //only the gibs that don't look like actual full bodyparts (except torso).
+ gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno/core, /obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno/core, /obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno/torso)
gibamounts = list(1, 1, 1, 1, 1, 1)
+/obj/effect/gibspawner/xeno/bodypartless/Initialize()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
+ return ..()
-/obj/effect/gibspawner/xenobodypartless/Initialize()
- playsound(src, 'sound/effects/blobattack.ogg', 60, 1)
- gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
- . = ..()
+/obj/effect/gibspawner/xeno/xenoperson
+ gib_mob_type = /mob/living/carbon/human/species/xeno
+ gib_mob_species = /datum/species/xeno
+
+/obj/effect/gibspawner/xeno/xenoperson/bodypartless
/obj/effect/gibspawner/larva
- gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs/larva, /obj/effect/decal/cleanable/xenoblood/xgibs/larva, /obj/effect/decal/cleanable/xenoblood/xgibs/larva/body, /obj/effect/decal/cleanable/xenoblood/xgibs/larva/body)
+ gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/xeno/larva, /obj/effect/decal/cleanable/blood/gibs/xeno/larva, /obj/effect/decal/cleanable/blood/gibs/xeno/larva/body, /obj/effect/decal/cleanable/blood/gibs/xeno/larva/body)
gibamounts = list(1, 1, 1, 1)
+ gib_mob_type = /mob/living/carbon/alien/larva
/obj/effect/gibspawner/larva/Initialize()
- playsound(src, 'sound/effects/blobattack.ogg', 60, 1)
- gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST), list(), GLOB.alldirs)
- . = ..()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST), list(), GLOB.alldirs)
+ return ..()
-/obj/effect/gibspawner/larvabodypartless
- gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs/larva, /obj/effect/decal/cleanable/xenoblood/xgibs/larva, /obj/effect/decal/cleanable/xenoblood/xgibs/larva)
+/obj/effect/gibspawner/larva/bodypartless
+ gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/xeno/larva, /obj/effect/decal/cleanable/blood/gibs/xeno/larva, /obj/effect/decal/cleanable/blood/gibs/xeno/larva)
gibamounts = list(1, 1, 1)
-/obj/effect/gibspawner/larvabodypartless/Initialize()
- playsound(src, 'sound/effects/blobattack.ogg', 60, 1)
- gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST), list())
- . = ..()
+/obj/effect/gibspawner/larva/bodypartless/Initialize()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST), list())
+ return ..()
/obj/effect/gibspawner/robot
- sparks = 1
+ sparks = TRUE
gibtypes = list(/obj/effect/decal/cleanable/robot_debris/up, /obj/effect/decal/cleanable/robot_debris/down, /obj/effect/decal/cleanable/robot_debris, /obj/effect/decal/cleanable/robot_debris, /obj/effect/decal/cleanable/robot_debris, /obj/effect/decal/cleanable/robot_debris/limb)
- gibamounts = list(1,1,1,1,1,1)
+ gibamounts = list(1, 1, 1, 1, 1, 1)
+ gib_mob_type = /mob/living/silicon/robot
/obj/effect/gibspawner/robot/Initialize()
- gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs)
- gibamounts[6] = pick(0,1,2)
- . = ..()
+ if(!gibdirections.len)
+ gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs)
+ gibamounts[6] = pick(0, 1, 2)
+ return ..()
+
diff --git a/code/game/objects/effects/temporary_visuals/miscellaneous.dm b/code/game/objects/effects/temporary_visuals/miscellaneous.dm
index 7d02d9d383..fbad000098 100644
--- a/code/game/objects/effects/temporary_visuals/miscellaneous.dm
+++ b/code/game/objects/effects/temporary_visuals/miscellaneous.dm
@@ -6,7 +6,9 @@
layer = BELOW_MOB_LAYER
var/splatter_type = "splatter"
-/obj/effect/temp_visual/dir_setting/bloodsplatter/Initialize(mapload, set_dir)
+/obj/effect/temp_visual/dir_setting/bloodsplatter/Initialize(mapload, set_dir, new_color)
+ if(new_color)
+ color = new_color
if(set_dir in GLOB.diagonals)
icon_state = "[splatter_type][pick(1, 2, 6)]"
else
@@ -41,7 +43,7 @@
animate(src, pixel_x = target_pixel_x, pixel_y = target_pixel_y, alpha = 0, time = duration)
/obj/effect/temp_visual/dir_setting/bloodsplatter/xenosplatter
- splatter_type = "xsplatter"
+ color = BLOOD_COLOR_XENO
/obj/effect/temp_visual/dir_setting/speedbike_trail
name = "speedbike trails"
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 6a706fede9..9ce2e66abf 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -111,7 +111,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
var/list/grind_results //A reagent list containing the reagents this item produces when ground up in a grinder - this can be an empty list to allow for reagent transferring only
var/list/juice_results //A reagent list containing blah blah... but when JUICED in a grinder!
-
/obj/item/Initialize()
materials = typelist("materials", materials)
@@ -408,12 +407,12 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot)
for(var/X in actions)
var/datum/action/A = X
- if(item_action_slot_check(slot, user)) //some items only give their actions buttons when in a specific slot.
+ if(item_action_slot_check(slot, user, A)) //some items only give their actions buttons when in a specific slot.
A.Grant(user)
item_flags |= IN_INVENTORY
//sometimes we only want to grant the item's action if it's equipped in a specific slot.
-/obj/item/proc/item_action_slot_check(slot, mob/user)
+/obj/item/proc/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == SLOT_IN_BACKPACK || slot == SLOT_LEGCUFFED) //these aren't true slots, so avoid granting actions there
return FALSE
return TRUE
@@ -537,6 +536,17 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
M.become_blind(EYE_DAMAGE)
to_chat(M, "You go blind!")
+/obj/item/clean_blood()
+ . = ..()
+ if(.)
+ if(blood_splatter_icon)
+ cut_overlay(blood_splatter_icon)
+
+/obj/item/clothing/gloves/clean_blood()
+ . = ..()
+ if(.)
+ transfer_blood = 0
+
/obj/item/singularity_pull(S, current_size)
..()
if(current_size >= STAGE_FOUR)
diff --git a/code/game/objects/items/RCD.dm b/code/game/objects/items/RCD.dm
index cf706359f7..5e798e1281 100644
--- a/code/game/objects/items/RCD.dm
+++ b/code/game/objects/items/RCD.dm
@@ -439,6 +439,9 @@ RLD
/obj/item/construction/rcd/proc/rcd_create(atom/A, mob/user)
var/list/rcd_results = A.rcd_vals(user, src)
+ var/turf/the_turf = get_turf(A)
+ var/turf_coords = "[COORD(the_turf)]"
+ investigate_log("[user] is attempting to use [src] on [A] (loc [turf_coords] at [the_turf]) with cost [rcd_results["cost"]], delay [rcd_results["delay"]], mode [rcd_results["mode"]].", INVESTIGATE_RCD)
if(!rcd_results)
return FALSE
if(do_after(user, rcd_results["delay"] * delay_mod, target = A))
@@ -447,7 +450,7 @@ RLD
if(A.rcd_act(user, src, rcd_results["mode"]))
useResource(rcd_results["cost"], user)
activate()
- investigate_log("[user] used [src] on [cached] (now [A]) with cost [rcd_results["cost"]], delay [rcd_results["delay"]], mode [rcd_results["mode"]].", INVESTIGATE_RCD)
+ investigate_log("[user] used [src] on [cached] (loc [turf_coords] at [the_turf]) with cost [rcd_results["cost"]], delay [rcd_results["delay"]], mode [rcd_results["mode"]].", INVESTIGATE_RCD)
playsound(src, 'sound/machines/click.ogg', 50, 1)
return TRUE
diff --git a/code/game/objects/items/RCL.dm b/code/game/objects/items/RCL.dm
index 63f460f9aa..93293155a3 100644
--- a/code/game/objects/items/RCL.dm
+++ b/code/game/objects/items/RCL.dm
@@ -20,8 +20,8 @@
var/ghetto = FALSE
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
- var/datum/component/mobhook
var/datum/radial_menu/persistent/wiring_gui_menu
+ var/mob/listeningTo
/obj/item/twohanded/rcl/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/stack/cable_coil))
@@ -86,7 +86,7 @@
/obj/item/twohanded/rcl/Destroy()
QDEL_NULL(loaded)
last = null
- QDEL_NULL(mobhook)
+ listeningTo = null
QDEL_NULL(wiring_gui_menu)
return ..()
@@ -141,9 +141,8 @@
/obj/item/twohanded/rcl/dropped(mob/wearer)
..()
- if(mobhook)
- active = FALSE
- QDEL_NULL(mobhook)
+ UnregisterSignal(wearer, COMSIG_MOVABLE_MOVED)
+ listeningTo = null
last = null
/obj/item/twohanded/rcl/attack_self(mob/user)
@@ -158,13 +157,12 @@
break
obj/item/twohanded/rcl/proc/getMobhook(mob/to_hook)
- if(to_hook)
- if(mobhook && mobhook.parent != to_hook)
- QDEL_NULL(mobhook)
- if (!mobhook)
- mobhook = to_hook.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/trigger)))
- else
- QDEL_NULL(mobhook)
+ if(listeningTo == to_hook)
+ return
+ if(listeningTo)
+ UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
+ RegisterSignal(to_hook, COMSIG_MOVABLE_MOVED, .proc/trigger)
+ listeningTo = to_hook
/obj/item/twohanded/rcl/proc/trigger(mob/user)
if(active)
diff --git a/code/game/objects/items/blueprints.dm b/code/game/objects/items/blueprints.dm
index 699efaac2e..10fbab56be 100644
--- a/code/game/objects/items/blueprints.dm
+++ b/code/game/objects/items/blueprints.dm
@@ -153,7 +153,9 @@
/area/centcom,
/area/asteroid,
/area/tdome,
- /area/wizard_station
+ /area/wizard_station,
+ /area/hilbertshotel,
+ /area/hilbertshotelstorage
)
for (var/type in SPECIALS)
if ( istype(A,type) )
diff --git a/code/game/objects/items/body_egg.dm b/code/game/objects/items/body_egg.dm
index ea72197cf0..f0d20afbbd 100644
--- a/code/game/objects/items/body_egg.dm
+++ b/code/game/objects/items/body_egg.dm
@@ -45,8 +45,8 @@
RemoveInfectionImages()
AddInfectionImages()
-/obj/item/organ/body_egg/proc/AddInfectionImages()
+/obj/item/organ/body_egg/proc/AddInfectionImages(mob/living/carbon/C)
return
-/obj/item/organ/body_egg/proc/RemoveInfectionImages()
+/obj/item/organ/body_egg/proc/RemoveInfectionImages(mob/living/carbon/C)
return
diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm
index 05ffcbf2fd..0e422a3fe9 100644
--- a/code/game/objects/items/cards_ids.dm
+++ b/code/game/objects/items/cards_ids.dm
@@ -80,6 +80,7 @@
righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi'
item_flags = NO_MAT_REDEMPTION | NOBLUDGEON
var/prox_check = TRUE //If the emag requires you to be in range
+ var/uses = 15
/obj/item/card/emag/bluespace
name = "bluespace cryptographic sequencer"
@@ -110,6 +111,37 @@
user.visible_message("[src] fizzles and sparks. It seems like it's out of charges.")
playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
+/obj/item/card/emag/examine(mob/user)
+ . = ..()
+ to_chat(user, "It has [uses ? uses : "no"] charges left.")
+
+/obj/item/card/emag/attackby(obj/item/W, mob/user, params)
+ if(istype(W, /obj/item/emagrecharge))
+ var/obj/item/emagrecharge/ER = W
+ if(ER.uses)
+ uses += ER.uses
+ to_chat(user, "You have added [ER.uses] charges to [src]. It now has [uses] charges.")
+ playsound(src, "sparks", 100, 1)
+ ER.uses = 0
+ else
+ to_chat(user, "[ER] has no charges left.")
+ return
+ . = ..()
+
+/obj/item/emagrecharge
+ name = "electromagnet charging device"
+ desc = "A small cell with two prongs lazily jabbed into it. It looks like it's made for charging the small batteries found in electromagnetic devices, sadly this can't be recharged like a normal cell."
+ icon = 'icons/obj/module.dmi'
+ icon_state = "cell_mini"
+ item_flags = NOBLUDGEON
+ var/uses = 5 //Dictates how many charges the device adds to compatible items
+
+/obj/item/emagrecharge/examine(mob/user)
+ . = ..()
+ if(uses)
+ to_chat(user, "It can add up to [uses] charges to compatible devices")
+ else
+ to_chat(user, "It has a small, red, blinking light coming from inside of it. It's spent.")
/obj/item/card/emagfake
desc = "It's a card with a magnetic strip attached to some circuitry. Closer inspection shows that this card is a poorly made replica, with a \"DonkCo\" logo stamped on the back."
@@ -342,12 +374,41 @@ update_label("John Doe", "Clowny")
lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi'
assignment = "Prisoner"
- registered_name = "Scum"
+ access = list(ACCESS_ENTER_GENPOP)
+
+ //Lavaland labor camp
var/goal = 0 //How far from freedom?
var/points = 0
+ //Genpop
+ var/sentence = 0 //When world.time is greater than this number, the card will have its ACCESS_ENTER_GENPOP access replaced with ACCESS_LEAVE_GENPOP the next time it's checked, unless this value is 0/null
+ var/crime= "\[REDACTED\]"
-/obj/item/card/id/prisoner/attack_self(mob/user)
- to_chat(usr, "You have accumulated [points] out of the [goal] points you need for freedom.")
+/obj/item/card/id/prisoner/GetAccess()
+ if((sentence && world.time >= sentence) || (goal && points >= goal))
+ access = list(ACCESS_LEAVE_GENPOP)
+ return ..()
+
+/obj/item/card/id/prisoner/process()
+ if(!sentence)
+ STOP_PROCESSING(SSobj, src)
+ return
+ if(world.time >= sentence)
+ playsound(loc, 'sound/machines/ping.ogg', 50, 1)
+ if(isliving(loc))
+ to_chat(loc, "[src] buzzes: You have served your sentence! You may now exit prison through the turnstiles and collect your belongings.")
+ STOP_PROCESSING(SSobj, src)
+ return
+
+/obj/item/card/id/prisoner/examine(mob/user)
+ . = ..()
+ if(sentence && world.time < sentence)
+ to_chat(user, "You're currently serving a sentence for [crime]. [DisplayTimeText(sentence - world.time)] left.")
+ else if(goal)
+ to_chat(user, "You have accumulated [points] out of the [goal] points you need for freedom.")
+ else if(!sentence)
+ to_chat(user, "You are currently serving a permanent sentence for [crime].")
+ else
+ to_chat(user, "Your sentence is up! You're free!")
/obj/item/card/id/prisoner/one
name = "Prisoner #13-001"
@@ -422,3 +483,58 @@ update_label("John Doe", "Clowny")
name = "APC Access ID"
desc = "A special ID card that allows access to APC terminals."
access = list(ACCESS_ENGINE_EQUIP)
+
+//Polychromatic Knight Badge
+
+/obj/item/card/id/knight
+ var/id_color = "#00FF00" //defaults to green
+ name = "knight badge"
+ icon_state = "knight"
+ desc = "A badge denoting the owner as a knight! It has a strip for swiping like an ID"
+
+/obj/item/card/id/knight/update_label(newname, newjob)
+ if(newname || newjob)
+ name = "[(!newname) ? "knight badge" : "[newname]'s Knight Badge"][(!newjob) ? "" : " ([newjob])"]"
+ return
+
+ name = "[(!registered_name) ? "knight badge" : "[registered_name]'s Knight Badge"][(!assignment) ? "" : " ([assignment])"]"
+
+/obj/item/card/id/knight/update_icon()
+ var/mutable_appearance/id_overlay = mutable_appearance(icon, "knight_overlay")
+
+ if(id_color)
+ id_overlay.color = id_color
+ cut_overlays()
+
+ add_overlay(id_overlay)
+
+/obj/item/card/id/knight/AltClick(mob/living/user)
+ . = ..()
+ if(!in_range(src, user)) //Basic checks to prevent abuse
+ return
+ if(user.incapacitated() || !istype(user))
+ to_chat(user, "You can't do that right now!")
+ return
+ if(alert("Are you sure you want to recolor your id?", "Confirm Repaint", "Yes", "No") == "Yes")
+ var/energy_color_input = input(usr,"","Choose Energy Color",id_color) as color|null
+ if(!in_range(src, user) || !energy_color_input)
+ return
+ if(user.incapacitated() || !istype(user))
+ to_chat(user, "You can't do that right now!")
+ return
+ id_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
+ update_icon()
+
+/obj/item/card/id/knight/Initialize()
+ . = ..()
+ update_icon()
+
+/obj/item/card/id/knight/examine(mob/user)
+ ..()
+ to_chat(user, "Alt-click to recolor it.")
+
+/obj/item/card/id/knight/blue
+ id_color = "#0000FF"
+
+/obj/item/card/id/knight/captain
+ id_color = "#FFD700"
\ No newline at end of file
diff --git a/code/game/objects/items/chrono_eraser.dm b/code/game/objects/items/chrono_eraser.dm
index 5db5aa416e..911a07c288 100644
--- a/code/game/objects/items/chrono_eraser.dm
+++ b/code/game/objects/items/chrono_eraser.dm
@@ -37,7 +37,7 @@
PA = new(src)
user.put_in_hands(PA)
-/obj/item/chrono_eraser/item_action_slot_check(slot, mob/user)
+/obj/item/chrono_eraser/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == SLOT_BACK)
return 1
diff --git a/code/game/objects/items/circuitboards/machine_circuitboards.dm b/code/game/objects/items/circuitboards/machine_circuitboards.dm
index 639d570462..1059a310eb 100644
--- a/code/game/objects/items/circuitboards/machine_circuitboards.dm
+++ b/code/game/objects/items/circuitboards/machine_circuitboards.dm
@@ -31,6 +31,15 @@
/obj/item/stock_parts/manipulator = 1,
/obj/item/stack/sheet/glass = 1)
+/obj/item/circuitboard/machine/bloodbankgen
+ name = "Blood Bank Generator (Machine Board)"
+ build_path = /obj/machinery/bloodbankgen
+ req_components = list(
+ /obj/item/stock_parts/matter_bin = 1,
+ /obj/item/stock_parts/manipulator = 1,
+ /obj/item/stack/cable_coil = 5,
+ /obj/item/stack/sheet/glass = 1)
+
/obj/item/circuitboard/machine/clonepod
name = "Clone Pod (Machine Board)"
build_path = /obj/machinery/clonepod
diff --git a/code/game/objects/items/control_wand.dm b/code/game/objects/items/control_wand.dm
index fa4524528b..c98484b81e 100644
--- a/code/game/objects/items/control_wand.dm
+++ b/code/game/objects/items/control_wand.dm
@@ -33,7 +33,7 @@
// Airlock remote works by sending NTNet packets to whatever it's pointed at.
/obj/item/door_remote/afterattack(atom/A, mob/user)
. = ..()
- GET_COMPONENT_FROM(target_interface, /datum/component/ntnet_interface, A)
+ var/datum/component/ntnet_interface/target_interface = A.GetComponent(/datum/component/ntnet_interface)
if(!target_interface)
return
diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm
index 102c6a8eed..d014f70315 100644
--- a/code/game/objects/items/crayons.dm
+++ b/code/game/objects/items/crayons.dm
@@ -561,7 +561,7 @@
/obj/item/storage/crayons/Initialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 7
STR.can_hold = typecacheof(list(/obj/item/toy/crayon))
diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm
index a4f286bf88..f5799e1a22 100644
--- a/code/game/objects/items/defib.dm
+++ b/code/game/objects/items/defib.dm
@@ -39,7 +39,6 @@
/obj/item/defibrillator/loaded/Initialize() //starts with hicap
. = ..()
- paddles = make_paddles()
cell = new(src)
update_icon()
return
@@ -193,7 +192,7 @@
remove_paddles(user)
update_icon()
-/obj/item/defibrillator/item_action_slot_check(slot, mob/user)
+/obj/item/defibrillator/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == user.getBackSlot())
return 1
@@ -208,8 +207,8 @@
var/M = get(paddles, /mob)
remove_paddles(M)
QDEL_NULL(paddles)
- . = ..()
- update_icon()
+ QDEL_NULL(cell)
+ return ..()
/obj/item/defibrillator/proc/deductcharge(chrgdeductamt)
if(cell)
@@ -244,13 +243,12 @@
w_class = WEIGHT_CLASS_NORMAL
slot_flags = ITEM_SLOT_BELT
-/obj/item/defibrillator/compact/item_action_slot_check(slot, mob/user)
+/obj/item/defibrillator/compact/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == user.getBeltSlot())
return TRUE
/obj/item/defibrillator/compact/loaded/Initialize()
. = ..()
- paddles = make_paddles()
cell = new(src)
update_icon()
@@ -262,7 +260,6 @@
/obj/item/defibrillator/compact/combat/loaded/Initialize()
. = ..()
- paddles = make_paddles()
cell = new /obj/item/stock_parts/cell/infinite(src)
update_icon()
@@ -297,31 +294,28 @@
var/grab_ghost = FALSE
var/tlimit = DEFIB_TIME_LIMIT * 10
- var/datum/component/mobhook
+ var/mob/listeningTo
/obj/item/twohanded/shockpaddles/equipped(mob/user, slot)
. = ..()
- if(req_defib)
- if (mobhook && mobhook.parent != user)
- QDEL_NULL(mobhook)
- if (!mobhook)
- mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/check_range)))
+ if(!req_defib)
+ return
+ RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/check_range)
/obj/item/twohanded/shockpaddles/Moved()
. = ..()
check_range()
/obj/item/twohanded/shockpaddles/proc/check_range()
- if(!req_defib)
+ if(!req_defib || !defib)
return
if(!in_range(src,defib))
var/mob/living/L = loc
if(istype(L))
to_chat(L, "[defib]'s paddles overextend and come out of your hands!")
- L.temporarilyRemoveItemFromInventory(src,TRUE)
else
visible_message("[src] snap back into [defib].")
- snap_back()
+ snap_back()
/obj/item/twohanded/shockpaddles/proc/recharge(var/time)
if(req_defib || !time)
@@ -362,14 +356,14 @@
/obj/item/twohanded/shockpaddles/dropped(mob/user)
if(!req_defib)
return ..()
- if (mobhook)
- QDEL_NULL(mobhook)
if(user)
+ UnregisterSignal(user, COMSIG_MOVABLE_MOVED)
var/obj/item/twohanded/offhand/O = user.get_inactive_held_item()
if(istype(O))
O.unwield()
- to_chat(user, "The paddles snap back into the main unit.")
- snap_back()
+ if(user != loc)
+ to_chat(user, "The paddles snap back into the main unit.")
+ snap_back()
return unwield(user)
/obj/item/twohanded/shockpaddles/proc/snap_back()
diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm
index b0494539ce..92d936e0d4 100644
--- a/code/game/objects/items/devices/PDA/PDA.dm
+++ b/code/game/objects/items/devices/PDA/PDA.dm
@@ -274,7 +274,7 @@ GLOBAL_LIST_EMPTY(PDAs)
dat += text("
[id ? "Update PDA Info" : ""]
")
dat += "[STATION_TIME_TIMESTAMP("hh:mm:ss")]
" //:[world.time / 100 % 6][world.time / 100 % 10]"
- dat += "[time2text(world.realtime, "MMM DD")] [GLOB.year_integer+540]"
+ dat += "[time2text(world.realtime, "MMM DD")] [GLOB.year_integer]"
dat += "
"
diff --git a/code/game/objects/items/devices/PDA/virus_cart.dm b/code/game/objects/items/devices/PDA/virus_cart.dm
index d85c5d72d8..28bc559b93 100644
--- a/code/game/objects/items/devices/PDA/virus_cart.dm
+++ b/code/game/objects/items/devices/PDA/virus_cart.dm
@@ -70,7 +70,7 @@
difficulty++ //if cartridge has manifest access it has extra snowflake difficulty
else
difficulty += 2
- GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, target)
+ var/datum/component/uplink/hidden_uplink = target.GetComponent(/datum/component/uplink)
if(!target.detonatable || prob(difficulty * 15) || (hidden_uplink))
U.show_message("An error flashes on your [src].", 1)
else
@@ -95,7 +95,7 @@
charges--
var/lock_code = "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
to_chat(U, "Virus Sent! The unlock code to the target is: [lock_code]")
- GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, target)
+ var/datum/component/uplink/hidden_uplink = target.GetComponent(/datum/component/uplink)
if(!hidden_uplink)
hidden_uplink = target.AddComponent(/datum/component/uplink)
hidden_uplink.unlock_code = lock_code
diff --git a/code/game/objects/items/devices/chameleonproj.dm b/code/game/objects/items/devices/chameleonproj.dm
index f39d2ba0d6..dffbb46cbb 100644
--- a/code/game/objects/items/devices/chameleonproj.dm
+++ b/code/game/objects/items/devices/chameleonproj.dm
@@ -116,7 +116,7 @@
appearance = saved_appearance
if(istype(M.buckled, /obj/vehicle))
var/obj/vehicle/V = M.buckled
- GET_COMPONENT_FROM(VRD, /datum/component/riding, V)
+ var/datum/component/riding/VRD = V.GetComponent(/datum/component/riding)
if(VRD)
VRD.force_dismount(M)
else
diff --git a/code/game/objects/items/devices/compressionkit.dm b/code/game/objects/items/devices/compressionkit.dm
index 5ac958328d..a5a9377690 100644
--- a/code/game/objects/items/devices/compressionkit.dm
+++ b/code/game/objects/items/devices/compressionkit.dm
@@ -89,30 +89,23 @@
else
to_chat(user, "Anomalous error. Summon a coder.")
- if(istype(target, /mob/living))
- var/mob/living/victim = target
- if(istype(victim, /mob/living/carbon/human))
- if(user.zone_selected == "groin") // pp smol. There's probably a smarter way to do this but im retarded. If you have a simpler method let me know.
- var/list/organs = victim.getorganszone("groin")
- for(var/internal_organ in organs)
- if(istype(internal_organ, /obj/item/organ/genital/penis))
- var/obj/item/organ/genital/penis/O = internal_organ
- playsound(get_turf(src), 'sound/weapons/flash.ogg', 50, 1)
- victim.visible_message("[user] is preparing to shrink [victim]\'s [O.name] with their bluespace compression kit!")
- if(do_mob(user, victim, 40) && charges > 0 && O.length > 0)
- victim.visible_message("[user] has shrunk [victim]\'s [O.name]!")
- playsound(get_turf(src), 'sound/weapons/emitter2.ogg', 50, 1)
- sparks()
- flash_lighting_fx(3, 3, LIGHT_COLOR_CYAN)
- charges -= 1
- O.length -= 5
- if(O.length < 1)
- victim.visible_message("[user]\'s [O.name] vanishes!")
- qdel(O) // no pp for you
- else
- O.update_size()
- O.update_appearance()
-
+ else if(ishuman(target) && user.zone_selected == BODY_ZONE_PRECISE_GROIN)
+ var/mob/living/carbon/human/H = target
+ var/obj/item/organ/genital/penis/P = H.getorganslot(ORGAN_SLOT_PENIS)
+ if(!P)
+ return
+ playsound(get_turf(src), 'sound/weapons/flash.ogg', 50, 1)
+ H.visible_message("[user] is preparing to shrink [H]\'s [P.name] with their bluespace compression kit!")
+ if(do_mob(user, H, 40) && charges > 0 && P.length > 0)
+ H.visible_message("[user] has shrunk [H]\'s [P.name]!")
+ playsound(get_turf(src), 'sound/weapons/emitter2.ogg', 50, 1)
+ sparks()
+ flash_lighting_fx(3, 3, LIGHT_COLOR_CYAN)
+ charges -= 1
+ var/p_name = P.name
+ P.modify_size(-5)
+ if(QDELETED(P))
+ H.visible_message("[H]\'s [p_name] vanishes!")
/obj/item/compressionkit/attackby(obj/item/I, mob/user, params)
diff --git a/code/game/objects/items/devices/geiger_counter.dm b/code/game/objects/items/devices/geiger_counter.dm
index 90cdd0386c..110676de1b 100644
--- a/code/game/objects/items/devices/geiger_counter.dm
+++ b/code/game/objects/items/devices/geiger_counter.dm
@@ -203,21 +203,25 @@
return TRUE
/obj/item/geiger_counter/cyborg
- var/datum/component/mobhook
+ var/mob/listeningTo
/obj/item/geiger_counter/cyborg/equipped(mob/user)
. = ..()
- if (mobhook && mobhook.parent != user)
- QDEL_NULL(mobhook)
- if (!mobhook)
- mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_ATOM_RAD_ACT = CALLBACK(src, .proc/redirect_rad_act)))
+ if(listeningTo == user)
+ return
+ if(listeningTo)
+ UnregisterSignal(listeningTo, COMSIG_ATOM_RAD_ACT)
+ RegisterSignal(user, COMSIG_ATOM_RAD_ACT, .proc/redirect_rad_act)
+ listeningTo = user
/obj/item/geiger_counter/cyborg/proc/redirect_rad_act(datum/source, amount)
rad_act(amount)
/obj/item/geiger_counter/cyborg/dropped()
. = ..()
- QDEL_NULL(mobhook)
+ if(listeningTo)
+ UnregisterSignal(listeningTo, COMSIG_ATOM_RAD_ACT)
+ listeningTo = null
#undef RAD_LEVEL_NORMAL
#undef RAD_LEVEL_MODERATE
diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm
index 207497922e..cf55d4178e 100644
--- a/code/game/objects/items/devices/multitool.dm
+++ b/code/game/objects/items/devices/multitool.dm
@@ -48,7 +48,7 @@
/obj/item/multitool/chaplain/Initialize()
. = ..()
- AddComponent(/datum/component/anti_magic, TRUE, TRUE)
+ AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
/obj/item/multitool/examine(mob/user)
..()
diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm
index 7655654f78..d644e0637e 100644
--- a/code/game/objects/items/devices/scanners.dm
+++ b/code/game/objects/items/devices/scanners.dm
@@ -410,7 +410,7 @@ SLIME SCANNER
msg += "Subject is bleeding!\n"
var/blood_percent = round((C.blood_volume / (BLOOD_VOLUME_NORMAL * C.blood_ratio))*100)
var/blood_type = C.dna.blood_type
- if(blood_id != "blood")//special blood substance
+ if(blood_id != ("blood" || "jellyblood"))//special blood substance
var/datum/reagent/R = GLOB.chemical_reagents_list[blood_id]
if(R)
blood_type = R.name
diff --git a/code/game/objects/items/devices/traitordevices.dm b/code/game/objects/items/devices/traitordevices.dm
index 2c234a59ba..fc768cd38e 100644
--- a/code/game/objects/items/devices/traitordevices.dm
+++ b/code/game/objects/items/devices/traitordevices.dm
@@ -195,7 +195,7 @@ effective or pretty fucking useless.
Deactivate()
return
-/obj/item/shadowcloak/item_action_slot_check(slot, mob/user)
+/obj/item/shadowcloak/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == SLOT_BELT)
return 1
diff --git a/code/game/objects/items/granters.dm b/code/game/objects/items/granters.dm
index fdb016df38..6ea68bf548 100644
--- a/code/game/objects/items/granters.dm
+++ b/code/game/objects/items/granters.dm
@@ -432,6 +432,14 @@
user.mind.teach_crafting_recipe(crafting_recipe_type)
to_chat(user,"You learned how to make [initial(R.name)].")
+/obj/item/book/granter/crafting_recipe/threads //Durathread crafting book
+ name = "Credible Threads"
+ desc = "A simple book about sewing and usefull clothing crafting with cloth and durathreads."
+ crafting_recipe_types = list(/datum/crafting_recipe/durathread_duffelbag, /datum/crafting_recipe/durathread_toolbelt, /datum/crafting_recipe/durathread_bandolier, /datum/crafting_recipe/durathread_helmet, /datum/crafting_recipe/durathread_vest)
+ icon_state = "tailers_art1"
+ oneuse = FALSE
+ remarks = list("Durathread is cloth thats also fire-resistant?", "Strong threads that can be used with leather for some light weight storage!", "The cloth can withstand a beating it said but not that much...")
+
/obj/item/book/granter/crafting_recipe/cooking_sweets_101 //We start at 101 for 103 and 105
name = "Cooking Desserts 101"
desc = "A cook book that teaches you some more of the newest desserts. AI approved, and a best seller on Honkplanet."
diff --git a/code/game/objects/items/grenades/plastic.dm b/code/game/objects/items/grenades/plastic.dm
index 709fedbe5a..1956a1f317 100644
--- a/code/game/objects/items/grenades/plastic.dm
+++ b/code/game/objects/items/grenades/plastic.dm
@@ -174,6 +174,7 @@
gender = PLURAL
var/open_panel = 0
can_attach_mob = TRUE
+ full_damage_on_mobs = TRUE
/obj/item/grenade/plastic/c4/New()
wires = new /datum/wires/explosive/c4(src)
diff --git a/code/game/objects/items/his_grace.dm b/code/game/objects/items/his_grace.dm
index 3be57d23f1..7e7dddefb6 100644
--- a/code/game/objects/items/his_grace.dm
+++ b/code/game/objects/items/his_grace.dm
@@ -29,7 +29,7 @@
. = ..()
START_PROCESSING(SSprocessing, src)
GLOB.poi_list += src
- AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_POST_THROW = CALLBACK(src, .proc/move_gracefully)))
+ RegisterSignal(src, COMSIG_MOVABLE_POST_THROW, .proc/move_gracefully)
/obj/item/his_grace/Destroy()
STOP_PROCESSING(SSprocessing, src)
diff --git a/code/game/objects/items/holy_weapons.dm b/code/game/objects/items/holy_weapons.dm
index ccb82f7029..84439985b2 100644
--- a/code/game/objects/items/holy_weapons.dm
+++ b/code/game/objects/items/holy_weapons.dm
@@ -233,7 +233,7 @@
/obj/item/nullrod/Initialize()
. = ..()
- AddComponent(/datum/component/anti_magic, TRUE, TRUE)
+ AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
/obj/item/nullrod/suicide_act(mob/user)
user.visible_message("[user] is killing [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to get closer to god!")
diff --git a/code/game/objects/items/implants/implant_storage.dm b/code/game/objects/items/implants/implant_storage.dm
index 739873af00..1f44b5318e 100644
--- a/code/game/objects/items/implants/implant_storage.dm
+++ b/code/game/objects/items/implants/implant_storage.dm
@@ -21,7 +21,7 @@
for(var/X in target.implants)
if(istype(X, type))
var/obj/item/implant/storage/imp_e = X
- GET_COMPONENT_FROM(STR, /datum/component/storage, imp_e.pocket)
+ var/datum/component/storage/STR = imp_e.pocket.GetComponent(/datum/component/storage)
if(!STR || (STR && STR.max_items < max_slot_stacking))
imp_e.pocket.AddComponent(/datum/component/storage/concrete/implant)
qdel(src)
diff --git a/code/game/objects/items/melee/energy.dm b/code/game/objects/items/melee/energy.dm
index 57b9973aa3..624dbdd8ef 100644
--- a/code/game/objects/items/melee/energy.dm
+++ b/code/game/objects/items/melee/energy.dm
@@ -233,3 +233,152 @@
desc = "An extremely sharp blade made out of hard light. Packs quite a punch."
icon_state = "lightblade"
item_state = "lightblade"
+
+/*/////////////////////////////////////////////////////////////////////////
+///////////// The TRUE Energy Sword ///////////////////////////
+*//////////////////////////////////////////////////////////////////////////
+
+/obj/item/melee/transforming/energy/sword/cx
+ name = "non-eutactic blade"
+ desc = "The Non-Eutactic Blade utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable."
+ icon_state = "cxsword_hilt"
+ item_state = "cxsword"
+ force = 3
+ force_on = 21
+ throwforce = 5
+ throwforce_on = 20
+ hitsound = "swing_hit" //it starts deactivated
+ hitsound_on = 'sound/weapons/nebhit.ogg'
+ attack_verb_off = list("tapped", "poked")
+ throw_speed = 3
+ throw_range = 5
+ sharpness = IS_SHARP
+ embedding = list("embedded_pain_multiplier" = 6, "embed_chance" = 20, "embedded_fall_chance" = 60)
+ armour_penetration = 10
+ block_chance = 35
+ light_color = "#37FFF7"
+ actions_types = list()
+
+/obj/item/melee/transforming/energy/sword/cx/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
+ altafterattack(A, user, TRUE, params)
+ return TRUE
+
+/obj/item/melee/transforming/energy/sword/cx/altafterattack(atom/target, mob/living/carbon/user, proximity_flag, click_parameters) //does right click memes
+ if(istype(user))
+ user.visible_message("[user] points the tip of [src] at [target].", "You point the tip of [src] at [target].")
+ return TRUE
+
+/obj/item/melee/transforming/energy/sword/cx/transform_weapon(mob/living/user, supress_message_text)
+ active = !active //I'd use a ..() here but it'd inherit from the regular esword's proc instead, so SPAGHETTI CODE
+ if(active) //also I'd need to rip out the iconstate changing bits
+ force = force_on
+ throwforce = throwforce_on
+ hitsound = hitsound_on
+ throw_speed = 4
+ if(attack_verb_on.len)
+ attack_verb = attack_verb_on
+ w_class = w_class_on
+ START_PROCESSING(SSobj, src)
+ set_light(brightness_on)
+ update_icon()
+ else
+ force = initial(force)
+ throwforce = initial(throwforce)
+ hitsound = initial(hitsound)
+ throw_speed = initial(throw_speed)
+ if(attack_verb_off.len)
+ attack_verb = attack_verb_off
+ w_class = initial(w_class)
+ STOP_PROCESSING(SSobj, src)
+ set_light(0)
+ update_icon()
+ transform_messages(user, supress_message_text)
+ add_fingerprint(user)
+ return TRUE
+
+/obj/item/melee/transforming/energy/sword/cx/transform_messages(mob/living/user, supress_message_text)
+ playsound(user, active ? 'sound/weapons/nebon.ogg' : 'sound/weapons/neboff.ogg', 65, 1)
+ if(!supress_message_text)
+ to_chat(user, "[src] [active ? "is now active":"can now be concealed"].")
+
+/obj/item/melee/transforming/energy/sword/cx/update_icon()
+ var/mutable_appearance/blade_overlay = mutable_appearance(icon, "cxsword_blade")
+ var/mutable_appearance/gem_overlay = mutable_appearance(icon, "cxsword_gem")
+
+ if(light_color)
+ blade_overlay.color = light_color
+ gem_overlay.color = light_color
+
+ cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other
+
+ add_overlay(gem_overlay)
+
+ if(active)
+ add_overlay(blade_overlay)
+ if(ismob(loc))
+ var/mob/M = loc
+ M.update_inv_hands()
+
+/obj/item/melee/transforming/energy/sword/cx/AltClick(mob/living/user)
+ if(!in_range(src, user)) //Basic checks to prevent abuse
+ return
+ if(user.incapacitated() || !istype(user))
+ to_chat(user, "You can't do that right now!")
+ return
+
+ if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes")
+ var/energy_color_input = input(usr,"","Choose Energy Color",light_color) as color|null
+ if(energy_color_input)
+ light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
+ update_icon()
+ update_light()
+
+/obj/item/melee/transforming/energy/sword/cx/examine(mob/user)
+ ..()
+ to_chat(user, "Alt-click to recolor it.")
+
+/obj/item/melee/transforming/energy/sword/cx/worn_overlays(isinhands, icon_file)
+ . = ..()
+ if(active)
+ if(isinhands)
+ var/mutable_appearance/blade_inhand = mutable_appearance(icon_file, "cxsword_blade")
+ blade_inhand.color = light_color
+ . += blade_inhand
+
+//Broken version. Not a toy, but not as strong.
+/obj/item/melee/transforming/energy/sword/cx/broken
+ name = "misaligned non-eutactic blade"
+ desc = "The Non-Eutactic Blade utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable. This one seems to have a damaged handle and misaligned components, causing the blade to be unstable at best"
+ force_on = 15 //As strong a survival knife/bone dagger
+
+/obj/item/melee/transforming/energy/sword/cx/attackby(obj/item/W, mob/living/user, params)
+ if(istype(W, /obj/item/melee/transforming/energy/sword/cx))
+ if(HAS_TRAIT(W, TRAIT_NODROP) || HAS_TRAIT(src, TRAIT_NODROP))
+ to_chat(user, "\the [HAS_TRAIT(src, TRAIT_NODROP) ? src : W] is stuck to your hand, you can't attach it to \the [HAS_TRAIT(src, TRAIT_NODROP) ? W : src]!")
+ return
+ else
+ to_chat(user, "You combine the two light swords, making a single supermassive blade! You're cool.")
+ new /obj/item/twohanded/dualsaber/hypereutactic(user.drop_location())
+ qdel(W)
+ qdel(src)
+ else
+ return ..()
+
+//////// Tatortot NEB /////////////// (same stats as regular esword)
+/obj/item/melee/transforming/energy/sword/cx/traitor
+ name = "\improper Dragon's Tooth Sword"
+ desc = "The Dragon's Tooth sword is a blackmarket modification of a Non-Eutactic Blade, \
+ which utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable. \
+ It appears to have a wooden grip and a shaved down guard."
+ icon_state = "cxsword_hilt_traitor"
+ force_on = 30
+ armour_penetration = 50
+ embedding = list("embedded_pain_multiplier" = 10, "embed_chance" = 75, "embedded_fall_chance" = 0, "embedded_impact_pain_multiplier" = 10)
+ block_chance = 50
+ hitsound_on = 'sound/weapons/blade1.ogg'
+ light_color = "#37F0FF"
+
+/obj/item/melee/transforming/energy/sword/cx/traitor/transform_messages(mob/living/user, supress_message_text)
+ playsound(user, active ? 'sound/weapons/saberon.ogg' : 'sound/weapons/saberoff.ogg', 35, 1)
+ if(!supress_message_text)
+ to_chat(user, "[src] [active ? "is now active":"can now be concealed"].")
diff --git a/code/game/objects/items/melee/transforming.dm b/code/game/objects/items/melee/transforming.dm
index aabb930bb2..850810bdb2 100644
--- a/code/game/objects/items/melee/transforming.dm
+++ b/code/game/objects/items/melee/transforming.dm
@@ -69,7 +69,7 @@
var/datum/component/butchering/BT = LoadComponent(/datum/component/butchering)
BT.butchering_enabled = TRUE
else
- GET_COMPONENT(BT, /datum/component/butchering)
+ var/datum/component/butchering/BT = GetComponent(/datum/component/butchering)
if(BT)
BT.butchering_enabled = FALSE
transform_messages(user, supress_message_text)
diff --git a/code/game/objects/items/mop.dm b/code/game/objects/items/mop.dm
index 7524fc9007..3f7fe7ee8d 100644
--- a/code/game/objects/items/mop.dm
+++ b/code/game/objects/items/mop.dm
@@ -27,6 +27,7 @@
/obj/item/mop/proc/clean(turf/A)
if(reagents.has_reagent("water", 1) || reagents.has_reagent("holywater", 1) || reagents.has_reagent("vodka", 1) || reagents.has_reagent("cleaner", 1))
SEND_SIGNAL(A, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM)
+ A.clean_blood()
for(var/obj/effect/O in A)
if(is_cleanable(O))
qdel(O)
diff --git a/code/game/objects/items/plushes.dm b/code/game/objects/items/plushes.dm
index 48588cf9f3..4847919a08 100644
--- a/code/game/objects/items/plushes.dm
+++ b/code/game/objects/items/plushes.dm
@@ -366,10 +366,10 @@
/obj/item/toy/plush/random
name = "Illegal plushie"
desc = "Something fucked up"
+ var/blacklisted_plushes = list(/obj/item/toy/plush/carpplushie/dehy_carp, /obj/item/toy/plush/awakenedplushie, /obj/item/toy/plush/random)
/obj/item/toy/plush/random/Initialize()
- ..()
- var/newtype = pick(subtypesof(/obj/item/toy/plush))
+ var/newtype = pick(subtypesof(/obj/item/toy/plush) - typecacheof(blacklisted_plushes))
new newtype(loc)
return INITIALIZE_HINT_QDEL
diff --git a/code/game/objects/items/religion.dm b/code/game/objects/items/religion.dm
index 8582725cda..7b3dcb1e00 100644
--- a/code/game/objects/items/religion.dm
+++ b/code/game/objects/items/religion.dm
@@ -82,14 +82,6 @@
/obj/item/banner/security/mundane
inspiration_available = FALSE
-/datum/crafting_recipe/security_banner
- name = "Securistan Banner"
- result = /obj/item/banner/security/mundane
- time = 40
- reqs = list(/obj/item/stack/rods = 2,
- /obj/item/clothing/under/rank/security = 1)
- category = CAT_MISC
-
/obj/item/banner/medical
name = "meditopia banner"
desc = "The banner of Meditopia, generous benefactors that cure wounds and shelter the weak."
@@ -103,14 +95,6 @@
/obj/item/banner/medical/check_inspiration(mob/living/carbon/human/H)
return H.stat //Meditopia is moved to help those in need
-/datum/crafting_recipe/medical_banner
- name = "Meditopia Banner"
- result = /obj/item/banner/medical/mundane
- time = 40
- reqs = list(/obj/item/stack/rods = 2,
- /obj/item/clothing/under/rank/medical = 1)
- category = CAT_MISC
-
/obj/item/banner/medical/special_inspiration(mob/living/carbon/human/H)
H.adjustToxLoss(-15)
H.setOxyLoss(0)
@@ -129,14 +113,6 @@
/obj/item/banner/science/check_inspiration(mob/living/carbon/human/H)
return H.on_fire //Sciencia is pleased by dedication to the art of Toxins
-/datum/crafting_recipe/science_banner
- name = "Sciencia Banner"
- result = /obj/item/banner/science/mundane
- time = 40
- reqs = list(/obj/item/stack/rods = 2,
- /obj/item/clothing/under/rank/scientist = 1)
- category = CAT_MISC
-
/obj/item/banner/cargo
name = "cargonia banner"
desc = "The banner of the eternal Cargonia, with the mystical power of conjuring any object into existence."
@@ -147,14 +123,6 @@
/obj/item/banner/cargo/mundane
inspiration_available = FALSE
-/datum/crafting_recipe/cargo_banner
- name = "Cargonia Banner"
- result = /obj/item/banner/cargo/mundane
- time = 40
- reqs = list(/obj/item/stack/rods = 2,
- /obj/item/clothing/under/rank/cargotech = 1)
- category = CAT_MISC
-
/obj/item/banner/engineering
name = "engitopia banner"
desc = "The banner of Engitopia, wielders of limitless power."
@@ -168,14 +136,6 @@
/obj/item/banner/engineering/special_inspiration(mob/living/carbon/human/H)
H.radiation = 0
-/datum/crafting_recipe/engineering_banner
- name = "Engitopia Banner"
- result = /obj/item/banner/engineering/mundane
- time = 40
- reqs = list(/obj/item/stack/rods = 2,
- /obj/item/clothing/under/rank/engineer = 1)
- category = CAT_MISC
-
/obj/item/banner/command
name = "command banner"
desc = "The banner of Command, a staunch and ancient line of bueraucratic kings and queens."
@@ -189,14 +149,6 @@
/obj/item/banner/command/check_inspiration(mob/living/carbon/human/H)
return HAS_TRAIT(H, TRAIT_MINDSHIELD) //Command is stalwart but rewards their allies.
-/datum/crafting_recipe/command_banner
- name = "Command Banner"
- result = /obj/item/banner/command/mundane
- time = 40
- reqs = list(/obj/item/stack/rods = 2,
- /obj/item/clothing/under/captainparade = 1)
- category = CAT_MISC
-
/obj/item/banner/red
name = "red banner"
icon_state = "banner-red"
@@ -216,7 +168,7 @@
/obj/item/storage/backpack/bannerpack/Initialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 27 //6 more then normal, for the tradeoff of declaring yourself an antag at all times.
/obj/item/storage/backpack/bannerpack/red
@@ -286,7 +238,6 @@
var/staffcooldown = 0
var/staffwait = 30
-
/obj/item/godstaff/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
. = ..()
if(staffcooldown + staffwait > world.time)
@@ -332,19 +283,16 @@
heat_protection = FEET
max_heat_protection_temperature = SHOES_MAX_TEMP_PROTECT
-
/obj/item/clothing/shoes/plate/red
icon_state = "crusader-red"
/obj/item/clothing/shoes/plate/blue
icon_state = "crusader-blue"
-
/obj/item/storage/box/itemset/crusader
name = "Crusader's Armour Set" //i can't into ck2 references
desc = "This armour is said to be based on the armor of kings on another world thousands of years ago, who tended to assassinate, conspire, and plot against everyone who tried to do the same to them. Some things never change."
-
/obj/item/storage/box/itemset/crusader/blue/New()
..()
contents = list()
@@ -354,7 +302,6 @@
new /obj/item/clothing/gloves/plate/blue(src)
new /obj/item/clothing/shoes/plate/blue(src)
-
/obj/item/storage/box/itemset/crusader/red/New()
..()
contents = list()
@@ -364,7 +311,6 @@
new /obj/item/clothing/gloves/plate/red(src)
new /obj/item/clothing/shoes/plate/red(src)
-
/obj/item/claymore/weak
desc = "This one is rusted."
force = 30
diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm
index 5454b0fdb8..d6effe0727 100644
--- a/code/game/objects/items/robot/robot_items.dm
+++ b/code/game/objects/items/robot/robot_items.dm
@@ -313,7 +313,7 @@
if(M.get_ear_protection() == FALSE)
M.confused += 6
audible_message("HUMAN HARM")
- playsound(get_turf(src), 'sound/ai/harmalarm.ogg', 70, 3)
+ playsound(get_turf(src), 'sound/effects/harmalarm.ogg', 70, 3)
cooldown = world.time + 200
log_game("[key_name(user)] used a Cyborg Harm Alarm in [AREACOORD(user)]")
if(iscyborg(user))
@@ -746,3 +746,73 @@
..()
hud = new /obj/item/clothing/glasses/hud/security(src)
return
+
+
+/**********************************************************************
+ Grippers oh god oh fuck
+***********************************************************************/
+
+/obj/item/weapon/gripper
+ name = "circuit gripper"
+ desc = "A simple grasping tool for inserting circuitboards into machinary."
+ icon = 'icons/obj/device.dmi'
+ icon_state = "gripper"
+
+ item_flags = NOBLUDGEON
+
+ //Has a list of items that it can hold.
+ var/list/can_hold = list(
+ /obj/item/circuitboard
+ )
+
+ var/obj/item/wrapped = null // Item currently being held.
+
+/obj/item/weapon/gripper/attack_self()
+ if(wrapped)
+ wrapped.forceMove(get_turf(wrapped))
+ wrapped = null
+ return ..()
+
+/obj/item/weapon/gripper/afterattack(var/atom/target, var/mob/living/user, proximity, params)
+
+ if(!proximity)
+ return
+
+ if(!wrapped)
+ for(var/obj/item/thing in src.contents)
+ wrapped = thing
+ break
+
+ if(wrapped) //Already have an item.
+ //Temporary put wrapped into user so target's attackby() checks pass.
+ wrapped.loc = user
+
+ //Pass the attack on to the target. This might delete/relocate wrapped.
+ var/resolved = target.attackby(wrapped,user)
+ if(!resolved && wrapped && target)
+ wrapped.afterattack(target,user,1)
+ //If wrapped was neither deleted nor put into target, put it back into the gripper.
+ if(wrapped && user && (wrapped.loc == user))
+ wrapped.loc = src
+ else
+ wrapped = null
+ return
+
+ else if(istype(target,/obj/item))
+
+ var/obj/item/I = target
+
+ var/grab = 0
+ for(var/typepath in can_hold)
+ if(istype(I,typepath))
+ grab = 1
+ break
+
+ //We can grab the item, finally.
+ if(grab)
+ to_chat(user, "You collect \the [I].")
+ I.loc = src
+ wrapped = I
+ return
+ else
+ to_chat(user, "Your gripper cannot hold \the [target].")
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index 9c929a6ebf..d9045a7a34 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -89,32 +89,36 @@
R.speed = initial(R.speed)
/obj/item/borg/upgrade/disablercooler
- name = "cyborg rapid disabler cooling module"
- desc = "Used to cool a mounted disabler, increasing the potential current in it and thus its recharge rate."
+ name = "cyborg rapid energy blaster cooling module"
+ desc = "Used to cool a mounted energy-based firearm, increasing the potential current in it and thus its recharge rate."
icon_state = "cyborg_upgrade3"
require_module = 1
/obj/item/borg/upgrade/disablercooler/action(mob/living/silicon/robot/R, user = usr)
. = ..()
if(.)
- var/obj/item/gun/energy/disabler/cyborg/T = locate() in R.module.modules
- if(!T)
- to_chat(user, "There's no disabler in this unit!")
+ var/successflag
+ for(var/obj/item/gun/energy/T in R.module.modules)
+ if(T.charge_delay <= 2)
+ successflag = successflag || 2
+ continue
+ T.charge_delay = max(2, T.charge_delay - 4)
+ successflag = 1
+ if(!successflag)
+ to_chat(user, "There's no energy-based firearm in this unit!")
return FALSE
- if(T.charge_delay <= 2)
+ if(successflag == 2)
to_chat(R, "A cooling unit is already installed!")
to_chat(user, "There's no room for another cooling unit!")
return FALSE
- T.charge_delay = max(2 , T.charge_delay - 4)
-
/obj/item/borg/upgrade/disablercooler/deactivate(mob/living/silicon/robot/R, user = usr)
. = ..()
if (.)
- var/obj/item/gun/energy/disabler/cyborg/T = locate() in R.module.modules
- if(!T)
- return FALSE
- T.charge_delay = initial(T.charge_delay)
+ for(var/obj/item/gun/energy/T in R.module.modules)
+ T.charge_delay = initial(T.charge_delay)
+ return .
+ return FALSE
/obj/item/borg/upgrade/thrusters
name = "ion thruster upgrade"
@@ -598,10 +602,10 @@
R.update_transform()
/obj/item/borg/upgrade/rped
- name = "engineering cyborg RPED"
+ name = "engineering cyborg BSRPED"
desc = "A rapid part exchange device for the engineering cyborg."
icon = 'icons/obj/storage.dmi'
- icon_state = "borgrped"
+ icon_state = "borg_BS_RPED"
require_module = TRUE
module_type = list(/obj/item/robot_module/engineering)
@@ -609,14 +613,21 @@
. = ..()
if(.)
+ var/obj/item/storage/part_replacer/bluespace/cyborg/BSRPED = locate() in R
var/obj/item/storage/part_replacer/cyborg/RPED = locate() in R
- if(RPED)
- to_chat(user, "This unit is already equipped with a RPED module.")
+ if(!RPED)
+ RPED = locate() in R.module
+ if(!BSRPED)
+ BSRPED = locate() in R.module //There's gotta be a smarter way to do this.
+ if(BSRPED)
+ to_chat(user, "This unit is already equipped with a BSRPED module.")
return FALSE
- RPED = new(R.module)
- R.module.basic_modules += RPED
- R.module.add_module(RPED, FALSE, TRUE)
+ BSRPED = new(R.module)
+ SEND_SIGNAL(RPED, COMSIG_TRY_STORAGE_QUICK_EMPTY)
+ qdel(RPED)
+ R.module.basic_modules += BSRPED
+ R.module.add_module(BSRPED, FALSE, TRUE)
/obj/item/borg/upgrade/rped/deactivate(mob/living/silicon/robot/R, user = usr)
. = ..()
@@ -680,7 +691,7 @@
action_icon_state = "Chevron_State_0"
var/currentState = 0
- var/maxReduction = 2
+ var/maxReduction = 1
/obj/effect/proc_holder/silicon/cyborg/vtecControl/Click(mob/living/silicon/robot/user)
@@ -688,14 +699,14 @@
currentState = (currentState + 1) % 3
- if(usr)
+ if(istype(self))
switch(currentState)
if (0)
- self.speed = maxReduction
+ self.speed = initial(self.speed)
if (1)
- self.speed -= maxReduction*0.5
+ self.speed = initial(self.speed) - maxReduction * 0.5
if (2)
- self.speed -= maxReduction*1.25
+ self.speed = initial(self.speed) - maxReduction * 1
action.button_icon_state = "Chevron_State_[currentState]"
action.UpdateButtonIcon()
diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm
index 5610cbad9a..886997eab9 100644
--- a/code/game/objects/items/stacks/medical.dm
+++ b/code/game/objects/items/stacks/medical.dm
@@ -17,7 +17,6 @@
var/self_delay = 50
/obj/item/stack/medical/attack(mob/living/M, mob/user)
-
if(M.stat == DEAD && !stop_bleeding)
var/t_him = "it"
if(M.gender == MALE)
diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm
index 155d1f1643..7654199cf5 100644
--- a/code/game/objects/items/stacks/stack.dm
+++ b/code/game/objects/items/stacks/stack.dm
@@ -390,9 +390,9 @@
. = ..()
/obj/item/stack/proc/copy_evidences(obj/item/stack/from)
- add_blood_DNA(from.return_blood_DNA())
- add_fingerprint_list(from.return_fingerprints())
- add_hiddenprint_list(from.return_hiddenprints())
+ blood_DNA = from.blood_DNA
+ fingerprints = from.fingerprints
+ fingerprintshidden = from.fingerprintshidden
fingerprintslast = from.fingerprintslast
//TODO bloody overlay
@@ -437,4 +437,4 @@
/datum/stack_recipe_list/New(title, recipes)
src.title = title
- src.recipes = recipes
+ src.recipes = recipes
\ No newline at end of file
diff --git a/code/game/objects/items/stacks/telecrystal.dm b/code/game/objects/items/stacks/telecrystal.dm
index 7c34ae87bf..9b5ca2b066 100644
--- a/code/game/objects/items/stacks/telecrystal.dm
+++ b/code/game/objects/items/stacks/telecrystal.dm
@@ -13,7 +13,7 @@
var/mob/living/L = user
for(var/obj/item/implant/uplink/I in L.implants)
if(I?.imp_in)
- GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, I)
+ var/datum/component/uplink/hidden_uplink = I.GetComponent(/datum/component/uplink)
if(hidden_uplink)
hidden_uplink.telecrystals += amount
use(amount)
diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm
index ad8c4306a5..a79eb299da 100644
--- a/code/game/objects/items/storage/backpack.dm
+++ b/code/game/objects/items/storage/backpack.dm
@@ -23,7 +23,7 @@
/obj/item/storage/backpack/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 21
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_items = 21
@@ -34,7 +34,7 @@
/obj/item/storage/backpack/old/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 12
/obj/item/storage/backpack/holding
@@ -58,7 +58,7 @@
/obj/item/storage/backpack/holding/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.allow_big_nesting = TRUE
STR.max_w_class = WEIGHT_CLASS_GIGANTIC
STR.max_combined_w_class = 35
@@ -87,7 +87,7 @@
/obj/item/storage/backpack/santabag/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_combined_w_class = 60
@@ -260,7 +260,7 @@
/obj/item/storage/backpack/satchel/bone/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 20
STR.max_items = 15
@@ -286,7 +286,7 @@
/obj/item/storage/backpack/satchel/flat/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 6
STR.cant_hold = typecacheof(list(/obj/item/storage/backpack/satchel/flat)) //muh recursive backpacks
@@ -338,7 +338,7 @@
/obj/item/storage/backpack/duffelbag/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 30
/obj/item/storage/backpack/duffelbag/captain
@@ -444,7 +444,7 @@
/obj/item/storage/backpack/duffelbag/syndie/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.silent = TRUE
/obj/item/storage/backpack/duffelbag/syndie/hitman
@@ -594,7 +594,7 @@
// For ClownOps.
/obj/item/storage/backpack/duffelbag/clown/syndie/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
slowdown = 0
STR.silent = TRUE
diff --git a/code/game/objects/items/storage/bags.dm b/code/game/objects/items/storage/bags.dm
index 0a475b2af1..eafa79798e 100644
--- a/code/game/objects/items/storage/bags.dm
+++ b/code/game/objects/items/storage/bags.dm
@@ -21,7 +21,7 @@
/obj/item/storage/bag/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.allow_quick_gather = TRUE
STR.allow_quick_empty = TRUE
STR.display_numerical_stacking = TRUE
@@ -44,11 +44,13 @@
/obj/item/storage/bag/trash/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_SMALL
STR.max_combined_w_class = 30
STR.max_items = 30
STR.cant_hold = typecacheof(list(/obj/item/disk/nuclear))
+ STR.limited_random_access = TRUE
+ STR.limited_random_access_stack_position = 3
/obj/item/storage/bag/trash/suicide_act(mob/user)
user.visible_message("[user] puts [src] over [user.p_their()] head and starts chomping at the insides! Disgusting!")
@@ -85,9 +87,10 @@
/obj/item/storage/bag/trash/bluespace/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 60
STR.max_items = 60
+ STR.limited_random_access_stack_position = 5
/obj/item/storage/bag/trash/bluespace/cyborg
insertable = FALSE
@@ -105,12 +108,12 @@
w_class = WEIGHT_CLASS_NORMAL
component_type = /datum/component/storage/concrete/stack
var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
- var/datum/component/mobhook
+ var/mob/listeningTo
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/bag/ore/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
+ var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
STR.allow_quick_empty = TRUE
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
STR.max_w_class = WEIGHT_CLASS_HUGE
@@ -118,15 +121,17 @@
/obj/item/storage/bag/ore/equipped(mob/user)
. = ..()
- if (mobhook && mobhook.parent != user)
- QDEL_NULL(mobhook)
- if (!mobhook)
- mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/Pickup_ores)))
+ if(listeningTo == user)
+ return
+ if(listeningTo)
+ UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
+ RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/Pickup_ores)
+ listeningTo = user
/obj/item/storage/bag/ore/dropped()
. = ..()
- if (mobhook)
- QDEL_NULL(mobhook)
+ UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
+ listeningTo = null
/obj/item/storage/bag/ore/proc/Pickup_ores(mob/living/user)
var/show_message = FALSE
@@ -136,7 +141,7 @@
return
if (istype(user.pulling, /obj/structure/ore_box))
box = user.pulling
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
if(STR)
for(var/A in tile)
if (!is_type_in_typecache(A, STR.can_hold))
@@ -166,7 +171,7 @@
/obj/item/storage/bag/ore/cyborg/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
+ var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
STR.allow_quick_empty = TRUE
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
STR.max_w_class = WEIGHT_CLASS_HUGE
@@ -178,7 +183,7 @@
/obj/item/storage/bag/ore/large/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
+ var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
STR.allow_quick_empty = TRUE
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
STR.max_w_class = WEIGHT_CLASS_HUGE
@@ -191,7 +196,7 @@
/obj/item/storage/bag/ore/holding/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
+ var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
STR.max_items = INFINITY
STR.max_combined_w_class = INFINITY
STR.max_combined_stack_amount = INFINITY
@@ -209,7 +214,7 @@
/obj/item/storage/bag/plants/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_combined_w_class = 100
STR.max_items = 100
@@ -249,7 +254,7 @@
/obj/item/storage/bag/sheetsnatcher/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
+ var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
STR.allow_quick_empty = TRUE
STR.can_hold = typecacheof(list(/obj/item/stack/sheet))
STR.cant_hold = typecacheof(list(/obj/item/stack/sheet/mineral/sandstone, /obj/item/stack/sheet/mineral/wood))
@@ -266,7 +271,7 @@
/obj/item/storage/bag/sheetsnatcher/borg/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
+ var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
STR.max_combined_stack_amount = 500
// -----------------------------
@@ -283,7 +288,7 @@
/obj/item/storage/bag/books/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_combined_w_class = 21
STR.max_items = 7
@@ -308,15 +313,14 @@
/obj/item/storage/bag/tray/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.insert_preposition = "on"
/obj/item/storage/bag/tray/attack(mob/living/M, mob/living/user)
. = ..()
// Drop all the things. All of them.
var/list/obj/item/oldContents = contents.Copy()
- GET_COMPONENT(STR, /datum/component/storage)
- STR.quick_empty()
+ SEND_SIGNAL(src, COMSIG_TRY_STORAGE_QUICK_EMPTY)
// Make each item scatter a bit
for(var/obj/item/I in oldContents)
spawn()
@@ -362,7 +366,7 @@
/obj/item/storage/bag/chemistry/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 200
STR.max_items = 50
STR.insert_preposition = "in"
@@ -382,7 +386,7 @@
/obj/item/storage/bag/bio/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 200
STR.max_items = 25
STR.insert_preposition = "in"
@@ -397,6 +401,6 @@
/obj/item/storage/bag/bio/holding/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = INFINITY
STR.max_items = 100
diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm
index e354123ab9..713dbe4133 100755
--- a/code/game/objects/items/storage/belt.dm
+++ b/code/game/objects/items/storage/belt.dm
@@ -44,7 +44,7 @@
/obj/item/storage/belt/utility/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
var/static/list/can_hold = typecacheof(list(
/obj/item/crowbar,
/obj/item/screwdriver,
@@ -127,7 +127,7 @@
/obj/item/storage/belt/medical/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_BULKY
STR.can_hold = typecacheof(list(
/obj/item/healthanalyzer,
@@ -199,7 +199,7 @@
/obj/item/storage/belt/security/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 5
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.can_hold = typecacheof(list(
@@ -238,7 +238,7 @@
/obj/item/storage/belt/mining/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.max_w_class = WEIGHT_CLASS_BULKY
STR.max_combined_w_class = 20
@@ -297,7 +297,7 @@
/obj/item/storage/belt/mining/primitive/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 5
/obj/item/storage/belt/soulstone
@@ -308,7 +308,7 @@
/obj/item/storage/belt/soulstone/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.can_hold = typecacheof(list(
/obj/item/soulstone
@@ -331,7 +331,7 @@
/obj/item/storage/belt/champion/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 1
STR.can_hold = list(
/obj/item/clothing/mask/luchador
@@ -346,7 +346,7 @@
/obj/item/storage/belt/military/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_SMALL
/obj/item/storage/belt/military/snack
@@ -359,7 +359,7 @@
/obj/item/storage/belt/military/snack/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.max_w_class = WEIGHT_CLASS_SMALL
STR.can_hold = typecacheof(list(
@@ -427,7 +427,7 @@
/obj/item/storage/belt/military/assault/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
/obj/item/storage/belt/durathread
@@ -480,7 +480,7 @@
/obj/item/storage/belt/grenade/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 30
STR.display_numerical_stacking = TRUE
STR.max_combined_w_class = 60
@@ -533,7 +533,7 @@
/obj/item/storage/belt/wands/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.can_hold = typecacheof(list(
/obj/item/gun/magic/wand
@@ -559,7 +559,7 @@
/obj/item/storage/belt/janitor/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.max_w_class = WEIGHT_CLASS_BULKY // Set to this so the light replacer can fit.
STR.can_hold = typecacheof(list(
@@ -586,7 +586,7 @@
/obj/item/storage/belt/bandolier/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 18
STR.display_numerical_stacking = TRUE
STR.can_hold = typecacheof(list(
@@ -602,7 +602,7 @@
/obj/item/storage/belt/bandolier/durathread/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 32
STR.display_numerical_stacking = TRUE
STR.can_hold = typecacheof(list(
@@ -617,7 +617,7 @@
/obj/item/storage/belt/medolier/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 15
STR.display_numerical_stacking = FALSE
STR.allow_quick_gather = TRUE
@@ -659,7 +659,7 @@
/obj/item/storage/belt/holster/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 3
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.can_hold = typecacheof(list(
@@ -683,7 +683,7 @@
/obj/item/storage/belt/fannypack/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 3
STR.max_w_class = WEIGHT_CLASS_SMALL
@@ -750,7 +750,7 @@
/obj/item/storage/belt/sabre/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 1
STR.rustle_sound = FALSE
STR.max_w_class = WEIGHT_CLASS_BULKY
diff --git a/code/game/objects/items/storage/book.dm b/code/game/objects/items/storage/book.dm
index 85a06f0c1e..c658eee3d5 100644
--- a/code/game/objects/items/storage/book.dm
+++ b/code/game/objects/items/storage/book.dm
@@ -11,7 +11,7 @@
/obj/item/storage/book/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 1
/obj/item/storage/book/attack_self(mob/user)
diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm
index dd6a6b8453..f50b5d1be6 100644
--- a/code/game/objects/items/storage/boxes.dm
+++ b/code/game/objects/items/storage/boxes.dm
@@ -398,7 +398,7 @@
/obj/item/storage/box/donkpockets/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/donkpocket))
/obj/item/storage/box/donkpockets/PopulateContents()
@@ -413,7 +413,7 @@
/obj/item/storage/box/monkeycubes/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 7
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/monkeycube))
@@ -568,7 +568,7 @@
/obj/item/storage/box/snappops/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.can_hold = typecacheof(list(/obj/item/toy/snappop))
STR.max_items = 8
@@ -586,7 +586,7 @@
/obj/item/storage/box/matches/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 10
STR.can_hold = typecacheof(list(/obj/item/match))
@@ -609,7 +609,7 @@
/obj/item/storage/box/lights/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 21
STR.can_hold = typecacheof(list(/obj/item/light/tube, /obj/item/light/bulb))
STR.max_combined_w_class = 21
@@ -1144,7 +1144,7 @@
if(can_expire)
expiration_date = rand(expiration_date_min, expiration_date_max)
desc += "\n
"
+ var/msg = "- AdminHelp marked as IC issue by [usr?.client?.holder?.fakekey? usr.client.holder.fakekey : "an administrator"]! -
"
msg += "Losing is part of the game!
"
msg += "It is also possible that your ahelp is unable to be answered properly, due to events occurring in the round."
if(initiator)
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 246ccb1d07..d7dd8db08d 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -560,7 +560,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
var/announce_command_report = TRUE
switch(confirm)
if("Yes")
- priority_announce(input, null, 'sound/ai/commandreport.ogg')
+ priority_announce(input, null, "commandreport")
announce_command_report = FALSE
if("Cancel")
return
diff --git a/code/modules/antagonists/abductor/abductor.dm b/code/modules/antagonists/abductor/abductor.dm
index 80eb007605..e8d30e8dbe 100644
--- a/code/modules/antagonists/abductor/abductor.dm
+++ b/code/modules/antagonists/abductor/abductor.dm
@@ -26,7 +26,7 @@
sub_role = "Scientist"
outfit = /datum/outfit/abductor/scientist
landmark_type = /obj/effect/landmark/abductor/scientist
- greet_text = "Use your stealth technology and equipment to incapacitate humans for your scientist to retrieve."
+ greet_text = "Use your experimental console and surgical equipment to monitor your agent and experiment upon abducted humans."
show_in_antagpanel = TRUE
/datum/antagonist/abductor/create_team(datum/team/abductor_team/new_team)
@@ -40,15 +40,14 @@
return team
/datum/antagonist/abductor/on_gain()
- owner.special_role = "[name] [sub_role]"
- owner.assigned_role = "[name] [sub_role]"
- owner.objectives += team.objectives
+ owner.special_role = "[name]"
+ owner.assigned_role = "[name]"
+ objectives += team.objectives
finalize_abductor()
ADD_TRAIT(owner, TRAIT_ABDUCTOR_TRAINING, ABDUCTOR_ANTAGONIST)
return ..()
/datum/antagonist/abductor/on_removal()
- owner.objectives -= team.objectives
if(owner.current)
to_chat(owner.current,"You are no longer the [owner.special_role]!")
owner.special_role = null
@@ -66,6 +65,7 @@
//Equip
var/mob/living/carbon/human/H = owner.current
H.set_species(/datum/species/abductor)
+
H.real_name = "[team.name] [sub_role]"
H.equipOutfit(outfit)
@@ -99,8 +99,8 @@
else
return
new_owner.add_antag_datum(src)
- log_admin("[key_name(usr)] made [key_name(new_owner.current)] [name] on [choice]!")
- message_admins("[key_name_admin(usr)] made [key_name_admin(new_owner.current)] [name] on [choice] !")
+ log_admin("[key_name(usr)] made [key_name(new_owner)] [name] on [choice]!")
+ message_admins("[key_name_admin(usr)] made [key_name_admin(new_owner)] [name] on [choice] !")
/datum/antagonist/abductor/get_admin_commands()
. = ..()
@@ -153,7 +153,7 @@
result += "The abductors of [name] were:"
for(var/datum/mind/abductor_mind in members)
result += printplayer(abductor_mind)
- result += printobjectives(abductor_mind)
+ result += printobjectives(objectives)
return "